Author Topic: The only good Metriod (update: Maybe not so good)  (Read 39303 times)

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Great Rumbler

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Re: The only good Metriod (update: Maybe not so good)
« Reply #360 on: August 29, 2010, 08:07:49 PM »
Story in games isn't the problem, the problem is HOW certain developers implement story into their games. Often the best game stories barely have any cutscenes (Silent Hill 2, Majora's Mask).

Yeah, story does not equal cutscenes.

I'd also add Half-Life 2 to that list.
dog

SantaC

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Re: The only good Metriod (update: Maybe not so good)
« Reply #361 on: August 29, 2010, 08:11:42 PM »
killer7 had a pretty rad story.

EmCeeGrammar

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Re: The only good Metriod (update: Maybe not so good)
« Reply #362 on: August 29, 2010, 08:49:32 PM »
I will say, Majora's Mask was one of the few games I played where it felt like the story mattered. Often in order to solve the puzzles in the game and finish the npc specific sidequests, you had to pay attention to their motivations and pay attention to their banter. Exceptions that prove the rule and all that.

Now, I'm not as adamant against narrative as I originally let on. If you can integrate the narrative in such a way that I can safely ignore it then by all means, let the developer do what they want. Metroid Prime 1's greatest strength is that it kept its yap shut but you could read endless lore if you wanted to know what was happening in the world.
sad

Himu

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Re: The only good Metriod (update: Maybe not so good)
« Reply #363 on: August 29, 2010, 08:50:27 PM »
I like cutscenes. Sometimes. I like it when a game doesn't rely on cutscenes to tell a story. I mean, cutscenes are fine, so long as they aren't 10 minutes long, badly written and extraneous.

I'll take this:

[youtube=560,345]ZLBGbUGryRE[/youtube]

over this:

[youtube=560,345]TySte_lQduw[/youtube]
IYKYK

Great Rumbler

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Re: The only good Metriod (update: Maybe not so good)
« Reply #364 on: August 29, 2010, 09:20:55 PM »
And I will take this:

[youtube=560,345]-PjTuSQNLI4[/youtube]

[youtube=560,345]vqNLd53yt14[/youtube]
« Last Edit: August 29, 2010, 09:22:56 PM by Great Rumbler »
dog

etiolate

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Re: The only good Metriod (update: Maybe not so good)
« Reply #365 on: August 29, 2010, 10:01:18 PM »
Chibi Robo has one of the best stories Nintendo has put into a game. REAL TALK.

iconoclast

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Re: The only good Metriod (update: Maybe not so good)
« Reply #366 on: August 29, 2010, 10:25:30 PM »
Chibi Robo is Itagaki approved. Of course it's awesome.
BiSH

Don Flamenco

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Re: The only good Metriod (update: Maybe not so good)
« Reply #367 on: August 30, 2010, 01:13:16 AM »
It was more like "my daughter likes that game."  Kinda like when I meet 20-somethings that play Pokemon and I backhandedly mention that my nephew loves it.   8)

spoiler (click to show/hide)
I have been bi-curious about pokemon games
[close]


the story and execution of it in this game both go against everything I believe in but....team ninja/day 1 even though they haven't made a fully satisfying game since NGBlack  :-\
« Last Edit: August 30, 2010, 01:15:07 AM by Don Flamenco »

Third

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Re: The only good Metriod (update: Maybe not so good)
« Reply #368 on: August 30, 2010, 06:18:19 AM »
"from my point of you"  :lol

SantaC

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Re: The only good Metriod (update: Maybe not so good)
« Reply #369 on: August 30, 2010, 01:53:14 PM »
oh what a surprise gaf hates the game before it is even out  ::)

Third

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Re: The only good Metriod (update: Maybe not so good)
« Reply #370 on: August 30, 2010, 01:56:26 PM »
It is the worst Metroid game ever. So I'm not surprised.

SantaC

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Re: The only good Metriod (update: Maybe not so good)
« Reply #371 on: August 30, 2010, 01:59:30 PM »
It is the worst Metroid game ever. So I'm not surprised.

That is a joke right? It might not be top tier, but it certainly isn't worse then Prime3 or the dreadful Hunters.

Third

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Re: The only good Metriod (update: Maybe not so good)
« Reply #372 on: August 30, 2010, 02:03:18 PM »
It is the worst Metroid game ever. So I'm not surprised.

That is a joke right? It might not be top tier, but it certainly isn't worse then Prime3 or the dreadful Hunters.

I've played all the Metroid Prime games, and Hunters. And both were at least 10 times better than Metroid Other M(ediocre)
Still haven't played Super Metroid and Fusion. But I'm sure those two games are better also.

TakingBackSunday

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Re: The only good Metriod (update: Maybe not so good)
« Reply #373 on: August 30, 2010, 03:56:37 PM »
third, you are unbearable
püp

SantaC

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Re: The only good Metriod (update: Maybe not so good)
« Reply #374 on: August 30, 2010, 04:11:22 PM »
third, you are unbearable

we finally agree on something. How  can someone say that Hunters is better than this game  ??? ??? ???

TakingBackSunday

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Re: The only good Metriod (update: Maybe not so good)
« Reply #375 on: August 30, 2010, 06:08:46 PM »
If Metroid Prime Hunters was just called "Hunters" and wasn't a Metroid game, it would've been a pretty damn rad Nintendo game.
püp

Third

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Re: The only good Metriod (update: Maybe not so good)
« Reply #376 on: August 30, 2010, 07:28:27 PM »
To be honest, Metoid M isn't really a bad game. It can be quite good at times, especially the bossfights. I don't even mind the shitty cutscenes. 
I just wished it was a bit harder and had the rpg elements from Ninja Gaiden. Beating the enemies isn't rewarding in this game. They're too easy to beat and easy to bypass. You can ignore the most of them.
And the game just somehow does't feel complete. It has a sterile look to it, and those stupid endless corridors.

I might finish the game tomorrow. It's a 7/10 so far.

Don Flamenco

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Re: The only good Metriod (update: Maybe not so good)
« Reply #377 on: August 30, 2010, 09:27:37 PM »
I hear there's post-game and Hard Mode that are a bit better than the main game...any truth to that?  It'd be cool if they let Team Ninja go crazy with the difficulty and AI in these parts.

demi

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Re: The only good Metriod (update: Maybe not so good)
« Reply #378 on: August 30, 2010, 09:31:46 PM »
the post-game is maybe 15 minutes long and hard mode is basically "no upgrades at all" - which you have to go fetch 100% items to unlock in the first place
fat

Don Flamenco

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Re: The only good Metriod (update: Maybe not so good)
« Reply #379 on: August 30, 2010, 09:35:48 PM »
lame.  that sounds like the kind of self-imposed torture rules that people do, like beating final fantasy games with initial equips/spells.

iconoclast

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Re: The only good Metriod (update: Maybe not so good)
« Reply #380 on: August 30, 2010, 09:50:39 PM »
Honestly, the only type of hard mode that would make this game challenging is one hit death with no checkpoints (just save rooms). The easy dodging just cripples the game, but at its core it's very solid (regarding the enemy patterns and such).

Don't expect too much. This is Team Ninja trying to make a casual action game, and they do a pretty good job with it.
BiSH

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Re: The only good Metriod (update: Maybe not so good)
« Reply #381 on: August 30, 2010, 11:17:35 PM »
Just saw the commercial for this, really neat. If I never heard of the game, it would've certainly got me excited for it. That girl was really cute too.
Boo

GilloD

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Re: The only good Metriod (update: Maybe not so good)
« Reply #382 on: August 30, 2010, 11:45:05 PM »
lul. Someone on GAF is complaining that someone spoiled Ridley being in the game.

Fucking really? That's like being SHOCKED that Bowser is in the next Mario game.
wha

Van Cruncheon

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Re: The only good Metriod (update: Maybe not so good)
« Reply #383 on: August 30, 2010, 11:48:29 PM »
It's not hard to comprehend. You better believe I skip any cutscene when applicable.

asspie gamers UNITE :fistbump
duc

Purple Filth

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Re: The only good Metriod (update: Maybe not so good)
« Reply #384 on: August 31, 2010, 12:56:06 AM »
lul. Someone on GAF is complaining that someone spoiled Ridley being in the game.

Fucking really? That's like being SHOCKED that Bowser is in the next Mario game.

link plz  :lol

SantaC

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Re: The only good Metriod (update: Maybe not so good)
« Reply #385 on: August 31, 2010, 02:06:00 AM »
It has a sterile look to it, and those stupid endless corridors.

oh please, if you complain at that in this game, you should play Prime 2 again (purple tint hello)

ManaByte

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Re: The only good Metriod (update: Maybe not so good)
« Reply #386 on: August 31, 2010, 05:04:18 AM »
How much did Nintendo pay GT for that infomercial?
CBG

etiolate

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Re: The only good Metriod (update: Maybe not so good)
« Reply #387 on: August 31, 2010, 05:40:54 AM »
what infomercial?

ManaByte

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Re: The only good Metriod (update: Maybe not so good)
« Reply #388 on: August 31, 2010, 11:42:26 AM »
what infomercial?

Their review where they praise everything about the game.
CBG

Great Rumbler

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Re: The only good Metriod (update: Maybe not so good)
« Reply #389 on: August 31, 2010, 04:16:21 PM »
The IGN review did pretty much the same thing.
dog

Third

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Re: The only good Metriod (update: Maybe not so good)
« Reply #390 on: August 31, 2010, 04:25:50 PM »
Now we know where the marketing budget went to...

etiolate

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Re: The only good Metriod (update: Maybe not so good)
« Reply #391 on: August 31, 2010, 05:35:00 PM »
They have actually been promoting the game a lot.

Third

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Re: The only good Metriod (update: Maybe not so good)
« Reply #392 on: September 01, 2010, 04:50:38 PM »
FINALLY BEAT IT
The end boss was underwhelming. And I really hated the forced fps gunfight in the end. So frustrating.
The game had some strong elements in it. But I'm glad I beat it. Will never go back to it though. Already deleted it from my HDD.

etiolate

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Re: The only good Metriod (update: Maybe not so good)
« Reply #393 on: September 01, 2010, 05:32:47 PM »
this is a mistake in so many areas

it's a playable but extremely flawed game, and it lacks the "nintendo polish"

I wouldn't be surprised if they stripped the Metroid characters and told me it was a $20 steam game.

Third

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Re: The only good Metriod (update: Maybe not so good)
« Reply #394 on: September 01, 2010, 05:44:16 PM »
So true.

But the game turned out better than I initially thought.
The first hour or so was absolutely trashtastic. But it got better and better.

But yeah. Not a very polished game. The endless corridors and copy&paste enemies got boring quick.
And there's barely any music in this game. A good ost would've added so much more to it.

The graphics are ok for a Wii game. It's nothing special. Some of the cg is pretty good, though.

Don Flamenco

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Re: The only good Metriod (update: Maybe not so good)
« Reply #395 on: September 01, 2010, 07:48:55 PM »
this is a mistake in so many areas

it's a playable but extremely flawed game, and it lacks the "nintendo polish"

I wouldn't be surprised if they stripped the Metroid characters and told me it was a $20 steam game.


wondering what you're pointing to...I see you bitching about controls in the gaf thread.  If you can't figure them out, then I'm gonna say you're just resisting the way the game wants to be played.  Like Ninja Gaiden, this game is almost a bit too smooth in the control department.  The game's progression is just streamlined Metroid.  It couldn't get any less bumpy. 

It also requires some strategizing in fights that require missiles.  Nintendo fans may not be accustomed to this...I can just imagine people trying to go into first person with 10 enemies closing in on them.  The motion is very quick too-- point, lock-on, shoot missile, within about 2 seconds.  I had to move my sensor bar more in line with my body to pull it off perfectly.


wait...unpolished?   is this the twilight zone?! :lol
« Last Edit: September 01, 2010, 07:51:59 PM by Don Flamenco »

TakingBackSunday

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Re: The only good Metriod (update: Maybe not so good)
« Reply #396 on: September 01, 2010, 07:50:03 PM »
ether
püp

demi

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Re: The only good Metriod (update: Maybe not so good)
« Reply #397 on: September 01, 2010, 07:50:07 PM »
The controls are fine... I'm not sure how anyone can ahve trouble
fat

OptimoPeach

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Re: The only good Metriod (update: Maybe not so good)
« Reply #398 on: September 01, 2010, 07:51:53 PM »
I think Blackace jacked Kranz Fafka's account
hi5

Don Flamenco

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Re: The only good Metriod (update: Maybe not so good)
« Reply #399 on: September 01, 2010, 07:53:20 PM »
I think Blackace jacked Kranz Fafka's account

sorry, not familiar with every random gaf/bore character, so I don't know what you're referring to...

demi

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Re: The only good Metriod (update: Maybe not so good)
« Reply #400 on: September 01, 2010, 07:53:50 PM »
blackace...is like that black kid from malcom in the middle...elongated...sentences
fat

OptimoPeach

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Re: The only good Metriod (update: Maybe not so good)
« Reply #401 on: September 01, 2010, 07:54:59 PM »
:lol
hi5

Don Flamenco

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Re: The only good Metriod (update: Maybe not so good)
« Reply #402 on: September 01, 2010, 08:03:45 PM »
yeah, still no idea.  This is one of those obscure "i've been on neogaf, all of its offshoots, whatever neogaf was before neogaf and irc and newsgroups with gaf characters before they joined gaf, so I know everybody and all their quirks, despite having never met them irl" jokes.   

aka lame and at least partially connected to so many bore members' inability to get pussy :smug

demi

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Re: The only good Metriod (update: Maybe not so good)
« Reply #403 on: September 01, 2010, 08:08:13 PM »
well at least you're avoiding the issue like a pro, "Kranz Fafka aka Don Flamenco"
fat

Don Flamenco

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Re: The only good Metriod (update: Maybe not so good)
« Reply #404 on: September 01, 2010, 08:10:26 PM »
oh, i used 3 ellipses...so sue me.

Third

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Re: The only good Metriod (update: Maybe not so good)
« Reply #405 on: September 01, 2010, 08:11:14 PM »
BTW

Who the hell was the deleter? The story didn't make any sense. I first thought it was...

spoiler (click to show/hide)
Anthony
[close]

It was never really fully explained.

And what about that creepy litte white creature? Did that thing transform into...

spoiler (click to show/hide)
fucking Ridley?
[close]

lol

etiolate

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Re: The only good Metriod (update: Maybe not so good)
« Reply #406 on: September 01, 2010, 08:18:23 PM »
this is a mistake in so many areas

it's a playable but extremely flawed game, and it lacks the "nintendo polish"

I wouldn't be surprised if they stripped the Metroid characters and told me it was a $20 steam game.


wondering what you're pointing to...I see you bitching about controls in the gaf thread.  If you can't figure them out, then I'm gonna say you're just resisting the way the game wants to be played.  Like Ninja Gaiden, this game is almost a bit too smooth in the control department.  The game's progression is just streamlined Metroid.  It couldn't get any less bumpy. 

It also requires some strategizing in fights that require missiles.  Nintendo fans may not be accustomed to this...I can just imagine people trying to go into first person with 10 enemies closing in on them.  The motion is very quick too-- point, lock-on, shoot missile, within about 2 seconds.  I had to move my sensor bar more in line with my body to pull it off perfectly.


wait...unpolished?   is this the twilight zone?! :lol

If you're reading the gaf thread then you should be able to figure this out. 

The game is always just guessing what you mean to do because of the 2d controls in 3d and the auto-aim. I gave an example there, I'll give it again here.

The game doesn't recognize enemies above your head often, so the game wants me to run out and turn back towards the enemy. I do what the game asks(like you suggest), but then the enemy shoots a projectile. As I press up to move away from the enemy, my back turns to the enemy. I must face the enemy for auto-aim to register it. When I press down to face the enemy, the game guesses what I mean to do and guesses that I mean to sense dodge, so I barrel roll towards the enemy, unleash a charge shot which now flies past the enemy because the game now no longer senses the enemy above my ahead again as in my auto-aim range.

That is not "just how it asks to be played', that is a concept that doesn't work.

Deal with it.

demi

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Re: The only good Metriod (update: Maybe not so good)
« Reply #407 on: September 01, 2010, 08:20:39 PM »
BTW

Who the hell was the deleter? The story didn't make any sense. I first thought it was...

spoiler (click to show/hide)
Anthony
[close]

It was never really fully explained.

And what about that creepy litte white creature? Did that thing transform into...

spoiler (click to show/hide)
fucking Ridley?
[close]

lol

The Deleter is never answered, but if you beat the game, and look at "Characters" one of them is labeled as "Missing" - so it is implied (and this is my guess) that he was the killer.

The white creature is explained, and yes it eventually morphs into Ridley.
fat

iconoclast

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Re: The only good Metriod (update: Maybe not so good)
« Reply #408 on: September 01, 2010, 08:22:24 PM »
Guess we'll have to wait until the sequel to deal with the deleter. :rock
BiSH

Don Flamenco

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Re: The only good Metriod (update: Maybe not so good)
« Reply #409 on: September 01, 2010, 08:30:23 PM »
this is a mistake in so many areas

it's a playable but extremely flawed game, and it lacks the "nintendo polish"

I wouldn't be surprised if they stripped the Metroid characters and told me it was a $20 steam game.


wondering what you're pointing to...I see you bitching about controls in the gaf thread.  If you can't figure them out, then I'm gonna say you're just resisting the way the game wants to be played.  Like Ninja Gaiden, this game is almost a bit too smooth in the control department.  The game's progression is just streamlined Metroid.  It couldn't get any less bumpy. 

It also requires some strategizing in fights that require missiles.  Nintendo fans may not be accustomed to this...I can just imagine people trying to go into first person with 10 enemies closing in on them.  The motion is very quick too-- point, lock-on, shoot missile, within about 2 seconds.  I had to move my sensor bar more in line with my body to pull it off perfectly.


wait...unpolished?   is this the twilight zone?! :lol

If you're reading the gaf thread then you should be able to figure this out. 

The game is always just guessing what you mean to do because of the 2d controls in 3d and the auto-aim. I gave an example there, I'll give it again here.

The game doesn't recognize enemies above your head often, so the game wants me to run out and turn back towards the enemy. I do what the game asks(like you suggest), but then the enemy shoots a projectile. As I press up to move away from the enemy, my back turns to the enemy. I must face the enemy for auto-aim to register it. When I press down to face the enemy, the game guesses what I mean to do and guesses that I mean to sense dodge, so I barrel roll towards the enemy, unleash a charge shot which now flies past the enemy because the game now no longer senses the enemy above my ahead again as in my auto-aim range.

That is not "just how it asks to be played', that is a concept that doesn't work.

Deal with it.


Yes, it's a concept that doesn't work.  Everybody who bought the game got totally ripped off and we all keep dying because there's that one thing on the ceiling and off-screen that we can't aim at properly!  Because that's totally a situation that is important, no, KEY to the entire game, as it puts you in soooo many situations where you must press down while trying to turn around and with a dodge-able projectile coming at you, forcing you to sense move while also throwing off your auto-aim.  It would take AGES to readjust and kill the guy a different way than with an auto-charge.

Oh no wait, I see the problem: you suck at it!  Just like everyone on gaf said. It's unanimous.  but since I'm feeling nice -- If you're running from an enemy on the ceiling and he shoots at you, sense move in any direction you want.  Or better yet, jump the shot.  Or sense move, don't fire a power shot and instead, turn around and take your pick of ways to kill it.  Nice try on setting up a false dilemma though.  

cool breeze

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Re: The only good Metriod (update: Maybe not so good)
« Reply #410 on: September 01, 2010, 08:31:58 PM »
I picked this up earlier and only played a bit, but I have to say that the voice acting and writing are unbelievable.  Did no one listen to this? Samus's voice is is intolerable.

etiolate

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Re: The only good Metriod (update: Maybe not so good)
« Reply #411 on: September 01, 2010, 08:32:31 PM »
I'm not trying to sense move you dumbass. That's the whole thing.

OptimoPeach

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Re: The only good Metriod (update: Maybe not so good)
« Reply #412 on: September 01, 2010, 08:36:38 PM »
yeah, still no idea.  This is one of those obscure "i've been on neogaf, all of its offshoots, whatever neogaf was before neogaf and irc and newsgroups with gaf characters before they joined gaf, so I know everybody and all their quirks, despite having never met them irl" jokes.   

aka lame and at least partially connected to so many bore members' inability to get pussy :smug

Man I'm too beastly at video games to be scrounging for e-cred like that. He's not exactly an obscure figure over there
hi5

Don Flamenco

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Re: The only good Metriod (update: Maybe not so good)
« Reply #413 on: September 01, 2010, 08:47:05 PM »
yeah, still no idea.  This is one of those obscure "i've been on neogaf, all of its offshoots, whatever neogaf was before neogaf and irc and newsgroups with gaf characters before they joined gaf, so I know everybody and all their quirks, despite having never met them irl" jokes.   

aka lame and at least partially connected to so many bore members' inability to get pussy :smug

Man I'm too beastly at video games to be scrounging for e-cred like that. He's not exactly an obscure figure over there

:lol   yeah, but you can't expect people to actually pay attention to the social culture of that site. 

I guess the answer is that I write long sentences.  And use ellipses. 


I'm not trying to sense move you dumbass. That's the whole thing.

I got it, I know.  You're not trying to sense anything.  Yes, if you disembody this quirk and hold it up as an example of sloppiness, it's going to look bad.  In reality (the context of the gameplay), it's a 3 second moment you're talking about here.  More so, it has no discernible effect past those 3 seconds.  Because the answer is, if you want to turn around as soon as a bullet is a second away from going up Samus' wonderfully submissive vagina that I would love to dominate with my oppressive male member, sense moving is going to take priority over---GETTING HIT. WOW, fancy that?   

A lot of games have context buttons that do more than one thing and pretty much all of them have issues with that button sometimes not doing what you want it to.  I'd say this is a lot more hidden.

 Deal with it. 


cool breeze

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Re: The only good Metriod (update: Maybe not so good)
« Reply #414 on: September 01, 2010, 09:45:24 PM »
The game isn't too bad so far.  It's a bit dull, but it seems alright.

The cutscenes are embarrassing.  They managed to make Samus completely awful in seconds.  They outdid George Lucas here.  The action is alright, it's really automatic.  The only thing I don't get is jumping on these enemies to kill them; it works one out of four times.  I don't get how I'm dodging either.  The explanation just seemed like "hold the d-pad and she will dodge", so I guess it just dodges as long as you don't stand still? I guess you need to stay still to shoot in first person.  The first person stuff is lame too.

demi

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Re: The only good Metriod (update: Maybe not so good)
« Reply #415 on: September 01, 2010, 10:14:07 PM »
Just mash te d-pad and she will flip around whenever an enemy farts in her distance - hold the fire button and it will be an instant charge-shot when she lands
fat

etiolate

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Re: The only good Metriod (update: Maybe not so good)
« Reply #416 on: September 01, 2010, 10:29:13 PM »
Sometimes you'll dodge when you're doing something, sometimes it won't dodge. It doesn't break the game but all the automated stuff is very iffy. It's very frustrating.

My favorite was the lava area instant death area. I kept doing that over and over because I thought if I was holding a direction it would dodge like always.  Instead I had to stop right over the death area and then move again. Game is crying out for some decent, consistent game logic.

Don Flamenco

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Re: The only good Metriod (update: Maybe not so good)
« Reply #417 on: September 01, 2010, 11:43:44 PM »
I died the first time through that because I thought it would sense move too.  considering the only other two buttons besides the d-pad are jump and shoot, jumping seemed like the best deduction. 

Not sure why you're overthinking this game so hard, man :lol  It is a departure from metroid as we know it, but so was prime.  I had more issues figuring out prime than I did this.  Both games are pretty awesome.  I feel like this is kind of a return to form for Team Ninja, not in the difficult action game sense, but in how addictive the game is.


etiolate

  • Senior Member
Re: The only good Metriod (update: Maybe not so good)
« Reply #418 on: September 01, 2010, 11:57:03 PM »
It's not a departure. It really is nothing like a metroid game. It's just a budget action game.

I am not sure I can finish this game sober.

SantaC

  • Senior Member
Re: The only good Metriod (update: Maybe not so good)
« Reply #419 on: September 02, 2010, 02:54:16 PM »
It's not a departure. It really is nothing like a metroid game. It's just a budget action game.

I am not sure I can finish this game sober.

the game is more metroid then prime was