Yep, saw that in the GAF Famitsu thread. Most of that info sounds pretty great to me.
No shitty multiplayer.
Keep co-op far away from my action games, thanks.
Linear levels so you are constantly moving from point A to B with no downtime; no padding the game with an open world full of nothing.
No need to worry about collecting shitty items.
Not being easily accessible is a huge plus. Not every game needs to be made for babbies.
The only questionable things in there is the use of UE3 over MT Framework, which to me sounds more like Capcom still doesn't want outsiders touching their glorious engine rather than UE3 being a better fit for a fucking japa developer. And "not having a big power up system" could be either a positive or a negative. Hopefully that just means you'll unlock skills gradually as you progress through the game instead of forcing you to grind enemies in order to pay for new moves. Or ideally, all of your skills will be available immediately.
At any rate, it looks like we've got another real action game on the horizon!
