Author Topic: Capcom TGS conference live blog...Frank is baackkk,DMC junior too  (Read 9626 times)

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brob

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Re: Capcom TGS conference live blog...Frank is baackkk,DMC junior too
« Reply #120 on: September 17, 2010, 12:51:26 PM »
Onimusha was cooler when it had a little horror tint.

:bow Onimusha 1 :bow2

iconoclast

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Re: Capcom TGS conference live blog...Frank is baackkk,DMC junior too
« Reply #121 on: September 17, 2010, 01:12:33 PM »
I wish pre-rendered backgrounds would make a comeback.
BiSH

Don Flamenco

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Re: Capcom TGS conference live blog...Frank is baackkk,DMC junior too
« Reply #122 on: September 17, 2010, 01:16:01 PM »
Remember when Onimusha was a tactics game on the GBA?  weird how they tried to push the game. 

I never played all the way through Onimusha 3.  I remember the voice acting being terribad and the whole time travel story is so classically japabad...like direct-to-VHS movies in the 80s were fucking Citizen Kane by comparison.  

But I bet the gameplay is better, so maybe I'll pick up a cheap copy somewhere.


I wish pre-rendered backgrounds would make a comeback.


me too.  I don't get why people hate them.

demi

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Re: Capcom TGS conference live blog...Frank is baackkk,DMC junior too
« Reply #123 on: September 17, 2010, 01:39:54 PM »
Onimusha Tactics was sooo bad. lmao.

I never played Dawn of Dreams, but it doesnt have Samanosuke so I dont care.
fat

demi

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Re: Capcom TGS conference live blog...Frank is baackkk,DMC junior too
« Reply #124 on: September 17, 2010, 01:44:11 PM »
... and even if it did, I wouldnt play it, I dont play PS2 games anymore
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Third

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Re: Capcom TGS conference live blog...Frank is baackkk,DMC junior too
« Reply #125 on: September 17, 2010, 01:47:43 PM »
You should stop playing Wii games and get Onimusha 4. It's pretty good.

demi

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Re: Capcom TGS conference live blog...Frank is baackkk,DMC junior too
« Reply #126 on: September 17, 2010, 01:50:00 PM »
I hardly touch my Wii man. The times I do, its at most 1 hour then I go back to 360.
fat

brob

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Re: Capcom TGS conference live blog...Frank is baackkk,DMC junior too
« Reply #127 on: September 17, 2010, 03:33:26 PM »
Onimusha 4 was dreadful. Also, in PAL it came on two discs that both had the same content.  :dur

Himu

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Re: Capcom TGS conference live blog...Frank is baackkk,DMC junior too
« Reply #128 on: September 17, 2010, 03:40:41 PM »
I wish pre-rendered backgrounds would make a comeback.

.
IYKYK

Himu

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Re: Capcom TGS conference live blog...Frank is baackkk,DMC junior too
« Reply #129 on: September 17, 2010, 03:42:21 PM »
:rofl
IYKYK

Beezy

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Re: Capcom TGS conference live blog...Frank is baackkk,DMC junior too
« Reply #130 on: September 19, 2010, 12:39:32 PM »
 :lol

chronovore

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Re: Capcom TGS conference live blog...Frank is baackkk,DMC junior too
« Reply #131 on: September 20, 2010, 12:23:43 PM »
(snip)(Image removed from quote.)

Nice jacket, Dante! Do they make them for men?

Also, I can't tell if that's a scarf or an ascot, but by the time you have to ask that question you've already lost.

I barked laughter. This is not good at 1:20 in the morning with kids asleep.  :wag

pilonv1

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Re: Capcom TGS conference live blog...Frank is baackkk,DMC junior too
« Reply #132 on: September 21, 2010, 01:11:36 AM »
http://www.andriasang.com/e/blog/2010/09/21/flying_get/

Quote
Asura's Wrath Interview Summary

Famitsu has an interview with the Asura's Wrath staff. A lot of the interview appears to be about things the game doesn't have -- it will be game with extremely low freedom, it won't have a big power up system, and it won't be abundant in items. It also won't be easily accessible -- the hurdles won't be particularly low.

Also, there will be absolutely no multiplayer or co-op
. And there's no intention of selling multiplayer play via DLC.

Capcom has their own MT Framework engine, which second parties have been using for their games. So why does Asura use Unreal Engine 3? Apparently, it was felt that Unreal Engine 3 would be a better fit for CyberConnect2.

I have a feeling there's more to this interview than the summary I'm reading on the Japanese blogs, so I'd suggest waiting for a more complete summary here later in the day.

sounds great.
itm

iconoclast

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Re: Capcom TGS conference live blog...Frank is baackkk,DMC junior too
« Reply #133 on: September 21, 2010, 01:27:34 AM »
Yep, saw that in the GAF Famitsu thread. Most of that info sounds pretty great to me.

No shitty multiplayer.
Keep co-op far away from my action games, thanks.
Linear levels so you are constantly moving from point A to B with no downtime; no padding the game with an open world full of nothing.
No need to worry about collecting shitty items.
Not being easily accessible is a huge plus. Not every game needs to be made for babbies.

The only questionable things in there is the use of UE3 over MT Framework, which to me sounds more like Capcom still doesn't want outsiders touching their glorious engine rather than UE3 being a better fit for a fucking japa developer. And "not having a big power up system" could be either a positive or a negative. Hopefully that just means you'll unlock skills gradually as you progress through the game instead of forcing you to grind enemies in order to pay for new moves. Or ideally, all of your skills will be available immediately.

At any rate, it looks like we've got another real action game on the horizon! :hyper
BiSH

demi

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Re: Capcom TGS conference live blog...Frank is baackkk,DMC junior too
« Reply #134 on: September 21, 2010, 01:39:25 AM »
Dont bump this thread unless theres Case West details! Arghghghg
fat

Howard Alan Treesong

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Re: Capcom TGS conference live blog...Frank is baackkk,DMC junior too
« Reply #135 on: September 22, 2010, 10:15:48 PM »


ehy it's the director of DMC5 at Ninja Theory :teehee
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MyNameIsMethodis

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Re: Capcom TGS conference live blog...Frank is baackkk,DMC junior too
« Reply #136 on: September 22, 2010, 10:16:05 PM »
Ferris Bueller?
USA