I finally booted up Joy Ride since it has been sitting around since January, and I just completely finished a game and wanted something casual.
This game is cute, but the controls are abysmal. It's like they were making a casual racing game and then tried to strap on the Kinect stuff halfway through... oh, wait.
Srsly though, the game's controls are frustrating. Not just the driving, but the regular "front end" is also less intuitive and fluid than Kinect Adventures, which is just really strange. I suspect Adventures is benefiting from a much stronger amount and application of user-feedback research, while Joy Ride was given a mandate to adapt to the control scheme after the fact.