For Andrex: Games in the 21st Century
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Ninja Gaiden - has lock on but rarely used, full featured combat, players can aim and everything without much help from the game. To make matters even more hilarious, Ninja Gaiden 1 is pretty much set up like a Metroid. It's one big hub world where you gain access to new areas via new items and sometimes abilities. It even has its own "dungeons" (see: the cathedral base).
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Assassin's Creed - Look familiar? AC has more evolved combat and controls than your modern Zelda.
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God of War - Look at how smooth this game plays. I'm not the biggest fan of God of War but even it is more evolved than 3d Zelda.
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Even Enslaved looks better than Skyward Sword! And it's by Ninja Theory!
Zelda is dated, oldhat, BORING. It has nothing to do with the fact that you solve puzzles and go through dungeons. We expect that with Zelda. But we don't expect is doing it in such a similar fashion for 13 years running, especially when other games often in the same genre, have evolved past what Zelda offers in its core fundamentals. Everyone else has taken what OoT originally did and enhanced it. Modern Zelda takes what OoT did and does a slight tweak but with waggle on top. Waggle sucks.