Author Topic: Nintendo 3DS thread  (Read 131384 times)

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TakingBackSunday

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Re: Nintendo 3DS thread
« Reply #1140 on: March 30, 2011, 01:28:00 AM »
The 3d screen burns my eyes and causes pain :\  After only like 5-15 mins my eyes hurt in the same way as if I'm staring at a computer monitor reading text for hours in the dark.

I wonder if this is going to actually fuck up people's eyesight. 

Nintendo has a solution

http://www.1up.com/news/3ds-giving-headaches-what-nintendo-says

Quote
Judging by many of the comments made on Twitter, it seems clear that the 3D effect in Nintendo's new 3DS has caused more than a handful of headaches. Nintendo has responded, claiming that a short break is usually more than enough to alleviate any such symptoms.
Responding to a MaxConsole story which compiled complaints made on Twitter about eye strain or headaches caused by the 3DS, Nintendo U.K.'s Robert Saunders stated, "We have shown Nintendo 3DS at multiple events around the world to literally hundreds of thousands of people and have received very few negative comments. As with anything that requires focus, from reading to staring at a computer screen, taking breaks frequent breaks is always recommended.

"When viewing any kind of 3D images (TV, movies etc.), some people might experience minor discomfort. The effects are short term and have no lasting effect, in fact most players can continue after taking a short break. The Nintendo 3D was designed with a 3D depth slider that lets users adjust the 3D effect to a level that suits them for optimum enjoyment."

Just turn off the main feature of your $250 device.

Christ, way to take their statement and run away with it for your own agenda.  They didn't say turn it off at all.  The included a slider for people to reach a COMFORTABLE 3d depth that wouldn't hurt their eyes.  Christ, the lengths you people go to hate on ANYTHING.
püp

AdmiralViscen

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Re: Nintendo 3DS thread
« Reply #1141 on: March 30, 2011, 01:28:41 AM »
What a shit product. When Sony followed up on their success we got the ps2

SantaC

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Re: Nintendo 3DS thread
« Reply #1142 on: March 30, 2011, 01:30:44 AM »
who takes pictures with a handheld system?

Damian79

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Re: Nintendo 3DS thread
« Reply #1143 on: March 30, 2011, 01:43:40 AM »
What a shit product. When Sony followed up on their success we got the ps2

And then the followed their success with the ps3.  :p

Diunx

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Re: Nintendo 3DS thread
« Reply #1144 on: March 30, 2011, 01:47:09 AM »
Ps3 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 3ds

I just read on gaf that you have to take the sd card out of the 3ds and connect it to a pc to transfer data? is this true? :lol
Drunk

AdmiralViscen

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Re: Nintendo 3DS thread
« Reply #1145 on: March 30, 2011, 01:48:05 AM »
What a shit product. When Sony followed up on their success we got the ps2

And then the followed their success with the ps3.  :p

Pretty good hardware all told

Damian79

  • Senior Member
Re: Nintendo 3DS thread
« Reply #1146 on: March 30, 2011, 03:36:25 AM »
Pretty good hardware all told

No.  Just.  NO.  There is a reason why they are 3rd place world wide.  It is becuase they tried to shoehorn blueray into the system.  If they didnt we would have a more powerful system than the 360.

pilonv1

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Re: Nintendo 3DS thread
« Reply #1147 on: March 30, 2011, 03:38:20 AM »
The 3d screen burns my eyes and causes pain :\  After only like 5-15 mins my eyes hurt in the same way as if I'm staring at a computer monitor reading text for hours in the dark.

I wonder if this is going to actually fuck up people's eyesight. 

Nintendo has a solution

http://www.1up.com/news/3ds-giving-headaches-what-nintendo-says

Quote
Judging by many of the comments made on Twitter, it seems clear that the 3D effect in Nintendo's new 3DS has caused more than a handful of headaches. Nintendo has responded, claiming that a short break is usually more than enough to alleviate any such symptoms.
Responding to a MaxConsole story which compiled complaints made on Twitter about eye strain or headaches caused by the 3DS, Nintendo U.K.'s Robert Saunders stated, "We have shown Nintendo 3DS at multiple events around the world to literally hundreds of thousands of people and have received very few negative comments. As with anything that requires focus, from reading to staring at a computer screen, taking breaks frequent breaks is always recommended.

"When viewing any kind of 3D images (TV, movies etc.), some people might experience minor discomfort. The effects are short term and have no lasting effect, in fact most players can continue after taking a short break. The Nintendo 3D was designed with a 3D depth slider that lets users adjust the 3D effect to a level that suits them for optimum enjoyment."

Just turn off the main feature of your $250 device.

Christ, way to take their statement and run away with it for your own agenda.  They didn't say turn it off at all.  The included a slider for people to reach a COMFORTABLE 3d depth that wouldn't hurt their eyes.  Christ, the lengths you people go to hate on ANYTHING.

Being positive about everything isn't nearly as much fun
itm

Shaka Khan

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Re: Nintendo 3DS thread
« Reply #1148 on: March 30, 2011, 07:19:43 AM »
think though, if it was a 3 megapixel camera, the system would be like $349 :-/

err, really?  The same quality camera as an iPhone 3GS?

They literally cost next to nothing these days.

Christ, way to take their statement and run away with it for your own agenda.  They didn't say turn it off at all.  The included a slider for people to reach a COMFORTABLE 3d depth that wouldn't hurt their eyes.  Christ, the lengths you people go to hate on ANYTHING.

One more knee-jerk reaction to a half-serious post, and I'm banning you.
« Last Edit: March 30, 2011, 07:22:30 AM by Shah Rukh Khan »
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AdmiralViscen

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Re: Nintendo 3DS thread
« Reply #1149 on: March 30, 2011, 08:06:21 AM »
Pretty good hardware all told

No.  Just.  NO.  There is a reason why they are 3rd place world wide.  It is becuase they tried to shoehorn blueray into the system.  If they didnt we would have a more powerful system than the 360.

3ds has the same budget gpu design ethos as ps3, and then everything else sucks on it too.

maxy

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Re: Nintendo 3DS thread
« Reply #1150 on: March 30, 2011, 08:25:03 AM »
cat

Brehvolution

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Re: Nintendo 3DS thread
« Reply #1151 on: March 30, 2011, 09:20:23 AM »
128MB wow.

Brings back memories of Windows 98.
©ZH

cool breeze

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Re: Nintendo 3DS thread
« Reply #1152 on: March 30, 2011, 09:23:24 AM »
but like dude, everyone takes pictures these days, don't you know

don't you know

I'll actually give a somewhat serious response: the 3DS uses the camera for augmented reality games.  The shame isn't that you can't take quality pictures.  When you play Face Raiders or with the AR cards, there is a stunning disconnect between the 3DS visuals and real life background.  Whether that is an issue depends on how the augmented reality stuff is used in the future.  I hope they do because that has been the coolest unique thing about the system.

Also, people were praising Nintendo for releasing an affordable 3D camera back when it was revealed, as if it would be a bullet point.  I guess that's a valid point but there are cellphones with 3D screens.  I guess affordable is the keyword.

As for using the 3D slider to find a comfortable spot, I don't think one exists.  The slider just changes the distance between the two images increasing the depth; whether it's 1 or 100%, you're still looking at two images with each eye.  The effect and discomfort simply increases as you increase the depth.  I don't know about others, but I can see the 3D effect at 100% and it's very pronounced and cool.  But it's taxing and I had to turn it down, and then eventually off if I was playing for an extended period of time (less than an hour).  Ideally it would look like it does at 100% without eye strain, and as it is, I don't think I can play a full game like Zelda OoT with this.  Most likely I'll turn in on in specific scenes when it might be useful, like playing energy ball tennis.

Shaka Khan

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Re: Nintendo 3DS thread
« Reply #1153 on: March 30, 2011, 09:34:12 AM »
128MB wow.

Brings back memories of Windows 98.

Christ, way to take their statement and run away with it for your own agenda. Christ, the lengths you people go to hate on ANYTHING.

spoiler (click to show/hide)
Christ!
[close]
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maxy

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Re: Nintendo 3DS thread
« Reply #1154 on: March 30, 2011, 11:46:01 AM »
Japan MC

Quote
| PSP | 51.095
| 3DS | 50.710

Game over Nintendo,take your reptilian age handheld and leave

PSP :bow2
cat

originalz

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Re: Nintendo 3DS thread
« Reply #1155 on: March 30, 2011, 12:38:01 PM »
128MB of RAM is actually pretty damn good for a portable system at this point in time.

Bebpo

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Re: Nintendo 3DS thread
« Reply #1156 on: March 30, 2011, 01:12:39 PM »
but like dude, everyone takes pictures these days, don't you know

don't you know

I'll actually give a somewhat serious response: the 3DS uses the camera for augmented reality games.  The shame isn't that you can't take quality pictures.  When you play Face Raiders or with the AR cards, there is a stunning disconnect between the 3DS visuals and real life background.  Whether that is an issue depends on how the augmented reality stuff is used in the future.  I hope they do because that has been the coolest unique thing about the system.

Also, people were praising Nintendo for releasing an affordable 3D camera back when it was revealed, as if it would be a bullet point.  I guess that's a valid point but there are cellphones with 3D screens.  I guess affordable is the keyword.

As for using the 3D slider to find a comfortable spot, I don't think one exists.  The slider just changes the distance between the two images increasing the depth; whether it's 1 or 100%, you're still looking at two images with each eye.  The effect and discomfort simply increases as you increase the depth.  I don't know about others, but I can see the 3D effect at 100% and it's very pronounced and cool.  But it's taxing and I had to turn it down, and then eventually off if I was playing for an extended period of time (less than an hour).  Ideally it would look like it does at 100% without eye strain, and as it is, I don't think I can play a full game like Zelda OoT with this.  Most likely I'll turn in on in specific scenes when it might be useful, like playing energy ball tennis.

Yeah, it really screws with the AR since it's like you're looking at the world through a shitty grainy camera

Van Cruncheon

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Re: Nintendo 3DS thread
« Reply #1157 on: March 30, 2011, 01:22:02 PM »
3DS has 128MB RAM(fcram).


http://www.ifixit.com/blog/blog/2011/03/28/nintendo-3ds-has-128mb-ram/

Nice.



and yet this has load times as bad as a psp with 32/64mb ram and umd, WHAT WHAT NINTENWHAT
duc

maxy

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Re: Nintendo 3DS thread
« Reply #1158 on: March 30, 2011, 01:39:37 PM »
From Iwata asks

Quote
Iwata:Exactly what kind of challenges did you face?

Umezu:As mentioned earlier, I designed the chip without any thought of 3D, so we had to change the design quite a lot, like doubling the graphics rendering speed. I was really worried about whether we could make a chip that players could actually use in time for E3.

Iwata:And of course we couldn't ask E3 to change its schedule on our account.

Umezu:Right. I asked those involved with the SoC to do the impossible, and with regard to polishing it off, I think Sugino-san had a rough time of it, too.

3D was good for something after all.

cat

Corporal

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Re: Nintendo 3DS thread
« Reply #1159 on: March 30, 2011, 02:01:39 PM »
128 Megs? That's a pretty OK amount. Not great, but quite serviceable.

Of course, seeing as this is Nintendo we're talking about, it's a titanic tech investment. I bet they fucked it up somehow by permanently eating 64 Megs at runtime for their Browser-enabled menu or something equally distinguished mentally-challenged.
Quote
| PSP | 51.095
| 3DS | 50.710
Game over Nintendo,take your reptilian age handheld and leave

PSP :bow2
:o

That's Awesome. Yes, with a capital A.

I hope they'll actually have to compete with someone, for a change. It'll do them good. Now I really cannot wait to see what the 3DSLite will look like.  :drool
!list

EmCeeGrammar

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Re: Nintendo 3DS thread
« Reply #1160 on: March 30, 2011, 03:22:26 PM »
I recon the high prices on games and hardware is the reason for tepid 3ds sales.  Hopefully the market corrects itself soon (yeah right)
sad

Bebpo

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Re: Nintendo 3DS thread
« Reply #1161 on: March 30, 2011, 03:41:17 PM »
Game prices...not really.  Cost the same as DS/PSP games in Japan. 

Hardware?  Definitely.  The 3DS is stupidly overpriced.  Should've been $199 or less.  Especially when the parts are so cheap.

Howard Alan Treesong

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Re: Nintendo 3DS thread
« Reply #1162 on: March 30, 2011, 03:44:02 PM »
PSP is awesome, awesome is PSP
乱学者

TakingBackSunday

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Re: Nintendo 3DS thread
« Reply #1163 on: March 30, 2011, 03:46:18 PM »
think though, if it was a 3 megapixel camera, the system would be like $349 :-/

err, really?  The same quality camera as an iPhone 3GS?

They literally cost next to nothing these days.

Christ, way to take their statement and run away with it for your own agenda.  They didn't say turn it off at all.  The included a slider for people to reach a COMFORTABLE 3d depth that wouldn't hurt their eyes.  Christ, the lengths you people go to hate on ANYTHING.

One more knee-jerk reaction to a half-serious post, and I'm banning you.

haha dude really?  for the camera thing I was being facetious, and dude, come on, bitches know I love my nintendo.  that should be apparent.  threatening to ban, lol
püp

EmCeeGrammar

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Re: Nintendo 3DS thread
« Reply #1164 on: March 30, 2011, 03:51:10 PM »
Game prices...not really.  Cost the same as DS/PSP games in Japan. 


That doesn't mean its not expensive.  Ds and Psp games now have the advantage of their large installed bases built up over the years. 3ds doesn't have that luxury.  The initial hardware price is probably the biggest inhibitor to all this, yes.  But don't kill my dream of ~$25 dollar retail games :(

edit: How popular is the iphone is japan right now anyway?  This may be an indication if value perception has indeed changed for portable gaming.
« Last Edit: March 30, 2011, 03:56:39 PM by EmCeeGrammar »
sad

Shaka Khan

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Re: Nintendo 3DS thread
« Reply #1165 on: March 30, 2011, 04:23:01 PM »
I'm not really worried about hardware sales for now, it's too early to tell. I am, however, disappointed by the sales of nintendogs+cats, as I thought those games would sell like hotcakes.

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magus

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Re: Nintendo 3DS thread
« Reply #1166 on: March 30, 2011, 04:25:48 PM »
personaly i tought that layton would sell like hotcakes,from what i understand it's the best sold 3DS game but it still didn't do much compared to previous layton games?
<----

Joe Molotov

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Re: Nintendo 3DS thread
« Reply #1167 on: March 30, 2011, 04:28:56 PM »
I'm glad the 3DS sales are starting out slow. It gets sfags hopes up, only to crush them as soon as Nintendo releases the next WiiFit/Nintendogs/Brain Age casual bullshit that the mainstream latches on to.
©@©™

Shaka Khan

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Re: Nintendo 3DS thread
« Reply #1168 on: March 30, 2011, 04:29:43 PM »
Every Layton release have selling less that its predecessor, so it's more about the series being in slow decline rather than an indication of the viability of the 3DS.
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EmCeeGrammar

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Re: Nintendo 3DS thread
« Reply #1169 on: March 30, 2011, 04:29:49 PM »
I'm not really worried about hardware sales for now, it's too early to tell. I am, however, disappointed by the sales of Nintendo Dogs+cats, as I thought those games would sell like hotcakes.



Wait why would you care about Nintendogs and Ca....
 You ARE a sales cigarillo!  I always knew, somehow, I always knew!
sad

Shaka Khan

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Re: Nintendo 3DS thread
« Reply #1170 on: March 30, 2011, 04:32:59 PM »
I'm glad the 3DS sales are starting out slow. It gets sfags hopes up, only to crush them as soon as Nintendo releases the next WiiFit/Nintendo Dogs/Brain Age casual bullshit that the mainstream latches on to.

Haha, that's what I was thinking. I don't see any advantages for either handhelds being the clear winner. The more the battle is drawn out and heated, the funnier it will be. That and of course getting lots of quality software on both platforms.
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Shaka Khan

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Re: Nintendo 3DS thread
« Reply #1171 on: March 30, 2011, 04:43:20 PM »
Wait why would you care about Nintendo Dogs and Ca....
 You ARE a sales cigarillo!  I always knew, somehow, I always knew!

Launch numbers and sales are always fun to watch. :-[
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Bebpo

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Re: Nintendo 3DS thread
« Reply #1172 on: March 30, 2011, 04:45:22 PM »
Dogs and Cats don't sell because they're aimed at the casual audience and the 3DS hardware is aimed at the gamer audience. 

Shaka Khan

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Re: Nintendo 3DS thread
« Reply #1173 on: March 30, 2011, 04:47:45 PM »
Since when has it been decided that the 3DS doesn't hold any casual appeal?
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AdmiralViscen

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Re: Nintendo 3DS thread
« Reply #1174 on: March 30, 2011, 07:21:47 PM »
128MB of RAM is actually pretty damn good for a portable system at this point in time.

Htc thunderbolt has at least 512, might even be 768

bork

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Re: Nintendo 3DS thread
« Reply #1175 on: March 30, 2011, 07:27:02 PM »
128MB of RAM is actually pretty damn good for a portable system at this point in time.

Htc thunderbolt has at least 512, might even be 768

Too bad it won't ever get any big games.
ど助平

Jabberwocky

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Re: Nintendo 3DS thread
« Reply #1176 on: March 30, 2011, 07:43:25 PM »
Japan MC

Quote
| PSP | 51.095
| 3DS | 50.710

Game over Nintendo,take your reptilian age handheld and leave

PSP :bow2

After seeing these sales I was/am seriously considering returning my 3DS and getting one when it's inevitably cheaper (what other option does Nintendo have other than dropping the price, at this point? it's apparently 100$ more expensive than it should be anyway).
8)

AdmiralViscen

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Re: Nintendo 3DS thread
« Reply #1177 on: March 30, 2011, 08:20:10 PM »
128MB of RAM is actually pretty damn good for a portable system at this point in time.

Htc thunderbolt has at least 512, might even be 768

Too bad it won't ever get any big games.

Which doesn't have any impact on nintendos bargain basement hardware.

Is the new Sony app store only for xperias or could it appear on other phones?

cool breeze

  • Senior Member
Re: Nintendo 3DS thread
« Reply #1178 on: March 30, 2011, 08:38:20 PM »
Yeeeeeessssss nice job PSP.

yeah, Pilotwings 3DS is a slummy, cheap game that doesn't capture what made me like Pilotwings 64.  It's short on content and what's there is boring and hidden.  It's like if you were paid in pennies, except you simply handed the pennies, they were spread out randomly in a giant sandbox.  And you have to spend money to enter that sandbox to find the pennies.  And when you finally collect them all, you realize you aren't in America and the pennies are worthless.  And then he spreads nickels, but only a portion can be collected during specific times.

That was the only game that looked interesting, this is sad news.

I should probably clarify that it isn't a bad game.  It's fun to fly around, it has nice controls, and some of the challenges are fun.  The problems is how inane the structure is, and how little content there is.  Pilotwings 64 had various locations, each with secrets and other quirks; it was fun to explore those places.  Pilotwings 3DS has one island and it is the same island from Wii Sports Resort flying mode.

The free flight mode is the most baffling thing about the game.  I'm just gonna list it:
-There is a 2 minute time limit on free flight
-To extend that time, you need to pop 120 balloons in 2 minute intervals
-To unlock the balloons, you need to play challenge mode
-Your reward for popping 120 balloons: time is extended to 5 minutes

There is no unlimited free flight.  In total I believe there are 250 things to collect split between rings, balloons and information icons.  All of that is done through small chunks.

Explaining it like that makes it sound like a nightmare.  The game is fun but, no hyperbole, the Crackdown demo had considerably more content than this $40 game.  At least it made sense for a demo to have a time limit. 

chronovore

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Re: Nintendo 3DS thread
« Reply #1179 on: March 30, 2011, 08:53:34 PM »
http://www.gamesindustry.biz/articles/2011-03-30-retailers-evasive-on-3ds-uk-launch

Quote
Retailers evasive on 3DS UK launch

Level of success still unclear as Nintendo fails to provide sales figures

Damian79

  • Senior Member
Re: Nintendo 3DS thread
« Reply #1180 on: March 30, 2011, 08:54:15 PM »
After seeing these sales I was/am seriously considering returning my 3DS and getting one when it's inevitably cheaper (what other option does Nintendo have other than dropping the price, at this point? it's apparently 100$ more expensive than it should be anyway).

Yeah it is indeed $100 more than it should be.  However since it is the best selling handheld in history in the USA it might take a while for it to happen in Japan.

Bebpo

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Re: Nintendo 3DS thread
« Reply #1181 on: March 30, 2011, 09:00:15 PM »
What I don't get is if it's really selling like hotcakes like Nintendo claims in the US, then why can you just walk into a store and buy one still and the price on ebay is basically $250-260.  Did they really supply THAT many or is there not much demand. 

Damian79

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Re: Nintendo 3DS thread
« Reply #1182 on: March 30, 2011, 09:06:54 PM »
I am guessing they did supply that many.  Historically Nintendo never really have good launches, shit software always at launch and always low hardware sales.  But it is probably the best sales for a Nintendo launch yet.

Jabberwocky

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Re: Nintendo 3DS thread
« Reply #1183 on: March 30, 2011, 09:11:50 PM »
What I don't get is if it's really selling like hotcakes like Nintendo claims in the US, then why can you just walk into a store and buy one still and the price on ebay is basically $250-260.  Did they really supply THAT many or is there not much demand. 

I heard somewhere they shipped 1.6 million in the US.
8)

pilonv1

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Re: Nintendo 3DS thread
« Reply #1184 on: March 30, 2011, 09:53:32 PM »
I don't doubt the hardware will do well initially but there's a question mark on what happens next and overall software.
itm

BlueTsunami

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Re: Nintendo 3DS thread
« Reply #1185 on: March 30, 2011, 09:56:31 PM »
I don't doubt the hardware will do well initially but there's a question mark on what happens next and overall software.

MARIO PARTY 3D
:9

Trent Dole

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Re: Nintendo 3DS thread
« Reply #1186 on: March 30, 2011, 10:23:30 PM »
We've sold 0 of these so far. Yeah.
Hi

bork

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Re: Nintendo 3DS thread
« Reply #1187 on: March 30, 2011, 10:30:36 PM »
Man, so many players absolutely suck at SSF4 3DS online.  At 4:37 in play time, I already have 2252 PP and 79/87 fights won for a 90.80% win rate.  Got another streak going at 25 wins with Chun-Li, and currently have 2357 BP with her.  64/67 fights won for a 95.52% win rate. 

Even playing with the pro control setting, there are still people popping up who cannot even do special moves.   :lol :-\

I have yet to come across any players using Honda, Blanka, Viper, Rufus, Fuerte, Seth, Rose, Gen, Dan, Makoto, Dudley, and Adon yet.
« Last Edit: March 30, 2011, 10:37:34 PM by Good Day Sir »
ど助平

Bebpo

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Re: Nintendo 3DS thread
« Reply #1188 on: March 30, 2011, 10:44:55 PM »
My parents thought the AR stuff was cool and the 3d camera was alright.  My dad was like "should I buy stock in Nintendo because they're so far ahead of the technology curve" and I had to lol

Bebpo

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Re: Nintendo 3DS thread
« Reply #1189 on: March 30, 2011, 10:46:05 PM »
I don't doubt the hardware will do well initially but there's a question mark on what happens next and overall software.

MARIO PARTY 3D

Hudson died.  No more mario party

ironically it was no mario party that probably put them out of business ^^;

Trent Dole

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Re: Nintendo 3DS thread
« Reply #1190 on: March 30, 2011, 11:00:28 PM »
I kind of doubt that it'd be difficult for some other devloper to shit out a Mario Party if asked.  :poop
Hi

Smooth Groove

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Re: Nintendo 3DS thread
« Reply #1191 on: March 30, 2011, 11:04:30 PM »
I don't doubt the hardware will do well initially but there's a question mark on what happens next and overall software.

MARIO PARTY 3D

Hudson died.  No more mario party

ironically it was no mario party that probably put them out of business ^^;

That's not irony, dork.

pilonv1

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Re: Nintendo 3DS thread
« Reply #1192 on: March 30, 2011, 11:07:41 PM »




Rail shooters requiring DS waggle ???
itm

Damian79

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Re: Nintendo 3DS thread
« Reply #1193 on: March 30, 2011, 11:07:56 PM »
We've sold 0 of these so far. Yeah.

GOOD JOB!

Trent Dole

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Re: Nintendo 3DS thread
« Reply #1194 on: March 30, 2011, 11:13:31 PM »
I do what I can.  8)
Hi

The Sceneman

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Re: Nintendo 3DS thread
« Reply #1195 on: March 30, 2011, 11:20:02 PM »
Man, so many players absolutely suck at SSF4 3DS online.  At 4:37 in play time, I already have 2252 PP and 79/87 fights won for a 90.80% win rate.  Got another streak going at 25 wins with Chun-Li, and currently have 2357 BP with her.  64/67 fights won for a 95.52% win rate. 

Even playing with the pro control setting, there are still people popping up who cannot even do special moves.   :lol :-\

I have yet to come across any players using Honda, Blanka, Viper, Rufus, Fuerte, Seth, Rose, Gen, Dan, Makoto, Dudley, and Adon yet.

to be fair, is this any sort of surprise? These guys are used to playing Smash Bros, Mario Kart, and Imagine Dolphin Babiez
#1

Bebpo

  • Senior Member
Re: Nintendo 3DS thread
« Reply #1196 on: March 30, 2011, 11:31:18 PM »
Yeah, on the gaf thread there were a lot of people playing SSFIV 3DS who said their last experience with street fighter was SF2 on the SNES.  Don't underestimate the Nintendo fans who skip every system not named Nintendo something.

The Sceneman

  • Did my wife send you?
  • Senior Member
Re: Nintendo 3DS thread
« Reply #1197 on: March 30, 2011, 11:35:36 PM »
I cant stand noobs. People should be automatcially good at games
#1

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: Nintendo 3DS thread
« Reply #1198 on: March 30, 2011, 11:36:58 PM »
Nah, you guys are acting like it's only GAF Ninthings that are buying the 3DS. 

It could just be the that most of the hardcore fighting game community doesn't give a shit...the game IS using a control scheme that fight pad/stick-only players don't, and it DOES run at only 30 FPS online.  I've played some people with high BP, and they still suck, but I beat them using the same tactics I would against similar players on the console versions, so who knows.  I think I've played like three people I'd say were on my level or higher, and I consider myself an intermediate-level SSF4 player.

I think in the end, DOA Dimensions is going to work out better, because it's going to be more noob-friendly and better-suited to the DS control layout.  Don't want to make it sound like I'm having a bad time though.  This game is still AWESOME.  Just hit 50 wins straight with Chun and the got the "Legendary Fighter" achievement for winning 100 matches.  Think I'm done for the night.
« Last Edit: March 30, 2011, 11:40:09 PM by Good Day Sir »
ど助平

Smooth Groove

  • Both teams played hard, my man
  • Senior Member
Re: Nintendo 3DS thread
« Reply #1199 on: March 30, 2011, 11:40:00 PM »
Looks like someone's catching feelings over the perception of his awesome street fighting skills.