Author Topic: Dead Island  (Read 19511 times)

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FatalT

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Re: Dead Island
« Reply #60 on: September 06, 2011, 12:52:01 AM »
PC gamers, press Y while you're playing. You all of a sudden turn into a ghost and you can no clip anywhere around the world. Press Y again and you plop back into existence wherever you ghost flew to. I can't believe this made it into the game. PATCH THIS SHIT ASAP BEFORE I ABUSE IT TO DEATH!

MrAngryFace

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Re: Dead Island
« Reply #61 on: September 06, 2011, 01:22:37 AM »
This game's awesome. I'm snatching and grabbing loot left and right, hitting zombies with an oar, and drinking Coke on a tropical island.

Its a tropical island so its probably REAL cane sugar in that coke!
o_0

Great Rumbler

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Re: Dead Island
« Reply #62 on: September 06, 2011, 01:56:07 AM »
This game's awesome. I'm snatching and grabbing loot left and right, hitting zombies with an oar, and drinking Coke on a tropical island.

Its a tropical island so its probably REAL cane sugar in that coke!

zomg!

So, yeah, this game pretty much owns my soul. Even though the controls feels kind of weird, there's little glitches all over [though nothing major that I've seen so far], and kind of that general feel of a lack of polish, I love this game. There's tons of stuff to do everywhere, tons of loot to snatch up, and running over zombies with a car is pretty dang awesome. But none of that compares to kicking zombies in the face, which is the most awesome thing ever.
dog

pilonv1

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Re: Dead Island
« Reply #63 on: September 06, 2011, 05:15:37 AM »
itm

naff

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Re: Dead Island
« Reply #64 on: September 06, 2011, 06:36:14 AM »
??? wow. Someone's in trouble
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The Sceneman

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Re: Dead Island
« Reply #65 on: September 06, 2011, 07:12:12 AM »
sounds like the hottest title. Lets all pre-order  :D
#1

chronovore

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pilonv1

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Re: Dead Island
« Reply #67 on: September 06, 2011, 08:32:24 AM »
Quote
GreenManGaming Green Man Gaming
Rumors are circulating that the PC version of Dead Island is actually a 360 debug hence the amount of bugs. Nothing GMG can do right now /R

http://www.next-gen.biz/reviews/dead-island-review

:lol glad I skipped this
« Last Edit: September 06, 2011, 08:36:48 AM by pilonv1 »
itm

pilonv1

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Re: Dead Island
« Reply #68 on: September 06, 2011, 08:40:04 AM »


:lol
itm

Joe Molotov

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Re: Dead Island
« Reply #69 on: September 06, 2011, 08:49:49 AM »
:bow Euro Devs :bow2
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demi

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Re: Dead Island
« Reply #70 on: September 06, 2011, 08:51:58 AM »
Uh oh, is pilnov projecting again?

"I never played Dead Rising 1" :lol
fat

Great Rumbler

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Re: Dead Island
« Reply #71 on: September 06, 2011, 09:39:04 AM »
http://forums.steampowered.com/forums/showthread.php?t=2101559

lol pc

I played for nearly two hours and wasn't bothered too much by anything, but that's still hilarious. :lol

Edit: Okay, I've played for four hours now. Nothing I've come across is broken, there aren't gaping holes in the code that you can easily fall through and ruin your game forever. I've seen some weird glitches here and there, twice the minimap has messed up and gone completely blank, but that's about it. Heck, it's probably less buggy/more optomised than the average Obsidian game.

Edit 2: There was a 117MB download at midnight last night and another 76MB download just a few minutes ago. Patches!

Edit 3: Okay, now I'm mad. That latest patch broke my savegame [with its four hours of playtime], I've still got my items but the quests are all completely gone. Yeah, that's wonderful.
« Last Edit: September 06, 2011, 12:35:18 PM by Great Rumbler »
dog

fistfulofmetal

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Re: Dead Island
« Reply #72 on: September 06, 2011, 12:44:34 PM »
game is completely unplayable for me. tons of stuttering and frame hiccups. it's holding at around 80-100fps but the stuttering is unbearable. also the game locks up every few seconds.

there doesn't seem to be a way to lock the FPS as well.

nat

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Re: Dead Island
« Reply #73 on: September 06, 2011, 12:45:58 PM »
That's weird. It's running fairly smoothly for me and I haven't noticed any stuttering [certainly nothing on the level of certain parts of Deus Ex]. What kind of setup are you running it on?
dog

Sho Nuff

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Re: Dead Island
« Reply #74 on: September 06, 2011, 12:46:56 PM »
Thanks for the warnings. Will hold off for Steam Sale

Great Rumbler

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Re: Dead Island
« Reply #75 on: September 06, 2011, 12:48:37 PM »
They're supposed to shove out the real version of the game sometime today, so it might be [mostly] problem-free this afternoon or tomorrow.
dog

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Re: Dead Island
« Reply #76 on: September 06, 2011, 12:58:44 PM »
Turns out I lost all my progress through the story, but it's put me back at the beginning of the prologue with my levels and items intact. Basically, I'm on New Game+ now despite having not finished the game. That's something, I guess.

Edit: Spoke too soon. It took all my weapons away after that little opening bit. *le sigh*
« Last Edit: September 06, 2011, 01:06:13 PM by Great Rumbler »
dog

MrAngryFace

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Re: Dead Island
« Reply #77 on: September 06, 2011, 01:01:38 PM »
Why are doors so annoying to open, gotta twiddle sticks n shit to turn a knob
o_0

demi

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Re: Dead Island
« Reply #78 on: September 06, 2011, 01:12:19 PM »
Man these PC issues sure sound bad.... lol
fat

Brehvolution

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Re: Dead Island
« Reply #79 on: September 06, 2011, 01:42:13 PM »
Glad I read this first. I'm just going to wait til next week when I get paid. Maybe things will get ironed out by then.
©ZH

fistfulofmetal

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Re: Dead Island
« Reply #80 on: September 06, 2011, 02:19:53 PM »
i'm not too worried about it. it'll get patched and become playable. i only paid 33 bucks for it so whatevs.
nat

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Re: Dead Island
« Reply #81 on: September 06, 2011, 02:22:08 PM »
I think the latest patch actually made the performance WORSE. :lol

Edit: Yep, it's almost completely unplayable now. It stutters constantly and, after about 10-15 minutes, starts freezing up for seconds at a time that gets worse and worse the longer you play. This is biggest "good jon" I've seen in a long time.
« Last Edit: September 06, 2011, 02:53:37 PM by Great Rumbler »
dog

Brehvolution

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Re: Dead Island
« Reply #82 on: September 06, 2011, 03:15:56 PM »
Are you using a controller, GR?
©ZH

Great Rumbler

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Re: Dead Island
« Reply #83 on: September 06, 2011, 03:19:32 PM »
KB&M, it works okay.
dog

fistfulofmetal

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Re: Dead Island
« Reply #84 on: September 06, 2011, 03:20:55 PM »
got a decent 20 minute session in before it started hitching up. it plays pretty good. i'm gonna remap some of the controls because middle click to swap weapons is retardo.
nat

Brehvolution

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Re: Dead Island
« Reply #85 on: September 06, 2011, 04:04:22 PM »
KB&M, it works okay.

Good since that's all I have.  :lol
©ZH

MrAngryFace

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Re: Dead Island
« Reply #86 on: September 06, 2011, 04:06:09 PM »
I was doing keyboard mouse, but then this happened last night-



Couldnt find the analogue stick on my keyboard so I quit the game for the night.

(actually I have a 360 pad hooked up but it wasnt responding except at the main menu which was weird)
o_0

naff

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Re: Dead Island
« Reply #87 on: September 06, 2011, 04:29:20 PM »

I hope the 360 version is cool
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MrAngryFace

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Re: Dead Island
« Reply #88 on: September 06, 2011, 04:39:55 PM »
I think as long as you get the ACTUAL RELEASE VERSION its probably a lot of fun- my experience last night was janky so im giving it a week for patches then ill give it another go
o_0

BobFromPikeCreek

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Re: Dead Island
« Reply #89 on: September 06, 2011, 04:40:50 PM »
hahahahahahahahahaha

oh man. what a fuck up. someone's fired.
zzzzz

Great Rumbler

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Re: Dead Island
« Reply #90 on: September 06, 2011, 06:34:58 PM »
Meanwhile, at Techland's offices:

[youtube=560,345]-2ZkJd4u0Us[/youtube]
dog

pilonv1

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Re: Dead Island
« Reply #91 on: September 06, 2011, 06:50:14 PM »
Uh oh, is pilnov projecting again?

"I never played Dead Rising 1" :lol

I played it, just never finished it.
itm

Eel O'Brian

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Re: Dead Island
« Reply #92 on: September 06, 2011, 07:31:02 PM »
what's the word on the ps3 version?  my irl red dead redemption buddy (he only owns warhawk and rdr :lol) is interested in it, i might pop that version just to play with him
sup

Brehvolution

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Re: Dead Island
« Reply #93 on: September 06, 2011, 07:41:10 PM »
what's the word on the ps3 version?  my irl red dead redemption buddy (he only owns warhawk and rdr :lol) is interested in it, i might pop that version just to play with him
You will be missed on Steam.  :'(
©ZH

Joe Molotov

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Re: Dead Island
« Reply #94 on: September 06, 2011, 07:53:11 PM »
hahahahahahahahahaha

oh man. what a fuck up. someone's fired.

Nah. At most companies accidentally releasing a broken, pre-alpha build of a game to retail would be a catastrophe but in Poland, it's a Tuesday.
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fistfulofmetal

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Re: Dead Island
« Reply #95 on: September 06, 2011, 07:57:44 PM »


wtf is this? it's moves like the surface of water.


edit: worst thing about the PC version is that there are no analog controls for m/k. you only get that when you use a controller. that is really dumb because the melee combat is the same as how it's done in Mount and Blade and it works fine with mouse/keyboard.
« Last Edit: September 06, 2011, 08:00:41 PM by fistfulofmetal »
nat

Eel O'Brian

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Re: Dead Island
« Reply #96 on: September 06, 2011, 09:16:09 PM »
what's the word on the ps3 version?  my irl red dead redemption buddy (he only owns warhawk and rdr :lol) is interested in it, i might pop that version just to play with him
You will be missed on Steam.  :'(

well, if he doesn't buy it first i am not going to, hahaha
sup

MrAngryFace

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Re: Dead Island
« Reply #97 on: September 06, 2011, 09:18:11 PM »
correct version is apparently now on steam?- I assume they just patched all the versions already out there?
o_0

cool breeze

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Re: Dead Island
« Reply #98 on: September 06, 2011, 09:20:36 PM »
[img]http://cloud.steampowered.com/ugc/542904147902664979/1261CA91806C937E81F625A2C6E747124723F493/[/img

wtf is this? it's moves like the surface of water.


edit: worst thing about the PC version is that there are no analog controls for m/k. you only get that when you use a controller. that is really dumb because the melee combat is the same as how it's done in Mount and Blade and it works fine with mouse/keyboard.

by analog control do you mean like Daggerfall where you drag and make gestures to attack?

I read you could do it on the consoles, AitD or RAD style.  Does the PC at least have 360 pad support?

Great Rumbler

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Re: Dead Island
« Reply #99 on: September 06, 2011, 09:38:50 PM »
(Image removed from quote.)

wtf is this? it's moves like the surface of water.

I think that's quest-related, to show you that the goal is somewhere within that ring.
dog

Great Rumbler

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Re: Dead Island
« Reply #100 on: September 06, 2011, 10:04:04 PM »
According to Techland, the final version of the game is now on Steam. Yeah, I guess the massive memory leak that makes the game freeze up for several seconds all the time is just a FEATURE.  ::)
dog

fistfulofmetal

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Re: Dead Island
« Reply #101 on: September 06, 2011, 10:09:09 PM »


by analog control do you mean like Daggerfall where you drag and make gestures to attack?

I read you could do it on the consoles, AitD or RAD style.  Does the PC at least have 360 pad support?

more or less, yeah. that is, if it was adapted to mouse and keyboard it would be. like i said it's the same combat system as in Mount and Blade.
and yes, the game supports a 360 controller. with the controller you press L2 to ready your weapon then flick the right analog stick from left to right, right to left, up to down, down to up, and diagonals. and your weapon will swipe accordingly. it's a good system that allows you to target specific limbs for dismemberment.
nat

Great Rumbler

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Re: Dead Island
« Reply #102 on: September 06, 2011, 10:39:58 PM »
Okay, for the people experiencing really bad stuttering and freezes: go into the options and set the online component to "LAN". That seems to fix it. Of course, now you can't play online.

Edit: Played for nearly an hour and half with the online component turned off, ran just fine. SMH
« Last Edit: September 06, 2011, 11:48:28 PM by Great Rumbler »
dog

MrAngryFace

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Re: Dead Island
« Reply #103 on: September 06, 2011, 11:54:46 PM »
Patch made things better for me- things seem fine now: cept NO NATIVE V-SYNC OPTION WTF IS THIS 2005?!?!?!? :***(( now I gotta force it lame stupid F-

That aside, game seems cool
o_0

Great Rumbler

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Re: Dead Island
« Reply #104 on: September 07, 2011, 01:23:29 AM »
When the developer isn't actively sabotaging their own game, it's actually really fun.
dog

Sho Nuff

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Re: Dead Island
« Reply #105 on: September 07, 2011, 01:26:59 AM »
Please tell me that 3rd person camera mode is not an actual mode you can activate without some debug commands

pilonv1

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Re: Dead Island
« Reply #106 on: September 07, 2011, 01:29:59 AM »
:lol @ the arm swinging while jumping
itm

Great Rumbler

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Re: Dead Island
« Reply #107 on: September 07, 2011, 01:31:39 AM »
Please tell me that 3rd person camera mode is not an actual mode you can activate without some debug commands

It's not supposed to be in there, same as the noclip mode.
dog

AdmiralViscen

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Re: Dead Island
« Reply #108 on: September 07, 2011, 08:26:23 AM »
Maf and rumbler :rofl :rofl

Brehvolution

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Re: Dead Island
« Reply #109 on: September 07, 2011, 08:55:54 AM »
I don't believe this is really good.

[youtube=560,345][youtube]
:rofl
©ZH

Eel O'Brian

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Re: Dead Island
« Reply #110 on: September 07, 2011, 12:29:48 PM »
not a pc problem, a shitty dev problem, warhammer looks sweeeeeeeeeeeeeeet and runs fantastic maxed out at 1600x900 60+fps
sup

fistfulofmetal

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Re: Dead Island
« Reply #111 on: September 07, 2011, 12:44:59 PM »
being able to run the game at 1080p at 100fps is worth some minor technical hiccups.
nat

Stoney Mason

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Re: Dead Island
« Reply #112 on: September 07, 2011, 10:25:04 PM »
Intrigued to try out this title although I won't have any time for a few months probably.

chronovore

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Re: Dead Island
« Reply #113 on: September 08, 2011, 01:03:21 AM »
not a pc problem, a shitty dev problem, warhammer looks sweeeeeeeeeeeeeeet and runs fantastic maxed out at 1600x900 60+fps

This is true, and I'm maybe I'm being unfair, but every time one of these clusterfucks ships it discourages people from buying other games on PC. Stick a disc in a console, and the damned thing is running inside two minutes. Manufacturer/Publisher QA is a PITA but it's there for a reason.

MrAngryFace

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Re: Dead Island
« Reply #114 on: September 08, 2011, 01:31:50 AM »
Dead Island honestly runs fine for me aside from having to force vsync which is, at most, annoying. I'm having a lot of fun with the level up/explore/quest approach to zombie gaming- Question though- how do I figure out where to go for quests on the map. I can set waypoints and I see fast travel points- but am I supposed to just use the information provided by the quest giver to find the place? For example I wandered around looking for the lifeguard tower didnt see it on the map and didnt see any kind of indicator. I assume the grey arrow indicates North?
o_0

Eel O'Brian

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Re: Dead Island
« Reply #115 on: September 08, 2011, 07:40:41 AM »
not a pc problem, a shitty dev problem, warhammer looks sweeeeeeeeeeeeeeet and runs fantastic maxed out at 1600x900 60+fps

This is true, and I'm maybe I'm being unfair, but every time one of these clusterfucks ships it discourages people from buying other games on PC. Stick a disc in a console, and the damned thing is running inside two minutes. Manufacturer/Publisher QA is a PITA but it's there for a reason.

that's a fair point, and there have been a few times (fallout new vegas, black ops) where the pc launch problems were bad enough to make me think "why didn't i just buy this on 360/ps3?"
sup

Great Rumbler

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Re: Dead Island
« Reply #116 on: September 08, 2011, 09:34:13 AM »
Dead Island honestly runs fine for me aside from having to force vsync which is, at most, annoying. I'm having a lot of fun with the level up/explore/quest approach to zombie gaming- Question though- how do I figure out where to go for quests on the map. I can set waypoints and I see fast travel points- but am I supposed to just use the information provided by the quest giver to find the place? For example I wandered around looking for the lifeguard tower didnt see it on the map and didnt see any kind of indicator. I assume the grey arrow indicates North?

Uh, yeah, [nearly] every quest gives you a line on the mini-map to follow.
dog

MrAngryFace

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Re: Dead Island
« Reply #117 on: September 08, 2011, 09:43:31 AM »
Maybe im not tracking them right- I select the quest and try to click track and nothing happens. Ill try again
o_0

demi

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fat

Great Rumbler

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Re: Dead Island
« Reply #119 on: September 08, 2011, 10:24:04 AM »
I'm having fun and really enjoying it, but I'm kind of annoyed by how easy it is. Even the quests that are supposed to be "VERY HARD" are the same as the easy ones just longer and take up more distance.

It gets a lot harder once you make it to the city.
dog