It's good to have a difference in power, or at least some sort of expectation gap. You only need to look at the differences in the types of games available for different platforms (and the differences between retail and downloadable games on the HD systems) to see how it's a positive thing. Further, it was the 'powerful' closed platforms that actually slowed the progression of tech - 360 and PS3-targeted games becoming the ceiling for PC releases. Monster Hunter 3 would have been an HD game if not for it taking off on the PSP - but people blamed the Wii of course, because people are dumb. I think in the future when we've reached a kind of tech singularity this sort of segregation will have disappeared, but for now it's everywhere and I'm fine with it. I want turn-based grid games and 2D games (etc.) and the mainstream console retail space has been very toxic for this stuff, whereas they've flourished elsewhere. I think I'm rambling now, whatever.