I wasn't a fan of the
EA MMA game; I am probably just too used to playing
UFC Undisputed. I wanted to understand the new control scheme they came up with for Total Strike Control, and unified "advance ground position," "block advance," and "stand up."
In the end, I felt like I had no control with TSC, and the energy management was pretty damned strict, unless I was really on my game, blocking strikes or sub attempts.
Blocking submission attempts was a welcome feature though, especially since, if it locked in, it felt like a guessing game on any shime-waza. The joint-locks were a better representation, both graphically and "mini-game" design-wise.
Ugh, why do I want to play WWE 12
I'll only buy it if Shawn Michaels is on disc. Otherwise, I'll just rent it. They have a pretty good roster this year.
I just posted the video to post it. I'm not a fan of yukes.
Shouldn't you rename this to the "Sports
Entertainment gaming ghetto"?