there's some annoying balance issues in the late game i'm finding. my character is a sniper and pretty much all of my damage dealing attacks require me to be static in cover. however nearly every elite class boss i encounter at the end of the quest line are melee types that do massive damage when they get up close. so i basically have to always hope that my companion will survive long enough for me to kill off over half their health so that when they turn the attack on me i can recover enough energy to actually take them down.
this has not been possible in many of the late game bosses. and they're nearly all jedi.
really the only way i see i can defeat them is to bring a friend in with me (which is getting difficult because i'm higher level than all of them) or come back after i've leveled a bit higher.
secondly, there has been 2 specific situations where i have used one of my abilities and they have caused the boss to fly off a ledge into some pit. frustratingly this does not result in them dying. instead they either have glitched and continued to attack me (through the floor) or glitched the entire quest which forces me to leave and come back.
i really need to submit that as a bug because it's really poorly designed.
that all being said. i'm still enjoying the game. the storyline is getting good. i've created my "legacy" now nearing level 40.
also: space combat missions are piss easy and net some serious XP. the last one I did was 20k xp, and since you're in your ship when you do it, you get double that. it's ridiculous.
edit: btw. i checked. i've put over 72 hours into the game so far.

im on hoth! the weather is great.
