playing this i can't help but feeling bored and i couldn't really realize myself why is that,i mean it's the same game and i loved the original... and then it hit me,they removed all the chaos from the game... getting assaulted by tanks,stealing one of them,blowing bases and such,all of that it's gone replaced by a bunch of missions that all play the same,eat this guy,destroy the tank,kill the same monster for the Xth time... the fact that it feels so similiar to the original (actualy now that i think about it,i fought exactly one enemy that wasn't in the original) doesn't do it any favor either,it's like playing a nintendo game

so yeah it feels like prototype but it's like they removed all the fun out of it,the challenge event are gone too,i wouldn't have think i'd missed them but they made a nice diversion from the main storyline and getting a gold was hard and satysfing,now as i said you get optional missions which give you additional power but these plays all the same too and ask you to once again "kill X enemies" or "eat X people" and they take no effort at all,there are no bases or hives to destroy and when you remove that all you have from roaming around the city are a bunch of stupid collectibles
the power you get are mostly the same from the original,actualy there is exactly one new power (i guess having one new thing of everything is the recurring theme of the game) it's nice to play with it,but i don't think it's a huge addition
i also liked the "conspiracy" theme the original one had going for it,it gave some characterization to the game... there was a mystery,a stupid mystery but the game had something but in this one everything has been replaced by a black man that says "fuck" a lot,if i had to take a shot everytime the character swear at random i'd be in an alcohol coma,and then my ghost would be drunk... stuff like this is why i have to be a dirty weeaboo and i can't stand western games,it's like every western game has to try being a michael bay movie or something
i guess if you really liked the original,you might want to bite but otherwise there's no reason to do so,if you haven't played the original,go play that instead,it might control worse but it's more fun
Having played enough of both, I'm tempted to agree. Hit-and-Run was so thematically consistent and well constructed.
I'm stunned that I'm not having more fun in [PROTOTYPE], but somewhere between the overly complex control scheme, difficult to utilize combat abilities and powers, and the [UTTER RUBBISH] they are passing off as a storyline, it feels as though I'm struggling through completion because I know I will never pick it up again if I set it aside for even a moment.
It's strange, because it's still a much better version of Sega's HULK game. There are so many things done much better than HULK, and yet the dissonance between Alex's "must find a cure" motive and his "destroy anything which moves" tactics. I don't know that Mother Theresa gameplay to deal with the hordes of Infected people running rampant in Manhattan would be compelling, but at least it would make sense.
you'd be happy to know they totaly play alex as the villain in the sequel

EDIT:
http://uk.xbox360.ign.com/articles/122/1223534p1.htmlyou know a (western sandbox) game is a turd when ign gives it a 7.0
