This is stupid, but I gotta weigh in. What does accessibility have do do with ART? Or have you gone off on some other tangent Himu?
Who said anything about accessibility?
Like Chrono posted, Marcel Duchamp made art objects out of ordinary, average things like shovels, hence why I brought up tools in that post above.
The point isn't accessibility ie. people can get this, the point is being hands on and observed. Anyone can go into an art museum and check out a Duchamp urinel, but far less can actually play a game and come out it being an artistic experience due to 1. controls, 2. difficulty, 3. mechanics, 4. gameplay. It's not so much about accessibility as much as it's about the fact that video games are not something just about anyone can merely observe and still fairly critique it.
What happens if you get stuck in a game? You may have to start over. When observing a painting, a piece of architecture, a film, a book, you don't need to do that because the middle man has already been cut off. Because once again, the point of games is to
win. What happens if the code is bad and prone to deleting save files? Welp. Art is also a very human expression, it is something you share with others because once again - observation. You guys arguing that games are an art medium, do you tell your family and friends to go check out such and such game because it features such a great story and blah blah? If not, why not? How often do you do this with music and movies?
Then brew on my point and think about what art means as a human collective, then go play a video game, and try to understand what I'm talking about. For good measure, go to a photo gallery or art museum afterwards. Take a notepad, critique it, examine it, make every note of what it's trying to say. Then do the same thing with a video game.