Poor WiiU, Nintendo made so many mistakes with horrible naming, no advertising, failing to launch games when they stopped making Wii games 2 years ago, and underpowered hardware due to the Japanese-centric power requirement of 40 watts. The only way the WiiU could have succeeded with 3rd parties was to make it powerful enough to have a vastly superior port over the 360/PS3 versions - otherwise why would anyone buy a 3rd party game on the WiiU, which means game developers don't even bother. Just imagine if Nintendo allowed the system to be 80 watts, enabling a much higher clocked CPU (the CPU was never going to be a true powerhouse due to wanting 100% Wii compatibility), a much more powerful AMD GPU, 2 GB GDDR5 memory, etc. Aside from multiplayer centric titles, gamers would have flocked to WiiU 3rd party titles if the WiiU ports were vastly superior in picture IQ and FPS.