Author Topic: Puzzle and Dragons  (Read 137419 times)

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Madrun Badrun

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Re: Puzzle and Dragons
« Reply #1260 on: May 21, 2014, 10:17:39 AM »
Still pissy about that. 

magus

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Re: Puzzle and Dragons
« Reply #1261 on: May 21, 2014, 10:37:49 AM »
i tried once with double lucifer, the first floor is super easy, the second floor has enemy that are on a 8 turn timer giving you plenty of time to do your thing, it's the third floor where i died because i didn't realize the fire mask would bind all my dark/water monster :snoop

note to self: next time, murder the fire mask

anyway

- europe has recently got the takaoka collaboration which suggest it's going to come to the US version sooner or later,like gunma this is another "JAPAN AGRICULTURE INDUSTRY POWER!" this descend feature:

Skillup for horus/phoenix
Skillup for genie's
Amberjack is a water/water physical double orb changer (dark orbs into water, wood orbs into heart) who in his pre-final evo also double as a decent low cost leader (atk x2.5 when water,fire and light attack all together)
Himi Udon is a light/fire physical monsters with an healing skill which i guess could be usefull if paired with takeminekata or in a future uvo fagan team
lastly the boss is a wood/light double orb changer (fire orbs into wood,dark orbs into heart) that got decent awakenings (enchance wood row/autoheal/skill boost)

- new PADZ monster are coming to the game, and we haven't even got the first set! which is especialy annoying now that we have access to avalon skillup!

Orochi Dumber Brother Exa hydra



AS: same as orochi
LS: dragon hp/atk x2

Woodburn



AS: delay enemies by 1 turn and enchance green orb
LS: dragon hp/atk/rcv x1.5

Kirisame



AS: delay enemies by 1 turn and enchance light orb
LS: dragon atk/rcv x2

Anima



AS: deal damage equal to atk x20, recover hp equal to half the damage done
LS: dragon atk x3, hp increase by a little (x1.35 probably)

Curse Dragon



AS: enchance dark orbs and reduce damage taken for 2 turns (by...? 35% i assume, that seems the standard when it comes to these sort of double effect)
LS: dragon atk x3.5 when hp is above 50%

- the stat for the new eco tiny alma uvo are out, it requires another eco tiny alma and it gets, +100 HP/+100 ATK, a light subelement and her LS improve to "atk x3 when hp is full"

- GC crab uvo also gets +150 HP/+100 ATK/+30 RCV,a light sub element and an improvement to his time extend LS which nobody cares about... the GC mob are also all getting awakenings,the crappy one gets two forked attack, GC crab get a light row enchance and UFO get a jammer resistance

- some japan only monster called plan is also getting an uvo, dragon/balance, some crappy damage skill and decent awakenings (enchance wood row/enchance water row/skill boost)

- a 1 time dungeon where you will be able to get a random fruit dragon has been announced



- lastly the dragon ball collaboration as been praticaly confirmed and it seems it will come around may 25
« Last Edit: May 21, 2014, 11:11:00 AM by magus »
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Madrun Badrun

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Re: Puzzle and Dragons
« Reply #1262 on: May 21, 2014, 12:17:05 PM »
you mean third floor.  Second floor is on a 4ish turn delay.  This is the hard floor I think and I can't do enough damage to take out their defenses like I can on the third floor. 

magus

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Re: Puzzle and Dragons
« Reply #1263 on: May 21, 2014, 12:22:37 PM »
all of the medium mask spend their first turn using a power up skills so they count through their CD twice which give you around 8 turns
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Madrun Badrun

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Re: Puzzle and Dragons
« Reply #1264 on: May 21, 2014, 12:29:09 PM »
O ya forgot they did that, and that's what saved my ass.  I need to figure out how much damage I can do on the first level without killing everything for stalling. 

magus

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Re: Puzzle and Dragons
« Reply #1265 on: May 21, 2014, 03:27:45 PM »
done with lucifer, this is a really easy dungeon as long as you bring a 4/1/4 team, quickly mop round 3 with area attack and bring something to deal with the blue mask (lucifer can easily do it with 2 gravities and 2 morning stars) the only other danger is accidentaly killing the green mask before the skill lock goes away by skydrop matching too many 5 orbs

skill resist aren't even required and really are there just to make things quicker because stalling for 100 turn is boooooooooooooooring

anyway, the new monster details are out

Exa Hydra



3223/1256/206
Two Way Attack/Poison Resist/Skill Boost

Woodburn



3140/1209/243
Wood Row Enchance/Jammer Resist/Skill Boost

Kirisame



3038/1224/275
Light Row Enchance/Blind Resist/Skill Boost

Anima



Dark Sub Element
Devil Sub Type
2675/1584/196
Enchance Fire Row/Skill Seal Resist/Skill Boost

Curse Dragon



Dark Sub Element
Devil Sub Type
4033/1204/25
Two Way Attack/Auto Heal/Skill Boost
« Last Edit: May 21, 2014, 03:34:13 PM by magus »
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Madrun Badrun

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Re: Puzzle and Dragons
« Reply #1266 on: May 21, 2014, 06:42:01 PM »
fucked up again and used ra right away on teh final room, then the other mask just powers up and kicks my ass.  Even two 36X only got it down to half life.  This is hard.  I wish I could stall somewhere for Orochi

magus

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Re: Puzzle and Dragons
« Reply #1267 on: May 21, 2014, 07:30:47 PM »
don't you have any x2 hp/rcv leader dandy? as i said even without lucifer you can still poison the blue mask and just wait it out...

sure it's boring taking 30 minutes, but it beats wasting all that stamina
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Madrun Badrun

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Re: Puzzle and Dragons
« Reply #1268 on: May 21, 2014, 08:15:34 PM »
Only have the light present dragon. 

Madrun Badrun

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Re: Puzzle and Dragons
« Reply #1269 on: May 22, 2014, 12:26:52 AM »
3 stones.  I'm embarrassed. 

Madrun Badrun

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Re: Puzzle and Dragons
« Reply #1270 on: May 23, 2014, 05:29:20 PM »
Hmm to role during the gala or wait for the players choice godfest. 

magus

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Re: Puzzle and Dragons
« Reply #1271 on: May 23, 2014, 06:23:46 PM »
Hmm to role during the gala or wait for the players choice godfest.

the last time there was a special gala, i rolled twice and got shits...

as for the players choice godfest, the answer is easy

how many of the following monster from this list you have?

1. [1237] Da Qiao & Xiao Qiao - 1235 Votes
2. [140] Yomi - 990 Votes
3. [911] Red Dragon Caller, Sonia - 894 Votes
4. [628] Archangel Lucifer - 893 Votes
5. [490] Horus - 813 Votes
6. [751] Incarnation of Kirin, Sakuya - 786 Votes
7. [236] Shiva - 731 Votes
8. [494] Bastet - 659 Votes
9. [130] Hades - 500 Votes
10. [1107] Phantom God, Odin - 489 Votes
11. [498] Anubis - 467 Votes
12. [134] Viper Orochi - 441 Votes
13. [124] Neptune - 402 Votes
14. [1239] Lu Bu - 399 Votes
15.[138] Amaterasu - 365 Votes
16. [1073] Pandora - 359 Votes
17.[803] Kushinadahime - 353 Votes
18. [575] Persephone - 302 Votes
19. [1088] Blue Dragon Caller, Sonia - 266 Votes
20. [496] Ra - 250 Votes

kirin,horus,lucifer,bastet and orochi are bound to win... i have 4 out of 5 of these, which considering at least some godfest exclusive give me a 1 in 3 chance to pull a dupe, which makes me wary of pulling
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Madrun Badrun

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Re: Puzzle and Dragons
« Reply #1272 on: May 23, 2014, 06:29:31 PM »
I don't think I would mind a dupe for horus, Yomi, Orochi, or even Ra. 

Human Snorenado

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Re: Puzzle and Dragons
« Reply #1273 on: May 23, 2014, 07:23:34 PM »
I continue to be uninterested in anything other than a Riders-fest
yar

magus

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Re: Puzzle and Dragons
« Reply #1274 on: May 24, 2014, 07:45:24 PM »
the takaoka collab is coming tomorrow, so time to skill up your horus if you have one (i don't :fbm)
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magus

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Re: Puzzle and Dragons
« Reply #1275 on: May 25, 2014, 08:04:27 AM »
lots of news today!

- the next descend, will be a water one! the boss is called wadatsumi, after that it will be the turn of fire zeus





- the two uvo fagan artwork's have been revealed

Light Fagan



Dark Fagan



- new uvo's!

Ultimate Belzeebub



- water sub element changes into dark sub element
- +100 ATK/+250 RCV
- LS improved from "devil hp/atk x2" to "devil hp x2,atk x2.5"
- Bind resist awakening added
- require a full collection of chinese orbs like the fagan uvo's

New Ultimate I&I (GIVE ME HOPE FOR MY THOR AND FREYJA)



- light sub element instead of water sub element
- healer sub type instead of balanced sub type
- compared to her previous uvo, -50 HP/-70 ATK/+80 RCV (previous uvo is getting stat buffed)
- LS changed to "healer atk x3,hp x1.35"
- requires blue uvo mask and angelit

Ultimate Haku #1



- fire sub element added
- dragon sub type addedd
- +160 HP/+100 ATK
- LS changed to "match 3 of any of these, dark, water, fire or hearts for atk 3.5x" like the other chinese

Ultimate Haku #2



- dark sub element added
- devil sub type added
- +100 HP/+350 ATK/-130 RCV
- Awakenings added, dark row enchance,two way attack, skill boost (this give haku 2 row enchance of the same color unlike the two other chinese,interessing)
- requires devilit

- a new godfest exclusive has been announced, zhuge liang! comes in two version

Wood Zhuge Liang



God/Attacker
Wood/Dark?
LS: Wood atk x4 when hp is below 80%
AS: attacker atk x2 for 1 turn
Awakenings: two-way attack,two-way attack,skill boost,skill boost,skill seal resist

Light Zhuge Liang



God/Healer
Light/Water?
LS: Healer atk x4 when hp is full
AS: light and orb enchance
Awakenings: skill boost,two-way attack,two-way attack,enchance light row,enchance water row,skill bind resist

- remember the red odin tamadra in the last normal dungeon? there is now going to be a blue odin tamadra and a green odin tamadra too!




- misc improvement

after getting to rank 120 you'll now be able to put 2 leaders up for choice
stat boost awakening getting buffed, hp goes from 100 to 200, atk from 50 to 100 and recovery from 30 to 50

norse gods are getting stat buff

Freyr - +50 HP/+100 ATK
I&I - +200 HP/+50 ATK
Freyja - +100 HP/+60 RCV
Thor - +250 HP/+60 ATK
Loki - +180 HP/+80 ATK

- a saint seiya collaboration has been announced!








- the dbz collaboration has gotten some more details involved, it seems the dungeon involve the namek saga and will feature frieza as a boss














it seems you also fight multiple forms of frieza





- that puzzle & dragons w thingie that they announced a while ago where you play a simplified version of pad while playing dress up with tamadra has now an actual date, 7/17


« Last Edit: May 25, 2014, 08:15:29 AM by magus »
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Human Snorenado

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Re: Puzzle and Dragons
« Reply #1276 on: May 25, 2014, 08:10:35 AM »
Guess who has two Hakus and a boner right now? THIS GUY.
yar

magus

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Re: Puzzle and Dragons
« Reply #1277 on: May 25, 2014, 10:48:57 AM »
Guess who has two Hakus and a boner right now? THIS GUY.

i'm really puzzled they went this way, because haku is now way better than sasuke or gryps rider barring type and i think the first orb changer with 2 enchance row of the same color, i honestly tought the lit version would have been D/B with a water enchance row added considering like every devil on the face of earth is D/B


« Last Edit: May 25, 2014, 10:53:16 AM by magus »
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Madrun Badrun

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Re: Puzzle and Dragons
« Reply #1278 on: May 25, 2014, 01:23:22 PM »
meh horus skill up drop rate is low and I hat that I have to evolve them first. 

magus

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Re: Puzzle and Dragons
« Reply #1279 on: May 29, 2014, 07:12:11 AM »
wadatsumi info is out

dungeon is no awakening skills (in spite of creepy and his dumb dmeta team :umad)



God/Balanced
Cost: 40
HP:3250 ATK:1249 RCV:466
Awakenings: Enchant Water Row/Bind Resist/Skill Bind Resist

Active Skill: delay enemies for 1 turn and enhance water orbs
23->14 turns

Leader Skill: Balance type x2.5 ATK, x1.5 RCV

eeeeeeeeehhhhhhhhhh looks like a pretty meh monster to be honest
seems more like an attempt to invite people into trying to build water balanced team with stuff like I&I and fenrir
« Last Edit: May 29, 2014, 07:14:07 AM by magus »
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magus

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Re: Puzzle and Dragons
« Reply #1280 on: May 30, 2014, 06:33:48 AM »


i have 5/17... which give me a slightly lower than 1 in 3 chance of not drawing a double... i'm surprised yomi is that high, x3 to light monsters doesn't sounds like anything special and CTW kinda requires you a really specific team to make it work,i'd like to pull shiva,pandora,lu bu or persephone but at this point might as well wait for the relative godfest where i have less chance of picking another double

in other news it seems all of the monster in the dragon ball collaboration will be dragon's

and frieza comes with a 25% gravity activity which you can also bring on low cost dungeon as long as you don't evolve him



EDIT: the dragonball rem seems to contain the following character so far

goku: fire - seems to have some color based LS like ra
yamcha: fire
vegeta: dark
jiaozi: dark
tenshinhan: wood
piccolo: wood
adult trunks: water
child gohan: water
krilin: light

the dungeon beside frieza as the boss drops member of the ginyu force's, they seems to have their own AS rather than being skill up fodder, there is still no info on what their skill does other than captain ginyu has a LS that give you 3.5x atk if your other 4 monster slots contain the other member of the ginyu force, that's pretty cool and assuming the member's don't suck too much, really easy to activate :lol





« Last Edit: May 30, 2014, 06:53:19 AM by magus »
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Madrun Badrun

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Re: Puzzle and Dragons
« Reply #1281 on: May 30, 2014, 11:51:02 AM »
Yomi has 2 time extensions the D/L version has one of the highest attacks in the game.  He's a staple of Horus, Ra, and U&Y teams.

magus

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Re: Puzzle and Dragons
« Reply #1282 on: May 31, 2014, 02:22:46 PM »
just defeated sandalphon... i would make a joke about him sitting in my box forever like the other descended monster but ehy! he actualy sorts of fit my kirin lineup so maybe there is a chance he will actualy see some action

in the meanwhile, this is a list of the drops found in the dragon ball dungeon

Frieza

Devil/Dragon
Dark/Dark
Enchance Dark Row/Skill Boost
3543/1818/0
AS: 25% gravity
LS: dragon and devil hp x1.5,atk x2.5

Zarbon

Physical/Dragon
Dark/Dark
Enchance Dark Orb/Attack Boost
2963/1268/151
AS: reduce damage taken by 35%,and dragon atk x1.5 for 1 turn
LS: physical monster atk x2

Recoome

Physical/Dragon
Light
Resist Light/HP Boost
3060/1268/0
AS: Dragon atk x1.5 for 1 turn and deal damage equal to atk x20 to an enemy
LS: Physical HP/ATK x1.5

Burter

Attacker/Dragon
Water
Enchance Water Orb/Attack Boost
2195/1318/227
AS: Reshuffle the entire board
LS: Attacker ATK/RCV x1.5

Jeice
Balanced/Dragon
Fire
Enchance Fire Orb/Recovery Boost
2475/1135/254
AS: reduce enemy defense by 25%, deal damage equal to atk x20
LS: Balanced ATK/RCV x1.5

Guldo
Balance/Dragon
Wood
Resist Wood/Resist Wood
2215/1033/214
AS: own version of change the world
LS: extend time to move orb

Captain Ginyu
Balance/Dragon
Dark/Dark
Jammer Resist/Attack Plus
2610/1235/294
AS: turns poison orb into heart orbs,deal damage equal to atk x30
LS: when your team features captain ginyu,burter,jeice,recoome and guido. Atk x3.5

Saibaman
Attacker/Dragon
Wood
714/888/32
AS: hp to 1, deal damage equal to atk x 80
« Last Edit: May 31, 2014, 02:24:36 PM by magus »
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Madrun Badrun

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Re: Puzzle and Dragons
« Reply #1283 on: May 31, 2014, 11:14:42 PM »
4 rolls. Echidna, basilisk, Yomi and Yomi. That is my second and third Yomi and my first dupe gods.

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Re: Puzzle and Dragons
« Reply #1284 on: June 02, 2014, 01:09:28 AM »
4 rolls. Echidna, basilisk, Yomi and Yomi. That is my second and third Yomi and my first dupe gods.

Well, chuck them some tamadra and you can take half an hour to leisurely move orbs around the board.

magus

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Re: Puzzle and Dragons
« Reply #1285 on: June 02, 2014, 07:46:18 AM »
the info on the rem dbz monster is out



Tienshin
Wood/Wood
Attacker/Dragon
Two Way Attack/Enchance Wood Row/Skill Boost
AS: 1 turn delay,hp becomes 1, deal damage equal to atk x30 (CD 13)
LS: attacker atk x2.5, rcv x1.5



Jiaozi
Dark/Dark
Balanced/Dragon
Enchance Dark Orb/Two Way Attack/Skill Boost
AS: 100% resist light damage for 2 turns,deal damage equal to atk x20 (CD 13)
LS: balanced atk/rcv x2



Yamcha
Fire/Fire
Balanced/Dragon
Enchance Fire Orb/Time Extend/Skill Boost
AS: attack hits all enemies (similiar to bastet skill) deal damage equal to atk x20 (CD 13)
LS: balanced hp x1.35, atk x2.5



Krilin
Light/Light
Balanced/Dragon
Two Way Attack/Blind Resist/Skill Boost
AS: 1 turn delay and deal damage equal to atk x30 (CD 15)
LS: matching 4 or more light orbs give you 2.5x atk



Piccolo
Wood/Dark
Devil/Dragon
Two Way Attack/Two Way Attack/Skill Boost
AS: deal damage equal to atk x200 (CD 22)
LS: wood atk x3 when combo 2+

Starting from here it's all 5 star rare



Vegeta
Dark/Light
Attacker/Dragon
Enchance Dark Row/Enchance Light Row/Two Way Attack/Skill Boost
AS: fire to dark orb change, deal damage equal to atk x80 (CD 14)
LS: atk x3.5 when matching dark/light/water, atk x? (2 probably?) when matching only 2 of these



Trunks
Water/Light
Attacker/Dragon
Enchance Water Row/Enchance Light Row/Skill Bind Resist/Skill Boost
AS: wood to water orb change, deal damage equal to atk x80 (CD 14)
LS: atk x3.5 when matching any 3 of these dark/light/water/hearts



Gohan
Water/Light
Balanced/Dragon
Enchance Water Row/Enchance Light Row/Two Way Attack/Skill Boost
AS: enchance water orbs, deal damage equal to atk x100 (CD 16)
LS: atk x4 when matching any 4 colors (exactly like pre-uvo horus)



Goku
Fire/Light
Physical/Dragon
Enchance Fire Row/Enchance Light Row/Bind Resist/Skill Boost
AS: dragon atk x1.5 for 1 turn, deal damage equal to atk x100 (CD 16)
LS: atk x4 when matching any 4 colors or 3 colors + hearts (exactly like da qiao & xiao qiao)
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recursivelyenumerable

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Re: Puzzle and Dragons
« Reply #1286 on: June 02, 2014, 10:12:01 AM »
I corrected some dudes the other day who called it "Puzzles and Dragons". Felt good. #pedanticneckbeard4life.
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Madrun Badrun

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Re: Puzzle and Dragons
« Reply #1287 on: June 02, 2014, 12:30:21 PM »
4 rolls. Echidna, basilisk, Yomi and Yomi. That is my second and third Yomi and my first dupe gods.

Well, chuck them some tamadra and you can take half an hour to leisurely move orbs around the board.

Ya I could do the laziest 9X light team with 4 Yomis on it or I can put them all on a U&Y team maybe with vampire duke.

Madrun Badrun

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Re: Puzzle and Dragons
« Reply #1288 on: June 02, 2014, 12:33:52 PM »
the DBZ monsters look shitty.

magus

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Re: Puzzle and Dragons
« Reply #1289 on: June 02, 2014, 01:53:28 PM »
the DBZ monsters look shitty.

well there are 2 delays in the silver egg that are always usefull, vegeta looks like a decent hanzo alternative for dmeta based team's,all of the rare's have good leader skills,enchance rows,skill boost and a type to abuse type multipler monsters like the slime and depending on their stat their nuke might be more worth than it look (if piccolo for example has at least 1,500 atk, he would hit as hard as lucifer)

i'd say the real problem is that

1) if you have the equivalent god (trunks/vegeta vs chinese,diao vs goku, horus vs gohan) there is no real reason to switch
2) a shorter CD would be preferable than a nuke that will probably deal less than a 6 digit number
3) a lot of these card have very weird typing (krilin is like the 3rd balanced light monster in the game, piccolo too is in completly the wrong color,trunks blue attacker? awfull) and the dragon subtype doesn't help either because everybody hates dragon (especialy bad for goku whose skill increase dragon damage)
« Last Edit: June 02, 2014, 02:03:20 PM by magus »
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Human Snorenado

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Re: Puzzle and Dragons
« Reply #1290 on: June 02, 2014, 02:12:46 PM »
Vegeta makes a nice sub for DMeta team, but I'm not about to toss a shit ton of stones at this stupid machine for a small ass chance of getting him. (these are a special gatcha machine, right?)
yar

magus

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Re: Puzzle and Dragons
« Reply #1291 on: June 02, 2014, 02:19:18 PM »
yes they are

the gatcha looks like shenron :heart

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Human Snorenado

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Re: Puzzle and Dragons
« Reply #1292 on: June 02, 2014, 02:24:57 PM »
I mean, if he's one of the more common drops for the gatcha I may dump some eggs into it. He's pretty useful on a DMeta team :heh
yar

magus

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Re: Puzzle and Dragons
« Reply #1293 on: June 04, 2014, 12:12:52 PM »
stats for the dbz monster,comparison with similiar rem alternative and max damage caused by the nukes

Goku : 3758/1314/153  (689)  at max level nuke would deal 131,400 damage
by comparison da qiao & xiao qiao : 2415/1221/641 (699)

Gohan : 3220/1404/292 (700)  at max level nuke would deal 140,400 damage
by comparison horus :  3105/1174/570 (735) or 2805/1824/90 (675)

Vegeta : 2458/1905/164 (681)  at max level nuke would deal 152,400 damage
by comparison hanzo : 1389/1898/480 (678)
by comparison haku : 3293/1741/179 (737)

Trunks: 2568/1944/117 (684) at max level nuke would deal 155,520 damage
by comparison karin: 4005/1401/194 (745)

Yamcha: 2578/1319/353 (639) at max level nuke would deal 26,380 damage
by comparison bastet: 3010/1107/685 (750)

Tenshinhan: 2795/1418/229 at max level nuke would deal 42,540 damage

Krilin: 2603/1264/382 at max level nuke would deal 37,920 damage

Jiaozi: 2520/1235/409 (653) at max level nuke would deal 24,700 damage
by comparison thanatos: 1998/1303/344 (575)

Piccolo: 2703/1318/347 at max level nuke would deal 263,600 damage

the nuke on the rare's are a lot bigger than i tought, all of them hits almost as hard as lucifer if you are hitting a weak element and with half of the CD to boot... if you made a team that use vegeta and archdevil lucifer together you would deal around 600,000 dark damage even BEFORE actualy attacking... i'm especialy surprised by piccolo who's just 40,000 damage short out of lucifer range


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Re: Puzzle and Dragons
« Reply #1294 on: June 05, 2014, 12:58:37 AM »
Anyone in here farm King of the Gods regularly?  I can get through it with my Kirin team, but I have to stall for 30 turns to wait for the extra gravity, and it's a bit susceptible to getting orb-trolled.

Theorycrafting a red attacker team (I have Cao Cao, Ame no Uzume, Freyr, and a Dragon Rider) or something with Satan and maybe a Lu Bu friend?  The trick is getting through that second to last mob while still having enough skills left to nuke the boss.

The Sceneman

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Re: Puzzle and Dragons
« Reply #1295 on: June 05, 2014, 01:50:53 AM »
Since PAD is still not available here I've been playing the silly Dragon Coins knock off game. It's pretty fun, I guess! It's more or less the same formula as PAD right?
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magus

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Re: Puzzle and Dragons
« Reply #1296 on: June 05, 2014, 07:23:01 AM »
Anyone in here farm King of the Gods regularly?  I can get through it with my Kirin team, but I have to stall for 30 turns to wait for the extra gravity, and it's a bit susceptible to getting orb-trolled.

Theorycrafting a red attacker team (I have Cao Cao, Ame no Uzume, Freyr, and a Dragon Rider) or something with Satan and maybe a Lu Bu friend?  The trick is getting through that second to last mob while still having enough skills left to nuke the boss.

i can't even beat king of the gods, let alone farm it

that said i think most people either run goemon or satan (the cool satan team with like a bajillion of dark rows) when it comes to farming

Since PAD is still not available here I've been playing the silly Dragon Coins knock off game. It's pretty fun, I guess! It's more or less the same formula as PAD right?

a lot of basic concept (collect monster, use monster to level up other monsters, leader skills) are the same, however PAD is a much more complicated game if you ask me

you could still get the APK/make an american iphone account you know?

anyway, remember those princess monster artwork i posted forever ago? it's confirmed they are the new biweekly dungeon



dungeon will feature skillups for 3 kingdom monster starting with cao cao and also the no-dupe restriction from the sandalphon dungeon

a new series of rem monster (that will probably be silver egg) has also been announced, this one will be fairy tale themed... here's snow-white




and thumbelina


« Last Edit: June 05, 2014, 07:34:30 AM by magus »
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Re: Puzzle and Dragons
« Reply #1297 on: June 05, 2014, 02:27:52 PM »
I've only done it once with double Ras but it didn't seem to bad.

magus

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Re: Puzzle and Dragons
« Reply #1298 on: June 12, 2014, 10:59:53 AM »
info on fire-zeus are out



God/Dragon
Fire/Light
3830/1303 (so a 65,150 nuke)/357
Awakening: enchant fire row/enchant fire orb/skill boost
AS: delay for 1 turn and 50x atk nuke
LS: Dragon atk x4 when hp below 80%

seems like a pretty dipshit move after just giving two uvo to fagan... i mean being able to stay below 80% hp is a lot easier than being over 80% hp
« Last Edit: June 12, 2014, 02:15:33 PM by magus »
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magus

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Re: Puzzle and Dragons
« Reply #1299 on: June 13, 2014, 10:41:41 AM »
new godfest has been announced, 3kingdom-archangels-archdevils... i think i will roll, with both lucifer and uriel i think i'm pretty much done for archangels but 3k and archdevils are both really good set that i'm lacking of

anyway with the release of the fire-zeus descend more info has trickled out

Misc Info

- the fire-zeus descend feature monster that have ability that can control which orb drops, for example in this dungeon there is a very annoying enemy that raises both a fire barrier AND increase the amount of fire orb dropped by 50%

- neptune active is getting a buff and on top of the poison his active will also now boost god damage by 1.5x for 1 turn

- lakshmi active is also getting buffed from x10 atk to x20 atk thus also increasing the amount you heal for

- dark xuanzuang is also getting buffed from x5 atk to x7 thus also increasing the amount you heal for

- fagan and zaerog cost is getting cut in half, finaly making the monster viable for player that aren't above rank 200

- zaerog LS is algo getting buffed and now also provide dragon hp x1.35 on top of his x3.5 atk

New Evolution without info's

some of the ancient dragon will get uvo's, here's the water one



(EDIT: more info got out! apparently you need all the other 4 mystic dragon like with mech and a super king of the same color... the light ancient dragon is also getting an uvo... the water one will get devil subtype while the light one god subtype)


Izanagi



Athena



(no info on change beside added awakening: two way attack (giving her 2 two way attack) enchant wood row and skill boost)

New Evolution with info's

Genbu Uvo 1



- Dark Sub-element added
- Devil Sub-type added (wtf?)
- +150 HP/+160 ATK
- LS improved to add heart orbs like all the other chinese yadda,yadda

Genbu Uvo 2



- Light Sub-element added
- Balance Sub-type added
- +100 HP/+50 ATK/+80 RCV
- awakenings added: enchant light row/two way attack/skill boost... no surprises here either
-angelit required

Grodin Uvo (!)



- +150 HP/+100 ATK/+30 RCV
- awakenings added: auto-heal,auto-heal,auto-heal (4 auto heal awakening... double grodin team heals for 4,000 hp every turn without ever matching heart orbs... that's pretty impressive)

New Monsters

Evolved Thumbelina



Red Riding Hood both version




Mulan

« Last Edit: June 13, 2014, 11:58:57 AM by magus »
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magus

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Re: Puzzle and Dragons
« Reply #1300 on: June 13, 2014, 08:50:16 PM »


these new descend are rapidly descending into "more trouble than worth" territory, even without counting all the new monster, you have to take on the siegfried/cu-chu double team from athena AND hera-ur

« Last Edit: June 13, 2014, 08:53:01 PM by magus »
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Re: Puzzle and Dragons
« Reply #1301 on: June 15, 2014, 08:53:00 AM »
1 roll; Lmeta

magus

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Re: Puzzle and Dragons
« Reply #1302 on: June 15, 2014, 09:02:04 AM »
i made 5 of them, i got raphael on my first so i tought "let's keep going,until an archdevil or 3k pops out!"

toytops,golem (the same fire one of which i have like 4 already obviously), vampire, genie

well at least the genie has some use...

i have so many light REM monsters, kirin,baal,thor,indra and now raphael... i wonder if i should try raising an athena team with that uvo coming out and all

« Last Edit: June 15, 2014, 09:04:32 AM by magus »
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Human Snorenado

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Re: Puzzle and Dragons
« Reply #1303 on: June 15, 2014, 09:08:49 AM »
80 stones. There's a dark carnival, wonder if I should bother chancing rolling for riders... (no)
yar

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Re: Puzzle and Dragons
« Reply #1304 on: June 17, 2014, 10:00:27 AM »
detailed info on athena and izanagi uvo

athena uvo



- gain attacker subtype
- gain the following awakenings, two-way attack,enchant wood row,skill boost
- +200 HP/+200 ATK
- LS changed to "god atk x3" to "god atk x3 and hp x1.25 (mistranslation? usualy it's always 1.35x maybe they tought god was such a common sub type that 1.35x was too much)
- requires light and wood chinese essence and an angelit

izanagi uvo

- gain physical subtype
- gain light sub attribute
- +500 HP
- LS changed from "god atk x3.5 when hp is above 80%" to "god atk and rcv x3.5 when hp is above 80%" (that's a pretty odd choice...)

other monster are also getting more awakening

light fagan gets an extra skill boost (so he now has resist fire,resist water,resist wood,auto recovery skill boost)
dark fagan gets two way attack (resist fire,resist water,resist wood,skill boost,two way attack)
uvo belzeebub gets skill boost and his enchant water orb awakening gets changed to two way attack (enchant dark orbs,resist dark,two way attack,bind resist, skill boost)
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Re: Puzzle and Dragons
« Reply #1305 on: June 17, 2014, 11:21:11 AM »
What in the cononical LMeta team?  She is my only non-colour coded spike leader so I might actually use her.

magus

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Re: Puzzle and Dragons
« Reply #1306 on: June 17, 2014, 11:41:51 AM »
honestly i have no idea but i assume it's pretty much like the standard valkyrie team so...

- valkyrie for the extra light orbs
- echidna for the delay
- angelion/fuu/siren to make more heart orbs for valkyrie to eat
- king shynee/sandalphon for the type multipler

other monster you might want to consider

da qiao & xiao qiao (comes with enchant light row, another orb changer,LS is a x4 multipler if you pair with it and use a rainbow team which is basicaly just a matter of finding a dark healer monster if you use the standard team)
UVO unicorn (comes with enchant light row,active enchance light orbs)
light zhuge liang (LS: healer attack x4 when hp is full, double enchance light & water orbs,comes with two, two way attack and enchant light row, basicaly what everyone wanted lmeta to be in the first place)
archangel (nobody like this monster but it comes in the right color combination and also comes with 2 auto heal and an healing active which helps with keeping the multipler up)
amaterasu & ceres (like archangel but better)


« Last Edit: June 17, 2014, 12:12:17 PM by magus »
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magus

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Re: Puzzle and Dragons
« Reply #1307 on: June 19, 2014, 07:47:00 AM »
the next descend boss will be another romance of the 3 kingdom inspired monster, this time we have zhang fei



i guess that covers more or less all of the important RT3K figures... some source says zhang fei will be the first attacker/physical monster for all it matters

they are also going to change izanagi skill again because they realized infinite recovery when at full hp was a really stupid idea

the first few info about the saint seiya collaboration are also starting to get out

Dungeon Mobs

Taurus



skill up for the PADZ red devil (berserker z?)

Cancer



Skill up for thanatos

Scorpio



skill up for belial

REM monster

Pegasus - Light/Light - Physical



Awakenings: Two prong attack/Enchant light orb/Skill boost

AS: deal damage equal to atk x30, for 2 turns attacks hit all enemies
LS: light and physical monster atk x2.5

Cygnus - Water/Water - Balanced



Awakenings: Enchant water row/Enchant water orbs/Skill boost

AS: deal damage equal to atk x30, for 2 turns balance attack x 2
LS: water and balanced monster atk x2.5

Andromeda - Fire/Fire - Healer



Awakenings: Enchant fire row/Two prong attack/Skill boost

AS: deal damage equal to atk x30, for 2 turns healer attack x 2
LS: fire and healer monster atk x2.5

Dragon - Wood/Wood - Dragon



Awakenings: Enchant wood row/Enchant wood orb/Skill boost

AS: deal damage equal to atk x30, for 2 turns dragon attack x2, hp becomes 1
LS: dragon atk x3.5 when hp <50%

Phoenix - Fire/Dark - Attacker



Awakenings: Enchant Fire Row/Auto Heal/Auto Heal/Skill Boost

AS: deal damage euqal to atk x50, recover 5000 hp
LS: when hp is full attacker attack x4

« Last Edit: June 19, 2014, 07:53:28 AM by magus »
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Re: Puzzle and Dragons
« Reply #1308 on: June 19, 2014, 04:02:29 PM »
Why do I keep getting Tamadra's for consecutive logins?

I'm starting to feel like they're fake phone numbers you get from people at a bar.

Madrun Badrun

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Re: Puzzle and Dragons
« Reply #1309 on: June 19, 2014, 05:54:13 PM »
they give them away sometimes.  It's not about conseq log ins but logging in a on a certain day. 

magus

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Re: Puzzle and Dragons
« Reply #1310 on: June 24, 2014, 11:33:46 AM »
the remaining info on the saint seiya collaboration have gotten out, on top of the berserker z,belial and thanatos skillup, the other skillups are for hermes,kraken,astaroth,unicorn aaaaand tennin (one of the gold egg from the arcade collaboration, i think this is the first time a collaboration monster gets a skill up monster)







the boss also comes with a CTW like skill in case you still need one



the REM on top of the eggs posted previously also has 2 more gold egg, the first one is a gold pegasus



Light/Light - Balanced - Two prong attack/Two prong attack/Resist Blind/Skill Boost

AS: inflict damage equal to atk x30, hearts orbs turns into light orbs
LS: balanced monster atk x4 when hp is full

the second is saori/sienna



Light/Light - Healer/God - Enchance Light Row/Skill seal resist/Skill Boost/Skill Boost

AS: heart orbs turn into light orbs, dark orbs turn into heart orbs
LS: atk x3.5 when hp <99%

the next descend boss has been announced even though zhang fei was announced less than a week ago? are you ready for this one cause it's pretty dumb, i present to you...



LOLI NOAH!

artwork for the baal uvo has also been released, pretty excited for this one because i actualy do own baal and lot of other light rem monsters and i think i could make a really kickass baal team if only they increased his LS multipler, especialy if they make him devil/physical



other artwork that has been released

light ancient dragon crystal skull UVO



Jean d'arc (from the newest biweekly princess dragon series)



other random news... pad is also now avaiable for kindle fire! aaaand it's also coming to some anime convention that is going to take place next week

oh and poring tower is on for the whole week, if you still need to completly skill up your heartbreaker (i have) this is the time to do it

« Last Edit: June 24, 2014, 11:41:04 AM by magus »
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magus

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Re: Puzzle and Dragons
« Reply #1311 on: June 25, 2014, 05:47:07 AM »
Uvo Baal

- dark subattribute turns into light subattribute
- gain attacker subtype (there goes my dream of the amazing light physical team)
- +400 ATK
- LS changed to devil atk x3.5 when hp >50% (there goes my dream of using baal as a leader)
- require angelit

Uvo Ancient water dragon

- gain fire subattribute
- gain devil subtype
- +400 HP/+50 ATK
- LS changed to atk x5 when hp <5% (previously it only affected water monsters)
- requires super water king and the other ancient dragons

Uvo Ancient Light Dragon

- gain dark subattribute
- gain god subtype
- +50 ATK/+30 RCV
- LS changed to reduce damage by 50% when hp is below 50%
- requires super light king and the other ancient dragons

Other improvements

- the rare rem valkyrie (so the water one,dark one,and fire one) are getting their orb enchance turned into row enchance making them more desiderable

- both of the uvo mech dragon are getting a two attack prong and an auto recovery

- dark zeus is getting a devil subtype,his worthless awakenings (resist dark,attack boost) are getting replaced with two, two pronged attack

- ame-no-uzume skill also cure bind now

- stat buff for some greek 2 gods

ares +400 HP/+50 ATK
hermes +500 HP/+40 RCV
artemis +400 HP/+60 RCV
« Last Edit: June 25, 2014, 05:49:11 AM by magus »
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magus

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Re: Puzzle and Dragons
« Reply #1312 on: June 26, 2014, 07:17:37 AM »
alternate zaerog uvo?



info on noah is also out



God/Physical - Water/Light - Enchance Water Orb/Auto Heal/Skill Boost

AS: deal damage equal to atk x200, hp drops to 1
LS: god hp x2.5, atk x1.5

that's... a pretty disappointing set of skill

EDIT: apparently that was an old version of noah, the newest one is



- enchance orb changed into bind resist
- CD changed from 35 to 30
- LS also improve recovery (by 1.25 or 1.35 probably)
« Last Edit: June 26, 2014, 11:35:09 AM by magus »
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magus

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Re: Puzzle and Dragons
« Reply #1313 on: June 28, 2014, 11:57:00 AM »
got the shame reward for playing this game for 300 days :stahp

also max skilled my valkyrie :rejoice
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Re: Puzzle and Dragons
« Reply #1314 on: June 29, 2014, 01:52:38 PM »
The skill ups;  I'm so hard right now.

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Re: Puzzle and Dragons
« Reply #1315 on: June 29, 2014, 06:18:09 PM »
Saw the Kindle specific version of this finally came out.  I got a "Super King Gold Dragon" for "purchasing" and on my first egg machine roll I got a "Pandora" god so I am totally awesome and the envy of everyone.

magus

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Re: Puzzle and Dragons
« Reply #1316 on: June 29, 2014, 07:24:28 PM »
Saw the Kindle specific version of this finally came out.  I got a "Super King Gold Dragon" for "purchasing" and on my first egg machine roll I got a "Pandora" god so I am totally awesome and the envy of everyone.

pandora is actualy considered a really good monster and considered you rolled on a completly random time when the odds sucks, i'd say that's a pretty good start...

i'm not sure it's a monster suitable to someone starting the game though...
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Re: Puzzle and Dragons
« Reply #1317 on: June 29, 2014, 08:30:41 PM »
Meh keep it; it will be good latter on.  My first 2 pulls were healers girls and the early game was still easy for me.

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Re: Puzzle and Dragons
« Reply #1318 on: June 29, 2014, 10:35:18 PM »
The first rare egg from the machine is kinda important, since you really need one of a limited number of Gods to be able to take on the later dungeons, and re-rolling that first one is the only way to guarantee you get one rather than being trolled forever by the RNG gods.

Arvie's right, though.  Pandora's a good 'un.

magus

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Re: Puzzle and Dragons
« Reply #1319 on: June 30, 2014, 09:05:41 PM »
the newest descend (hera-sowillo) came out today and i feel pretty satisfied that i have been able to beat it on mythical

too bad she'll probably sits together with all the other descend monster i'm not using :beli
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