Author Topic: o_0 Could Nintendo have possibly learned something in regards to Metroid?  (Read 3040 times)

0 Members and 1 Guest are viewing this topic.

Damian79

  • Senior Member
I think it i safe to say that 90% hated Other M, 9% were clueless and the other 1% were morons.

Could Nintendo have possibly caught on?

Quote
Nintendo’s incomparable Shigeru Miyamoto has shared his belief that Retro Studios are “a very capable studio” that would be “a very high priority” as the potential team to once again take on the company’s currently dormant sci-fi action-adventure series.

Such discussion emerged within the pages of Official Nintendo Magazine, in which Miyamoto sat down to chat with the publication in helping to celebrate its 100th issue milestone.

“Retro is a very capable studio and can design a lot of different types of game and I know that because I produced Metroid Prime,” Miyamoto explained. “But when it did Donkey Kong Country Returns on Wii, apparently it had a lot of fun making that title and from what I’ve heard it put in a request and said that it wanted to do a new Donkey Kong Country game on Wii U themselves.

“In particular the company built up quite a lot of knowhow in that specific style of gameplay and as a consequence felt that it could leverage that again in creating something new in that same style for Wii U.

“I think Retro has really come to a point at which it’s possible for it to have multiple lines running at the same time and having different projects in development. I totally think there are possibilities to see different projects from Retro in the future.”

Whilst Donkey Kong Country: Tropical Freeze looks sublime, many were disheartened that Retro’s project didn’t turn out to be their return to the Metroid series. Although Miyamoto sees them as “a very high priority” to take on such project if Nintendo ever decided to see Samus back in action.

He continued, “Certainly the Metroid franchise is one that, when you talk about really bringing the world to life, we feel that Metroid and the characters established are really important for Nintendo. So important that they were included, obviously, in Nintendo Land.

“I definitely think it’s a franchise that we value and we certainly want to see what we can do with it in the future. And, obviously, Retro is a very high priority in terms of the potential team that would be considered for working on a Metroid game.”

http://www.nintendo-insider.com/2013/09/20/miyamoto-retro-studios-a-very-high-priority-for-next-metroid-game/

Tasty

  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #1 on: September 21, 2013, 01:37:27 AM »
Quote
Whilst Donkey Kong Country: Tropical Freeze looks sublime, many were disheartened that Retro’s project didn’t turn out to be their return to the Metroid series.

Fuck these people.

Himu

  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #2 on: September 21, 2013, 01:41:16 AM »
Haha, whilst.

Metroid? Who gives a fuck. I was disappointed Retro weren't put on Zelda.
IYKYK

recursivelyenumerable

  • you might think that; I couldn't possibly comment
  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #3 on: September 21, 2013, 01:41:56 AM »
pushurururururu
QED

Damian79

  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #4 on: September 21, 2013, 01:59:14 AM »
Haha, whilst.

Metroid? Who gives a fuck. I was disappointed Retro weren't put on Zelda.

Who says they arent?  But after the horrendous Other M there needs to be another game that puts it back in our good books.

Himu

  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #5 on: September 21, 2013, 02:02:27 AM »
Make a first person Zelda plz.
IYKYK

Damian79

  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #6 on: September 21, 2013, 02:06:00 AM »
It wasnt the perspective that was the problem with the last game.  It was the fact that it relied on a gimmick that was hit or miss depending on the person.  But a first person Zelda without the normal zelda lameness would be amazing.  The should revisit each of the zeldas and take out what made each great.  Especially 1,2,3.

Himu

  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #7 on: September 21, 2013, 02:07:58 AM »
I didn't say perspective was the problem with the last Zelda. I haven't played the SS. However, a perspective change could help freshen things up like how did with Metroid.
IYKYK

SantaC

  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #8 on: September 21, 2013, 07:41:03 AM »
Metroid is ruined anyway. And so is Zelda.

Cant just get excited for Nintendo's franchises these days. I guess X is the only game I look forward too.

Human Snorenado

  • Stay out of Malibu, Lebowski
  • Icon
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #9 on: September 21, 2013, 07:45:23 AM »
"ruined" is kind of hyperbolic; the drop off in quality in Zelda in particular is easy to fix. i mean, the increase in quality from mario sunshine to galaxy alone proves nintendo can still fix shit... if they want to.
yar

Human Snorenado

  • Stay out of Malibu, Lebowski
  • Icon
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #10 on: September 21, 2013, 09:18:51 AM »
The problem, of course, is the "if they want to" clause, which since ninthings will just uncritically slurp up anything they shit out... why should they bother to care?  Have your mediocre to shitty game and we'll take your money, thanks.
yar

Diunx

  • Humble motherfucker with a big-ass dick
  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #11 on: September 21, 2013, 09:20:26 AM »
Zzzelda, do something new please.
Drunk

Great Rumbler

  • Dab on the sinners
  • Global Moderator
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #12 on: September 21, 2013, 10:10:45 AM »
First-person Zelda? Just play Elder Scrolls, you mungos.
dog

Human Snorenado

  • Stay out of Malibu, Lebowski
  • Icon
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #13 on: September 21, 2013, 11:03:27 AM »
First-person Zelda? Just play Elder Scrolls, you mungos.

NO WHIMSY/Treesong
yar

Himu

  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #14 on: September 21, 2013, 11:19:09 AM »
First-person Zelda? Just play Elder Scrolls, you mungos.

I'd rather see a first person Zelda. TES isn't going anywhere.
IYKYK

magus

  • LIKES FF7
  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #15 on: September 21, 2013, 11:28:56 AM »
First-person Zelda? Just play Elder Scrolls, you mungos.

already done

<----

Phoenix Dark

  • I got no game it's just some bitches understand my story
  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #16 on: September 21, 2013, 11:55:59 AM »
I don't see why Retro isn't allowed to either do a "mature" IP or StarFox, which could be a third person Battlefield with ground, sea, and air multiplayer combat.
010

fistfulofmetal

  • RAPTOR
  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #17 on: September 21, 2013, 11:58:26 AM »
MAKE A NEW TRADITIONAL METROID FOR THE 3DS YOU FUCKING IDIOTS.
nat

Positive Touch

  • Woo Papa
  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #18 on: September 21, 2013, 11:59:33 AM »
I don't see why Retro isn't allowed to either do a "mature" IP or StarFox, which could be a third person Battlefield with ground, sea, and air multiplayer combat.

because no wiiu owners would touch those?
pcp

Great Rumbler

  • Dab on the sinners
  • Global Moderator
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #19 on: September 21, 2013, 12:22:57 PM »
Sales-wise DKCR blew the doors off every previous Retro game combined.
dog

Tasty

  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #20 on: September 21, 2013, 12:36:46 PM »
I don't see why Retro isn't allowed to either do a "mature" IP or StarFox, which could be a third person Battlefield with ground, sea, and air multiplayer combat.

Retro's allowed to do almost anything they want. They chose a DKCR sequel because the first sold amazingly well and they still had ideas left. I hope they do a whole trilogy of them just to piss whining "mature"-craving manbabies off.

Trent Dole

  • the sharpest tool in the shed
  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #21 on: September 21, 2013, 01:05:53 PM »
Fistful has it right. I don't want Retro back on Metroid since the quality of the prime trilogy was a steady downhill decline.
Hi

Huff

  • stronger ties you have, more power you gain
  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #22 on: September 21, 2013, 01:26:38 PM »
Retro can do whatever they please. I've yet to play one of their games.

But a new DK is not something thats going to get me interested in a wiiu
dur

cool breeze

  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #23 on: September 21, 2013, 02:20:23 PM »
yeah, it's not hard to understand why people are disappointed.  DKCR came out three years ago and people assumed those three years would've been spent on something ambitious.  Doesn't help that it looks like another Wii game moved to the Wii U.  Retro's the company that made Metroid Prime 3 on 2001 hardware; people wanted to see what they could do on 2005 hardware.  people say lots of talent left Retro from the Prime and DKCR days, so who knows.

also, platformers aren't as scarce as they were in 2010.  people talk about genre fatigue like it's exclusive to shooters.

Olivia Wilde Homo

  • Proud Kinkshamer
  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #24 on: September 21, 2013, 07:33:04 PM »
Hopefully David Wise's soundtrack kicks ass.  It's the only thing that is making me interested in the game.
« Last Edit: September 21, 2013, 07:35:10 PM by Mary Tyler Whore »
🍆🍆

Tasty

  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #25 on: September 21, 2013, 10:00:12 PM »

I don't see why Retro isn't allowed to either do a "mature" IP or StarFox, which could be a third person Battlefield with ground, sea, and air multiplayer combat.

Retro's allowed to do almost anything they want. They chose a DKCR sequel because the first sold amazingly well and they still had ideas left. I hope they do a whole trilogy of them just to piss whining "mature"-craving manbabies off.

Ehn, don't buy the PR.  Retro gets projects shot down all the time.  I believe they chose DKCR2 over Metroid, because I know they were really tired of Metroid, but their options are far more limited than you'd think.

I suppose that fits with why some of the people left before but I still think they have some autonomy. They'd have to fight harder to do a new IP, but if they really wanted to I think they'd be able to.

SantaC

  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #26 on: September 22, 2013, 03:22:27 PM »

I don't see why Retro isn't allowed to either do a "mature" IP or StarFox, which could be a third person Battlefield with ground, sea, and air multiplayer combat.

Retro's allowed to do almost anything they want. They chose a DKCR sequel because the first sold amazingly well and they still had ideas left. I hope they do a whole trilogy of them just to piss whining "mature"-craving manbabies off.

Ehn, don't buy the PR.  Retro gets projects shot down all the time.  I believe they chose DKCR2 over Metroid, because I know they were really tired of Metroid, but their options are far more limited than you'd think.

awww poor American Retro as they get shot down by the evil Japanese. And you have insight of this because? Yeah you have no clue as usual.

Tasty

  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #27 on: September 22, 2013, 05:01:42 PM »
:lol

"SantaC's breakup with Nintendo," yada yada yada.

SantaC

  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #28 on: September 22, 2013, 05:27:57 PM »
:lol

"SantaC's breakup with Nintendo," yada yada yada.
uh,  i hate when people say that Retro Studios can do no wrong.

Quote
Haha, you'd think, but the simple fact that they've had more than a half dozen new IP games canned by Nintendo says otherwise.  That's not even counting things that were shot down at the proposal stage.

ok other then the awful looking concepts before their first game, what has been gunned down?

Tasty

  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #29 on: September 22, 2013, 05:48:30 PM »
Mmmm, Oscar's sources yo. Don't question them, or else. ::)

Madrun Badrun

  • twin-anused mascot
  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #30 on: September 23, 2013, 04:43:21 PM »
WHAT IF RETRO MADE SOMETHING ENTIRELY NEW?

How about that, huh? HOW ABOUT THAT.

WHAT IF NINTENDO MADE MORE NEW SHIT AS A WHOLE.
like a new metroid?  Or maybe a new earthbound?  Or maybe a new zelda?  Those could be pretty novel. 

Tasty

  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #31 on: September 23, 2013, 04:59:27 PM »
Just buy Platinum and have them farm out new IP's. :aah

etiolate

  • Senior Member
Re: o_0 Could Nintendo have possibly learned something in regards to Metroid?
« Reply #32 on: September 23, 2013, 06:30:35 PM »
No, Nintendo's fear reflects about every company's fear at this point. The only hope is that eShop leads to larger, more involving games. Sony is pushing indie because they know it fills all the gaps that the AAA market creates.