Author Topic: RETRO WEEK - Nintendo 64  (Read 10090 times)

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Raban

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Re: RETRO WEEK - Nintendo 64
« Reply #60 on: May 27, 2014, 12:55:16 PM »
you FUCKER :maf :maf :maf :maf
SRY

a slime appears

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Re: RETRO WEEK - Nintendo 64
« Reply #61 on: May 27, 2014, 01:44:11 PM »
Well I just learned how to repair an N64 analog stick. :smug

The stick wasn't loose but it was evident it was getting caught up on something so I had to open up the analog stick housing and clean out the debris in there. Opening up the housing was funny as everything sort of popped out into pieces because of the spring keeping it all together. After I figured out how it all went back in together I managed to get the crud out without losing too much of the powdered lubricant,  closed everything back up and now the controller feels great. I have two replacement analog sticks on order just in case but so far I've got a full set of four controllers that feel great.

Joe Molotov

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Re: RETRO WEEK - Nintendo 64
« Reply #62 on: May 27, 2014, 01:57:50 PM »
mmm...N64 controller white powder.
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demi

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Re: RETRO WEEK - Nintendo 64
« Reply #63 on: May 27, 2014, 02:05:22 PM »
I know my control stick gets covered in gunk if I use it too much
fat

Re: RETRO WEEK - Nintendo 64
« Reply #64 on: May 27, 2014, 02:24:06 PM »
Those sticks are a real surprise the first time you open them huh? That spring jumps and it's like a puzzle putting it all back together.

The replacement sticks that are all over eBay aren't that great. The OEM N64 sticks use 2 optical sensors for x/y motion - those little black brackets you saw have slotted wheels at their ends. Moving the stick passes the wheel through the sensor and you have a rotary encoder. Very accurate.

The eBay sticks are modern analog sticks. They use 2 potentiometers for x/y motion, which are easier to implement than the N64's rotary system. The resistance changes linearly with stick movement.

The problem is that the N64 expects to see rotary motion encoded in quadrature from the stick - angular velocity and acceleration. The modern sticks do linear motion. So those replacement sticks have an encoder chip in them to convert from linear to angular data, and for whatever reason (poor coding in chip/slow chip/crappy pots), they don't do fast motion or precise movements well (i.e., edge cases of acceleration). Smash Bros with them is hard to pull off smash attacks and James Bond has the occasional bout of Parkinson's when you use those sticks.

Ironically,  the N64 sticks are actually more reliable as designed. The optical sensors won't wear out mechanically the same way the wiper pots do in modern sticks. As we learned as kids, though, the damn plastic Nintendo used in the actual stick was the problem. The white dust you see in the sticks is a symptom, not the cause. You can put tape on the stem of the stick (see Youtube) to eliminate excess free play in the stick. If you have steady hands, you can wrap a small layer of epoxy/JB Weld around the stem instead. Lasts longer than tape. Use silicone grease from an auto parts store and don't use any liquid lubes, they can interfere with the optical sensors.

There. Now you have the totality of my N64 repair knowledge. I await Raban's nuanced critique.

Raban

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Re: RETRO WEEK - Nintendo 64
« Reply #65 on: May 27, 2014, 03:52:00 PM »
:dead
SRY

a slime appears

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Re: RETRO WEEK - Nintendo 64
« Reply #66 on: May 27, 2014, 08:03:05 PM »
I posted today's game!

I followed chronovore's advice and picked up some Taco Bell and Baja Blast to munch on while I played. Maybe not the best idea but it really was a perfect match for the game, lol.

Himu

  • Senior Member
Re: RETRO WEEK - Nintendo 64
« Reply #67 on: May 27, 2014, 08:06:29 PM »
I first played Doom on PC when I was 11. We played multiplayer. And the game scared the crap out of my highly imaginative mind. Still loved it though. 8) classic game.
IYKYK

Barraco Barner

  • Junior Member
Re: RETRO WEEK - Nintendo 64
« Reply #68 on: May 27, 2014, 08:12:32 PM »
Nice work on the OP and first game, looking forward to the rest of your write-ups. I got one for my birthday, roughly one month after the US launch. Blasphemous, but I was having more fun with it than I did during the NES/SNES cycles. Right console at the right time for me I suppose. Although it's harder to go back and enjoy these games compared to 8/16 bit stuff now.

For my money, Super Mario 64 is one of the best launch games for the Nintendo 64. /Larry King


BobFromPikeCreek

  • Senior Member
Re: RETRO WEEK - Nintendo 64
« Reply #69 on: May 27, 2014, 08:22:20 PM »
Yeah Doom 64 is really solid. Good choice!
zzzzz

Joe Molotov

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Re: RETRO WEEK - Nintendo 64
« Reply #70 on: May 27, 2014, 08:35:32 PM »
It's twice as good as Doom 32X!



Dat soundtrack. :neogaf
« Last Edit: May 27, 2014, 08:37:25 PM by Joe Molotov »
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Raban

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Re: RETRO WEEK - Nintendo 64
« Reply #71 on: May 27, 2014, 08:38:19 PM »
I actually never got to play Doom 64 (my one opportunity was at a friend's house who had his N64 hooked up to a DLP TV, thus rendering the game impossible to see due to the insanely dim visuals), but I always heard this was a neat little feather in the cap of the system. I might give that PC port of the levels a try, so thanks for the link!
SRY

Great Rumbler

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Re: RETRO WEEK - Nintendo 64
« Reply #72 on: May 27, 2014, 08:43:05 PM »
It's twice as good as Doom 32X!



Dat soundtrack. :neogaf



:whew
dog

a slime appears

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Re: RETRO WEEK - Nintendo 64
« Reply #73 on: May 27, 2014, 09:02:03 PM »
Yo, Doom 64 is seriously pretty great. If you've got an N64 you owe it to yourself to play it or at least try the unofficial PC ports. The lighting and ambient music really do add a lot to the game's atmosphere.

Do you guys enjoy the little info bits at the start? Not sure how interesting it is but I try to add a bit of background information for games that everyone knows. Not sure if I'll be able to do that for every game though.

I'm also kind of dreading tomorrow's game. I tried playing years ago but I just couldn't stomach it, lol.

Thank you very much for taking the time to read my terrible writing!

BobFromPikeCreek

  • Senior Member
Re: RETRO WEEK - Nintendo 64
« Reply #74 on: May 27, 2014, 09:22:56 PM »
It's twice as good as Doom 32X!



Dat soundtrack. :neogaf

 :lol :lol :lol What a beautiful symphony of farts.
zzzzz

Himu

  • Senior Member
Re: RETRO WEEK - Nintendo 64
« Reply #75 on: May 27, 2014, 09:30:30 PM »
:rofl
IYKYK

Himu

  • Senior Member
Re: RETRO WEEK - Nintendo 64
« Reply #76 on: May 27, 2014, 09:35:48 PM »
north american composers and the genesis sound chip were a bad, baaaaaaaad mix

What about Aladdin genesis?
IYKYK

Positive Touch

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Re: RETRO WEEK - Nintendo 64
« Reply #77 on: May 27, 2014, 09:37:27 PM »
:bow letting the world know of the underappreciated gem that was doom64

doom is my all-time favorite game, so of course i was there day 1 to pick up doom64. i didnt expect much beyond a so-so collection of map packs with stupid enemy redesigns, so i was shocked to see how excellent the final product ended up being. like you said, the atmosphere is what pushes it above and beyond a simple cash-in, and why the game is still fun today. you owe it to yourself to go back and play more of the game; like doom on pc, doom64 really shines in the hell levels (which you had almost made it to). very creepy, and later levels get intense enough with enemy placement that i'd put them toe-to-toe with most any doom 2 map.

as an added bonus, i like how the secret levels have collectibles that can make the final boss easier. cool little touch for those that dig deep into the game.
pcp

Positive Touch

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Re: RETRO WEEK - Nintendo 64
« Reply #78 on: May 27, 2014, 09:38:16 PM »
north american composers and the genesis sound chip were a bad, baaaaaaaad mix

What about Aladdin genesis?

it still sucked?
pcp

Himu

  • Senior Member
Re: RETRO WEEK - Nintendo 64
« Reply #79 on: May 27, 2014, 09:47:05 PM »
north american composers and the genesis sound chip were a bad, baaaaaaaad mix

What about Aladdin genesis?

it still sucked?

:maf



north american composers and the genesis sound chip were a bad, baaaaaaaad mix

What about Aladdin genesis?

sigh

don't make me make an exception for tommy tallarico, please.  i hate giving that guy kudos.

:lol Agreed but still!!
IYKYK

Himu

  • Senior Member
Re: RETRO WEEK - Nintendo 64
« Reply #80 on: May 27, 2014, 09:51:25 PM »
How does it feel, Oscar?  HOW DOES IT FEEL TO ADMIT IT?!?!
IYKYK

Raban

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Re: RETRO WEEK - Nintendo 64
« Reply #81 on: May 27, 2014, 09:54:34 PM »
Yo, Doom 64 is seriously pretty great. If you've got an N64 you owe it to yourself to play it or at least try the unofficial PC ports. The lighting and ambient music really do add a lot to the game's atmosphere.

Do you guys enjoy the little info bits at the start? Not sure how interesting it is but I try to add a bit of background information for games that everyone knows. Not sure if I'll be able to do that for every game though.

I'm also kind of dreading tomorrow's game. I tried playing years ago but I just couldn't stomach it, lol.

Thank you very much for taking the time to read my terrible writing!
the info parts, with all due respect to your impressions, are my favorite part of your entries. nothing intrigues me more in games than the behind-the-scenes.

fine, i'm only saying this once:

tommy tallarico, possibly alone among his countrymen and fellow north americans, knew how to make music on the genesis that didn't sound like a series of angry chili farts
how can you hate Tommy Tallarico? he's the best! Tron! TROOOOOOOOOOOOOOOOOOOOOOOOOON
« Last Edit: May 27, 2014, 09:56:18 PM by Raban »
SRY

demi

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Re: RETRO WEEK - Nintendo 64
« Reply #82 on: May 27, 2014, 09:57:17 PM »
Tommy Tallarico gave us Advent Rising's amazing OST, btw. So good.
fat

Himu

  • Senior Member
Re: RETRO WEEK - Nintendo 64
« Reply #83 on: May 27, 2014, 09:57:40 PM »
Remember that game news/review show Tommy did with that other guy?!?!
IYKYK

Himu

  • Senior Member
Re: RETRO WEEK - Nintendo 64
« Reply #84 on: May 27, 2014, 09:58:33 PM »
How does it feel, Oscar?  HOW DOES IT FEEL TO ADMIT IT?!?!

like a 2/10

No one said to bring Shenmue into this!!!
IYKYK

Himu

  • Senior Member
Re: RETRO WEEK - Nintendo 64
« Reply #85 on: May 27, 2014, 10:00:58 PM »
Remember that game news/review show Tommy did with that other guy?!?!

Electric Playground/Reviews On The Run/Judgement Day

Some of the many, many, many Canadian video game tv shows.  Electric Playground also gave us the gift of the Dorito Pope himself.   :geoff

It was Judgement Day. That's the one I watched.
IYKYK

BobFromPikeCreek

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Re: RETRO WEEK - Nintendo 64
« Reply #86 on: May 27, 2014, 10:03:43 PM »
Oh god EP. One step up (maybe?) from Navigatr.
zzzzz

Raban

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Re: RETRO WEEK - Nintendo 64
« Reply #87 on: May 27, 2014, 10:04:29 PM »
pretty sure my first thread ever on this board was praising techTV as the greatest television network ever spawned, and I even kinda enjoyed the changes that came with G4's takeover at first. Electric Playground :heart
SRY

Himu

  • Senior Member
Re: RETRO WEEK - Nintendo 64
« Reply #88 on: May 27, 2014, 10:07:00 PM »
Why do you like everyone's posts but mine, Raban?!
IYKYK

Barraco Barner

  • Junior Member
Re: RETRO WEEK - Nintendo 64
« Reply #89 on: May 27, 2014, 10:09:18 PM »
My first time playing Doom 64: I brought my N64 over to my friend's house for a weekend. We rented Doom 64, but he wasn't too keen on it. He kept insisting on playing this other game I had instead, Turok.

My mom dropped $79.99 on Turok, and at my friend's house I'm realizing that I have the inferior game. To this day I feel guilty that my mom parted with so much hard-earned money on crap. If I had a time machine, I'd advise my younger self/family members about such purchases.

BobFromPikeCreek

  • Senior Member
Re: RETRO WEEK - Nintendo 64
« Reply #90 on: May 27, 2014, 10:11:25 PM »
Man I kinda hope one of this thread's games is Turok. :lol
zzzzz

Himu

  • Senior Member
Re: RETRO WEEK - Nintendo 64
« Reply #91 on: May 27, 2014, 10:20:56 PM »
I remember the N64 kids trying to sell me on Turok. :lol
IYKYK

Raban

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Re: RETRO WEEK - Nintendo 64
« Reply #92 on: May 27, 2014, 10:28:18 PM »
I still love Turok to this day. Explosive arrows and cyber-dinosaurs :rock
SRY

a slime appears

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Re: RETRO WEEK - Nintendo 64
« Reply #93 on: May 27, 2014, 10:37:22 PM »
YEAH I bought Turok brand new for freaking $80! ARRGHGHGHGHGHG

I'm not going to do Turok but here's my impressions of it in animated gif form:



   

BobFromPikeCreek

  • Senior Member
Re: RETRO WEEK - Nintendo 64
« Reply #94 on: May 27, 2014, 10:47:57 PM »
I played so much fucking Turok as a kid. So much. I had all the cheats memorized - they were like twenty-fucking-characters long - and I'd just beat it over and over again. Ah, the days when games were so expensive you were lucky to get one a year, so even if it was a turd you had to convince yourself you loved it.
zzzzz

BobFromPikeCreek

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Re: RETRO WEEK - Nintendo 64
« Reply #95 on: May 27, 2014, 10:59:10 PM »
Plus tek arrows.
zzzzz

Raban

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Re: RETRO WEEK - Nintendo 64
« Reply #96 on: May 27, 2014, 11:00:46 PM »
Fuck that's right they were called tek arrows :lawd
SRY

BobFromPikeCreek

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Re: RETRO WEEK - Nintendo 64
« Reply #97 on: May 27, 2014, 11:02:17 PM »
I can still see the blurry blue explosion in my mind.
zzzzz

Joe Molotov

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Re: RETRO WEEK - Nintendo 64
« Reply #98 on: May 27, 2014, 11:55:15 PM »
I bought Turok from Blockbuster for $10, totes worth it.
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Positive Touch

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Re: RETRO WEEK - Nintendo 64
« Reply #99 on: May 28, 2014, 12:57:17 AM »
 :beli you guys. even now, doom is overshadowed by that god-awful attempt at a fps
pcp

Yeti

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Re: RETRO WEEK - Nintendo 64
« Reply #100 on: May 28, 2014, 02:33:56 AM »
I can't think of any other game, outside of the Silent Hill series, that had worse fog than Turok
WDW

HyperZoneWasAwesome

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Re: RETRO WEEK - Nintendo 64
« Reply #101 on: May 28, 2014, 05:20:51 AM »
Superman 64?

great pick on Doom 64, it really was an unheralded gem.  The N64 didn't get credit for a lot of things, but it really, really, had a decisive lead in the console FPS space, even with its small library.  Doom 64 might be one of the best console FPS of that generation in fact, but that's really not a huge mountain to climb (and almost all the notable ones were on the N64).

Tasty

  • Senior Member
Re: RETRO WEEK - Nintendo 64
« Reply #102 on: May 28, 2014, 11:20:14 AM »
It's twice as good as Doom 32X!



Dat soundtrack. :neogaf

 :lol :lol :lol What a beautiful symphony of farts.



Made for a great AVGN bit.
« Last Edit: May 28, 2014, 11:23:17 AM by Tasty Meat »

a slime appears

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Re: RETRO WEEK - Nintendo 64
« Reply #103 on: May 28, 2014, 08:01:23 PM »
My latest impressions are up!

Fuck that game!

Great Rumbler

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Re: RETRO WEEK - Nintendo 64
« Reply #104 on: May 28, 2014, 08:02:35 PM »
:tocry
dog

Raban

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Re: RETRO WEEK - Nintendo 64
« Reply #105 on: May 28, 2014, 10:14:36 PM »
My latest impressions are up!

Fuck that game!
I remember renting that game and playing for maybe 40 minutes before I got bored and quit. Good to know I didn't miss anything special.
SRY

BobFromPikeCreek

  • Senior Member
Re: RETRO WEEK - Nintendo 64
« Reply #106 on: May 28, 2014, 10:55:52 PM »
I had the same experience. We took it back like an hour later to the local dude who rented games and he let me swap out for something else. Seemed to me like the guy had people bringing that game back all the time.
zzzzz

Joe Molotov

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Re: RETRO WEEK - Nintendo 64
« Reply #107 on: May 29, 2014, 02:25:19 AM »
I was desperate enough that actually beat Quest 64. When you beat the final boss, the chick that was with you is like "You beat the final boss, congratulations!" and then there's a text scroll.









Such ending.
« Last Edit: May 29, 2014, 02:26:56 AM by Joe Molotov »
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The Sceneman

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Re: RETRO WEEK - Nintendo 64
« Reply #108 on: May 29, 2014, 04:15:58 AM »
It's twice as good as Doom 32X!



Dat soundtrack. :neogaf

its real good listening to this and watching this avatar:

#1

magus

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Re: RETRO WEEK - Nintendo 64
« Reply #109 on: May 29, 2014, 06:43:06 AM »
i never had the displeasure to play quest 64 but if we are playing the "see who pulls off the biggest RPG stinker" game here's my contribution



fun fact: this game has a PC port too

<----

Cerveza mas fina

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Re: RETRO WEEK - Nintendo 64
« Reply #110 on: May 29, 2014, 07:39:17 AM »
Enjoyed reading that so far.

Hope you do Blast Corps or Body Harvest.

a slime appears

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Re: RETRO WEEK - Nintendo 64
« Reply #111 on: May 29, 2014, 10:29:35 AM »
I was desperate enough that actually beat Quest 64. When you beat the final boss, the chick that was with you is like "You beat the final boss, congratulations!" and then there's a text scroll.

You are a stronger man than I, lol.

For today's game I think it will be a nice surprise for some. It's one of my favorites on the system and it's actually an incredibly important game.

Joe Molotov

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Re: RETRO WEEK - Nintendo 64
« Reply #112 on: May 29, 2014, 10:50:20 AM »
Hmmm.... I'm gonna guess...Beetle Adventure Racing.

Or Buck Bumble.
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a slime appears

  • retro king
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Re: RETRO WEEK - Nintendo 64
« Reply #113 on: May 29, 2014, 11:03:33 AM »
lol Buck Bumble.

Spoiler'd cause it hurts my eyes:
spoiler (click to show/hide)
[close]

I never played it and I do know it was developed by Argonaut Games and heavily promoted before release in the UK. I guess I should eventually pick it up.

Re: RETRO WEEK - Nintendo 64
« Reply #114 on: May 29, 2014, 03:50:26 PM »


:obama

BobFromPikeCreek

  • Senior Member
Re: RETRO WEEK - Nintendo 64
« Reply #115 on: May 29, 2014, 03:53:51 PM »
 :lol
zzzzz

Raban

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Re: RETRO WEEK - Nintendo 64
« Reply #116 on: May 29, 2014, 04:06:15 PM »


:obama
better than Iggy Azalea
spoiler (click to show/hide)
BUM TO THE BOOM TO THE BUM TO THE BASS, BUM TO THE BOOM TO THE BUMBLE
[close]
SRY

Great Rumbler

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Re: RETRO WEEK - Nintendo 64
« Reply #117 on: May 29, 2014, 04:34:40 PM »
I could definitely see a DJ putting that on at some happening nightclub.
dog

Huff

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Re: RETRO WEEK - Nintendo 64
« Reply #118 on: May 29, 2014, 04:34:47 PM »
Quest 64 was the first time I realized a game could be bad
dur

a slime appears

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Re: RETRO WEEK - Nintendo 64
« Reply #119 on: May 29, 2014, 08:02:02 PM »
Wow, I think I'm typing more and more as the days go on.

Anyways, today's write up has been posted and it's about one of my personal favorites: Space Station Silicon Valley. The game is sweet.