Author Topic: Destiny thread of Density  (Read 37547 times)

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StealthFan

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Re: Destiny thread of Density
« Reply #60 on: September 11, 2014, 08:48:18 AM »
We'll see if we have ten games worth playing by the end of this gen. So far? Not one.
:what
reckt

Eel O'Brian

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Re: Destiny thread of Density
« Reply #61 on: September 11, 2014, 09:06:06 AM »
I traded in my PS4 BF4 towards this, so I only paid $35. It's probably worth that. Half a game, half the cost.
sup

AdmiralViscen

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Re: Destiny thread of Density
« Reply #62 on: September 11, 2014, 09:32:37 AM »

StealthFan

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Re: Destiny thread of Density
« Reply #63 on: September 11, 2014, 09:36:31 AM »
I traded in my PS4 BF4 towards this, so I only paid $35. It's probably worth that. Half a game, half the cost.
:what Why? You didn't like BF4?
reckt

Stoney Mason

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Re: Destiny thread of Density
« Reply #64 on: September 11, 2014, 09:38:47 AM »
http://www.hl2b.com/game.php?id=14358

Quote
Dague also said that Destiny "really begins" at the level cap of 20, which is something you often hear about massively multiplayer online games like World of Warcraft. At that point, you can keep improving your Guardian by getting better gear and taking on the endgame raids with your friends. In fact, Dague recently said that you're not likely to "finish" the game anytime soon, if you ever do.

 :goty2

Eel O'Brian

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Re: Destiny thread of Density
« Reply #65 on: September 11, 2014, 10:03:21 AM »
I traded in my PS4 BF4 towards this, so I only paid $35. It's probably worth that. Half a game, half the cost.
:what Why? You didn't like BF4?

It's one of the vault games on EA Access for XB1.  It's just the base game, but I hardly ever play it anymore anyway.
sup

headwalk

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Re: Destiny thread of Density
« Reply #66 on: September 11, 2014, 10:13:53 AM »
i'd really like to see a greatest hits quote dump from this game's two year hype campaign.

Dickie Dee

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Re: Destiny thread of Density
« Reply #67 on: September 11, 2014, 10:36:43 AM »
http://www.hl2b.com/game.php?id=14358

Quote
Dague also said that Destiny "really begins" at the level cap of 20, which is something you often hear about massively multiplayer online games like World of Warcraft. At that point, you can keep improving your Guardian by getting better gear and taking on the endgame raids with your friends. In fact, Dague recently said that you're not likely to "finish" the game anytime soon, if you ever do.

 :goty2

Does this actually have an endgame? Are these "raids" an actual substantial amount of new content? I've yet to hear actual impressions of it other than vague references.
___

Stoney Mason

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Re: Destiny thread of Density
« Reply #68 on: September 11, 2014, 11:15:47 AM »
http://www.hl2b.com/game.php?id=14358

Quote
Dague also said that Destiny "really begins" at the level cap of 20, which is something you often hear about massively multiplayer online games like World of Warcraft. At that point, you can keep improving your Guardian by getting better gear and taking on the endgame raids with your friends. In fact, Dague recently said that you're not likely to "finish" the game anytime soon, if you ever do.

 :goty2

Does this actually have an endgame? Are these "raids" an actual substantial amount of new content? I've yet to hear actual impressions of it other than vague references.

There are raids but like everything nobody knows how many there are. I think there will be only one initially but I may be wrong on that. Most people assume they will add them as they go along. You can't raid until the 16th anyway.

edit: Reading that link looks like maybe 6 which seems better.
2nd edit: actually I think they are talking about locations or planets in the game. So maybe it is just one raid at launch.   ::)


http://mp1st.com/2014/09/08/destinys-vault-glass-raid-wont-available-september-18/#.VBG8IvldWmE

There has been a lot of smoke and mirrors for this game where Bungie wouldn't exactly detail the content in the shipped product until very late.
« Last Edit: September 11, 2014, 11:22:59 AM by Stoney Mason »

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Re: Destiny thread of Density
« Reply #69 on: September 11, 2014, 12:53:36 PM »
Played a few hours today, game is fun, just like the Beta. Firefights can get tense when playing solo, will ve coopig soon which should be cool. PvP is a step up over floaty Halo.

Overall so far its a nice game and I wonder how much there is too do.

Amazing soundtrack

MrAngryFace

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Re: Destiny thread of Density
« Reply #70 on: September 11, 2014, 01:01:36 PM »
o_0

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Re: Destiny thread of Density
« Reply #71 on: September 11, 2014, 01:25:31 PM »
Story is really bad though, as is the exposition of it.

Shame cause the mythos is si good.

It really is bare bones, i thought it would be more space opera

Joe Molotov

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Re: Destiny thread of Density
« Reply #72 on: September 11, 2014, 02:49:28 PM »
I see Bungie has still got websites too shook to release a review yet.
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Re: Destiny thread of Density
« Reply #73 on: September 11, 2014, 04:10:22 PM »
How are the last-gen (PS3/360) versions?

I really shouldn't be interested in this, but the PSO comparisons got my attention.
野球

Barraco Barner

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Re: Destiny thread of Density
« Reply #74 on: September 11, 2014, 06:15:01 PM »
PS3 version looks like ass. BTW digital versions have a free upgrade to current-gen.

Re: Destiny thread of Density
« Reply #75 on: September 12, 2014, 12:59:57 AM »
http://www.bungie.net/7_Destiny-Events-Inbound/en/News/News?aid=12133

bungie shoulda started talking up this stuff sooner!

benjipwns

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Re: Destiny thread of Density
« Reply #76 on: September 12, 2014, 01:03:38 AM »
Saw this at the store today:


Newsweek special edition  :lol

AdmiralViscen

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Re: Destiny thread of Density
« Reply #77 on: September 12, 2014, 02:22:27 AM »
HLTB has 6 submissions now, average has dropped to 10 hours

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Re: Destiny thread of Density
« Reply #78 on: September 12, 2014, 08:34:53 AM »
http://www.bungie.net/7_Destiny-Events-Inbound/en/News/News?aid=12133

bungie shoulda started talking up this stuff sooner!

Yeah I think they should have been clear up front how they will support this game.

This is really looking like a Guild Wars type of MMO to me.

I can see this game having long legs.


headwalk

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Re: Destiny thread of Density
« Reply #79 on: September 12, 2014, 08:47:36 AM »
http://www.bungie.net/7_Destiny-Events-Inbound/en/News/News?aid=12133

bungie shoulda started talking up this stuff sooner!

Yeah I think they should have been clear up front how they will support this game.

This is really looking like a Guild Wars type of MMO to me.

I can see this game having long legs.

i bet you can't wait to have reasons to keep coming back to this game you desperately want to like.

Joe Molotov

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Re: Destiny thread of Density
« Reply #80 on: September 12, 2014, 10:18:31 AM »
It's okay, Lager, it's not really a first party game

Oscar, this is a great game, just like Guild Wars!
©@©™

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Re: Destiny thread of Density
« Reply #81 on: September 12, 2014, 02:22:45 PM »
Played like 4 hours today, did my first Strike mission which was really tense and relied on all 3 of us to work together. Good stuff. Played some DM too and killed loads of folks.


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Re: Destiny thread of Density
« Reply #82 on: September 12, 2014, 02:27:08 PM »
http://www.bungie.net/7_Destiny-Events-Inbound/en/News/News?aid=12133

bungie shoulda started talking up this stuff sooner!

Yeah I think they should have been clear up front how they will support this game.

This is really looking like a Guild Wars type of MMO to me.

I can see this game having long legs.

i bet you can't wait to have reasons to keep coming back to this game you desperately want to like.

Lol if I dont like the game ill just trade it in, there is no reason for me to desperately trying to like it, the only desperate folks are the ones trying to read into me liking it.

I, unlike some people on the forum here, play or try loads of games, and I never finish games I dont like. Killzone 2? Traded in after playing one hour, same for Heavy Rain and Halo 2 and others.

So yeah guys, keep dismissing what I say because "sony fanboy" or something, even though this game is on every console. Seems like you are the ones with goggles on.

Stoney Mason

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Re: Destiny thread of Density
« Reply #83 on: September 12, 2014, 02:53:37 PM »
Quote
Destiny is a terrific-looking first-person shooter with a solid foundation in its shooting mechanics. You might expect sound mechanics from a developer like Bungie, which has been making popular first-person shooters for years. But you might also expect things like an engaging story and a real variety in encounters from the developers responsible for Halo. That's where Destiny comes up profoundly short. When you throw it all together, you're left with a game where the missions are designed to be repeatable, but all the missions are so repetitive that it's hard to get excited to see the same handful of environments again and again and again as you attempt to grind out faction reputation or hunt around for high-end weapons. It's a beautiful game, but a hollow experience.


Quote
The loot situation in Destiny is weird. On one hand, you can equip armor to a handful of slots and acquire different weapons for your three weapon slots. On the other, the statistical differences between different pieces of loot don't make a meaningful difference to the way the game plays. You might find a fully automatic rifle that has a higher damage number than your old one, but aside from some occasional differences in muzzle climb, magazine size, and other small variances, it's the same as the auto rifle you're replacing. Compared with other loot games, which might have lightning firing out of you at all times or cows that sometimes descend from the heavens to do battle alongside you, Destiny's loot system feels half-baked.

http://www.giantbomb.com/reviews/destiny-review/1900-655/

Purple Filth

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Re: Destiny thread of Density
« Reply #84 on: September 12, 2014, 03:21:46 PM »
Quote
Destiny is a terrific-looking first-person shooter with a solid foundation in its shooting mechanics. You might expect sound mechanics from a developer like Bungie, which has been making popular first-person shooters for years. But you might also expect things like an engaging story and a real variety in encounters from the developers responsible for Halo. That's where Destiny comes up profoundly short. When you throw it all together, you're left with a game where the missions are designed to be repeatable, but all the missions are so repetitive that it's hard to get excited to see the same handful of environments again and again and again as you attempt to grind out faction reputation or hunt around for high-end weapons. It's a beautiful game, but a hollow experience.


Quote
The loot situation in Destiny is weird. On one hand, you can equip armor to a handful of slots and acquire different weapons for your three weapon slots. On the other, the statistical differences between different pieces of loot don't make a meaningful difference to the way the game plays. You might find a fully automatic rifle that has a higher damage number than your old one, but aside from some occasional differences in muzzle climb, magazine size, and other small variances, it's the same as the auto rifle you're replacing. Compared with other loot games, which might have lightning firing out of you at all times or cows that sometimes descend from the heavens to do battle alongside you, Destiny's loot system feels half-baked.

http://www.giantbomb.com/reviews/destiny-review/1900-655/


Yea Jeff has been down on the game ever since he started to play it hoping that something might light the spark, never did.



waiting for that price drop :smug

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Re: Destiny thread of Density
« Reply #85 on: September 12, 2014, 03:28:24 PM »
You think Destiny will drop in price after selling 5 million units? Think it will be full price like COD until the next one.


demi

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Re: Destiny thread of Density
« Reply #86 on: September 12, 2014, 03:30:53 PM »
Nope, definitely going on sale
fat

G The Resurrected

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Re: Destiny thread of Density
« Reply #87 on: September 12, 2014, 03:40:45 PM »
This might be the first game that goes from retail to free to play in just a few weeks. JK they want to make money off of it so I'm sure it will get to $39.99 in a few weeks and later $29.99. The question is how long that will take cause COD: Ghost dropped pretty quick unlike previous COD titles.

Still don't have my preorder from Bestbuy as of today and It doesn't seem like I'll be getting it...  :maf

Purple Filth

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Re: Destiny thread of Density
« Reply #88 on: September 12, 2014, 03:55:47 PM »
You think Destiny will drop in price after selling 5 million units? Think it will be full price like COD until the next one.

Like Ghosts right  :sabu

http://www.amazon.com/Call-Duty-Ghosts-Xbox-360/dp/B002I098JE

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Re: Destiny thread of Density
« Reply #89 on: September 12, 2014, 04:04:56 PM »
Wow cod has fallen off

Rahxephon91

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Re: Destiny thread of Density
« Reply #90 on: September 12, 2014, 06:34:29 PM »
Meanwhile Black Ops 2 is still about $40+ on Amazon. Yeah CoD hasn't fallen at all.

demi

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Re: Destiny thread of Density
« Reply #91 on: September 12, 2014, 06:37:36 PM »
Playing Destiny story this weekend, if anyone wants to join along for the ride, saddle up
fat

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Re: Destiny thread of Density
« Reply #92 on: September 12, 2014, 07:10:21 PM »
The amount of data in the Grimoires is so big, and its weird there is so much story and background info that is not in the game.  The denizens of the tower dont say much, but they all have background stories. Why cant you scan things ingame and get this info? So silly I need to use an app
« Last Edit: September 12, 2014, 07:18:23 PM by Premium Lager »

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Re: Destiny thread of Density
« Reply #93 on: September 12, 2014, 07:16:15 PM »
Im still baffled at the lack of a normal story with cutscenes

This coming from Bungie and Activision

Its just baffling

chronovore

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Re: Destiny thread of Density
« Reply #94 on: September 12, 2014, 07:49:20 PM »
Im still baffled at the lack of a normal story with cutscenes

This coming from Bungie and Activision

Its just baffling

It's likely a matter of how they choose to expand the game. If fully animated cutscenes or, worse, pre-rendered cutscenes are established as the norm, that will be the default requirement for any expansion in DLC. If the story is told via voice or text, it is trivial to include wide swaths of it.

demi

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Re: Destiny thread of Density
« Reply #95 on: September 12, 2014, 07:50:15 PM »
I saw two cutscenes already, maybe they get spaced longer apart down the road.
fat

Re: Destiny thread of Density
« Reply #96 on: September 12, 2014, 07:54:16 PM »
My copy still isn't here so I have no way of checking this myself. Does Destiny still force you to watch cut scenes at the end of missions like the early Russia one where you're introduced to The Speaker? I remember being annoyed in the Beta that we couldn't skip those every time we replayed an earlier mission.

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Re: Destiny thread of Density
« Reply #97 on: September 12, 2014, 08:00:00 PM »
Im still baffled at the lack of a normal story with cutscenes

This coming from Bungie and Activision

Its just baffling

It's likely a matter of how they choose to expand the game. If fully animated cutscenes or, worse, pre-rendered cutscenes are established as the norm, that will be the default requirement for any expansion in DLC. If the story is told via voice or text, it is trivial to include wide swaths of it.


This is also what ive come up with, I think they want to add so much content, mmo style, that it wouldnt be possible.

That said they could have made a bigger effort to solve this somehow.

Eel O'Brian

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Re: Destiny thread of Density
« Reply #98 on: September 12, 2014, 08:04:38 PM »
PvP is fucking worthless, you carry the weapons you've unlocked or bought, so if you're, say, level 5, you're gonna get paired against level 10s who drop you in .5 seconds. I quit out of that shit with the quickness.
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Purple Filth

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Re: Destiny thread of Density
« Reply #99 on: September 12, 2014, 08:43:16 PM »
PvP is fucking worthless, you carry the weapons you've unlocked or bought, so if you're, say, level 5, you're gonna get paired against level 10s who drop you in .5 seconds. I quit out of that shit with the quickness.

apparently the damage is leveled but everything else relating to the weapon (reload speed, etc) is not  :lol

Stoney Mason

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Re: Destiny thread of Density
« Reply #100 on: September 12, 2014, 08:44:02 PM »
PvP is fucking worthless, you carry the weapons you've unlocked or bought, so if you're, say, level 5, you're gonna get paired against level 10s who drop you in .5 seconds. I quit out of that shit with the quickness.

The weapons are supposed to be normalized but yeah there are still weapons that are better than others so it makes the whole PvP experience into a grind until you get those uber weapons. They have another playlist that is all about your epenis called iron banner where the damage isn't normalized. And its about whoever brings the best gun into the mode straight up. It's basically the worse idea ever imo.

The PvP has lots of other problems from what I saw.

My copy still isn't here so I have no way of checking this myself. Does Destiny still force you to watch cut scenes at the end of missions like the early Russia one where you're introduced to The Speaker? I remember being annoyed in the Beta that we couldn't skip those every time we replayed an earlier mission.

I read that no you can't skip cutscenes in replayed missions.

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Re: Destiny thread of Density
« Reply #101 on: September 12, 2014, 09:15:20 PM »
There is special pvp gear you know.

Super high on fire rate but low on dmg. Look at some of the faction vendors.

a slime appears

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Re: Destiny thread of Density
« Reply #102 on: September 12, 2014, 09:17:25 PM »
Guess I'm waiting for the game to be patched with more content.

Eel O'Brian

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Re: Destiny thread of Density
« Reply #103 on: September 12, 2014, 09:46:40 PM »
Took down a tank with a couple of other guys in Patrol, that was pretty fun for a change.

If you're not going to play with friends, I'd say pass on it altogether. This game is kind of a drag by yourself.  Enemies are ammo sponges.  If you die you have to restart from a checkpoint and all of them respawn at full health while whatever ammo you used before isn't replenished.  So if you use all your special ammo and die, you're just SOL unless they drop some. 

Oh, well. At least I know for sure I'll like Bungie's next release this year :lol
sup

Stoney Mason

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Re: Destiny thread of Density
« Reply #104 on: September 12, 2014, 10:29:15 PM »
http://www.gamespot.com/reviews/destiny-review/1900-6415863/

Damn. Them reviewers are dropping those 6's like its hot.

Quote
Destiny tries to mask its repetitiveness with a vague story that uses more cryptoscientific nonsense than an entire season of Star Trek, and grants your character so meaningless an identity, and so little dialogue, that he or she might as well be a silent protagonist. "Lure out the Vex Gate Lord that protects the Endless Steps and bring its head back to the Awoken," says the mission text, making you ponder phenomena you know next to nothing about. What is the role of the Awoken in this solar system? What is the historical relevance of the Endless Steps? What purpose drives the Vex, and indeed, what do the Awoken hope to learn?

I don't have the answers.


Quote
If you're used to the barrage of loot you receive while playing games like Borderlands or Diablo III, be sure to prepare for Destiny's slower pace of doling out rewards. It's befitting that meaningful new stuff doesn't come that frequently, given how Destiny on the whole feels like a standard-sized experience stretched entirely too thin. Once you leave the tale behind, which happens about 15 hours into Destiny should you play story missions that match your level, your desire for loot is the biggest determining factor when deciding whether to stick with Destiny or to jump ship.

I'm not sure I will return, in spite of the promise of a larger-scale raid event soon to come. Each automatic rifle is more or less like the last, and the various passive upgrades do little to spur my interest. Much of Destiny feels underdone and underthought.



Quote
You might summarize Destiny by the way in which it wraps up its story. Once the final, hackneyed closing scene finishes, fireteam members are awarded the same weapon, regardless of class, and a handful of currency. This reminder of how wholly unspecial you are is the big finale of a lavishly produced but troubled game that excels in the basics but lacks creativity and heart. It is role-playing grind in shooter form--an empty house built on a firm foundation.
« Last Edit: September 12, 2014, 10:36:10 PM by Stoney Mason »

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Re: Destiny thread of Density
« Reply #105 on: September 13, 2014, 08:53:13 AM »
I still cant over the lack of a normal story. As chrono said its a design
choice, but it leaves such a bad impression, its not even on par with most modern mmo's.

Really digging the gunplay and encounters.

Another baaaad choice is the lack of chat and teaming up options, its impossible to team
up and talk to strangers, really bad.

The raida wont be available for matchmaking so 90% of players wont see them.

so far the game is a 7 or 8

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Re: Destiny thread of Density
« Reply #106 on: September 13, 2014, 09:06:06 AM »

Bebpo

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Re: Destiny thread of Density
« Reply #107 on: September 13, 2014, 09:35:18 AM »
My take on Destiny is that it's not worth the hassle of returning the copy I pre-ordered, but after reading the reviews and word of mouth, like many of my Steam sale games, gonna put it on the shelf for 6-18 months before playing it seriously (will probably pop it in and play a few hours one day).  I'll give it a shot after there's been a dozen updates/DLCs of content and balancing and maybe it'll be a more "full content" game by then.  I liked the gameplay enough in the beta for the hour or two I played, but lvl.20 cap -> grind time & unfinished story a dealbreakers for me. 

archnemesis

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Re: Destiny thread of Density
« Reply #108 on: September 13, 2014, 09:40:07 AM »
I'm level 10 and so far I level up fast enough that I don't have to replay any missions. The missions themselves are repetitive, but you don't have to grind for experience on top of that.

Right now matchmaking is more or less instant. If you wait 6-18 months then it might be difficult to find low level companions to play with. If you're not going to return the game then you might as well give it a chance now.

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Re: Destiny thread of Density
« Reply #109 on: September 13, 2014, 09:44:12 AM »
There really is no grinding to the level cap.

Bebpo

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Re: Destiny thread of Density
« Reply #110 on: September 13, 2014, 09:45:19 AM »
Well I was planning on solo-ing.  Can you even join up with randoms or friends-only? 

I dunno, I'm actually more concerned about leveling up too fast with a level cap of 20.  People were hitting that in the first day or two of release.  Makes me feel like you play the game for 2 days and you're done and out of content and all that's left is repeating the same content over and over to grind gear which is not my thing.  I'd like a game to have enough content to feel fulfilling by the time I hit the level cap.

*edit* in my first post I was talking about the post-level 20 grind that everyone is talking about.  Doing 30 min boring bulletsponge boss fights to get 1 piece of armor -> repeat over and over again trying to get good equipment loot with piece of light to get to the pseudo-cap of level 30.

archnemesis

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Re: Destiny thread of Density
« Reply #111 on: September 13, 2014, 10:14:22 AM »
It's very easy to join up with random players and since nobody is using a headset (at least in my region) it's very similar to playing the game solo.

I can't comment on end-game grinding until I get there. Today, I tried my first raid and I would definitely want to try it again now that I'm familiar with the level layout. Grinding for gear was never an interest of mine and it's one of the reasons I never got hooked on Diablo and its clones.

Positive Touch

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Re: Destiny thread of Density
« Reply #112 on: September 13, 2014, 10:29:14 AM »
shit on ios gaming and then pay sixty bucks for a high-budget game thats modelled after freeware garbage brehs
pcp

Eel O'Brian

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Re: Destiny thread of Density
« Reply #113 on: September 13, 2014, 10:29:54 AM »
Yeah, fuck this game. I played a bit last night before bed and thought to myself "This feels like homework." Just traded that shit in at BB for 43 bucks and put it towards Shadow of Mordor.  NEXT.
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Eel O'Brian

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Re: Destiny thread of Density
« Reply #115 on: September 13, 2014, 11:13:28 AM »
Carpenter made ghosts of mars

Destiny has a better story than that

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demi

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Re: Destiny thread of Density
« Reply #117 on: September 13, 2014, 01:45:11 PM »
Game is no fun if you have high level friends. You cant join them since youll get wrecked, and if they join your low level games, they crush everything and you just stand there playing with your dick.

Sometimes you'll find random people or groups in Patrol levels, or story missions, and there is no rhyme or reason to it. I'm like who is this guy? Should I be following him? Maybe I'm supposed to help him if he's getting his anus flexed, or they can help me if an enemy encounter appears during Patrol.
fat

Himu

  • Senior Member
Re: Destiny thread of Density
« Reply #118 on: September 13, 2014, 01:47:33 PM »
Destiny Thread of Dense Disappointment :teehee
IYKYK

demi

  • cooler than willco
  • Administrator
Re: Destiny thread of Density
« Reply #119 on: September 13, 2014, 01:49:35 PM »
The hub/social world in Phantasy Star Universe was way way way way way way way better than this, btw.
fat