Author Topic: Destiny thread of Density  (Read 37553 times)

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Trent Dole

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Re: Destiny thread of Density
« Reply #120 on: September 13, 2014, 11:16:29 PM »
Bungie's next gen game worse than Sega's last gen game. Worse than Sega. :lol :lol :lol
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border

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Re: Destiny thread of Density
« Reply #121 on: September 14, 2014, 12:46:38 AM »
I'm still kind of aghast that there is no way to trade items, or give items to friends. 

Bungie gets shamed by Forbes.com:

I’m not sure how I feel about the idea of saving up marks (two more forms of currency) for Legendary gear to be bought at the Tower store. Bungie said item trading didn’t exist in the game because they wanted to ensure that you had “an epic story for each piece of gear.” I don’t really think “I played 50 Strikes to earn enough marks to buy these boots” is a terribly epic story.

demi

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Re: Destiny thread of Density
« Reply #122 on: September 14, 2014, 01:23:58 AM »
I've just been going through the story, or doing some of the "bounties" (aka misc. goals for XP)

Sniper is nasty.
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chronovore

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Re: Destiny thread of Density
« Reply #123 on: September 14, 2014, 02:25:56 AM »
I still cant over the lack of a normal story. As chrono said its a design
choice, but it leaves such a bad impression, its not even on par with most modern mmo's.
Carpenter made ghosts of mars

Destiny has a better story than that

Actually, what I said was that the lack of fully animated cutscenes, either in-engine or pre rendered was a matter of development resources. If Destiny lacks a story, that's a different matter.

Ghosts of Mars is one of the few Carpenter movies I've not seen, but I suspect by the end of it you at least mostly knew what happened.

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Re: Destiny thread of Density
« Reply #124 on: September 14, 2014, 06:46:45 AM »
I just got a few scenes now on Venus, the mythos is good. Want to see where this goes. Already contemplating getting the dlc.

Having loads of fun with this game so far, really hope I get to do the raids too somehow. The Strike I did already felt cool and I hope Bungie has something special planned for the raids.

fistfulofmetal

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Re: Destiny thread of Density
« Reply #125 on: September 14, 2014, 07:01:45 AM »
sony denied my refund

so i decided to play it

enjoying it. however it needs more stuff to do. would like non-combat quests and things to see and explore.
nat

archnemesis

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Re: Destiny thread of Density
« Reply #126 on: September 14, 2014, 08:46:55 AM »
There are hidden chests and dead ghosts you can find if you explore the open levels.

I've reached level 15 and I was also surprised about having cutscenes once you get to Venus. They should have added those between every story mission.

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Re: Destiny thread of Density
« Reply #127 on: September 14, 2014, 09:22:55 AM »
A few more scenes early on would have been a good idea.

Arch add me on psn man. KosmaDK

archnemesis

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Re: Destiny thread of Density
« Reply #128 on: September 14, 2014, 09:40:04 AM »
Why did you create a new account? Didn't you use one for your old PS3? I'm sending you an invite in a few minutes.

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Re: Destiny thread of Density
« Reply #129 on: September 14, 2014, 10:36:59 AM »
Cause psn is stupid and I cant use my local cc on old account, you cant switch countries in sonys europe

archnemesis

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Re: Destiny thread of Density
« Reply #130 on: September 14, 2014, 12:18:11 PM »
Oh really? That's terrible. People move across borders all the time.

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Re: Destiny thread of Density
« Reply #131 on: September 14, 2014, 04:23:15 PM »
I got 3 accounts now, my original one which has all my trophies, one which has my ps+ games and has expired and this new one which I will just use from now on.

Sucks about all the trophies and games but I figure ill live here for many years to come.

Lets get together and play some this week, which lvl are you now?

Cheddahz

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Re: Destiny thread of Density
« Reply #132 on: September 14, 2014, 04:31:56 PM »
I just defeated the final boss in the game and yeah.......

archnemesis

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Re: Destiny thread of Density
« Reply #133 on: September 14, 2014, 04:32:57 PM »
I reached level 20 tonight. Hopefully I will have time to play through the last few story missions this week.

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Re: Destiny thread of Density
« Reply #134 on: September 14, 2014, 05:05:32 PM »
Level 18 now and still on Venus

demi

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Re: Destiny thread of Density
« Reply #135 on: September 14, 2014, 07:55:00 PM »
Did the Earth Strike. That was pretty cool. Shame there only appears to be one per planet.
fat

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Re: Destiny thread of Density
« Reply #136 on: September 14, 2014, 09:39:06 PM »
games fun but it totes deserves those 6's due to how repetitive it gets  :-\

demi

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Re: Destiny thread of Density
« Reply #137 on: September 14, 2014, 09:42:39 PM »
Patrols seem infinitely unnecessary.
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Cheddahz

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Re: Destiny thread of Density
« Reply #138 on: September 14, 2014, 09:45:52 PM »
games fun but it totes deserves those 6's due to how repetitive it gets  :-\
Pretty much. I completed all of the story missions today and I doubt I'll ever go back to it (and I'm not waiting for Bungie to add DLC to make it the "complete experience")

Patrols seem infinitely unnecessary.
I think the Patrols are their way to show people that there are always missions or something (aka lazy game design)

Stoney Mason

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Re: Destiny thread of Density
« Reply #139 on: September 14, 2014, 09:48:13 PM »
Patrols seem infinitely unnecessary.

Patrols would be alright if their were a nice variety of them as they are essentially just farming missions and they were actually challenging. As currently implemented they are boring garbage. They only really show how hollow the world is currently.

deepest throat

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Re: Destiny thread of Density
« Reply #140 on: September 14, 2014, 10:34:23 PM »
games fun but it totes deserves those 6's due to how repetitive it gets  :-\
Pretty much. I completed all of the story missions today and I doubt I'll ever go back to it (and I'm not waiting for Bungie to add DLC to make it the "complete experience")

it really doesn't help when the strike playlist is just a rehash of the old ones with higher level enemies. maybe bungie will roll out some playlist exclusive ones but i'm not really expecting much

Patrols seem infinitely unnecessary.
patrols need to give out much more vanguard rep & marks to be worthwhile honestly

Purple Filth

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Re: Destiny thread of Density
« Reply #141 on: September 15, 2014, 01:12:53 AM »

Patrols seem infinitely unnecessary.
patrols need to give out much more vanguard rep & marks to be worthwhile honestly

yea it giving +10 at a time is fucking lunancy


Patrols seem infinitely unnecessary.

Patrols would be alright if their were a nice variety of them as they are essentially just farming missions and they were actually challenging. As currently implemented they are boring garbage. They only really show how hollow the world is currently.

Yea i think there are only 3 types (scan shit, clear out shit, collect shit) and they all having you killing shit

fistfulofmetal

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Re: Destiny thread of Density
« Reply #142 on: September 15, 2014, 01:52:07 AM »
this entire game rides on the shoulders of Bungie's signature combat mechanics. it pretty much plays like Halo with some variations. so you gotta REALLY enjoy that.

if only there was some sort of procedurally dungeon system.
nat

Purple Filth

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Re: Destiny thread of Density
« Reply #143 on: September 15, 2014, 01:53:27 AM »
section of Destiny's credits stolen from the GAF review thread



 :ohhh

deepest throat

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Re: Destiny thread of Density
« Reply #144 on: September 15, 2014, 04:06:17 AM »

Patrols seem infinitely unnecessary.
patrols need to give out much more vanguard rep & marks to be worthwhile honestly

yea it giving +10 at a time is fucking lunancy

especially when its one of those collect missions where it can take forever for the needed enemies to spawn :yuck

demi

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Re: Destiny thread of Density
« Reply #145 on: September 15, 2014, 08:45:03 AM »
section of Destiny's credits stolen from the GAF review thread

I dont get it
fat

Bebpo

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Re: Destiny thread of Density
« Reply #146 on: September 15, 2014, 10:26:19 AM »
I think it's supposed to be "How does this game have so many writers for so little (and terrible) story?"

Stoney Mason

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Re: Destiny thread of Density
« Reply #147 on: September 15, 2014, 11:20:16 AM »
The issue for me isn't so little story which probably ultimately doesn't matter in a loot grinding game but so little relative content for a game with that many people, and that much budget. Some people like to go on about the story because its a Triple AAA game but honestly I don't really care about that stuff. Does anybody talk about the wonderful story of Diablo or World of Warcraft, etc?

For me its the variety of missions, the variety of guns, the variety of the world, and the scope of the world. And those are all the areas where it fails that are more important than space story nonsense.

Maybe all that scope will eventually come via DLC's or added content.

But they had years to create what is currently in the game, and that is what they ended up with. Not very encouraging. 

Ultimately you have a loot game in an open world where the loot isn't very compelling and the open world isn't as open as most people would like. That's the problem with Destiny imo. All the other stuff are just flaws that exist on top of that.
« Last Edit: September 15, 2014, 11:25:59 AM by Stoney Mason »

demi

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Re: Destiny thread of Density
« Reply #148 on: September 15, 2014, 11:33:47 AM »
I'm gonna hang onto it while I clear all the content up and mess with some post-game grind to see how bad it is. I'll dump it if theres a good trade-in deal in the coming months.
fat

Eel O'Brian

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Re: Destiny thread of Density
« Reply #149 on: September 15, 2014, 11:55:32 AM »
I bailed early because I have the feeling it won't even trade for $20 by the end of the year.
sup

demi

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Re: Destiny thread of Density
« Reply #150 on: September 15, 2014, 12:10:29 PM »
Perhaps, but GS usually does something, or there might be one of those "Double/Triple value" trade-ins. I got GTAV for $50 this way at Target.
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Cheddahz

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Re: Destiny thread of Density
« Reply #151 on: September 15, 2014, 12:21:44 PM »
You can get $40 for it right now if you trade it in before October 8th ($30 if you trade in the last gen versions). I'm probably going to do this, so I can pay off for my Forza Horizon 2 pre-order and pick up a Play and Charge Kit

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Re: Destiny thread of Density
« Reply #152 on: September 15, 2014, 12:52:06 PM »
Well im having a good time guys :)

demi

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Re: Destiny thread of Density
« Reply #153 on: September 15, 2014, 12:57:41 PM »
The guy who cant stay in one spot decides to stick with Destiny
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Purple Filth

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Re: Destiny thread of Density
« Reply #154 on: September 15, 2014, 04:08:09 PM »
Quote
I dont get it

All those fucking writers for that story?

hell even if you remove the people just doing the "outside story" stuff (grimores?) that's still a lot tbh 


Perhaps, but GS usually does something, or there might be one of those "Double/Triple value" trade-ins. I got GTAV for $50 this way at Target.

iirc they are doing something with it and NHL 15 where you get 30-35 bucks for trading it in.

demi

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Re: Destiny thread of Density
« Reply #155 on: September 15, 2014, 04:10:46 PM »
Mehhh I'm pretty confident I can get 40+ on CL. I'm in no rush, anyway.
fat

chronovore

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Re: Destiny thread of Density
« Reply #156 on: September 15, 2014, 07:16:47 PM »
Well im having a good time guys :)

Yeah, we know! We get it! Already got it. It is gotten.

drew

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Re: Destiny thread of Density
« Reply #157 on: September 15, 2014, 08:58:40 PM »
anybody else having trouble launching the game? when i try it disconnects me from XBL and then the console freezes

AdmiralViscen

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Re: Destiny thread of Density
« Reply #158 on: September 15, 2014, 09:07:38 PM »
Anyone wanna play on PS4? I'm level 8 I think

Himu

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Re: Destiny thread of Density
« Reply #159 on: September 15, 2014, 09:47:54 PM »
Number of writers isn't indicative of quality or else modern pop stars would be pumping classics.
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iconoclast

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Destiny
« Reply #160 on: September 16, 2014, 12:25:44 AM »
I played this for around 30 hours over the last week and I think I'm done with it. It's not bad (I'd give it a 6/10), but it fails to deliver on almost everything. Quick review:

+ Great core combat. The only reason I put so much time into the game is because the combat feels so good.
+ I like the expanded moveset. Double/triple jumps, throwing knives, super powers, sprint + slide, etc.
+ Beautiful art and graphics. One of the best looking games I've ever seen.

= PvP. I absolutely hate FPS with huge teams, huge maps, and vehicles, so all of the 6v6 playlists are total trash imo. I liked both of the 3v3 playlists, but I guess they are only playable for a limited time since neither of them are available right now. Stupid.
= Weapon variety isn't great. It's pretty much the bog-standard FPS loadout. They're all fun to use, but it would have been nice if there were some more unique weapons.

- Mission design is extremely repetitive. I think every single one of the story missions plays out the same: you run into a large room, have your orb scan/hack/unlock something, and fight off a wave or three of enemies before moving on to the next area. The stage designs are fairly varied, though, so at least most of the combat arenas are different from one another.
- Patrol missions. They're there to try and get you to explore each of the planets (which there aren't enough of), but there's nothing interesting to find on them. All you have are a bunch of simplistic quests that are mind numbingly boring to complete.
- Strikes. These are missions that were designed for three players, with larger groups of enemies and a boss fight at the end. The problem is that there are only like five of them, and you have to play each of them over and over if you want better equipment (from the Vanguard merchants or loot drops). It gets old very fast.
- Bosses are pure damage sponges. They each have maybe two easily avoidable attacks and they walk back and forth through the arena the entire time. Once they take a certain amount of damage, a bunch of minions will spawn. After clearing them out, you can go back to whittling down the boss' enormous health bar. To cap it all off, the bosses don't even drop any loot once killed. They drop some item that you turn in to a merchant for 200 credits, which is pretty much worthless.
- Matchmaking/lobbies are the worst I've ever seen for an online/loot-based game. Want to do the weekly Strike or Nightfall missions, but don't have any friends who are online and appropriately geared for them? Tough shit. Those missions don't have matchmaking and you can't join random lobbies, so go search on some message boards for people who want to play. Phantasy Star Online, a 15~ years old game, is far more advanced than this. Pathetic.
- The story is throwaway. Worst of all, you can't skip any of the cutscenes (at least there are only a few of them).
- Loot distribution is pretty bad in general. In PvE, you're lucky if you get one or two rare items after each Strike or story mission. Enemies hardly ever drop anything but the occasional uncommon item, and I've never seen them drop a legendary or exotic. The higher level weekly events and Raid should give better items, but as I said, only people with a dedicated group can do them. You can also get one or two items (usually rares once you're level 20+) after each PvP battle, but it's totally random. I've seen the best player on a team get nothing while a guy who had a 0.3 KDR get a legendary. Lol.

That's a lot of negatives and only a few positives, but I still feel like giving the game a good score simply because the combat makes it fun to play, even if it has a ton of problems. Maybe it will get better after patches/expansions/DLC, but as it is, I wouldn't recommend it. Personally, I'm probably going to trade it in at Best Buy so I can get The Evil Within for $5~ next month.
BiSH

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Re: Destiny thread of Density
« Reply #161 on: September 16, 2014, 01:30:55 AM »
Really good write up, unless Bungie adds/fixes a lot of stuff for free ill be done with it too (once I finish it with a friend that bought it to play with me)

The combat is really good as you say, the art and music too. But Bungie dropped the ball with everything else.

Loads of people are trying to defend Destiny pointing at Diablo, which is silly cause Diablo was so much more fleshed out then Destiny.
« Last Edit: September 16, 2014, 02:34:02 AM by Premium Lager »

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Re: Destiny thread of Density
« Reply #162 on: September 16, 2014, 05:53:27 AM »
Destin Raid is live

Watching listening to it now, looks hard

http://www.twitch.tv/streamerhouse

demi

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Re: Destiny thread of Density
« Reply #163 on: September 16, 2014, 08:44:28 AM »
Destiny Raid, new content!

- Requires Level 26
- Friends Only
- No Matchmaking

L O L
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demi

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Re: Destiny thread of Density
« Reply #164 on: September 16, 2014, 08:59:38 AM »
The game just glitched on that stream. LOL
fat

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Re: Destiny thread of Density
« Reply #165 on: September 16, 2014, 09:03:30 AM »
Why don't you just make friends while playing Demi?

Oh wait you can't chat to people you play with so there is no way that they become friends.

Who designed this shit

demi

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Re: Destiny thread of Density
« Reply #166 on: September 16, 2014, 09:05:36 AM »
Raid glitched again.
fat

Mupepe

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Re: Destiny thread of Density
« Reply #167 on: September 16, 2014, 09:22:57 AM »
I haven't played mine yet and the fact that this thread is 4 pages long and mostly about "how much can i get for resale?" makes me think I shouldn't make it a priority

demi

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Re: Destiny thread of Density
« Reply #168 on: September 16, 2014, 09:34:44 AM »
It's so boring. What a flop.
fat

Mupepe

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Re: Destiny thread of Density
« Reply #169 on: September 16, 2014, 10:35:35 AM »
Why don't you just make friends while playing Demi?

Oh wait you can't chat to people you play with so there is no way that they become friends.

Who designed this shit
This is the part that's really awful for me.  I don't have a lot of friends that I can schedule gaming sessions with (make all the jokes you want :() so I rely on matchmaking for MP games. 

Re: Destiny thread of Density
« Reply #170 on: September 16, 2014, 10:38:14 AM »
It seems kind of silly to want to have your game have MMO features like Raids without giving the players the tools to actually play those raids if they don't have people to group with.  :-\

My copy should finally be in today, if it wasn't a birthday present I'd probably be looking to unload it before I even played it too.

demi

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Re: Destiny thread of Density
« Reply #171 on: September 16, 2014, 10:51:40 AM »
You can do Strikes via Matchmaking, they're pretty much mini-raids. There's an entire playlist filled with them that have scaled enemy levels as well.

It's just the Raid that seems to have this horrible requirement.
fat

demi

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Re: Destiny thread of Density
« Reply #172 on: September 16, 2014, 11:03:35 AM »
The Raid actually has more unique gameplay and mission events than the entirety of the game.

Using shields to cleanse "the void" - requiring teamwork to run the portals... platforming segments (??)

Why was this actual gameplay locked behind such a high wall?
fat

Stoney Mason

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Re: Destiny thread of Density
« Reply #173 on: September 16, 2014, 11:04:46 AM »
Why don't you just make friends while playing Demi?

Oh wait you can't chat to people you play with so there is no way that they become friends.

Who designed this shit
This is the part that's really awful for me.  I don't have a lot of friends that I can schedule gaming sessions with (make all the jokes you want :() so I rely on matchmaking for MP games.

The game is probably worth it if you can play with friends but playing solo is probably sucky.

demi

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Re: Destiny thread of Density
« Reply #174 on: September 16, 2014, 11:11:48 AM »
Reminds me of that one level where you use the Sword of Crota. That is probably the only unique level of the entire game.
fat

Stoney Mason

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Re: Destiny thread of Density
« Reply #175 on: September 16, 2014, 11:19:19 AM »
Watching the raid, to be fair I understand why it doesn't have matchmaking. It definitely initially looks too hard for randoms to do and I could see it being more frustrating than worthwhile to have people constantly quitting out.

I know things like WoW have it but you are talking about a slightly different audience here with different time commitments.

They should probably just give it to the people though even though in most cases it will be useless just to end people's carping.

demi

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Re: Destiny thread of Density
« Reply #176 on: September 16, 2014, 11:22:06 AM »
What the Raid asks for is no different than doing the elongated easter eggs for Call of Duty Zombies. :yeshrug
fat

Stoney Mason

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Re: Destiny thread of Density
« Reply #177 on: September 16, 2014, 11:25:31 AM »
What the Raid asks for is no different than doing the elongated easter eggs for Call of Duty Zombies. :yeshrug

Maybe.

I just think people will be equally bitching when they start their raids and half the team quits after dying 5 times. But whatever. My opinion is probably to always give people an option at least.


I think the better option is to improve the strikes and include some raid elements in them and variety of them so more casual people (which is 95% of the audience anyway) have something bigger to achieve.
« Last Edit: September 16, 2014, 11:46:13 AM by Stoney Mason »

Rufus

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Re: Destiny thread of Density
« Reply #178 on: September 16, 2014, 11:31:32 AM »
They'll just go to Youtube and let other people teach them, same as it was for WoW.

AdmiralViscen

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Re: Destiny thread of Density
« Reply #179 on: September 16, 2014, 11:42:20 AM »
If they kept the lvl26 requirement then there shouldn't be too many casuals in a theoretical Raid matchmaking playlist. I don't think quitting would be a problem. And even if it was, that would be better than not having any access to it at all.

I am lucky enough to have 3 other people to play with a lot (even though we can't do it all at the same time which is also fucking stupid) but getting all three of them on at once, for hours, and then finding 2 more so we actually have a chance, is never gonna happen. Even if we all hit level 26 which is not guaranteed.