Author Topic: Final Fantasy VII: Episode I - The Phantom Menace remake trailer  (Read 18461 times)

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brob

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #60 on: December 07, 2015, 05:34:04 PM »
yeah they just told kotaku that each entry will have content equal to a full-length game. lol they're gonna drag this out the whole gen.

You mean you hope they only drag it out through this gen.  :heh

ideally past this gen so they can rerelease the earlier parts again on the next generation of consoles as well :money

Mods Help

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #61 on: December 07, 2015, 05:37:33 PM »
AHAHAHAHAHAHAHAHA

Raban

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #62 on: December 08, 2015, 12:45:19 AM »
ideally past this gen so they can rerelease the earlier parts again on the next generation of consoles as well :money
:dead

mormapope

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #63 on: December 08, 2015, 01:23:23 AM »
FFVII Remake JENOVA Edition.

What's included in the definitive edition of FFVII:
Advent Children DLC costumes.
Crisis Core DLC Chapters.
Golden Saucer DLC, all minigames and exclusive anniversary Chocobos used for Chocobo races. 
SOLDIER: First Year DLC chapters.
Mass Effect: Supernova DLC outfits for Cloud and Tifa.
Free copy of the original FFVII and Advent Children movie.
Japanese voice overs.

Coming to the PS5 on April 14th, 2020.

Limited Edition prints will contain a 80 page hardcover artbook of Nomura's drawings and designs. Along with the artbook, a 10 inch tall Sephiroth figurine is included. Limited Edition will retail for $199.99.
« Last Edit: December 08, 2015, 01:28:11 AM by mormapope »
OH!

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #64 on: December 08, 2015, 01:28:34 AM »
Man, I wish I could copy the convo I had on my Facebook today about this. Dude started insulting me, calling me a fanboy because *gasp* I couldn't trust SE further than I can throw them in relation to this thing while he claimed I had *my* panties in a bunch.

Jesus Christ. Fucking gamers.

mormapope

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #65 on: December 08, 2015, 01:42:11 AM »
http://shmuplations.com/ff7/

Things seemed so much simpler back then when it came to mapping out and developing a large scale game  :(
OH!

Mods Help

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #66 on: December 08, 2015, 08:40:13 AM »
Ahhh, final fantasy history. One of my favorite all time gaming topics...*salivates*

Squaresoft. *points* I want THAT. I miss THAT company. The GOAT.

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #67 on: December 08, 2015, 08:47:06 AM »
Quote
My image of the relationship between Cloud AND Sephiroth was that of Musashi Miyamoto and Sasaki Kojiro, and I had them in mind when I designed their appearance, as well as their swords. Of course Cloud is Musashi, and Sephiroth is Kojiro.

(Image removed from quote.)


Holy FUCK, this interview dropping bombs. I NEVER KNEW THIS DESPITE BEING AN AVID SENGOKU ERA HISTORY GEEK SINCE I WAS 15.

Positive Touch

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #68 on: December 08, 2015, 10:48:43 AM »
Ahhh, final fantasy history. One of my favorite all time gaming topics...*salivates*

Squaresoft. *points* I want THAT. I miss THAT company. The GOAT.

I mean, ff14 is RIGHT THERE
pcp

Mr Gilhaney

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #69 on: December 09, 2015, 01:29:02 PM »
A few story surprises, does no doubt mean lightning returns for yet another game. It's what the fans wanted.  :rejoice

Tasty

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #70 on: December 09, 2015, 02:42:41 PM »
What if Lightning replaces Aeris? :ohhh

Joe Molotov

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #71 on: December 09, 2015, 02:57:24 PM »
What if Lightning replaces Aeris? :ohhh

What if Lightning replaces every character? :doge
©@©™

Trent Dole

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #72 on: December 09, 2015, 03:49:04 PM »
What if when Cloud is in drag, he becomes Lightning?
Hi

tiesto

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #73 on: December 09, 2015, 04:34:58 PM »
A few story surprises, does no doubt mean lightning returns for yet another game. It's what the fans wanted.  :rejoice

No, it means Genesis and we'll be getting his emo loveless crap  :yuck :yuck :yuck
^_^

chronovore

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #74 on: December 09, 2015, 05:39:37 PM »
Let's see if Square can make this not only episodic but also include IAP. Paid + IAP is not an anathema to Square.

tiesto

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #75 on: December 10, 2015, 07:55:19 AM »
Let's see if Square can make this not only episodic but also include IAP. Paid + IAP is not an anathema to Square.

Revive Aeris DLC $20.00

Though I could totally see some IAP in play with chocobo breeding. Don't want to wait for your chocobo eggs to hatch? Pay $1.99 and have your eggs instantly hatch!
^_^

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #76 on: December 11, 2015, 12:58:42 AM »
The amount of gaffers defending this remake and their decision to split it into multiple parts is frightening. "Uncharted had a trilogy, so what?" "Mass Effect was a trilogy? This isn't new!" "This is a new series of games!"

Good fucking God. I think I'm done with Final Fantasy.

Worst thing to happen to FF7 was Nomura going from character designer on the original to leading everything and anything about it from the 00's on.

Nomura was more than a character designer. He wrote a lot of the initial story and concept. He has always played an instrumental part in 7.

Human Snorenado

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #77 on: December 11, 2015, 01:01:20 AM »
I'll buy the super deluxe whatever edition 2 years after the last episode releases on a Steam sale for $20 or whatever.

Paying $60 (has this been confirmed? cuz lulz) at launch for each installment? HAHAHAHAHAHAHAHA no.

And a lot of you are talking a good game now but you'll throw down money for it when it comes out; you're weebs and can't help yourselves.
yar

Mods Help

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #78 on: December 11, 2015, 01:02:20 AM »
Some dude on gaf is trying to convince people this is totally worth 150 dollars and that you're insane if you disagree.

Human Snorenado

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yar

mormapope

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #80 on: December 11, 2015, 01:05:04 AM »
I'll buy the super deluxe whatever edition 2 years after the last episode releases on a Steam sale for $20 or whatever.

Paying $60 (has this been confirmed? cuz lulz) at launch for each installment? HAHAHAHAHAHAHAHA no.

And a lot of you are talking a good game now but you'll throw down money for it when it comes out; you're weebs and can't help yourselves.


 :gurl

I still haven't jumped into this current gen because I want to buy/play a grand total of five or six games that have come out or been announced. This gen has fucking blown thus far.
OH!

Human Snorenado

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #81 on: December 11, 2015, 01:08:42 AM »
I'll buy the super deluxe whatever edition 2 years after the last episode releases on a Steam sale for $20 or whatever.

Paying $60 (has this been confirmed? cuz lulz) at launch for each installment? HAHAHAHAHAHAHAHA no.

And a lot of you are talking a good game now but you'll throw down money for it when it comes out; you're weebs and can't help yourselves.


 :gurl

I still haven't jumped into this current gen because I want to buy/play a grand total of five or six games that have come out or been announced. This gen has fucking blown thus far.

For sure, it has. There's been a dearth of quality releases on the consoles; if I didn't have a pretty nice gaming pc I would have had no trouble skipping out on the stuff that's been "next gen" only so far, even though Witcher 3 is a once in a gen caliber game and Fallout 4 (for all it's Bethesderp) is really fun.

Even future shit I'm interested in like Persona 5 is gonna be cross platform with last gen (I still have a PS3) so why bother? (I'm totally about to blow $1500ish on a gaming laptop, but that's because I can deduct it)

But the weebs comment stands- people buy Tales games at launch for $60 for fucks sakes, even on older platforms. If people have the ability to buy it, I expect them to.

:hitler
yar

mormapope

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #82 on: December 11, 2015, 01:09:53 AM »
Replaying FFVII now, I remember being much bigger and denser than it actually is. Midgar in its entirety is around 4-5 hours of gameplay. There is no reason this has to be released in multiple parts. This strategy of releasing multiple games to tell one story could bite them so hard in the ass.

"Why have one game sell 5 or 6 million copies when we can have three games, with the total rounding out to 10 or 12 million copies?"

OH!

Mods Help

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #83 on: December 11, 2015, 01:13:47 AM »
It's actually not just one dude. It seems everyone on board with the remake is down with the multiple entry thing. It's pretty insane to watch.

Human Snorenado

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #84 on: December 11, 2015, 01:14:25 AM »
Ugh, fucking lunatics. Well, what can you expect- that's GAF for you
yar

mormapope

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #85 on: December 11, 2015, 01:47:49 AM »
Incoming rant, but I guarantee my shit is going to be spot on.

FFXIII would've been considered a GOAT Final Fantasy if the first twenty hours, which is dedicated to boring, wooden, stilted, terrible storytelling, was five hours of that shit. Once the game stops holding your hand and abandons each party character's own story, the quality of the game skyrockets upwards. Fantastic gameplay marred by absolute dogshit storytelling.

If five hours was dedicated to storytelling instead, characterization would've been less drawn out and the characters would have to be more relatable. The game couldn't hold your hand that much, since being given complete freedom after the five hour mark means you either learned your shit or you didn't.

Final Fantasy has never had a clean, extremely well told story. Its always been anime, its always had highs and lows, each Final Fantasy is a love it or hate it type of deal. So no matter what, five hours of bad shit versus twenty hours, it would be far more forgivable if you had to endure mediocre shit for five hours.

Instead, FFXIII's team was either huffing their own shit to the point of unconsciousness, or they were scared that JRPG players would be bummed out that there would be less story in a HD Final Fantasy. Either or, the same result occurred. The narrative hate fucks you into submission. It felt like the game was wasting your time just cuz.

"We crafted a twenty hour shitty movie because we thought this is what people wanted."

"Why?"

"We dunno, don't people like Final Fantasy stories?"
OH!

mormapope

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #86 on: December 11, 2015, 01:57:29 AM »
What does any of this have to do with FFVII you ask?

Expect really simple and well crafted moments to be drawn out to the point of boredom and mediocrity. Here's how the first five hours of FFVII plays out when it comes to characterization:

Cloud doesn't give a fuck, got it.
Barret is a eco terrorist and hates what the future holds for his daughter, got it.
Tifa is a childhood friend who has non romantic feelings for Cloud, got it.
Aeris is the whimsical and goofy love interest, got it.
Cloud starts to give a fuck when the people around him are getting hurt, got it.
Barret loves his daughter a lot, got it.
Red XIII is a intelligent dog person, got it. 

The gang is essentially exiled, with no purpose in Midgar. They'll try to stop the planet from getting fucked up from Sephiroth and other villains, got it.

Very fucking simple. The writing itself is charming and endearing compared to shit nowadays. Scenes play out quickly and there is very little plodding. Shit happens, what do we do? Continue.

FFVII Remake is going to get the FFXIII treatment when it comes to storytelling. Bet my soul on that shit.

Cloud is soooo BROKEN and HURT as a person, we're going to show you this via 20 minute cutscenes instead of a 20 second conversation.

Barret is sooooo CONFLICTED about being a TERRORIST while having a DAUGHTER. Hope you like 30 minutes of cutscens laying this out.

Tifa is sooooooooooo WORRIED about Cloud and his apathetic nature.

Bloated as fuck storytelling for shit that gets explained and done with in seconds or minutes. FFVII will have the same pacing as FFXIII.
OH!

Mods Help

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #87 on: December 11, 2015, 01:58:21 AM »
Yup.

Bet you the part where cloud introduces himself to the gang and is like "fuck you losers, you ain't shit" and is over in 10 seconds will be drawn out into a three minute cutscene. In the original Barret screams at the team "I said no standing around! Ex soldier, huh? Don't trust you!" Done in 10 seconds of text boxes.


Watch that same scene become a drawn out annoying piece of melodramatic shit.

BrokenVerses

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #88 on: December 11, 2015, 02:07:13 AM »
I am morbidly curious about the incoming "Miss Cloud" catastrophe.

Rahxephon91

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #89 on: December 11, 2015, 03:03:41 AM »
Pretty fitting that CC2 is helping out on it seeing as how this is taking a .Hack esque approach. Also bodes well for the graphics and animation, something CC2 is just as good as Square at. Pretty exciting all around. The first trailer looked great.

Tasty

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #90 on: December 11, 2015, 10:29:17 AM »
To be fair, we don't know the pricing or content breakdown for each release yet, do we? Could be an RE Revelations 2 type of deal.

But even if it's four full-priced releases or whatever I'm not sure that's a dealbreaker if you've always wanted this remake. At least it's getting made and you can pick a compiled version up later, surely. The alternative is the remake not existing at all.

And even if you take a moral stand and never get the game at all, the original is right there for you on Steam and PS4. So... ¯\_(ツ)_/¯

Rufus

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #91 on: December 11, 2015, 10:42:15 AM »
RE Revelations 2 was done or mostly done, considering how quickly the episodes came out. That was purely a business thing. If SE could do that with FF7R it would already be out. I actually believe them when they say it's too much work to do it justice, especially with two other big projects (KH3 and FF15) still in development hell.

Tasty

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #92 on: December 11, 2015, 10:50:31 AM »
Also it's interesting to me that Mods Help is chastising this game, when Shenmue 3 was done on Kickstarter.

Is it better to pay and get access to at least some of the total content immediately (with reviews etc.), or pay before development has even started and have no idea what you're paying for or how good it will end up being? Has Suzuki even said how many "chapters" of the "total Shenmue saga" will be in Shenmue 3 yet?

Food for thought.

Mods Help

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #93 on: December 11, 2015, 11:59:16 AM »
Shenmue III will cover three chapters. Shenmue III is a continuation of an unfinished game story. Final Fantasy VII is a game I beat in 1998 and had a definitive end. Shenmue had no continuation. FF7 has had a prequel, and two sequels one of which is a multi million dollar movie. Both sequels ruined the ending. Final Fantasy VII is a single game. Shenmue III is the third entry in a plot focused epic. Final Fantasy VII remake only ever had to be one single game, but SE decided the remake had to be like every other rpg on the market rather than embrace the games roots. If they remade this game REmake style, trust that multiple entries would not be necessary. Multiple entries for a remake is fucking stupid.

Your comparison is distinguished mentally-challenged and that food you gave me was empty calories.

Human Snorenado

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #94 on: December 11, 2015, 12:14:01 PM »
To be fair though, even the cruddy prequels and sequels to FFVII are better than anything related to Shenmue, tho

:jawalrus
yar

Tasty

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #95 on: December 11, 2015, 12:16:18 PM »
Shenmue III will cover three chapters. Shenmue III is a continuation of an unfinished game story. Final Fantasy VII is a game I beat in 1998 and had a definitive end. Shenmue had no continuation. FF7 has had a prequel, and two sequels one of which is a multi million dollar movie. Both sequels ruined the ending. Final Fantasy VII is a single game. Shenmue III is the third entry in a plot focused epic. Final Fantasy VII remake only ever had to be one single game, but SE decided the remake had to be like every other rpg on the market rather than embrace the games roots. If they remade this game REmake style, trust that multiple entries would not be necessary. Multiple entries for a remake is fucking stupid.

Your comparison is distinguished mentally-challenged and that food you gave me was empty calories.

A+ tone considering I backed Shenmue 3 and won't be getting FF7r btw.

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #96 on: December 11, 2015, 12:24:12 PM »
I've seen enough around the internet saying that apparently no one would have wanted a standard remake of the original. Sorry.

Positive Touch

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #97 on: December 11, 2015, 12:34:46 PM »
if square wasn't aiming for advent children quality graphics they coulda easily pulled off a single release. remember when ff14 2.0 came out and the director said too much of the company was focused on graphics above all else? shame some of those types didn't get demoted.

also i say this knowing full well I'll get whatever they put out day 1
pcp

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #98 on: December 11, 2015, 12:42:52 PM »
I'm mixed on it.

I don't like feeling like as a turn based fan I don't matter anymore. The battle system in the trailer didn't really give much hope. But I'm willing to wait for more details. Seeing Jessie and Biggs in 3d felt good. I WANT to like it. But then the multiple release thing happened and I just don't know anymore. FF7 was my first rpg so I have more emotions tied to it than most here probably, but not getting a simple ass remake burns.

For years a lot of us FF7 fans would have been satisfied with just a retranslation because the original has so many inaccuracies and is absolute ass. We got port after port, and despite the retranslations FF1-6 got we get nothing.

I wanted a simple ass remake in the tradition of REmake or DQ5 ps2.

But we are not going to get either. We are going to get a bloated multiple entry remake of a twenty year old game that dramatically changes the game in terms of mechanics and gameplay and we are supposed to like it.

Now I know how Creepy feels about Phantasy Star Online.
« Last Edit: December 11, 2015, 12:46:55 PM by Mods Help »

Human Snorenado

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #99 on: December 11, 2015, 12:47:18 PM »
Now I know how Creepy feels about Phantasy Star Online.

IT IS THE LITERAL WORST OMG THE HATE THE HAAAAAAAAAAAAAAAAATE
yar

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #100 on: December 11, 2015, 12:50:57 PM »
I never thought PSO was that bad but then again I had no emotional attachment to the franchise.

Positive Touch

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #101 on: December 11, 2015, 12:52:55 PM »
I'm with you 1000% on a retranslation. so many other old rpgs got that treatment that at this point it's just laziness on squares part.

and while i think the remake could still be fun, i assume it'll end up like you said, with every plot point drawn out with more boring melodrama.
pcp

Positive Touch

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #102 on: December 11, 2015, 12:55:20 PM »
i never had that much attachment to the series but i still knew pso sucked :doge
pcp

Human Snorenado

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #103 on: December 11, 2015, 12:56:58 PM »
I never thought PSO was that bad but then again I had no emotional attachment to the franchise.

The original PS wasn't the first rpg I played (that was Dragon Warrior/Quest, and I think I even played the OG FF before PS) but it easily outclasses all of them in every way, imo. II is among the best rpgs ever made and IV is incredible.

And they turned the series into a shitty Diablo clone so that people like Bork could have something to give their lives a false sense of meaning. You wonder why I go out of my way to dance on Sega's grave any chance I get? There you go.
yar

Mods Help

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #104 on: December 11, 2015, 12:59:28 PM »
I have played all of the Phantasy Star's (1-4 :doge) but when PSO came out I didn't see the big deal. But as I played them years later, I started to get it. IV is a classic. My favorites are that and 1.

Turning FFVII from a traditional JRPG into a modern action esque JRPG with a third person camera just...it's wrong dammit. Everything about it.


mormapope

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #105 on: December 11, 2015, 01:07:59 PM »
Just remembered RE2 is going to get a remake.

Will probably be a lot better than FFVII's remake.
OH!

thisismyusername

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #106 on: December 11, 2015, 01:17:02 PM »
Will probably be a lot better than FFVII's remake.

As if that wasn't already a given, despite not having Mikami or Kamiya behind it. :doge

Mods Help

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #107 on: December 11, 2015, 01:22:19 PM »
Just remembered RE2 is going to get a remake.

Will probably be a lot better than FFVII's remake.

Imagine Resident Evil 2 remake and they give it gameplay similar Resident Evil 6 except it's RE2's story.

Then they announce that you can only play as Leon in the initial release, and that Claire will be released on a later date.

And you have people telling you this is what everyone always wanted for an RE2 remake and that the old RE2 gameplay is outdatded and that there's always the original.

That's where we're at with FF7 remake.

It'd be pretty hard to fuck up a remake more than that.

brob

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #108 on: December 11, 2015, 01:47:11 PM »
A Resident Evil 3 remake with a real well developed Nemesis AI that legit chases you instead of appearing at pre-determined points through out the game :lawd

seagrams hotsauce

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #109 on: December 11, 2015, 02:41:11 PM »
PSO  :rejoice

Trent Dole

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #110 on: December 11, 2015, 04:35:16 PM »
PSO  :rejoice
My main has over 3000 hours logged. :hyper
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Human Snorenado

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #111 on: December 11, 2015, 04:43:52 PM »
yar

Trent Dole

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Hi

brob

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #113 on: December 11, 2015, 05:20:48 PM »
imo video game stories more or less always benefit from being simpler and more straight forward. The big sprawling melodramas where every character gets 100+ lines of dialog to 'establish their character' are always shittier for it. Never been too big on FF, or any rpg series really, so it doesn't burn my soul up if this is bad, but the sorta actiony gameplay style of the more recent FF games has me interested, so it would be nice if they just tried to make something good n solid for once.

Mods Help

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #114 on: December 11, 2015, 06:21:35 PM »
The more action-y battle system is a big sting and I don't think it's exactly a surprise people who say they don't care for jRPGs much are totally fine with it. But for me, it's kind of annoying. FF7 never had a great battle system. But if there ever was a remake they could have updated it without giving it an experimental battle system. I'd be totally fine with embracing something that works. FFX-2 battle system on speed. Something traditional but still being a lot more fun than FF7@/ battle system would have been preferred.

For me, it's like making REmake 2 and making it play like a modern shooter and people say,"well, there has to be something different to make me interested" when, upon remaking a game, you kind of expect them to keep things like that in intact, but improved in a tremendous manner, ironing out the issues of difficulty and balance it originally had.

It's also a slap in the face. Fans ask for a remake for over 10 years, and instead of giving them FFVII with FFVII's battle system, they give them this new experimental battle system you're using in your latest title. Commamnd-based, turn-based jrpg battle systems are a rarity. And with a remake of a 20 year old one, there's an expectation that they appeal to oldschool players. But here we are, and SE is appealing to people to people who don't even like them to begin with. To make matters worse, almost every rpg on the block is an action game of some sort now. But people crave more. Let's have no turn-based games at all. Not even remakes of games with turn based battles.
« Last Edit: December 11, 2015, 06:25:59 PM by Mods Help »

Human Snorenado

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #115 on: December 11, 2015, 06:27:48 PM »
There are plenty of turn based rpgs being released these days, just none from eastern developers.
yar

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #116 on: December 11, 2015, 06:32:57 PM »
It also stands to reason this new battle system will be another form of neutering the remake.

FFVII, despite having an easy battle difficulty, has a lot of interesting shit. Namely in its materia system.

Do you really think the new battle system is going to be able to account for stuff like Deathblow? Or 2x Cut/4x Cut? Or even Manipulate? What about Enemy Skills? I doubt it. FFVII is a game that has menus of menus of options at your finger tips. Will such options be offered in the remake with the action battle system? Doubt it. Then is it still FFVII? No. It isn't. If FFV or FFX-2 were remade so that you can't customize your abilities because space is limited due to the inherent limited nature of the battle system, would they still be FFV or FFX-2? No, it wouldn't be.

And it shocks me people think that's totally okay.



I highly doubt they'll have as many options. But I'm willing to eat crow on this.

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #117 on: December 11, 2015, 06:39:43 PM »
There are plenty of turn based rpgs being released these days, just none from eastern developers.

All AAA wrpgs are action-based now. Don't be silly.

The turn-based games that are all coming, no matter the territory, are from smaller sized devs. Persona 5, Divinity;etc. But the big boys and girls shy away from it because they think it's not appealing to the mainstream. In actuality, Japan is much better about this than the west. Dragon Quest XI is turn based. Pokemon is still turn based.

And people are absolutely fine with S-E taking their experimental streak into FFVII's remake, which by all intents and purposes by the virtue of being a remake, never needed an experimental battle system.

I think there could have been a great FF7 remake out there. Somewhere, somehow. So long as it embraced the original as much as possible, stayed true to it, updated the graphics, and was released in a quick manner, much like all the dozen of FFIV or FFV or FFVI re-releases and remakes with graphic updates. But no. Gotta be ambitious towards FFVII, for some fucking reason.

Human Snorenado

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #118 on: December 11, 2015, 06:48:09 PM »
Dragon Age Inquisition can be played basically turn based, and despite it not being as good as, say, a Witcher 3 or even Fallout 4, is certainly a AAA wrpg.
yar

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Re: Final Fantasy VII: Episode I - The Phantom Menace remake trailer
« Reply #119 on: December 11, 2015, 06:51:53 PM »
Okay, but that's one exception, no? I barely identify AAA wrpgs as wrpgs anymore. I have nothing against action rpgs, but what's wrong with turn-based rpg gaming?