Author Topic: Titanfall 2  (Read 49838 times)

0 Members and 1 Guest are viewing this topic.

thisismyusername

  • Dirty Anarcho-Socialist for Grandpa Communism #ACAIB ☭☭☭☭☭#VOTECOMMIENOMATTERWHO☭☭☭☭
  • Senior Member
Re: Titanfall 2
« Reply #360 on: August 12, 2017, 11:12:25 PM »
Nothing should get past you and your team if your team isn't brain-dead on defending/objective.
:lol

I know, it's a tough order but it happens.

benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #361 on: August 22, 2017, 08:00:05 AM »
MEGATON
Settings -> Audio -> CLASSIC FRONTIER DEFENSE MUSIC

space western twang is back :rejoice

benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #362 on: August 24, 2017, 12:41:01 AM »
three more maps getting the FD treatment:

benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #363 on: August 24, 2017, 12:42:16 AM »
also i played with some dude with a [GAF] tag and he was giving orders over the voice chat in attrition :lol

benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #364 on: August 26, 2017, 12:16:38 AM »
finally got a friend into titanfall 2 even though he bought the game at launch (i didn't even, waited for $45, and i actually played the first game!)

i don't think he believed me when i told him in the past that the stuff in the trailers was actually legit gameplay...and i think he's finally realizing my position that many pilots are endlessly more frightening than titans

hid like a little bitch as i dropped a titan on a guy trying to get me...he got revenge next match in bounty hunt because we all ditched our titans outside the bank to deposit and he dropped his dead center :rofl

got put into live fire, which i usually don't play, after friend left and holy crap is the mastiff is a monster in those tight maps...we had four mastiffs on our team and other team had three krabers so someone proposed at the halftime we make it all mastiffs vs. krabers

team kraber seriously never had a chance, if it wasn't for them all seemingly having fire stars...

NEED THOSE THREE MORE FD MAPS, i seriously haven't seen one other than Forwardbase Kodai in over a week :dead
(at least it's helping my friend learn the game while i get to do silly easy mode capable things like only use my pistol and rodeoes for an entire wave...plus knowing the wave order now lets me plaster the map in arc traps for which there totally needs to be an end round banner)

this guy was trying to get the cloak execution unlock thing, but he was counting them down in chat, so i grabbed him with the grapple whenever i saw his shimmering self running around after people until he said "omg stop that" 8)

benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #365 on: September 02, 2017, 12:41:03 AM »
randomly started using the Hover after unlocking it again this go-round and realizing that i basically never used whatever i was before

what a stupidly silly fun ability, and it feels like literally nobody is ready for it to be used to survey from long distances, it's a complete terror for people on glitch or anywhere that coming to a sudden stop way up in mid-air with lots of sight-lines blocked for anyone who is not totally hovering a thousand feet in the air is the last thing anyone will expect, like they say in video games nobody ever looks up

being able to do it anywhere makes it more fun than the wall hang, especially if you double jumped to some total nonsense position and use it

does diminish in effectiveness as titans drop and you're in their eyeline more often, hence the ability to get higher easier than with the wallhang helping out

now i'm realizing you could use it jumping backwards as you exit a building or with the grapple to make even more absurd sudden stops that you have no business doing in a MP FPS, cept the new king bless up  :rejoice

best part is how you can immediately cancel out of it into anything else just like all the movement, that's what CoD and a lot of other stuff hasn't yet figured out from what i've played, maybe CoD skipping at least a year and Brink coming back to the cheers of millions upon millions will get others to rethink the importance of movement and the superiority of objectives

chronovore

  • relapsed dev
  • Senior Member
Re: Titanfall 2
« Reply #366 on: September 04, 2017, 02:42:12 AM »
This doesn't relate to the main game, just the franchise, but I was hopeful to see a mobile version of the property come out. Titanfall Assault is a good looking, reasonable to learn game without a disgusting number of mysterious currencies to figure out. It's more or less Crash Royale's mechanics, but troop placement is in a shared battleground rather than divided and bridge-crossable. Aggressive troop placement is partially ameliorated by automated turret emplacements.

It's fun, give it a shot.

Beezy

  • Senior Member
Re: Titanfall 2
« Reply #367 on: September 04, 2017, 04:26:25 AM »
Scorch is king of Frontier Defense.

benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #368 on: September 04, 2017, 04:54:38 AM »
that second shot unlock is more of a game changer than i expected especially if you're constantly dropping canisters

when i went back to regular modes i kept going after people like "aha i've got you now" and then nope you're gonna be reloading breh :doge

and then just rushing the waves with the flame shield is stupid fun

benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #369 on: September 04, 2017, 04:58:00 AM »
also, that angel city wave that more or less forces you to circle the map to take out all the mortar spectres across every single rooftop :whew

spoiler (click to show/hide)
even fakes you out the first time by taking you off to the one corner, dropping something else so you're like alright done with that, and then suddenly restarting the circle again
[close]

Beezy

  • Senior Member
Re: Titanfall 2
« Reply #370 on: September 04, 2017, 05:24:29 AM »
My Scorch's aegis rank is 16. One more level and I get 3 shots before having to reload. :lawd

also, that angel city wave that more or less forces you to circle the map to take out all the mortar spectres across every single rooftop :whew

spoiler (click to show/hide)
even fakes you out the first time by taking you off to the one corner, dropping something else so you're like alright done with that, and then suddenly restarting the circle again
[close]

I stick with the grapple thanks to rooftop situations like this. It's a lot easier to get around with it than stim.
« Last Edit: September 04, 2017, 12:55:11 PM by Beezy »

benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #371 on: September 04, 2017, 04:52:37 PM »
oh jeez none of my aegis ranks are above 5 because i swap between them all constantly, same with weapons, etc.

i've never truly swapped off the grapple since i saw it in the trailer...except for a week where i was trying the holo pilots and while that was sometimes fun i never figured out the ideal ways for it while staying in motion

really everything just always comes back to me wanting that extra movement, the weird thing is that i never see anybody really using it at weird angles or swinging with it and i'm constantly doing that and then hitting walls and jumping off to grapple another point (now with some dead-stop hovers sprinkled in) and i can look back and see a dude totally give up trying to chase me down, even in a titan

and flying in from one direction, then looping around and cutting to float over stuff to the other side totally exploits the nobody looks up exploit, it's like i want to completely be dumb and climb and fly all over these maps and fire my grapple randomly and try to make it work and then oh yeah i totally meant to do that when i accidentally flip myself over a wall and land behind half the other team i'm a mlg pro 8)

of course basically 95% of people are either using stim or cloak from what i can tell

my favorite thing playing that little of live fire i did i mentioned above was all the people using cloak...like wtf, i felt it wasn't sporting to try and melee or grapple them like normal when i see some cloaked dude running around inside buildings and just put them out of their misery from afar instead

benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #372 on: September 04, 2017, 04:52:57 PM »
did i mention that i love this games movement system

benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #373 on: September 04, 2017, 05:01:26 PM »
reminds me, the friend i mentioned a few posts above who was just getting into the game finally started to get some of the basics down after not knowing how to use the grapple, how you can really jump in any directions, etc. he hadn't yet cracked TF1 levels of movement yet, and i kept telling him that no you can literally do all this stuff in the trailers, i'm doing it regularly and i stink, just watch from a safe rooftop for a few seconds while i do stuff or whatever like two grapples and two jumps to cross angel city's middle while making a 45 degree turn back to come in the backside of the building, etc....then he figured out some of the basics the other weekend a bit and he was like oh my god at what you can do :ohhh

then right after we played some rainbow six siege and i fell off a building because i basically tried to wallrun :rofl

it honestly didn't look that far, i think she could have made it

Beezy

  • Senior Member
Re: Titanfall 2
« Reply #374 on: September 04, 2017, 05:18:28 PM »
The best non-grapple movement and aim I've seen in this game are from people who play Live Fire regularly. One time this guy on the opposing team was wallrunning for most of the match with the first sniper rifle you get and he just kept picking off people. I hope I never play him again.

Northstar is the only other titan I use in Frontier Defense. Once I get all of Scorch's unlocks, I'll try messing around with a couple other titans.

benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #375 on: September 04, 2017, 05:33:48 PM »
that's that one ability to scope while wallrunning or whatever i think but you can quick-scope the kraber pretty well imo, probably puts on gun ready too, like most multiplayer games ever it's sometimes way easier to quick scope those sniper rifles in close quarters and if you have no movement penalty which this game totally lets you do which is the normal drawback

tone and legion seem really underpowered in FD i mean compared to how they play in MP, monarch and ion oddly work out better for me, i think in legion's case it's simply the speed factor plus how you've got basically nothing but the gun, that's all without aegis upgrades obviously, i thought tone's pulse could be useful but everybody probably ignores it

northstar with the full power shot, heck even half power, cleaning up all sorts of titans...and the hover saving me from having to run all over the map to take out the mortar titans when i can snipe em while hovering :lawd

though smh at a dude using ion who isn't putting down the tripwires nor using the scatter, it like why you even bro

chronovore

  • relapsed dev
  • Senior Member
Re: Titanfall 2
« Reply #376 on: September 22, 2017, 08:52:26 AM »
This doesn't relate to the main game, just the franchise, but I was hopeful to see a mobile version of the property come out. Titanfall Assault is a good looking, reasonable to learn game without a disgusting number of mysterious currencies to figure out. It's more or less Crash Royale's mechanics, but troop placement is in a shared battleground rather than divided and bridge-crossable. Aggressive troop placement is partially ameliorated by automated turret emplacements.

It's fun, give it a shot.

Still enjoying this, finally seeing lots of people who know the game better than I do. Only winning half the time, so matchmaking is pretty tight.

However, I did just win my first shutout battle, pretty sure the other guy thinks I'm cheating.

benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #377 on: October 12, 2017, 01:25:57 AM »
out of desperation and assuming i was dead anyway, i decided to use the hover directly on the evac spot and everyone just ignored me standing there in the air and ship came and i popped in, they probably thought i was a glitch or something  :lol

noticed a lot more thunderbolts in use recently, wonder if people picked that up from playing frontier defense where it's even more useful

have i raved like a lunatic about the flexibility and movement in this game recently? because holy fuck this shit is so amazing, did they hire some wizards or somethin to code this game using magiC++ or what

desert punk

  • ENDUT! HOCH HECH!
  • Member
Re: Titanfall 2
« Reply #378 on: October 12, 2017, 05:30:40 AM »
Got it cheap at a PSN sale a while ago and started the single player campaign last week.

Stomping around with the titan is fun but I'm enjoying the hell out of jumping around and running on the walls and shit.

Most fun I've had with a shooter since I don't know, Halo? :rejoice

Wonder if there are other shooters that have the same kind of mobility...

Beezy

  • Senior Member
Re: Titanfall 2
« Reply #379 on: October 12, 2017, 07:23:25 AM »
Wonder if there are other shooters that have the same kind of mobility...
Titanfall 1. That's about it.

benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #380 on: October 12, 2017, 08:47:31 AM »
And even that doesn't have the grappling hook, which I can't switch away from, I feel naked. I would keep moving in a way where I'd need it and just fall harmlessly to the ground as my clones or whatever ran off.

I rarely see other people using it though, usually stim and cloak, followed by the clones. One time saw a dude using the A-Wall and I was the only other person who would run over and use it when he put it up. :lol

I sling shot across the maps recklessly like it's fucking Spider-Man 2 all up in this joint all the time after spawning. Especially the first one even though it's stupid.

But yet again, it's a video game, nobody ever looks up. So I usually just fly right over.

Which now makes me want to do a spawn slingshot into the middle of a map and scope so I hover just for funzies.

In a frontier defense game I was playing last weekend it was funny watching my teammates on the map slowly trying to run back and forth to the various crisis points, while I was flinging myself all over off everything and into the air and raining down thunderbolt shots and electric smoke nades. Even the AI doesn't look up. I spent almost the entire game on the right side of the map alone as they all ran around the left side. And when something would get through to the harvester I would fling myself back in that direction, and take care of it, and then see a teammate come running out of a building from wherever.

Glitch is almost too much fun just flying around on that the other team gets in the way of me trying to do stupid routes like dropping under the one wall to grapple onto the other and continue running. Plus they added those ziplines out of the spawns so you can slide down those and then grapple to fling yourself across almost the entire map if there weren't the center walls blocking it.

benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #381 on: October 12, 2017, 09:04:46 AM »
this canadian tryhard prolly refuses to embrace the bullshit but if i was good it'd be like this only way more awesome since he's a console plebeian :teehee
spoiler (click to show/hide)
[close]

this nobody unknown loser probably hates embracing the bullshit too but he seems to get the whole point is swinging and using it to create absurd angles that you're coming from:
spoiler (click to show/hide)
[close]

kinda lol that i never watched anything like this and just developed it all off using it and noticing how the physics/momentum works and doing it because the game never stopped me from doing it :smug

now i have names for it like AIR STRAFING when i called it SWING AROUND THE BUILDING AND SHOOT THEIR FACES

also these videos should be done with text to speech

edit:
no one speaking in this one, and he grapples a titan and circles around it, which always makes me wish the grapple actually was physical and you could tie it around the legs like star wars...also this one has more of the short crap i do a lot to just make me ever so erratic and make immediate direction/angle changes:
spoiler (click to show/hide)
[close]

edit2: spoilered out the lesser videos
just clips used in that, no music or directions:


 :dead at swinging around then slide kicking the sentry
« Last Edit: October 12, 2017, 09:30:15 AM by benjipwns »

benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #382 on: October 12, 2017, 09:21:05 AM »
watching that last one, all the kill and level up notice sounds are triggering me, the shakes

also i want to change the language to korean for the lady's calm voice now

toku

  • 𝕩𝕩𝕩
  • Senior Member
Re: Titanfall 2
« Reply #383 on: October 12, 2017, 12:38:25 PM »
i really miss japanese titan voices from 1  :'(




whats the community like on pc rn? I be able to clear some space and reinstall

benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #384 on: October 12, 2017, 02:28:21 PM »
~1500 on weekdays
~2500-3000 on weekends
frontier defense did give it a boost, probably ~500 extra players compared to before it, it was also on sale then so that probably helped too

can pretty much find a game in a few seconds depending on how many modes you pick to matchmake into, taking the main modes of Attrition/Hardpoint/Bounty usually finds me a game in under a minute, putting Live Fire into the mix guarantees it...if you don't care and pick everything i'm sure you'd find games always within a few seconds

weekdays you can sometimes wait five minutes or so for frontier defense games, it cycles through potential games extra times before it'll put you in an empty slot in an already going game for that mode

the special weekly/monthly mode does seem to take forever unless it's advertising 2XP or says what the fuck it is, you can't stick it in your matchmaking modes list for some silly reason

it still seems to have that ol surely placebo Call of Duty matchmaking quirk where it seems like you're getting nothing so you back out and go right back in again and you'll be put into a game pretty much instantly :lol

toku

  • 𝕩𝕩𝕩
  • Senior Member
Re: Titanfall 2
« Reply #385 on: October 15, 2017, 03:17:04 PM »

NickFire

  • Junior Member
Re: Titanfall 2
« Reply #386 on: October 23, 2017, 03:07:51 PM »
Never has a console exclusive deal backfired as much as the first Titanfall. 

Beezy

  • Senior Member
Re: Titanfall 2
« Reply #387 on: October 23, 2017, 08:32:33 PM »
mods plz

toku

  • 𝕩𝕩𝕩
  • Senior Member
Re: Titanfall 2
« Reply #388 on: October 23, 2017, 09:08:09 PM »
Never has a console exclusive deal backfired as much as the first Titanfall.

Wrong game bud you're looking for the titanfall topic, this is the titanfall 2 topic different game. Please see your negativity over there.

Syph

  • Senior Member
Re: Titanfall 2
« Reply #389 on: October 23, 2017, 09:50:22 PM »
i bought this game because toku made me a believer and i have absolutely no regrets
campaign was excellent and is criminally overlooked, and the multiplayer keeps me coming back and does dlc the right way

also the gun play  :lawd


spoiler (click to show/hide)
toku i remember before i took a break from the internet that your stuff got stolen, did you end up recouping or rebuying anything?
[close]
XO

toku

  • 𝕩𝕩𝕩
  • Senior Member
Re: Titanfall 2
« Reply #390 on: October 23, 2017, 11:09:03 PM »
I've got it on PC rn. Just chilling console less for awhile.

toku

  • 𝕩𝕩𝕩
  • Senior Member
Re: Titanfall 2
« Reply #391 on: November 01, 2017, 12:21:39 AM »
rust but still fun miss my mecha  :'(

https://streamable.com/naedd

benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #392 on: November 04, 2017, 07:54:27 AM »
regenerated again and finally got a worthy banner :rejoice


Assimilate

  • Now bringing you *Zen*
  • Senior Member
Re: Titanfall 2
« Reply #393 on: November 04, 2017, 10:49:21 PM »
I haven't played this in over 2 months after the comp scene died on x1.

Maybe it's time to pick it back up

toku

  • 𝕩𝕩𝕩
  • Senior Member
Re: Titanfall 2
« Reply #394 on: November 09, 2017, 05:15:07 PM »
http://www.respawn.com/combine

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO


benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #395 on: November 09, 2017, 05:26:24 PM »
well, we'll always have Titanfall 2 and the Titanfall 2 extended open beta known as Titanfall, bless up

Quote
Q – Does this change Vince’s role at Respawn?
that's how you know he actually wrote it

kingv

  • Senior Member
Re: Titanfall 2
« Reply #396 on: November 09, 2017, 05:54:24 PM »
My guess is what really happened is that titanfall 2 didn’t hit sales milestones and the contract was written in such a way that getting sold was the only real option.


chronovore

  • relapsed dev
  • Senior Member
Re: Titanfall 2
« Reply #398 on: November 09, 2017, 07:02:12 PM »
My guess is what really happened is that titanfall 2 didn’t hit sales milestones and the contract was written in such a way that getting sold was the only real option.

Yeah, this has a certain resonance to it…

Beezy

  • Senior Member
Re: Titanfall 2
« Reply #399 on: November 09, 2017, 07:28:46 PM »
 :gloomy

eleuin

  • perennial loser
  • Senior Member
Re: Titanfall 2
« Reply #400 on: November 09, 2017, 07:42:16 PM »
IW > Respawn > ?

How many big name publishers are left that can run these guys into the the ground

Rahxephon91

  • Senior Member
Re: Titanfall 2
« Reply #401 on: November 09, 2017, 08:23:30 PM »
Well at least there will be a GAS Titanfall 3 before the studio is closed.

toku

  • 𝕩𝕩𝕩
  • Senior Member
Re: Titanfall 2
« Reply #402 on: November 09, 2017, 09:07:36 PM »
IW > Respawn > ?

How many big name publishers are left that can run these guys into the the ground

Ubisoft after this.

Beezy

  • Senior Member
Re: Titanfall 2
« Reply #403 on: November 09, 2017, 09:41:15 PM »
GAS?

ExoYZA

  • Senior Member
Re: Titanfall 2
« Reply #404 on: November 09, 2017, 09:41:45 PM »
Isn't Ubisoft getting picked up by Vivendi or whatever?

fistfulofmetal

  • RAPTOR
  • Senior Member
Re: Titanfall 2
« Reply #405 on: November 09, 2017, 09:45:00 PM »
1.) They'll make another Titanfall
2.) Zampella and West will leave
3.) The Star Wars game will be in development hell
4.) EA will mismanage everything
5.) Star Wars thing may/maynot come out
6.) They'll shut down Respawn
nat

benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #406 on: November 09, 2017, 09:55:44 PM »
Jason West left Respawn in May 2012. He was only there until they settled the lawsuit with Activision.

toku

  • 𝕩𝕩𝕩
  • Senior Member
Re: Titanfall 2
« Reply #407 on: November 09, 2017, 10:14:21 PM »
The other big name at respawn to watch for if they leave is Steve Fukuda. He was lead director on both TFs, writer on 2. Think he came from IW days as well. I'll start to worry when he leaves.

ExoYZA

  • Senior Member
Re: Titanfall 2
« Reply #408 on: November 10, 2017, 06:00:40 AM »
Sounds like Visceral was ultimately shut down because this deal was happening and that the Respawn Star Wars game looks way better in its current state that the Visceral game ever did. Hoping for the best, preparing for the worst. Titanfall 2 should've been a bigger deal. Maybe Respawn will come out well on the deal and absorb some of those Visceral guys. Maybe Respawn will develop the next good Dead Space game. Maybe they'll take over Need for Speed and make a good one of those.

Stage 3: Bargaining

AdmiralViscen

  • Murdered in the digital realm
  • Senior Member
Re: Titanfall 2
« Reply #409 on: November 10, 2017, 08:12:48 AM »
Sounds like Visceral was ultimately shut down because this deal was happening and that the Respawn Star Wars game looks way better in its current state that the Visceral game ever did. Hoping for the best, preparing for the worst. Titanfall 2 should've been a bigger deal. Maybe Respawn will come out well on the deal and absorb some of those Visceral guys. Maybe Respawn will develop the next good Dead Space game. Maybe they'll take over Need for Speed and make a good one of those.

Wouldn't Disney be contracted for both projects to release, regardless of a change in ownership?

thisismyusername

  • Dirty Anarcho-Socialist for Grandpa Communism #ACAIB ☭☭☭☭☭#VOTECOMMIENOMATTERWHO☭☭☭☭
  • Senior Member
Re: Titanfall 2
« Reply #410 on: November 10, 2017, 11:47:47 AM »
Sounds like Visceral was ultimately shut down because this deal was happening and that the Respawn Star Wars game looks way better in its current state that the Visceral game ever did. Hoping for the best, preparing for the worst. Titanfall 2 should've been a bigger deal. Maybe Respawn will come out well on the deal and absorb some of those Visceral guys. Maybe Respawn will develop the next good Dead Space game. Maybe they'll take over Need for Speed and make a good one of those.

Stage 3: Bargaining


toku

  • 𝕩𝕩𝕩
  • Senior Member
Re: Titanfall 2
« Reply #411 on: November 10, 2017, 01:00:42 PM »
 :rejoice

benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #412 on: November 11, 2017, 03:51:13 AM »
Sounds like Visceral was ultimately shut down because this deal was happening and that the Respawn Star Wars game looks way better in its current state that the Visceral game ever did. Hoping for the best, preparing for the worst. Titanfall 2 should've been a bigger deal. Maybe Respawn will come out well on the deal and absorb some of those Visceral guys. Maybe Respawn will develop the next good Dead Space game. Maybe they'll take over Need for Speed and make a good one of those.

Wouldn't Disney be contracted for both projects to release, regardless of a change in ownership?
I don't think Disney would be involved in any of this in anyway at all, none of their properties are involved and they don't own EA.

Kiddo.

AdmiralViscen

  • Murdered in the digital realm
  • Senior Member
Re: Titanfall 2
« Reply #413 on: November 11, 2017, 07:33:37 AM »
Is that another tired Roberts Roberts joke? Isn't that over?

benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #414 on: November 11, 2017, 09:52:53 AM »
I won't let soulless corporate leviathans like EA and The Bore tear out daring and original media creators like him and Respawn from our hearts with the hope that their mass produced consumerist tripe can speak to an independent mind like mine and millions of others let alone fill the empty void left behind. #TheResistance #The6-4
« Last Edit: November 11, 2017, 09:57:35 AM by benjipwns »

toku

  • 𝕩𝕩𝕩
  • Senior Member
Re: Titanfall 2
« Reply #415 on: November 14, 2017, 02:52:09 PM »

benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #416 on: November 16, 2017, 01:08:01 AM »
saw a [GAF] clan tag again

dude was using smart pistol and tone with purchased (i guess it could have dropped) prime skin

i haven't checked if there's an ERA network i should have told him all the cool kids had immigrated after i squashed him with my titan's fist

i saw someone had changed the GAF network to say something about how it was DEAD FOREVER, so i deleted it from my list

i actually only ever use the default advocate, my YUM! Brands OFFICIAL one that i made that none of you joined, and Giant Bomb's for happy hour but i had added a whole bunch of them at one point

the gaf dude was chasing me through the drydock interior parts which are a constant set of 90 degree turns if you want but he didn't seem to know the layout since who ever goes through those walkways so i was able to just break his lock everytime the warning popped up until i got to the middle with the ship and i was thinking i was totally badass at this point as we had taken the lead, i kept getting RAMPAGE icons and this dork was wasting time chasing me down with the smart pistol that i thought, yep i'm gonna totally grapple across the midpoint no matter what is happening and swing into the other corridors and he is going to feel like an idiot

but the smart pistol keeps its lock on someone grappling because of course it does why wouldn't it

so it was a good thing i threw down an electric smoke nade right before i tried to be stupid awesome, the dummy walked right into it to maintain his lock, hope he enjoyed the killcam of me tossing a nade at a railing and then grappling over it

benjipwns

  • Senior Member
Re: Titanfall 2
« Reply #417 on: November 16, 2017, 01:21:29 AM »
it actually bums me out that i never see nutty kill cams like those for myself, everybody else just shoots at you or whatever, i throw nades at walls or fire thunderbolts wildly in the general direction of enemy titans, people must think i'm totally crazy

like how do i find that japanese dude so he can kill me in crazy ways like coming flying inverted at me at a 27 degree angle then dropping me with a single pistol headshot as he flies over the top of the building to land in his titan

speaking of which ever since watching all those videos i started getting absurd with how i get to and enter my titan if it's some distance away, like i flung myself with a single grapple over two blocks on colony to get into a titan i had dropped on a hardpoint and it's just silly that you can do that and still control yourself in the air enough to get within range to hit E and be grabbed :lol

also been flinging myself over stuff so i can fire thunderbolts down on titans and then be in a totally different spot from where the shot came from

Assimilate

  • Now bringing you *Zen*
  • Senior Member
Re: Titanfall 2
« Reply #418 on: November 17, 2017, 01:48:43 AM »
Tried hopping back in Titanfall 2 after a few months.... this recent patch nerfing the 201 a bit was stupid. Now spitfires everywhere on console.:goty2

Hopefully Titanfall 3 is more like the first game and not this mess.

toku

  • 𝕩𝕩𝕩
  • Senior Member
Re: Titanfall 2
« Reply #419 on: November 18, 2017, 02:09:05 PM »
Heads up benji, rumor is TF3 gonna have some destiny social space elements. Which shouldn't be a big surprise because i do remember seeing some stuff along those line in TF1 design and bts stuff. Sounding like TF3 is gonna be the real TF2 Fukuda wanted to make?