Author Topic: Sonic Mania PLUS ~ First Good SANIC In Decades  (Read 27462 times)

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Positive Touch

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #60 on: August 16, 2017, 09:07:56 AM »
pcp

fistfulofmetal

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #61 on: August 16, 2017, 09:18:04 AM »
Hit the blue missile. Shit design like most of the game.

I really, really need to play a fighting game after playing this. I need release. Why do I buy into gamer hype? I hate games that aren't fighting games. This game does nothing to fix the core problems with Sonic's design, such as how awful rings are for instance and how much the levels rely on watching and mini cutscenes as Sonic spirals through shit very, very fast. They have managed to keep the style over substance of the Genesis Sonic's to a tee and they should be proud.

by the way, this was was pitched and sold as "More Old Sonic" so expecting it to solve or change the core mechanics of Sonic is not you buying into gamer hype, it's you not paying attention to why the hype was there in the first place.
nat

Tasty

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #62 on: August 16, 2017, 09:57:14 AM »
I'd really appreciate a way to ball up in mid-air so I don't get hit by random enemies when the game basically does a "I'm gonna play myself" sequence.

Or a way to stop momentum and strike the ground like the Rush games/post-Unleashed games had. Just some finer degrees of control would be nice.

(I'm not asking for the homing attack, which I think would feel out of place here.)

Let's Cyber

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #63 on: August 16, 2017, 12:36:03 PM »
I was disappointed in there being no casino zone as I always associated those with Sonic, but Studiopolis has stuff that fill that void nicely.
I bought the game

You are correct. Studiopolis is great.

Himu

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #64 on: August 16, 2017, 12:57:40 PM »
Hit the blue missile. Shit design like most of the game.

I really, really need to play a fighting game after playing this. I need release. Why do I buy into gamer hype? I hate games that aren't fighting games. This game does nothing to fix the core problems with Sonic's design, such as how awful rings are for instance and how much the levels rely on watching and mini cutscenes as Sonic spirals through shit very, very fast. They have managed to keep the style over substance of the Genesis Sonic's to a tee and they should be proud.

by the way, this was was pitched and sold as "More Old Sonic" so expecting it to solve or change the core mechanics of Sonic is not you buying into gamer hype, it's you not paying attention to why the hype was there in the first place.


I already knew it was pitched as "old Sonic". By gamer hype I mean me giving it a chance to begin with.
IYKYK

Positive Touch

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #65 on: August 16, 2017, 12:59:15 PM »
you shouldn't be blind buying anything anymore now that twitch is right there. save your money.
pcp

Himu

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #66 on: August 16, 2017, 01:01:09 PM »
I'd really appreciate a way to ball up in mid-air so I don't get hit by random enemies when the game basically does a "I'm gonna play myself" sequence.

Or a way to stop momentum and strike the ground like the Rush games/post-Unleashed games had. Just some finer degrees of control would be nice.

(I'm not asking for the homing attack, which I think would feel out of place here.)

In old Sonic you stay in ball form after you watch the "look at how much substance these games have" sequence. Ball form gives you protection. Before you go in a loop, do a spin. Maybe you're coming out of ball form? I don't know. And then usually you bounce on the enemies to get to higher ground.

you shouldn't be blind buying anything anymore now that twitch is right there. save your money.

I've already seen gameplay videos. Looked like standard Sonic. But people saying,"OMG best sonic since Genesis" made me feel like I should get it only because I've waited for a true sequel to Sonic and Knuckles for over 20 years.
IYKYK

Joe Molotov

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #67 on: August 16, 2017, 01:05:46 PM »
You just said the old Genesis Sonics were bad tho. ???
©@©™

Himu

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #68 on: August 16, 2017, 01:09:13 PM »
Exactly. It was twenty bucks and people said to give it a shot and I like to be informed before I talk shit.
IYKYK

TakingBackSunday

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #69 on: August 16, 2017, 02:08:02 PM »
I don't really like sonic games but this is pretty fun
püp

Joe Molotov

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #70 on: August 16, 2017, 02:31:20 PM »
F Knuckles, Sonic Only forever. :lawd
©@©™

Positive Touch

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #71 on: August 16, 2017, 02:52:48 PM »
uh excuse me there are 8 save slots so you can have one save for each character with and with out the chaos emeralds :weeb
pcp

Tasty

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #72 on: August 16, 2017, 03:37:08 PM »
F Knuckles, Sonic Only forever. :lawd

Sonic & Tails forever :lawd

Sonic 2 was my fave of the original trilogy.

AdmiralViscen

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #73 on: August 16, 2017, 04:38:57 PM »
Mods, can we please merge these duplicate threads?

http://www.thebore.com/forum/index.php?topic=45047.0

AdmiralViscen

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #74 on: August 16, 2017, 04:44:18 PM »
Too late, might as well merge them now

Great Rumbler

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #75 on: August 16, 2017, 05:19:46 PM »
Got to play some of the Switch version today and it's just fantastic. The best of the original Sonic trilogy [and a little Sonic CD, too, I suppose], but with much smoother and more responsive controls. 2017 just keep delivering.
dog

AdmiralViscen

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #76 on: August 16, 2017, 05:45:05 PM »
I'm loving it (up to 4th zone) but the pace seems kind of off to me. Not only are the levels gigantic, there are too many bonus stages that each take too long to complete. On future playthroughs I'm gonna have to skip all of them.

Surprised they didn't do a bootleg Sonic 2 bonus stage.

Raist

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #77 on: August 16, 2017, 05:55:41 PM »
with sumo digital spending their time now working on snake pass, crackdown 3 and dead island 2

So about that...

Quote
Microsoft is delaying the release of Crackdown 3 from Nov. 7, 2017 to spring 2018, the company confirmed to Polygon today.

https://www.polygon.com/2017/8/16/16158068/crackdown-3-delayed-xbox-one-windows-pc-microsoft


I'd say chance of it being shitcanned are now at 50%

Himu

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #78 on: August 16, 2017, 07:02:27 PM »
stardust speedway is great. surprising as sonic cd is dog shit.
IYKYK

Himu

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #79 on: August 16, 2017, 07:09:12 PM »
I never had a Sega CD as a kid so I missed out. I got it on PC from Office Depot and tried it, excited to play it. Game sucked and has the worst flaws of Sonic amalgamated into one awful package. From the time gimmick that makes no sense, to the level design. Really bad game whose only good point is that it gave us our queen Amy Rose. I'd probably like Mania more if I could play as Amy. Love her hammer style.
IYKYK

Himu

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #80 on: August 16, 2017, 07:18:30 PM »
I really like Stardust Speedway. It's my type of Sonic level: slower with lots of hazards. I'm looking forward to Oil Ocean, which is great, and the fire stage. Genesis Sonic stages are always great in my book.
IYKYK

Tasty

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #81 on: August 16, 2017, 07:20:53 PM »
Oil Ocean can eat a dick.

Himu

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #82 on: August 16, 2017, 07:25:38 PM »
Oil ocean is the shit. The best sonic stages are slow and full of hazards. It is known.
IYKYK

Himu

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #83 on: August 16, 2017, 07:31:38 PM »
Ok. The stardust speedway boss made me turned my emotions on. That boss fight made me smile. That was classic Sonic. What a great stage.
IYKYK

Positive Touch

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #84 on: August 16, 2017, 07:32:19 PM »
i got sonic cd for christmas and was pissed because i beat the damn thing before we even went over to my grandparents' for lunch. the level design was clumsy with a ton of shit that juggled you around or stopped your momentum, and the time gimmick (that they used to advertise the game as having 63 stages GTFO) was completely pointless because it was hard to initiate and barely changed anything. they even had the nerve to drop tails. i was so mad and confused years later when the internet tried saying it was the best sonic  >:(
pcp

Himu

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #85 on: August 16, 2017, 07:34:52 PM »
CD came out before 2 didn't it?
IYKYK

Positive Touch

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #86 on: August 16, 2017, 07:36:41 PM »
nope; came out between 2 and 3
pcp

AdmiralViscen

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #87 on: August 16, 2017, 07:43:56 PM »
If I remember correctly it and 2 were being developed at the same time. 2 was headed by Yuji Naka in San Francisco with a team of Japanese and American devs, while CD was done in Japan by Oshima.

It's why CD's spindash looks off and the sprite is from the first Sonic, plus why it didn't have Tails. They're both basically sequels to the first done by one of the creator's each, with both having their own ideas of where Sonic should go.

I guess we can say Naka had the right idea, and Oshima didn't.

I think it's cool to see both of the interpretations exist together, even if it jarring to go between them. In any other case one of the projects would be shitcanned.

I played Sonic CD for the first time on the 360 and I loved it. Though I basically ignored the time mechanic which was too annoying to trigger. I just played straight through as if it was a normal Sonic game and had a lot of fun.

Tasty

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #88 on: August 16, 2017, 07:44:14 PM »
#NeverNaka

Great Rumbler

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #89 on: August 16, 2017, 07:54:29 PM »
I think it's cool to see both of the interpretations exist together, even if it jarring to go between them. In any other case one of the projects would be shitcanned.

It was at one point just going to be a port of Sonic 2, but Sonic 2 sold poorly in Japan so the team reworked it into its own thing.
dog

Tasty

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #90 on: August 16, 2017, 07:58:37 PM »
I think it's cool to see both of the interpretations exist together, even if it jarring to go between them. In any other case one of the projects would be shitcanned.

It was at one point just going to be a port of Sonic 2, but Sonic 2 sold poorly in Japan so the team reworked it into its own thing.

Japan didn't like the addition of a clearly-sexualized underaged character? :thinking

Himu

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #91 on: August 16, 2017, 08:47:49 PM »
Game has far too many chase bosses. Kinda boring.

Couple more stages and this nightmare will be over.
IYKYK

bork

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #92 on: August 16, 2017, 09:32:52 PM »
I think it's cool to see both of the interpretations exist together, even if it jarring to go between them. In any other case one of the projects would be shitcanned.

It was at one point just going to be a port of Sonic 2, but Sonic 2 sold poorly in Japan so the team reworked it into its own thing.

Was that it?  I heard that the two games are the way they are because Yuji Naka got pissed off at Sega Japan and went to Sega USA to work on Sonic 2.  The people left at SOJ then made Sonic CD.  So weird that the two branches actually had something of a 'hate' for each other.
ど助平

Himu

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #93 on: August 16, 2017, 09:33:48 PM »
I hadn't played Oil Ocean. I was talking about Sonic 2 version. The Mania version of Oil Ocean isn't as fun to me compared to the one in 2 but the fire stuff is cool.

Stardust Speedway remains the best stage so far. Everything has been downhill from there. Much like S3&K, Mania overstays its welcome and I'm really getting bored. I might not finish this. One good stage does not a good game make.
IYKYK

Himu

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #94 on: August 16, 2017, 09:37:11 PM »
Yuji Naka is overrated and credited to things he had nothing to do with. Dude had a handsome face so he was dubbed the face of Sega but dude was a fucking douche canoe. His best contributions were programming. He was a talented programmer, but the only game he actually designed himself was Chu Chu Rocket and Ivy the Kiwi. Dude is attributed to directing several titles he was merely producer for.

Naka is Inafune status. :poop
IYKYK

bork

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #95 on: August 16, 2017, 09:43:31 PM »
He wasn't the designer on Chu Chu Rocket.

He is credited as the designer on Girl's Garden and Ivy The Kiwi?.  Looks like he did all the programming stuff in the 80s and 90s and then became a producer.
ど助平

bork

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #96 on: August 16, 2017, 09:45:49 PM »
Also, programming was his thing and he was damn fucking good at it. 
ど助平

Himu

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #97 on: August 16, 2017, 09:50:41 PM »
He was good at it but like Inafune he is often described as the "creator" of many series he didn't actually create. He was a pretty face and talented programmer combined with top tier asshole. Nothing more. Yuji Naka was often described as the creator of Sonic for example. Classic case of Inafune-ism. Lel.

He directed Chu Chu Rocket.

« Last Edit: August 16, 2017, 09:55:47 PM by Queen of Ice »
IYKYK

Trent Dole

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #98 on: August 17, 2017, 05:59:42 AM »
Hi

TakingBackSunday

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #99 on: August 17, 2017, 12:18:00 PM »
the internet was a mistake
püp

TVC15

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #100 on: August 17, 2017, 12:24:28 PM »
Sonic Spinball was the best Sonic game, similar to how Metroid Pinball was the best Metroid game and Pokemon Pinball the best Pokemon game.

Please tell me there's a Spinball inspired minigame.
serge

AdmiralViscen

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #101 on: August 17, 2017, 03:30:58 PM »
Not a fan of Stardust Speedway. I fell through the floor at the giant ring in the first stage (I'm pretty sure it was a glitch and not a gap), too visually noisy, the second act is the shortest in the game, and the boss the longest.

BobFromPikeCreek

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #102 on: August 17, 2017, 04:04:58 PM »
Game looks sick, and I'll definitely get it on PC, but did they really just double down on the 3d orb collecting bonus stages from s&k? I always thought the sonic 2 runner stages were way better.
zzzzz

bork

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #103 on: August 17, 2017, 04:29:12 PM »
Game looks sick, and I'll definitely get it on PC, but did they really just double down on the 3d orb collecting bonus stages from s&k? I always thought the sonic 2 runner stages were way better.

It has Sonic CD style bonus stages and the Sonic 3 orb stages.
ど助平

thisismyusername

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #104 on: August 17, 2017, 04:35:31 PM »
Game looks sick, and I'll definitely get it on PC, but did they really just double down on the 3d orb collecting bonus stages from s&k? I always thought the sonic 2 runner stages were way better.

It has Sonic CD style bonus stages and the Sonic 3 orb stages.

Sonic 3's wasn't that bad. But fuuuuuuuuuuck Sonic CD's special stages.

tiesto

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #105 on: August 17, 2017, 09:44:13 PM »
Also, programming was his thing and he was damn fucking good at it.

Yeah, Phantasy Star 3D mazes were impressive as fuck back in the day. That game was on another level considering it released a week after FF1 in Japan.
^_^

AdmiralViscen

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #106 on: August 17, 2017, 10:23:29 PM »
Holy shit at the boss of zone 7 act 1

Sho Nuff

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #107 on: August 18, 2017, 01:46:48 AM »
THIS
FUCKIN
GAME

:bow Christian Whitehead :bow2
:bow Headcannon :bow2
:bow Pagoda West Games :bow2

It's like I'm being pinned down by Sega and they're force feeding me more Sega

Coax

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #108 on: August 18, 2017, 04:19:23 AM »
That second track  👌

Still weighing whether a purely nostalgia purchase is worth it on PC, mostly because I bought Freedom Planet like a year ago for similar reasons and never ended up playing it. I think it was because the progression through the levels in that game didn't seem to have much clarity from videos I saw, it was like, where is the player meant to be headed? Sonic looks a bit more linear I guess.
« Last Edit: August 18, 2017, 04:35:08 AM by Coax »

MMaRsu

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #109 on: August 18, 2017, 01:03:11 PM »
Mirage saloon is amazing indeed, great for biking and going fast lol.

Finishing this this weekend.. finally I can play without worrying about getting up early lol.
What

Let's Cyber

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #110 on: August 18, 2017, 02:42:21 PM »
Can you cheese the levels?

I remember playing Chemical Zone as Knuckles in Sonic 2 and you could basically climb and glide over the entire thing. It was awesome.

tiesto

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #111 on: August 18, 2017, 07:13:01 PM »
I jumped in last night, only played Green Hill so far but gonna play some more tonite when my friend gets here. Seems good so far!
^_^

archie4208

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #112 on: August 19, 2017, 08:17:34 AM »
I'm like halfway done with my second run and it's still awesome.

:bow Finding new paths :bow2
:bow The sense of self improvement :bow2

Positive Touch

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #113 on: August 23, 2017, 09:41:59 AM »
the only knock is give against it is that it recycles a lot of material. otherwise it's far and away the best sonic. it's amazing how much fun they packed into every level.
pcp

fistfulofmetal

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #114 on: August 23, 2017, 10:13:14 AM »
I got to the first Airship level and keep fucking dying.
nat

Positive Touch

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #115 on: August 23, 2017, 12:51:56 PM »
part of me was a little disappointed they didn't reference knuckles chaotix
pcp

AdmiralViscen

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #116 on: August 23, 2017, 02:05:55 PM »
Aren't some of the Chaotix dudes in this game? In the desert level maybe?

Is the blue coin box from Chaotix?

Positive Touch

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #117 on: August 23, 2017, 02:31:11 PM »
yeah i know the levels in kc are unsalvagable trash but i was hoping for a joke about the crane or something.

in other news i found out that the steam version of sonic adventures doesn't have the fucking game gear games in it. since kega doesn't work with windows 10 what's a good Sega emulator I can use?
pcp

a slime appears

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #118 on: August 23, 2017, 03:13:03 PM »
the only knock is give against it is that it recycles a lot of material. otherwise it's far and away the best sonic. it's amazing how much fun they packed into every level.

Yeah, the same. Even then it's super hard to knock it on that since the second act always builds on the first and I needed a refresher course on the original levels anyways since I hadn't played sonic in well over 20 years.

I'm not even much of a Sonic fan but this is a must-buy for retro fanatics. Game absolutely nails it.

spoiler (click to show/hide)
I secretly hope they disband the current Sonic Team and just call these guys the new Sonic Team.
[close]

Himu

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Re: Sonic Mania ~ First Good SANIC In Decades
« Reply #119 on: August 23, 2017, 03:15:59 PM »
Still haven't beaten this. Forgot about it. I'm sure it still sucks.

The best thing about the game, that no one has mentioned yet, is that it has that blue fade in just like on the Genesis when it transitions to another screen. I love that attention to detail. Feels just like a Genesis game.  :heartbeat
IYKYK