Square Enix has been very thorough about removing the free-to-play systems from the game, but its basic structure is still that of a social RPG. You don't have to worry about stamina meters, premium currency, or random gatcha pulls, but you're also not going to be exploring caves or overworld fields. You pick a location, a story scene plays out, and you fight a series of battles. Between those sets of battles, you can tinker around with your party's set-up, visit shops, and talk to NPCs, but it's all done through a menu. If you come here expecting a normal Final Fantasy game, you're going to be very, very disappointed.

Thanks, Segata. Now I know to avoid it.
The Final Fantasy meta-news app with Triple Triad is the only good thing Square's put out on mobile since it isn't overpriced rehashed bullshit. I'd throw in Agito/Type-0 online, but that was licensed to a Chinese company that can't even hire an English proof-reader so it has mad Engrish going on.