Has anyone ever figured out a set up to play with Dualshock (1/2/3/4 or bootleg versions) on N64 games on emulators and not have it seem awkward as shit. Fucking Nintendo and their baby block controllers ruining future emulation for 22 years.
Well I guess I kind of meant traditional style controllers, which would include 360/Xbone as well. You know, none trident shaped controllers.
I have always just mapped the c-buttons to the right analog as a starting point (and felt justified when Nintendo did the same for the Cube), and then if there's two of the c-buttons the game uses more often put them on Y/B or triangle/circle. Then Z on usually the left trigger so it's under the analog stick like originally. The exception being games, like fighters or something, where the c-buttons are action buttons and I stick them up top, you can usually get away with sticking the L button somewhere random that you might press once since a lot of games try to avoid it or it duplicates a function.
The GameCube can also be a bit of a pain, mostly for Nintendo titles because everyone else often just copied their dual shock controls (which sucked on the original because of that c-stick), mainly due to how they center things around the giant A button so much, and how you want to put the Z button on back/select because the Cube's triggers have the two states, analog and then the click button underneath, and some games use both features so you need all your top buttons to fake it. Though I've since decided that you're probably better off remapping the entire arrangement for select games, like MP, like putting shoot up on a trigger.
Actually, there's N64 games where you probably want to do that too now that I think about it, like the original Turok which has no controller customization options. And your movement is on the c-buttons.
At times it's easier to map Wiimote games to a 360 controller, especially if their waggle is just simple motions you can map to a button since you have a ton of extra ones. Like Mario Galaxy is pretty easy to mostly play using your mouse for the few times you need a pointer because a lot of the other moves you need are just shakes or whatever which Dolphin can fake on a button. NSMBW is just those motions so you can play it with anything. I admit to having considered one of those wireless $6 sensor bars though. (because i would feel weirder plugging in my wii just to use the sensor bar

) I already spent $3 on a chinese usb bluetooth thing to use my wiimote but I'm not made of money!!
I have a feeling someone has already gone about and written some kind of script or something that automatically sets up every N64/GCN game for you like this in some way. Or at least for anything obscure and from Japan and likely not in English. Especially if it involves Pachinko.