Yeah, I think you need to do another lap on your rollerblades and come back to this.
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[youtube=560,345][/youtube]You see what happens when Inafune isn't around? The fuck, Capcom.
Oh. It's just a bunch of gamers hewing and hawing about how capcom "rip offed" Splosion Man in an industry that is made up of nothing but rip offs.
THQ's just said it's planning to bring its experimental MX vs. ATV pricing model to "another major franchise".The publisher launched MX vs. ATV: Alive in The States at a lower than usual RRP of $39.99 (£25), the plan being that it'd grow a larger install base for the title and make more money via DLC.Core games boss Danny Bilson told press at a New York City event this afternoon that, despite telling a whole room full of people about the plans to put the price point on another franchise, this is "not an official announcement".The game in question will probably be released in 2012, he added
this is old but since someone linked to me again i might as well share ithttp://www.newgrounds.com/portal/view/495903
this made me smile today - (flash animation lampooning a petulant review of a flash game) http://www.newgrounds.com/portal/view/558516
Quote from: magus on January 12, 2011, 12:17:54 PMthis is old but since someone linked to me again i might as well share ithttp://www.newgrounds.com/portal/view/495903 be sure to watch this glorious animation after! I linked to it on the previous page: Quote from: InfectedGib on January 10, 2011, 06:50:06 PMthis made me smile today - (flash animation lampooning a petulant review of a flash game) http://www.newgrounds.com/portal/view/558516
QuoteThe game in question will probably be released in 2012, he addedIt's UFC Undisputed.
The game in question will probably be released in 2012, he added
Minecraft passed 1 million sales. PC gaming
http://cgi.ebay.com/Super-Metroid-Canvas-555-Art-Codebreak1337-youtube-/230573262292?pt=Art_Paintings&hash=item35af3cc5d4#ht_500wt_1121lol
i destroy it after 7 days are up if no one buys as usual ! enjoy !
next dissidia character revealed,it's summoner yuna (tough who wants to bet that gunner yuna is an optional costume?)that leave 1,2,3,5,6,9,11 as game that still haven't got any new character tough i doubt they'll pick anyone from the first 3
I'll be very shocked if they put in an extra character from FF5 and it's not Gilgamesh.
Wii gamers will be disappointed to discover that Harmonix on pulling Rock Band Network support for the Wii as of next week.Apparently it's not worth the effort to bring these songs to the Wii or so says Rock Band staffer Aaron Trites who broke the news on his twiter."Next Tuesday, 1/18/2010, will also be the last scheduled batch of Rock Band Network songs brought over to the Wii," said Trites"With the smaller online install base, limited demand for releases so far and the significant amount of work it takes for our producers and audio team to convert and process these additional tracks we're no longer able to continue submitting RBN content to the Wii. Regular Wii DLC, and RBN releases for the 360 and PS3 will continue uninterrupted."
Who plays Rock Band on a Wii anyway ffs?
Quote from: EmCeeGrammar on January 14, 2011, 06:45:38 PMThe entire Rock Band endeavor is a giant moneysink, why single out one platform?Probably because the other platforms make positive cash flow on their dlc, while the Wii dlc does not. It's pretty simple.
The entire Rock Band endeavor is a giant moneysink, why single out one platform?
Quote from: Joe Molotov® EDGE™ on January 14, 2011, 06:46:07 PMWho plays Rock Band on a Wii anyway ffs?Ironically it sells the most copies on the Wii. Not sure about RB3 though.
Quote from: chronovore on January 15, 2011, 07:09:14 PMDoes it really? You have any numbers?360 versions are far and away the best sellers. Wii versions sell 2nd best, particularly applause-worthy with RB1, which had a a screwed up late release on Wii. Rounded for safety.WiiRB - 1 million +RB2 - 850kPS3RB - 650kRB2 - 580k360 RB - 1.7 millionRB2 - 1.4 millionNow, Guitar Hero, those have sold best on Wii, and by a good measure, too.
Does it really? You have any numbers?
Coming from a country so strongly associated with a prevailing sense of inner-fealty, the proliferation of such comments is somewhat alarming. It was not that long ago that Japan's interactive entertainment industry could have been seen as a defiant dragon; a beast rising angrily towards the heavens, crackling with growing power charged from the burst economic bubble of the 1980s.
Square Enix has just kicked off its First Production Department press conference. Hit the break for all of the news.To kick things off, the publisher showed a video of Kingdom Hearts: Birth By Sleep: Final Mix for PSP. This is the international version of the game that will release in Japan.Square producer Shinji Hashimoto arrived on stage with two voice-actors who act as MCs to the event. He also mentioned previously confirmed release dates of BBS: Final Mix – launcing tomorrow in Japan – as well as Final Fantasy V on Virtual Console today and Final Fantasy IV: The Collection on March 24.Hashimoto then announced that the two main Square development teams in Tokyo and Osaka have merged together to be one larger group. It won’t mean they’ll work on the same games, however.Tai Yasue, Birth By Sleep’s director, then showed up on stage to show off a new video of Kingdom Hearts 3DS. It now has a full title: Kingdom Hearts 3D Dream Drop Distance.Square also explained how 3D will be used, such as flying, falling, jumping, etc.Next up: Dissidia 012: Final Fantasy. Director Takahashi Mitsunori’s just appeared on stage. A new video is being shown right now.
A demo of the fighter, Dissidia 012 Prologus, was then announced. It’s a premium demo for PSP, but is bigger then a normal demo. It’s available today for 300 yen.
If you buy Prologus, you unlock Aerith as an Assist Character in the full game
XIII-2 for PS3/360
Agito is on 2 UMDs, haha. There's not a fucking chance in hell that's getting an English release.
But Cave game developer (and all around handsome man) Makoto Asada seems less than pleased with Microsoft of late, his anger being vented at a nebulous "M company" on Twitter.When asked directly about the vague outbursts, Asada tells Kotaku, not attempting to fan the flames, "There's a limit to how many unreasonable requests you have to respond to and we hope they realize that soon."Continuing, he adds, "We're frustrated at having to fix things as a result of human error on Microsoft's side." Cave did not elaborate any further.