THE BORE

General => Video Game Bored => Topic started by: Smooth Groove on September 12, 2007, 02:01:42 AM

Title: Screencaps from ENEMY TERRITORY : QUAKE WARS
Post by: Smooth Groove on September 12, 2007, 02:01:42 AM
1080p with 2x anti-aliasing.  I played it with 16 bots.  Framerate is perfectly smooth at 1080p w/max settings but is strangely locked at 30FPS. 

Game looks solid but not spectacular.  Kinda like a high-res Resistance. 

(http://i168.photobucket.com/albums/u173/train28/etqw2007-09-1119-35-23-39.jpg)
(http://i168.photobucket.com/albums/u173/train28/etqw2007-09-1119-37-45-31.jpg)
(http://i168.photobucket.com/albums/u173/train28/etqw2007-09-1119-38-18-73.jpg)
(http://i168.photobucket.com/albums/u173/train28/etqw2007-09-1119-38-55-09.jpg)
(http://i168.photobucket.com/albums/u173/train28/etqw2007-09-1119-40-12-10.jpg)
(http://i168.photobucket.com/albums/u173/train28/etqw2007-09-1119-41-29-51.jpg)
(http://i168.photobucket.com/albums/u173/train28/etqw2007-09-1119-41-57-87.jpg)
(http://i168.photobucket.com/albums/u173/train28/etqw2007-09-1119-42-24-82.jpg)
(http://i168.photobucket.com/albums/u173/train28/etqw2007-09-1119-42-31-45.jpg)
(http://i168.photobucket.com/albums/u173/train28/etqw2007-09-1119-43-06-57.jpg)
(http://i168.photobucket.com/albums/u173/train28/etqw2007-09-1119-43-23-81.jpg)
(http://i168.photobucket.com/albums/u173/train28/etqw2007-09-1119-43-32-28.jpg)
Title: Re: Screencaps from ENEMY TERRITORY : QUAKE WARS
Post by: MrAngryFace on September 12, 2007, 02:07:57 AM
id's focus has always been performance
Title: Re: Screencaps from ENEMY TERRITORY : QUAKE WARS
Post by: abrader on September 12, 2007, 02:36:55 AM
want to try an x360 demo soon!
Title: Re: Screencaps from ENEMY TERRITORY : QUAKE WARS
Post by: bluemax on September 12, 2007, 02:44:30 AM
want to try an x360 demo soon!


This game would probably be annoying on 360. Reducing all the controls to a 360 pad, yuck.
Title: Re: Screencaps from ENEMY TERRITORY : QUAKE WARS
Post by: Smooth Groove on September 12, 2007, 02:49:32 AM
So what do you guys think of the visuals? 

The GDF sign looked pretty cool.  It would have looked even cooler if it had said SDF.  I'll be 10x more interested in this game if they had a mode for SDF vs XBOTs. 
Title: Re: Screencaps from ENEMY TERRITORY : QUAKE WARS
Post by: brawndolicious on September 12, 2007, 02:56:49 AM
^who's the humans and who's the aliens?

and maf, it sounds kind of stupid to focus on performance this way when it's locked at 30 fps.  unless this is the type of game who's gameplay could never improve from 60 fps.
Title: Re: Screencaps from ENEMY TERRITORY : QUAKE WARS
Post by: MrAngryFace on September 12, 2007, 02:59:51 AM
iirc this is still running on a modified doom 3 engine, so limiting it to 30 fps is probably a good idea lol doom 3
Title: Re: Screencaps from ENEMY TERRITORY : QUAKE WARS
Post by: brawndolicious on September 12, 2007, 03:29:38 AM
why?
Title: Re: Screencaps from ENEMY TERRITORY : QUAKE WARS
Post by: MrAngryFace on September 12, 2007, 03:35:54 AM
cuz I said so. Im not really in the mood to get into an amnintenho argument this late at night.
Title: Re: Screencaps from ENEMY TERRITORY : QUAKE WARS
Post by: brawndolicious on September 12, 2007, 04:26:05 AM
I don't particularly care for PC gaming though.  I was just wondering if ID made a really fucked up engine?
Title: Re: Screencaps from ENEMY TERRITORY : QUAKE WARS
Post by: Azureth on September 12, 2007, 05:20:29 AM
I don't particularly care for PC gaming though.  I was just wondering if ID made a really fucked up engine?
Not as fucked up as your idea that Oblivions level system is good.....
Title: Re: Screencaps from ENEMY TERRITORY : QUAKE WARS
Post by: brawndolicious on September 12, 2007, 03:24:07 PM
Not as fucked up as your idea that Oblivions level system is good.....
It's good for an elder scrolls game but not for an RPG.
Title: Re: Screencaps from ENEMY TERRITORY : QUAKE WARS
Post by: T234 on September 12, 2007, 03:27:02 PM
Not as fucked up as your idea that Oblivions level system is good.....
It's good for an elder scrolls game but not for an RPG.
WHAT
Title: Re: Screencaps from ENEMY TERRITORY : QUAKE WARS
Post by: brawndolicious on September 12, 2007, 03:36:26 PM
WHAT
it's not supposed to be a linear game so I'd imagine you get a lot of points where you're just too powerful for something that should be hard or too weak for something that should be easy.  I never said it was a great game but it's leveling system is the best it can have.
Title: Re: Screencaps from ENEMY TERRITORY : QUAKE WARS
Post by: T234 on September 12, 2007, 03:49:57 PM
I DO NOT WANT SCALING
Title: Re: Screencaps from ENEMY TERRITORY : QUAKE WARS
Post by: Phoenix Dark on September 12, 2007, 04:02:02 PM
I have a GeForce 6100 ( :'()

Will I be able to play this game? I really want it omg. btw I'll have more than enough RAM for it by next week thanks to a special someone
Title: Re: Screencaps from ENEMY TERRITORY : QUAKE WARS
Post by: brawndolicious on September 12, 2007, 04:08:49 PM
I DO NOT WANT SCALING
LEARN CHAMELEON.  SNEAK ATTACK MINOTAURS.  SAVE HYRULE.
Title: Re: Screencaps from ENEMY TERRITORY : QUAKE WARS
Post by: T234 on September 12, 2007, 04:15:07 PM
I meant that the endgame was too easy man.
Title: Re: Screencaps from ENEMY TERRITORY : QUAKE WARS
Post by: brawndolicious on September 12, 2007, 04:24:04 PM
Yeah some parts would be, that's probably why you can always slightly raise or lower the difficulty.
Title: Re: Screencaps from ENEMY TERRITORY : QUAKE WARS
Post by: Fragamemnon on September 12, 2007, 05:14:25 PM
I don't think a 6100 is going to work out but you should just try the demo anyway to be sure.

Quake Wars will be out for the 360 and I'm sure it'll have a decent following on XBL if you don't want to upgrade.