THE BORE

General => Video Game Bored => Topic started by: Junpei the Tracer! on June 02, 2008, 11:38:46 PM

Title: Official Ninja Gaiden II Thread.
Post by: Junpei the Tracer! on June 02, 2008, 11:38:46 PM
(http://farm4.static.flickr.com/3131/2546525999_bdb34b51c5_o.gif)

Hahaha You expected a banner didn't you!? Well,Ninja Gaiden II doesn't need a fucking banner!

(http://farm4.static.flickr.com/3131/2546525999_bdb34b51c5_o.gif)

Apprerantly there should be a demo out soon. So stay up late kids. And no fucking shitty ass graphic talk either! I don't give fuck what (insert number)p NGII is running at.

(http://img.photobucket.com/albums/v331/hotgraham/Banner.jpg)

Apparently it does need a banner.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 02, 2008, 11:46:40 PM
(http://www.videogamesblogger.com/wp-content/uploads/2007/01/devil-may-cry-4-ps3-screenshot-big.jpg)
Title: Re: Official Ninja Gaiden II Thread.
Post by: archie4208 on June 02, 2008, 11:51:49 PM
img
Terrible game.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 02, 2008, 11:51:58 PM
(http://www.xbox360achievements.org/images/screenshots/296/med_capture0697-00000_bmp_jpgcopy.jpg)
Title: Re: Official Ninja Gaiden II Thread.
Post by: pilonv1 on June 02, 2008, 11:54:20 PM
:lol BIG UP
Title: Re: Official Ninja Gaiden II Thread.
Post by: Smooth Groove on June 02, 2008, 11:57:22 PM
Can't wait to play the definitive version of DMC4.

(http://image.com.com/gamespot/images/2008/113/938687_20080423_screen003.jpg)

:bow PC gaming :bow2
Title: Re: Official Ninja Gaiden II Thread.
Post by: Mr. Gundam on June 02, 2008, 11:58:42 PM
The Stranger, of all places, posted some NGII impressions on their blog.

http://slog.thestranger.com/

Last week, MTV’s Multiplayer blog posted a game reviewer’s bill of rights. It coincided with some recent, “exclusive” game reviews that had gone up days before the competition, which were either rushed reviews or done with early, unfinished product. Movie critics don’t review partial edits, and music critics don’t tackle unmastered records, so I agree that it’s dumb for games sites to get stoked about claiming first dibs. Other than that, do readers really need to be hit over the head with the fact that some reviews aren’t up to snuff? Have these people never picked up SPIN or seen a movie review on Good Morning America?

But if I’d gotten the idea to write a game review bill of rights, it’d have one rule: Games that are frustratingly, yell-at-your-TV difficult on the “easiest” setting should go straight into the toilet. That rule is brought to you by Ninja Gaiden 2, which hits stores tomorrow; I’m only six or seven hours into the game on its easiest difficulty, so don’t call this a review. I’d be further in the game, but I got sick of playing it.

This is not the Contra-meets-throwing-stars of Ninja Gaiden from the ‘80s. The series came back years ago in 3D as a Devil May Cry-style slasher; run around and kill beasties with swords. Unlike many button-mashers, you’ll die if you don’t block, but otherwise, you’re still pretty much slapping buttons as you tear through dozens of creatures at a time. NG2 is more expansion than sequel, because it plays almost exactly the same as the last one. More weapons, that’s about it. Still, if you’re a glutton for silly violence, NG2 works harder than its bloody precursor. Since each of the eight weapons has its own huge (and impressive-looking) set of kill moves, you have to wonder what sick sonuvabitch was hired to motion-capture zillions of death shots. And there’s no question whether or not your enemies are actually dead: cut limbs off of aliens Black Knight-style, then finish them by crushing your foot on one half of their body and your sword on the other. Also, in the so-stupid-it’s-awesome category, I’ve already had to fight a dog with knives attached to its legs and a sword gripped between its teeth. Man is no longer the deadliest game.

But I can’t see what’s happening half of the time. If the game tore buildings’ roofs off and held the camera birds-eye style (like God of War), I might know what’s attacking me from all directions. As it stands, NG2 has a thing for tight corridors, which means this game’s difficulty often comes from manually adjusting the camera and wondering who’s hitting me from where. Stupid. You’re asking us to not question why we’re playing a barely updated sequel; obscuring my view with bad camera angles doesn’t help your cause.

On the easiest difficulty, most of the fights are tolerably challenging—an improvement over the last one’s punishment (now you auto-heal between fights, for example, which is welcome). But this morning, I spent nearly an hour fighting a boss over and over and over; not because figuring out how to kill the thing was hard, but because it would mow me down with instant-kill moves all of the time, which I might’ve avoided if, again, I could see what was going on. This kind of “challenge” is not worth $60. To be fair, there’s a gaming core that loves this sort of violent, difficult, done-to-death material, and I don’t think camera issues will kill it for them. Me, I still prefer God of War’s mix of shameless violence, high production values, well-scaled challenge, and decent attempts at plot. I’ll soldier on and post updated NG2 impressions next week—does the challenge eventually even out? Does the dumbass plot, complete with an androgynous Edward Scissorhands who likes to stroke the Statue of Liberty, become less dumbass? My guesses so far: No, no.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Junpei the Tracer! on June 03, 2008, 12:00:02 AM
What the fuck. Stop talking about DMC4.

gogo distantmantra.

Title: Re: Official Ninja Gaiden II Thread.
Post by: Grecco on June 03, 2008, 12:00:51 AM
Spawn Meets Gundam confirmed. Shit Game

Cant wait for the true stylish action game.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 03, 2008, 12:07:28 AM
WOW LOOK AT THOSE 720P VISUALS
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on June 03, 2008, 12:11:23 AM
The Stranger, of all places, posted some NGII impressions on their blog.
SMH at the God of War mention.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 03, 2008, 12:15:32 AM
(http://www.xbox360achievements.org/images/screenshots/296/med_capture0697-00000_bmp_jpgcopy.jpg)
Such a fantastic boss fight. :bow2


Oh yeah getting NG2 tomorrow.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Phoenix Dark on June 03, 2008, 12:16:41 AM
more like ninja sameden
Title: Re: Official Ninja Gaiden II Thread.
Post by: Mr. Gundam on June 03, 2008, 12:17:10 AM
The Stranger, of all places, posted some NGII impressions on their blog.
SMH at the God of War mention.

The Stranger is not a gaming site. It's Seattle's weekly alternative newspaper.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Junpei the Tracer! on June 03, 2008, 12:26:10 AM
WOW LOOK AT THOSE 720P VISUALS

Hush you.

The Stranger, of all places, posted some NGII impressions on their blog.
SMH at the God of War mention.

I know. Horrible.

more like ninja sameden

STFU. Go look at some cheeseburger porn.

And it looks like no demo tonight/tomorrow.  :(
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 03, 2008, 12:30:48 AM
picking this up tomorrow

:bow
Title: Re: Official Ninja Gaiden II Thread.
Post by: muckhole on June 03, 2008, 12:33:28 AM
picking this up tomorrow

:bow


Is it confirmed in stores tomorrow?
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 03, 2008, 12:34:24 AM
Probably not.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 03, 2008, 12:37:53 AM
If it's confirmed in-store tomorrow, I'll use my free government money to buy it

woot government
Title: Re: Official Ninja Gaiden II Thread.
Post by: Bildi on June 03, 2008, 01:05:57 AM
OP is awesome.  That's how you do an official thread.  Unfortunately I won't be getting this for a while as I have other gaming duties.

As long as there's a button to center the camera, this game will be fuck-awesome.  People need to stop saying NG needs a camera like God of War with its My Little Pony difficulty level.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 03, 2008, 01:07:25 AM
NINJA GAYDEN

I AM GOING TO RENT
Title: Re: Official Ninja Gaiden II Thread.
Post by: theetrin on June 03, 2008, 01:10:25 AM
I've been playing the JP demo, and I really like it. It's a shame the demo is only on Acolyte, because it is WAAAAY too easy. I'm not sure if the health recharge is as forgiving in higher difficulty settings, but I lost about half my health in a battle, and 98% of it recharged at the end of the battle.

That said, enemies are MUCH more merciless now. I was getting hit a lot more than I ever did in the old Ninja Gaiden, but I was gaining it all back at the end of the battle, provided I beat them fast enough.

The obliteration techs (where you tap Y near a wounded foe to chop their heads off) was pretty neat. I appreciated the fact that enemies still come after you even after you chop their arm or leg off. Some of them do some pretty scary suicide moves if you leave them alone, too.

The claws and the lunar staff are pretty awesome and both use X and Y equally, but I found myself using Y almost exclusively when using the dragon sword. Using X really doesn't seem that useful. Especially considering you can just mash Y to obliterate an enemy AND the flying swallow uses Y, I saw little point in using X other than to let the enemies beat the crap out of me. (Also, the claws are so fast, the camera had a hard time keeping up. I actually found myself doing a huge combo off screen once as the camera stupidly stared at the tatami floor :lol)

Also, save spots are more frequent, and can each heal you a single time before you save. The game seems FAR more linear too. I didn't much like the backtracking in NG1, so I'm quite happy they're going with what seems like a more traditional action game structure. It only serves to improve the pacing.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 03, 2008, 01:17:48 AM
i want to play this goddamn demo

fuck
Title: Re: Official Ninja Gaiden II Thread.
Post by: muckhole on June 03, 2008, 01:21:26 AM


Hahaha You expected a banner didn't you!? Well,Ninja Gaiden II doesn't need a fucking banner!



This definitely needs a banner.

Here you go:
(http://img.photobucket.com/albums/v331/hotgraham/Banner.jpg)
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 03, 2008, 04:32:37 AM
Managed to play the demo with the help of Mcdragon and Viz

And dude...that was one awesome demo. Maybe it's because I'm rusty, but some of those guys were capable of killing me even in the demo and it's acolyte (easy) mode. Such a breath of fresh air after the combo fodder of DMC4. And now you can do THREE FLYING SWALLOWS IN A ROW in mid air. Holy crap.

The gore was absolutely delicious. The reaction time required for blocking seemed faster than in the original, hell, the overall package seems so much faster. I'm going to enjoy this.

The worst thing about the game it seems so far, is the camera. It seems worse than in the original and Black.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 03, 2008, 04:34:19 AM
Oh, and the WEAPONS. FUCK. THE WEAPONS ARE AWESOME. I love the traditional Dragon Sword, but Scythe is totally my style. It's a lot funner to use than the Scythe in the original NG, the claw weapon is pretty cool but I'm not used to the move list yet, the pole/staff thing is fun as hell to use. HELL YEAH. VARIETY. TAKE THAT SHITTY DMC4.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 03, 2008, 04:38:40 AM
(http://i.testfreaks.co.uk/images/products/600x400/152/devil-may-cry-4-65230.434840.jpg)
Title: Re: Official Ninja Gaiden II Thread.
Post by: Darunia on June 03, 2008, 04:39:22 AM
I must've played the demo like 10 times since last week, no foolin'. It was just really meaty: you could spend forever getting to know the 4 weapons you were given and try out all the combos. The claws are my favorite so far.
Title: Re: Official Ninja Gaiden II Thread.
Post by: theetrin on June 03, 2008, 04:42:44 AM
I must've played the demo like 10 times since last week, no foolin'. It was just really meaty: you could spend forever getting to know the 4 weapons you were given and try out all the combos. The claws are my favorite so far.

Darunia, I hate to disappoint you man, but I couldn't play NGDS over the weekend. I went to the store totally ready to spend points on it, and they didn't have a single copy. I have to go searching for it one of these days. :(
Title: Re: Official Ninja Gaiden II Thread.
Post by: Darunia on June 03, 2008, 05:01:33 AM
I must've played the demo like 10 times since last week, no foolin'. It was just really meaty: you could spend forever getting to know the 4 weapons you were given and try out all the combos. The claws are my favorite so far.

Darunia, I hate to disappoint you man, but I couldn't play NGDS over the weekend. I went to the store totally ready to spend points on it, and they didn't have a single copy. I have to go searching for it one of these days. :(

that's too bad. I can see this game getting increasingly hard to get since it bombed and they're probably not printing any more. I hope the Euro release in a few weeks gets that game to at least 100k total :(
Title: Re: Official Ninja Gaiden II Thread.
Post by: Tieno on June 03, 2008, 05:05:23 AM
lol @ the douches trying to derail the thread when others just continue talking about NG2.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 03, 2008, 05:06:19 AM
Definitely one of the best demos in a long while. You could play it over and over, continuously learning the nuances of the fighting system, all 4 weapons provided, their movelists, the two 2 projectile weapons and 2 ninpo magic available. Lots of stuff to tool with in this demo.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 03, 2008, 05:07:08 AM
lol @ the douches trying to derail the thread when others just continue talking about NG2.

(http://www.arcadeblender.com/img/DevilMayCry4-2r.jpg)
Title: Re: Official Ninja Gaiden II Thread.
Post by: Rman on June 03, 2008, 10:32:02 AM
DMC4 :bow

Enemies that just sit back while you beat their ass :bow

Title: Re: Official Ninja Gaiden II Thread.
Post by: Tieno on June 03, 2008, 10:34:46 AM
Here, I made an OP for the thread.



Ninja Gaiden II (2008 video game)
From Wikipedia, the free encyclopedia
  (Redirected from Ninja Gaiden 2)
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   This article or section contains information about an unreleased video game.
The content may change substantially as more information becomes available. Please do not add speculation to this article, and remember to cite a published source for details.
"Ninja Gaiden II" redirects here. For the 1990 NES game, see Ninja Gaiden II: The Dark Sword of Chaos.
Ninja Gaiden II

Developer(s)    Team Ninja[1]
Publisher(s)    Microsoft Game Studios [2]
Designer(s)    Tomonobu Itagaki
Native resolution    585p
Platform(s)    Xbox 360
Release date    NA June 3, 2008
EU June 6, 2008[3]
Genre(s)    Action-adventure, Hack and Slash
Mode(s)    Single player
Rating(s)    ESRB: M
OFLC: MA15+
BBFC: 18
OFLC(NZ): R18+
Media    DVD-ROM
Input methods    Xbox 360 Controller

Ninja Gaiden II is the sequel to Ninja Gaiden for the Xbox 360, released on June 3, 2008 in North America and June 6, 2008 in Europe. It was developed by Team Ninja and published by Microsoft Game Studios exclusively for the Xbox 360. This is the first time a Team Ninja developed game that is not published by Tecmo. While sharing the same number as the NES game Ninja Gaiden II: The Dark Sword of Chaos, it is not a conversion of that older title. The game will not be released in Germany due to lack of a USK rating[4], and has been confirmed to be a Mature rated title under the ESRB.
Contents
[hide]

    * 1 Gameplay
          o 1.1 Combat System
          o 1.2 Game Demo
    * 2 Development
    * 3 Characters
    * 4 Reception
    * 5 References

[edit] Gameplay

Ninja Gaiden II keeps most of the core elements its predecessor, Ninja Gaiden, utilized. Protagonist Ryu Hayabusa (voiced by actor Josh Keaton) engages the world in a third person over-the-shoulder perspective, beginning the game with basic, low-level abilities and weapons that can be upgraded as he progresses by discovering or buying items. Ryu can interact with the game environment by running along and jumping off walls, swinging from pole to pole, or running across water. Ryu travels around the world, ranging from New York, Tokyo, the familiar Hayabusa Village, the Aqua Capital (with an environment similar to the canals of Venice), and regions of non-human origins, such as the Northern Purgatory, Lifeblood Shrine and Niflheim.

In-game cut scenes serves as the narrative to the story, and Dragon busts can be used to save player progress, permitting gameplay to be resumed at a later time. Certain busts enable the player to record films of gameplay and upload the videos onto Xbox LIVE for users to download and watch. Ninja Gaiden II uses the same scoring system, based on the player's speed in clearing encounters, the number of kills achieved, the number of unused magic spells (or ninpos) remaining at the end, and the amount of cash collected. Players can compare their scores on online ranking boards.

The Story Mode for Ninja Gaiden II consists of four difficulties: Path Of The Acolyte being the easiest, followed by Path Of The Warrior, Path Of The Mentor, and Path Of The Master Ninja being the hardest.

[edit] Combat System

Ninja Gaiden II's new combat system allows Ryu to decapitate his enemies, severing their limbs and tearing their bodies apart. Unlike Ninja Gaiden, there is more gore and graphic violence.[5] Dismemberment will handicap or immobilize an enemy, but not necessarily kill them; in fact, a handicapped enemy will be prone to use suicide tactics, forcing the player to quickly finish off his opponents before they can get the upper hand.[6]

Aside from his standard melee techniques, Ryu can absorb nearby 'essences' in combat. These colored globes of energy are released from the bodies of enemies, and absorbed into Ryu's body when he comes into proximity with them. Essences have an important role general gameplay, acting to heal Ryu, restore his magic, or increase his cash. However, in combat the player can cause Ryu to deliberately draw in essences, which can then be used to unleash powerful attacks known as Ultimate Techniques. New Obliteration Techniques can be triggered in the presence of a handicapped enemy, but only if they are missing a limb.

Ryu will utilize his signature Dragon Sword in combat, but new weapons, such as the Eclipse Scythe, Blade Tonfas, kusari-gama and the Falcon's Talons (a pair of sharp claws and bladed greaves) will allow the player more variety in enemy encounters. Ryu's new magical spells, in the form of ninpos, includes the Art of Phoenix Flames and the Art of Piercing Void. However, previous weapons and ninpo from Ninja Gaiden will return, in the form of the Lunar staff, the Vigoorian Flails and the Windmill Shuriken.

[edit] Game Demo

A demo for the game was released on Xbox Live in Japan on May 31st 2008 and other regions (Excluding India, Germany, US and Canada) on 3rd June 2008.

[edit] Development

Initial screenshots of Ninja Gaiden II surfaced on the Japanese official Xbox 360 website, but were removed within a matter of hours in October 2007. Aside from new weapons shown, new locales were revealed, though they were of a more Eastern origin than the previous game. Ninja Gaiden II was officially shown at the Tokyo Game Show 2007[7], with the first released trailer. It was previewed at Microsoft's Tokyo Game Show Press Conference and was confirmed as an Xbox 360 Exclusive. Director Tomonobu Itagaki was quoted during the event as saying "Now please enjoy the world's best action game, running on the world's best hardware".[8]

At the 2008 Game Developer's Conference, new characters and more weapons were introduced, as well as the return of previous weapons from Ninja Gaiden. On March 27, the official website announced exclusive content will be released on April 15, however it was delayed until April 22.[9] The demo was officially announced by Itagaki to be released on the same day as the game itself, on June 3.

[edit] Characters

Joe Hayabusa
    The father of Ryu Hayabusa, Joe has returned from training in distant lands to resume his duties as the leader of the Hayabusa Ninja Clan, only to be injured in one of his many battles against the forces of evil. He lays in rest at his home in the Castle of the Dragon, unaware that the evil shadow of the Black Spider Clan slowly descends upon his village.

Genshin
    Overlord of the Black Spider Ninja Clan, Genshin's lust for power is matched only by his hatred of Ryu Hayabusa and his bloodline. Hoping to gain an upper hand in the struggle for Ninja superiority, Genshin enters into an uneasy allegiance with the Fiends. He will stop at nothing to destroy Ryu and put an end to this centuries-old feud once and for all.

Sonia
    She apparently works for the CIA and is looking for Ryu to stop the Black Spider Clan from obtaining the Demon Statue, possessed by the Hayabusa Ninja Clan, in order to resurrect the Arch-Fiend.

Elizebet
    Ruler of Blood and Queen of the Greater Fiends, Elizébet is tasked with retrieving an important ancient artifact from the ancestral village of Ryu Hayabusa, setting into motion a sequence of events that will threaten the very existence of the human race.Her name and the fact that she is the Ruler of Blood is probably derived from the murderous Elizabeth Bathory also known as the Blood Queen

Volf
    Ruler of Storms and one of the Four Greater Fiends, Volf is a vicious warrior who seeks an opponent worthy of himself. His Lycanthrope underlings have taken over the canal-lined streets of the tranquil Aqua Capital as he sits in his throne in the castle above.

Muramasa
    A legendary blacksmith who first appeared in Ninja Gaiden, made a cameo in Dead or Alive 4, and then in Ninja Gaiden: Dragon Sword. In the game, it is shown that he is an accomplished swordsman as well.

Alexei
    One of the Four Greater Fiends, and Ruler of Lightning, his hatred of humankind knows no bounds. He has taken the city of New York in his evil grasp and waits perched upon the Statue of Liberty, challenging Ryu Hayabusa to come and face him.

Zedonius
    One of the four Greater Fiends and Ruler of Flame, Zedonius has nothing but contempt for human life. He has descended upon the capital of a once-great military superpower, threatening all humankind with an ultimatum: submit to the will of the Fiends or be burned by infernal flames. Ryu must ascend the city's clocktower to put an end to his fearsome reign. He claims that he bestowed fire upon the humans centuries ago. He has a habit of calling humans "apes" and "monkeys".

[edit] Reception

Initial reception of the game has been met with generally positive reviews. With common complaints being the inconsistent framerate and awkward camera that remained almost unchanged from previous Ninja Gaiden games. However Gamespot revealed that the review discs sent to them did not contain the final build of the game[10]. This caused loading issues because of the media and some complaints may have been fixed in the retail build of the game.
[hide] Reviews
Publication    Score
1UP.com    B-[11]
Eurogamer    7/10 [12]
Game Informer    8.75/10
GameTrailers    8.4/10[13]
IGN    8.7/10[14]
Compilations of multiple reviews
Compiler    Score
Metacritic    81%
Game Rankings    83%

[edit] References

   1. ^ Ninja Gaiden II Page. GamePro. Retrieved on 2008-04-11.
   2. ^ Ninja Gaiden 2 Xbox 360 Preview, Ninja Gaiden 2 Preview
   3. ^ Ninja Gaiden 2 gets Euro date News // Xbox 360 /// Eurogamer
   4. ^ Ninja Gaiden 2: Keine Veröffentlichung in Deutschland vorgesehen News // Xbox 360 /// Eurogamer.de
   5. ^ TGS07: Cutting Through Ninja Gaiden II
   6. ^ TGS: The Violence of Ninja Gaiden II : Next Generation - Interactive Entertainment Today, Video Game and Industry News - Home of Edge Online
   7. ^ This Web site coming soon
   8. ^ Gametrailers.com - Microsoft - TGS 2007 Ninja Gaiden II Developer Walkthrough
   9. ^ "Ninja Gaiden II: Downloadable Content Confirmed?" in GamePro 235 (April 2008): 24.
  10. ^ Ninja Gaiden II: No Room for Wiggle - GameSpot Review Blog - Gaming News and Videos
  11. ^ Nick Suttner (2008-05-27). 1UP: Ninja Gaiden 2 (Xbox 360). 1UP. Retrieved on 2008-04-01.
  12. ^ Rob Fahey (2008-03-07). Eurogamer: Ninja Gaiden II Review. Eurogamer. Retrieved on 2008-04-01.
  13. ^ Gametrailers (2008-05-26). Ninja Gaiden 2 review. Gametrailers. Retrieved on 2008-04-01.
  14. ^ Eric Brudvig (2008-05-26). IGN: Ninja Gaiden II Review. IGN. Retrieved on 2008-04-01.

[show]
v • d • e
Ninja Gaiden video games
First series    
Ninja Gaiden  · Ninja Gaiden II: The Dark Sword of Chaos  · Ninja Gaiden III: The Ancient Ship of Doom
Stand-alone games    
Ninja Gaiden (arcade)  · Ninja Gaiden (Game Gear)  · Ninja Gaiden Shadow  · Ninja Gaiden (Master System)
Second series    
Ninja Gaiden  · Ninja Gaiden Dragon Sword  · Ninja Gaiden II
Characters    
Ryu Hayabusa  · Ayane
Related games    
Dead or Alive series
Retrieved from "http://en.wikipedia.org/wiki/Ninja_Gaiden_II_%282008_video_game%29"
Categories: Upcoming video games | 2008 video games | Ninja Gaiden | Xbox 360 games | Xbox 360-only games
Title: Re: Official Ninja Gaiden II Thread.
Post by: Mupepe on June 03, 2008, 10:56:37 AM
NINJA GAYDEN

I AM GOING TO RENT
rent?  you're trying to kill gaming too?
Title: Re: Official Ninja Gaiden II Thread.
Post by: muckhole on June 03, 2008, 12:21:44 PM
Definitely one of the best demos in a long while. You could play it over and over, continuously learning the nuances of the fighting system, all 4 weapons provided, their movelists, the two 2 projectile weapons and 2 ninpo magic available. Lots of stuff to tool with in this demo.

The demo was awesome. Thanks again to McDragon. Going to spend the afternoon calling around to see if anyone around here got it in.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 03, 2008, 04:48:28 PM
Hey, my local gamestop had this in stock. Fuck yeah.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on June 03, 2008, 05:00:07 PM
Hey, my local gamestop had this in stock. Fuck yeah.
WTF
Title: Re: Official Ninja Gaiden II Thread.
Post by: TVC15 on June 03, 2008, 05:26:43 PM
I'm kinda bummed about it being more linear.  If anything, I wanted it to be less linear.  The more open levels were the best part.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Trent Dole on June 03, 2008, 05:27:30 PM
(http://i97.photobucket.com/albums/l207/fgsfdsfargeg/words.gif)
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 03, 2008, 05:45:56 PM
Achievement Unlocked
5G - Mastered Flying Swallow  8)
Title: Re: Official Ninja Gaiden II Thread.
Post by: Bildi on June 03, 2008, 06:00:30 PM
I'm kinda bummed about it being more linear.  If anything, I wanted it to be less linear.  The more open levels were the best part.

I've been a bit concerned about this too since they announced it.  I really liked the level design of NG and I loved how you'd loop around and hours later arrive back where you were.

I'll live.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 03, 2008, 06:01:08 PM
I asked my GameStop, no luck, tomorrow for me
Title: Re: Official Ninja Gaiden II Thread.
Post by: Enl on June 03, 2008, 07:15:27 PM
Just picked my copy up but won't be playing it until tonight. I really like the cover art. It's definitely one of the tops for covers this gen.

I'm kinda bummed about it being more linear.  If anything, I wanted it to be less linear.  The more open levels were the best part.

Yeah one of the things I liked about the last game was how it had some Zelda-esc aspects to it. I was kinda hoping they would go further with that on this game but oh well.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 03, 2008, 07:19:42 PM
I'm kinda bummed about it being more linear.  If anything, I wanted it to be less linear.  The more open levels were the best part.

fuck no. i hate the backtracking in the first one.
Title: Re: Official Ninja Gaiden II Thread.
Post by: drew on June 03, 2008, 07:21:44 PM
I'm kind of disappointed with the cover art, at least it comes with a slipcover.  :drool

(http://i143.photobucket.com/albums/r126/Drewsy_photobucket/Ninja_Gaiden_Coverart-1.png)

I guess it's hard to improve on perfection.
Title: Re: Official Ninja Gaiden II Thread.
Post by: pilonv1 on June 03, 2008, 07:43:56 PM
I really don't like the demo that much.
Title: Re: Official Ninja Gaiden II Thread.
Post by: tiesto on June 03, 2008, 08:31:59 PM
Here, I made an OP for the thread.

You forgot the banners!!!!!  :P

*goes to DL the demo, even though camera issues kept me from enjoying NGB*
Title: Re: Official Ninja Gaiden II Thread.
Post by: muckhole on June 03, 2008, 09:48:29 PM
Hey, my local gamestop had this in stock. Fuck yeah.

Bastard. I'm going to have to spend the evening replaying the demo over and over.

You forgot the banners!!!!!  :P


I made the be-all end-all banner, but nobody cared  :'( .

I EVEN USED COMIC SANS!!
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 03, 2008, 10:46:07 PM
So I'm playing some NG: Black to prepare for NINJA GAYDEN II DAY tomorrow, and holy shit, is this game so much slower compared to NG2.

Playing NG: Black again, for some reason, is a much funner, smoother experience than the past two times I've played the game (original NG once, Black once). The game is still challenging if I don't concentrate, but now I can easily handle my own against enemies that USED to rape me like no tomorrow. The Black Spider Ninjas are a good example. They used to give me a lot of trouble, because I didn't know how to defuse their bombs. After a tip someone gave me, I can get passed them easy with enough concentration.

I love how every battle is a battle of wits, survival, and reflexes. It really keeps you on your toes, and if you manage to survive and do well enough it really makes you feel good.

I'm fucking pumped for Ninja Gayden II day. Bring on the pain!
Title: Re: Official Ninja Gaiden II Thread.
Post by: Bildi on June 03, 2008, 10:48:09 PM
This definitely needs a banner.

Here you go:
(http://img.photobucket.com/albums/v331/hotgraham/Banner.jpg)


:lol

Wow, Eddie Van Halen has REALLY let himself go.

spoiler (click to show/hide)
I actually lolled yesterday but forgot to show my appreciation.  Sorry muckhole  :-*

I noticed the Comic Sans yesterday too, well played.
[close]
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 03, 2008, 10:49:27 PM
I missed that banner too, but props, it's basically perfect.
Title: Re: Official Ninja Gaiden II Thread.
Post by: muckhole on June 03, 2008, 11:02:30 PM

I actually lolled yesterday but forgot to show my appreciation.  Sorry muckhole  :-*

I noticed the Comic Sans yesterday too, well played.
I missed that banner too, but props, it's basically perfect.

These tears of joy....*sniff*  :-[
Title: Re: Official Ninja Gaiden II Thread.
Post by: Junpei the Tracer! on June 03, 2008, 11:09:09 PM
I might put it up.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on June 04, 2008, 12:45:24 PM
I GOT IT :bow

But I still have to finish NG:Black. :(
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 04, 2008, 12:46:09 PM
Heading out to get it and Lego Indiana soon
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on June 04, 2008, 12:47:30 PM
Heading out to get it and Lego Indiana soon
me > you
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 04, 2008, 12:48:01 PM
Heading out to get it and Lego Indiana soon
me > you

Zombie Archers > You

Go back to your hole, clown
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on June 04, 2008, 01:05:11 PM
 :maf
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 04, 2008, 02:08:34 PM
Got it


Wow, NG HD total :lol

This might look better in screens.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Enl on June 04, 2008, 03:02:59 PM
I'm on the 3rd Chapter right now and while I really like a lot of the changes made to the combat system the level design so far really took a hit for the worst. The two levels I've finished go on for far too long and you are constantly fighting the same groups of enemies over and over. No more is the tightly woven design of the first game or the pacing of enemies change ups. Maybe it will improve but at the moment I'm not feeling it. Even the 3rd Chapter doesn't seem much different in design than the last two. It's probably because all the stages so far take place during the night and all have a similar color scheme to them. The variety feels very thin right now.

Also the camera does seem worse than the first game. In the first game the only time I really had a problem with the camera was the first chapter. In this one I seem to be fighting it all the time, especially since the amount of enemies attacking you at once has increased and all of them are throwing projectiles at you. The camera angle is a bit too low from Ryu and they don't give you much freedom to change it with the right stick.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 04, 2008, 03:08:48 PM
Haha... here comes the backlash... delicious. It's ok guys, DMC4 will be waiting when you take it back.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Enl on June 04, 2008, 03:27:59 PM
Already have Devil May Cry 4 and that game wasn't the shining example of perfection either. Ninja Gaiden 2's combat is far more more intricate than DMC4's, but DMC4's level design is way more appealling than what I've seen so far in NG2 (that is until you reach the halfway point and you start going backwards through the same stages and bosses). At the moment NG2 does seem to have more flaws than DMC4 did.
Title: Re: Official Ninja Gaiden II Thread.
Post by: WrikaWrek on June 04, 2008, 03:29:31 PM
I'm stuck on the boss of the 3rd chapter.  :-\

Anyway, i don't know, personally, i think people are full of shit. Yeah there's some tough situations with the archers, and sometimes you have to consider the camera as part of the gameplay, but i've seen nothing so far that passes as broken, and not as challenge.

3rd chapters in, and i've had more fun with NG2 than i did with the whole of DMc4.
Title: Re: Official Ninja Gaiden II Thread.
Post by: ferrarimanf355 on June 04, 2008, 04:02:23 PM
(http://www.penny-arcade.com/images/2004/20040220h.jpg)
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 04, 2008, 04:18:57 PM
All of the Ninja Gaiden penny Arcades are excellent.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 04, 2008, 04:34:08 PM
I have it, how does the New Game + work? Can I just beat it on Acolyte and work my way up with all my abilities and health?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 04, 2008, 04:36:39 PM
Got my copy

:bow

Path of the Warrior :bow
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 04, 2008, 04:56:54 PM
Game rulz
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 04, 2008, 05:02:36 PM
I'm on the 3rd Chapter right now and while I really like a lot of the changes made to the combat system the level design so far really took a hit for the worst. The two levels I've finished go on for far too long and you are constantly fighting the same groups of enemies over and over. No more is the tightly woven design of the first game or the pacing of enemies change ups. Maybe it will improve but at the moment I'm not feeling it. Even the 3rd Chapter doesn't seem much different in design than the last two. It's probably because all the stages so far take place during the night and all have a similar color scheme to them. The variety feels very thin right now.

Also the camera does seem worse than the first game. In the first game the only time I really had a problem with the camera was the first chapter. In this one I seem to be fighting it all the time, especially since the amount of enemies attacking you at once has increased and all of them are throwing projectiles at you. The camera angle is a bit too low from Ryu and they don't give you much freedom to change it with the right stick.

what are you talking about. The first two chapters of Ninja Gaiden you're mostly fighting the same people. In the first chapter, you're fighting ninjas in green or whatever. The second chapter, you really only fight Black Spider Clan ninjas, and the guys on horses halfway through the chapter. If anything, NG2's first two chapters are far more varied in terms of enemies; in the first chapter you fight black spider ninjas who use traditional ninja melee, and ninjas who use ninpo, AND archers. In the second chapter, you fight those guys, ninja dogs, AND the boss from the first chapter who comes with his own minions.

Further more, the level design is probably better in the first two chapters in NG2 than the first two in NG1. NG2's first chapter isn't mostly easy if you're an NG vet, but it has everything you really need in an NG level: little to no puzzle solving, occasional platforming, teaching the players the ropes of all the skills they've acquired thus far, and just plain being a good ol blood bath. The second chapter increases all of this ten fold, and is way harder than NG1's second chapter. The mid boss alone makes it better.

So basically, what the hell are you talking about?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 04, 2008, 05:03:28 PM
I've had one area where the camera has been an issue, and that was during the mid boss fight in chapter 2.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 04, 2008, 05:04:35 PM
At the moment NG2 does seem to have more flaws than DMC4 did.

Bullshit.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 04, 2008, 05:06:11 PM
ITS OVER

DMC4 confirmed champion... wrap it up
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 04, 2008, 05:07:13 PM
3rd chapters in, and i've had more fun with NG2 than i did with the whole of DMc4.

This. NG2 is the definitive 3d action game.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Rman on June 04, 2008, 05:11:37 PM
ITS OVER

DMC4 confirmed champion... wrap it up
LOL
Title: Re: Official Ninja Gaiden II Thread.
Post by: muckhole on June 04, 2008, 06:14:06 PM
Just got home with my copy. It's going to be a sleepless night. :punch
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 04, 2008, 06:52:34 PM
ITS OVER

DMC4 confirmed champion... wrap it up

Keep fighting the good fight, Demi.
Title: Re: Official Ninja Gaiden II Thread.
Post by: FatalT on June 04, 2008, 07:27:22 PM
Game is awesome. I don't really care about the camera. CHOPPING OFF BODY PARTS WOOOO!
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 04, 2008, 09:15:52 PM
this game is way harder than ng1
Title: Re: Official Ninja Gaiden II Thread.
Post by: cool breeze on June 04, 2008, 09:52:49 PM
this game is way harder than ng1


At least I remember Ninja Gaiden 1 giving me more trouble than I am having with NG2.  After NG2 I might replay some of NG1 and see if I am now super great at it.
Title: Re: Official Ninja Gaiden II Thread.
Post by: TVC15 on June 04, 2008, 09:53:29 PM
Man, this game is like pornographically violent.  Limbs flying everywhere, torsos getting cut in half.  Blood everywhere.

So far, I'm lovin' it.  While I'm still bummed about it being more linear, it plays that much faster that I really don't mind.  I dig the visuals, and the slowdown doesn't bug me (although if a key battle is burdened with slowdown, I could change my tune quickly).  I am kinda shocked that they somehow managed to make the camera even worse.  I wish I could set it so it would auto recenter on block.

So far, it's exactly what I wanted in a sequel!
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 04, 2008, 10:04:02 PM
this game is way harder than ng1


At least I remember Ninja Gaiden 1 giving me more trouble than I am having with NG2.  After NG2 I might replay some of NG1 and see if I am now super great at it.

I couldn't even beat those red fuckers in NG1. This seems pretty easy so far.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 04, 2008, 10:17:35 PM
this game is way harder than ng1


At least I remember Ninja Gaiden 1 giving me more trouble than I am having with NG2.  After NG2 I might replay some of NG1 and see if I am now super great at it.

I popped in NG: Black last night and breezed through 6 chapters like it was nothing. Before, when I played it years ago, I struggled a bit. But this can be quite hectic.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 04, 2008, 11:09:01 PM
hahahaha, it's getting a lot easier now. NG is the type of game that forces you to get better. I beat chapter 3's boss on my second try. Gogogo.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Robo on June 04, 2008, 11:09:50 PM
So is there any platforming?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 04, 2008, 11:16:54 PM
DOA2 ENGINE NEVER LOOKED SO GOOD, am i rite gametrailers?

this game is the real deal. goty.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 04, 2008, 11:29:42 PM
Bitches don't know about my Izuna Drop.  :pimp

So is there any platforming?
Not that I've seen in the first 4 stages.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 04, 2008, 11:30:16 PM
So is there any platforming?

Yes, but it's mostly optional. At least so far.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 04, 2008, 11:31:08 PM
Bitches don't know about my Izuna Drop.  :pimp

XYXXXY :pimp :bow
Title: Re: Official Ninja Gaiden II Thread.
Post by: Enl on June 04, 2008, 11:34:28 PM
So basically, what the hell are you talking about?

It's more of an issue with how the game is paced and how dull the early environments are. in NG you fight about 7 enemy types and 2 very different bosses in the first two levels. Unlike NG2 those two levels last about 10 minutes a piece and then switches up the enemies again for the next stage.

in NG2 the first four levels are considerably longer but very drab and straightforward in design. In the first stage alone think I think I fought the same group of spider ninjas at least 20 times. Couple of hours later in stage four I'm still fighting those same ninjas again. Yes, the combat is amazing but I was starting to suffer from a bit of enemy fatigue. Even the first game knew when to put an enemy to rest or how to space them out.

Chapter Five however, that's the bloody sex I've been waiting for.

spoiler (click to show/hide)
Severing werewolf limbs, crazy spiky scorpion fiends, 2 new weapons, water combat, good music, a vibrant and more distinctly laid out level
[close]
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 04, 2008, 11:36:16 PM
Holy shit at the intro cutscene to level 5.  :lol
Title: Re: Official Ninja Gaiden II Thread.
Post by: Smooth Groove on June 04, 2008, 11:36:45 PM
So is NG2's upscaling decent or does it look more like a Xbox 1 game?  
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 04, 2008, 11:37:23 PM
Hmmm. I've found that NG2 introduces new enemies about as much as the original NG, if not more, if I were to compare the enemy types from the first 4 chapters of NG1 to NG2
Title: Re: Official Ninja Gaiden II Thread.
Post by: cool breeze on June 04, 2008, 11:37:45 PM
So is there any platforming?

closest thing to platforming is having to do some wallrunning here and there.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 04, 2008, 11:39:18 PM
Holy shit at the intro cutscene to level 5.  :lol

The cutscenes rock. The intro in level 3 was fucking amazing. RYU SHOOTS A FIEND WITH A ARROW THROUGH THE NECK, JUMPS ON ITS BACK, AND RIDES IT TO THE SURFACE USING THE ARROW AS A STEERING WHEEL, AND WHEN HE GETS TO THE GROUND HE JUST CHOPS ITS HEAD OFF

I was like :o  :o :o
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 04, 2008, 11:39:38 PM
So is there any platforming?

closest thing to platforming is having to do some wallrunning here and there.

Which is AWESOME
Title: Re: Official Ninja Gaiden II Thread.
Post by: Robo on June 04, 2008, 11:40:29 PM
So is there any platforming?

closest thing to platforming is having to do some wallrunning here and there.

Which is AWESOME

:bow

I may buy this after all.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 04, 2008, 11:41:30 PM
So is NG2's upscaling decent or does it look more like a Xbox 1 game? 


They pulled it off quite nicely.  Looks better than Sigma, though I've only played chapters 1 and 2, which are both very dark.  It's never a whole eyeful of polygon sex like TN's games last gen, but the subtle lighting, backgrounds, and things like that are all great. 

DoA2 engine is invincible. 
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 05, 2008, 12:12:50 AM
chapter 3s boss was so gay
Title: Re: Official Ninja Gaiden II Thread.
Post by: cool breeze on June 05, 2008, 12:24:39 AM
chapter 3s boss was so gay

It was like 4 cocks up the ass of that gay DMC3 boss, except with the shitty bow and arrow found in NG2.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 05, 2008, 12:27:28 AM
The bow and arrow is beastly from what I've seen so far. Hilarious to hit a boss for nearly 10% with a charged bow shot.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 12:50:17 AM
Achievements stack, so you might as well jump in the game as Warrior

I'm doing Acolyte first so I can go back to do the "Finish game using X weapon" achievements, and get a layout of the levels
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 05, 2008, 12:52:06 AM
Achievements stack, so you might as well jump in the game as Warrior
Going for the full 1000?
Title: Re: Official Ninja Gaiden II Thread.
Post by: cool breeze on June 05, 2008, 12:53:12 AM
The bow and arrow is beastly from what I've seen so far. Hilarious to hit a boss for nearly 10% with a charged bow shot.

yeah, but I don't want to have to stand around and do that shit.  I am a ninja, not some pussy orc or some shit like that.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 05, 2008, 01:12:06 AM
I'm in a daze.  These levels are huge!   

also, I have no idea what I'm doing in this scoring system, but I think I'll play for karma on another run :)

narag-- the bow is beastly.   now that shurikens don't have incredible stun action, I'm going full-time bow.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 01:38:18 AM
Me am fuck rusty... yikes

Gonna beat it using just the sword
Title: Re: Official Ninja Gaiden II Thread.
Post by: Enl on June 05, 2008, 01:55:29 AM
Dear god at the third Test of Valor. That's a pretty evii set up right there.


Me am fuck rusty... yikes

All that Devil May Cry dumbed your skills down quite a bit didn't it?
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 02:10:56 AM
No, I just forgot how to do the Flying Swallow, turns out I had to learn it first :lol

Now it is cake
Title: Re: Official Ninja Gaiden II Thread.
Post by: FatalT on June 05, 2008, 02:14:55 AM
No, I just forgot how to do the Flying Swallow, turns out I had to learn it first :lol

Now it is cake

Of course it's cake when you're playing on Acolyte. Noob.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Enl on June 05, 2008, 02:16:08 AM
Just wait until you master the triple flying swallow. Thankfully that move doesn't always work on some enemies and there's still plenty of room for a good butt hurt.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 05, 2008, 02:16:17 AM
What the fuck. The boss on level 4 is OBLITERATING me. His attacks are hard to dodge, he's too fast, and he's fucking blind because he has no eyes but he always knows where I am. Fuck.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 02:16:37 AM
I'm playing on Acolyte so I can go back and do the "Finish game using X weapon" achievements, and the Crystal Skulls, etc

Dont doubt my achievement whoring, son
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 05, 2008, 02:16:48 AM
Flying Swallow is overpowered on Warrior still too. Only the bosses punish you for using it.

Genshin  :punch
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 05, 2008, 02:17:17 AM
What the fuck. The boss on level 4 is OBLITERATING me. His attacks are hard to dodge, he's too fast, and he's fucking blind because he has no eyes but he always knows where I am. Fuck.

That's the midboss. Fully charged bow shots to the head do wonders. Try not to stay still and in front of it though or you get roared to death.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Enl on June 05, 2008, 02:21:21 AM
What the fuck. The boss on level 4 is OBLITERATING me. His attacks are hard to dodge, he's too fast, and he's fucking blind because he has no eyes but he always knows where I am. Fuck.
That guy was easy. Just go for the hands when they're on the ground and when he's stunned go for the legs. Use the YYY combo with the Dragon Sword on his feet to deal some good damage. Now the real fourth level boss...wow. That was a tough battle.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 05, 2008, 02:29:26 AM
I didn't think the 4th guy was that bad actually. He hit hard but there was a lot of style over substance in that right as in he had a lot of flashy moves.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 02:33:57 AM
What's with the cum grunt when you leave Muramasa's shop? Haha

Ungh
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 05, 2008, 02:37:36 AM
just beat alexi or however you spell it, tough fight, he has some reallly annoying grab attakcs but I pwnd him with the claws

in the next level you get a sickle+chain, its awesome
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 05, 2008, 02:40:27 AM
(http://i31.tinypic.com/2rg1ir4.jpg)
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 05, 2008, 02:45:20 AM
God I hate you Xbox owners that are playing the game now.

I *need* a 360 to play NG1 and NG2.

Arrrgh.

Jump in. :pimp
Title: Re: Official Ninja Gaiden II Thread.
Post by: Enl on June 05, 2008, 02:45:29 AM
just beat alexi or however you spell it, tough fight, he has some reallly annoying grab attakcs but I pwnd him with the claws

in the next level you get a sickle+chain, its awesome

You get much more than just that.

Level 5 just keeps getting better for me. Cool new enemies, great level layout with good looking fight locations, light adventure elements, excellent music.  I'm at a speed bump though with the 3rd Valor. Too intense for me to complete tonight.  :(
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 02:46:53 AM
Man, this camera :lol

"Here's a cramped room. Here's a big enemy. Now here are 5 tiny enemies. Try and guess which one is hitting you!"

Achievement Unlocked - Guessed who attacked you from behind
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 05, 2008, 02:47:03 AM
just beat alexi or however you spell it, tough fight, he has some reallly annoying grab attakcs but I pwnd him with the claws

in the next level you get a sickle+chain, its awesome

You get much more than just that.

Level 5 just keeps getting better for me. Cool new enemies, great level layout with good looking fight locations, light adventure elements, excellent music.  I'm at a speed bump though with the 3rd Valor. Too intense for me to complete tonight.  :(
Where are the Valor tests at?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Enl on June 05, 2008, 02:49:12 AM
Find the rod first and most of the portals should be out in the open (at least in the Warrior mode they are).
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 05, 2008, 02:50:31 AM
Ok.

Also just unlocked the Indomitable Spirit achievement.

spoiler (click to show/hide)
Continue 100 times :(
[close]
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 02:51:42 AM
When does the first portal open? I have that rod.
Title: Re: Official Ninja Gaiden II Thread.
Post by: cool breeze on June 05, 2008, 02:53:53 AM
Ok.

Also just unlocked the Indomitable Spirit achievement.

spoiler (click to show/hide)
Continue 100 times :(
[close]

What are you playing on?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Enl on June 05, 2008, 02:54:30 AM
When does the first portal open? I have that rod.

I don't think I got one until the second stage. There's another one in the stage after that and the third is in level 5.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 05, 2008, 02:55:56 AM
Ok.

Also just unlocked the Indomitable Spirit achievement.

spoiler (click to show/hide)
Continue 100 times :(
[close]

What are you playing on?

Warrior.  I like action games but am pretty new to NG!
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 02:56:04 AM
OMG this camera, fuuuuuuuuuuuuuuuuuuuuuuck

Never has it been so hard to jump to a platform while three archers shoot at you
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 03:09:02 AM
What do I do with this glowing orb and the open dragon mouth? Is that the Path of Valor? How do you reach it?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 05, 2008, 03:10:43 AM
Charged bow shot to lower the head then run inside i think
Title: Re: Official Ninja Gaiden II Thread.
Post by: Enl on June 05, 2008, 03:12:11 AM
OMG this camera, fuuuuuuuuuuuuuuuuuuuuuuck

Never has it been so hard to jump to a platform while three archers shoot at you

Adjusting the camera speed helped me somewhat, but I find using the quick center button helps out a lot more in battle. They really need to unglue the up and down movements of the camera control or add some sort of lock on button. After all the grief that was given to NG's camera system I can't believe they didn't attempt to fix it here. They just made it worse.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 05, 2008, 03:12:27 AM
the first portal I saw was on the 4th chapter, you cant miss it

pretty sure it was valor something
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 03:12:35 AM
Cool, thanks, I guess I missed a message or something
Title: Re: Official Ninja Gaiden II Thread.
Post by: drew on June 05, 2008, 03:13:55 AM
Me am fuck rusty... yikes

no automatic mode.
 
WHERE IS YOUR GOD NOW?  :burgerking
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 03:15:20 AM
He's trying to set up a camera that works :lol
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 05, 2008, 03:16:25 AM
Alexi was easy as fuck man. 

But the mid boss in level 4 took me a while to beat. Fucker's breath can take half your life bar.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 05, 2008, 03:17:34 AM
What the fuck. The boss on level 4 is OBLITERATING me. His attacks are hard to dodge, he's too fast, and he's fucking blind because he has no eyes but he always knows where I am. Fuck.
That guy was easy. Just go for the hands when they're on the ground and when he's stunned go for the legs. Use the YYY combo with the Dragon Sword on his feet to deal some good damage. Now the real fourth level boss...wow. That was a tough battle.

Really? I kicked his ass on my first try. Weird.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 05, 2008, 03:20:14 AM
Cool, thanks, I guess I missed a message or something

whichever chapter is the statue of liberty ive already forgotten

but its in the museum looking area near a save point
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on June 05, 2008, 03:21:14 AM
OMG this camera, fuuuuuuuuuuuuuuuuuuuuuuck

Never has it been so hard to jump to a platform while three archers shoot at you
AHAHAHAHAHA
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 03:30:09 AM
:lol I wasted like all my items on Genshen, these guys pack a punch
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 05, 2008, 03:31:07 AM
level 5 is really fucking good

what is this about a rod
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 03:33:23 AM
There's a Valor Rod you get in Level 2, outside the Relic Room, you need to kill all the enemies

And oh my god... dogs with knives
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 05, 2008, 03:34:29 AM
is it possible to go back to earlier levels

that's one genius thing about dmc3. You could go back to early levels in case you missed anything without restarting your game.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Enl on June 05, 2008, 03:36:57 AM
What the fuck. The boss on level 4 is OBLITERATING me. His attacks are hard to dodge, he's too fast, and he's fucking blind because he has no eyes but he always knows where I am. Fuck.
That guy was easy. Just go for the hands when they're on the ground and when he's stunned go for the legs. Use the YYY combo with the Dragon Sword on his feet to deal some good damage. Now the real fourth level boss...wow. That was a tough battle.

Really? I kicked his ass on my first try. Weird.

I don't know why I had such a hard time with him. Most of the time he would catch me with a quick grab move that would drain most of my health. Sometimes he would pull off a tornado move that was a little difficult to dodge. In the end I just went on the offensive and used up my herbs and grains.

I noticed that a lot of the bosses have some rare moves that they sometimes do. For example there was one moment in the 3rd boss battle where it shot an enormous blue face at me. It was a pretty cool looking effect that I only saw once in the many times that I fought him.


And oh my god... dogs with knives

Exploding knives none of the less.

is it possible to go back to earlier levels

I think you unlock a stage select at some point. It's kinda necessary considering how easy it is to miss items.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 05, 2008, 03:39:59 AM
:bow ninja dogs :bow
Title: Re: Official Ninja Gaiden II Thread.
Post by: TVC15 on June 05, 2008, 03:43:03 AM
Hmmmm, I'm concerned about getting stuck later on without enough healing items.  Are there areas where you can grind orbs to prevent this from happening?
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 03:43:57 AM
I upgraded my sword to Level 3, and now I'm broke as fuck... I'm like nooooooooooo

But the game seems pretty generous on the save points (aka one time heals)
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 05, 2008, 03:44:19 AM
I've never really been without healing items. You can only hold 3 maximum now, as opposed to 9, but the game makes sure you've got some healing items on you at all times I've noticed. If not on the dead ninjas you pass by, but Muramasa's got some healing stuff for cheap.
Title: Re: Official Ninja Gaiden II Thread.
Post by: TVC15 on June 05, 2008, 04:00:32 AM
Also, what do I do with this rod of trials thing?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Enl on June 05, 2008, 04:02:48 AM
When you find a glowing blue portal just jump on it and go into the trial.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 05, 2008, 04:06:55 AM
Oh for fuck's sake regarding the level 6 boss.  Two greater fiends down and they're the easiest bosses so far.

spoiler (click to show/hide)
He can be effectively stunlocked with the 3 time flying swallow
[close]
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 04:09:45 AM
I've got 5 Crystal Skulls so far :rock
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 04:20:10 AM
Man I fucking suck at wallrunning... I have been trying this for the past 15 minutes
Title: Re: Official Ninja Gaiden II Thread.
Post by: bork on June 05, 2008, 04:23:07 AM
I'm about to go pick this up...do I NEED to play through Ninja Gaiden first?  I have Sigma and am only on stage 4.  I know, I know...why the hell haven't I played NG yet, but I just never got around to it.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 05, 2008, 04:24:48 AM
I'd say no. I haven't played through the first myself and I'm not really missing anything.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 05:19:45 AM
What the fuck kind of boss was Chapter 3's? What kind of pattern does a thing like that have? Hahaha... christ. All I could do was basically launch Ninpos when a swarm of fish attacked, so they would drop some health and extra Ki
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 05:30:30 AM
btw, I was browsing Dashboard, and apparently they are making three ninja movies free on the weekend of June 13

* Ninja Hunter
* Ninja in the Deadly Trap
* A life of Ninja

Probably extremely cheesy... should be entertaining

Also, be sure to download the Gamerpic for that weekend as well... for their little "achieve & win" thingy
Title: Re: Official Ninja Gaiden II Thread.
Post by: dark1x on June 05, 2008, 10:05:49 AM
I'm about to go pick this up...do I NEED to play through Ninja Gaiden first?  I have Sigma and am only on stage 4.  I know, I know...why the hell haven't I played NG yet, but I just never got around to it.

Considering how worthless the story is, it's not really a requirement, but I WOULD recommend.  NG1 really comes into its own as you proceed.  It's a really good game and well worth playing.  Just play through it first.  It's not as if NGII really looks any better than Sigma, so that next-gen allure should bother you.  :P
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 05, 2008, 10:53:31 AM
Is there going to be a level select screen when I finish the game?

Wait - what're these portals you guys are talking about? Is that how you level select?
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 11:00:03 AM
The portals are for the Path of Valor (basically like that bloody palace in the original... it's a big room and a ton of enemies spawn until you clear them all out)

There is no level select, NG tards ownzored
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 05, 2008, 11:01:04 AM
Was I doing a part of that when I fought a ton of guys in the village in chapter 2 and a bunch of candles lit up? I don't remember what I got for that.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 11:02:17 AM
That's where you get the Rod of Valor, which lets you access the portals, the first one is in Chapter 3

You get an achievement for beating them, and a Life of Thousand Gods
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 05, 2008, 11:05:10 AM
OK, cool
Title: Re: Official Ninja Gaiden II Thread.
Post by: cool breeze on June 05, 2008, 01:45:47 PM
That's where you get the Rod of Valor, which lets you access the portals, the first one is in Chapter 3

You get an achievement for beating them, and a Life of Thousand Gods


Life of thousand gods on the first one, but the second one you just get at on of yellow orbs.  The Tests of Valor are also really boring.

I'm about to go pick this up...do I NEED to play through Ninja Gaiden first?  I have Sigma and am only on stage 4.  I know, I know...why the hell haven't I played NG yet, but I just never got around to it.


You don't have to play through it to understand the "story" or anything like that.  There are no big differences in gameplay either.  NG2 is only really different because it is more straight forward with less non-fighting time and you can now cut peoples arms off, but they won't be dead yet.  After being the first 4 chapters on Warrior, I think that NG1 is a better game so far.  Be sure to at least play it before or after NG2.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 01:47:36 PM
But you must do them... those achievements dont just unlock themselves

Also a good reason to do Acolyte, so I can get those out of the way easier
Title: Re: Official Ninja Gaiden II Thread.
Post by: cool breeze on June 05, 2008, 02:54:42 PM
Fuck achievements.

This game is seriously loose with those achievements.  You get one for running on walls, but then you need to beat the entire game with the claws to get another one.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 05, 2008, 02:55:31 PM
Are there any missable weapons? I don't want to have to use a guide but I don't wanna miss out on any of the major shit either.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 05, 2008, 03:27:23 PM
You can buy all weapons from the store eventually, I hear
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 05, 2008, 04:05:01 PM
I've been using my sword manly, so I already have that maxed. Should I upgrade my claws or my pole next?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 05, 2008, 04:11:56 PM
depends on what your preferences are. Me, I prefer the lunar staff to the talons but I've upgraded all weapons equally

the dual swords fucking rock
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 05, 2008, 04:12:29 PM
I'm thinking the pole too.
Title: Re: Official Ninja Gaiden II Thread.
Post by: cool breeze on June 05, 2008, 04:13:42 PM
After upgrading my dragon sword, I am sitting here with tons of yellow orb worried that if I waste them on one of these other weapons, I wont be able to upgrade good weapons later on.

The dual swords are pretty slow, but I think they get bet with a larger move set.  The claws are also awesome.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 05, 2008, 04:16:27 PM
When do you get dual swords? Is that the last main weapon?


I found this list of all shits broken down by chapter:

spoiler (click to show/hide)
"Chapter 1 - Dragon Sword, Lunar, Scroll of the Inferno
Chapter 2 - Falcon's Talons, Fiend's Bane Bow, Rod of Trials
CHapter 3 - Incendiary Shurikens, Scroll of the Wind Blades
Chapter 4 - Dragons Claw & Tiger's Fang
Chapter 5 - Kusari-gama, Gatling Speargun, Scroll of the Flame Phoenix
Chapter 6 - Lunar Eclipse Scythe
Chapter 7 - Tonfas, Scroll of the Piercing Void
Chapter 8 - N/A
Chapter 9 - Vigoorian Flails
Chapter 10- N/A
Chapter 11- True Dragon Sword, Windmill Shuriken
Chapter 12- N/A
Chapter 13- Dragon's Claw & Tiger's Fang upgraded to lvl 4"
[close]
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 04:26:23 PM
I'm just using the Dragon Sword, I'll dump my orbs into the weapons at the end of the game, I hear if you restart, everything goes back to Level 1
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 05, 2008, 04:29:04 PM
I just beat the first Trial of Valor or whatever, does anyone have a list of every level that has portals? I care more about that than weapons now that I know you can just buy weapons at the store if you miss them.

I tooled around with the other weapons, screwing myself out of the achievement, but I never actually use them  :'(
Title: Re: Official Ninja Gaiden II Thread.
Post by: siamesedreamer on June 05, 2008, 05:57:36 PM
Someone mentioned a demo on GAF. Checked XBLM and didn't see one. Anyone know what he could have been toalking about?
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 05, 2008, 06:19:36 PM
Someone mentioned a demo on GAF. Checked XBLM and didn't see one. Anyone know what he could have been toalking about?

You need a Japanese or Euro Gold account
Title: Re: Official Ninja Gaiden II Thread.
Post by: cool breeze on June 05, 2008, 06:26:41 PM
I am now just using the two swords that I leveled up to 3.  They are pretty awesome once you level them up.

and Chapter 5 on is fucking hard compared to 4 and below.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 05, 2008, 07:33:04 PM
chapter 6 was the most annoyingly tough yet holy shit

room after room of gangraping werewolves complete with room after room of those  snake like things

then you fight the boss who has insanely powerful attacks that are somewhat hard to dodge and when you beat him, you get to fight 20+ more werewolves at once while the crowd is throwing limbs at you

awesome ::)

i must have continued like 20 times at least throughout the level
Title: Re: Official Ninja Gaiden II Thread.
Post by: Grecco on June 05, 2008, 07:45:55 PM
These Suicide Ninjas are kicking my ass in the first level  :lol
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 05, 2008, 07:52:19 PM
haha CHAPTER 7 JUST DOES NOT END :(
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 05, 2008, 08:15:08 PM
i have a new hatred in life

bazooka ninjas
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 05, 2008, 10:16:38 PM
welp, chapter 7 blows

you fight that genshin guy again who blocks 80% of your attacks and this time he has like 7 ninjas throwing exploding shurukins at you while you are trying to land a single hit

but thats not all, no hes not even the last boss...ridiculous as that might sound

the plane crashes and out of fucking nowhere comes a really pissed off armadillo that shoots flaming rocks out of his back and rolls around to crush you like you are playing lost planet or something

if you have no items left after fighting genshin, just do yourself a favor and shut off the 360 because without long distance attacks or a fuckload of healing items the armadillo is completely impossible.

oh and he explodes at the end killing you instantly unless you block, something you might learn the hard way

chapter 8 has rocket pod ninjas to replace the bazooka ones as the most annoying fucks in the game, which means im done for the day
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 05, 2008, 10:22:22 PM
There should only be two sets of ninjas with Genshin.
spoiler (click to show/hide)
If you're not adverse to using Ninpo, its ideal there. Otherwise Genshin is a defensive battle. You either dodge his charge moves and attack or block his regular attacks then dodge when his end of combo audio cue comes up.
[close]


As for the Armadillo, its all about
spoiler (click to show/hide)
hitting the head. In fact, the best position one can be in seems to be when its using its  flame breath. There's enough time to fire a fully charged UT bow shot then do whatever the hell the X+A flip is through the flame as it passes by.  Flying Swallow murders it as well.
[close]
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 05, 2008, 10:32:10 PM
no I just used incendiarys+ninpo to take out the ninjas while jumping around a bunch to avoid their throws
then i focused on genshin once he was alone

but that armadillo is still a huge wtf
but yes i noticed the gaping weakpoint in his head, I had only 10 of those explosives left and a bunch or arrows but it was still incredibly annoying
Title: Re: Official Ninja Gaiden II Thread.
Post by: Cormacaroni on June 05, 2008, 10:36:21 PM
Only played Chapter 1 last night before bed.

Is anyone finding it much easier than before to chain UTs? The huge number of bad guys means there is ALWAYS essence floating around. I love it.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 05, 2008, 10:49:23 PM
Level 5 is just fucking amazing. JUST AMAZING. One of the best water levels in a LONG TIME.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Junpei the Tracer! on June 06, 2008, 12:05:26 AM
Hmmmm...

The camera is horrible. Absoulutly dreadful... until I discovered the RT button,now it is tolerable.

This game is HARD. I thought I was hotshit and started on Path of the Warrior and quickly found out I was just shit. So,I changed to Path of the Acolyte and it is still really hard but I'm getting the hang of things. I'm on Chapter 3 and I'm really enjoying it,good sequel is good.

Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 06, 2008, 04:02:02 AM
hahahha

ninja dog
Title: Re: Official Ninja Gaiden II Thread.
Post by: siamesedreamer on June 06, 2008, 12:57:48 PM
You need a Japanese or Euro Gold account

That's fucking stoopit...
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 06, 2008, 03:12:31 PM
Some enemies will dodge flying swallow and then kick your ass, like the werewolves.

I'm on chapter 7.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 06, 2008, 03:20:36 PM
Am I distinguished mentally-challenged or is the boss of chapter 3 impossible to beat?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 06, 2008, 03:23:51 PM
That is actually good to know. 

On a side note why the fuck do the dogs shoot firecrackers at you?  Is Itagaki in fact a high functioning distinguished mentally-challenged fellow with an aptitude for making action (not fighting) games?

projectile shooting enemies get much, much worse as the game goes on
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 06, 2008, 03:42:48 PM
I beat that shit snake but had 0 fun while doing it.

Master Ninja'd the level too but I'm really thinking about selling this game to a friend or trading it in.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 06, 2008, 03:45:50 PM
Am I distinguished mentally-challenged or is the boss of chapter 3 impossible to beat?

It's actually a very easy boss. Use the bow. When he's facing you, charge the bow to max and shoot him in the face. On his way towards you he'll likely do some crazy attack that feels out of Panzer Dragoon, but unlike Panzer, you can't shoot all of those orbs down. So instead of attempting to dodge all of them like normal, run forward, hug the edge, so you'll have run by all of them by the time he gets to other side. When he's turning around, charge, release. When he does the electricity attack stay as far as possible. When he turns around, charge, release.

Whenever he's towards YOU, you go should be going towards HIM, that way you can prepare for his attacks and dodge them, and also prepare to charge your bow as he turns around.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 06, 2008, 03:47:01 PM
That is actually good to know. 

On a side note why the fuck do the dogs shoot firecrackers at you?  Is Itagaki in fact a high functioning distinguished mentally-challenged fellow with an aptitude for making action (not fighting) games?

They're NINJA dogs. They shoot incendiary shurikens at you.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 06, 2008, 03:48:42 PM
I didn't have a problem with him zapping me or his orbs, but the fish were undodgeable and unblockable and his blue face attack is even worse.

And having a boss fight in fucking Ninja Gaiden dependent on standing in one spot and charging a bow is fucking distinguished mentally-challenged. Hearing that there's more bullshit gimmicks like that in the future, plus more annoying ranged enemies and shit is really killing my interest in this game. I'm getting sick of having swarms of enemies (bats, guys, whatever) attacking me all the time.

I feel like I'd have more fun replaying the first game, that one was challenging but I never felt like the game was just fucking with me.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 06, 2008, 03:52:36 PM
Chapter 3 boss is distinguished mentally-challenged, but you can knock him down to slash him. I got him to do it near the end of the fight... dunno how I did it. Otherwise, I just shot Ninpo when those fish attacked, so they would get hit, and spawn Ki and Health. And the occasional charged Bow shot. Why am I using bow? I should be able to just whoop his ass.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 06, 2008, 03:54:06 PM
Seriously, fuck the bow. I guess I shoulda thought of ninpo.

It took me 5 or 6 perfect full charge headshots to get him to hit the ground. I beat him with one sliver of health remaining after having used one regular herb of life.

Putting it that way it doesn't sound like I had a hard time with him, but it was frustrating and 0 fun.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 06, 2008, 03:56:17 PM
What's wrong with using the bow? Aside from a few fights, you really never have to sit there and charge. Just jump in the air and press the projectile button and the computer will auto aim.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 06, 2008, 04:06:18 PM
chapter 8 is the worst chapter in the game I have decided
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 06, 2008, 04:07:19 PM
Why?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 06, 2008, 04:14:37 PM
rocket spamming, multiple fiends in mecha suits

landmines you cant see, safe paths you must slowly follow between said mines while getting arrows shot at you from multiple windows of a building

tons upon tons of incendiary ninjas with no save point in sight

all this before a midboss
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 06, 2008, 04:21:02 PM
That sounds fucking awesome. Ninja dogs am cry. Fuckin weaksauce.

Incendiary ninjas aren't that tough once you realize how to defuse the explosion. OWNZORED.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 06, 2008, 04:23:26 PM
rocket spamming, multiple fiends in mecha suits
Ninpo or just run the hell past them if at all possible

landmines you cant see, safe paths you must slowly follow between said mines while getting arrows shot at you from multiple windows of a building
The windows are clearable before you cross the landmines
tons upon tons of incendiary ninjas with no save point in sight
Watch the timing on the explosives. If you're doing a move with an afterimage, I'm thinking you're invincible and the explosions won't hurt. Ex. Flying Swallow or the X+A dodge.
all this before a midboss
Hated that fucker
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 06, 2008, 04:26:20 PM
im past the beginning part I got to the save point by the church looking area,past the landmine stuff

I get owned by the ninjas with incendiarys almost every time and when i dont I notice the door to the save point is locked so I got down to where the train area is and of course more show up to finish me off
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 06, 2008, 04:27:20 PM
Yeah, I just use guillotine throw or flying swallow to get rid of the explosion.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 06, 2008, 04:27:54 PM
Am I supposed to be able to reach the shop and chest that are visible from the second save point in chapter 4? The save point right next to a glowing red ladder that leads up to some busted up highways with flying demons.

It doesn't look like there's a way around, do I wind up doubling back later or am I missing something?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Enl on June 06, 2008, 04:32:18 PM
Chapter 5 was pretty amazing in design but that boss, as beautiful as it was, had me questioning whether some of his attacks were actually dodgable. Loved the skull pit in Chapter 6 and the arena battle. Bazooka ninjas aren't my biggest problem in Chapter 7 I usually take those guys out first. It's the goddamn mechademons and walking turrets that end up draining my health. The trials 4 and 5 weren't so bad compared to 3's but the fifth one with the onslaught of mechademons and bazooka ninjas had me sweating.

Oh yeah, the maxed out Lunar is frickin badass!
Title: Re: Official Ninja Gaiden II Thread.
Post by: FatalT on June 06, 2008, 04:33:38 PM
Chapter 3 boss was easy. Ninja dogs. Just use the bow, dodge the blue face, and when the smaller guys rush towards you, just use the Lunar Staff's Y attack to shield yourself.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 06, 2008, 04:35:23 PM
Am I supposed to be able to reach the shop and chest that are visible from the second save point in chapter 4? The save point right next to a glowing red ladder that leads up to some busted up highways with flying demons.

It doesn't look like there's a way around, do I wind up doubling back later or am I missing something?

You'll be able to come back down to it. It is optional though iirc and not along the path you should be taking.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 06, 2008, 04:36:47 PM
Chapter 3 boss was easy. Ninja dogs. Just use the bow, dodge the blue face, and when the smaller guys rush towards you, just use the Lunar Staff's Y attack to shield yourself.

Yea, why shouldn't I redo it 5 times so I can try every possible weapon for a counter to each of his attacks ::)
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 06, 2008, 04:54:32 PM
Chapter 3 boss was easy. Ninja dogs. Just use the bow, dodge the blue face, and when the smaller guys rush towards you, just use the Lunar Staff's Y attack to shield yourself.

Sounds like a good plan for people who are only using a certain weapon for the achievements

I dont think you really read what you type sometimes
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 06, 2008, 05:00:16 PM
Chapter 3 boss was easy. Ninja dogs. Just use the bow, dodge the blue face, and when the smaller guys rush towards you, just use the Lunar Staff's Y attack to shield yourself.

Sounds like a good plan for people who are only using a certain weapon for the achievements

I dont think you really read what you type sometimes

Charged shot + subsequent shockwave downs all his little fish or whatever. They can be killed while they're flopping around.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 06, 2008, 05:01:17 PM
Well it doesnt matter now! I beat him! Having to rely on the bow is still pretty dumb. Seems DMC has better designed bosses.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 06, 2008, 05:02:54 PM
Well it doesnt matter now! I beat him! Having to rely on the bow is still pretty dumb. Seems DMC has better designed bosses.

I don't know if you're joking or not, but I agree thus far. The only real awe inducing boss thus far is Genshin and that's only because he punishes the fuck out of you if you don't know how to handle him.

Unfortunately with the addition of Alexei, Ninja Gaiden can claim to be the gayest action game ever made.

I think NG is safe so long as johnny yong bosch is Nero's VA.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 06, 2008, 05:03:19 PM
A city can be disturbed... with a strike of LIGHTNING! *crackow*
Title: Re: Official Ninja Gaiden II Thread.
Post by: FatalT on June 06, 2008, 05:09:49 PM
Sounds like a good plan for people who are only using a certain weapon for the achievements

I dont think you really read what you type sometimes

Oh, sorry, I forgot about achievement fegs like you.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 06, 2008, 06:12:07 PM
Chapter 3 boss was easy. Ninja dogs. Just use the bow, dodge the blue face, and when the smaller guys rush towards you, just use the Lunar Staff's Y attack to shield yourself.

hauhauahua

ninja dogs up itt
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 06, 2008, 06:20:07 PM
Himu, weren't you having probs with the blind mid-boss in chapter 4? I fucked his ass up in 90 seconds.

Quote from: Himuro
I'm having trouble with the level 4 boss for some reason. He seems impossible to damage a significant degree.

Huh. I just accidentally hit its hand and it reacted. Maybe that's the weak spot

Anywho, the second trial of valor or w/e is mad easy, those purple peeners are the easiest enemies in the game. Although we'll never know how you'd do...

Quote from: Himuro
Is it possible to go back and redo earlier levels in case you missed anything?

Yeah, I didn't get that rod so I was wondering...

see also

Quote from: Himuro
What the fuck at this platforming part in level 6. I killed the skeleton boss and I go up to the end up of the path. There's this big room across from me and I have no clue how to get across this gap. I try to wall run and I fall all the way down and I go back up, being forced to fight enemies I already defeated...AGAIN.

THIS IS SO distinguished mentally-challenged

 :'( Ninja Dog  :'(

Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 06, 2008, 06:23:28 PM
Is it get help in the GAF thread to talk shit in this one?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Third on June 06, 2008, 06:27:00 PM
NG1 is better.

Chapter 10 proves that this game isn't a finished product. Framerate dips below 10fps during the stairs fight.

Unacceptable. Itagayki sucks.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 06, 2008, 06:29:32 PM
Holy shit, I got like 30k in gold orbs for doing the second trial of valor :o
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 06, 2008, 06:43:08 PM
himuro that jump looks daunting but it isnt

just run and jump and you should catch the ledge

if not try flying swallow over
Title: Re: Official Ninja Gaiden II Thread.
Post by: Enl on June 06, 2008, 06:50:37 PM
NG1 is better.

Chapter 10 proves that this game isn't a finished product. Framerate dips below 10fps during the stairs fight.

Unacceptable. Itagayki sucks.

Ninja Gaiden does appear to have more polish than this game and it's not just the framerate but the enemies as well. In NG every boss seemed constructed in a way to where you can dodge their attacks. It was tough but fair at the same time. In this one it looks like the gave the bosses a shit ton of attacks but rarely a way to get out of them. It seems more cheap than fair like the first game. I hope I'm wrong as I look forward to seeing the future videos of players besting some of these bosses without taking a hit.
Title: Re: Official Ninja Gaiden II Thread.
Post by: WrikaWrek on June 06, 2008, 07:06:57 PM
I'm returning this game. >:(

I love the game really, and i was having a blast, but i just can't beat the chapter 3 boss. I hate that kind of bosses, there was one just like that in DMC3. Creepy ass, though boss, goddamnit.

I hate it, it's not a fight. I only handle the fights well, these "monster" bosses, i just hate them, in every game.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 06, 2008, 07:26:24 PM
I love the ineffective white dude who gets killed by werewolves at the start of chapter 5  :lol
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on June 06, 2008, 07:51:26 PM
Seems DMC has better designed bosses.
Yeah, all 5 of them.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 06, 2008, 07:55:27 PM
Why mess with success? You're playing as a different character, the field has changed.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 06, 2008, 08:00:03 PM
Awesome, 1up show this week reiterates how NG2 has a bad story, which takes down the whole game.  Keep posturing like real critics, someone may take you seriously one day.  I guess I wouldn't want to have to make choices about "good" and "bad" stories in the game world though--you end up being overcritical about something like NG2 and you make too many concessions to a bloated mess like MGS in hopes that it makes the hobby more artistically legit.

I'm returning this game. >:(

I love the game really, and i was having a blast, but i just can't beat the chapter 3 boss. I hate that kind of bosses, there was one just like that in DMC3. Creepy ass, though boss, goddamnit.

I hate it, it's not a fight. I only handle the fights well, these "monster" bosses, i just hate them, in every game.


I got destroyed by that guy until I realized the trick.  Use ninpo when the fish fly at you, run past him when he shoots the blue head, and go for headshots with the bow, charged if possible.  Eventually he'll flip over and you go to town on his ass (use the lunar so your hits will also take out the fish that'll fly at you.)



Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 06, 2008, 09:09:44 PM
Fighting on water is such a great idea, thank you itagaki
Title: Re: Official Ninja Gaiden II Thread.
Post by: Rman on June 06, 2008, 09:15:41 PM
People complaining about stories in action games? Really?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on June 06, 2008, 09:17:45 PM
People complaining about stories in action games? Really?
More proof that reviewers are full of shit nowadays.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 06, 2008, 10:11:24 PM
(http://tiles.xbox.com/tiles/C3/7V/1ICLiGJhbC9HCBoEG1tTVkQ1L2FjaC8wLzIzAAAAAOfn5-v6fhc=.jpg)
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 06, 2008, 10:17:02 PM
Himu, weren't you having probs with the blind mid-boss in chapter 4? I fucked his ass up in 90 seconds.

Quote from: Himuro
I'm having trouble with the level 4 boss for some reason. He seems impossible to damage a significant degree.

Huh. I just accidentally hit its hand and it reacted. Maybe that's the weak spot

Anywho, the second trial of valor or w/e is mad easy, those purple peeners are the easiest enemies in the game. Although we'll never know how you'd do...

Quote from: Himuro
Is it possible to go back and redo earlier levels in case you missed anything?

Yeah, I didn't get that rod so I was wondering...

see also

Quote from: Himuro
What the fuck at this platforming part in level 6. I killed the skeleton boss and I go up to the end up of the path. There's this big room across from me and I have no clue how to get across this gap. I try to wall run and I fall all the way down and I go back up, being forced to fight enemies I already defeated...AGAIN.

THIS IS SO distinguished mentally-challenged

 :'( Ninja Dog  :'(



the difference here is that I'm not exactly complaining about how omg itagaki is a cunt and omg this game is so badly designed. I take it like a man.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 06, 2008, 10:17:27 PM
omg this game is so cheap

omg this game makes you use the bow?!!?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 06, 2008, 10:18:57 PM
People complaining about stories in action games? Really?

Thetrin kept complaining about the story in his irc channel like a little bitch.

"THE STORY MAKES NO SENSE."

"WHY DOES THIS GAME HAVE A STORY?"

Me: the cutscenes are totally cheesy, over the top, and awesome. They kind of remind me of Devil May Cry 3 so that's awesome.

"BUT IN DMC THE CUTSCENES TACTICALLY MAKE SENSE"

 ::)
Title: Re: Official Ninja Gaiden II Thread.
Post by: FatalT on June 06, 2008, 10:19:34 PM
Awesome, 1up show this week reiterates how NG2 has a bad story, which takes down the whole game.  Keep posturing like real critics, someone may take you seriously one day.  I guess I wouldn't want to have to make choices about "good" and "bad" stories in the game world though--you end up being overcritical about something like NG2 and you make too many concessions to a bloated mess like MGS in hopes that it makes the hobby more artistically legit.

I can't wait to hear Shane praising MGS4's shit story.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 06, 2008, 10:22:47 PM
Fighting on water is such a great idea, thank you itagaki

it really is. the water combat was genius and awesome.

take out the kasuri-gama and own bitches while on water.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 06, 2008, 10:25:48 PM
not swimming, running on water.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 06, 2008, 10:27:39 PM
Early impressions is that this shits on NG1 (and therefore all other action games) with a vengeance (har har har) except for these framerate drops, which are heartbreaking.

I mean agonizing.

This game could have used 3 more months in the oven. Something. Anything. But Jesus Christ.

I really do hope it gets a Black or Sigma treatment or SOMETHING. If it takes the power of CELL or a real PC GPU to get this game at a locked 60, then so be it, make it so, all of that.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 06, 2008, 10:29:03 PM
It's pretty obvious Itagaki wanted to bail as soon as possible.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 06, 2008, 10:33:21 PM
the game isn't nearly as polished as the first NG. Which is a shame. Though, for the most part, I prefer it. I think it's harder, I like the level designs more, and the cutscenes in this omfgwtfbbq level of awesome.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 06, 2008, 10:38:13 PM
The framerate is the only issue.

The enemies are more brutal. They're also more varied. They're also more fun to fight. There's also more of them.

The weapons are just ridiculous. I've only powered up the claws to max so far but the fucking things have like 50 different moves. Insane.

But this framerate. Jesus.

It's good like 90% of the time, but when it dips it DIPS.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 06, 2008, 10:43:00 PM
The game is also alot easier.
You only think that because playing NG1 made you hard.

Permanently.

Every game you have played since and ever will play will be just a tiny bit easier because of NG1.

If you tried to play NG2 without every playing NG1 it would seem much harder. You would probably break your controller or slice your wrists with the disc.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 06, 2008, 10:46:00 PM
omg this game is so cheap

omg this game makes you use the bow?!!?

Uh yea, bow spam is about the most dull thing you can do in this game.


I try to wall run and I fall all the way down and I go back up, being forced to fight enemies I already defeated...AGAIN.

THIS IS SO distinguished mentally-challenged

I try to wall run and I fall all the way down and I go back up, being forced to fight enemies I already defeated...AGAIN.

THIS IS SO distinguished mentally-challenged

I try to wall run and I fall all the way down and I go back up, being forced to fight enemies I already defeated...AGAIN.

THIS IS SO distinguished mentally-challenged
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 06, 2008, 10:48:51 PM
No I compared the two.
Oh did you now. Let me see the spreadsheets.

The auto healing just cuts down on the number of pots you have to buy, which is good, because the price to upgrade weapons has gone way up.

Either way, presumably we're both discussing difficulty on Path of the Warrior, which is ultimately meaningless. Any comparison of difficulty has to take place at Master Ninja difficulty. Everything else is bonus content.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 06, 2008, 10:53:27 PM
The game is also alot easier.

It isn't.

Wait till you get to chapter 5. The werewolves force me to go all out all the time, I use my incendiary shurikens on them, ninpo...I rarely did that in the first NG.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 06, 2008, 10:54:16 PM
Well, Chapter 6 is off to a strong start. Where the fuck do I go?

nm I got it
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 06, 2008, 10:56:03 PM
There's a pillar that has a platform. Get on the platform and wall jump between the pillars.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 06, 2008, 11:07:26 PM
Did you guys get the crystal skull up by the shop at the top of the water room at the start of chapter 6?

How many do you guys have anyway, I have 8 right now and I haven't been able to reach that one yet.]


edit: lmfao you can just walk on the rooftop
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 06, 2008, 11:08:03 PM
well I got to the chapter 8 midboss after about 30 tries or so (not an exaggeration, I got the dreaded achievement of 100 continues) out of pure luck pretty much.

He didnt seem hard at first then he gets two mecha fiend backups that are annoying enough on their own and of course if you kill them they respawn ::)

so i have no items, no ninpo and  not very much patience with this game left
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 06, 2008, 11:08:10 PM
I've got 11 or so, and yes, I got it. I think.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 06, 2008, 11:09:59 PM
11 here as well including that one.
well I got to the chapter 8 midboss after about 30 tries or so (not an exaggeration, I got the dreaded achievement of 100 continues) out of pure luck pretty much.

He didnt seem hard at first then he gets two mecha fiend backups that are annoying enough on their own and of course if you kill them they respawn ::)

so i have no items, no ninpo and  not very much patience with this game left
The boss is pretty easy so you should be set.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 06, 2008, 11:44:05 PM
I'll tell you what's harder... Highway Star's last solo on Expert  :'(
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 07, 2008, 12:17:01 AM
Level 10 was so awesome gameplay wise, a fucking mess technically.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 07, 2008, 12:33:12 AM
Windmill Shuriken!   :hyper
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 07, 2008, 12:55:43 AM
The bazooka ninjas are fucking FUN to fight
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 07, 2008, 01:11:47 AM
HOLY FUCK @ the tonfas!!

They take out the mechas EASY! Just hit this mecha like with a generic XXXY combo and hit arm came out. Just a few more hits and it overloaded.

HOLY SHIT. It took forever to defeat them with my Scythe!
Title: Re: Official Ninja Gaiden II Thread.
Post by: Junpei the Tracer! on June 07, 2008, 01:13:17 AM
The game is also alot easier.
You only think that because playing NG1 made you hard.

Permanently.

Every game you have played since and ever will play will be just a tiny bit easier because of NG1.

If you tried to play NG2 without every playing NG1 it would seem much harder. You would probably break your controller or slice your wrists with the disc.

 :rofl

(http://i106.photobucket.com/albums/m269/QuickSilver_06/OMGa.gif)

Ninja Dog.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 07, 2008, 01:16:34 AM
Fuck Genshin and his izuna drop!
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 07, 2008, 01:25:34 AM
I'm fighting Genshin right now and he's got minions! FUCK. AWESOME.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 07, 2008, 01:26:51 AM
I'm fighting Genshin right now and he's got minions! FUCK. AWESOME.

wait for it...
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 07, 2008, 01:27:58 AM
I'm fighting Genshin right now and he's got minions! FUCK. AWESOME.

wait for it...
:lol
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 07, 2008, 02:00:51 AM
Holy fucking shit level 7 was one of the best goddamn gaming levels I've played from a 3d action in years. FUCK. YES. Perfect mid boss, perfect level, LOL boss.

MASTER NINJA RANK. NINJA DOGS AM CRY.

Chapter 8 here I go.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 07, 2008, 02:01:16 AM
what a homo
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 07, 2008, 02:03:52 AM
What a himusexual
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 07, 2008, 02:35:33 AM
Early impressions is that this shits on NG1 (and therefore all other action games) with a vengeance (har har har) except for these framerate drops, which are heartbreaking.

I mean agonizing.

This game could have used 3 more months in the oven. Something. Anything. But Jesus Christ.

I really do hope it gets a Black or Sigma treatment or SOMETHING. If it takes the power of CELL or a real PC GPU to get this game at a locked 60, then so be it, make it so, all of that.


he's there 'till July...I hope he's working on extra content/fixes for NG.  Though they probably gave him a japanese-style firing (go sit at this desk in the corner and don't do anything.)  so....Itagaki's last act will either be the ultimate win patch or a virus that kills all 360s.    or just some dlc ninja dog armor.

A pc version would be a god send.


anyway, impressions up to chapter 5, 3rd test of valor:
--don't stop moving or you die.  the threat of off screen shit is amazing.
--the enemies have some amazing rush-downs and juggles
--life refill is a necessity right now but when you get really good, the game will become a pure karma hunt without much worry about using/conserving healing items at all.  I like them prospects.
--haven't paid close enough attention to the karma system...seems more complex this time
--these levels are incredibly long and thanks to the removal of instanced battles, you're basically never not killing shit
--limb chopping makes this the most satisfying combat ever in an action game.  Itagaki stole God of War's "I'm kratos and i'm brutal" shtick and made it 5000x more awesome.
--All the little tweaks and changes make the flow of the game perfect.  Too bad nobody reviewing the game had played NG1 or they would've noticed.

the bad:
--frame drops, graphics glitches. meh, so it's not perfect.  it's one of...4 (DoA4, CoD2, CoD4..anything else) 360 games that are actually running at 60fps. MS lied to you, so don't blame Team Ninja for not having 60fps, HDR, 4xAA, 16xAF etc. etc.
--not as much of a sense of scale.  The first one is all "they killed my village! Now I'm gonna blow up a blimp, fuck the army's after me, fuck now the demons of hell are after me, i'm gonna ghost ride a train..."
This one is more of a massacre, then your ho picks you up in a helicopter to go somewhere else.
--last itagaki NG, reign of Hayashi begins.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 07, 2008, 02:39:47 AM
:bow DMC4 :bow2 is 60 fps.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 07, 2008, 02:42:56 AM
the only time i noticed a bad frame rate in this game is when you die and it's like 1 fps and it takes forever for the game over screen to pop up or when you purposely run away forcing the enemies to chase after you and multiply. First time I played level 5, out of curiousity, I ran through the majority of the level till I got to a dead end with the werewolves on my tail. I had about 20-30 werewolves surrounding me at the end of it and the frame rate was like 5 fps.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 07, 2008, 02:45:52 AM
:bow DMC4 :bow2 is 60 fps.

dur, can't believe I forgot that. 
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 07, 2008, 03:09:52 AM
still cant beat level 8 midboss

anger rising

video of me sucking at this game: http://www.gametrailers.com/player/usermovies/226952.html
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 07, 2008, 03:13:43 AM
Level 12 was fuckhard  :D
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 07, 2008, 03:20:18 AM
still cant beat level 8 midboss

anger rising

video of me sucking at this game: http://www.gametrailers.com/player/usermovies/226952.html

tip: use incendiary shurikens
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 07, 2008, 03:21:48 AM
if I had some I might have

Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 07, 2008, 03:23:01 AM
Damn, Viz sucks...
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 07, 2008, 03:23:03 AM
is ayane in this game at all
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 07, 2008, 03:24:30 AM
Damn, Viz sucks...

:(

im not playing acolyte

edit: i got the 100 hit combo achievement with the sickle if that makes up for it, probably doesn't :(
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 07, 2008, 04:18:20 AM
i got the 100 hit combo achievement on like level 4 or 5
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 07, 2008, 11:08:35 AM
Is there a site for hardcore NG players?  I used to go to the gamefaqs NG boards since Bigalski, Shinobier, and those guys posted their vids there...
Title: Re: Official Ninja Gaiden II Thread.
Post by: WrikaWrek on June 07, 2008, 11:14:33 AM
I'm returning this game. >:(

I love the game really, and i was having a blast, but i just can't beat the chapter 3 boss. I hate that kind of bosses, there was one just like that in DMC3. Creepy ass, though boss, goddamnit.

I hate it, it's not a fight. I only handle the fights well, these "monster" bosses, i just hate them, in every game.


I got destroyed by that guy until I realized the trick.  Use ninpo when the fish fly at you, run past him when he shoots the blue head, and go for headshots with the bow, charged if possible.  Eventually he'll flip over and you go to town on his ass (use the lunar so your hits will also take out the fish that'll fly at you.)





I'm just bad against this kind of bosses, but i managed. I kept a shorter distance with him this time around, charged bow his face, and i would just combo Y the little fish flying at me, i had to use a couple of healing herbs but i managed to kick his ass.

It wasn't so bad when i figured it out. I got a Master Ninja rank at the end of the level. My problem really is just this kind of bosses.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 07, 2008, 11:33:00 AM
Is there a site for hardcore NG players?  I used to go to the gamefaqs NG boards since Bigalski, Shinobier, and those guys posted their vids there...
http://www.iberiansngrealm.com/
http://www.iberiansngrealm.com/phpBB3/index.php
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 07, 2008, 11:34:55 AM
Is there a site for hardcore NG players?  I used to go to the gamefaqs NG boards since Bigalski, Shinobier, and those guys posted their vids there...
http://www.iberiansngrealm.com/
http://www.iberiansngrealm.com/phpBB3/index.php


Thanks. 

and I told you you'd get banned!
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 07, 2008, 11:39:00 AM
it's all good.

i went to the hospital the day after and now i am taking a break, just sitting and playing my ds.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Enl on June 07, 2008, 02:36:52 PM
Wow the last boss on Chapter 8 was stupid easy, possibly the easiest one yet next to the first boss. I guess they had to balace out the insanity of the midboss on that stage, ugh. Loving Chapter 9 so far. It's a great place to play with your claws.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 07, 2008, 03:15:22 PM
The fourth test of valor was a joke.

I hear they actually get easier as the game goes on, any truth to that? Got a Life of the Thousand Gods for it.

Maxed dual swords is shit hot. I have that, Dragon Sword, and the chain scythe thing maxed with the Pole and claws at lvl2
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 07, 2008, 05:24:30 PM
Fuck, wasn't I supposed to get Tonfas before Piercing Void? I think I missed them

edit: nope :D


Genshin v2.0 is a joke, spam Y with level 3 double swords and ignore his other homies
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 07, 2008, 06:11:44 PM
I guess I had a different experience then because his dudes were spamming exploding shurikens like nobody's business
Title: Re: Official Ninja Gaiden II Thread.
Post by: archie4208 on June 07, 2008, 06:14:30 PM
Level 3 boss was fucking hard.  Goddamn I suck.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Enl on June 07, 2008, 06:23:57 PM
All of you bow haters better grow an extra nut by the time you reach level 9's boss. Fun little battle that was.

spoiler (click to show/hide)
Also the new moves on the flails are sick, and it's funny how they brought those in right when they introduced NG2's variation of the axe zombies from NG1.
[close]


Chapter 10 is bloody awesome far!
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 07, 2008, 06:31:47 PM
I guess I had a different experience then because his dudes were spamming exploding shurikens like nobody's business

You're on Warrior though right?

Title: Re: Official Ninja Gaiden II Thread.
Post by: Third on June 07, 2008, 07:05:45 PM
Those test of valor things were pretty easy. Never died during a test.

I'm currently at chapter 14 (warrior)
The boss battles are getting so cheap. Just defeated the zombie Genshin, he's pretty hard. *cutscene* An even harder boss arrives after him and I had to beat it. There's no savepoint after the first fight and you'll have to fight an even harder boss..

FUCK THAT SHIT, SO FUCKING CHEAP. I WAS SO MAD.

But I beat them.
Now I'm at the boss that spews blood at me. I don't know how to kill it. I use the bow, but the damage is very minimal. It's easy to dodge his attacks, but I just don't know how to kill it faster...
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 07, 2008, 07:23:46 PM
Yea, I'm really not too happy with the bosses in this game. I love the standard levels and even the Valor things, but too many of the bosses require abuse of one stupid ass move.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Cormacaroni on June 07, 2008, 07:27:27 PM
No I compared the two.
Any comparison of difficulty has to take place at Master Ninja difficulty. Everything else is bonus content.

:bow Draft :bow2

Title: Re: Official Ninja Gaiden II Thread.
Post by: Third on June 07, 2008, 07:37:52 PM
Yea, I'm really not too happy with the bosses in this game. I love the standard levels and even the Valor things, but too many of the bosses require abuse of one stupid ass move.

The exploding turtle boss LOL.
That one caught me off guard.
So cheap and pathetic.

But I have to say that NG's boss battles were harder than in this game. NG2 bosses are hard because they're dealing cheap attacks.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 07, 2008, 08:22:48 PM
I agree. It was way more satisfying to beat bosses in the first game.

I just spammed incendiaries on the armadillo and he went down without hurting me. Fortunately I knew about the explosion beforehand.
Title: Re: Official Ninja Gaiden II Thread.
Post by: archie4208 on June 07, 2008, 09:16:01 PM
I killed the level 4 boss my first try but I keep on dying to werewolf yard trash in level 5.  This game is pretty unbalanced.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Enl on June 07, 2008, 09:44:15 PM
But I have to say that NG's boss battles were harder than in this game. NG2 bosses are hard because they're dealing cheap attacks.

I don't know about that. I can get through most of the bosses in NG with barely taking a hit. They are tough but their attacks usually have openings. And while most of the bosses in NG2 have major weak spots, unless I'm missing something, a lot of their attacks appear undodgable (Water dragon is a big culprit). I've gone through more lives on these bosses than I ever did on my first run through of NG.
Title: Re: Official Ninja Gaiden II Thread.
Post by: bork on June 07, 2008, 09:49:02 PM
Guys, is Path Of The Warrior considered to be normal mode or hard mode?  I started on Acolyte, but it seemed a little too easy.  But I'm also a Ninja Gaiden newbie.

It was also a little hard going back to Sigma.  Seems slow in comparison to the sequel.  But I am thinking of trudging on and finishing it first.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Rman on June 07, 2008, 09:50:39 PM
Normal.  But this is NG we're talking about.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 07, 2008, 10:39:59 PM
Guys, is Path Of The Warrior considered to be normal mode or hard mode?  I started on Acolyte, but it seemed a little too easy.  But I'm also a Ninja Gaiden newbie.

It was also a little hard going back to Sigma.  Seems slow in comparison to the sequel.  But I am thinking of trudging on and finishing it first.

Acolyte -> Warrior -> Mentor -> Master Ninja
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 08, 2008, 12:36:03 AM
(http://xs128.xs.to/xs128/08230/domeafavore916.jpg)
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 08, 2008, 01:05:38 AM
:rofl
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on June 08, 2008, 02:04:53 AM
OMG, this game is so much cooler than NG. I'm not ready to stress myself out even more though. I just finished Ninja Gaiden Black and I need a break. I think I'll try out DOA4...
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 08, 2008, 03:12:56 AM
Up to the last boss. I blew all my items on Dagra Dai but I should be able to restart from my save right before that to fight the last guy with a full inventory. So close to the end!  :'(
Title: Re: Official Ninja Gaiden II Thread.
Post by: MrAngryFace on June 08, 2008, 03:22:09 AM
This game is great. The first Ninja Gaiden that lets a scrub like me feel awesome. A lot of credit goes to level design that is generally NOT baffling during combat. Way better than the first imo, but im just a ninja dog that wants to casually kick some ass.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 08, 2008, 04:12:53 AM
ng2 is actually harder than the original, maf
Title: Re: Official Ninja Gaiden II Thread.
Post by: MrAngryFace on June 08, 2008, 04:35:39 AM
thats what I dont get, I guess the areas you fight in just arent as stupid awful.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 08, 2008, 04:42:03 AM
ng2 is actually harder than the original, maf
i heard it's cheap not hard, any truth to this?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 08, 2008, 04:44:07 AM
ng2 is actually harder than the original, maf
i heard it's cheap not hard, any truth to this?

I haven't noticed anything cheap about it.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 08, 2008, 04:46:51 AM
I would have been pissed if an exploding boss killed me because I didn't already know that it was coming and blockable

I could see how that might be considered cheap, if nothing else in the game is
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 08, 2008, 04:51:16 AM
Quote
There's too much trial-and-error gameplay, too many cheap shots, and not enough real challenge. There's a difference between kicking your arse until you learn from it, and kicking your arse until you get lucky, and Ninja Gaiden 2 fails that crucial test all too often.

http://www.eurogamer.net/article.php?article_id=143163&page=2

i was just wondering if there is any truth to this.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 08, 2008, 04:53:19 AM
The vigilant defenders will say that nothing is wrong (despite the constant framerate issues, 556p graphics, and other "teeny" issues not found in Devil May Cry 4), but yes, there is definite cheapness to be found here.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 08, 2008, 04:55:38 AM
it's 585p sir.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 08, 2008, 04:56:33 AM
i'm sure itagaki didnt notice either
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 08, 2008, 04:57:20 AM
Quote
There's too much trial-and-error gameplay, too many cheap shots, and not enough real challenge. There's a difference between kicking your arse until you learn from it, and kicking your arse until you get lucky, and Ninja Gaiden 2 fails that crucial test all too often.

http://www.eurogamer.net/article.php?article_id=143163&page=2

i was just wondering if there is any truth to this.

That specific boss fight would appear cheap on the first time through. Anything other than its rolling attack is interruptible though while said rolling attack is easily avoidable.

spoiler (click to show/hide)
You get to fight two at once later on too!
[close]

In regards to the comment about taking potshots at the player's healthbar, some enemies have attacks that hit harder than other attacks, its not a big deal and seems like the reviewer just didn't care for how that worked.  I also didn't notice any issues with save point placement.



Well I guess one cheap thing and probably the only thing I remember thus far that I would label would be those stupid fucking underwater mines.  There's one boss fight where you have to exit by running on lava and there's a small bunch of them right at the exit.  :-\
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 08, 2008, 04:58:07 AM
The vigilant defenders will say that nothing is wrong (despite the constant framerate issues, 556p graphics, and other "teeny" issues not found in Devil May Cry 4), but yes, there is definite cheapness to be found here.

DMC4 and NG2 are just weird when compared. For whatever one game does right, the other does wrong.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 08, 2008, 04:59:10 AM
It is ok, there won't be another Ninja Gaiden now. There can be no more wrong.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 08, 2008, 05:00:25 AM
i'm sure itagaki didnt notice either
he was too busy suing his boss.

and thanks Narag.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Jansen on June 08, 2008, 07:03:45 AM
so i played for about 8 hours straight and this is without a doubt the definitive action game

 :bow itagaki :bow2

you bitches that complained about the chapter 3 boss are just that, bitches. go play dmc4 with easy automatic on. ng2 is clearly not for you.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Tieno on June 08, 2008, 09:23:12 AM
Just played the demo, I like it. I don't know what I'm really doing but it looks cool, especially the claws. Ryu is such an incredible bad ass. Silent and reserved but the way he moves and the controlled brutality of his fighting is really cool, such a ninja. Sadly, I don't have the patience nor the skill to get the most out of this game and learn the combat. I got until those gardens of skull fishies in the last one though.
It does play way more fluently than DMC4. I played that demo, but I did not like the controls much.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Hitler Stole My Potato on June 08, 2008, 09:50:11 AM
I was playing it yesterday and I'm currently up to the 5th chapter.  I don't know if it's harder than the first NG but it sure as hell feels like about 10 times faster.  Everything is seemingly in a full on bull rush right at you.  I do like the combat more in this one than the previous NG game (or DMC for that matter).  Feels more visceral, more fluid.  You really feel like a bad ass with all the blood and severed limb porn being splashed around the screen and I'm surprised I'm enjoying it as much as I am.....I wasn't too excited about the game before it came out.

I'm still disappointed that the game doesn't include a cohesive metroid-esque game world like the first game though.  The adventure aspect of NG was the thing (imo) that pushed it from a good game to a fantastic one.  Breaking NG2 into individual levels loaded with hidden stuff and no way to go back and revisit them is a little frustrating.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 08, 2008, 09:55:23 AM
I was playing it yesterday and I'm currently up to the 5th chapter.  I don't know if it's harder than the first NG but it sure as hell feels like about 10 times faster.  Everything is seemingly in a full on bull rush right at you.  I do like the combat more in this one than the previous NG game (or DMC for that matter).  Feels more visceral, more fluid.  You really feel like a bad ass with all the blood and severed limb porn being splashed around the screen and I'm surprised I'm enjoying it as much as I am.....I wasn't too excited about the game before it came out.

I'm still disappointed that the game doesn't include a cohesive metroid-esque game world like the first game though.  The adventure aspect of NG was the thing (imo) that pushed it from a good game to a fantastic one.  Breaking NG2 into individual levels loaded with hidden stuff and no way to go back and revisit them is a little frustrating.
there is a new game +
Title: Re: Official Ninja Gaiden II Thread.
Post by: Hitler Stole My Potato on June 08, 2008, 10:16:49 AM
Yeah but that's not quite the same.  I loved how everything just wrapped around itself making one world in the original NG making it into an adventure game. Alot of time and effort was obviously spent on planning it all out and I could appreciate that.

NG2 feels like I'm on a roller coaster covered in blood and there's no going back.  Just straight up action.

Must be my old Nintendo fan DNA kicking in here.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 08, 2008, 10:20:18 AM
linear levels are a good way to eliminate backtracking which i appreciate.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 08, 2008, 11:00:34 AM
It is ok, there won't be another Ninja Gaiden now. There can be no more wrong.

Hayashi gaiden. 




The game hasn't been cheap so far (i'm on ch. 6.)  Gaming has softened up a lot, even since NG1.  People want enemies to stand there and do practically nothing.  But there's always a solution in NGII when you're getting destroyed.  Getting hit by off screen shit?  start running, jumping, and dashing dumbass.  Mission 3 boss giving you trouble?  change up your tactics and try something new.  I can't stand people who call games cheap when they're not....you suck, accept it, learn how to play. 

completely applicable:
http://www.sirlin.net/Features/feature_PlayToWinPart1.htm
Title: Re: Official Ninja Gaiden II Thread.
Post by: siamesedreamer on June 08, 2008, 11:22:26 AM
The demo is finally up on Marketplace.

I assume its most of the first level. Its pretty fun. Don't think I'll buy it as I know how difficult its likely to get. Couldn't get over all the de-limbing.  :lol
Title: Re: Official Ninja Gaiden II Thread.
Post by: MrAngryFace on June 08, 2008, 12:30:58 PM
I really like NG2, its more of a game for scrubs like me at the lower difficulty levels. Sure there's trial and error and sure the boss fights can be cheap, but hows that different from the original? NG2 just provides a lot of opportunities for normal players to feel awesome, and I appreciate that.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Hitler Stole My Potato on June 08, 2008, 12:53:52 PM
OMG WTF is up with the boss fight in chapter 5?  I gotta fight him on water AND deal with the ghost fish?  Jesus, why not just shove a broomstick up my ass while you're at it.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 08, 2008, 01:00:47 PM
OMG WTF is up with the boss fight in chapter 5?  I gotta fight him on water AND deal with the ghost fish?  Jesus, why not just shove a broomstick up my ass while you're at it.

the dragon right

stay on the ledge and spam arrows, block/avoid his atacks
Title: Re: Official Ninja Gaiden II Thread.
Post by: Junpei the Tracer! on June 08, 2008, 01:15:01 PM
I don't understand why Volf hits so hard.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 08, 2008, 01:15:51 PM
so i played for about 8 hours straight and this is without a doubt the definitive action game

 :bow itagaki :bow2

you bitches that complained about the chapter 3 boss are just that, bitches. go play dmc4 with easy automatic on. ng2 is clearly not for you.


:bow :bow :bow :bow
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 08, 2008, 01:16:24 PM
I don't understand why Volf hits so hard.

volf is easy. he's like a glorified first  boss of ng1
Title: Re: Official Ninja Gaiden II Thread.
Post by: Junpei the Tracer! on June 08, 2008, 01:49:48 PM
I have vanquished Volf:Ruler of Storms. He was easy,he just hit ridiculously hard and I think Sonia's boobs are getting bigger.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Hitler Stole My Potato on June 08, 2008, 02:15:23 PM
OMG WTF is up with the boss fight in chapter 5?  I gotta fight him on water AND deal with the ghost fish?  Jesus, why not just shove a broomstick up my ass while you're at it.

the dragon right

stay on the ledge and spam arrows, block/avoid his atacks

Yeah thanks.

The first few times I fought the thing I seemed to end up in the water right away....not sure what I was doing exactly....but I was able to take him out with my bow on the ledge.  Finished the guy off with my very last arrow too.  Got lucky there.

On to chapter 6.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 08, 2008, 02:20:25 PM
OMG WTF is up with the boss fight in chapter 5?  I gotta fight him on water AND deal with the ghost fish?  Jesus, why not just shove a broomstick up my ass while you're at it.

you weren't too far off...I swam under water and shoved a lunar stick up his ass.  I used a healing item, but i just spammed Y underwater and killed him in a few seconds.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Third on June 08, 2008, 02:36:14 PM
Finally finished it.

I've killed the final boss without dying once.

It was a great game. At some points a bit flawed though.
I think I'm going to try the mentor difficulty now.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Hitler Stole My Potato on June 08, 2008, 02:40:15 PM
"Why hello bone monster!  What a lovely pile of bones you have there.  Why don't I just..."  *splat*

Game Over
You have died.
Do you wish to continue?

YES   NO
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 08, 2008, 03:29:17 PM
just started and i am really out of shape...
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 08, 2008, 03:52:55 PM
i am noticing ryu can withstand some attacks while UT charging now (like simple slashes or a shuriken from a black spider ninja.)
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on June 08, 2008, 04:01:17 PM
God, this game owns. I just finished the first two chapters. Died at the beginning of the 3rd chapter when I was learning to use the claws. One of those big purple enemies did a finisher and punched Ryu's head into the concrete while he was lying on the ground. :lol

I also love how the beginning of the game just throws achievements at you, even though they're small.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 08, 2008, 04:13:47 PM
I like the achievement spread as well. A nice mix of just playing the game for some and being a hardcore fan for others.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 08, 2008, 10:37:45 PM
Kusari-gara at level 3 chops the wolves right up.  Love it. 

The lunar is so fucking amazing this time around.  Was not one of my favorites in NG1, but wow, it's my clean up weapon in 2.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Hitler Stole My Potato on June 08, 2008, 10:42:30 PM
The Lunar Staff is really all you need.  I've collected several other weapons now but I keep going back to the staff 'cause it's so useful.  I'd rather play with the double swords or the dragon sword just for pure asthetic reasons but that staff deals out too much ownage to be ignored.
Title: Re: Official Ninja Gaiden II Thread.
Post by: patrickula on June 08, 2008, 10:51:55 PM
I've been enjoying this game (on warrior difficulty) when I have the chance to play it.  I never upgraded the Lunar Staff and it looks like I've been missing out.
Environment graphics are pretty meh after the Tokyo level, though the level I just got to looks a little nicer (Aqua City?).
Kicking ass kicks ass.  The gore is awesome and the weapons feel different and great.  Claws are fun!
Enemy variety is entertaining too.  Ninja Dogs were the first enemies to actually kill me  :lol
The camera does blow but I don't think it's gotten me killed yet.  I don't mind that it's linear one bit.
I prefer the ACTION in this action game to DMC, GoW, no question.  It's a bit disappointing I've yet to see another game get close to matching NG's action gameplay.  Itagaki :bow2
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on June 08, 2008, 10:58:20 PM
The Lunar Staff was the shit in Ninja Gaiden too, bitches.
Title: Re: Official Ninja Gaiden II Thread.
Post by: muckhole on June 08, 2008, 11:03:24 PM
Finally got to play my copy for a bit today. It's every bit as awesome as I hoped, but yeah, the camera...it just always seems to give me the worst angle at the worst time. I'll cope, but here I was thinking a lot of folks were overreacting about it. I stand corrected.

Oh, and lovely banner if I may say so, Junpei.  :bow2
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 08, 2008, 11:52:16 PM
Why is every fucking enemy in this game grabby? :lol

edit: And the game locks up on me while browsing the Leaderboard :lol
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 08, 2008, 11:58:09 PM
Why is every fucking enemy in this game grabby? :lol

edit: And the game locks up on me while browsing the Leaderboard :lol

Its to prevent turtling and your 360 is dying. Sorry.  :-\
Title: Re: Official Ninja Gaiden II Thread.
Post by: Jansen on June 09, 2008, 12:17:24 AM
i dunno if his 360 is dying or not but i do think that this game has issues while being connected to xbl. i opened a chest and the loading took almost a minute and then got killed shortly after and then the game froze on me.

after i restarted i disconnected from xbl and played with minimal loading and no more freezing for hours. i still have yet to have a mid-battle load and i've only had the game pop up a 1-2 second loading screen mid-level once.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 09, 2008, 12:18:16 AM
I broke 65000 GS, thanks to Alexei :bow
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 09, 2008, 12:24:09 AM
Trying chapter 14 again. :(

That's insane, Demi.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 09, 2008, 12:55:43 AM
I like this spot in Chapter 5, where you can just shoot these exploding jellyfish... grind Essence

edit: Ok nevermind, they stopped. Stupid jellyfish.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 09, 2008, 01:10:27 AM
so I've encountered one in-battle load and a couple bouts of slow down.  totally exaggerated that shit. 
Still, it's somewhere in between Sigma and Black in terms of loading.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on June 09, 2008, 01:38:11 AM
i dunno if his 360 is dying or not but i do think that this game has issues while being connected to xbl. i opened a chest and the loading took almost a minute and then got killed shortly after and then the game froze on me.

after i restarted i disconnected from xbl and played with minimal loading and no more freezing for hours. i still have yet to have a mid-battle load and i've only had the game pop up a 1-2 second loading screen mid-level once.
Everytime I boot the game up, it disconnects me from Live. I'm able to reconnect right away, but it's still annoying.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MrAngryFace on June 09, 2008, 01:40:16 AM
in battle loading is dumb, who said 'lets do that'?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Hitler Stole My Potato on June 09, 2008, 01:42:52 AM
The slowdown issues seems exaggerated but the camera problems aren't.  I didn't really have too many issues with the supposedly awful camera in the first NG outside of the horseback boss battle on the bridge but it seems out of fucking control in NG2.  I don't know whether it's because NG2 is balls out faster or what but I've been beat down more than a few times primarily because of the camera.

I've seen worse and you can work around it but it sure as hell isn't your friend in this game.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MrAngryFace on June 09, 2008, 01:51:09 AM
I havent seen the slowdown yet, what level does that start on? The camera i've sadly become used to, and the new level design clearly knows the camera is a problem. Still, Camera + Action games :(
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 09, 2008, 01:57:26 AM
I havent seen the slowdown yet, what level does that start on? The camera i've sadly become used to, and the new level design clearly knows the camera is a problem. Still, Camera + Action games :(

I got it in Chapter 2 the worst, in the room with the giant dragon, and the occasional stutter. But nothing slideshow.

I got the in-game loading during Chapter 2 as well, in the area with the Rod of Valor
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 09, 2008, 02:01:44 AM
The worst part of the slowdown will be the stairs on chapter 10. I'm also disappointed the final boss was like the rest of the fiends, style over substance.

Just finished it and man, the game had some pretty shitty bosses outside of Genshin.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 09, 2008, 02:04:23 AM
I've noticed a lot (ok make that the only 4 i've fought so far) of the bosses are these big hulking beasts, with these DEVASTATING attacks, but all you have to do is just slice their ankles and they die. :lol
Title: Re: Official Ninja Gaiden II Thread.
Post by: Tieno on June 09, 2008, 05:42:44 AM
Here's a stupid question:

I never played a single Ninja Gaiden game (not even the MSX/ SNES ones).
I *love* God of War games.
I *loathe* Devil May Cry games.

Would I like Ninja Gaiden 1 or 2?
Hard to tell, since Ninja Gaiden is very hard and takes skill. It doesn't have the stuff you or I like God of War for, except that Ryu is extremely bad ass.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 09, 2008, 07:49:26 AM
I havent seen the slowdown yet, what level does that start on? The camera i've sadly become used to, and the new level design clearly knows the camera is a problem. Still, Camera + Action games :(
in the first chapter, near the waterfall.

tearing also when you or an enemy casts ninpo.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Cormacaroni on June 09, 2008, 08:03:07 AM
Did anyone else miss getting the claws in Chapter 2?

i got them in the burning room, then died, then decided to take the alternative route (across the river), figuring all roads would lead to Rome eventually...it didn't :(

So I had to buy the fuckin' things in Chapter 3.  :'(

Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 09, 2008, 08:20:18 AM
Here's a stupid question:

I never played a single Ninja Gaiden game (not even the MSX/ SNES ones).
I *love* God of War games.
I *loathe* Devil May Cry games.

Would I like Ninja Gaiden 1 or 2?

GoW is really an adventure game disguised as an action game. Unless you really like hard games, I doubt you'd like NG.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 09, 2008, 08:33:55 AM
"no one knows where a ninja goes"

"you shall not pass"

 :lol
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 09, 2008, 08:59:07 AM
my god, the ninja dogs are absolutely brutal, i love them.

and i think i know why folks are saying the camera is worse than before, it is due to the increased amount of enemies on screen and the narrow places.
Title: Re: Official Ninja Gaiden II Thread.
Post by: patrickula on June 09, 2008, 09:30:13 AM
My 360 crashed when I tried to browse the leaderboards after a level (I had to beat the boss again!) so maybe the game itself is glitched.

I think the camera issues aren't just exacerbated by the narrows spaces and increased enemy numbers, but also by the obliteration techniques that move the camera in front of the action.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 09, 2008, 10:25:50 AM
The only in-battle load I encountered was in ch.2 on the stairs with the archers.  The camera has had some freakouts, but nothing at key moments-- it usually happens when I go around hitting walls looking for crystal skulls.  It'll get stuck behind a pillar during an obliteration or UT every once it a while.  Once again, nothing I hadn't already dealt with in 1-- not a problem then, not a problem now.

lol game journalists


Can't wait to get online with my new 360 and check out the leaderboards...you'd think wireless adapters would be cheap by now. It's kinda weird not having a 360 online (all my other ones were hooked up all the time.)  In any case, I haven't been playing for karma, so it'll be cool to see how I'm measuring up to casual players.
Title: Re: Official Ninja Gaiden II Thread.
Post by: muckhole on June 09, 2008, 10:31:05 AM
Here's a stupid question:

I never played a single Ninja Gaiden game (not even the MSX/ SNES ones).
I *love* God of War games.
I *loathe* Devil May Cry games.

Would I like Ninja Gaiden 1 or 2?

I love Ninja Gaiden games, loved GoW, wasn't too hot on the DMC series, so I'll say give it a shot.

I *was* playing through DMC 4 and not minding it, until I lost all my saves in a horrible mishap. And playing the old NES NG games really wouldn't make a difference, outside of knowing the main characters name.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MrAngryFace on June 09, 2008, 11:02:25 AM
I like NG2 way more than 1 so far. MOST of the battle environments have provided me with a lot of 'n00b room' to do moves n stuff. I still have trouble in smaller spaces that require constant use of the wall in the middle of combos.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 09, 2008, 11:23:03 AM
yes, it's more fun and lively than the first game.

question: any tips on doing izuna drop with the lunar staff? i can't do it  :'(
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 09, 2008, 11:40:28 AM
wait a fucking minute...

people were having trouble with the 2nd boss? i made him my bitch with the falcon claw, draft was right, this weapon is amazing.

though what's up with the camera when fighting him? why can't i rotate up/down? pretty awkward.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on June 09, 2008, 01:03:18 PM
Did anyone else miss getting the claws in Chapter 2?

i got them in the burning room, then died, then decided to take the alternative route (across the river), figuring all roads would lead to Rome eventually...it didn't :(

So I had to buy the fuckin' things in Chapter 3.  :'(
Wtf, you can find them in chapter 2? I wasted money!
Title: Re: Official Ninja Gaiden II Thread.
Post by: Enl on June 09, 2008, 01:08:34 PM
Holy slowdown! The stairs in Chapter 10 were so full of kickass that my machine could barely keep up with it. It's a great place for UT chaining. The boss on that stage was a joke though.

Also is anyone else disappointed with the Tests of Valor? It's kinda upsetting that these are what replaced the mission modes. Only the third one gave me a hard time but the others have been cakewalks so far.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 09, 2008, 01:09:57 PM
yes you can, right before the bridge (where you get the rod of valor from respawning ninjas.)

it's really an amazing weapon once you upgrade it, in the first game i only used the dragon sword and dabilahro for some bosses, here the talons are my main shit till further notice.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on June 09, 2008, 01:10:16 PM
UT = Ultimate Technique?
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 09, 2008, 01:12:02 PM
UT = Ultimate Technique?
yes.

and OT = Obliteration Technique.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on June 09, 2008, 01:14:42 PM
thanks
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 09, 2008, 05:14:56 PM
chapter 3 boss...

you have got to be shitting me.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 09, 2008, 05:43:21 PM
i had to use healing items to defeat the bastard, i still got master ninja rank though.

he fell down and i obliterated away, felt soooo goood.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Junpei the Tracer! on June 09, 2008, 06:40:26 PM
McDragon,you're gonna love later on in the game. Bosses have instant kills,it's HILARIOUS.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 09, 2008, 06:50:12 PM
McDragon,you're gonna love later on in the game. Bosses have instant kills,it's HILARIOUS.

No, no they don't. They're high damage moves that will fuck you if you don't have much hp.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 09, 2008, 06:53:48 PM
The armadillo boss and ch.3 boss have been the hardest so far.  I'd like to know if there's a set formula for knocking them over into a stunned state--in both fights I feel like I just happened to get lucky one time and get them stunned towards the end of the fight.

but yeah, block when the armadillo is dead--in case some of you didn't get the memo.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 09, 2008, 06:56:42 PM
I think that's just normal to allow you to use an OT to finish them.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 09, 2008, 06:57:25 PM
I'm used to that (Doku's charge or Alma's grab attacks.)

i don't mind using the bow for bosses like the first game (tanks and the chopper anyone?) but this guy is really cheap, sending fishes, electric balls and a huge fucking blue face that keeps following you? NOT COOL.

Title: Re: Official Ninja Gaiden II Thread.
Post by: Junpei the Tracer! on June 09, 2008, 07:01:34 PM
McDragon,you're gonna love later on in the game. Bosses have instant kills,it's HILARIOUS.

No, no they don't. They're high damage moves that will fuck you if you don't have much hp.

Really really high damaging attacks. You don't know how many times I died on Chapter 5's boss when I swam under him.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 09, 2008, 07:14:03 PM
I did that fight 40+ times I think so I might have an idea!  :lol
Title: Re: Official Ninja Gaiden II Thread.
Post by: Hitler Stole My Potato on June 10, 2008, 12:10:10 AM
Carving up those werewolves with the scyth at the end of chapter 6 was so fucking awesome.  Blood and limbs everywhere.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 10, 2008, 12:11:54 AM
Carving up those werewolves with the scyth at the end of chapter 6 was so fucking awesome.  Blood and limbs everywhere.
I restarted on Warrior to get the scythe expert achievement. I hadn't touched it until that point but that weapon is fucking powerful. :hyper
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 10, 2008, 12:15:49 AM
Where is the Scythe? I think I missed it, haha

I just got the Gold Key
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 10, 2008, 12:22:38 AM
Where is the Scythe? I think I missed it, haha

I just got the Gold Key

You're not quite there yet. Its not something you can miss fyi.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 10, 2008, 12:32:04 AM
Damn, Volf tore me up in like 5 seconds. Why does everyone say he's so easy? This game's so uneven sometimes.

edit: Ok now I tore him up in 5 seconds... definitely uneven

And nice try making me use the Scythe, assholes
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 10, 2008, 12:32:54 AM
Damn, Volf tore me up in like 5 seconds. Why does everyone say he's so easy? This game's so uneven sometimes.
Triple flying swallow his ass.
First hit he blocks, next two hit and you land where you start. You can go back into this cycle before he recovers and effectively stunlock him.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 10, 2008, 12:46:26 AM
Machine gun exploding robots  :o

edit:

Machine gun using ninjas  :o
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 10, 2008, 12:49:25 AM
Watch out for the ninja using machine guns.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Jansen on June 10, 2008, 12:58:40 AM
i beat the shit out of volf with the lunar staff.

i was so pissed that sonia interrupted my killing spree.  :'(

since i knew you got the scythe from defeating volf and i knew how badass it was from playing the demo i saved enough essence to level 3 that bitch immediately. god it owns.

but jesus those huge robots with boosters on chapter 7 are a real bitch
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 10, 2008, 01:01:13 AM
i beat the shit out of volf with the lunar staff.

i was so pissed that sonia interrupted my killing spree.  :'(

since i knew you got the scythe from defeating volf and i knew how badass it was from playing the demo i saved enough essence to level 3 that bitch immediately. god it owns.

but jesus those huge robots with boosters on chapter 7 are a real bitch
Word is the tonfas wreck them.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 10, 2008, 02:28:16 AM
I tore up Genshin and his buddies, just slammed the Ninpo, and the bigger arena compared to Chapter 2 was so good and better than that awful fight

* on acolyte

I've only died once, because I was too slow to use items and forgot to equip my talisman : (
Title: Re: Official Ninja Gaiden II Thread.
Post by: Junpei the Tracer! on June 10, 2008, 01:49:01 PM
 :lol at the massive slowdown on Chapter 10.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 10, 2008, 04:29:18 PM
So is there a trick to fighting mechs and rocket dudes in Chapter 8 or am I supposed to be losing tons of health? I use my fastest attacks, dodge and block constantly and there seems to be no way to get through without eating shit.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 10, 2008, 04:37:06 PM
Kill the rocket dudes first. Clean up the mechs afterwards.

Someone on GAF coined DASH AND SLASH as the strategy of choice in this game, and I can't think of anything better. DASH AND SLASH. If you're not moving you're meat.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 10, 2008, 04:37:55 PM
Yea, that's exactly what I'm doing. I don't even know why I'm losing health.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 10, 2008, 04:48:10 PM
Probably getting tagged by the giant guys' machine guns. It does chip damage.

Just dash dodge your way around the area cleaning up rocket soldiers, and then kill the big guys. If you're feeling saucy use UTs from the essence the dead rocket guys drop.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 10, 2008, 04:56:49 PM
Thanks for the help but it's nothing I haven't tried.

This is like Lost Planet all over again, I have 0 tolerance for this sort of shit.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 10, 2008, 05:06:23 PM
The sweetest fruit grows on the tallest trees.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 10, 2008, 05:11:16 PM
Trees with tearing and horrible camera angles that prevent you from enjoying the fights, and respawning that occurs offscreen and is blocked from your sight by the giant mechs that rotate around you in a flash and force you to fuck with the camera again.

NG1 did not do this to me.


I decided that having to use a Life of a Thousand Gods to get past it was acceptable so now I've saved past it. If chapter 9 is worse than this then Civ Rev just got $40 cheaper.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Junpei the Tracer! on June 10, 2008, 06:01:51 PM
Genshin was so easy. Dragon Sword  :bow2
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 10, 2008, 06:04:39 PM
I've noticed bosses takes a lot of damage compared to the first game, i hope playing on mentor or MN would fix that.

and that big golem was pretty aggressive, unfortunately for him he was slow as fuck that he couldn't touch me while charging UT ahuahuahua. 
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 10, 2008, 07:43:56 PM
Trees with tearing and horrible camera angles that prevent you from enjoying the fights, and respawning that occurs offscreen and is blocked from your sight by the giant mechs that rotate around you in a flash and force you to fuck with the camera again.
Every rose has its thorns.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Rman on June 10, 2008, 08:00:58 PM
Give it a few weeks and the hype will die down, gta4 style.
GTA was doomed from the start with its design, tho :P
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 10, 2008, 08:14:46 PM
What I mean is people will start seeing its flaws.
Since you have not read any Ninja Gaiden 2 thread on any forum on the internet, I will be happy to summarize them for you:

Plenty of people have had very little trouble seeing flaws.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Rman on June 10, 2008, 08:16:02 PM
What I mean is people will start seeing its flaws.
Kinda like dating.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 10, 2008, 08:21:43 PM
What I mean is people will start seeing its flaws.

please show me the threads not overrun by whiners.  I hope its more like the first NG-- people bitched like hell at first, then played the game more, got good at it, and stopped caring about the flaws and "cheapness"


AdmiralViscern-- the other option on the mech dudes is ninpo.  A Piercing Void is guaranteed to take off a limb (then go in for the OT.)  But I think Inferno at Level 2 or 3 can take off limbs/kill a few of them at once. 
I think that strategy is what they intended, especially for the part with the bazooka guys on either side of the arena. Immediately after that fight, there's a ninpo essence chest.


Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 10, 2008, 08:22:05 PM
I'm still at chapter 5 but if there is a critical flaw, it's probably the "variety" in bosses.

i appreciate Itagaki and co. wanting me to use the bow exclusively on a certain boss but i wish all bosses are like genshin or alexei, just normal battles, heck i wouldn't be pissed about it if there was a mission mode like NGB, where i can just fight them all day long without the other annoying bosses.

another flaw is the framedrops here and there, look itagaki, it's cool that all the bodies stay on the floor but next time, save some room for the memory and stop showing off, k?
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 10, 2008, 08:34:50 PM
What I mean is people will start seeing its flaws.

please show me the threads not overrun by whiners.  I hope its more like the first NG-- people bitched like hell at first, then played the game more, got good at it, and stopped caring about the flaws and "cheapness"


AdmiralViscern-- the other option on the mech dudes is ninpo.  A Piercing Void is guaranteed to take off a limb (then go in for the OT.)  But I think Inferno at Level 2 or 3 can take off limbs/kill a few of them at once. 
I think that strategy is what they intended, especially for the part with the bazooka guys on either side of the arena. Immediately after that fight, there's a ninpo essence chest.




I just rounded the corner instead so the rocket losers couldn't get me, and like I said I had to settle for using Life of a Thousand Gods.

I haven't used any healing items more potent than the regular herbs, and only in boss fights, so I think I'm just going to play loose with the healing from now on to get myself through the game with less frustration. I have all the weapons maxed that I want so I can afford to replace them if necessary. I have 4 weapons fully upgraded and the rest all lvl2 and I still have $60k.

Fortunately the rest of the level was a joke compared to that one 5 minute portion. Unbalanced game.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 10, 2008, 09:04:47 PM
What I mean is people will start seeing its flaws.

please show me the threads not overrun by whiners.  I hope its more like the first NG-- people bitched like hell at first, then played the game more, got good at it, and stopped caring about the flaws and "cheapness"


AdmiralViscern-- the other option on the mech dudes is ninpo.  A Piercing Void is guaranteed to take off a limb (then go in for the OT.)  But I think Inferno at Level 2 or 3 can take off limbs/kill a few of them at once. 
I think that strategy is what they intended, especially for the part with the bazooka guys on either side of the arena. Immediately after that fight, there's a ninpo essence chest.




 Unbalanced game.


so you wanted it to be a pain in the ass the whole level?  wow. :lol 

I liked the fight, but I'm glad they changed it up with land mines and Godot ninjas.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 10, 2008, 09:09:12 PM
I'd like consistent challenge like the first NG game.

The beginning of chapter 9 is atrocious too.

edit: and I said that before I got to the TUBE OF BUGGSSS
Title: Re: Official Ninja Gaiden II Thread.
Post by: Hitler Stole My Potato on June 10, 2008, 09:19:05 PM
What they need to do is make Ninja Gaiden Sigma 1.5  - Take everything that was in Black/Sigma but throw in the insane combat of NG2. Perfect game right there.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 10, 2008, 09:23:37 PM
TUBE OF BUGGGSSSS

:lol

They are stretching the fuck out of level 9 man
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 10, 2008, 09:31:50 PM
WAIT

IF YOU DIE ON THE WORM BOSS YOU HAVE TO GO BACK TO THE SAVE POINT AND DO THAT WHOLE FUCKING MUNDANE SHIT AGAIN

WHAT

WHAT



And now these giant red fish. Who the fuck designed level 9? It's fucking shit.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 10, 2008, 09:33:30 PM
haven't played the past few days, haven't been in the mood. that said, the clock tower section of chapter 8 is one of the best level designs in a few year
Title: Re: Official Ninja Gaiden II Thread.
Post by: Junpei the Tracer! on June 10, 2008, 10:35:31 PM
How the hell did you die on that worm boss?  :lol
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 10, 2008, 10:44:30 PM
If he hits you once you lose 3/4ths of your health as he drags you through the tunnel. I accidentally used up my Talisman so I let him kill me so I could do it over.

Then you use the Phoenix magic and he dies in 2 seconds, like several of the unbalanced bosses of this game.

It's a good thing I kept the Talisman because instead of getting a replacement at the next Trial of Valor, I got over $25,000.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Enl on June 10, 2008, 10:57:43 PM
haven't played the past few days, haven't been in the mood. that said, the clock tower section of chapter 8 is one of the best level designs in a few year

Wait until you see the last few levels. There's some twistedly epic looking art direction there.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 11, 2008, 12:51:41 AM
raining blood ftw. 


glad you can break the 99,999 essence barrier.  finally got every weapon upgraded (except level 4...not sure when that'll be unlocked but I just started 10.) so now I can keep maxing every item.  yay!   didn't expect to do that on my first play through.  took forever to get to that point in 1.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 11, 2008, 01:31:19 AM
So how do you beat this worm?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 11, 2008, 01:38:48 AM
Acolyte is embarassingly easy. You barely get hurt.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Cormacaroni on June 11, 2008, 02:08:58 AM
What I mean is people will start seeing its flaws.

please show me the threads not overrun by whiners.  I hope its more like the first NG-- people bitched like hell at first, then played the game more, got good at it, and stopped caring about the flaws and "cheapness"


AdmiralViscern-- the other option on the mech dudes is ninpo.  A Piercing Void is guaranteed to take off a limb (then go in for the OT.)  But I think Inferno at Level 2 or 3 can take off limbs/kill a few of them at once. 
I think that strategy is what they intended, especially for the part with the bazooka guys on either side of the arena. Immediately after that fight, there's a ninpo essence chest.




I just rounded the corner instead so the rocket losers couldn't get me, and like I said I had to settle for using Life of a Thousand Gods.

I haven't used any healing items more potent than the regular herbs, and only in boss fights, so I think I'm just going to play loose with the healing from now on to get myself through the game with less frustration. I have all the weapons maxed that I want so I can afford to replace them if necessary. I have 4 weapons fully upgraded and the rest all lvl2 and I still have $60k.

Fortunately the rest of the level was a joke compared to that one 5 minute portion. Unbalanced game.

But Life of a Thousand Gods permanently increases your HP...why wouldn't you use it asap? Are you chasing some Achievement or something? genuinely :??? on this
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 11, 2008, 02:20:03 AM
Life of a Thousand Gods also gives you full HP + extension, so they can be considered a healing item itself
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 11, 2008, 02:23:09 AM
ps. these gold dragons are distinguished mentally-challenged... i keep dying but i can't tell what from
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 11, 2008, 02:26:08 AM
ps. these gold dragons are distinguished mentally-challenged... i keep dying but i can't tell what from

If its the boss, just be patient and use the UT shots. Once you take one down, its easy.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 11, 2008, 02:26:58 AM
Yeah I am doing that, but I find it weird that no sooner that I use a strong healing item, I die in one hit soon after
Title: Re: Official Ninja Gaiden II Thread.
Post by: Cormacaroni on June 11, 2008, 02:36:35 AM
Life of a Thousand Gods also gives you full HP + extension, so they can be considered a healing item itself

I get what you're saying but...if you use it on chapter 2 instead of chapter 9, you'll have got lots and lots of regenerated health out of it. I use them ASAP.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 11, 2008, 02:39:00 AM
Its more of a case if you really need it or not. I'd rather roll with less health than be caught without a healing item on some ridiculous fight.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 11, 2008, 03:25:17 AM
Wow... that Chapter 10 staircase... LMAO

They weren't kidding, that was hilarious
Title: Re: Official Ninja Gaiden II Thread.
Post by: Third on June 11, 2008, 09:03:28 AM
Chapter 10fps lol

I don't think Itagaki played the game. Don't know how he could allow such framedrops. It was a pathetic showcase.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 11, 2008, 10:02:02 AM
Life of a Thousand Gods also gives you full HP + extension, so they can be considered a healing item itself

I get what you're saying but...if you use it on chapter 2 instead of chapter 9, you'll have got lots and lots of regenerated health out of it. I use them ASAP.

It's not like you only get one. I've used 5 or 6 already.

In any case I forgot they could be used to heal so the first 3 or 4 I used right away, then I got smart about it.

With the regenerating health and the easy regular enemies it's not like you really need that extra inch of health anyway. But you do need that quick fix for the annoying/hard parts.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 11, 2008, 10:52:26 AM
chapter 5 boss was pretty cool, reminded me of zelda somehow.

i saved lives of the gods just for him lol, went down easily.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Junpei the Tracer! on June 11, 2008, 11:47:31 AM
This game is hard  :maf
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 11, 2008, 01:16:27 PM
:bow Werewolves Colosseum :bow2

:bow Volf :bow2
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 11, 2008, 01:36:35 PM
:bow flying fortress :bow2

awesome fucking fanservice.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Darunia on June 11, 2008, 03:56:13 PM
I'm on the castle now, nice setting.

The water dragon was by far the hardest boss I've faced so far, so many retries

I don't know what the general consensus is here, but to me NG1 >>2, at least of the chapters I've played. The encounters are less fun and rewarding than the first one. In the first one it was possible to go 50/50 on defense/offense, making for some strategic and intense battles. Here you need to be overly offensive to survive because there are more enemies per fight.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 11, 2008, 04:13:35 PM
(http://i31.tinypic.com/2z9fci8.png)

spoiler (click to show/hide)
(http://i29.tinypic.com/2hzrcqb.jpg)
[close]
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 11, 2008, 04:15:32 PM
(http://i31.tinypic.com/2z9fci8.png)

spoiler (click to show/hide)
(http://i29.tinypic.com/2hzrcqb.jpg)
[close]

(http://www.ene3.com/archives/2008/02/22/Itagaki_art.jpg)

http://i168.photobucket.com/albums/u163/shuby420/distinguished mentally-challenged.jpg
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 11, 2008, 04:16:59 PM
(http://i31.tinypic.com/2z9fci8.png)


kohler likes to call it a dinosaur

it made him angry
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 11, 2008, 04:18:00 PM
it is, fortunately i was only playing on Normal and he wasn't hard to take down again.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Vizzys on June 11, 2008, 04:18:33 PM
i hear you fight two at one time later

have fun
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 11, 2008, 04:24:31 PM
I'm having fun with multiple rocket launchers up my ass alright.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Jansen on June 11, 2008, 04:40:37 PM
ninja gaiden 2 is better than 1 and dmc4 we stand around edition

also cry less you goddamn pussies.

now praise the god of action games itagaki :pimp
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 11, 2008, 06:45:55 PM
i hear you fight two at one time later

have fun

Its a pretty easy fight actually. Just have to go full on one of them to take it out then its a repeat of the boss fight from earlier.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Junpei the Tracer! on June 11, 2008, 07:02:28 PM
i hear you fight two at one time later

have fun

Its a pretty easy fight actually. Just have to go full on one of them to take it out then its a repeat of the boss fight from earlier.

Yup.

This game had way better ending credits than DMC4. However,after going through the last 3 chapters,I don't think I wanna go through any more difficulties anytime soon.Shit get crazy.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Enl on June 11, 2008, 07:15:49 PM
Finished the game yesterday. The last few levels of this game has some of the best build up to a finale that I've seen in a while.

spoiler (click to show/hide)
The descent in hell, fighing TWO atomic armadillos at once (and surprisingly beating them both without using a healing item), the stairs, the hall of blood and dead trees, the lake of blood filled with about 50 big fish monsters, the big fucking door thing, the battle of the final boss, and the amazing music that accompanied all of this.
[close]

Overall I think this game is about equal to the first. The entertaining level design (sans first four stages) and upgraded combat system makes up for the lack of polish the first game had. I hope that even though Itagaki is leaving Team Ninja soon they would patch up some of the games flaws like the low camera and some of the unavoidable boss attacks (and add a mission mode). I doubt that this will happen though.

It's good to see that they changed the enemies again for Mentor mode. Lots of rockets and machine guns involved. That should make the first four stages more entertaining to play through until I get into the real meat of the game. It's too bad the costumes I unlocked are a joke compared to what we got in the first one.  

Final karma score: 18,814,063 Warrior mode
Title: Re: Official Ninja Gaiden II Thread.
Post by: Junpei the Tracer! on June 11, 2008, 07:31:04 PM
Finished the game yesterday. The last few levels of this game has some of the best build up to a finale that I've seen in a while.

spoiler (click to show/hide)
The descent in hell, fighing TWO atomic armadillos at once (and surprisingly beating them both without using a healing item), the stairs, the hall of blood and dead trees, the lake of blood filled with about 50 big fish monsters, the big fucking door thing, the battle of the final boss, and the amazing music that accompanied all of this.
[close]


SHIT GET CRAZY. That was really good though,more than once did I stop just to look around.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Junpei the Tracer! on June 11, 2008, 09:48:48 PM
WHY DIDN'T I GET THE 100 HIT ACHIEVEMENT? IT'S NOT FAIR.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 12, 2008, 12:25:25 AM
Chapter 10fps lol

I don't think Itagaki played the game. Don't know how he could allow such framedrops. It was a pathetic showcase.


I think it may have had something to do with fighting 1000 ninjas at once.  and it was an awesome showcase...for the animation.  pretty sure that whole part was intentional--notice how they barely attack?   But jeez, you give 360 kids one game that runs at 60fps and suddenly they think they aren't running 3 year old hardware.



Ayane looks fucking awesome in this game. They got her character model perfect.  Hayashi or Alive 5 should be interesting.

and bloody tits ftw.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 12, 2008, 05:48:38 PM
:rofl :rofl

Elizabet tried to fly into me, I dodged, she flew through the door I entered from and she's stuck in there. It sounds like a lawn mower and blood splashes through the door but she can't move, or hurt me, and I can't hurt her.

NG1 takes a fucking shit on this game.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 13, 2008, 12:31:51 AM
It pains me to agree, and I don't to the same degree, but what's true is true.

NG2 needed 3 more months in the oven.

It's got framerate issues out the wazoo (NG had none), in battle loading (infrequent, but even once is too much, and NG had none) and is not terribly buggy, but buggy enough (NG was bug free.)

Every other aspect of the game is improved. Every one.

Level design is tighter.

The weapons just shit on NG1 weapons.

Enemies are tougher. More enemies make the fights much tougher and exciting. Obliteration Techniques are an incredibly satisfying addition to the combat system. Heal system + less healing items + regular ninpo use are all great changes.

If NG2 ran at a rock solid 60fps with no in level loading an no bugs, it would be so far beyond action game of forever. It would be perfect. The essence of action pressed into DVD9.

As it stands, it's a flawed masterpiece. And those flaws are too big and too frequent to ignore.

Fix the problems in NG2 Sigma, and you've got my $60 all over again. Guaranteed.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 13, 2008, 12:38:00 AM
I'm pretty sure if they made a NG2 sigma they would get your money anyway. YOU SCHILL

btw what is he saying in your avatar?
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 13, 2008, 12:40:15 AM
I love 90% of the game, so I'm probably not as far off from you as you might think.

I'm up to chapter 13 now, and boy does it fucking suck. A bunch of straight line hallways, the biggest enemy of this game's camera, crammed with giant flying enemies that make me even blinder. I had to put it down, it's just too stupid. Then I get to continue refighting bosses ::)

I'll beat it tomorrow though.

3 months in the oven would fix it for sure. that laggy staircase was a total fucking embarrassment, but it really wasn't a surprise. I don't know how they went from having one of the best looking, cleanest, smooth running, perfectly balanced games of last gen and turned it into a rough package like this. I guess that's what happens when the lead designer decides he's quitting halfway through the process.

It's a shame that 10% is so strikingly awful because the 90% is fluid, perfect, everything I wanted, and maybe just enough to keep me from ever touching NG1 again. I already want to replay the game but I doubt I'll do it anytime soon (or on higher difficulty) because those little 10 minute spots of annoyance really throw a monkey wrench in the 12 hour experience.

DLC level select please, Team Ninja, if you even give a shit anymore.


edit: Oh, but I think I'd have to say that "more enemies" is more a con than a pro, especially with the camera.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 13, 2008, 12:41:03 AM
He's saying whatever you think he's saying.

And now that I'm a PS3 owner I probably will buy Sigma   :ninja
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 13, 2008, 12:41:59 AM
I dont know what he's saying so I dont have a thought on what he is saying. So what is he saying?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 13, 2008, 12:43:51 AM
What indeed?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 13, 2008, 12:50:51 AM
He's saying whatever you think he's saying.

And now that I'm a PS3 owner I probably will buy Sigma   :ninja


Did you get your MGS4 bundle?
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 13, 2008, 12:52:29 AM
What indeed?

Sounds like he is saying

"Tecmo President I demand you give me your money, or I will release an incomplete version of my game. Also, I always liked Devil May Cry 4, I was just too ashamed to admit it."
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 13, 2008, 12:56:53 AM
Quote
If NG2 ran at a rock solid 60fps with no in level loading an no bugs, it would be so far beyond action game of forever. It would be perfect. The essence of action pressed into DVD9.

coming to a 360 emulator near you in 2020! 


on a technical level, NGII is somewhere in between Sigma (bad) and Xbox NG (good)...Sigma's loading is death.  Otoh, the frame rate is more solid in that game. 



Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 13, 2008, 12:58:07 AM
NG2 Sigma? you filthy sfag.

j/k but yeah, i was just cleaning the ninjas at the stairs and my god what a total shit it was, this game needs 6 month of polish and even then i doubt they can do it, it's just that awful of performance.

it's like, the whole game was on Itagaki's budget  :lol :lol

still, it rocks and it is certainly better than the first game.

 
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 13, 2008, 01:50:18 AM
:bow Ayane :bow2

fanservice lol.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Bildi on June 13, 2008, 07:59:44 AM
I realise I'm terribly behind, but I finally got around to playing the demo and I feel like having a quick gush.   NG was one of my favourite games last gen, and I've just been reminded why it's so unbelievably awesome.

I forgot, but fighting enemies that aren't on screen is a staple of NG, and people complaining about the camera need to grow some balls.

In summary,  :bow Itagaki :bow2, and I really need to get through my backlog so I can buy this.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 13, 2008, 09:09:19 AM
He's saying whatever you think he's saying.

And now that I'm a PS3 owner I probably will buy Sigma   :ninja


Did you get your MGS4 bundle?
Yes. I'd almost forgotten about it until I saw the $500 charge on my credit card.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 13, 2008, 10:40:42 AM
I realise I'm terribly behind, but I finally got around to playing the demo and I feel like having a quick gush.   NG was one of my favourite games last gen, and I've just been reminded why it's so unbelievably awesome.

I forgot, but fighting enemies that aren't on screen is a staple of NG, and people complaining about the camera need to grow some balls.

In summary,  :bow Itagaki :bow2, and I really need to get through my backlog so I can buy this.

Buy the game before you mouth off.

I've never complained about the camera in NG1 (and I don't even have Black) but it is markedly worse in this game.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 13, 2008, 11:07:00 AM
The camera isn't worse. It's practically identical.
Title: Re: Official Ninja Gaiden II Thread.
Post by: muckhole on June 13, 2008, 11:19:49 AM
The camera isn't worse. It's practically identical.

I think he may be referring to the camera angles, as opposed to the camera itself. I've found my view partially or completely blocked by foreground stuff more than a few times during NG2, which I don't really remember happening during combat in part 1.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 13, 2008, 11:24:19 AM
the camera is identical, but the situations are different, thus the camera is worse. Don't tell me the camera ISN'T awful against the first Genshin fight or against the boss in chapter 8
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 13, 2008, 11:30:15 AM
The camera isn't worse. It's practically identical.

The camera functioning is identical despite the way they changed environments and enemies. So it's worse.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 13, 2008, 12:10:18 PM
Great, a fucking centaur got stuck behind a closed door in chapter 14 so now I have to reset again. What the fuck is this game.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Third on June 13, 2008, 12:12:11 PM
Lol that sucks.
I got the 100 combo achievement thanks to a stuck enemy.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 13, 2008, 12:37:43 PM
Did any of you get the 1000 UT or 1000 OT achievements in one playthrough of the game?
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 13, 2008, 12:54:07 PM
The camera isn't worse. It's practically identical.
not with some bosses like Genshin.

the camera angle is way too low, it's as if Genshin is in control of the camera, not you.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 13, 2008, 01:02:15 PM
This last boss fight is great. 5 minutes of mindlessly tapping L and A for every 30 seconds of attacking the guy.


Haha, you're better off just rushing into him and taking his damage, and spamming healing items.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 13, 2008, 01:22:34 PM
This last boss fight is great. 5 minutes of mindlessly tapping L and A for every 30 seconds of attacking the guy.


Haha, you're better off just rushing into him and taking his damage, and spamming healing items.

That's how I dealt with the last 3 bosses in NG1.  The game is over, I don't care about honorably beating the bosses.  Might as well make use of a maxed inventory,
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 13, 2008, 04:22:49 PM
I found that first wide area to be the hardest part of that stage. Stage 9 is far shittier IMO.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 13, 2008, 04:33:20 PM
Stage 8 is just inexcusable.

It's pretty much the exact opposite of what Ninja Gaiden is supposed to be. There's nothing fair, rewarding or fun about it. I can't believe Team Ninja came up with this shit.

Edit: OMG.

I finally got past the part with all the rocket troopers shooting at you from the windows of that building. Since it was probably the worst part of the entire game thus far, I decided to go back and save. When I came back, all the rocket troopers had respawned.

I would seriously kick Itagaki in the balls for that. I know he would just laugh and rip my heart out, but seriously. That's inexcusable design. Did they not foresee that people would want to save after that ordeal?


did you know you can zoom in with the bow?  makes that part a breeze (I don't think they explain that you can do that in the tutorial.)
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 13, 2008, 04:36:22 PM
They teach you how to zoom when you first get the bow... the first glowing spot you shoot
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 13, 2008, 04:43:19 PM
I found that first wide area to be the hardest part of that stage. Stage 9 is far shittier IMO.
stage 9 is the weakest, there was no challenge there.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 13, 2008, 04:52:23 PM
the boss fight there is pretty sweet though.

you know, i have no problem with rockets or big ass machines, what i do have problem with is the atrocious framerate, how am i supposed to fight these guys with 10 framerate?

i had to use ninpo like twice just to clear them out and stabilize the framerate.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 13, 2008, 04:59:34 PM
Enjoy Chapter 9 then.

You get to kill a dozen of them around the perimeter of a big lake while water running.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 13, 2008, 05:03:08 PM
The big machines aren't really a problem for me with ninpo. I just use the wind ninpo and finish all of them off with obliterations.

But the rocket guys suck dick. I've tried zig-zag running, I've tried using wall runs to close the gaps, I've tried using Flying Swallows, but I invariably lose ~40% of my health in every encounter with a large number of rocket troops. The fact that they don't take splash damage from their own rockets is just fucking distinguished mentally-challenged. It violates every rule of action games since the dawn of time, and it's just plain illogical.
use the incendiary shuriken on one of them to cut his arm, that way it will be safe to approach the other and SLASH SLASH SLASH.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 13, 2008, 05:03:47 PM
Enjoy Chapter 9 then.

You get to kill a dozen of them around the perimeter of a big lake while water running.
so? run on water and use the fire ninpo, one hit and they are dead.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 13, 2008, 05:04:34 PM
I upgraded that one last unfortunately. That wasn't even the worst part of the stage though. Or third worst.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 13, 2008, 05:07:05 PM
Enjoy Chapter 9 then.

You get to kill a dozen of them around the perimeter of a big lake while water running.

I thought that part was fun. Honestly the annoying this about chapter 8 was the goddamn mechs.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 13, 2008, 05:07:39 PM
what part was hard on that stage? the water worms?

that chapter was really easy Admiral and the bosses sucked.

you can take down that big flying lizard with just one dark ninpo at level 3.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 13, 2008, 05:08:33 PM
Can someone tell me the best way to get essence
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 13, 2008, 05:11:27 PM
Can someone tell me the best way to get essence
for karma? i don't bother personally but UT spamming is the best way.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 13, 2008, 05:18:03 PM
for buying items/leveling up weapons
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 13, 2008, 05:25:29 PM
inferno of course.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 13, 2008, 05:41:57 PM
Enjoy Chapter 9 then.

You get to kill a dozen of them around the perimeter of a big lake while water running.

I thought that part was fun. Honestly the annoying this about chapter 8 was the goddamn mechs.

Mechs are cool to fight, and chapter 9 has them too (on that same lake after you kill rocket dudes).

I'll take 20 mechs over 5000 little spiky bugs, or 10 doofy ass red fish.

what part was hard on that stage? the water worms?

that chapter was really easy Admiral and the bosses sucked.

you can take down that big flying lizard with just one dark ninpo at level 3.

I didn't say it was hard ???

I said it was monotonous and it sucked. If you're talking about the boss it took a charged bow shot and the void ninpo at level 3.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 13, 2008, 05:44:02 PM
oh, i thought you were having trouble.

yeah, it was pretty shitty, thankfully chapter 10 and 11 (AKA TOTAL FANSERVICE) were awesome.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 13, 2008, 05:45:07 PM
I already beat the game.

10 and 11 are awesome, and 7. 13 was pretty atrocious IMO. 12 was good.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 13, 2008, 05:48:37 PM
i stopped at 12, will continue after a few hours.

i have to beat this before starting mgs4.
Title: Re: Official Ninja Gaiden II Thread.
Post by: drew on June 13, 2008, 05:59:27 PM
nvm
Title: Re: Official Ninja Gaiden II Thread.
Post by: Bildi on June 13, 2008, 08:25:54 PM
I realise I'm terribly behind, but I finally got around to playing the demo and I feel like having a quick gush.   NG was one of my favourite games last gen, and I've just been reminded why it's so unbelievably awesome.

I forgot, but fighting enemies that aren't on screen is a staple of NG, and people complaining about the camera need to grow some balls.

In summary,  :bow Itagaki :bow2, and I really need to get through my backlog so I can buy this.

Buy the game before you mouth off.

I've never complained about the camera in NG1 (and I don't even have Black) but it is markedly worse in this game.

Tons of people complained about the camera in the demo which is what I'm talking about (I realise everyone has moved on to the full game, hence I didn't really expect anyone to talk to me). 

I see what people mean about more combat in corridors, but I'm not seeing the need for the melodrama that took place.  Whether in a corridor or an open space you seem to be frequently fighting enemies that are just off screen, which was the case with the first game also.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 13, 2008, 08:31:37 PM
The levels in the demo do not have camera problems.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Bildi on June 13, 2008, 08:36:09 PM
What sort of problems happen later?
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 13, 2008, 08:40:14 PM
The aforementioned tiny ass hallways, enemies with giant wings that fly right in front of your vision and cause you to see absolutely nothing, walls so close that Ryu totally disappears and you can't get him back without running around like an idiot, special moves that force the camera into unworkable positions, projectile shooters that can fire through mobs of enemies and hit you even though you can't see them, enemies with attack patterns that cause them to snap-rotate around you, forcing you to either dick with the camera or dodge away and then dick around with the camera
Title: Re: Official Ninja Gaiden II Thread.
Post by: drew on June 13, 2008, 08:40:31 PM
Quote
The levels in the demo do not have camera problems.

you mean besides the view obstructing red fences and fighting 8(ish) enemies that surround you in tight hallways, right?  Not mentioning how obliterations leave the camera zoomed up Ryu's crotch and a wall, I swear the flying swallow was made for attacking offscreen.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 13, 2008, 08:42:04 PM
Playing this game is like playing as Tails in the Genesis Sonics. Something I was always good at, but it can still be annoying and it's way worse than NG1.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Bildi on June 13, 2008, 08:50:18 PM
It sounds like you needed an emotional outpouring AV.  Please lie down and feel free and loosen your bra.  :-*

I had a feeling the difficulties would be much like you posted.  Even though I can't pick up the game for a fair while, I'm still pumped.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 13, 2008, 09:13:40 PM
Camera's the same as it was in Black.

Identical.

It gets into a bad spot. you can't see shit, so you have to dodge away to adjust it. Would be terrible except you're dodging away 100% of the time anyway.

I've gotten hit maybe twice due to not being able to see what was going on.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 13, 2008, 09:23:53 PM
We already covered this, the camera is identical but the environments and enemies are not. Not to mention this is 4 years later and a new gen.

And obviously the game is playable but fun factor takes a hit.
Title: Re: Official Ninja Gaiden II Thread.
Post by: drew on June 13, 2008, 09:28:18 PM
well, not identical...

pros:  changed panning the camera during charging UTs to the left stick.  no more reacharounds!

cons:  3rd person camera snaps back from vertical adjustments.  Which isn't necessarily a bad thing because it's really only for cosmetic things, like staring at ryu's bulge.  it could have been like this in NGB & just more pronounced in NG2 and I don't remember, it's been awhile
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 13, 2008, 09:34:24 PM
We already covered this, the camera is identical but the environments and enemies are not. Not to mention this is 4 years later and a new gen.

And obviously the game is playable but fun factor takes a hit.
It's not like you're fighting in FEARS cubicle farms or I don't know a PILLAR room. The environments are of course different, but that doesn't intrinsically make them more prone to catching the camera. If anything I think more of NG2 takes place in wide open environments.

As to the enemies, there are more of them, yes. And occasionally one will get in between the camera and Ryu. A lesser man may consider this blocking the camera. I like to think of it as making that particular enemy easier to see.

Camera's a non-issue. At least, compared to NG1 it's a non-issue. I've never shied away from admitting the camera is a troublesome thing, but tamable!
Title: Re: Official Ninja Gaiden II Thread.
Post by: Bildi on June 13, 2008, 09:34:43 PM
You definitely fight 'blind' in the demo a lot of the time in that you might not actually see the enemy, but that's nothing new to the series.  I'm really out of practice, so I tended to get hit from off screen when I lapsed in concentration and wasn't moving - to me that's my fault, not the camera.  I just didn't find the fighting at all annoying like some did.

I can see I'm going to have to splurge for this game to see for myself how it is - I'm really curious plus I'm itching to play it anyway.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 13, 2008, 09:35:57 PM
Ugh. The Gold Dragons in Level 10.

I hate this new emphasis on bosses that require you to beat them with projectile attacks. I don't think there were more than one or two in the first game, but I've already had to fight three in this one.
did you forget the military station? 2 tanks? chopper? radio station?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 13, 2008, 09:37:33 PM
No, getting hit with something off screen is the game's fault. It always has been, all the way back to NG1.

You can learn your way around it, but don't excuse a flaw. It's a real problem. It would have been nice if they fixed it. I'm not sure if it CAN be fixed, at least not without drastically changing the way the game is played. But that doesn't make it any less of a problem.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 13, 2008, 09:43:35 PM
Revisionist history.

The tanks were much hated (especially when the second one popped out.)

Radio Tower more hated.

Chopper wasn't so bad.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 13, 2008, 09:45:09 PM
i liked the tanks and chopper but that radio station was terrible.

and don't get me wrong, i still hate chapter 3 boss especially because you had to fight ninjas and those purple demons before him.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Bildi on June 13, 2008, 09:45:43 PM
No, getting hit with something off screen is the game's fault. It always has been, all the way back to NG1.

You can learn your way around it, but don't excuse a flaw. It's a real problem. It would have been nice if they fixed it. I'm not sure if it CAN be fixed, at least not without drastically changing the way the game is played. But that doesn't make it any less of a problem.

I guess I view it as a design choice.  If the camera attempted to provide a view of the source of the attack but failed, I'd think of it as a flaw.

To me it's reasonable that you simply cannot see all sources of attack - it's up to you to keep moving to significantly diminish the chance of getting hit.

I should clarify that I'm referring to the ordinary battle camera.  Boss fights are another issue.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 13, 2008, 09:47:24 PM
Purple demons are some of my favorite enemies now.

The beauty of NG is that the same enemies that caused you such pain early on become meat at later levels. Before you fight Elizabet you're attacked by a gang of about 6 purple demons and 3 of their armored buddies. In level 3 that would have been a ninpo+healing item encounter for me. My skills just weren't up to par. But by level 10? Meat. Don't even hesitate. Jump right into their midst and show them who is the master.

edit: I thought you were implying that there was love for the arrow trio in NG1 that is lost on the NG2 crowd.

FWIW I didn't much care for the electric robo worm but I quite liked the giant bat monsters.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on June 13, 2008, 09:48:14 PM
Tanks, chopper, and radio station were all annoying as fuck. Easily my most hated chapter in NG:B.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 13, 2008, 09:53:31 PM
it was two tanks with two respawning ninjas on the harder difficulties.

edit: i like the new red snakes, adds up to the bloody atmosphere.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on June 13, 2008, 09:55:00 PM
it was two tanks with two respawning ninjas on the harder difficulties.
I was planning on playing though it on hard someday, but I think you just changed my mind.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 13, 2008, 10:21:45 PM
yikes.

It just hit me.

I'm infinitely rich (~250,000 essence), the fights are getting more ridiculous, and overall it's not taking much skill to kill shit, I'm forced to use ninpo when they throw a crazy fight at me (i.e. 3 spiders or 30 red eyed claw ninjas), but I'm pretty much invincible.   then when I beat the game, there won't be a mission mode.

ugh.  :-\

Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 13, 2008, 10:26:03 PM
it depends, itagaki didn't like them but now he isn't there anymore.

you might get your wish, don't think it would be free though.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 13, 2008, 10:36:03 PM
it depends, itagaki didn't like them but now he isn't there anymore.

you might get your wish, don't think it would be free though.

mission mode isn't really the problem though.

I played NG1 from the day the demo came out, up until the day 2 released.  here I am nearing the end of my first playthrough of two and I'm getting that "wtf am i playing" feeling. 

you may ask: "kranz fafka, how could you not enjoy tearing off all the limbs on a guy's body and then OT him before he hits the ground?"  All I can say is that I'm not getting that sense of accomplishment that NG1 still gives me to this day when I survive a fight.  It's like you're either invincible or you're chop suey...it just hit me that there's no tension in the game.  That's the best I can describe it.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 13, 2008, 10:52:31 PM
OH SO I GUESS YOU SUCK
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 14, 2008, 12:08:28 AM
OH SO I GUESS YOU SUCK


oh so i guess I should bitch about it for 20 pages like you 

anyway, no. I've kicked the shit out of the game so far and haven't run into anything frustrating.  I actually took the time to let the whole thing set in, rather than rush to Evilbore or gaf and post about each individual moment where "teh dudes were killing me and the camera and blah and omg ng1 takes a fuckign shit on tish one, whats on itagaki's face dudez?"


actually, the whole problem with the game is the lack of isolated, timed battles.  thats what it is.

Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 14, 2008, 12:10:34 AM
in the end, i think we all agree that devil may cry 4 is the victor
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 14, 2008, 12:13:16 AM
in the end, i think we all agree that devil may cry 4 is the victor


nah, they both lost. :lol 

which sucks. 
Title: Re: Official Ninja Gaiden II Thread.
Post by: muckhole on June 14, 2008, 12:14:18 AM
in the end, i think we all agree that devil may cry 4 is the victor

Wow, pretty blatant nipple in the cutscene before the Elizabet fight.

Hmmm....I let you know after the Elizabet fight.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 14, 2008, 12:20:12 AM
i tried to beat her with the claws without using any items.

after countless game over screens i said fuck it and beat her with the scythe, you gotta love huge weapons and their destructive damage.
Title: Re: Official Ninja Gaiden II Thread.
Post by: muckhole on June 14, 2008, 12:20:28 AM
Her attack patterns are a lot like Alma, minus the telekinesis and the constant throws. And most of the difficulty. But she's similar in that she flies around a lot, dodges most frontal assaults and has a very quick rush attack. Took me three tries to get her, but one of those was because the start button on my controller crapped out for some reason, and I couldn't get into the item menu.

 :D I was referring to the nipplage. But handy to know, none the less.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 14, 2008, 12:21:16 AM
Her attack patterns are a lot like Alma, minus the telekinesis and the constant throws. And most of the difficulty. But she's similar in that she flies around a lot, dodges most frontal assaults and has a very quick rush attack. Took me three tries to get her, but one of those was because the start button on my controller crapped out for some reason, and I couldn't get into the item menu.

 :D I was referring to the nipplage. But handy to know, none the less.



her nipples are huge like Alma's but a lot less gold and more blood.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 14, 2008, 12:42:19 AM
i only used the dragon sword at the start of the game and at chapter 11 just to see the new level 4 UT animations.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Jansen on June 14, 2008, 12:50:10 AM
in the end, i think we all agree that devil may cry 4 is the victor

go with 3, then you might be able to build a convincing argument.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 14, 2008, 12:57:22 AM
it wasn't any different with black, on the harder difficulties you got cats and those ugly claw demons.

heck, i remember fighting a hell knight with fucking doku.

it's cheap but they do serve a good purpose, UT :)
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 14, 2008, 10:34:59 AM
OH SO I GUESS YOU SUCK


oh so i guess I should bitch about it for 20 pages like you 

anyway, no. I've kicked the shit out of the game so far and haven't run into anything frustrating.  I actually took the time to let the whole thing set in, rather than rush to Evilbore or gaf and post about each individual moment where "teh dudes were killing me and the camera and blah and omg ng1 takes a fuckign shit on tish one, whats on itagaki's face dudez?"


actually, the whole problem with the game is the lack of isolated, timed battles.  thats what it is.



Wow, you sure took that seriously.

I breezed through 90% of it too, and I usually posted on EvilBore after I got through a section. The only one where I was legitimately screwed on was the beginning of chapter 8. Oh and that flying fish boss, both of which I tried like 3x before opening my laptop.
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 14, 2008, 02:03:17 PM
just got it, the game is amazing
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 14, 2008, 03:23:36 PM
OH SO I GUESS YOU SUCK


oh so i guess I should bitch about it for 20 pages like you 

anyway, no. I've kicked the shit out of the game so far and haven't run into anything frustrating.  I actually took the time to let the whole thing set in, rather than rush to Evilbore or gaf and post about each individual moment where "teh dudes were killing me and the camera and blah and omg ng1 takes a fuckign shit on tish one, whats on itagaki's face dudez?"


actually, the whole problem with the game is the lack of isolated, timed battles.  thats what it is.



Wow, you sure took that seriously.

I breezed through 90% of it too, and I usually posted on EvilBore after I got through a section. The only one where I was legitimately screwed on was the beginning of chapter 8. Oh and that flying fish boss, both of which I tried like 3x before opening my laptop.


Sorry, shitty mood last night. 

but man....this game...   ???   I see what they were going for and it kinda works, but it falls apart so often.  I thought energy re-gen and the new scoring system were huge improvements, but I don't like it as much.  It seems dumbed down.  Back to Sigma.  If only I could take NG2 weapons + movesets and put them in NG1!   <3 Kusari-gara and claws soooo much.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 14, 2008, 03:25:05 PM
i honestly can't go back to the first game, the combat here is just more fun.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Darunia on June 14, 2008, 09:22:40 PM
chapter 12 was an attack on the eyes. Probably my least favorite level, even more so than 9. At first I thought my game was fucked up when I entered the blue mist forest with the neverending stream of tittymechs

best: 5-7, 10 and 11
worst 9 and 12

Had a bit of trouble with the first phase of the final boss. Hardest bow only battle in the game

the credits were awesome
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 14, 2008, 10:24:57 PM
awesome credits.

there is a trick to him PR, the void ninpo.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Darunia on June 14, 2008, 10:25:08 PM
yeah... bow and dark void ninpo if you want to mix it up :(

edit: like mcdragon said. There was frustration involved for me though. Sometimes when I set up the attack, he would lower his body, making the void miss completely, gone is the ninpo slot. I hated that battle tbh
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 14, 2008, 10:27:24 PM
is there a way to upload my score on the main menu?
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 14, 2008, 10:29:44 PM
No, you have to beat a level
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 14, 2008, 10:31:35 PM
ummm....that's distinguished mentally-challenged.

i will do it later, too exhausted from that last boss cunt.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 14, 2008, 10:52:33 PM
Last boss goes down quick if you attack him directly. YOu just have to be attentive of his high damage grab. Its avoidable though and very telegraphed.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 14, 2008, 10:54:27 PM
i know that!

spoiler (click to show/hide)
i wasn't expecting a 3rd phase, that's why i used almost all my items on the 2nd one :lol
[close]
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 14, 2008, 10:56:23 PM
i know that!

spoiler (click to show/hide)
i wasn't expecting a 3rd phase, that's why i used almost all my items on the 2nd one :lol
[close]

I did the same thing. :lol :(
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 14, 2008, 11:12:32 PM
the color swap costume sux  :(

do i get another one on mentor/master ninja?

edit: saw the pics, good stuff.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 15, 2008, 03:13:10 AM
I shot Sonia STRAIGHT THROUGH THE HEART :rock

Easy way to get the 100 continue achievement
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 15, 2008, 04:35:03 AM
haha... rofl @ ryu entering the big black doors

first thing i said was KINGDOM HEARTS IS LIGHT
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 15, 2008, 07:17:16 AM
haha... rofl @ ryu entering the big black doors

first thing i said was KINGDOM HEARTS IS LIGHT
hahaha.

there was a similar door in the first game btw.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 15, 2008, 07:36:21 AM
in fact, the later chapters are a tribute to the first game.

hayabusa/murai place? check
volcano/ice place? check
underworld? check

and there is also the flying fortress.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Herr Mafflard on June 15, 2008, 08:22:26 AM
Man I'm such a lame ass at this game. I'm getting my ass handed to me on chapter 4 (warrior diff.) inside the statue of liberty - I just got the double katanas and those purple monsters kicking the shit out of me.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Darunia on June 15, 2008, 08:23:00 AM
It'd be awesome if Murai came jumping out of the lava and came on as the super surprise final boss
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 15, 2008, 08:23:53 AM
 :rofl :rofl
Title: Re: Official Ninja Gaiden II Thread.
Post by: Herr Mafflard on June 15, 2008, 08:51:20 AM
Finally beat that area. It was the dual katanas  :(.   I owned their asses using the lunar staff  8).
Title: Re: Official Ninja Gaiden II Thread.
Post by: Darunia on June 15, 2008, 09:02:06 AM
Maybe I'm not used to them yet, but I found the dual katanas to be one of the lesser weapons of the game. I don't know, it just didn't click with me. Weapons that got me through the game are the scythe mainly, then lunar and claws. I'm saving my favorite, the Vigoorian Flails, for an Acolyte single weapon asskickery run. I tested them for a while and they're even more badass than in the first game (massive air combos)
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 15, 2008, 12:06:50 PM
I shot Sonia STRAIGHT THROUGH THE HEART :rock

Easy way to get the 100 continue achievement

Oh shiz, I should have done that.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on June 16, 2008, 12:19:06 AM
This game is seriously kicking my ass. NG:B wasn't anywhere near as hard as this.
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 16, 2008, 12:39:15 AM
Man I'm such a lame ass at this game. I'm getting my ass handed to me on chapter 4 (warrior diff.) inside the statue of liberty - I just got the double katanas and those purple monsters kicking the shit out of me.
oh man, did i miss the katanas? i finished ch 4 and didnt see em... all i have is the sword, lunar staff and falcon talons.  is there anyway to get them later? im just starting ch 5
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 16, 2008, 12:40:04 AM
If you miss anything, it will appear in Kuramasa's shop
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 16, 2008, 12:45:44 AM
damn..i just read an faq for ch 4 and they were in the room with the glass, the one u break glass for the save point.  fuck...how did i miss that

Quote
If you miss anything, it will appear in Kuramasa's shop
oh ok thats good...well i hope its not too expensive
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 16, 2008, 12:48:59 AM
where's a good place to farm essence? is there any area with infinite respawn enemies?
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 16, 2008, 12:53:02 AM
keep playing kbear, you will get plenty.

and try to do Ultimate Techniques (charging with Y) for big yellow essence.
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 16, 2008, 12:53:45 AM
another question.. do you get to use all your weapons in the next playthrough? like if i start a game on mentor, all my weapon are there and upgraded?
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 16, 2008, 12:56:53 AM
No, you can only do it on the same difficulty
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 16, 2008, 01:01:42 AM
damn
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 16, 2008, 01:05:11 AM
DMC allows that, btw. Feel free to play that and express your enjoyment.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Darunia on June 16, 2008, 06:09:28 AM
pfff dmc

does dmc have a werewolf colloseum that gets torn apart by a chick in a battlecopter

(http://i25.tinypic.com/2lkywk0.gif)

bow down to the superior franchise
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 16, 2008, 08:18:57 AM
pfff dmc

does dmc have a werewolf colloseum that gets torn apart by a chick in a battlecopter

(http://i25.tinypic.com/2lkywk0.gif)

bow down to the superior franchise

DMC doesn't need a chick with a battlecopter. Thiat is what Dante would be doing while waiting for the pizza guy! In fact, Sonia is just Dante with tits!
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 16, 2008, 01:50:47 PM
pfff dmc

does dmc have a werewolf colloseum that gets torn apart by a chick in a battlecopter

(http://i25.tinypic.com/2lkywk0.gif)

bow down to the superior franchise

Dante would ride the rockets and do air guitar at the same time before slamming into the werewolf's face.

Try again  :'(
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 16, 2008, 02:37:21 PM
im gonna rent dmc4 after this

i heard theres a lot of back-tracking tho
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on June 16, 2008, 03:30:12 PM
im gonna rent dmc4 after this

i heard theres a lot of back-tracking tho
You go from point A to B as Nero. Then you go from point B to A as Dante, while fighting the same exact bosses. Then you switch back to Nero at point A to fight the final boss.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 16, 2008, 03:33:42 PM
im gonna rent dmc4 after this

i heard theres a lot of back-tracking tho

It's like playing two different games - value :bow
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 16, 2008, 03:49:22 PM
who was the cunt who decided that the UNDERWORLD should have as much BLOOM LIGHTING AS POSSIBLE
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 16, 2008, 03:51:11 PM
WHAT THE FUCK I CAN'T SEE SHIT
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 16, 2008, 04:03:02 PM
Are you talking about the blue forest? :lol
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 16, 2008, 04:32:10 PM
This is distinguished mentally-challenged. The camera at the beginning of chapter 12 is not only distinguished mentally-challenged, but the bloom is entirely KILLING the game for me. I HATE BLOOM.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 16, 2008, 04:43:59 PM
Real talk: I liked the blue forest. I thought it was mystical.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 16, 2008, 05:02:48 PM
WHAT THE FUCK IS WRONG WITH TEAM NINJA ARE THEY TRYING TO MAKE THEIR PLAYERS BLIND? WHY IS THE ARMADILLA JUST A BALL OF LIGHT WHEN YOU GET IT TO THE BOILING POINT?

Fuck, I love this game but this is absolutely distinguished mentally-challenged. I HATE THIS LEVEL..
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 16, 2008, 05:03:00 PM
Complete with mystical robotic spider women... in the underworld
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 16, 2008, 05:06:38 PM
Complete with mystical robotic spider women... in the underworld
Have you ever read the original Brothers Grimm fairy tales? Before Disney cleaned them up?

They're full of robotic spider women.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 16, 2008, 05:14:12 PM
I am 200 feet away from the Armadillo's level 12 when they explode. Why the fuck do I keep getting hit and dying. Fuck, level 12 is fucking AWFUL.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 16, 2008, 05:54:38 PM
I am 200 feet away from the Armadillo's level 12 when they explode. Why the fuck do I keep getting hit and dying. Fuck, level 12 is fucking AWFUL.
Ninja Dog ITT
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 16, 2008, 06:02:29 PM
I started a new game on Warrior (my Acolyte save is my Weapon achievement game), and I'm not doing so bad. Granted there are some choke points - like before Chapter 3 boss, they place like 5 flying demons and a bunch of regular fiends, and I die in like 10 seconds after getting juggled by fireballs.

The enemy placement is totally different at points, too.

And damn do I love the Lunar. Dishes out OTs like creamy smooth shit. The sword seems to be only useful for Flying Swallow :lol
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 16, 2008, 07:08:47 PM
demi, if you play on autosave on a new difficulty it doesn't overwrite your old save does it?
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 16, 2008, 07:09:37 PM
Nope, each difficulty has its own autosave
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 16, 2008, 07:10:29 PM
Each difficulty has a single autoslave slot iirc so it shouldn't overwrite. I think I have 3 games going on currently via autosave.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 16, 2008, 07:16:14 PM
OK thx

But if I do a new game plus on the same file, it'll use the same autosave slot right?
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 16, 2008, 07:17:49 PM
Yes
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 16, 2008, 07:34:26 PM
pfff dmc

does dmc have a werewolf colloseum that gets torn apart by a chick in a battlecopter

(http://i25.tinypic.com/2lkywk0.gif)

bow down to the superior franchise

Dante would ride the rockets and do air guitar at the same time before slamming into the werewolf's face.

Try again  :'(


In NG1, she would get snatched out of her copter by a huge tentacle monster, get covered in slime, then get chained up for sacrifice :'(
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on June 16, 2008, 08:24:02 PM
I started a new game on Warrior (my Acolyte save is my Weapon achievement game), and I'm not doing so bad. Granted there are some choke points - like before Chapter 3 boss, they place like 5 flying demons and a bunch of regular fiends, and I die in like 10 seconds after getting juggled by fireballs.

The enemy placement is totally different at points, too.

And damn do I love the Lunar. Dishes out OTs like creamy smooth shit. The sword seems to be only useful for Flying Swallow :lol
Same exact shit happened to me yesterday.

Question, are you supposed to use the bow and arrow to beat chapter 3's boss? I got shocked everytime I tried to get near him so that's what I did.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 16, 2008, 08:38:56 PM
@ Chapter 3 boss: Yes just use the bow and plug him in the face with charged shots, use Ninpo (Fire) or Y attack with Lunar for the Fish

@ Chapter 12 Armadillos: Use Incendiary Shurikens to the face, deals major damage
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 16, 2008, 08:47:25 PM
Yeah, I know it's a bad game, but sometimes you have to cheap your way through
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 16, 2008, 09:05:48 PM
can someone help me out with chapter 12 boss? I think it's the chapter 12 boss? I'm fighting the guy from chapter 8 but now over a pit of lava which can kill me in just a few seconds when the camera decides to be ass 95% of the time, and he throws out random attacks which seem to be entirely inescapable, and sometimes flies off so I can't hit him. On top of this, the bloom keeps getting in my way and makes it entirely impossible to see JACK SHIT.

I fucking hate bloom lighting.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 16, 2008, 09:34:42 PM
God. I hate how these bosses have these long ass 20 second throw animations. Hurry the fuck up.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 16, 2008, 09:35:24 PM
The Flails suck dick
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 16, 2008, 09:41:57 PM
Looks like Himu is a Ninja Dog
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 16, 2008, 09:44:22 PM
i beat him.

boss is based entirely on luck. he does so much random shit. god.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 16, 2008, 09:46:09 PM
God. I hate how these bosses have these long ass 20 second throw animations. Hurry the fuck up.
I think multi-hit throws are a staple of Itagaki titles. They've been a major complaint of mine since Dead or Alive 2.

Wow, the lighting in the next area after the Zedonius II fight. . .  :o Absolutely beautiful.

absolutely shitty. more bloom lighting. i fucking hate bloom lighting.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Solo on June 16, 2008, 09:46:17 PM
I sort of missed the boat on this one due to MGS4.

NG1 was my favorite title for the original X-Box. So, EB, is this a worthy sequel/worth a purchase?
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 16, 2008, 09:48:54 PM
I sort of missed the boat on this one due to MGS4.

NG1 was my favorite title for the original X-Box. So, EB, is this a worthy sequel/worth a purchase?

Yes.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 16, 2008, 10:02:04 PM
Ninja Gaiden 2 makes a good compliment alongside DMC4. Both are good additions to your library, but DMC should be placed on the rack above. The cool kids rack.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Solo on June 16, 2008, 10:02:17 PM
My only two concerns are:

/shallow - from commercials and screenshots, it doesnt look too hot graphically /shallow, and
- its just a bunch of separate levels, right? I loved the overworld hub from NG1
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 16, 2008, 10:04:31 PM
Its Ninja Gaiden 1 HD, and yes its just seperate levels
Title: Re: Official Ninja Gaiden II Thread.
Post by: Solo on June 16, 2008, 10:05:32 PM
GAYYYYYYYYY
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 16, 2008, 10:09:22 PM
The graphics really start to pick up in the later levels IMO
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 16, 2008, 10:09:45 PM
separate levels = no backtracking.

and they are better designed.

some levels like chapter 8 look like shit, others look good.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 16, 2008, 10:10:11 PM
Some of the later levels are astounding looking. Like they're from a whole different game.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Solo on June 16, 2008, 10:11:30 PM
Gah, I cant resist! NG2 will have to be my next purchase.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 16, 2008, 10:14:10 PM
yeah, the texture work on the later levels are pretty good, though chapter 12 need to tone down the bloom.
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 16, 2008, 10:26:25 PM
My goodness... these tests of valor are endless, at least on Warrior diff. I skipped the 2nd one but am trying the 3rd as we speak and the werewolves / flying dragons just do not stop. I must've killed like 30 or 40 of em with my maxed kusari-gama (worshippy.gif) but they kept coming. Itagaki is absolutely relentless... I can't imagine what these are like on Mentor and Master Ninja. I guess I'll just do them on Acolyte some other time.

btw, anyone trying test of valor #3... what's working best for me so far is ultimate techniques because the werewolves tend to wait and delay their attacks so you can just keep charging up. But the problem is the dragons keep raining fireballs down on and also swooping by...
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 16, 2008, 10:29:52 PM
i kept attacking and obliterating them with my claws and UT when the time is right.

use items, you can always buy them you know.

and the most dangerous thing about obliterating werewolves is that they will throw their buddies dismembered parts at you and it hurts a lot.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 16, 2008, 10:32:47 PM
Just use Flying Swallow and dont stop moving
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 16, 2008, 10:35:22 PM
werewolves dodge that 80% of the time.

OT+UT is the best way.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 16, 2008, 10:36:34 PM
Any test of valor with ranged dudes requires you to deal with the ranged dudes first. It just makes life so much easier.

For that one, keep dash dodging around the arena auto aiming arrows while jumping. You can get two arrows of very quickly during a jump, and you're relatively safe from harm as long as you're reasonably far away from where you were a second ago. Once the fireball monsters stop spawning you can clean up the werewolves at your leisure.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on June 16, 2008, 10:37:11 PM
I can't deal with this game right now. I'm not getting any better at all. I'm gonna stop playing it until I'm done with Lost Odyssey.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 16, 2008, 10:37:41 PM
werewolves dodge that 80% of the time.

OT+UT is the best way.

Nah, Flying Swallow works on everything, you're doing it wrong
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 16, 2008, 10:39:28 PM
I haven't used the dragon sword since chapter 1...or whenever the second weap shows up, so I don't use flying swallow at all.  It's a boring, generic, shitty weap.  I much prefer the kusari-gama, falcon claws, and lunar staff.  Haven't got the tonfas yet.  I've fallen in love with the kusari-gama.

btw, funny post from xbox.com forums (probably fake but if it is, it's really well done):

Quote
You know i thought id give this game a try, cus i like ninjas, and i watch naruto all the time, cus thats really how ninjas used to do things.  so i spent the time convincing my mom that this game wasnt going to be bad,  i mean, i played grand theft auto ( its so dumb that cus a games rated M, they think a kid cant play it).  So i finally did and she bought it. then i starded playing and all of the sudden i had to slice peoples heads off. thats not fun Thats just stupid. and then i go into new york and they make me kill little doggies, i almost cried. And then those purple monster things started attacking and i got so scared i had to turn on the lights in my bedroom.  and its so dumb how all the games about is slicing the limbs off of bad guys and looking at girls with big breasts.

you know whats worse is my mom walked in on me playing it, now i cant play xbox anymore and she took my legos away.  i dont even like playing this dumb game. i want to just go play viva pinata. and im pretty sure im gunna have bad dreams. Maybe they should have put somewhere on the game that it was so violent and scary.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 16, 2008, 10:39:49 PM
maybe they dodge the claws flying swallow then, i only used the dragon sword at chapter 11 and at the start of the game.
Title: Re: Official Ninja Gaiden II Thread.
Post by: drew on June 16, 2008, 10:40:34 PM
Nah, Flying Swallow works on everything, you're doing it wrong

So does Nero's Buster, but you won't see me spamming that either.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 16, 2008, 10:41:47 PM
Quote
go into new york and they make me kill little doggies, i almost cried.
:rofl :rofl
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 16, 2008, 10:42:56 PM
Kusari-gara takes off limbs like nobody's business.  Especially on the larger enemies like werewolves.  Then you run in, Press Y, and VOILA-- no more mr. enemy.  Jesus they tore the balls off this one.

There are a lot of moves with flying swallow-esque powers.  XXY with a level 3 Lunar is some god-tier shit.  Hold forward + X with Lv3 Kusari-gara = goodbye limbs.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 16, 2008, 10:43:09 PM
Nah, Flying Swallow works on everything, you're doing it wrong

So does Nero's Buster, but you won't see me spamming that either.

Well maybe that's because you are a newb
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 16, 2008, 10:54:05 PM
Spamming buster in DMC is detrimental to the goals of the lgame, flying swallow is beneficial.
Amen. The buster just slows things down and screws a man out of his SSS rankings as its a magic win button.
Title: Re: Official Ninja Gaiden II Thread.
Post by: drew on June 16, 2008, 11:08:00 PM
Quote
Spamming buster in DMC is detrimental to the goals of the lgame, flying swallow is beneficial.

I'm no Karma expert but I'm pretty sure the game rewards you for using advanced combos.
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 16, 2008, 11:10:48 PM
Finally beat the test thanks to the arrows trick.  That worked amazingly well.  You can even keep running around the arena lobbing arrows at the wolves if you're low on health. 

Btw, Flying Swallow is nothing but a broken move to help Ninja Dogs get through the game. 
Title: Re: Official Ninja Gaiden II Thread.
Post by: patrickula on June 16, 2008, 11:14:09 PM
Holy shit I just got the Eclipse Scythe :bow2
I've just got it at level 2 I'm not sure I'll need to use anything else.
Title: Re: Official Ninja Gaiden II Thread.
Post by: patrickula on June 16, 2008, 11:23:33 PM
Thanks for the advice, the claws (and Dragon Sword) are my other go to weapon so I'll remember that.
I got the sickle thing to level 3 and it was pretty bitchin' for the second half of level 6 but I'm not sure I'll be needing it anymore  :-\
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 17, 2008, 12:01:03 AM
Chapter 13 is the anti-chapter 12. In a word, it rocks. Natural lighting! I can actually see the enemies!? :o Enemy guantlet with some of the hardest enemies in the game 5-6 rooms one after another?! FUCK YES
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 17, 2008, 12:03:20 AM
Btw, Flying Swallow is nothing but a broken move to help Ninja Dogs get through the game. 

It's great for crowd control. It's not like all enemies allow you to use flying swallow.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 17, 2008, 12:04:37 AM
I feel like the Flying Swallow actually serves a purpose in this game as opposed to just being a cheese technique for Ninja Dogs.

The Dragon Sword doesn't have a lot of Psycho Crusher style moves that push Ryu around and give him invincible frames. Flying Swallow is nice for creating breathing room and closing distance on enemies. You have to finish them off with actual combos but the FS gets you in range to do so.

It also owns the FUCK out of Ninja Dogs (the enemies, not the players.)
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 17, 2008, 12:07:19 AM
Bubububut UT and OT's are only there for ninja dogs to get through the game! Bullshit. NG is all about survival. YOU HAVE TO DO ALL YOU CAN TO SURVIVE. If I have to bunch a bunch of enemies into a corner and use flying swallow to weaken them, so be it. At least I have to use STRATEGY to do it, unlike that...OTHER game.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 17, 2008, 12:09:34 AM
OTs are an awesome addition to the combat system. I don't see how anyone can disagree.
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 17, 2008, 12:16:28 AM
It also owns the FUCK out of Ninja Dogs (the enemies, not the players.)
:lol

Btw, I've noticed some framerate problems in the game.  They tend to be totally random.  I'm now at the pause screen fighting the skull boss and before that with the skull scorpions, I used the wind ninpo lvl 3 and afterwards it slowed to around 20 fps for a few seconds.  There were also couple random incidents where there were no enemies on screen and it would drop for several seconds.  With that said, they're nothing game-breaking or even really an inconvenience, not to me at least.  I remember the reviewers mentioning framerate issues but it's really not a big deal.  The only ridiculous one is that stairs segment early in the game.
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 17, 2008, 12:24:40 AM
Wow the skull boss was really easy
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 17, 2008, 01:02:37 AM
yeah, the framerate dips when casting ninpo or when the enemy launch rockets or ninpo at you.
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 17, 2008, 01:05:35 AM
Holy crap, Test of Valor #4 (Chapter 6) is a cakewalk.  I didn't use a single heal item.  The only enemies are a few water demons, which were promptly slaughtered by my kusari-gama  :-*, and a bunch of bats who don't even have a ranged attack.  They just fly around doing nothing.   :lol
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 17, 2008, 01:20:49 AM
KINGDOM HEARTS LMAO
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 17, 2008, 01:36:30 AM
well i'm ninja fatigued for tonight... i can't play more than a couple hours straight of this monster of a game.  can't wait to wake up tomorrow and start again!
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 17, 2008, 01:53:40 AM
I feel like the Flying Swallow actually serves a purpose in this game as opposed to just being a cheese technique for Ninja Dogs.

Wasn't it you going around screaming DASH AND SLASH? What do you think Flying Swallow is? :lol
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 17, 2008, 03:02:08 AM
OTs are an awesome addition to the combat system. I don't see how anyone can disagree.


Because the game gives you a freaking win button...NG2 in general is a much shallower game and it all stems from limb hacking and energy re-gen. 
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 17, 2008, 03:03:59 AM
OTs are an awesome addition to the combat system. I don't see how anyone can disagree.


Because the game gives you a freaking win button...NG2 in general is a much shallower game and it all stems from limb hacking and energy re-gen. 

I thought it was a nice tradeoff as OT only gives yellow essence and iirc it allows ryu some invincible frames which his nice as well during the chaos.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 17, 2008, 03:16:47 AM
Quote
I thought it was a nice tradeoff as OT only gives yellow essence and iirc it allows ryu some invincible frames which his nice as well during the chaos.


you are completely invincible during an OT and have full advantage in pulling one off...it's way worse than a flying swallow, which actually leaves you vulnerable while recovering :lol  Sure, you have to get a limb off, but that's a non-issue, they come off like drunken panties on prom night.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 17, 2008, 03:20:25 AM
This is true. I'm new to the NG system and still learning stuff as I could never get far in NGB. The red fiends in the city always wasted me so I gave up.  :-\
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 17, 2008, 03:25:40 AM
This is true. I'm new to the NG system and still learning stuff as I could never get far in NGB. The red fiends in the city always wasted me so I gave up.  :-\

right on.  I know I'm shitting up the thread, but I can totally see why someone would like the stuff in NG2 better.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 17, 2008, 03:27:44 AM
I really don't think you are shitting it up. Its nice to have different viewpoints from people new to the franchise and longtime fans.

Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 17, 2008, 03:41:39 AM
yeah, ot might be a win button but sometimes i hate having some fuck suiciding on me, especially later with the white ninjas, deadly damage.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 17, 2008, 03:58:43 AM
I beat the game tonight. Definitely one of if not the best 3d action title ever.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 17, 2008, 09:15:48 AM
OTs are an awesome addition to the combat system. I don't see how anyone can disagree.


Because the game gives you a freaking win button...NG2 in general is a much shallower game and it all stems from limb hacking and energy re-gen. 
Disagree. You're fighting 2x-3x as many enemies at once. OTs are necessary for clearing them out, and it brings up the pace considerably.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 17, 2008, 10:40:34 AM
OTs are an awesome addition to the combat system. I don't see how anyone can disagree.


Because the game gives you a freaking win button...NG2 in general is a much shallower game and it all stems from limb hacking and energy re-gen. 
Disagree. You're fighting 2x-3x as many enemies at once. OTs are necessary for clearing them out, and it brings up the pace considerably.


It does serve that purpose. The game is closer to NG: DS where you fight tons of guys and kill them like nothing.  And when you can't, ninpo does it for you (and unlike NG1, there are parts where you pretty much have to use it.)  I'm just not into that kind of pacing, I guess. 
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 17, 2008, 10:56:32 AM
Wow the battle with Volf is crazy... I loved the environment, the arena with the thousands of werewolves.  What a badass Volf was
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on June 17, 2008, 11:04:14 AM
OTs are an awesome addition to the combat system. I don't see how anyone can disagree.


Because the game gives you a freaking win button...NG2 in general is a much shallower game and it all stems from limb hacking and energy re-gen. 
Disagree. You're fighting 2x-3x as many enemies at once. OTs are necessary for clearing them out, and it brings up the pace considerably.


It does serve that purpose. The game is closer to NG: DS where you fight tons of guys and kill them like nothing.  And when you can't, ninpo does it for you (and unlike NG1, there are parts where you pretty much have to use it.)  I'm just not into that kind of pacing, I guess. 

No, it's not like NG:DS, because those enemies aren't brutal fucks like the enemies in NG2.

The AI and attack patterns of NG2 enemies aren't toned down at all from NG1. If anything they are more aggressive and obnoxious. And now there's more of them. So to balance that out, Ryu has been beefed up.

Maybe you're just a super player with cat reflexes and fingers of steel, but I certainly don't consider these fights nothing. I've died a whole bunch to regular packs of enemies on Warrior, just like in NG1. I mess up, get comboed, and bam, 3/4 of my lifebar is gone.

And yeah, Ninpo is actually part of the combat system now. You're supposed to use it. It's more or less Ryu's Devil Trigger.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 17, 2008, 11:22:04 AM
I didn't mean it's exactly like the game-- just the pacing.  I didn't feel like I was doing that well...it felt like the enemies weren't that good at defense and that too many moves were overpowered.  The werewolves fucked me up at first, but I found some good moves to take off their limbs, so they became incredibly easy and that was the story of my play through.  The only thing to complicate that are the spider fiends (best enemy design in any game ever) and off screen projectiles.

So yeah, I have a lot of critiques for the game, but it serves a different purpose than NG1 (which is a much nerdier game from a gameplay/technical standpoint. I play it for karma score for the most part.)  You can't chop into a headless neck on a limbless body, then slam it on the ground in NG1 :lol   NG2 is fun because its so damn brutal. 
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 17, 2008, 12:09:33 PM
These bosses are absolutely adorable.  I just beat the armadillo and almost felt bad about it cuz of his stubby little feet.  I also liked the way the skull boss fell down on his butt.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 17, 2008, 12:14:27 PM
 :lol
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 17, 2008, 12:20:42 PM
 :rofl
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 17, 2008, 03:59:31 PM
These bosses are absolutely adorable.  I just beat the armadillo and almost felt bad about it cuz of his stubby little feet.  I also liked the way the skull boss fell down on his butt.

:lol
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 17, 2008, 04:00:47 PM
Wow the battle with Volf is crazy... I loved the environment, the arena with the thousands of werewolves.  What a badass Volf was

yeah he was totally badass
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 17, 2008, 04:03:07 PM
OTs are an awesome addition to the combat system. I don't see how anyone can disagree.


Because the game gives you a freaking win button...NG2 in general is a much shallower game and it all stems from limb hacking and energy re-gen. 
Disagree. You're fighting 2x-3x as many enemies at once. OTs are necessary for clearing them out, and it brings up the pace considerably.


It does serve that purpose. The game is closer to NG: DS where you fight tons of guys and kill them like nothing.  And when you can't, ninpo does it for you (and unlike NG1, there are parts where you pretty much have to use it.)  I'm just not into that kind of pacing, I guess. 


Huh? It's strategy. You fight 2-3 x more enemies so you have to clear them out. OT is easily the best way. Despite the best way to kill some way enemies is via OT that doesn't make the game any easier. You're full of bullshit pills. The werewolves in particular, when you first meet them...are fucking tough. But when you realize the best way to tackle them is via OT, they're STILL tough.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 17, 2008, 05:28:02 PM
OTs are an awesome addition to the combat system. I don't see how anyone can disagree.


Because the game gives you a freaking win button...NG2 in general is a much shallower game and it all stems from limb hacking and energy re-gen. 
Disagree. You're fighting 2x-3x as many enemies at once. OTs are necessary for clearing them out, and it brings up the pace considerably.


It does serve that purpose. The game is closer to NG: DS where you fight tons of guys and kill them like nothing.  And when you can't, ninpo does it for you (and unlike NG1, there are parts where you pretty much have to use it.)  I'm just not into that kind of pacing, I guess. 


Huh? It's strategy. You fight 2-3 x more enemies so you have to clear them out. OT is easily the best way. Despite the best way to kill some way enemies is via OT that doesn't make the game any easier. You're full of bullshit pills. The werewolves in particular, when you first meet them...are fucking tough. But when you realize the best way to tackle them is via OT, they're STILL tough.


doesn't make the game easier?  are you on crack?  :lol  if you took away OTs, the game would be significantly harder. also, the best way to tackle anything is an OT...unless you count ninpo, I guess.  None of the enemies are hard if you find a combo that takes off their limbs in one shot (there seem to be particular combos that have higher chances of taking off limbs for each enemy.)  Then it's just a matter of dashing and blocking while administering OTs. 

It's not a big deal.  Itagaki said he wanted to make the game more accessible and OT accomplishes that.

Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on June 17, 2008, 09:53:49 PM
Of course the game would be harder, since there are so many more enemies  :spin
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 17, 2008, 11:09:56 PM
it doesn't make the game any easier at all. i died far more in NG2 than in NG1.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 17, 2008, 11:29:21 PM
Quote
it doesn't make the game any easier at all. i died far more in NG2 than in NG1.

yeah, we aren't going to settle this.  unless you really want to get into the nature of those deaths and everything else technical about NG1 and 2.  If you didn't have OTs, you'd be dying even more, simple as that.

I'm not saying removing OTs would make the game any better.  My issues with the game are deeper than that...OTs are just symptomatic of those issues.  We can leave it there.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 18, 2008, 03:00:36 AM
hint: auto aim.

personally i beat him by shooting arrows manually at his face then a piercing void straight through his belly.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 18, 2008, 03:05:24 AM
yeah but still faster than doing it manually.

and you can kill those things he sent at you for UT absorbing.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 18, 2008, 03:33:01 AM
first form is harder
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 18, 2008, 03:34:46 AM
actually, the second one is.

just use charged shots on him in first form in his head. Evade the blood he spits at you, when he spits the ghost faces at you bring out the lunar staff and spam Y attacks to kill the. Evade his mighty punches and shoot when you have an opening. Pretty straight forward.

Second battle is a lot better, but not exactly hard either.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 18, 2008, 03:35:28 AM
Oh hell no.

Fuck this boss.

Probably my biggest pet peeve in all of gaming is bosses who force you to just dodge their attacks for minutes at a time before you get a chance to do some damage. That is exactly what the 2nd Archfiend form is.



No. When he gets up to the edge of the cave go and attack him but watch out for his grip.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 18, 2008, 03:35:44 AM
edge of the cliff, rather
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 18, 2008, 03:56:34 AM
yeah i was dodging his attacks for like 6 minutes cause i was like FUCK I'M NOT GOING UP THERE

and then i did and it was over
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 18, 2008, 04:02:28 AM
Just finished Chapter 10 and am completely blown away. What an incredible level... seriously, that was a fucking masterpiece of a level. I'm stunned... everything about it was awesome. The gfx were insane... it was one of the sickest looking levels ever, both in technical and artistic terms. I also liked the enemies... the blood demons, lots of those fun to kill skeleton zombies with the chainsaws, and lots of ninjas. Goddamn were there lots of ninjas... I'm sure you know what I'm talkin about here -- that epic stair battle, more like a war not a battle. Framerate dropped to like 10-15 fps the whole time but damn was it fun.

Bottom line: It's been a long, long, lonnnng time since a game has kept me up till 4:00 in the morning. What a masterpiece... greatest action game of all-time.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 18, 2008, 04:35:46 AM
Just finished Chapter 10 and am completely blown away. What an incredible level... seriously, that was a fucking masterpiece of a level. I'm stunned... everything about it was awesome. The gfx were insane... it was one of the sickest looking levels ever, both in technical and artistic terms. I also liked the enemies... the blood demons, lots of those fun to kill skeleton zombies with the chainsaws, and lots of ninjas. Goddamn were there lots of ninjas... I'm sure you know what I'm talkin about here -- that epic stair battle, more like a war not a battle. Framerate dropped to like 10-15 fps the whole time but damn was it fun.

Bottom line: It's been a long, long, lonnnng time since a game has kept me up till 4:00 in the morning. What a masterpiece... greatest action game of all-time.

just wait for chapter 11 and 13 and 14 holy shit
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 18, 2008, 04:39:25 AM
Okay, now that I've had some time to reflect on it, I think the game is better in some ways than the original, but worse in some others.

The weapon variety is a lot better, and the overall action gameplay is better for the most part. Ryu's moveset and maneuverability seem better overall. The claws and scythe are more fun to use than any weapons from the first game.

I feel like the original was a bit more precise. This game seems too chaotic at times. Also, the fact that enemies use unblockable grabs a lot more often and also don't give you any stun frames a lot of the time leads to you occasionally taking damage that seems completely unavoidable.

The level selection and design in the first game is better, IMO. By the end, I felt like I had completed a more epic journey than the one I completed in the sequel. There weren't many levels in NG2 that compare to the last few levels of the original.

Also, the original had better bosses, hands-down. They were tough, but not cheap. These guys were pretty cheap a lot of the time.

Overall, they're pretty comparable in quality, with the first one being maybe a little bit better.



my thougths:


pros: fast paced action that require split second timing, no back tracking, every level is self contained and harkens to the old days which is a refreshing change since every game thinks that being seamless and realistic is important now. The big overworld-ish thing from the first NG is gone, and I think the game is better for it. Excellent level design, insane difficulty that forces the player to get better. There's an achievement for 100 deaths, and I got it, awesome. Enemy ai is such a step up from other 3d action titles. The game is non conformist in almost every regarding when compared to the modern gaming: it is difficult and requires talent, finesse. The action in the game does not emphasize offense, but defense and getting openings. The game is light on story, it doesn't take itself seriously. Enemies don't just sit there waiting to be combo'd, they want you to die a cruel death, they will throw you when you block, they will throw explodable kunai's at you so you turn into hamburger meat, they will do attacks that take half of your lifebar, they will do everything at their disposal to kill you. So basically, the game has some of, if not the deepest combat in a 3d action title. On top of this the game is hilarious. Lines such as "RED ALERT. RED ALERT. WE HAVE A CLASS A NINJA THREAT. I REPEAT, WE HAVE A CLASS A NINJA THREAT." and ninja named JOE Hayabusa make this the cheesiest game since God Hand.

Cons: weird boss fight decisions, camera issues are wtf at times. You have to basically babysit the camera. Horrible load times. The graphics. It's like Team Ninja didn't even try. NG2 looks like the original Xbox game. Areas sometimes lack shadows, reflections, or detail. Also, in chapter 12 when you fight in the Underworld the entire level is covered in bloom lighting. I hate bloom lighting. To make matters worse, the game enhances the bloom to the point where enemies and their attacks are hard to stand out and sorta fit in the background. It's pretty ridiculous considering NG is a type of game all about enemy positioning, defense, and avoiding their attacks. On the bright side, because of the lack of great graphics, the game truly feels next gen in other areas, particularly the enemy count number on screen which just wasn't possible with the original Xbox. This changes gameplay dramatically.

Score: B+
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 18, 2008, 04:42:16 AM
i'm not sure if i like it more than ng1 or not. I think they both compliment each other.
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 18, 2008, 12:00:43 PM
Cons: Horrible load times.
Horrible load times? What? They were fine... talk about exaggeration

Quote
The graphics. It's like Team Ninja didn't even try. NG2 looks like the original Xbox game.
WTF? Are you blind?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on June 18, 2008, 04:45:47 PM
NG2 looks like the original Xbox game.
Smh, no it doesn't. When was the last time that you played Ninja Gaiden?
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 18, 2008, 04:48:26 PM
Chapter 12 was mind-blowing... I'm stunned at how insane this level played and looked.
Title: Re: Official Ninja Gaiden II Thread.
Post by: WrikaWrek on June 18, 2008, 04:54:46 PM
So, Chapter 4 boss in the bridge.

Fuck this game. Paying 70e for a game that likes to make me look bad, fuck this shit.
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 18, 2008, 05:04:18 PM
The big silver gorilla?  he's not hard... you have to use reverse wind a lot (LT + left stick) to move around the area, and then simply fire fully charged arrows at his head.  Don't worry, you'll get better at the game.  Early on I was dying like 10 times at every boss (around where you are now) but now I only die like once or twice at these bosses, sometimes none.  This is one of the few games where it actually improves your skills as you continue playing, it's very satisfying.  Don't give up

here's a good walkthrough that also has video clips of the bosses

http://www.mahalo.com/Ninja_Gaiden_2_Walkthrough
Title: Re: Official Ninja Gaiden II Thread.
Post by: WrikaWrek on June 18, 2008, 05:07:27 PM
What's an ultimate technique?

Gotta learn how to do that, sounds awesome.
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 18, 2008, 05:08:39 PM
hold triangle and let go
i'm sure you've done it plenty of time, just didn't know the name
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 18, 2008, 05:09:55 PM
he means hold Y... guess he still hasnt fully forgotten his sony ways
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 18, 2008, 05:11:41 PM
but remember, using the dodge move is probably the most critical move to learn...
it's very easy, just keep pressing LT + left stick in whatever direction you want to go...you can with a jump too,
eventually you'll be using it all the time.  Heck, I use it when im just going from place to place as it's quicker than running

check out some of the top rank ninja cinema videos on the in-game leaderboards as well
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 18, 2008, 05:12:40 PM
he means hold Y... guess he still hasnt fully forgotten his sony ways
:lol damn thats the second time ive done that in the last couple days
Title: Re: Official Ninja Gaiden II Thread.
Post by: WrikaWrek on June 18, 2008, 05:15:22 PM
Yeah i've done it before. Multiple fast attacks. Cool. He gets a beating in that video, but looking at it, i think i can do it.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Jansen on June 18, 2008, 05:27:12 PM
fuck backtracking right up the ass. the stage approach NGII took was absolutely the right way to go and it is a much better and diverse game than NG because of it.

the combat also takes a nice steamy dump on the first games as well.

NGII is superior to NG. it's the fucking truth. you should be able to come to this conclusion on your own, but since some of you can't, remember that itagaki said that it is so.

and no, NGII doesn't look like an xbox game. maybe you should go back and play NG(B) on your xbox again. that said, it isn't a particularly great looking game either (mostly due to the poor lighting imo).

edit: and you should appreciate getting your arse kicked. the feeling you get once you triumph over a hard situation or boss fight is awesome.
Title: Re: Official Ninja Gaiden II Thread.
Post by: WrikaWrek on June 18, 2008, 05:39:49 PM
edit: and you should appreciate getting your arse kicked. the feeling you get once you triumph over a hard situation or boss fight is awesome.

True. But, it's only normal for me to get pissed until.

I'm at Alexei now, the butterfly dude.
Title: Re: Official Ninja Gaiden II Thread.
Post by: drew on June 18, 2008, 05:56:19 PM
NG1 felt more epic to me.

The last hour of NGB is the definition of epic.  Everything from the last Alma cutscene to the credits is awesome:  portal after portal, gravity flipping in the fiend realm, the room with the eyes.

The CG cutscenes were epic too: 

[youtube=425,350]JIe3R_w4vyo[/youtube]

NG2 is more like Power Rangers.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 18, 2008, 06:12:48 PM
i don't see why ng2 isn't considered epic. you fight like boss after boss and the gauntlet in level 13 was fucking amazing
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 18, 2008, 06:14:14 PM
Cons: Horrible load times.
Horrible load times? What? They were fine... talk about exaggeration

No it's not. When you die, you have to go through that slow ass game over screen, then you say yes i want to continue. then the damn chapter screen loads and fuck just hurry up, I said continue, why would I want to read the chapter summary?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 18, 2008, 06:18:52 PM
And then there's the fact that you see the NOW LOADING sign even in the middle of a fucking menu, and the fact that EVEN if you pause,  you can't pause right away if it's in the middle of an animation and it's beyond distinguished mentally-challenged.

the lack of polish really kills NG2's final score.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 18, 2008, 06:19:53 PM
i don't see why ng2 isn't considered epic. you fight like boss after boss and the gauntlet in level 13 was fucking amazing


Its a shame the bosses outside of Genshin and the last guys weren't.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 18, 2008, 06:21:32 PM
I like fighting Elizabet even though she's easy
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 18, 2008, 06:28:18 PM
All the Greater Fiends were.  :dizzy
Maybe they're awesome bosses on Mentor or Master Ninja though.
Title: Re: Official Ninja Gaiden II Thread.
Post by: WrikaWrek on June 18, 2008, 06:30:49 PM
Just finished Chapter 5. Man, this game is intense.

I wasted a lot of nimpo and items on the Dragon thing though, i feel like i shouldn't have wasted those items. Oh well.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 18, 2008, 06:35:35 PM
All the Greater Fiends were.  :dizzy
Maybe they're awesome bosses on Mentor or Master Ninja though.
The second Zedonius fight in the middle of the lava was one of the worst boss fights ever. I had to get lucky and manage to keep him on the ground long enough to kill him. The first few times, he just took off into the air, and then I wasn't fighting him; I was fighting the lava, the camera and his stupid minions.

yeah that fight was horrible
Title: Re: Official Ninja Gaiden II Thread.
Post by: Jansen on June 18, 2008, 06:49:09 PM
All the Greater Fiends were.  :dizzy
Maybe they're awesome bosses on Mentor or Master Ninja though.

none of your many deaths came for boss fights? i'll agree that the greater fiends weren't all that hard but a lot of your general encounters were, and since that is what the majority of the game consists of, that is what matters most.

i didn't think zedonius was hard the second go around, but fighting volf  again was a bitch.

i was sincerely hoping to never see those bastards with spears again and then they show up in a boss fight.

Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 18, 2008, 07:00:56 PM
I think I died like 60 times on the water dragon in chapter 5.  :lol  I learned the easy way later.  :(

I just expected the greater fiends to be a highpoint and instead they were the low. Even the 2nd Volf fight was easy given one could ignore the centaurs for the most part.

Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 18, 2008, 07:04:42 PM
The bastards with spears weren't so bad. I UT'd my scythe and got rid of them easily, and went straight for volf.
Title: Re: Official Ninja Gaiden II Thread.
Post by: drew on June 18, 2008, 08:09:27 PM
There's a second Volf fight?   :o

I fucking love him, he is Power Rangers.

[youtube=425,350]PyWnp3Sfbus[/youtube]

Cuuuuuuuuuuuuuuuuum, we will fight in the sacred battleground of the Coliseuuuuuuuuuuuuuuuuuum
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 18, 2008, 08:55:22 PM
I only fought him on Acolyte (doing Warrior now) but in the second fight he brings these annoying fucking centaurs with him
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 18, 2008, 08:58:56 PM
All the Greater Fiends were.  :dizzy
Maybe they're awesome bosses on Mentor or Master Ninja though.
The second Zedonius fight in the middle of the lava was one of the worst boss fights ever. I had to get lucky and manage to keep him on the ground long enough to kill him. The first few times, he just took off into the air, and then I wasn't fighting him; I was fighting the lava, the camera and his stupid minions.
That fight was cake.  In fact, I haven't had a problem with any of the bosses since like Chapter 4 or 5.  Maybe it's because I've simply gotten much better at the game, I dunno, but now I never die more than once or twice at any of the bosses and am always loaded with healing items.  The scythe is simply a monster of a weap.  Just keep pressing triangle and you'll kill anything.  Jumping + triangle where he does that double attack in the air works great as well.  I'm finding the whining about the bosses in this game, both in here and especially in that GAF thread, unwarranted.  I'm not even good at videogames and these bosses are going down easy. 

Two armadillos boss fight? Got em on my second try. All I did was concentrate on one and then taking out the other was really easy.  Methods used were reverse winding when they rolled (you can completely dodge their rolls doing this) and then combo'ing them with the scythe.  A single strike to their heads does huge damage, but hitting those adorable little legs does the trick as well.  As for them exploding afterwards?  The first one I had a Talisman of Rebirth on and when the second one was about to die I was like how am I gonna survive this atom bomb that's about to be dropped?  Then it came to me, just use Inferno ninpo when he's about to explode and you're invincible through the blast.

Worm boss early in the game? Just shoot him in the head with charged up arrows and either Inferno ninpo to block the flying fish or Lunar Staff strong attack.  All the bitching I heard in the GAF thread about this boss was ridiculous.  What a bunch of whiny, pale, pasty, skinny little ninja dogs those guys are.

Genshin? The first Genshin was harder than the others, but not that difficult.  The second and third Genshin fights are very easy thanks to the range and power of the scythe.

Volf? Not even worth mentioning in terms of difficulty, both fights.

The underground rolly polly?  All I did was use the Phoenix ninpo to stun him and then attacked with Falcon's Claws.  He died after about four passes.

The two flying, golden dragons?  Like Volf, not worth mentioning.  Charged arrows took them both out in a few minutes.

Elizibet and whatever other bosses I'm forgetting were all easy as well. 

Btw, I'm playing on Warrior diff not Acolyte.
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 18, 2008, 09:30:06 PM
That fight was cake.  In fact, I haven't had a problem with any of the bosses since like Chapter 4 or 5.  Maybe it's because I've simply gotten much better at the game, I dunno, but now I never die more than once or twice at any of the bosses and am always loaded with healing items.

Btw, I'm playing on Warrior diff not Acolyte.
Yeah. . . well. . .

I'll tear you up in Soul Calibur. Book it.
No doubt you could.  Like I said, I'm not good at gaming in general... always getting under 1:1 ratio in multi-player shooters, always getting stomped in fighters, dreadful at puzzle games and shmups, etc.  NG2 seems to be an anomaly.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 18, 2008, 09:31:45 PM
kbear, armadillo are weak to explosive shuriken, auto aim to the head and they will be dead in no time.

and the golden dragons can be taken out with a single piercing void ninpo.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 18, 2008, 09:31:51 PM
i played on warrior

most of the bosses weren't that bad. just a few stumped me for a bit
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 18, 2008, 09:32:26 PM
kbear, armadillo are weak to explosive shuriken, auto aim to the head and they will be dead in no time.

and the golden dragons can be taken out with a single piercing void ninpo.

exaggeration. Not a SINGLE piercing void. More like 2.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 18, 2008, 09:36:03 PM
...

the thought that count himu.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Himu on June 18, 2008, 09:39:41 PM
:heartbeat
Title: Re: Official Ninja Gaiden II Thread.
Post by: Junpei the Tracer! on June 18, 2008, 10:34:08 PM
I've played the first 5 stages on Warrior and it is considerably more challenging,mainly because of the number of enemies you now face. On Acolyte,you have fight around 4-5 enemies in the beginning stages but on Warrior you fight 6-7 at once. They're more aggressive and some attacks are a little different like the purple demons you encounter in Stage 3,now shoot 3 fire balls rather than one. It certainly makes you play better and it certainly makes you spam Izuna Drop a whole lot more.
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 19, 2008, 02:28:58 AM
Took me 3 hours to beat the Archfiend on Warrior diff.  I'm completely and utterly spent. Itagaki just owned my soul. To say that I'm mentally exhausted would be an understatement... my brain is mush... it's pudding. One of the reasons it took so long was because all I had was a single fucking herb, no other healing items, so I had to be almost flawless. The first form of the Archfiend probably took an hour and a half and was extremely difficult. The full ground swipe attack he did on his last jump up the thing was really tough. You just have to be so precise and perfect with your dodging. I managed to take him out eventually. I'm sure I could probably do it much quicker a second time around because I've memorized all of his attacks and how to dodge them. The second form of the Archfiend was insanely difficult. I mean you have to be just perfectly precise with your dodges and jumps or you take massive damage. And to those thinking that you can just go up to his hand and combo'ing away and take him out easy, that's not the case in Warrior diff. In this difficulty, he uses his throw attack that takes half of your bar a lot more often, so you can't just stand there and do that jump + XXYYY trick with the scythe, you've actually gotta reverse wind out of the way of his throw animation which is incredibly difficult due to the split second timing required. The ground smashes of his were probably the hardest thing. Sometimes I'd dodge and take no damage, sometimes I'd take damage -- it was inconsistent, which made dodging them all that more difficult. Eventually I managed to take his ass down with the scythe, dying about 50 times in the process. My final score is 19585574, although I didn't upload the score for the first chapter because my 360 wasn't connected at the time, I'm not sure what happened. I dunno if they add it when you log back online or what, but I don't think so.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 19, 2008, 02:34:10 AM
your final thoughts kbear? score?
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 19, 2008, 02:36:11 AM
9.5+, definitely.  Best action game of all-time, best and most satisfying combat system of all-time as well.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 19, 2008, 02:41:07 AM
can't reply in your FG thread, my account is nuked it seems.

anyway, i just wanted to say this: i always loved reading your impressions, detailed and full of "life", thanks kbear.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 19, 2008, 02:41:42 AM
That's how I did do it on Warrior. I was using the DS so I was probably out of attack frames faster but yeah, as long as you watched his attacks and evaded he went down fast like that.  Second ground smash had a delay after the first that threw me off initially too.
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 19, 2008, 02:41:50 AM
I'm gonna play DMC4 next but after having playing the demo, I'm seriously not expecting it to even be in the same league as NG2.  The combat, at least in the demo, was nowhere near as good and satisfying. 
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 19, 2008, 02:43:21 AM
dmc4 ended for me when you get to play as dante, from there it's backtracking hell and not as fun as nero.
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 19, 2008, 02:43:59 AM
One other thing... the camera issues were overblown and exaggerated.  It didn't bother me at all.  I probably pressed RT to re-center the camera less than 10 times total during my entire playthrough.  And I don't remember it ever being a hindrance... like causing me many deaths or making a certain boss much more difficult, etc.  What a bunch of FUD.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 19, 2008, 02:44:12 AM
I'm gonna play DMC4 next but after having playing the demo, I'm seriously not expecting it to even be in the same league as NG2.  The combat, at least in the demo, was nowhere near as good and satisfying. 

DMC4's combat, unfortunately, doesn't shine until you've unlocked everything then there's the polarizing choice between Dante and Nero as Nero is highly highly offensively oriented.  Levels are worse, there aren't jack for weapons, the enemies are pretty weak if not on DMD, but the bosses are fewer but better.  Dante2 and Credo have a nice overwhelming feeling to them that Genshin had as well.

spoiler (click to show/hide)
I still like it better than NG2 though. :hyper
[close]
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 19, 2008, 02:46:50 AM
Yeah, and I'm seriously going to miss the de-limbing, decaps, cutting in half, etc., in these types of games.  It adds SOOOOOO much to the combat, it can't be understated.  It's not just an aesthetic.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 19, 2008, 02:51:32 AM
DMC4 :bow

Prepare to see the light
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on June 19, 2008, 02:52:10 AM
Spent 110 hours on DMC4 when it came out and walked away with my 1000 gamerscore. Love that game. <3
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 19, 2008, 03:03:17 AM
DMC4 :bow

Prepare to see the light
Prepare to be disappointed is more like it.  I probably should've played DMC4 first and then NG2 so I could avoid the massive drop-off in combat.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 19, 2008, 03:04:21 AM
It's only the best game I've played all year, you'll come around
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 19, 2008, 03:06:31 AM
what happened to LO, demi?  :'(

speaking of LO, you getting it kbear?
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 19, 2008, 03:13:04 AM
LO is good, but I've pretty much decided DMC4 was goty 2008, everything else is just a good ride
Title: Re: Official Ninja Gaiden II Thread.
Post by: Herr Mafflard on June 19, 2008, 06:41:15 AM
2008 ain't finished yet Demi. You might want to wait for a bit before deciding DMC4's game of the year.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Darunia on June 19, 2008, 07:09:30 AM
goty is a lock for DQ IV DS
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on June 19, 2008, 10:01:29 AM
dmc4 ended for me when you get to play as dante, from there it's backtracking hell and not as fun as nero.
what happened?  pm what your acc name was and i'll get it unbanned
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 19, 2008, 10:07:33 AM
oh no worries, my friend changed the email and he's just waiting for reactivation or some shit.

like i said, exceptional isn't my account, i just post with it sometime.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 19, 2008, 10:46:48 AM
2008 ain't finished yet Demi. You might want to wait for a bit before deciding DMC4's game of the year.

Nah, nothing else coming out is going to reach that high
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on June 19, 2008, 10:48:14 AM
2008 ain't finished yet Demi. You might want to wait for a bit before deciding DMC4's game of the year.

Nah, nothing else coming out is going to reach that high
even infinite undiscovery?
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 19, 2008, 12:08:03 PM
Nope
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 19, 2008, 12:20:38 PM
Spent 110 hours on DMC4 when it came out and walked away with my 1000 gamerscore. Love that game. <3


are you Naricat?  if so, you had DMC4 dominated before I beat the game the first time :lol
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on June 19, 2008, 12:48:38 PM
2009
Title: Re: Official Ninja Gaiden II Thread.
Post by: WrikaWrek on June 19, 2008, 01:09:58 PM
So i beat Voilf or whatever his name is like he's some kid, really, i beat him like he wasn't shit.

But then i have a dozen of werewolves attacking me AND throwing shit at me. what the fuck, of course i died, i kept getting hit with something.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on June 19, 2008, 02:05:36 PM
2008 ain't finished yet Demi. You might want to wait for a bit before deciding DMC4's game of the year.

Nah, nothing else coming out is going to reach that high

Not even DMC4 re-release with new content and shit?

the pc version?
Title: Re: Official Ninja Gaiden II Thread.
Post by: Shuri on June 28, 2008, 03:40:14 PM
I just started playing this; it's pretty damn awesome so far; too bad it was over-shadowed by MGS4; the gameplay is really good, and the difficulty isnt too hard. I think a lot of people were turned off by NG1's hardcore fuckoff difficulty level.

Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 02, 2008, 08:21:43 PM
(http://i27.tinypic.com/2edts1d.jpg)

:bow MM :bow2

kranz owned
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on July 02, 2008, 08:23:51 PM
Whoa mission mode!

I bet it costs  >:(
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 02, 2008, 08:27:46 PM
of course.

tecmo charged for "challenge modes" in sigma:

http://www.1up.com/do/newsStory?cId=3161879
Title: Re: Official Ninja Gaiden II Thread.
Post by: Narag on July 02, 2008, 08:29:50 PM
Every purchased mission mode is helping Tecmo pay for their lawsuit with Itagaki! :ninja
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on July 02, 2008, 09:01:37 PM
Given that they had no team to work on those, they must have been finished before the game went gold.
Itagaki just left yesterday, and presumably, there's at least SOME members of Team Ninja not walking.

You're probably right though, no doubt this was chilling on a desktop somewhere, just waiting for the right time to pounce and devour my 800 gamerpoints.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 02, 2008, 09:07:38 PM
i know this won't happen but I'd love to fight NG1 bosses in the mission modes.

and here is hoping they won't charge us 800 points for silly 10 missions or something  :lol
Title: Re: Official Ninja Gaiden II Thread.
Post by: Smooth Groove on July 03, 2008, 12:12:05 AM
Just started this today.  The graphics are kinda disappointing after MGS4.  Both have anime artstyles but MGS4 does it so much better. 

60fps of furious action is awesome though.  I'm surprised at how much faster this game is than NG1 or DMC4. 
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on July 03, 2008, 08:35:14 AM
I was shocked by level 1's ass graphics but they do get a lot better.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Maquiavel on July 03, 2008, 09:24:45 AM
I was shocked by level 1's ass graphics but they do get a lot better.

If by better you mean worse, then yes. They get a lot.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on July 03, 2008, 10:06:40 AM
I was shocked by level 1's ass graphics but they do get a lot better.

If by better you mean worse, then yes. They get a lot.
Last few levels have sick graphics. Only the bitterest of trolls disagree.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on July 03, 2008, 10:54:27 AM
Just started this today.  The graphics are kinda disappointing after MGS4.  Both have anime artstyles but MGS4 does it so much better. 

60fps of furious action is awesome though.  I'm surprised at how much faster this game is than NG1 or DMC4. 

wat
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on July 03, 2008, 06:11:28 PM
I was shocked by level 1's ass graphics but they do get a lot better.

If by better you mean worse, then yes. They get a lot.

moron
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 04, 2008, 08:17:07 AM
there is an update available now.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Maquiavel on July 04, 2008, 11:20:52 AM
I was shocked by level 1's ass graphics but they do get a lot better.

If by better you mean worse, then yes. They get a lot.

moron

Your mom.

And it's spelled with an "a".
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on July 04, 2008, 02:43:42 PM
there is an update available now.

HOLY SHIT WHAT DOES IT DO

nothing, like itagaki
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 04, 2008, 02:45:28 PM
 :lol
Title: Re: Official Ninja Gaiden II Thread.
Post by: Smooth Groove on July 04, 2008, 02:47:38 PM
This game is shit insane.  I can't even see what's going on much of the time.  Like Demi'd suggest, I might just leave this to the console players. 
Title: Re: Official Ninja Gaiden II Thread.
Post by: Rain on July 04, 2008, 02:56:08 PM
I reached Chapter 5. Alexei is fucking ridiculous cheap cunt. I'm playing at Easy and had to repeat him for like 6 times before I could beat the shit out of him. I hate cheap cunts.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on July 04, 2008, 03:25:03 PM
First test of valor on Mentor is butt raping me. It sucks because I know it is my own weakness.

Sometimes I enter a fugue and my combos are precise and my dodges perfect and I do very well.

Sometimes I fumble like a buffoon and I'm dead in 20 seconds.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 05, 2008, 01:04:51 AM
so far, the update does:

- once you get to the next batch of enemies, the previous batch following you will disappear. The batches of enemies used to stack up and did cause the framerate to go down, not 100% sure.

- fixes the infinite Karma glitch from chapter 9 jellyfishes.

- fixes the speed challenge leader board, now every one can upload his time.

- fixes a game breaking glitch in chapter 10 where you couldn't proceed pass the acid pit with the worms in it because the game didn't register that they died.

- enemies getting stuck glitches fixed? not 100% sure.

taken from gamefaqs and some other forums.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on July 05, 2008, 01:09:44 AM
I'll have to try it later... meaning never

McDragon crying, DMC4 pees on him from above
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 05, 2008, 01:11:04 AM
(http://i4.tinypic.com/nch7c2.gif)
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on July 05, 2008, 01:14:49 AM
Good, they fixed the infinite karma glitch.  Now bring back battle timers!   

Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on July 05, 2008, 01:17:09 AM
So explain the first bullet point - will that be useful in Mentor / Master Ninja?
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 05, 2008, 01:48:53 AM
So explain the first bullet point - will that be useful in Mentor / Master Ninja?
if it's true, then i guess yes.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 05, 2008, 05:34:16 AM
Quote
- once you get to the next batch of enemies, the previous batch following you will disappear. The batches of enemies used to stack up and did cause the framerate to go down, not 100% sure.

alright, i just tested this on the 2nd chapter and it is the same as ever (playing on mentor.)

it's either they fixed this with specific enemies/chapters or this is completely false.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 06, 2008, 11:19:21 AM
chapter 2 on mentor is absolutely disgusting.

so glad it's fucking over, and i love how you fight winged purple fiends right from the start on chapter 3, disgusting.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Madrun Badrun on July 06, 2008, 12:12:12 PM
this game was such a disappointment compared to 1.   :(
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on July 06, 2008, 12:51:27 PM
chapter 2 on mentor is absolutely disgusting.

so glad it's fucking over, and i love how you fight winged purple fiends right from the start on chapter 3, disgusting.
That sequence is a gut check. Took me like 15 tries to finally figure them out. Once you do they, of course, become much easier.

Doesn't help that you have to skip that cutscene every time :lol

Thing I've found is that the head jump is THE move against everything humanoid. The iframes and the stun are just invaluable. You need to develop the reflex of head jumping then dash dodging back into whatever you just jumped off, or if you hit a wall comboing from the wall.

Once you get that down the fights become much more controllable.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Don Flamenco on July 06, 2008, 12:55:53 PM
this game was such a disappointment compared to 1.   :(


I know.  I'm playing through very hard on Sigma right now and its just perfect. 

On my way to fighting alma, stressing about how it's going to be fucking hard, then bam!  a group of cat fiends and red ninjas jump out and own me FAIR and SQUARE with no off-screen projectile bullshit.

I miss that.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 06, 2008, 12:59:14 PM
i think i died 20 fucking times trying to beat that big spider and his minions with explosive shurikens using the claws, in chapter 2.

i gave up and used the dragon sword instead which is not my style at all  :( :(

genshin on the other hand went down easily with the claws, just slide, slash and maneuver when necessary.

as for NG1, i can't go back to it now, I LOVE THIS FAST FUCKING ACTION.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 06, 2008, 01:05:15 PM
you know what's amazing? when you beat that ugly spider, his minions don't disappear, i stopped for a sec till i realized there is a fucking explosive shuriken up my shiny ass.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on July 06, 2008, 01:14:08 PM
I popped in Black the other day.

Still fun, but damn, it's like Baby Gaiden. You fight like 2 dudes at once, counters are just ridiculous, and Ryu feels so slow.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 06, 2008, 01:19:23 PM
yup.

and often you will resort to wall jumping with the dabilahro, so glad they removed it.

though i do miss some of the enemies, like the hell knights.

[youtube=425,350]KxnaPH83_3M[/youtube]
http://www.youtube.com/watch?v=KxnaPH83_3M
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on July 06, 2008, 01:21:54 PM
Yeah.

Who knows, maybe they'll bring them back with the mission mode they cut out of the retail game. Scumfucks.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 06, 2008, 01:25:34 PM
the guy in your avatar doesn't like mission modes, he said that in one of the interviews.

mission modes is basically areas from the story mode with enemies and bosses, i prefer if they work on new content a la hurricane packs.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on July 06, 2008, 01:36:15 PM
I don't care if Itagaki doesn't like Mission Mode. Mission mode is the tits.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 06, 2008, 01:50:42 PM
it is, it's the core gameplay without story and platforming bullshit.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 06, 2008, 02:33:53 PM
itagaki usually rants about dmc's AI and that's it.

also, marketing etc...
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 07, 2008, 07:18:21 AM
valor test 1 on mentor is terrible.

i spent 2 hours trying to beat it but no good, time to skip this shit.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on July 07, 2008, 07:54:52 AM
I'm not skipping it.

The game doesn't keep track but I know I've gotten as far as like 60 or the 80 enemies killed.

I'm NOT skipping it.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 07, 2008, 08:13:16 AM
think Draft, even if you win, you still have ninjas and purple fiends ahead plus the boss.

SKIP IT DRAFT, YOU CAN'T WIN, YOU CAAAAAAAAAN'T
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 09, 2008, 08:48:48 AM
draft, from that huge post at gaf, i take it you still didn't beat TOV1 yet?

i skipped it and so glad i did, now i am on chapter 6, once i get volf's weapon shit will be easier.

as for the 2nd and 3rd TOVs, 2nd is easy and you only get a yellow essence, waste of time.

while the 3rd is very hard, puts you against red werewolves and blue dogs, thankfully the twin swords UT saved my ass, after spending all my items of course lol.

still, it's all fair unlike the first TOV, only things i saw cheap was alexi's grabs, he really loves grabbing me everytime.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Draft on July 09, 2008, 08:55:10 AM
Nope, still butting heads against.

I don't want to cheese it, and I don't want to skip it.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 09, 2008, 08:57:54 AM
it's really a waste of time.

there will always be someone who will grab and suicide right after doing an izuna drop.

then there is the fire pillars and SUDDENLY 3 FIRE WAVES OH SHIT, GAME OVER.
Title: Re: Official Ninja Gaiden II Thread.
Post by: muckhole on July 10, 2008, 10:06:00 AM
Forgive me if this is old.

http://www.shacknews.com/onearticle.x/53526 (http://www.shacknews.com/onearticle.x/53526)

Mission mode is 800 pts.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 10, 2008, 10:34:55 AM
god, why is every thing 800 points these days...
Title: Re: Official Ninja Gaiden II Thread.
Post by: CHOW CHOW on July 11, 2008, 05:53:03 AM
(http://contagious-media.com/ninjagaiden/ng_front.jpg)
(http://contagious-media.com/ninjagaiden/ng_back.jpg)
(http://contagious-media.com/ninjagaiden/ng_side1.jpg)
(http://contagious-media.com/ninjagaiden/ng_side2.jpg)
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 11, 2008, 06:37:07 AM
hehe, cute.

chapter 7 on mentor is probably the easiest one yet, the scythe is just unstoppable.

now that i think about it, it was the same as warrior, they didn't change anything, fucking weird.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 13, 2008, 09:16:08 PM
the last bosses on mentor were a joke, i had more trouble with them on warrior.

but then again i didn't know about the auto aim thing and i am a little better now so yeah.

master ninja, here i come!
Title: Re: Official Ninja Gaiden II Thread.
Post by: drew on July 13, 2008, 09:24:47 PM
I haven't even beaten this once yet.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on July 13, 2008, 09:35:10 PM
I haven't even beaten this once yet.

It's ok, it's not worth bothering, DMC4 was declaired the winner
Title: Re: Official Ninja Gaiden II Thread.
Post by: BamYouHaveAids on July 13, 2008, 10:02:53 PM
I got this last week. I'm trying to do a no heal DS only play through my first time but the wereolves take forever to kill. A level 1 UT doesn't even take a limp off. Do you have to face werewolves after Chapter 6?
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on July 14, 2008, 08:02:38 AM
I got this last week. I'm trying to do a no heal DS only play through my first time but the wereolves take forever to kill. A level 1 UT doesn't even take a limp off. Do you have to face werewolves after Chapter 6?
nope.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on July 25, 2008, 10:15:58 AM
Mission Mode is out, it's also glitched so don't download it.

http://www.achieve360points.com/forums/showthread.php?t=89283
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on July 25, 2008, 10:52:39 AM
ahahahahahah itagaki
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on July 29, 2008, 09:53:33 PM
Ok, looks like the proper patch and the Mission Mode are back up. I think I'll download now.
Title: Re: Official Ninja Gaiden II Thread.
Post by: GilloD on July 30, 2008, 07:50:31 AM
This should be in my mailbox today. I guess I'll play some of the way through it. but I probs don't have the balls to power through the whole thing.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on August 03, 2008, 10:12:43 PM
This game :lol

Quote
guys im not kidding me and my friend on xbl just got a free 190 achievement points by watching ninja cinema in the leaderboards.

Go to Leaderboards then Karma Challenge then find no. 35 his gamertag is darkness c4wm. Press the right analog stick in to watch his playthrough. When it loads you will immediately get 190 points! Its the DLC achievments and the reason you get 190 and not the full 200 is because he doesnt have the last two achievements for it!

http://www.neogaf.com/forum/showpost.php?p=12248746&postcount=6764
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on August 03, 2008, 10:16:52 PM
Does that work without the DLC? lol

Meaning, if I havent bought the DLC... guess I'll check
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on August 03, 2008, 10:18:07 PM
Someone later in the thread without DLC said it didnt' work with them.

I thought you were against using those cheap 1000 games to boost your score though?
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on August 03, 2008, 10:19:13 PM
Yes, Ninja Gaiden is a cheap 1000
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on August 03, 2008, 10:20:32 PM
Nope, doesnt work if you dont have Mission Mode
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on August 03, 2008, 10:22:10 PM
Yes, Ninja Gaiden is a cheap 1000

I mean getting free magic achievements, I thought you were serious about keeping your gamerscore pure from stuff like Avatar or w/e
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on August 03, 2008, 10:23:48 PM
I don't really see how that's relevant.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on August 04, 2008, 01:02:10 AM
(http://tiles.xbox.com/tiles/sq/09/0ICLiGJhbC81CxoEG1tTVkQ1L2FjaC8wLzFBAAAAAOfn5-8Sra4=.jpg)

master ninja get.

shit game.
Title: Re: Official Ninja Gaiden II Thread.
Post by: GilloD on August 04, 2008, 10:50:50 AM
Easier than NG1, which is good for me. I might actually finish this. Obliteration moves are getting kind of old.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Junpei the Tracer! on August 08, 2008, 10:28:02 PM
Today I beat the game on Normal and one thing that stuck with me,was that this is a really REALLY unpolished piece of garbage. I had to fight the Armadillo's around 6 times because A:It's a craptasticly made boss fight and B:Once I killed them,they dissapeared from the screen but their health bars didn't. Therefore,allowing one of them to shoot fireballs FROM THIN AIR. As I progressed through the final stages I started to die from bosses because of one primary reason: GRABS. ENEMIES AND BOSSES SHOULD NOT BE ABLE TO GRAB YOU! THIS IS FUCKING distinguished mentally-challenged. THEY SHOULD NOT BE ABLE TO DO GRABS THAT TAKE HALF YOUR GODDAMN HEALTH BAR. YOU CAN'T DODGE THE GRABS BECAUSE THEY'RE NINJA FAST. YOU CAN'T DODGE THE GRABS BECAUSE YOU CANNOT SEE WHAT IS OFF SCREEN BECAUSE SHITTASTICLY HORRIBBLE CAMERA WON'T SHOW YOU.

Also,most bosses seem to have no rhyme or rhythm to them. They honestly seem random,no set pattern AT ALL. Genshin is easily the best boss fight in the game because he has one,not surprisingly he is also the easiest. Some attacks are oddly easy to dodge one second but impossibly hard the next . You would think during your second playthrough that you would've mastered dodging fireballs but NO I DON'T THINK SO HONEY.

I know bitch bitch or perhaps I suck or I should go play my easier DMC4 but at least in DMC when a enemy throws an attack at me,I know I can either dodge or Royal Guard it with timing. THERE SEEMS TO HONESTLY BE NO TIMING IN NINJA GAIDEN 2, JUST NINJA LUCK. "HOPE YA DON'T GET HIT HUR HUR"  I went through a whole playthough in DMC3 using mostly Royal Guard. I KNOW TIMING. IT DOESN'T EXSIT IN NINJA GAIDEN 2. Sometimes you do really good other times you're stuck staring at the screen wondering what the fuck just happened.

Itagaki  :bow2

tl ; dr : Ninja Gaiden 2 is like a child that came out the oven way too early. It shows promise but will ultimately disappoint you because it's a fucking distinguished mentally-challenged fellow.

Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on August 08, 2008, 10:32:38 PM
itagaki loves grabs, just see doa4 final distinguished mentally-challenged boss.

thankfully, there are combo moves with invincible frames (scythe XXY air combo.) 
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on August 09, 2008, 08:30:51 AM
http://www.zune.net/NR/rdonlyres/405F9E02-069C-46CE-BFF2-7A4F5DCA0D0C/0/ngiiaudiorss.xml

soundtrack.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on August 09, 2008, 09:39:08 AM
Today I beat the game on Normal and one thing that stuck with me,was that this is a really REALLY unpolished piece of garbage. I had to fight the Armadillo's around 6 times because A:It's a craptasticly made boss fight and B:Once I killed them,they dissapeared from the screen but their health bars didn't. Therefore,allowing one of them to shoot fireballs FROM THIN AIR.
Um, the volcano is shooting fireballs at you during the two armadillo boss fight.

As I progressed through the final stages I started to die from bosses because of one primary reason: GRABS. ENEMIES AND BOSSES SHOULD NOT BE ABLE TO GRAB YOU! THIS IS FUCKING distinguished mentally-challenged. THEY SHOULD NOT BE ABLE TO DO GRABS THAT TAKE HALF YOUR GODDAMN HEALTH BAR. YOU CAN'T DODGE THE GRABS BECAUSE THEY'RE NINJA FAST. YOU CAN'T DODGE THE GRABS BECAUSE YOU CANNOT SEE WHAT IS OFF SCREEN BECAUSE SHITTASTICLY HORRIBBLE CAMERA WON'T SHOW YOU.
You can dodge grabs, just pay more attention to the bosses attacks.

Also,most bosses seem to have no rhyme or rhythm to them. They honestly seem random,no set pattern AT ALL. Genshin is easily the best boss fight in the game because he has one,not surprisingly he is also the easiest. Some attacks are oddly easy to dodge one second but impossibly hard the next . You would think during your second playthrough that you would've mastered dodging fireballs but NO I DON'T THINK SO HONEY.
Yeah, the bosses didn't really have a set pattern in NG2, but they all had like 4-5 attacks at most. It's not too hard to learn how to dodge them all.

I know bitch bitch or perhaps I suck or I should go play my easier DMC4 but at least in DMC when a enemy throws an attack at me,I know I can either dodge or Royal Guard it with timing. THERE SEEMS TO HONESTLY BE NO TIMING IN NINJA GAIDEN 2, JUST NINJA LUCK. "HOPE YA DON'T GET HIT HUR HUR"  I went through a whole playthough in DMC3 using mostly Royal Guard. I KNOW TIMING. IT DOESN'T EXSIT IN NINJA GAIDEN 2. Sometimes you do really good other times you're stuck staring at the screen wondering what the fuck just happened.

Itagaki  :bow2

tl ; dr : Ninja Gaiden 2 is like a child that came out the oven way too early. It shows promise but will ultimately disappoint you because it's a fucking distinguished mentally-challenged fellow.
Junpei, maybe you really do just suck. The boss fights in NG2 were much easier than the ones in NG1.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on August 09, 2008, 09:48:25 AM
i still can't figure out how to dodge alexei's storm and zed's earth smash without resorting to invincible frames.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on August 09, 2008, 09:56:03 AM
also, the bosses here are better for a simple fact:

you fight them all one on one, with the exception of genshin first and second battle.

in black/sigma, bosses will summon minions whenever you deal some damage to them.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Junpei the Tracer! on August 09, 2008, 11:36:00 AM
Um, the volcano is shooting fireballs at you during the two armadillo boss fight.

I'm aware of that but when you defeat them everything stops even the volcano. That time I fought them,nothing stopped,the fireballs kept coming wether they were close range or long range. I couldn't even leave the area.

Everything else you said was pretty fair.

also, the bosses here are better for a simple fact:

you fight them all one on one, with the exception of genshin first and second battle.

in black/sigma, bosses will summon minions whenever you deal some damage to them.

The second Zedonious summons those red scorpion enemies when he flies into the background. Volf has a goddamn army of minotaurs. I think that's it though.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on August 09, 2008, 11:40:42 AM
yeah, i forgot about volf and his pitiful army.

as for zed, he summons randomly and when he does it, he will be open for good deal of combos woot.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on August 29, 2008, 04:33:02 PM
new patch is available now.

i tested chapter 14 freezing issue and it is fixed.
Title: Re: Official Ninja Gaiden II Thread.
Post by: drohne on August 29, 2008, 04:36:44 PM
fucking finally. will start playing tonight

:piss tecmo :piss2
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on August 29, 2008, 04:37:36 PM
there is another freeze issue in chapter 12, i have no save files there so can't test but i am assuming it is fixed as well.
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on August 30, 2008, 07:32:33 AM
just beat it, working 100%
Title: Re: Official Ninja Gaiden II Thread.
Post by: drohne on August 31, 2008, 03:09:46 AM
just finished mission 3, and i'm not sure what to make of it -- the combat still feels really fast and brutal and the enemies are still pleasingly aggressive, but the new scoring system really changes things up. ng1 was about pure speed and efficiency, whereas this seems to be about getting as many ultimate and obliteration kills as possible. i kind of hate ultimates, so i usually find myself pecking away with ground combos until i get a limb and then obliterating...and i'm not sure i'm into this. it's like a weird variant on dmc's style-based scoring. might just forget about rankings and play it like i'm playing ng1. claws are rad, though i'm better with the dragon sword
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on August 31, 2008, 03:15:37 AM
UT is the only way to survive master ninja, especially the Lunar 360 UT.

in the first NG, you could rely mostly on wall attacks, flying swallow and izuna drop, here walls won't help at all and flying swallow gets dodged a lot or will leave you open for grabs, same when landing an izuna drop.

Title: Re: Official Ninja Gaiden II Thread.
Post by: drohne on August 31, 2008, 06:16:11 AM
finished chapter 4. boss fights have been pretty bad so far -- really short and messy. except the fish train fight, which is long and annoying. fucking fish train. you climb the fucking statue of liberty to fight that distinguished effete fiend, and he does a couple weird grab attacks and then dies when you breathe on him. wtf
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on August 31, 2008, 06:20:52 AM
DMC4 > Ninja Glitched 2
Title: Re: Official Ninja Gaiden II Thread.
Post by: drohne on August 31, 2008, 06:30:17 AM
seems so

itagaki suiciding
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on August 31, 2008, 06:34:09 AM
itagaki made this game while drunk.

that's how badass he is/spinning.
Title: Re: Official Ninja Gaiden II Thread.
Post by: drohne on August 31, 2008, 09:59:05 AM
yeah, i kind of hate this game. i got stuck at that water dragon boss with only a couple arrows left -- i assume i'm supposed to kill him with arrows -- and trying to fight him in the water SUCKED. wasted a bunch of items that i'd been hoarding :'(

i'll make a point of keeping multiple saves from now on
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on August 31, 2008, 10:40:59 AM
i beat him on water on my first try, then arrows on hard and master ninja, can't be bothered.
Title: Re: Official Ninja Gaiden II Thread.
Post by: Beezy on September 01, 2008, 12:09:58 AM
Eclipse Scythe > *
Title: Re: Official Ninja Gaiden II Thread.
Post by: drohne on September 01, 2008, 03:56:09 AM
Eclipse Scythe > *

no foolin

just got that thing, and it absolutely wrecks werewolves
Title: Re: Official Ninja Gaiden II Thread.
Post by: drohne on September 01, 2008, 06:22:09 AM
never thought i'd say this, but after playing mission 7, i can see why action games are usually full of perfunctory pseudo-adventure bullshit -- the structure of that level made it feel more eventful than the levels before it, which play out like extremely long hallways. good mix of enemies too. the mechs are awesome. loved that test of valor
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on September 01, 2008, 08:31:21 AM
chapter 8 and 9 are the worst, have fun.

note: you can run away if you don't feel like fighting through bullshit designs unless a door is locked.
Title: Re: Official Ninja Gaiden II Thread.
Post by: drohne on September 01, 2008, 09:20:06 AM
i didn't mind chapter 8 -- the missile guys were annoying, particularly in the trial of valor, but the clockwork platforming bit made me think 'this is what 3d castlevania could be like if iga weren't useless'
Title: Re: Official Ninja Gaiden II Thread.
Post by: Rman on September 01, 2008, 09:27:14 AM
Game sold a million.  Good news I guess.  Guarantees a sequel now.  I wonder how Ninja Gaiden 3 will turn out without Itagaki.  I hope they release a PS3 version of NG2 with bug fixes and overall polishing, too.
Title: Re: Official Ninja Gaiden II Thread.
Post by: drohne on September 02, 2008, 08:10:13 AM
chapter 9 is just an unbelievable gauntlet of fail. missile guys, missile drones, lots of water everywhere, lots of archery instead of fighting, an unbelievably long tunnel full of bugs, a stupid miniboss, stupid worms, stupid fish, a stupid test of valor full of more bugs, chainsaw dudes who are actually kind of cool for a change, a stupid boss involving more stupid archery. ng1 was a fluke
Title: Re: Official Ninja Gaiden II Thread.
Post by: MCD on September 02, 2008, 08:11:51 AM
i told you!

chapter 10 is where things start to get better.
Title: Re: Official Ninja Gaiden II Thread.
Post by: AdmiralViscen on September 02, 2008, 02:11:15 PM
Chapter 9 sucks some cock, ya
Title: Re: Official Ninja Gaiden II Thread.
Post by: drohne on September 06, 2008, 11:47:10 PM
finished mission 12, must be getting close to the end -- it's finally developed some visual interest as the setting gets more demonic, but the game itself seems to have devolved into a gauntlet of recycled bosses (who weren't much good the first time!)

eh, there are a lot of annoyances, but on the whole the game's pretty great. might try a master ninja run.
Title: Re: Official Ninja Gaiden II Thread.
Post by: demi on September 07, 2008, 12:51:43 AM
You can't, you have to beat it on Mentor first, lol
Title: Re: Official Ninja Gaiden II Thread.
Post by: drohne on September 07, 2008, 12:55:18 AM
lol unlocking :-\
Title: Re: Official Ninja Gaiden II Thread.
Post by: Smooth Groove on September 15, 2008, 09:23:44 PM
Fuk, this game is hard.  Took me like 10 tries just to beat the 2nd lvl. boss.  The camera is just as annoying as advertised which makes some fights much harder than they should be. 

Still, it's a pretty damn good game despite the technical problems.  There simply isn't another game with action as fast and brutal as NG2. 

NG2>>>>>>DMC4.  Demi am cry.