Now, those who have enjoyed their time in the world of Too Human up through the story's conclusion will have plenty to do if they want to keep building Baldur. By the time you finish the campaign, Baldur will likely only be at level 25 of what I believe is a maximum of 50. He'll have some decent armor and weapons, but there will be lots more out there. You can begin a new campaign with the same character you finished it with, and the enemies will scale up accordingly so the challenge can continue. You can even jump into alternate versions of each level with more and different enemies and drops.
You could also, of course, pick a different character class for even more replay value. And there's the two-player online cooperative mode, which I haven't tried because there is only one of me.
But for that sort of player who enjoys playing through a game once to see the story and get the experience, Too Human will end long before its time and with not nearly enough payoff for all the story exposition. And it's an uneven ten hours, at best: Sometimes I had a great time mowing down enemies and racking up combos, but sometimes it just felt frustrating and/or repetitive.
Too Human will be available August 29. I expect that it will garner a very wide range of review scores.
But just as I came to grips with the gameplay, and just as the story seemed as if it was starting to ramp up into overdrive -- the game ended
New gameplay footage:
New gameplay footage:
http://www.gamevideos.com/video/id/19689 (http://www.gamevideos.com/video/id/19689)
http://www.gamevideos.com/video/id/19690 (http://www.gamevideos.com/video/id/19690)
http://www.gamevideos.com/video/id/19691 (http://www.gamevideos.com/video/id/19691)
http://www.gamevideos.com/video/id/19692 (http://www.gamevideos.com/video/id/19692)
....
AHAHAHA
Itīs because of the animation. It lacks any dynamic. Very stiff looking and incomplete.
A negative preview from Chris Kohler bodes very, very ill for this game.
Looks good, will be picking it upOf course.
It's a $70 million disasterThat quoted $70-75 million was actually for all three games, so it's more like a $25 million disaster.
And using some of the model/texture work from the last gen build to speed up dev time? GENIUS!
SK doesn't know anything about game design, their game systems and how they interact with each other seem to arise almost entirely at random
It's not an RPG. It's an action game with some RPG elements (character customization, skill point allotment, etc.).
SK doesn't know anything about game design, their game systems and how they interact with each other seem to arise almost entirely at randomIt's embarrassingly obvious that this game was designed as a story first, and a game second. This is acceptable for 14 year Naruto fans wring design docs on trapper keepers, but not multi million dollar teams.
4000 enemies killed.
I am 80% done through Castlevania: Portrait of Ruin and I already have 23 000 enemy kills.
:violin Denis Dyack :violin
Also I am pretty sure Act III of Diablo 2 featured 16 000 enemies. Fucking Kurast jungle shit.
SK doesn't know anything about game design, their game systems and how they interact with each other seem to arise almost entirely at randomIt's embarrassingly obvious that this game was designed as a story first, and a game second. This is acceptable for 14 year Naruto fans wring design docs on trapper keepers, but not multi million dollar teams.
It's become difficult to define genres in this gen since so many games these days have elements from several different genres. It's not black and white anymore.
I expect that it will garner a very wide range of review scores.
Lot of haters. Whenever you guys buy this, feel free to play some co-op with me.
Lot of haters. Whenever you guys buy this, feel free to play some co-op with me.
Me, Arvie, Patel and Demi. We will all play together. It will be so sexy.
http://www.gametrailers.com/player/35701.html
i don't know -- i think dyack is missing the part of the brain responsible for self-doubt
It took me 10 hours to beat Act 1 of Titan Quest.
The fact that SK apparently prides themselves on being "Guardians of literature" (I'm not making that up)
Welp, I just got banned on GAF for two weeks for making fun of Dyack's girth.
(http://i26.tinypic.com/1zlbvx3.gif)
This is awful :lol
(http://i26.tinypic.com/1zlbvx3.gif)
This is awful :lol
Hey now, Deus Ex is solid cyberpunk.The whole concept of this kind of cybernetic fantasy is just fundamentally distinguished mentally-challenged to me.With the fact that cyberpunk has never been done really well in games, i'm wondering why they didn't just go that route.
(http://i26.tinypic.com/1zlbvx3.gif)
This is awful :lol
(http://i26.tinypic.com/1zlbvx3.gif)
This is awful :lol
the intro fucking quotes NIETZSCHExenosaga?
what kind of high school drama club bullshit is this
I liked Eternal Darkness. :(
holy shit.8/19/2008
so one of the pedo characters from Two Worlds goes to some Mass Effect place to pick up a Jesus corpse, a load of Quake soldiers are killed by a Rankor, then Zombie Nariko declares war. Then we see vaguely Assassins Creed character listening to bad dialogue.
Where do i sign up for more of this awesome?
:lol
no you didn't
you really didn't
ED was an awesome game if you can get past the actual game play.
I remember a friend hyping the fuck out of Eternal Darkness, from the cinematics, to the combat, the cameras (which were good, I will admit that), the story, voice acting, graphics, etc. What I got was poorly crafted Lovecraft fanfic with laughable cinematics, animation, and fourth wall breaking that Dave Eggers would be embarassed by. The game was a buggy, unbalanced, unfun mess.
(http://i26.tinypic.com/1zlbvx3.gif)I hear Baldr shouting "Ehhhhhhhh, STOWP IIIIIIIIIT" while doing that. :lol
Also a lot of people carry boners for the old SNES Shadowrun, though I personally never played it.
It's an underrepresented setting, for sure.
i can't post in this thread cause wickedlaharl is on to me
but OMFG LMAO :roll :roll
I don't recall ED being buggy at all and it actually had one of the smarter save systems at the time. While KOTORFAIL would crash if you saved in a bad spot, ED always had a safety put in to allow save state only in safe areas. The game had great atmosphere and Max Roivas was awesome. The game just needed a bit more meatiness.
"yes, we did hire martial arts experts to choreograph the combat"
put up or shut up."yes, we did hire martial arts experts to choreograph the combat"
did they really? i was watching today's footage and wondering why they didn't spring for some fucking motion capture. maybe dyack intended to hire martial artists but accidentally spent the money on tacos
did they really? i was watching today's footage and wondering why they didn't spring for some fucking motion capture. maybe dyack intended to hire martial artists but accidentally spent the money on fried foodstuffs
drohne, from what i can see is it looks like raw mocap footage.Denis was probably trying to get the real experience of watching a person's movements unedited by digital trickery; just like... a play.
So.... anyone else getting Too Human?i will wait for demi's impressions if he gets it.
no you didn't
you really didn't
Needs to be posted again:
(http://i26.tinypic.com/1zlbvx3.gif)
"Fight the haters Dyack, fight them with your fists!"
Needs to be posted again:
(http://i26.tinypic.com/1zlbvx3.gif)
"Fight the haters Dyack, fight them with your fists!"
(http://i30.tinypic.com/2pyoqjl.gif)
^ what the fuck is up with the animation. i mean... seriously, wtf?
and look at the guy running into the frame from the right :lol
What is most sad about those gifs (other than the horrible everything) is that one year ago, this trailer was already shown. A year later, hardly any improvements at all. It was like they ignored any criticism of it and felt they were right.You're right. I thought that I saw that bar scene before, and now I remember that it was from E3 last year. What is so complicated about this game and why has there been little to no improvement over the last few years? This question is especially pressing now that we know that it can be completed in its entirety in 10 hours, and nearly everything about it looks extremely subpar (i.e. animation, graphics, battle system, environments, enemy models, etc).
http://www.gametrailers.com/player/21528.html
Anyone here in development want to comment on how "quickly" these things can actually be fixed? Especially considering that, in Dyack's own words the game was "days away" from going gold in mid-June?
It's damn obvious this game was ready a year ago and they were working on the sequel already.As ready as it were ever going to be. You better screencap that, you have 2008 posts :o
What is most sad about those gifs (other than the horrible everything) is that one year ago, this trailer was already shown. A year later, hardly any improvements at all. It was like they ignored any criticism of it and felt they were right.You're right. I thought that I saw that bar scene before, and now I remember that it was from E3 last year. What is so complicated about this game and why has there been little to no improvement over the last few years? This question is especially pressing now that we know that it can be completed in its entirety in 10 hours, and nearly everything about it looks extremely subpar (i.e. animation, graphics, battle system, environments, enemy models, etc).
http://www.gametrailers.com/player/21528.html
Int SKOwnedIntNumberofPlayers = 2 // Totally our own int. We own it.
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^ what the fuck is up with the animation. i mean... seriously, wtf?
and look at the guy running into the frame from the right :lol
kohler being publically ambivalent about an sk release is like a cardinal being publically ambivalent about a papal bull! what's next, even-handed criticism from matt casamassina
drohne was referring to Chris Kohler and Casamassina being the most vocal SK proponents, even after the horrendous e3 showing.kohler being publically ambivalent about an sk release is like a cardinal being publically ambivalent about a papal bull! what's next, even-handed criticism from matt casamassina
I don't know why people think this, really. Matt actually hands out criticism that most other reviewers wouldn't care about. He still bitches about Wii not being HD til this very day. The only issues are that his scores don't really reflect that criticism, and that he actually likes Silicon Knights.
(http://i31.tinypic.com/2cfwd4x.gif)
Usually I don't like photoshops, but my Too Human hate is too much :'(
Tycho mentioned to me the concept of "serving," in which one player juggles enemies up into the air while the other one jumps into the air and attacks them while they're up there. It works. Other than that, though, the massive clusterfuck that Too Human battles so often become means that we couldn't do much in the way of division of labor -- besides one of us holding back enemies so the other could run and get some Health Orbs.
Besides the fact that we couldn't figure that out, the biggest issue that I had with co-op is that the camera, which is mostly alright in the solo mode, doesn't work quite as well here. It's hard to find the other player because you don't have total control over the camera. Our solution was to switch the cameras into Isometric mode, which pulls them back really, really far, almost as if you were looking at a game of Diablo. This kept things manageable.
sega
I've made that argument at some point, but then I'm looking at this and wondering what this hard work went into.that's exactly right. The game should have made some type of visual or presentation progress over the last few years, but there has been hardly any (other than an improvement in the horrible framerate that existed in 2006).
sega
I thought drohne was just joking about that. If this is true, then SK has already embraced its status as a failure.
Why the defense. Well ED was good. And MGS Twin Snakes was fun if your not a MGS Zealot
If Microsoft bails, Silicon Knights is done. Dyack has burned the bridges with Nintendo and Microsoft is probably one of the more generous publishers out there, money-wise. Nobody else will give Dyack a chance again and will be forced to work on a lot of shitty titles nobody will play, like Backyard Baseball.
If Microsoft bails, Silicon Knights is done. Dyack has burned the bridges with Nintendo and Microsoft is probably one of the more generous publishers out there, money-wise. Nobody else will give Dyack a chance again and will be forced to work on a lot of shitty titles nobody will play, like Backyard Baseball.
Did they really burn bridges with Nintendo? I thought it was just their philosophy was different (Nintendo with Wii Fit and shit, SK is all about ridiculous cinematic experiences).
His melee weapon has a sentient AI trapped inside of it, forced to aid Baldur in battle. According to Silicon Knights, "The sentient weapons were, if you will, a very early experiment in using "fire to fight fire." They are essentially the captured brains of monsters put under restraints and forced to fight for whoever wields them.
QuoteHis melee weapon has a sentient AI trapped inside of it, forced to aid Baldur in battle. According to Silicon Knights, "The sentient weapons were, if you will, a very early experiment in using "fire to fight fire." They are essentially the captured brains of monsters put under restraints and forced to fight for whoever wields them.
The fuck is this, Body Parts the game? :lol
i really think it would be a positive step for the game media to engage in some too human schadenfreude -- it'd help them shake their habit of fawning before publishers, and at least the ziff guys have got to loathe dyack by now. evaluating the game against his loony claims would actually involve a broader view than the usual braindead categorical breakdown
Yet he claims that he would give Twilight Princess a 6/10. Crazy Icelander (?). And since when is Shawn an Xbot? I think you meant Shoe or Luke or Che. PDZ 9/10 :lolhe's not, but he's an xbot god.
Nick is from South Africa Not Iceland (And he doesnt like everything he seems to hate 99 percent of Wii games)
Shawn an Xbot? Hes a PCBot that makes him an Xbot by default? Oh and hes a million times funnyer than the man god
Shawn :-*
Nick is from South Africa Not Iceland (And he doesnt like everything he seems to hate 99 percent of Wii games)
well you're not going to believe what dyack has done now :lol
Fat nerds, especially.
So the game is impressive technically, all of the writing is good, and the combat works out well except that it rerquires reading through the instruction manual. If you go into the game expecting the crap ending, you'd probably have a lot of fun. It sounds about as good as you could expect a game in this genre to be.It's not, it's not and I don't know, the combat could be fun. Maybe.
*leaves everybody back to thei anti-Dyack circle-jerk*
So the game is impressive technically, all of the writing is good, and the combat works out well except that it rerquires reading through the instruction manual. If you go into the game expecting the crap ending, you'd probably have a lot of fun. It sounds about as good as you could expect a game in this genre to be.
*leaves everybody back to thei anti-Dyack circle-jerk*
It's not, it's not and I don't know, the combat could be fun. Maybe.
But the game is pretty wack looking and the dialog is some cheesy shit.
You can judge the animation very well on all the videos they've put out so far. It's all very disconnected, nothing is fluid, everything is separated, no animation flows nicely into the next one. It's like the animation has horrible framerate problems.It's not, it's not and I don't know, the combat could be fun. Maybe.
But the game is pretty wack looking and the dialog is some cheesy shit.
actually the reviewer makes it pretty clear that he thinks that the story sections and writing are interesting, that the gameplay is fun once you get used to it, and that there is no framerate drop or loading(which is what I consider technically impressive. The only really huge flaw is that it has a cliffhanger without explaining really how the whole game world works. If you go into a fun game with a good story and no loading times expecting the crappy ending, you'll probably LIKE it.
He also makes it very clear that it has "redeeming qualities but isn't for everyone". He says that the game will probably get mixed reviews. No part of the review sounded like he was being biased towards SK. I do hope that the game has 10-20 hours of non-story advancing missions though.
duckman, it's sort of a bad idea to judge a game's animation or story before playing it. that review does make me want to play the game more actually.
duckman, it's sort of a bad idea to judge a game's animation or story before playing it. that review does make me want to play the game more actually.
I agree with Draft. I remember the mega hype coming with the First Fable because of the mounds of hyperoble from Peter Moleneoux (sp) and i dont remember reviewers giving it the silk treatment like they have given Too Human. A Game that according to DD would own God of War and Devil May Cry combat wise.
The animation is what it is because of the requirements of the control scheme. Canned animations like in most hack'n'slashers don't apply here quite in the same way.
I agree with Draft. I remember the mega hype coming with the First Fable because of the mounds of hyperoble from Peter Moleneoux (sp) and i dont remember reviewers giving it the silk treatment like they have given Too Human. A Game that according to DD would own God of War and Devil May Cry combat wise.
As long as the cutscenes are skippable and there is phat lewt, the game can't be that bad.
As long as the cutscenes are skippable and there is phat lewt, the game can't be that bad.
Yeah but why do you want to spend your money on something that "can't be that bad"? It isn't like the 360 has a drought of games or that Diablo 3 isn't coming shortly after it. Why settle for mock tender steak when you can have beef tenderloin (Diablo 3) instead?
Yeah but why do you want to spend your money on something that "can't be that bad"? It isn't like the 360 has a drought of games or that Diablo 3 isn't coming shortly after it. Why settle for mock tender steak when you can have beef tenderloin (Diablo 3) instead?
what what
And Diablo 3 isn't coming out for a long time.sept. 13th 2010
TH is Dyack's first real serving of reality and he is handling it poorly.
TH is Dyack's first real serving of reality and he is handling it poorly.
That's an understatement.
I wonder how others at SK view his shenanigans? Facepalm.gif?
I'll rent it. My Gamefly queue pratically empty right now anyway. I'm not going to drop $60 for this turd, but it'll entertain me for a few hours. And Diablo 3 isn't coming out for a long time.
after all of denis' crazy shenanigans and the horrible cutscene reveal i can't wait to play too human now. well that and i prefer to play a game before ultimately declaring it completely, totally, and utterly shitty like some asstards.
Good doesn't cut it for this one. Or, as a standalone product, separated from its legacy, maybe good does cut it. But I've developed a personal interest in pushing Dyack's earlier claims into the light; earlier it was based squarely on what I consider a pitiful usage of culture and myth, but now it's really more of a general railing against pre-release claims. If everything goes according to plan, developers will perhaps shy away from talking up their groundbreaking trilogies until they have produced a high quality first "chapter."yeah, I can see how you might have some issues with the setting with how it portrays technology and magic and all the claims that Dyack made about the story possibly influencing the rest of the industry, but it's still going to have less verbal diarrhea (per second) than MGS so if you try to judge the game on it's merits and not on what ONE guy has been saying, I'm sure you'd like the game. While Dyack might think way too much of his writing skills, I think that's good that he's that confident when he's making a game since that could encourage him to try to tell the story through the actual game which is always much more interesting. you should be open-minded enough to see how good or bad his combination of norse mythology and moral tale about technology in society works out. I'm not saying that you have to buy the game, but you should wait for the actual REVIEWS.
And for all of Dyack's big talk about wanting to change the world, it all comes down to that he doesn't like when his game gets criticized. It's not about some greater justice here, just your common jilted nerd-rage, drummed up to seem significantly larger than it is. Maybe I'd have bought into it if Dyack addressed both sides of the coin, but that certainly hasn't happened. I have yet to see the man rage against people who talk well of his game, even if those people have never actually played it and are judging the game from the same material that the supposedly blind haters have access to.
why do you guys care? i'll never understand why internet cretins feels empowered by the ability to criticize people who are getting paid to make dumb shit. 7 pages of you tards regurgitating the same points and jests, waiting in anticipation of reviews that better fall in line with your opinions lest some gaming site be inflicted with 7 more pages of criticism!
thankfully i don't use that logic in my approach to gaming. otherwise i'd of missed out on some gems in the past.
please note that by all current indications i do not think TH will be a "gem".
dayum (http://www.neogaf.com/forum/showpost.php?p=11866816&postcount=2476)
why do you guys care? i'll never understand why internet cretins feels empowered by the ability to criticize people who are getting paid to make dumb shit. 7 pages of you tards regurgitating the same points and jests, waiting in anticipation of reviews that better fall in line with your opinions lest some gaming site be inflicted with 7 more pages of criticism!Most forum activity revolves around speculation, 'celebrity', punch lines and cock measuring. I'm not quite sure what's so suprising about this thread in particular.
Even if he is a hypocrite (I wouldn't know), he's got a point.why do you guys care? i'll never understand why internet cretins feels empowered by the ability to criticize people who are getting paid to make dumb shit. 7 pages of you tards regurgitating the same points and jests, waiting in anticipation of reviews that better fall in line with your opinions lest some gaming site be inflicted with 7 more pages of criticism!
a more apt description of your posting history has ne'er been authored
why do you guys care? i'll never understand why internet cretins feels empowered by the ability to criticize people who are getting paid to make dumb shit. 7 pages of you tards regurgitating the same points and jests, waiting in anticipation of reviews that better fall in line with your opinions lest some gaming site be inflicted with 7 more pages of criticism!Most forum activity revolves around speculation, 'celebrity', punch lines and cock measuring. I'm not quite sure what's so suprising about this thread in particular.
why do you guys care? i'll never understand why internet cretins feels empowered by the ability to criticize people who are getting paid to make dumb shit. 7 pages of you tards regurgitating the same points and jests, waiting in anticipation of reviews that better fall in line with your opinions lest some gaming site be inflicted with 7 more pages of criticism!Most forum activity revolves around speculation, 'celebrity', punch lines and cock measuring. I'm not quite sure what's so suprising about this thread in particular.
I just find it laughable considering the target of this thread is a balding, over weight man who compares his videogames to high class art like Shakespeare. Where is the merit in attacking such a pathetic target?
And what's your contribution to society?
I'm sure there will be those out there who hate Too Human. I get the feeling some people actually want to hate it. But I really don't think the hate is warranted.
I'm sure there will be those out there who love Too Human. I get the feeling some people actually want to love it. But I really don't think the love is warranted.
QuoteI'm sure there will be those out there who love Too Human. I get the feeling some people actually want to love it. But I really don't think the love is warranted.
Oh shit, That seems just as legit! Someone pistol whip Matt so we can go home already.
I wasn't being entirely serious with that post. There are only a small handful of instances where the gaming journalism community ignores gems. The Dynasty Warriors franchise is one of them. God Hand (the IGN review) is another. Not too many more.
I find that even with the 7-10 scale that runs rampant these days and it being a preview build, that there is rarely a dramatic difference in quality from what is written about the game six months prior to release to its review to when you play it. SK are hardly miracle workers and their history comprises of novelty games that are rough around the edges. I guess take the dip if you want but if it looks like a duck and talks like a duck...