THE BORE

General => Video Game Bored => Topic started by: CHOW CHOW on July 13, 2008, 10:18:14 PM

Title: Too Human demo up in 7 hours (5:00am est)
Post by: CHOW CHOW on July 13, 2008, 10:18:14 PM
Tick tock, Denis...  :hyper

Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Don Flamenco on July 13, 2008, 10:20:08 PM
HAHAHA I CAN'T WAIT TO SHIT ALL OVER IT  8)

no, but really, this is going to be hilarious.  I dunno, just this feeling that this demo is going to be particularly bad.  Maybe it's Dyack's insecurity...
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: CHOW CHOW on July 13, 2008, 10:41:54 PM
I have the opposite feeling... I think it's gonna be pretty good and the overall reaction will be positive except with your typical Sfag detractors that probably didn't play it or already made their mind up before playing it.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: y2kev on July 13, 2008, 10:44:59 PM
What was the last xbox game you said something bad about

really
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 13, 2008, 10:45:51 PM
I'm gonna be up all night :hyper
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: CHOW CHOW on July 13, 2008, 10:46:37 PM
What was the last xbox game you said something bad about

really
GTA4... totally destroyed it, too.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 13, 2008, 10:47:40 PM
What was the last xbox game you said something bad about

really
GTA4... totally destroyed it, too.

Haha, remember when y2kev said GTA4 would be amazing?

I might not even download this demo... I am buying it anyway
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: y2kev on July 13, 2008, 10:47:56 PM
What was the last xbox game you said something bad about

really
GTA4... totally destroyed it, too.

well that game is sheer garbage

edit: I said GTA4 looked amazing! It doesn't even really keep that up if you aren't playing it on YOUTUBE :'(

Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Hitler Stole My Potato on July 13, 2008, 10:50:17 PM
TEW HOOMAN!

:rock
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 13, 2008, 10:52:57 PM
I don't know what I'm most excited about - the MGS gameplay, the DMC combat, or the 4 player online action! :rock
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: y2kev on July 13, 2008, 10:54:57 PM
Demo doesn't sound like it has coop at all. wtf denis
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: cool breeze on July 13, 2008, 10:59:13 PM
I expect it to download really slow, but I am excited to try it out.  The recent trailer was pretty good.  I am hoping the game is good.

And GTA4 did look amazing, but the actual gameplay and all that sucked.  Plus you couldn't see half of it because it was too dark.  It was Doom 3 without a flashlight.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 13, 2008, 11:01:50 PM
What was the last xbox game you said something bad about

really
GTA4... totally destroyed it, too.

well that game is sheer garbage

edit: I said GTA4 looked amazing! It doesn't even really keep that up if you aren't playing it on YOUTUBE :'(



Sorry, I sometimes get you and Himuro mixed up.

Haha, remember when Himuro said GTA4 would be amazing?
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: y2kev on July 13, 2008, 11:03:09 PM
What was the last xbox game you said something bad about

really
GTA4... totally destroyed it, too.

well that game is sheer garbage

edit: I said GTA4 looked amazing! It doesn't even really keep that up if you aren't playing it on YOUTUBE :'(



Sorry, I sometimes get you and Himuro mixed up.

Haha, remember when Himuro said GTA4 would be amazing?

that hurts me demi. we used to be psp buddies
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 13, 2008, 11:04:20 PM
lol

I moved on, I'm a DS guy now. We killed the PSP. Greener pastures and shit, you know
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Crushed on July 13, 2008, 11:04:31 PM
maybe this game will actually be very good and everyone will be like "woah sorry denis" and then denis will win a bunch of awards and make a lot of money and sk will develop halo 4 and it's considered better than any of the past three games
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: cool breeze on July 13, 2008, 11:12:45 PM
It wouldn't be very hard to make a game better than the last three Halo games, but I don't see Dyack doing it.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: drohne on July 13, 2008, 11:18:25 PM
the whole dyack thing was entertaining, but i still don't give a shit about the game
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 13, 2008, 11:19:21 PM
I hope PS3 gets some sort of demo for E3... would be cool during this time I have it
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: cool breeze on July 13, 2008, 11:21:38 PM
If anything there would be a demo on Thursday.  PSN, or actually just the PS3, is very complicated in general like that.  Instead of simply being able to update one aspect, it has to kill the original one and be born anew.  Adding a demo on Tuesday would probably override the funeral the current store is getting on Thursday.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Grecco on July 14, 2008, 01:11:28 AM
Kinda tempted to stay awake for dyack-day
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: pilonv1 on July 14, 2008, 02:07:18 AM
how long now? im intrigued by it
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Joe Molotov on July 14, 2008, 03:02:57 AM
maybe this game will actually be very good and everyone will be like "woah sorry denis" and then denis will win a bunch of awards and make a lot of money and sk will develop halo 4 and it's considered better than any of the past three games

I think more likely is the demo comes out, gets shat on, Denis returns to GAF to post "Bubububububu final build!" and then the game is finally released and is a ~7.0 game, and sells less than 100,000 copies.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Mr. Gundam on July 14, 2008, 05:03:57 AM
So... it's 5am EST.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: pilonv1 on July 14, 2008, 05:40:32 AM
downloading now
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Darunia on July 14, 2008, 05:57:43 AM
I'm downloading it. Slowest ever: only at 40% right now and the thing's been going for half an hour
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: pilonv1 on July 14, 2008, 06:10:55 AM
14% here. was going to play burnout paradise but it stopped the download :(
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Darunia on July 14, 2008, 06:12:20 AM
damn the impressions on gaf are depressing. not a single positive one so far
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: pilonv1 on July 14, 2008, 06:15:55 AM
what a surprise ::)
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: The Sceneman on July 14, 2008, 06:21:11 AM
 :lol
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Sho Nuff on July 14, 2008, 06:27:30 AM
OMG must go home and play!!!!!!

I'M SO EXCITED!!!  :hyper :hyper :hyper :hyper :hyper :hyper :hyper :hyper :hyper :hyper

Actually I know how this is going to end  :'(
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Darunia on July 14, 2008, 06:28:56 AM
Denis The Dyack can't get one thing right :lol

he knows how to provide entertainment on the internet, even if it is at his expense
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: pilonv1 on July 14, 2008, 06:33:12 AM
i know how this is going to end too (:() but thats part of the fun. i must know how much of an abortion this is
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 14, 2008, 06:46:47 AM
Just woke up... downloading now
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Bildi on July 14, 2008, 06:52:21 AM
Oh sweet - I'll start downloading now but probably won't get to it until tomorrow night (24 hours away).  I'm very much on the fence with this at the moment, so I hope the demo is enjoyable.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 14, 2008, 06:56:45 AM
damn the impressions on gaf are depressing. not a single positive one so far

Wow you mean an entire forum with a vendetta HATES what they originally hated?
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: pilonv1 on July 14, 2008, 07:04:31 AM
:omg 77%
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Lucretius on July 14, 2008, 07:07:41 AM
Firing the demo up now.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Darunia on July 14, 2008, 07:14:48 AM
damn the impressions on gaf are depressing. not a single positive one so far

Wow you mean an entire forum with a vendetta HATES what they originally hated?

yeah, duh. but I mean the impressions of people I know were willing to give the game a chance beforehand turned out to be very negative as well.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: bork on July 14, 2008, 07:33:17 AM
Quote
Availability: All Xbox LIVE regions except Japan

lol

Maybe I might be able to download it off my U.S. account, but fuck it.  Congratulations Denis, you are the first developer to completely turn me off to a game thanks to your behavior!
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: CHOW CHOW on July 14, 2008, 08:08:48 AM
Wow, after reading impressions across the net, it seems even the mightiest of Xfags are tearing into this game. 
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: originalz on July 14, 2008, 08:21:50 AM
Fortunately the demo isn't IP-locked.

This game...uh...yea...I actually thought it might turn out decent too...
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Lucretius on July 14, 2008, 08:22:46 AM
So I just finished the demo, and....
It's not that bad.
It's not spectacular, but it doesn't suck.
The cut scenes are underwhelming after MGS4, but that was to be expected.  I'd say the cut scenes are no worse than the cut scenes from the Halo series... not that that is saying very much.  The script is a bit stilted.  The voice acting is decent considering what they have to work with.
The graphics are ok, slow frame rate.  I struggled with the camera until I realized you can change the camera angle with the d-pad.  I suggest setting the camera to "back" so you don't have to baby sit it so much.
The gameplay is... well, I honestly never felt like I was in control of my character.  The combat is slow.  But I'd be interested to see how this develops as your character levels up.  This game doesn't seem like you can really get a feel for it with a demo.  They should have given you a demo that levels quickly or just given you a tricked out character to play with for a while.  I can see how I'd really dig the game after getting into it and playing with a friend.
Hard to be super excited about this game right now.  I wish it were four player co op.  I'll probably at least rent it and do some co op with ferricide when it comes out though.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: y2kev on July 14, 2008, 08:25:30 AM
Wow, after reading impressions across the net, it seems even the mightiest of Xfags are tearing into this game. 


skilotonn is still defending it as NOT LAIR!

/working his way through the demo
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Grecco on July 14, 2008, 08:26:03 AM
Just woke up and dling it. Is it good?
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: CHOW CHOW on July 14, 2008, 08:35:47 AM
Shit will take me 2-3 hours to DL on my ghetto 15 dolla a month 768k Verizon DSL. I've got to go to class in an hour... I remember hearing there's an option where the 360 turns off by itself after a demo is done?  Do I have to set this option somewhere or does it happen automatically?
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Darunia on July 14, 2008, 08:35:53 AM
hmmm

at first I didn't think I was gonna even finish the demo, but as you put some skill points into melee, the attacks get faster and the combat is a tad more enjoyable. It's also fun to check out the looks of the new equipment you get.

but: animation is terrible, combat feels floaty most of the time and I was never sure if I was actually hitting an enemy. you just waggle that stick around and hope all the drones disappear. fighting bigger drones is especially awful
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: MCD on July 14, 2008, 08:36:31 AM
Shit will take me 2-3 hours to DL on my ghetto 15 dolla a month 768k Verizon DSL. I've got to go to class in an hour... I remember hearing there's an option where the 360 turns off by itself after a demo is done?  Do I have to set this option somewhere or does it happen automatically?
system blade --> shutdown options --> background downloading.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: CHOW CHOW on July 14, 2008, 08:36:55 AM
There's no rumble feedback for when you hit an enemy?

edit, thanks mcdragon
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: y2kev on July 14, 2008, 08:37:32 AM
it doesn't seem like there's any animation feedback either


Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Darunia on July 14, 2008, 08:53:36 AM
everything Baldur does to look badass just falls flat. Even putting down a troll with that balancing thing doesn't feel rewarding or fun.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: pilonv1 on July 14, 2008, 08:58:18 AM
Combat is better than I thought, although it's still not perfect. It looks pretty good, certainly not a bad looking game. Too early to make judgements on loot and things.

Story is absolute shit and the cut scenes are woeful. The camera is beyond hideos though.

It's not a bad game, just an average one so far.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Brehvolution on July 14, 2008, 09:08:24 AM
Aww, another must have 360 exclusive from the list warz of old doesn't measure up.

Too Bad.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: MCD on July 14, 2008, 09:35:53 AM
augh...1 gig.

my poor connection.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Grecco on July 14, 2008, 10:15:45 AM
Absolutely despise the combat.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: duckman2000 on July 14, 2008, 10:20:35 AM
So it's sort of alright, sort of?
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Brehvolution on July 14, 2008, 10:23:15 AM
So it's sort of alright, sort of?

Nice stealth edit, but at least the Haze demo had 4 player co-op.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 14, 2008, 10:25:33 AM
This game is rough as fuck. I'm in.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 14, 2008, 10:29:17 AM
Haha, I love my laser guns. Pew pew pewwww
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: MCD on July 14, 2008, 10:33:26 AM
is it good demi?
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 14, 2008, 10:35:30 AM
It is good.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: border on July 14, 2008, 10:41:10 AM
Demo Limitations - Why only 1 class?  Would it really have been that awful to let us try out more than the Champion?  Did they think that letting us play more than 1 class for ~45 minutes would somehow satiate audiences so much that they wouldn't buy the game?  On the bright side, the demo is very long and lets you get a pretty good introduction to the game.

Gameplay - Combat just feels really automated and disconnected.  All you ever did in PSO was spam the same 3-hit combo but even that at least had a "feel" to it.  This doesn't feel like much of anything.  I like the sliding around and weapon sounds, but just doing that gets a little old.  Holy christ the minibosses can be annoying -- you have to lower their shields with your guns, but as soon as you get their attention they run right for you and start knocking you down and fucking up your blasting.  This feels like something that is a relic of the game's dead 4P co-op, where you would have a tank draw melee aggro while ranged DPS brings down the shields.  In 1P campaign it's mostly just you desperately trying to gain distance from an invulnerable enemy that won't stop chasing you down -- not fun.

I'm still a little confused about how to pull certain moves off, like the air juggle or whatever.  It doesn't help that all the enemies are 1-hit cannon fodder, so they are dead almost before you can do anything slick.

Shooting in general seems pretty useless.  If you lose your lock on a target, good luck re-acquiring it in the sea of trash mobs spawned in the dungeon.

Also -- what happened to auto-salvage?  The game claimed it would sell off useless crap for me, but I was still stuck manually selling junk that was worse than what I had equipped.

Story - Cutscenes are dull, boring, and have bad lip-syncing.  But I wasn't playing for the story anyway.  Those 3 ladies in cyberspace -- are they the Furies or something?  I like the slutty one.

Final Thought - I might rent this game, just to see if and how it progresses, but I'm not expecting a great deal.  It isn't terrible, but it seems like there is nothing pushing me forward.  It's the sort of game where you hit one frustrating puzzle or boss, then you stop playing and never bother to pick it back up again.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: duckman2000 on July 14, 2008, 10:42:12 AM
Its definitely not the worst game I've ever played.

Denis should have just stfu.

You never heard Realtime Worlds talking about how the narrative in their game was Shakespeare like.

People trolled Crackdown, then the demo came out and BOOM.

Crackdown was just plain fun, and that's something anyone can appreciate. From what I'm reading about Too Human, it's anything but fun. And I honestly think that an aggressively mediocre demo is going to attract more ire than a downright shitty one; at least with the latter, it's a defined bad. A high profile game that has been talked up to the heavens by its own creator and the media (yes, I still think media has been far too soft with Dyack) and then ends up being mediocre is a pretty massive sin. No one wants to be bored, and especially not when boredom comes in a bloody serious, "epic" wrapper.

Gameplay - Combat just feels really automated and disconnected.

I really wonder if Denis will ever understand how poorly this meshes with the topic of Norse mythology and culture that he chose for his game.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 14, 2008, 10:43:47 AM
Quote
Also -- what happened to auto-salvage?  The game claimed it would sell off useless crap for me, but I was still stuck manually selling junk that was worse than what I had equipped.

That's only if your inventory is full. It ditches the lowest valued items when you get newer ones.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: y2kev on July 14, 2008, 10:47:36 AM
It was definitely a major development misstep to design the game from what seems to be the rear-end first. The loot system seems really nicely developed (even though I think most of the items are kind of ugly and without a mouse I can only imagine how this interface would bring equipment changing to a crawl in 4p coop) and the skill tree systems are okay...but the combat is really incredibly dull and uninvoling. Even the "advanced" techniques are uninteresting and look ugly and unfulfilling. There's no way the game should have gone so far in concepting with the combat the way it is.

I could really see this working as a God of War style game with loot. With reports of it only being 10 hours long, I think that would be pretty badass actually. This...I dunno, it just feels so automated and uninteresting.

It's not LAIR bad-- the game design, poor as it is, is at least from this decade-- but comparisons to Haze might be apt. Competent but just completely snore worthy.

Still renting, probably...unless Mercs 2 gets bumped up a week.

The cutscenes are worse than ED, which is saying something.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Third on July 14, 2008, 10:52:37 AM
The Daikatana of this generation.

Poor Denis.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: duckman2000 on July 14, 2008, 10:53:28 AM
It was definitely a major development misstep to design the game from what seems to be the rear-end first. The loot system seems really nicely developed (even though I think most of the items are kind of ugly and without a mouse I can only imagine how this interface would bring equipment changing to a crawl in 4p coop) and the skill tree systems are okay...but the combat is really incredibly dull and uninvoling. Even the "advanced" techniques are uninteresting and look ugly and unfulfilling. There's no way the game should have gone so far in concepting with the combat the way it is.

I could really see this working as a God of War style game with loot. With reports of it only being 10 hours long, I think that would be pretty badass actually. This...I dunno, it just feels so automated and uninteresting.

I'm not sure they are capable of it. I mean, originally, Dyack did talk a lot about the combat, to the point where people started referring to the game as action-RPG with the emphasis on the action bit. But then after the demonstrations showed some very lame looking combat, the tune changed. So, maybe they did in fact change direction. But then direct comparisons to God of War is probably the last thing they would want anyway, or it'd make their interpretation and presentation of the chosen mythology look even less brilliant. Not that dull and sterile combat doesn't already shit on this interpretation, but it could be worse.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: duckman2000 on July 14, 2008, 10:56:26 AM
Anyways, this game will sell terribly, and I doubt we'll see the trilogy.

It's a 360 game, and an exclusive one at that. It will sell, 360 owners buy (and like) anything.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Third on July 14, 2008, 10:57:11 AM
The Daikatana of this generation.

Poor Denis.

Did you PLAY Daikatana?

No, seriously.

Or are you just using the meme?

Yep, the n64 version. Not for long though.

Poor Denis/Romero.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Kestastrophe on July 14, 2008, 10:59:01 AM
Just finished the demo. As it has already been said in this thread, the combat was very simplistic and uninvolving, but I still had fun with it. I could definitely see how collecting the next best armor and weapons will be addicting. But dear God, the presentation is awful. The voice acting and writing in the demo are extremely bland and boring. The presentation is just awful, imo. Also, I could see myself loathing having to go into cyberspace to do some menial puzzle or something. There seemed to be no point to them, as the puzzles weren't engaging or enhancing the story in any way.

I am sure that I could have a fun time in this game, but not $60 worth of fun. I'll wait until this game inevitably drops to $35 in a few months.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: y2kev on July 14, 2008, 11:03:33 AM
they have ads for it in EGM

the ads also have the nietzsche quote, but it's actually phrased differently
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: MCD on July 14, 2008, 11:06:14 AM
Quote
It will sell, 360 owners buy (and like) anything

that's because with exquisite taste comes an air of superiority and decadence that other competitors can only fake with a shitty high price tag.

X360 : the Toffs console, the pretenders may fornicate in the street with their falsehoods  :tophat

lets face it - it probably is a better game than MGS4..

(http://i4.tinypic.com/nch7c2.gif)
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: y2kev on July 14, 2008, 11:11:38 AM
they have ads for it in EGM

the ads also have the nietzsche quote, but it's actually phrased differently

Who outside of people who already know about Too Human read EGM?

no one reads egm actually

i use it to line my birdcage

and cut out pictures of karen chu <3 <3
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: cool breeze on July 14, 2008, 11:15:41 AM
I enjoyed the demo for the most part.  Combat was so stupid that it was enjoyable.  Once you realize how stupid and bad it is, it almost is kind of fun in the same way that sniffing glue or eating paint chips is fun.  Turn your brain off for a moment and hold down a direction as pretty loot falls from the bad man.  Cut scenes are bad; I would actually compare them to Halo 3, which isn't exactly a compliment.  Graphics are decent outside of the frame rate.  Not buying this, but I don't think it is very bad.  I also enjoyed the Haze demo, but I could tell that would be bad.  I think this will be bad more on the scale of Army of Two or something like that.  A capable game that does nothing very interesting or particularly well, yet claims to do bold new things only to not even match up with who it was trying to emulate.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 14, 2008, 11:16:44 AM
Haters annihilated... hit me up for some co-op
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Kestastrophe on July 14, 2008, 11:26:33 AM
Uggghh, did anyone else notice a little lag in the menus? For a game that is centered around looting and equipment upgrades, the menu could have been more streamlined.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: duckman2000 on July 14, 2008, 11:34:28 AM
I see the Microsoft plants are finally at work in the NeoGAF thread. Took them long enough.

And this:

Quote
Conjured up far more images of Alien Syndrome Wii than it did Diablo II.

http://www.neogaf.com/forum/showpost.php?p=11948597&postcount=827

You just know that Dyack went to wrestle down some poor office clerk after reading that.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: cool breeze on July 14, 2008, 11:39:37 AM
Uggghh, did anyone else notice a little lag in the menus? For a game that is centered around looting and equipment upgrades, the menu could have been more streamlined.

Yeah, I was thinking that if I buy this game ever in the distant future, that would get really annoying to deal with.  Even the several times I went in to upgrade my skills and weapons were annoying.  I mean, at least if you have quick equipment on select, backing out should take you to the game and not to the start menu. 
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 14, 2008, 11:40:04 AM
Too Human > Mass Effect
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: cool breeze on July 14, 2008, 11:43:34 AM
I see the Microsoft plants are finally at work in the NeoGAF thread. Took them long enough.

This is some good shit:

Quote
Is this the kind of banter that got you demoted from mod status?

The game doesn't suck. By any stretch of the imagination. Sure, maybe it's not for you. Sure, maybe the combat wasn't as deep as you were expecting. Sure, maybe the cutscenes don't look like Mass Effect. But it doesn't suck.

I can understand complaints about aspects of the game. It's not perfect. And it may not be the kind of game everyone wants to play. But to just come out and say it sucks and has no redeeming qualities is petty and infantile.

Lets run this down for a second:

-It isn't for you.
-Combat wasn't good.
-Cut scenes weren't good
-Not a game people want to play.
-If it has one good aspect, it must be good and can't suck.

Too Human sucks despite having good aspects.  I even enjoyed the demo, but I still think it sucks.  For reference sake, I enjoyed the Haze demo also.  I would probably enjoy an Alone in the Dark demo if there was one.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 14, 2008, 11:54:06 AM
I'm at 15%, won't be able to finish before work.

They really should have included Crackdown accelerated leveling, and co op.

Aww, another must have 360 exclusive from the list warz of old doesn't measure up.

Too Bad.

The last time someone used this game in a list war was early 2006. Get a grip.

Especially from a supporter of the console that brought us Haze, Heavenly Sword, Lair, and a bunch of shit that never even came out.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: duckman2000 on July 14, 2008, 11:55:52 AM
Especially from a supporter of the console that brought us Haze, Heavenly Sword, Lair, and a bunch of shit that never even came out.

Oh come on now, I don't even like HS, but it certainly doesn't belong in that group. I doubt Too Human does either, but really now.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: muckhole on July 14, 2008, 11:58:12 AM
Arrgh. I'm sitting at my gf's place, and I forgot to bring over my mem card with my profile on it. Trying to recover your gamertag on a busy server day is impossible, and it doesn't save any of the steps after it fails.

I can't believe I forgot my mem card today of all days.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: cool breeze on July 14, 2008, 12:00:53 PM
Oh come on now, I don't even like HS, but it certainly doesn't belong in that group. I doubt Too Human does either, but really now.

Yeah, Heavenly Sword is certainly better than Too Human even if you just watch the cut scenes.  The combat in it isn't that great, but it is enjoyable for the most part.  Actually, maybe those two games are more comparable than Lair and Too Human are.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 14, 2008, 12:02:51 PM
Especially from a supporter of the console that brought us Haze, Heavenly Sword, Lair, and a bunch of shit that never even came out.

Oh come on now, I don't even like HS, but it certainly doesn't belong in that group. I doubt Too Human does either, but really now.

I don't think Too Human will either, which is why HS makes the cut.

Better combat, better cutscenes, worse framerate and worse length, no multi, plus waggle = same plane

I almost bought Haze too in fact, just for some multiplayer action. But I couldn't get anyone else to do it with me :lol


Actually, what's the last list warz 360 game that turned out to be a dud? Ninety Nine Nights?
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: duckman2000 on July 14, 2008, 12:15:26 PM
Wait, so this demo is Qore'd? I guess I'll cancel that loaner 360 then, as I only have Silver.  >:(

Then again, borrowing a 360 (again) only so that I can troll with credibility might be a waste of time that I don't have. But I want to troll.  :(
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 14, 2008, 12:17:14 PM
I'm sure you'll have a fuckton of bitchy impressions and new videos to base it on.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: duckman2000 on July 14, 2008, 12:18:33 PM
I'm sure you'll have a fuckton of bitchy impressions and new videos to base it on.

That just won't do. I can troll what I see in the videos, but nothing can make up for first hand impressions.

I almost bought Haze too in fact, just for some multiplayer action. But I couldn't get anyone else to do it with me :lol

I would have rented it, had they at least gotten the MP right. But all the reviews seemed to suggest that the MP was sort of crap, and with the demo being so critically meh, it seemed like a waste of a good rental. I read the story breakdown, seems like they actually did some cool things there, but not cool enough to sit through the game.

Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 14, 2008, 12:19:12 PM
what a fuck dirty poor
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: duckman2000 on July 14, 2008, 12:20:14 PM
what a fuck dirty poor

I would have paid my Gold bill if Microsoft wouldn't have made it so god damned difficult to pay the bill. The great software and service company my ass.  >:(
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Brehvolution on July 14, 2008, 12:55:05 PM
Quote
It will sell, 360 owners buy (and like) anything

that's because with exquisite taste comes an air of superiority and decadence that other competitors can only fake with a shitty high price tag.

X360 : the Toffs console, the pretenders may fornicate in the street with their falsehoods  :tophat

lets face it - it probably is a better game than MGS4..


 :sp0rsk1
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: duckman2000 on July 14, 2008, 12:57:32 PM
Whats your GT, duck?

Which one, the one I can't use because Microsoft sucks so much shit, or the Silver one that I had to create because Microsoft sucks so much shit? I can't remember the Silver one, I think it's DackDuckDack something, but the one I can't use because Microsoft sucks so much shit is PoisonMarket
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Brehvolution on July 14, 2008, 01:14:04 PM
Especially from a supporter of the console that brought us Haze, Heavenly Sword, Lair, and a bunch of shit that never even came out.

Oh come on now, I don't even like HS, but it certainly doesn't belong in that group. I doubt Too Human does either, but really now.

Actually, what's the last list warz 360 game that turned out to be a dud? Ninety Nine Nights?

Just off the top of my head...

Two Worlds
Blue Dragon
NG2
Lost Odyssey

Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: cool breeze on July 14, 2008, 01:17:03 PM
Uh, those last three are wrong.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: duckman2000 on July 14, 2008, 01:18:05 PM
:lol Now the plants are working in tandem. Slow start, but they are making up for it!

Why can't you use the gold one?

Long story. Blocked credit card --> XBL balance --> account suspended --> Microsoft sucks shit at making it possible to update information and pay bill
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: duckman2000 on July 14, 2008, 01:29:03 PM
"This game is insanely good. Anyone trying to pass off what is present in that demo as a terrible game or a game that isn't worth giving a shot to is really trying too hard to hate the game. It feels better than many games we've gotten this gen and that's the honest to god truth." (http://www.neogaf.com/forum/showpost.php?p=11950408&postcount=910)

:lol  :lol  :lol
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Hitler Stole My Potato on July 14, 2008, 01:31:27 PM
Especially from a supporter of the console that brought us Haze, Heavenly Sword, Lair, and a bunch of shit that never even came out.

Oh come on now, I don't even like HS, but it certainly doesn't belong in that group. I doubt Too Human does either, but really now.

Actually, what's the last list warz 360 game that turned out to be a dud? Ninety Nine Nights?

Just off the top of my head...

Two Worlds
Blue Dragon
NG2
Lost Odyssey



Nope.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Brehvolution on July 14, 2008, 01:46:47 PM
Especially from a supporter of the console that brought us Haze, Heavenly Sword, Lair, and a bunch of shit that never even came out.

Oh come on now, I don't even like HS, but it certainly doesn't belong in that group. I doubt Too Human does either, but really now.

Actually, what's the last list warz 360 game that turned out to be a dud? Ninety Nine Nights?

Just off the top of my head...

Two Worlds
Blue Dragon
NG2
Lost Odyssey



Nope.

I guess people just put them on their fanboy list but then didn't buy them.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: dark1x on July 14, 2008, 02:49:50 PM
Especially from a supporter of the console that brought us Haze, Heavenly Sword, Lair, and a bunch of shit that never even came out.

Oh come on now, I don't even like HS, but it certainly doesn't belong in that group. I doubt Too Human does either, but really now.

Actually, what's the last list warz 360 game that turned out to be a dud? Ninety Nine Nights?

Just off the top of my head...

Two Worlds
Blue Dragon
NG2
Lost Odyssey


The hell?  Two Worlds was crap, but the other three were all excellent games.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: cool breeze on July 14, 2008, 03:43:53 PM
"This game is insanely good. Anyone trying to pass off what is present in that demo as a terrible game or a game that isn't worth giving a shot to is really trying too hard to hate the game. It feels better than many games we've gotten this gen and that's the honest to god truth." (http://www.neogaf.com/forum/showpost.php?p=11950408&postcount=910)

:lol  :lol  :lol


CowboyAstronaut is a joke poster, right?
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: duckman2000 on July 14, 2008, 03:47:22 PM
"This game is insanely good. Anyone trying to pass off what is present in that demo as a terrible game or a game that isn't worth giving a shot to is really trying too hard to hate the game. It feels better than many games we've gotten this gen and that's the honest to god truth." (http://www.neogaf.com/forum/showpost.php?p=11950408&postcount=910)

:lol  :lol  :lol


CowboyAstronaut is a joke poster, right?

He's having a really difficult time dealing with the TH impressions. Almost Dyack-like, I'd say.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Draft on July 14, 2008, 04:19:35 PM
Combat is a fucking joke in this game.

Cutscenes are only 1/10th MGS4 length, and I'm still skipping them  :lol
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Grecco on July 14, 2008, 04:36:58 PM
I really hate the unskipable valkary animation when i die. Like Really really hate.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: cool breeze on July 14, 2008, 04:38:14 PM
How did you die? This game is super easy.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Draft on July 14, 2008, 04:41:55 PM
How did you die? This game is super easy.
I died because it took me like 10 times to figure out the cow tipping mini game.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Grecco on July 14, 2008, 04:42:19 PM
How did you die? This game is super easy.

Got killed by one of the hammer dudes.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: cool breeze on July 14, 2008, 04:44:10 PM
That blows my mind.  You literally play this game by holding the analog stick one direction.  I even beat the second robot gorilla without getting hit once.  I'm not even very good at all games! I died over 100 times in NG2.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Draft on July 14, 2008, 04:54:08 PM
That blows my mind.  You literally play this game by holding the analog stick one direction.  I even beat the second robot gorilla without getting hit once.  I'm not even very good at all games! I died over 100 times in NG2.
At first I tried to hit A, but he just jumps off. Then I tried to hold left or right on the left analog stick, because I thought it was a balance game. Didn't do anything. Then I tried to hold down on the right analog stick, like I would do if I wanted to swing my sword down. Didn't do anything. I tried flicking it up then down, didn't do anything. During this process, I accidentally flicked it left and right, and noticed the robot seemed to move in response.

So fuck you, the stupid analog stick controls your sword for 90% of the game and all the sudden it makes you lean left and right.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Grecco on July 14, 2008, 04:58:16 PM
I didnt know there was a QTE i just mashed him with an epic two hander i found and died

the combat is really shitty. Its like 3 frames of animation total

and the whole roller skating through enemies just bothers me.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: cool breeze on July 14, 2008, 05:07:29 PM
I never did figure out how to dance with the robot.  I just hit left/right depending on both analog sticks and the triggers and it seemed to work.  I also beat the first one just by shooting its arms and legs.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 14, 2008, 05:13:04 PM
Beat the demo... do want

Day one
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Beezy on July 14, 2008, 07:41:55 PM
I beat the demo too. It's not great, but I enjoyed it. I'd buy it if I could.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Mr. Gundam on July 14, 2008, 08:03:18 PM
Dyack is going to be on G4 this hour. Should be good.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: duckman2000 on July 14, 2008, 08:06:06 PM
played it again, enjoyed it a lot more.

What are you, some random GAFer?
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Narag on July 14, 2008, 08:15:03 PM
I'm down with this. I do wish connected hits had associated rumble though. That'd help a lot.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: TVC15 on July 14, 2008, 08:21:48 PM
Wow, this camera is godawful.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Narag on July 14, 2008, 08:30:15 PM
Wow, this camera is godawful.

Left bumper recenters but since it snaps to behind baldur instead of panning there its disorienting


Oh wow, the isometric camera is nice.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: cool breeze on July 14, 2008, 08:30:29 PM
Press down on the d-pad until you get to isometric.

Standard camera is horrible.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: TVC15 on July 14, 2008, 08:38:05 PM
Ok, like, second or third fight in the game, after the valkyrie takes the dude:

You walk a bit and then there's a cut scene.  I had skill points to distribute, so as soon as the scene ended, I pressed start to set up my skills (btw, the skill tree is ASS).  After I'm done, I return to the game annnnnnnd, the camera is pointing at the ceiling.  I can hear the monsters hitting me, I can see my life going down on the UI, and the camera never corrects itself.  I died because the camera glitched and was pointed in the wrong direction!

Great game, SK, GREAT game.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Mr. Gundam on July 14, 2008, 08:39:19 PM
MS dropped Stranger's Wrath, but kept this?
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: TVC15 on July 14, 2008, 08:41:28 PM
So far, I'd rank it similar to ED:  janky, broken, but in the end, kinda okay in a mediocre way.  It's not terrible.  Except the camera, which just spun around me in a circle for an entire fight. 

If Dyack didn't yap his fat face, he'd have a nice cult game here.  A cult game that cost like 80 million dollars.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: duckman2000 on July 14, 2008, 08:44:29 PM
janky, broken, but in the end, kinda okay in a mediocre way.

Sort of like Haze then
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: TVC15 on July 14, 2008, 08:45:41 PM
janky, broken, but in the end, kinda okay in a mediocre way.

Sort of like Haze then

Well, I don't want to judge off a demo, but at this point I'd probably rank it a smidge higher than Haze.  This, so far, is maybe a notch below Heavenly Sword quality.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Narag on July 14, 2008, 08:59:57 PM
Took me a bit to get used to combat but I like the interplay of melee and ranged stuff shown here. The secondary fire grenade launcher was fine for crowd control and I think this would've been so awesome with 4p coop. Couple front line people with some support gunners would've been so fun.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: cool breeze on July 14, 2008, 09:05:34 PM
Well, I don't want to judge off a demo, but at this point I'd probably rank it a smidge higher than Haze.  This, so far, is maybe a notch below Heavenly Sword quality.

Are you judging only on demos?

Judging only based on demos I would say Too Human is at Heavenly Sword's level and better than Haze.  Heavenly Sword as a full game was pretty good and if Too Human is more of the same (which it will be), I will say HS is better.  Never played the full Haze.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: TVC15 on July 14, 2008, 09:08:15 PM
Well, I don't want to judge off a demo, but at this point I'd probably rank it a smidge higher than Haze.  This, so far, is maybe a notch below Heavenly Sword quality.

Are you judging only on demos?

Judging only based on demos I would say Too Human is at Heavenly Sword's level and better than Haze.  Heavenly Sword as a full game was pretty good and if Too Human is more of the same (which it will be), I will say HS is better.  Never played the full Haze.

I dunno.  I was sick of the combat in too human by the end of the demo.  I at least beat Heavenly Sword.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 14, 2008, 09:09:11 PM
TVC sucks at games, btw. So you should probably take what he says with a big chunk of salt. A big one.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Narag on July 14, 2008, 09:12:16 PM
I hope the final product has some +% movement speed items.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: TVC15 on July 14, 2008, 09:14:12 PM
Also, the UI is kind of a mess.  I don't mean the in-battle UI, but the menus are all pretty ugly or confusing.

And I can't emphasize how boring the skill tree included in the demo looked.  The only worse skill tree I've seen is probably Hellgate.

This will be a 6-7 game, and I am sure it will have some fans.  I'll nab it because it's pretty easy and I'll get it cheap.

Also, the ice skating combat is lol.  And the whole cybernetic fantasy thing is still distinguished mentally-challenged.  And lol at SK trying (I assume) to ape a Halo feel at the beginning.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: cool breeze on July 14, 2008, 09:14:34 PM
I dunno.  I was sick of the combat in too human by the end of the demo.  I at least beat Heavenly Sword.

Heavenly Sword is like 5 hours long (not exaggerating), so that isn't hard.  I wasn't that tired of the combat by the end of the Too Human demo.  I mean, it was bad, but it wasn't so much combat as it was holding the analog in one direction and checking your pulse.  The demo was about 1 hour long, the full game is 10 times that!  I can probably do it.

And yeah, I can't believe they fucked up the pause menu.  Why even have equipment on select if when exiting it takes you to the pause menu.  That is just so stupid to me that someone can miss something so simple.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: TVC15 on July 14, 2008, 09:17:09 PM
The only thing I strongly disliked about the combat was using the right stick to aim while using the right trigger to shoot.  For whatever reason my hand didn't quite grok that.  The combat in general is clunky, but that's the only huge complaint I have.  I dislike the Ice Capades, but at least it works.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: y2kev on July 14, 2008, 09:19:43 PM
the menu loading is way too slow to be functionally "fine." if you had to wait that amount of time for the inventory screen to pop up in diablo 2 i think i'd suicide
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Hitler Stole My Potato on July 14, 2008, 09:33:38 PM
I've always been kind to Too Human 'cause I've genuinely liked SK's other games and I'm always up for a Diablo clone but man alive if that demo didn't stink.  About the only real positive I got out of it was that I kind of liked the menus.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: duckman2000 on July 14, 2008, 09:44:37 PM
Press down on the d-pad until you get to isometric.

Standard camera is horrible.

Too Human: Best enjoyed from a distance.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Enl on July 14, 2008, 09:48:48 PM
the menu loading is way too slow to be functionally "fine." if you had to wait that amount of time for the inventory screen to pop up in diablo 2 i think i'd suicide

So you're telling me that Silicon Knights is still having the same damn inventory screen loading problems that they've had since Legacy of Kain?
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Tabasco on July 14, 2008, 09:55:43 PM
That blows my mind.  You literally play this game by holding the analog stick one direction.  I even beat the second robot gorilla without getting hit once.  I'm not even very good at all games! I died over 100 times in NG2.
At first I tried to hit A, but he just jumps off. Then I tried to hold left or right on the left analog stick, because I thought it was a balance game. Didn't do anything. Then I tried to hold down on the right analog stick, like I would do if I wanted to swing my sword down. Didn't do anything. I tried flicking it up then down, didn't do anything. During this process, I accidentally flicked it left and right, and noticed the robot seemed to move in response.

So fuck you, the stupid analog stick controls your sword for 90% of the game and all the sudden it makes you lean left and right.

Is that how that was supposed to work.  I could not figure out what the damn game wanted me to do.  I just started moving the sticks and smashing the buttons and it died.  I rarely quit a demo, but this one got deleted after that fight.  Game is as terrible as it looks in videos.  Troll with clean conscious, duckman.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Beezy on July 14, 2008, 09:57:08 PM
You surf on his back until he stands up straight. Then you hit him in the head.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: cool breeze on July 14, 2008, 10:01:08 PM
Too Human: Best enjoyed from a distance.

At least Dennis "I will make the best camera in a game ever" Dyack gave us options.  I am happy for at least that.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: TVC15 on July 14, 2008, 10:06:35 PM
Too Human: Best enjoyed from a distance.

At least Dennis "I will make the best camera in a game ever" Dyack gave us options.  I am happy for at least that.

A shame about all of those options being horrendous.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 14, 2008, 11:14:00 PM
Especially from a supporter of the console that brought us Haze, Heavenly Sword, Lair, and a bunch of shit that never even came out.

Oh come on now, I don't even like HS, but it certainly doesn't belong in that group. I doubt Too Human does either, but really now.

Actually, what's the last list warz 360 game that turned out to be a dud? Ninety Nine Nights?

Just off the top of my head...

Two Worlds
Blue Dragon
NG2
Lost Odyssey



No one hyped Two Worlds, other than that you just made yourself look like a fucking distinguished mentally-challenged fellow.


MS dropped Stranger's Wrath, but kept this?

Good point, wtf

I have a hard time believing anyone on the team could be proud of this product, it's so slapshod

Why couldn't he just let the face buttons attack? The game would be passable and a sleeper hit with that change and some toning down by Dyack.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Bildi on July 15, 2008, 12:20:01 AM
Had a quick play when I went home for lunch - it seemed OK.

I wish the camera look function worked in 360 degrees from first person view because I'd like to look around a bit more.  There's lots of height to the levels but you're spending most of your time looking at the floor.  I also ended up using the closest camera since I didn't mind not seeing all the enemies at once and that way everything wasn't so teensy.

I also wish the camera snap moved to position very quickly rather than just changing position since it can be a little disorienting.

I'm interested to play tonight at a slower pace and explore it a bit more.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 15, 2008, 12:21:44 AM
Did anyone beat the Level 15 enemy? It's in the left door at the 3-way split. I was like HOLY SHIT and it annihilated me
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: cool breeze on July 15, 2008, 12:27:50 AM
Did anyone beat the Level 15 enemy? It's in the left door at the 3-way split. I was like HOLY SHIT and it annihilated me

I'm glad I didn't delete the demo.  I'll fuck him up tomorrow.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 15, 2008, 12:33:50 AM
Am I wrong or does your shadow simply disappear when you jump?

It's hard to tell because the camera tracks, try it when going up stairs.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: TVC15 on July 15, 2008, 12:34:24 AM
Did anyone beat the Level 15 enemy? It's in the left door at the 3-way split. I was like HOLY SHIT and it annihilated me

Once you go out there where he is, can you go back in the building?  I tried to run back, but I wouldn't get back in.  I was pretty sure I was up against the door, but since the camera was pointed IN THE OPPOSITE FUCKING DIRECTION I have no idea.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: cool breeze on July 15, 2008, 12:36:08 AM
Yeah, this game needs a mini-map.  It is hard to tell the difference between boring architecture door 1 and boring architecture 2.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 15, 2008, 12:37:13 AM
Did anyone beat the Level 15 enemy? It's in the left door at the 3-way split. I was like HOLY SHIT and it annihilated me

Once you go out there where he is, can you go back in the building?  I tried to run back, but I wouldn't get back in.  I was pretty sure I was up against the door, but since the camera was pointed IN THE OPPOSITE FUCKING DIRECTION I have no idea.

Yeah you can go back. It shows the A button in the corner like before.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: siamesedreamer on July 15, 2008, 12:49:09 AM
I'm digging it bigtime.

It ain't perfect, but for me its a lot of fun.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: TVC15 on July 15, 2008, 12:54:48 AM
I'm digging it bigtime.

It ain't perfect, but for me its a lot of fun.

I'd probably dig it a lot more if I could map the right stick to camera. 
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Tieno on July 15, 2008, 05:18:14 AM
I just played it for the first time. Sometimes I like the gameplay, for example when I did a 165hit combo and was hopping from enemy to enemy and sliding my way to a mini-boss (almost platforming). The weapon, loot and armor system is pretty cool too. Sometimes I get frustrated with the controls and feel like I'm not in control of my character and I am just fumbling. Graphics can be competent, animation isn't as big of a deal when you're playing as the videos make it seem, still not good though.

Cutscenes and facial models are mostly goofy, especially the eyes. Don't like the flashbacks either. The fusion of Norse mythology and sci-fi sounded cool, but doesn't really feel executed well. The concept art looked better.

I don't know, based on the demo there's a chance I could either get into the gameplay of the full game and get competent at it or I'd get bored with it. I'll probably rent it.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Darunia on July 15, 2008, 05:38:49 AM
i liked the demo way more when I played for the second time. I completed all the optional stuff like the time challenge and the big fight at the 3 way intersection and got some good loot out of it. At the end I got a complete matching yellow armor set

I don't know, it's still mired with flaws and problems, but at least the loot system draws you back.

also, I didn't know the back button takes you instantly to equipment. Saves at least a bit of time
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: dark1x on July 15, 2008, 07:50:13 AM
Man, the game feels really janky.  I was surprised at the ugly, jerky looking cutscenes, the ultra stiff animation, horrible camera, etc.  I will have to give it another shot, but the initial impression was extremely poor.  I'm not ready to pass judgement yet, of course, but that's not a good start.

The title screen was neat looking at least.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: tiesto on July 15, 2008, 07:56:42 AM
I thought the graphics were surprisingly decent, but the actual game was so insanely confusing, I had no idea what I just played. Control scheme was awfully obtuse and overcomplicated, combat was stupid (I thought the game was a DMC type game from the onset, but the controls do all the work for you, like FFXII), the status menu and equip menu takes a little while to load and are poorly laid out, story makes no sense at this point, you seem to keep jumping to new areas in the demo with no context as to what's going on. I went in one room, and a timer started ticking down for no reason at all... I was so confused by this game I can't tell whether I enjoyed it or it was horrible.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 15, 2008, 08:17:23 AM
I'll probably still try it again. I just really don't see myself liking it. Like tiesto said, between the janky controls and the janky environments, I don't know if I'll get to what's good.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: CHOW CHOW on July 15, 2008, 08:25:40 AM
I think it's funny how Dyack modeled Baldur's face after his own...such a nerdy thing to do. Anyway, I just put about 30 mins into the demo... I dunno.  I'm not feeling it at all. 
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: dark1x on July 15, 2008, 08:27:29 AM
I think it's funny how Dyack modeled Baldur's face after his own...such a nerdy thing to do. Anyway, I just put about 30 mins into the demo... I dunno.  I'm not feeling it at all. 
Did he now?   :lol  Interesting.

Still, Baldur's model is easily the best of the bunch.  Most of the characters look pretty awful.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: CHOW CHOW on July 15, 2008, 08:37:23 AM
Well, the combat seems to be improving quite a bit with the new weapons and skills.  I think this is the type of game that gets better the more you play it.  I'm gonna give it a rent.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: CHOW CHOW on July 15, 2008, 08:38:07 AM
I think it's funny how Dyack modeled Baldur's face after his own...such a nerdy thing to do. Anyway, I just put about 30 mins into the demo... I dunno.  I'm not feeling it at all. 
Did he now?   :lol  Interesting.

Still, Baldur's model is easily the best of the bunch.  Most of the characters look pretty awful.
Oh, I dunno for sure... I'm just suspecting that's what he did.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: CHOW CHOW on July 15, 2008, 08:39:15 AM
Some rumble feedback when attacking would REALLY help make the combat more satisfying.  I dunno what they were thinking by making it only rumble when you're hit.  ?????????
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: CHOW CHOW on July 15, 2008, 08:43:05 AM
Got a BADASS hammer called the Ancient Mattock of Hypnosis (49 damage)!  Kind of looks like the Hammer of Dawn in Halo 3.  Sorry for posting so many times in a row.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: CHOW CHOW on July 15, 2008, 08:53:24 AM
Just beat the demo.  Not bad at all... I take back what I said earlier.  I like the loot, the combat is good enough, the story... I dunno, skipped the cut scenes. 

Did anyone beat the Level 15 enemy? It's in the left door at the 3-way split. I was like HOLY SHIT and it annihilated me
I beat him...not that hard.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: cool breeze on July 15, 2008, 11:28:57 AM
Did anyone beat the Level 15 enemy? It's in the left door at the 3-way split. I was like HOLY SHIT and it annihilated me

Uhhh, I think you just suck at this game.

I fucked him up without getting hit once with my lvl 5 guy using a lvl 1 hammer (I accidentally sold my flame sword).  Get any enemy in the air and it is an instant win.

I will say that this game does have good loot.  When I killed that stupidly easy boss, it dropped cool looking stuff.  I wanted to try out the lvl 8 sword, but I ended the demo as lvl 7.  There was even a hammer and shield that was lvl 9.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Narag on July 15, 2008, 11:59:26 AM
Loot in the format of: something something of the something always has me interested.
Even moreso when it is Someone's Something Something of the Something :hyper
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Narag on July 15, 2008, 01:17:45 PM
Last but it looks to be competent in its own right. Need final product in hand to fully judge!  If it succeeds, I'll be interested to see if they improve it to something great or just leave it as is.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: BamYouHaveAids on July 15, 2008, 01:33:42 PM
So can you peeps compare it to other, uhh, sci-fi Diablo clones? I can't name even one so I guess you could compare it to TQ , Sacred and Diablo itself. Where does it place on the Diablo-clones scale?
I've played flash games with deeper skill trees.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 15, 2008, 04:24:39 PM
I guess I'll try this again, I didn't even look at the equipment menu.

Is the skill 'tree' still just three straight lines? :lol
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: MCD on July 15, 2008, 04:26:17 PM
i didn't like the analog control method, no buy.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: BamYouHaveAids on July 15, 2008, 04:46:24 PM
So can you peeps compare it to other, uhh, sci-fi Diablo clones? I can't name even one so I guess you could compare it to TQ , Sacred and Diablo itself. Where does it place on the Diablo-clones scale?
I've played flash games with deeper skill trees.

yeah, but no one takes you seriously.
now i know how dyack and too human feel

it HURTS :bawl
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Howard Alan Treesong on July 15, 2008, 05:09:44 PM
So can you peeps compare it to other, uhh, sci-fi Diablo clones? I can't name even one so I guess you could compare it to TQ , Sacred and Diablo itself. Where does it place on the Diablo-clones scale?

it's pretty Alien Syndrome Wii level, only with worse combat
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: y2kev on July 15, 2008, 05:10:50 PM
I just realized this wasn't at the conference.  Big slap in the face from Microsoft, considering the demo was probably told to be ready for the conference. :lol

told you

lair award
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 15, 2008, 06:09:14 PM
I hate to say it, but I'm replaying this and kind of liking it

Assault rifle with grenade launcher? mmm
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Bildi on July 15, 2008, 06:18:23 PM
A few small niggles aside (like the framerate moving around and some walking animations) it's actually growing on me a bit.  I played about an hour last night and have been thinking about it since then which I guess is a good sign.

My biggest complaint is that there isn't a normal, simple first-person look camera.  The environments are quite nice and I'd like to look around, but the distinguished mentally-challenged look camera has an annoyingly limited range.

I want to look at a giant statue but all I can see are his goddam knees. >:(
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 15, 2008, 06:20:59 PM
That's right... haters owned... hey remember when I said it was gonna be good
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 15, 2008, 06:21:09 PM
It is kind afun when you get a feel for it.

Why the fuck am I running around in a forest now though, I just want to fight guys
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: duckman2000 on July 15, 2008, 06:22:27 PM
Sounds like forced training and acceptance of mediocrity to me.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 15, 2008, 06:23:12 PM
Shut the fuck up.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: TVC15 on July 15, 2008, 06:25:51 PM
The skill trees are so boring and bad.  If I were an RPG character, my skill tree would probably be more exciting.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 15, 2008, 06:27:38 PM
I've never played a game like this before, so that's probably part of it.

I started enjoying it when I realized I could fire my guns at two enemies at once, then I got a bit of teh bonar when I got the assault rifle with grenade launcher. If there are really like 50 different guns I could see why this game would be fun, and I don't mind the newbie nature of it all.

How does switching classes work? Do I have multiple save files, or I switch whenever I want, or what?
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: fistfulofmetal on July 15, 2008, 06:28:12 PM
Finally downloaded.

So far: Graphics are mostly ugly.


Gameplay isn't bad. It's just kind of.... nothing. Boring. Uninteresting.

It's not really worth any hate or praise.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 15, 2008, 06:31:03 PM
Sounds like forced training and acceptance of mediocrity to me.


I dont own a PS3, just borrowing one, haha

edit:

Oh oops this is the wrong thread, but I imagine you cant READ
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 15, 2008, 06:33:24 PM
This game has some serious interface issues though, maybe you guys know what all this shit means but I don't.

Alignment? Spider thingy? Rune thingies? Why  does my skill screen say 'not mapped' all over, am I supposed to equip abilities to buttons?

I'm sure I can figure it out but I could use more than just those little intro instructionals.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 15, 2008, 06:34:14 PM
You're reaching - relax, it's just a game. Rent it, you clearly arent buying it
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 15, 2008, 06:39:45 PM
non sequitur
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 15, 2008, 06:40:59 PM
Gesundheit
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Bildi on July 15, 2008, 06:43:21 PM
Oh, I must give kudos to SK for allowing us to remove the HUD.  Not only should this be the standard in all games, but their HUD is exceptionally huge and intrusive so it's much appreciated.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 15, 2008, 06:47:08 PM
And yea, wtf at the 10 minute death animation
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Howard Alan Treesong on July 15, 2008, 08:04:29 PM
why is the combat like I'm trying out for the ice capades
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 15, 2008, 08:13:18 PM
If you unplug your ethernet you can unlock the other classes, or some shit
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: TVC15 on July 15, 2008, 08:19:20 PM
why is the combat like I'm trying out for the ice capades

Stop acting like you aren't gay for Disney on Ice.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: drohne on July 15, 2008, 08:20:44 PM
why not just unplug your power and unlock the SOME OTHER FUCKING GAME
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 15, 2008, 08:22:02 PM
Nothing is out.

I know you can redo your skill tree whenever you feel like it, but what about character class? Do you have to start from scratch every time you want to try another class?

mojo halp
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 15, 2008, 08:26:59 PM
Nothing is out.

I know you can redo your skill tree whenever you feel like it, but what about character class? Do you have to start from scratch every time you want to try another class?

mojo halp

yeah, nothing gets saved in the demo.

I mean in the retail version, how do they handle class switching?
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 15, 2008, 08:28:54 PM
Hmph

This is where you really feel the sting of no 4 man co op.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Van Cruncheon on July 15, 2008, 08:31:13 PM
no, but if i saw someone on the street sashaying about proclaiming too human as something other than the very definition of poorly-implemented game design i might have to get my truck and a rope
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 15, 2008, 08:31:42 PM
I don't think anyone here is singing the game's praises lol

Maybe demi
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Bildi on July 15, 2008, 08:32:36 PM
why is the combat like I'm trying out for the ice capades

I found the sliding distracting and silly-looking in the videos, but in the game I don't notice it.  I guess it's because I'm watching the enemies rather than the character's feet.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Van Cruncheon on July 15, 2008, 08:33:15 PM
Do you guys walk up to gay people and tell them that you're 100% hetro whenever you see them as well?

It would correlate with your posting habits in this thread.

lol
nobody on the 'bore is 100% hetero

:-* :-* :-* :-* :-*

i have a 2004 dalla valle california cab :-*

spoiler (click to show/hide)
i had to blow my brother to get it :'(
[close]
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Narag on July 15, 2008, 08:34:29 PM
The dialogue is what gets to me.  :lol

"TODAY IS A GOOD DAY TO DIE."
"You always say that."
"IT ALWAYS IS."
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Bildi on July 15, 2008, 08:43:08 PM
why is the combat like I'm trying out for the ice capades

I found the sliding distracting and silly-looking in the videos, but in the game I don't notice it.  I guess it's because I'm watching the enemies rather than the character's feet.

Yeah, pretty much.

Really, the only thing that REALLY bothers me is the stupid camera and the aiming system.

Also, the art is fucking ugly.

I like the environments, I think they look good, and the normal camera and aiming are not pissing me off at the moment.

But I desperately miss a good first person camera for looking around - their current look camera doesn't even fucking work in certain places which I find extremely annoying.  I'd trade SK's 'clever' cinematic camera for a simple first person camera any day.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Narag on July 16, 2008, 01:51:30 AM
Just ran through the demo as a Commando and it definitely suited my preferred playstyle.  Commando had a great little skill that dropped Baldur's spider to use as a mobile turret. Made for good times.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Joe Molotov on July 16, 2008, 03:03:34 AM
Played it for about 10 minutes this afternoon and wasn't too impressed, but I didn't really mess around with skills or items or anything. The camera and controls seemed really wonky. I'll give it another go tomorrow.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: cool breeze on July 20, 2008, 12:03:17 AM
You make it seem like the rest of the game would be of the same quality when in fact Dyack himself thinks that there are shit levels in the game (he let it slip before realizing he said it).  Something called Ice Forest is apparently the worst level, but Dyack things there is one worse than even that.  So this 1/10th of the game is probably the best there is, if not one of the best.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: MCD on July 20, 2008, 12:04:50 AM
Quote
why does the valkyrie of resurrection take so long to come down and resurrect?

hidden loading.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Hitler Stole My Potato on July 20, 2008, 01:24:07 AM
I've always thought I'd buy the game regardless of the reviews but god damn if that demo didn't kill any interest I still had left for it.  I've played other games with the attacks assigned to the right stick and I've actually enjoyed some of them but not here.  For some reason I'm having a hard time coming to grips in TH that the right stick isn't the camera.   Being able to assign the face buttons or triggers those actions would be a dramatic improvement but it'd still leave a completely average/below average game in its wake.

The haters were right.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: duckman2000 on July 20, 2008, 01:46:41 AM
So, is it better or worse than Monster Madness?
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Joe Molotov on July 20, 2008, 01:48:34 AM
Too Human. Bad game or worst game?
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Hitler Stole My Potato on July 20, 2008, 01:50:56 AM
So, is it better or worse than Monster Madness?

Monster Madness had a hell of a lot better demo than TH.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: TVC15 on July 20, 2008, 02:15:27 AM
Also, it's fairly obvious that 4-player was cut because the engine couldn't handle it, not because of design decisions or whatever.  If there were enough mobs on screen for 4 players, the game would be at a crawl.  At the most hectic parts of the demo, there was a slight bit of slowdown even in single player.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: CHOW CHOW on July 20, 2008, 08:36:29 AM
If you unplug your ethernet you can unlock the other classes, or some shit
Really? I didn't know you could play the other classes
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 20, 2008, 11:23:31 AM
There are youtube vids outlining how to do it. You can also play a class that is adjacent to one you have unlocked by selecting the locked class, tilting towards an unlocked one with the left analog, and tapping A really really fast.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Positive Touch on July 20, 2008, 11:30:39 AM
There are youtube vids outlining how to do it. You can also play a class that is adjacent to one you have unlocked by selecting the locked class, tilting towards an unlocked one with the left analog, and tapping A really really fast.

:lol jesus that's pretty sad
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Bildi on July 20, 2008, 09:20:47 PM
So anyone getting this?  I don't think I will - I sort of like the game but in light of the incredible stuff coming out in the next few months a couple of things stop me:

1) Even though the gameplay is tons better than Eternal Darkness, I'm finding I'm having a similar problem - I just play mostly to see the next cutscene or area.

2) It lacks a (fairly thick) layer of polish.  For a studio that supposedly learnt a lot from Nintendo they didn't seem to learn that it's the little things that can make a good game stellar.  Such as the centering camera just not working at all at certain times (usually when your back is to a wall).  I was reminded of how in Galaxy a little icon appeared on screen showing you couldn't use the camera which was fine.  In TH sometimes I want to look around and I spend time moving Baldur a little and hitting center again hoping the camera might now center which is just annoying.

Overall I think the core game is decent but it needed another year in the oven (I don't think it would have made much difference realistically).
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: duckman2000 on July 20, 2008, 09:23:47 PM
I have to play through it at some point, so that I can troll with credibility. Seriously. I gave Dyack a lot of shit about his choice of going with Norse mythology here, but I promised I'd give it a fair shake and check out the story. Maybe I'll have someone else come over and play it while I watch the whole story thing.  :-\
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Hitler Stole My Potato on July 20, 2008, 09:29:55 PM

1) Even though the gameplay is tons better than Eternal Darkness

Seriously?  Just judging on what I've played of Too Human's demo I'd be willing to say that Eternal Darkness is miles and miles ahead as far as actual enjoyment is concerned.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: y2kev on July 20, 2008, 09:35:30 PM
TH is like if they built an entire game around ED's worst element
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Jansen on July 20, 2008, 09:51:18 PM
i'm still gonna rent this pos

Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Bildi on July 20, 2008, 09:54:03 PM

1) Even though the gameplay is tons better than Eternal Darkness

Seriously?  Just judging on what I've played of Too Human's demo I'd be willing to say that Eternal Darkness is miles and miles ahead as far as actual enjoyment is concerned.

It may just be me, but virtually the sole reason I played ED was to get to the next cutscene and see what happens next.  I remember making the comment to other people while I played it.

I find TH's gameplay mildly engaging, but I also find the environments enjoyable to look at (which is why I find the gimped look-around camera so annoying).  But I still get a similar feeling that the main draw for me is the cutscenes in spite of them being a bit awkward.

"tons" was probably not the right word.  I should have just said "it's better".
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 20, 2008, 10:16:53 PM
So anyone getting this?  I don't think I will - I sort of like the game but in light of the incredible stuff coming out in the next few months a couple of things stop me:

1) Even though the gameplay is tons better than Eternal Darkness, I'm finding I'm having a similar problem - I just play mostly to see the next cutscene or area.

2) It lacks a (fairly thick) layer of polish.  For a studio that supposedly learnt a lot from Nintendo they didn't seem to learn that it's the little things that can make a good game stellar.  Such as the centering camera just not working at all at certain times (usually when your back is to a wall).  I was reminded of how in Galaxy a little icon appeared on screen showing you couldn't use the camera which was fine.  In TH sometimes I want to look around and I spend time moving Baldur a little and hitting center again hoping the camera might now center which is just annoying.

Overall I think the core game is decent but it needed another year in the oven (I don't think it would have made much difference realistically).

Robby and I are buying it day one
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Jansen on July 20, 2008, 11:32:30 PM
if i could get a major discount i'd consider buying the game. hmmm maybe my stepdad can get it for cheap from the msft rep that visits his office from time to time.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 21, 2008, 12:36:29 AM
Too Human Achievements

http://www.xbox360achievements.org/achievements.php?gameID=286
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 24, 2008, 01:25:54 PM
Put a pre-order on this today  8)
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: demi on July 24, 2008, 05:34:58 PM
Well, I have to use them all nyway, for achievement. I'll probably go with Berzerker (the far left one) -- it basically said "slice shit up" and I like that. But I found myself using the guns a lot more when I was a Champion in the demo. Maybe I'll be a Commando (is that the gun one?)
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Kestastrophe on July 25, 2008, 09:03:19 AM
I played through the demo with Champion the first time and I didn't die, but when I tried out the commando class I died alot.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Andowsky on July 25, 2008, 09:31:37 AM
Is the demo really 1/10 of the game?
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: CHOW CHOW on July 25, 2008, 09:33:29 AM
Just played through the demo again, but this time as the Berserker and had fun.  It's one of those games where the more you play, the more you'll like it.  If it came out earlier in the year I probably would've bought it, but it's releasing right before the monster Fall line-up so it's gonna be a rental.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Kestastrophe on July 25, 2008, 09:54:20 AM
I've yet to die in the demo with any class. As long as you go straight for the guy shooting rockets and take him out first, you' have to try to die.

I did die a few times on the parts with the rocket guys, but I found myself having more trouble with the melee mini-bosses while in the commando class. I just think it's weird because my health never went below half when I played through as a champion, but I died several times in commando class.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: cool breeze on July 25, 2008, 09:55:48 AM
I played the demo 3 times and I disliked it more as I went along.  I mean, if the secret hidden boss in that level is that easy to beat as a low level character with a lvl 1 sword, then I can't imagine the game even being worth it to grind around all that.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Mrbob on July 25, 2008, 11:21:09 AM
I played the demo a couple more times and my opinion has gone up slightly.

I've gone from thinking the game was total shit to possibly mediocre at best.  The level design is still barren, but the loot grabs are intriguing.  Still, I'm playing Titan Quest at the same time and Too Human pales heavily in terms of enemy design, level design, loot variety (debatable since this is a demo), and playability.  I might pick up the game down the road at 30 bucks or so. 
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 25, 2008, 11:27:41 AM
Yea the weapons and stuff are what won me over.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Reb on July 26, 2008, 10:23:42 AM
I finally played this for the first time... Not my cup of tea.
I hate the controls and the camera. And I don't care for the rest...
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: border on July 26, 2008, 12:52:47 PM
Since my 360 got out of the repair shop I took time to really sink my teeth into the demo, and try out every class with a full playthrough.

Playing as berzerker is really fun and fast, and the loot system is not so bad but I still feel like this game has a ton of problems, several of which haven't been mentioned yet:

Most classes play exactly the same, class balance seems off -- Champion, Bionengineer, and Defender just feel like gimped versions of the Berzerker.  Sure they have more HP than the Berzerker, but this game has no death penalty so who gives a shit?  You might as well pick the class that deals damage that fastest and the hardest.  If you die, you start over again 10 feet away. Because there aren't a lot of unique skills and abilities, I don't see what will attract people to the slower and more clunky characters.

The "healer" is more like a gimped melee character with an occaisional heal -- Most of the Bioengineer's healing comes through very slow passive regeneration, and the active healing costs an entire level on your combo meter.  It's already questionable why you'd want a healer when the game is stuck in Free Play/Credit Feed mode, but it doesn't seem like you'll be able to do that much healing due to the large expense of the heals.   To put it in more conventional RPG terms he is a healer whose mana only regenerates through combat (where you'll take quite a few hits), and when he casts a heal it eats 1/3 of his base mana.

Commando plays a little different, but doesn't feel very fleshed out -- Enemies close in on you too quickly and in such large groups that's impossible to maintain any distance.  Grenades kind of help, but also eat up your ammo quickly.  Aiming at a specific target is difficult....you're kind of forced just to shoot whatever you're locked on to.  This is the only class where I died several times over the course of the demo.  In theory it should be okay to have a ranged DPS character without a lot of HP, but in practice he gets stuck in melee situations too much and has a bit of difficulty. 

The loot pinatas are the same every time -- The reward obelisks for challenges and boss encounters spit out the same blue/purple objects no matter what class you choose or how many times you play through.  This is particularly a pain if you are a Commando, because the blue sword that the troll boss gives you is awesome for all the other melee characters, but useless for you.  My commando was still using a LVL 2-3 rifle when I completed the demo. 

There aren't any potions -- So you're about to enter a "Challenge Arena", but the last encounter with enemies has you at low HP.  There is nothing you can do about it since there aren't any items to restore your health.  In this situation I tried running to the next room to either die or get a health drop off an enemy.  To my delight the game locked the door back to the previous area, so I was forced to skip the arenas altogether.

Challenge arenas seem biased -- The arenas generally challenge you to kill x number of enemies within 40 seconds.  Well that's all fine and good if you are an insanely fast damage dealer like the Berzerker or Champion.   What if your class is based around outlasting his foes (Defender, Bioengineer) or based around gaining distance and crowd control (Commando)?  I don't see how it's fair to expect them to take down enemy waves quickly because they weren't designed with that sort of utility in mind.  You can still get through the challenges as a support class, but it's much tougher and god help you if you don't have a full combo meter to let you use a bunch of ruiners.

Free Play Mode Kind of Breaks Things -- I've already mentioned several problems that come with the removal of a death penalty.....namely that it negates the need for anything but damage-dealing classes.  What incentive is there to play the game besides the most obvious and easy fashion?  Why bother with healers and aggro and strategies when you can just blaze through as a melee god?  They don't have to have a death penalty per se, but give me some reason to care about how much health I have.  Perhaps later on in the game they will introduce bosses and enemies with shields that regenerate while you are dead.....so you'll at least be forced to get through single encounters without dying.

THE GAME IS STILL PRETTY INTERESTING -- All this stuff aside, I think the very core of Too Human has some fun stuff to offer.  It's easy to go on forums and pick apart problems with the class design and game mechanics, but it's equally easy to jump in with the Berzerker and forget all those problems as you hammer your way from target to target, one-shotting everything as you move at 100 miles an hour.  At the demo's end I still want to see more loot and continue down the talent tree with my character.  I worry that this game won't have much longevity though, unless the other classes have something that really makes them worth playing.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: AdmiralViscen on July 26, 2008, 01:15:47 PM
I bet it'll be $30 on Amazon by Christmas, I'm going to wait for that.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: cool breeze on July 26, 2008, 04:34:47 PM
I'll wait until they announce that there will be a second game, then wait for a sale, then pick it up.
Title: Re: Too Human demo up in 7 hours (5:00am est)
Post by: Bildi on July 26, 2008, 08:31:09 PM
I'll quite possibly buy it cheap - probably around Christmas or early next year.  I think it's OK and I'm interested in the cutscenes and locales.  And because it's a trilogy the other instalments might be better

Maybe.