THE BORE

General => Video Game Bored => Topic started by: y2kev on July 14, 2008, 09:32:35 PM

Title: Show me your RAGE, seriously
Post by: y2kev on July 14, 2008, 09:32:35 PM
60 frames a second
Across all platforms
Using the same art assets

http://www.maximumpc.com/article/features/e3_2008_ea_press_conference_sims_3_announced_id_partners_with_ea_publish_rage_and_more

wat wat wat wat wat

http://www.gamevideos.com/video/id/19943

WAT
Title: Re: Show me your RAGE, seriously
Post by: drohne on July 14, 2008, 09:33:06 PM
:bow carmack :bow2
Title: Re: Show me your RAGE, seriously
Post by: duckman2000 on July 14, 2008, 09:33:23 PM
So smooth
Title: Re: Show me your RAGE, seriously
Post by: cool breeze on July 14, 2008, 09:34:47 PM
I'll say it again:  DIE UE3, DIE! LONG LIVE RAGE!!!!
Title: Re: Show me your RAGE, seriously
Post by: Flannel Boy on July 14, 2008, 09:34:54 PM
:bow carmack :bow2
Makes up for the time he dated TBS.
Title: Re: Show me your RAGE, seriously
Post by: Hitler Stole My Potato on July 14, 2008, 09:36:03 PM
(http://xs329.xs.to/xs329/08291/800px-ragingravenmgs4694.jpg)
Title: Re: Show me your RAGE, seriously
Post by: cool breeze on July 14, 2008, 09:36:55 PM
http://www.gametrailers.com/player/36283.html

HD!

IT'S SO FUCKING HYSTERICAL!
Title: Re: Show me your RAGE, seriously
Post by: y2kev on July 14, 2008, 09:37:11 PM
carmack can make the PS3 sing

THE PS3

ITS GPU IS WII LEVEL
Title: Re: Show me your RAGE, seriously
Post by: Draft on July 14, 2008, 09:38:11 PM
It just rapes every other game.

I'm shocked.

I mean not really SHOCKED, because I knew that Carmack is literally at the top of the pile. But come on!

He's ONE MAN. ONE SKINNY TEXAN. And he is DESTROYING huge development teams from every corner of the globe.

What a blessed person. One in a million.

I think I love him  :-*
Title: Re: Show me your RAGE, seriously
Post by: MCD on July 14, 2008, 09:38:11 PM
actually, the engineer behind uncharted is helping with the ps3 version.

can't recall his name so google it up.
Title: Re: Show me your RAGE, seriously
Post by: duckman2000 on July 14, 2008, 09:38:18 PM
oh my
Title: Re: Show me your RAGE, seriously
Post by: Crushed on July 14, 2008, 09:42:36 PM
It just rapes every other game.

I'm shocked.

I mean not really SHOCKED, because I knew that Carmack is literally at the top of the pile. But come on!

He's ONE MAN. ONE SKINNY TEXAN. And he is DESTROYING huge development teams from every corner of the globe.

What a blessed person. One in a million.

I think I love him  :-*

did you know that he builds rockets

and that for orcs and elves he pretty much locked himself in a hotel room for two days to make it for fun
Title: Re: Show me your RAGE, seriously
Post by: y2kev on July 14, 2008, 09:45:06 PM
didnt he teach himself multivariable calculus at like age 4
Title: Re: Show me your RAGE, seriously
Post by: Draft on July 14, 2008, 09:50:37 PM
It just rapes every other game.

I'm shocked.

I mean not really SHOCKED, because I knew that Carmack is literally at the top of the pile. But come on!

He's ONE MAN. ONE SKINNY TEXAN. And he is DESTROYING huge development teams from every corner of the globe.

What a blessed person. One in a million.

I think I love him  :-*

did you know that he builds rockets

and that for orcs and elves he pretty much locked himself in a hotel room for two days to make it for fun
Yes, and yes.

Carmack's been to space  :-*

Carmack invented the modern FPS, the most important genre of the last decade  :-*

Carmack  :-* :-* :-*
Title: Re: Show me your RAGE, seriously
Post by: Tabasco on July 14, 2008, 10:09:01 PM
Man I love id.  While japafags were professing love to Sakaguchi I was marveling at Wolf 3D.  But these guys have to be the most unimaginative artists in the business.  I hate their monsters.  I can't stand them.  They are just so awful.
Title: Re: Show me your RAGE, seriously
Post by: JustinP on July 14, 2008, 10:15:37 PM
Man I love id.  While japafags were professing love to Sakaguchi I was marveling at Wolf 3D.  But these guys have to be the most unimaginative artists in the business.  I hate their monsters.  I can't stand them.  They are just so awful.
...stuff in the rage trailer looked good and not like what you typically see in games.  what is your idea of a good monster?
Title: Re: Show me your RAGE, seriously
Post by: patrickula on July 14, 2008, 10:52:26 PM
Dayumn, I'm impressed.
:bow idTech 5 :bow2
Title: Re: Show me your RAGE, seriously
Post by: Joe Molotov on July 14, 2008, 10:55:00 PM
I can't wait to play it at Quakecon.

spoiler (click to show/hide)
I wish.
[close]
Title: Re: Show me your RAGE, seriously
Post by: Mupepe on July 14, 2008, 10:55:44 PM
fucking wow
Title: Re: Show me your RAGE, seriously
Post by: Positive Touch on July 14, 2008, 11:02:24 PM
good to see some id love here.  they may not be imaginative when it comes to gameplay design, but their games are always great fun.  and just thinking about the multiplayer for this game is :hump :hump :hump
Title: Re: Show me your RAGE, seriously
Post by: ToxicAdam on July 14, 2008, 11:02:45 PM
Hey, looks nice. Post-apocalypse earth is the new zombie-infested science lab.

Title: Re: Show me your RAGE, seriously
Post by: Brehvolution on July 14, 2008, 11:38:42 PM
carmack can make the PS3 sing

THE PS3

ITS GPU IS WII LEVEL

Joke post?
Title: Re: Show me your RAGE, seriously
Post by: Great Rumbler on July 14, 2008, 11:49:36 PM
Rage and Fallout 3 fill a niche that has been sorely lacking for some time now.
Title: Re: Show me your RAGE, seriously
Post by: Cormacaroni on July 14, 2008, 11:57:03 PM
It just rapes every other game.

I'm shocked.

I mean not really SHOCKED, because I knew that Carmack is literally at the top of the pile. But come on!

He's ONE MAN. ONE SKINNY TEXAN. And he is DESTROYING huge development teams from every corner of the globe.

What a blessed person. One in a million.

I think I love him  :-*

did you know that he builds rockets

and that for orcs and elves he pretty much locked himself in a hotel room for two days to make it for fun
Yes, and yes.

Carmack's been to space  :-*

Carmack invented the modern FPS, the most important genre of the last decade  :-*

Carmack  :-* :-* :-*

Could anything make you happier than Itagaki joining forces with Carmack? They would be the most amusing interview ever, if nothing else. And they could make games about space ninjas. With rocket launchers and katanas.
Title: Re: Show me your RAGE, seriously
Post by: CHOW CHOW on July 15, 2008, 12:01:11 AM
Unbelievable... best looking game this gen.  Carmack is a sorceror
Title: Re: Show me your RAGE, seriously
Post by: Hitler Stole My Potato on July 15, 2008, 02:14:00 AM
For the last couple of years Carmack was considered a no talent hack that was only decent at building PC engines (whatever that meant) and couldn't understand the programing complexities of the modern multi-core CPUs of today.  At least that was according to the wisdom of GAF.  Wonder if they've changed their mind?......hmmm.
Title: Re: Show me your RAGE, seriously
Post by: Tieno on July 15, 2008, 02:19:09 AM
Fuck me beautiful, that's impressive. What's even more impressive is that everything looks consistent and has the same high-quality. If that's how gameplay looks :bow2
Seriously.

Now wonder EA partnered with iD.
Title: Re: Show me your RAGE, seriously
Post by: laesperanzapaz on July 15, 2008, 02:45:36 AM
Man I love id.  While japafags were professing love to Sakaguchi I was marveling at Wolf 3D.  But these guys have to be the most unimaginative artists in the business.  I hate their monsters.  I can't stand them.  They are just so awful.
pretty much on the nail

the technical achieevements on the engine are incredible

the art style...

yeesh.  so blargh

still, Carmack is to me what miyamodumb is to a nintenfart
Title: Re: Show me your RAGE, seriously
Post by: Tabasco on July 15, 2008, 03:18:11 AM
For the last couple of years Carmack was considered a no talent hack that was only decent at building PC engines (whatever that meant) and couldn't understand the programing complexities of the modern multi-core CPUs of today.  At least that was according to the wisdom of GAF.  Wonder if they've changed their mind?......hmmm.

You don't bad-mouth CELL
Title: Re: Show me your RAGE, seriously
Post by: Cormacaroni on July 15, 2008, 03:28:00 AM
For the last couple of years Carmack was considered a no talent hack that was only decent at building PC engines (whatever that meant) and couldn't understand the programing complexities of the modern multi-core CPUs of today.  At least that was according to the wisdom of GAF.  Wonder if they've changed their mind?......hmmm.

You don't bad-mouth CELL

here? it's practically de rigeur

RSX budget GPU :gloomy

:piss power of CELL :piss2

:bow year of ps3 continues :bow2
Title: Re: Show me your RAGE, seriously
Post by: Tieno on July 15, 2008, 06:32:12 AM
Carmack is cheating or using god-mode. He's like a superhero nerd.
(http://www.cyberpunkreview.com/images/matrix52.jpg)
(http://karthik3685.files.wordpress.com/2007/11/neomatrix.jpg)
Title: Re: Show me your RAGE, seriously
Post by: Eel O'Brian on July 15, 2008, 06:45:44 AM
where is wolfenstein goddamnit
Title: Re: Show me your RAGE, seriously
Post by: dark1x on July 15, 2008, 07:47:05 AM
id impresses once again.  Looks absolutely stunning and with the talk of such smooth performance, it's even more impressive.
Title: Re: Show me your RAGE, seriously
Post by: tiesto on July 15, 2008, 07:59:01 AM
Too bad iD games have been snoreworthy since the original Doom games and Commander Keen... great technology, too bad they don't have any great game designers to utilize it properly.
Title: Re: Show me your RAGE, seriously
Post by: Draft on July 15, 2008, 08:41:17 AM
Too bad iD games have been snoreworthy since the original Doom games and Commander Keen... great technology, too bad they don't have any great game designers to utilize it properly.
Weh weh weh my opinion is contrary and alarming, pay attention!

Anyone who is ignorant of the impact Quake 1 and Quake 2 had on gaming is :piss  :o :piss2

Anyone who is ignorant of Quake 3's status as the purest, cleanest deathmatch game of all time is :piss  :-\ :piss2

Anyone who wasn't a huge fan of DOOM 3 is OK. I can understand.
Title: Re: Show me your RAGE, seriously
Post by: tiesto on July 15, 2008, 08:44:52 AM
I'll give you Quake 1, on second thought... brought some big innovations to the FPS genre, like mouselook and a whole polygonal world, didn't care for the art direction at all (that game I think was the start of every game looking all overly brown and grey). Quake 2 was pretty forgettable... and 3 was fun but quickly overshadowed by UT.
Title: Re: Show me your RAGE, seriously
Post by: Draft on July 15, 2008, 08:50:13 AM
Yes, the start of. IE- the game that DEFINED the look of FPS games for the next 5 years.

Quake also introduced the FPS world to server/client architecture, creating the modern online FPS.

Quake also launched modding into the mainstream.

Quake 2 was not revolutionary, but it took the things Quake 1 did and refined them to a razor's edge. The golden age of modding happened on the shoulders of Quake 2 (and Half-Life.)

Quake 3 is about to experience glorious resurrection via the web browser.

UT is a failed franchise, banished to the land of wind and ghosts. Overshadowed, indeed.
Title: Re: Show me your RAGE, seriously
Post by: cool breeze on July 15, 2008, 08:55:04 AM
I'm not as adept in the history as Draft is, but is there any explanation as to why Quake 4 sucked big time?
Title: Re: Show me your RAGE, seriously
Post by: Eel O'Brian on July 15, 2008, 08:56:46 AM
too doomy
Title: Re: Show me your RAGE, seriously
Post by: Draft on July 15, 2008, 09:05:35 AM
I'm not as adept in the history as Draft is, but is there any explanation as to why Quake 4 sucked big time?
It didn't suck big time, but it falls into the same bin DOOM 3 resides: serviceable. decent. pretty good. Nothing to get excited over, though.
Title: Re: Show me your RAGE, seriously
Post by: tiesto on July 15, 2008, 09:13:52 AM
Yes, the start of. IE- the game that DEFINED the look of FPS games for the next 5 years.

I don't see this as a good thing though, depressing brown and grey, murky environments, are an instant turnoff to me. I like blue skies and lots of color and good artstyles way more than technological competence.
Title: Re: Show me your RAGE, seriously
Post by: MCD on July 15, 2008, 09:19:25 AM
i don't like id designs but damn if the graphics ain't smoking hot.
Title: Re: Show me your RAGE, seriously
Post by: CHOW CHOW on July 15, 2008, 09:28:00 AM
Wasn't Quake 4 made by Raven and not Id?
Title: Re: Show me your RAGE, seriously
Post by: Mupepe on July 15, 2008, 09:28:04 AM
Yes, the start of. IE- the game that DEFINED the look of FPS games for the next 5 years.

I don't see this as a good thing though, depressing brown and grey, murky environments, are an instant turnoff to me. I like blue skies and lots of color and good artstyles way more than technological competence.
Are you referring to Rage?  Because there's an incredible amount of color in the outdoor environments.  Especially for an FPS in this generation.
Title: Re: Show me your RAGE, seriously
Post by: Draft on July 15, 2008, 09:31:52 AM
Yes, the start of. IE- the game that DEFINED the look of FPS games for the next 5 years.

I don't see this as a good thing though, depressing brown and grey, murky environments, are an instant turnoff to me. I like blue skies and lots of color and good artstyles way more than technological competence.
I'm certainly not going to argue in favor of the DOMINATION brown sewers had on FPS art for the better part of a decade.

However, at the same time, I can objectively point to Quake as the game that inspired a generation of wanna-bes to APE that art direction and run it into the ground.
Title: Re: Show me your RAGE, seriously
Post by: cool breeze on July 15, 2008, 09:47:53 AM
Halo is basically Quake at 1/100000000000000000000000000000000000th the speed/fun/etc...
Title: Re: Show me your RAGE, seriously
Post by: Mupepe on July 15, 2008, 09:52:34 AM
Yes, the start of. IE- the game that DEFINED the look of FPS games for the next 5 years.

I don't see this as a good thing though, depressing brown and grey, murky environments, are an instant turnoff to me. I like blue skies and lots of color and good artstyles way more than technological competence.
I'm certainly not going to argue in favor of the DOMINATION brown sewers had on FPS art for the better part of a decade.

However, at the same time, I can objectively point to Quake as the game that inspired a generation of wanna-bes to APE that art direction and run it into the ground.
ohh  we're not discussing rage's influence.  my bad.  let's all do it.
Title: Re: Show me your RAGE, seriously
Post by: dark1x on July 15, 2008, 09:55:58 AM
Halo is basically Quake at 1/100000000000000000000000000000000000th the speed/fun/etc...
Yeah, OK.

It's true that the genre was defined by Quake, but the two games aren't even remotely similar (outside of the viewpoint).
Title: Re: Show me your RAGE, seriously
Post by: cool breeze on July 15, 2008, 10:12:45 AM
Well, yeah.  I just like to use any chance I have to stress how unbelievably slow Halo plays.
Title: Re: Show me your RAGE, seriously
Post by: y2kev on July 15, 2008, 10:54:15 AM
HALO PLAYS LIKE BORYS' MOTHER WALKS AROUND

SLOW

CAUSE SHE'S FAT

YO MOMMA'S FAT


Title: Re: Show me your RAGE, seriously
Post by: duckman2000 on July 15, 2008, 10:57:53 AM
I thought Quake 4 had some pretty awesome scenarios, it just played far too much like, well, Quake II. Which isn't a bad thing, if Quake 4 had only been released many years ago. Some of the environments were insane though, and I thought it looked really fucking good.
Title: Re: Show me your RAGE, seriously
Post by: y2kev on July 15, 2008, 01:18:54 PM
HALO PLAYS LIKE BORYS' MOTHER WALKS AROUND

SLOW

CAUSE SHE'S FAT

YO MOMMA'S FAT




Tell me where I attacked Halo. I fucking quadruple dare you, motherfucker.

??

I didn't say you did. I just said yo momma fat.
Title: Re: Show me your RAGE, seriously
Post by: laesperanzapaz on July 16, 2008, 12:07:18 AM

Quake 3 is about to experience glorious resurrection via the web browser.



WHAT
Title: Re: Show me your RAGE, seriously
Post by: Draft on July 16, 2008, 09:27:24 AM

Quake 3 is about to experience glorious resurrection via the web browser.



WHAT
Quake Live.

Free to play, ad supported Q3A, runs on a plug in through your browser, much like the now in beta Legions.

Friendslist, ranked matchmaking, xgame chat and invites, the works. Gonna be silly.
Title: Re: Show me your RAGE, seriously
Post by: Hitler Stole My Potato on July 18, 2008, 11:18:40 PM
For the last couple of years Carmack was considered a no talent hack that was only decent at building PC engines (whatever that meant) and couldn't understand the programing complexities of the modern multi-core CPUs of today.  At least that was according to the wisdom of GAF.  Wonder if they've changed their mind?......hmmm.

http://www.neogaf.com/forum/showthread.php?t=327814 (http://www.neogaf.com/forum/showthread.php?t=327814)

(http://www.uploadandgo.com/images/cpcs.jpg)

Same old, same old.
Title: Re: Show me your RAGE, seriously
Post by: Tabasco on July 19, 2008, 06:02:32 AM
I saw those Kotaku vids the other day, and was waiting for it to hit GAF.  The Killzone 2 pics were expected, but the fun is always which idiot will be most upset by what Carmack says and somehow attempt to argue his points.
Title: Re: Show me your RAGE, seriously
Post by: duckman2000 on July 19, 2008, 12:53:58 PM
I just don't understand why they are still arguing about this. I mean, I understand why they are doing it, but it doesn't make any sense. Carmack has already voiced his opinion on the various hardware of this generation, and it echoes the sentiment of every developer out there, including Criterion and Sony's first party developers; there's gold in these hills, but you have to put a ton of work into mining to extract it. And there simply isn't an incentive there for multiplatform developers to do so. Trotting out images of Killzone 2 is then, of course, absolutely pointless. These dudes should at this point be happy that this developer is making an effort to get something good out of the system.
Title: Re: Show me your RAGE, seriously
Post by: Crushed on July 19, 2008, 01:25:26 PM
quick post more cam shots of dude raider
Title: Re: Show me your RAGE, seriously
Post by: cool breeze on July 19, 2008, 01:33:25 PM
I'm going to buy all these games on PC anyway.  This console bullshittery is lame.  They already announced the purpose of this engine, and despite the PS3 being harder to develop for, the entire goal of the engine is to make this shit simple for when it is used in other games.  Basically, leave it up to Carmack and his crew to work this shit out despite having troubles, they will do it, and everyone will be happy.  They are even making an effort to have it work great on the Mac.  When was the last time a non-blizzard game was pimped out to have specialized focus on the Mac?

Title: Re: Show me your RAGE, seriously
Post by: Van Cruncheon on July 19, 2008, 01:41:59 PM
LOOK GUYS KILLZONE 2 DEPTH-OF-FIELD EFFECTS OMG OMG OMG THERE MUST BE SOMETHING MAGIC ABOUT CELLLLLLL
Title: Re: Show me your RAGE, seriously
Post by: MCD on July 19, 2008, 01:43:33 PM
LOOK GUYS KILLZONE 2 DEPTH-OF-FIELD EFFECTS OMG OMG OMG THERE MUST BE SOMETHING MAGIC ABOUT CELLLLLLL

http://www.neogaf.com/forum/showpost.php?p=12045913&postcount=163

Quote from: Truespeed
If you had any worthwhile technical knowledge then we would have seen an example of it by now.  So far all we've seen are little quips of ignorance from a condescending little boy that can't seem to construct messages illustrating his comprehension of console technology.   

To put it another way - you probably couldn't even get into the Derek Smart Academy of Game Development and Design.
Title: Re: Show me your RAGE, seriously
Post by: Van Cruncheon on July 19, 2008, 01:46:30 PM
i drank so much i forgot how to program against massively parallel architectures :'(
Title: Re: Show me your RAGE, seriously
Post by: JustinP on July 19, 2008, 01:50:07 PM
Quote
One of the most respected developers in the world just went on record (yet again, for the Nth consecutive time) that PS3 is the lowest common denominator in his game. And this is NeoGAF of all places - and you're surprised people argue over it?

it's not just the lowest common denominator for him though is it? let's face it - beyond -one- criterion game and every sony 1st party, this is pretty much the truth right now. PS3 -is- the lowest common denominator... how can you take offense from that statement?
smh @ Bronze medalists

the problem arises when ps3 fanboys and ps3 trolls alike try to come to the conclusion that lowest common demoninator for multiplatform game = least powerful console.  most developers learned and trained in a system more similar to 360/PC, so more often than not, the PS3 is going to be the least common demonimator because they built it for 360/PC architecture and tried to port it to the PS3, which needs a different architecture to run as effeciently.  burnout paradise was designed first for PS3, and what-do-ya-know, the tables turned and 360 was the "lowest common demoninator" for that game.  if you want to get an idea for a console's power, you can really only look at exclusive games that aren't trying to be coded for two different architectures at the same time and inevitably have to make compromises on one.  carmack is a genius but he's still making a multiplatform game with PC as the base (which more easily translates to 360/mac because of the nature of these platforms) and instead of devoting his own attention to ps3, he hired some naughty dog people to do the work.  i'm not discrediting carmack--but just like valve's Gabe Newell, he's finding trouble getting the same engine to perform on ps3 and he expresses that difficulty. 

of course, some people cop out and say no exclusive 360 game developer ever tries to push the console like ps3 exclusives do.  hell, it could be true, but that doesn't make multiplatform comparisons any less useless.  :lol

i think you guys are a bit lame obsessing over what people on another internet forum are talking about though :lol.  i mean, i get shit for talking about the opinion of PA and you guys are making a big deal over random nobodies. 
Title: Re: Show me your RAGE, seriously
Post by: Van Cruncheon on July 19, 2008, 01:54:42 PM
the point is that the folks anticipating anything other than -- at the very best -- a marginal performance improvement in games written for the ps3 over the 360 is delusional and should likewise reconsider why they bought a ps3 in the first place. in fact, in most cases, they should anticipate slightly decreased performance, although if you get a serious hard-on for a more consistent application of anisotropic filtering, GO GO PS3
Title: Re: Show me your RAGE, seriously
Post by: Van Cruncheon on July 19, 2008, 01:57:03 PM

  i'm not discrediting carmack--but just like valve's Gabe Newell, he's finding trouble getting the same engine to perform on ps3 and he expresses that difficulty. 
 

occam's razor says that roughly equal performance to 360 plus a difficult architecture plus shitty api design = reduced performance versus 360 and increased developer headaches
Title: Re: Show me your RAGE, seriously
Post by: JustinP on July 19, 2008, 01:58:42 PM
the point is that the folks anticipating anything other than -- at the very best -- a marginal performance improvement in games written for the ps3 over the 360 is delusional and should likewise reconsider why they bought a ps3 in the first place. in fact, in most cases, they should anticipate slightly decreased performance, although if you get a serious hard-on for a more consistent application of anisotropic filtering, GO GO PS3
PS3 users get multiplatform games that are typically very close to their 360 counterpart and PS3 users get exclusive games that really shine above anything else on consoles.  It's really not as bad of a deal as you try to paint it as.  
Title: Re: Show me your RAGE, seriously
Post by: duckman2000 on July 19, 2008, 01:59:29 PM
the problem arises when ps3 fanboys and ps3 trolls alike try to come to the conclusion that lowest common demoninator for multiplatform game = least powerful console.

The problem is that people give a shit about which is, or is not, the least (or most) powerful console. I'm seeing a bunch of really shit hot games on both consoles, many multi-platform games are good looking enough and close enough in quality between versions to make bitter comparisons seem outright comical, and now we have Rage here, designed for parity and still jaw-droppingly awesome. Even as a PC gamer, I'm not particularly dissatisfied with what I'm seeing on either of the consoles now, and I honestly couldn't give a shit how or through what trials of fire the developers have reached this point, or how powerful exactly these systems are.

the point is that the folks anticipating anything other than -- at the very best -- a marginal performance improvement in games written for the ps3 over the 360 is delusional and should likewise reconsider why they bought a ps3 in the first place. in fact, in most cases, they should anticipate slightly decreased performance, although if you get a serious hard-on for a more consistent application of anisotropic filtering, GO GO PS3

I'm pretty sure your common reasonable person bought a PS3 because of interest in games that can't be found elsewhere. At least that was my reasoning. Increased reliability and more sophisticated hardware design overall is a good thing, but those are merely counter-points to strengths of the competing console. I like Insomniac and Sucker Punch, and classic Sony IPs like Wipeout. Because I don't own a 360 right now, I obviously wish the system wasn't so unapproachable to multiplatform developers, but still, that's really nothing new.
Title: Re: Show me your RAGE, seriously
Post by: Crushed on July 19, 2008, 02:18:43 PM
LOOK GUYS KILLZONE 2 DEPTH-OF-FIELD EFFECTS OMG OMG OMG THERE MUST BE SOMETHING MAGIC ABOUT CELLLLLLL

first screenshot of ffvii remake

spoiler (click to show/hide)
(http://i37.tinypic.com/w8rswk.jpg)
[close]
Title: Re: Show me your RAGE, seriously
Post by: drohne on July 19, 2008, 07:24:56 PM
i don't understand the virulence over 360/ps3 technical differences -- they're probably closer in performance than any two competing consoles ever. it would be impressive that microsoft achieved technical parity a year early and $200 cheaper, except that they launched the console well before they could build it to a remotely acceptable standard. i mean, i'm fascinated with version comparisons, but i'm a weirdo with too much time on his hands, and i don't get angry about that shit
Title: Re: Show me your RAGE, seriously
Post by: cool breeze on July 19, 2008, 07:25:06 PM
Quote
Burnout paradise descission to go PS3 as base resulting in the game being over 1 year late, massively overbudget, at one point had a team of 150~ people working on it, cost an absolute fortune and has basically seen Criterion all but disolved with a load of people booted out , left, or reassigned to other machines.

Is this actually a fact or are you assuming? Would it be like me assuming the downfall of Lucasarts was due to The Force Unleashed leading on the PS3?
Title: Re: Show me your RAGE, seriously
Post by: Tabasco on July 19, 2008, 07:33:24 PM
I had always thought the delays w/Paradise were from the decision to go open-world  ???  Guess that sheds some light as to why they are lingering with updates and a PC port, and not moving on to the next project.  Not that I'm not appreciative of the awesome post-release support.

@drohne  The XBOX made it's name as being the place for console tech snobs.  Progressive scan and 5.1 in 99% of games (it's why I did 95% of my gaming last gen on XBOX).  I didn't really follow gaming forums until ~2004, but I guess the XBOX guys rubbed it in the faces of the PS2 fans.  So when Sony had that crazy 2005 E3, the shoe was presumably on the other foot.  But here we are 3 years later, and there's no clear victor.  So the Xbots still cling to their tech supremacy, and, like you said, PS3 fans aren't going to say they paid an extra $200 for similar performance.
Title: Re: Show me your RAGE, seriously
Post by: drohne on July 19, 2008, 10:03:52 PM
i don't remember seeing nearly as much pseudotechnical griping last gen, though maybe i wasn't reading the right forums. and as you said, the difference between xbox and ps2 was actually pretty substantial

edit: wait, just remembered the whole dreamcast/ps2 thing, which probably set permanent records for pseudotechnical forum griping
Title: Re: Show me your RAGE, seriously
Post by: Van Cruncheon on July 19, 2008, 10:15:40 PM
(http://blogs.gamefilia.com/files/imce/u348163/Sh3_douglas.jpg)
Title: Re: Show me your RAGE, seriously
Post by: Tabasco on July 20, 2008, 01:13:05 AM
Quote
i don't remember seeing nearly as much pseudotechnical griping last gen

no matter what the GC or Xbox produced, the PS2 could do it - no question. That was the usual horse shit last gen.


RE4 on GC:  Letterboxed
RE4 on PS2:  Widescreen

:bow  ps2   :bow2
Title: Re: Show me your RAGE, seriously
Post by: Hitler Stole My Potato on July 20, 2008, 01:14:45 AM
Quote
i don't remember seeing nearly as much pseudotechnical griping last gen

no matter what the GC or Xbox produced, the PS2 could do it - no question. That was the usual horse shit last gen.


Look at all dem particles!
Title: Re: Show me your RAGE, seriously
Post by: Oblivion on July 20, 2008, 02:41:35 PM
My troll in that Carmack thread on GAF seems to have gone unnoticed.  :'(
Title: Re: Show me your RAGE, seriously
Post by: AdmiralViscen on July 20, 2008, 02:52:42 PM
i don't remember seeing nearly as much pseudotechnical griping last gen, though maybe i wasn't reading the right forums. and as you said, the difference between xbox and ps2 was actually pretty substantial

edit: wait, just remembered the whole dreamcast/ps2 thing, which probably set permanent records for pseudotechnical forum griping

You didn't see griping because no one was stupid enough to say XBOX was weaker than PS2. Like you said, this gen they are largely neck and neck, so now everyone gets to push that little 5% of difference back and forth across the battle lines.
Title: Re: Show me your RAGE, seriously
Post by: Oblivion on July 20, 2008, 03:14:35 PM
Quote
i don't remember seeing nearly as much pseudotechnical griping last gen

no matter what the GC or Xbox produced, the PS2 could do it - no question. That was the usual horse shit last gen.


What could either the 360 or PS3 do that the other one can't?
Title: Re: Show me your RAGE, seriously
Post by: y2kev on July 20, 2008, 03:15:12 PM
Quote
i don't remember seeing nearly as much pseudotechnical griping last gen

no matter what the GC or Xbox produced, the PS2 could do it - no question. That was the usual horse shit last gen.


What could either the 360 or PS3 do that the other one can't?

heat haze


(i'm sure prole can list some DX9/10 effects or something)
Title: Re: Show me your RAGE, seriously
Post by: MCD on July 20, 2008, 03:20:11 PM
UNIFIED SHADERS

lol.

Title: Re: Show me your RAGE, seriously
Post by: Himu on July 20, 2008, 03:33:15 PM
why the hate for the game's art? that dude with the helmet/mask and goggles..shit, that reminds me of nausicaa.
Title: Re: Show me your RAGE, seriously
Post by: Draft on July 20, 2008, 03:41:46 PM
I LOVE the art. Love it.

I think it has a very European comic/Heavy Metal feel to it.
Title: Re: Show me your RAGE, seriously
Post by: Hitler Stole My Potato on July 20, 2008, 04:03:38 PM
"Rage will be shit because Carmack's DOOM 3 was shit."

Coming from someone that's eagerly awaiting Killzone 2 from Guerrilla, the devlopers of the first Killzone.

Title: Re: Show me your RAGE, seriously
Post by: Himu on July 20, 2008, 04:10:54 PM
yeah i love the art as well draft. i guess only awesomes "get" this game's art
Title: Re: Show me your RAGE, seriously
Post by: Smooth Groove on July 20, 2008, 04:17:02 PM
So basically Sgaf is still the same ol' shitty forum.  What else is new?

I don't know why you guys keep going back to it.  I haven't even bothered reading it for a few months. 

All the important news are reposted here anyway. 
Title: Re: Show me your RAGE, seriously
Post by: Draft on July 20, 2008, 04:45:20 PM
yeah i love the art as well draft. i guess only awesomes "get" this game's art
Euro comic art. It's the shit.

(http://blog.kierankelly.net/wp-content/mobieus_alien2.png)
(http://www.paulsizer.com/images_site/darrow_lwm.jpg)
Title: Re: Show me your RAGE, seriously
Post by: Himu on July 20, 2008, 04:48:47 PM
I'd like to get into euro comics.

the mask guy reminds me of this:

(http://koziworld.blog.playersrepublic.fr/images/medium_nausicaa_5.jpg)

...somehow
Title: Re: Show me your RAGE, seriously
Post by: Draft on July 20, 2008, 04:56:42 PM
Mask guy is drawn by Moebius, who's like the most famous Euro comic artist who ever lived.

Fun fact: he designed the characters and monsters and environments of the early Panzer Dragoon games.

(http://www.meristation.com/EPORTAL_IMGS/GENERAL/juegos/PlayStation2-Arcade/e8/IMG-cw440460b357b9e/Panzer_Dragoon_Art_01pe.jpg)
(http://www.meristation.com/EPORTAL_IMGS/GENERAL/juegos/PlayStation2-Arcade/e8/IMG-cw440460b38d6fb/Panzer_Dragoon_Art_02pe.jpg)

I think Miyazaki character designs show clearly Moebius influence, but maybe that's just me.
Title: Re: Show me your RAGE, seriously
Post by: drohne on July 20, 2008, 05:09:45 PM
iirc moebius didn't actually design the panzer 1 stuff -- he was comissioned to do some illustrations for it after the fact. but in any case, you can definitely see his influence on panzer

edit: found an interview snippet to that effect

Quote
Xbox Nation: How did the renowned French artist Moebius fit into the Panzer Dragoon creative process?

Takashi Iwade: Back then the team members were big fans of Moebius, and what actually happened is that Sega developed all of the game's enemies and bosses, and sent them to Moebius, who had been commissioned to do some illustrative art. He interpreted the designs and the results became the cover art for the Japanese release.

Kentaro Yoshida: As we were such big fans of Moebius, we were surprised with the results because they were not as abstract as we expected. It was very in keeping with the game.
Title: Re: Show me your RAGE, seriously
Post by: Draft on July 20, 2008, 05:17:20 PM
Wow, I did not know that. The series definitely has that crazy ass Euro look, so I had always assumed he was behind it.

Anyway, bottom line, nobody does colorful post apocalypse like the Europeans, so anyone aping their art style for a post apoc game is on the right track, artistically.
Title: Re: Show me your RAGE, seriously
Post by: duckman2000 on July 20, 2008, 07:04:51 PM
Euro comic art? I'm not seeing that at all. But hey. Looks pretty uninspired to me, baseline mutant and outcast characters in typical barren dust environments, a pretty safe go-to format all around.
Title: Re: Show me your RAGE, seriously
Post by: Van Cruncheon on July 20, 2008, 07:16:35 PM
as safe as nazi thugs in gas masks with glowing red eyes? come on, you've praised killzone's completely genre-safe art direction time and time again; let's not play the game of convenient hypocrisy now. post-apocalyptic visuals are definitely a breath of fresh air compared to modern-future military fetishism and olive/dun thematics.
Title: Re: Show me your RAGE, seriously
Post by: Smooth Groove on July 20, 2008, 07:19:59 PM
Pwned

:bow Professor Prole's 16 INT :bow2
Title: Re: Show me your RAGE, seriously
Post by: duckman2000 on July 20, 2008, 07:33:50 PM
as safe as nazi thigs in gas masks with glowing red eyes? come on, you've praised killzone's completely genre-safe art direction time and time again; let's not play the game of convenient hypocrisy now. post-apocalyptic visuals are definitely a breath of fresh air compared to modern-future military fetishism and olive/dun thematics.

I don't think I have specifically praised the "nazi things in gas masks" so much as I've praised the smart usage of war proven symbolism and the overall artistic direction (and craftsmanship), but isn't that sort of irrelevant? I never said this wasn't good or that it was not striking, but original? I'm not seeing that at all.
Title: Re: Show me your RAGE, seriously
Post by: Draft on July 20, 2008, 07:59:26 PM
Euro comic art? I'm not seeing that at all. But hey. Looks pretty uninspired to me, baseline mutant and outcast characters in typical barren dust environments, a pretty safe go-to format all around.
Sfag scum. Typical barren dust environment, natch. Uninspired. Why not just call it generic and complete your journey to the darkside.
Title: Re: Show me your RAGE, seriously
Post by: MCD on July 20, 2008, 08:01:21 PM
i don't know about art and shit but i like the character modeling, i mean compare that woman face to UE3 and you will get what i mean lol.
Title: Re: Show me your RAGE, seriously
Post by: CHOW CHOW on July 20, 2008, 08:07:35 PM
There's nothing wrong with the art.  It looks fine.  Hell, we've only seen like two characters (the guy with the hat and the sloth look-a-like). 
Title: Re: Show me your RAGE, seriously
Post by: BlueTsunami on July 20, 2008, 08:09:03 PM
Whether the art is inspired or not, RAGE blows away all the shit we've seen with the possible exception to Crysis. Also, this is iD showcasing their engine, its not like all RAGE games will look exactly the same (as UE3 has shown). I would love to see this engine in some other hands.
Title: Re: Show me your RAGE, seriously
Post by: Draft on July 20, 2008, 08:13:15 PM
If there's any justice in this world, Raven is right now working on Jedi Knight 3 with Rage.

My God.

My fucking God. Can you imagine?
Title: Re: Show me your RAGE, seriously
Post by: cool breeze on July 20, 2008, 08:14:41 PM
If there's any justice in this world, Raven is right now working on Jedi Knight 3 with Rage.

My God.

My fucking God. Can you imagine?

Yes.

But no more Kyle.
Title: Re: Show me your RAGE, seriously
Post by: Crushed on July 20, 2008, 08:16:08 PM
I propose that according to the new Evilbore PC Alliance Constitution, all future PC games must be made using id Tech 5, Source, or CryEngine 2.
Title: Re: Show me your RAGE, seriously
Post by: cool breeze on July 20, 2008, 08:17:35 PM
Source is kind of old now.  I actually am hoping that HL2 ep 3 comes out soon so they can retire that engine and work on something new for HL3 or whatever other game that would feature it.
Title: Re: Show me your RAGE, seriously
Post by: JustinP on July 20, 2008, 08:18:44 PM
(http://upload.dfyb.net/uploaded/vlcsnap-229677.png)
(http://upload.dfyb.net/uploaded/vlcsnap-229419.png)

i'm digging it.  

if you want a game with generic, boring character designs.  just look at mirror's edge.  

(http://upload.dfyb.net/uploaded/mirror_edge_boring_characters_deluxe.jpg)
(http://upload.dfyb.net/uploaded/barf.gif)
(http://upload.dfyb.net/uploaded/barf.gif)
(http://upload.dfyb.net/uploaded/barf.gif)
Title: Re: Show me your RAGE, seriously
Post by: Crushed on July 20, 2008, 08:20:42 PM
i'm digging it.  but as far as visually stunning games go, killzone 2 is still the top dog.  

if you want a game with generic, boring character designs.  just look at mirror's edge.  

oh my god
Title: Re: Show me your RAGE, seriously
Post by: BlueTsunami on July 20, 2008, 08:24:25 PM
Mirror's Edge is the exact opposite of generic. I can't argue with boring since that's, like, your opinion man. But generic? :o
Title: Re: Show me your RAGE, seriously
Post by: JustinP on July 20, 2008, 08:25:21 PM
i'm digging it.  but as far as visually stunning games go, killzone 2 is still the top dog.  

if you want a game with generic, boring character designs.  just look at mirror's edge.  

oh my god
i wasn't saying KZ2 has original or unique character designs.  i was replying to bluetsunami's post about RAGE being better than all but crysis.  good jon taking half my sentence and trying to spin it though (http://upload.dfyb.net/uploaded/cran.gif).  i removed the line so i could write a seperate reply.  
Title: Re: Show me your RAGE, seriously
Post by: Jansen on July 20, 2008, 08:26:32 PM
looks utterly fantastic and 60fps?

they better ship killzone 2 before this or else it'll make guerilla look bad. real bad.

Title: Re: Show me your RAGE, seriously
Post by: JustinP on July 20, 2008, 08:26:40 PM
Mirror's Edge is the exact opposite of generic. I can't argue with boring since that's, like, your opinion man. But generic? :o
are you fucking stupid?  those soldiers in mirror's edge practically define generic.  it's a swat officer and a generic police guy from the future.  
Title: Re: Show me your RAGE, seriously
Post by: BlueTsunami on July 20, 2008, 08:27:17 PM
blah blah blah

Killzone 2 rocks. Glowing eyes and they look like Nazi's. PS3, so awesome!
Title: Re: Show me your RAGE, seriously
Post by: cool breeze on July 20, 2008, 08:28:12 PM
looks utterly fantastic and 60fps?

they better ship killzone 2 before this or else it'll make guerilla look bad. real bad.

That would be the same for almost everything in terms of graphics.  The only person I think this puts pressure on is Crytek if they ever planned to put out a console Crysis game.
Title: Re: Show me your RAGE, seriously
Post by: Crushed on July 20, 2008, 08:28:45 PM
i'm digging it.  but as far as visually stunning games go, killzone 2 is still the top dog.  

if you want a game with generic, boring character designs.  just look at mirror's edge.  

oh my god
i wasn't saying KZ2 has original or unique character designs.  i was replying to bluetsunami's post about RAGE being better than all but crysis.  good jon taking half my sentence and trying to spin it though (http://upload.dfyb.net/uploaded/cran.gif).  i removed the line so i could write a seperate reply.  

That's what I was referring to, though, not character design. KZ2 is not better looking than RAGE.
Title: Re: Show me your RAGE, seriously
Post by: Draft on July 20, 2008, 08:29:06 PM
But give that swat guy a trench coat and some red shit on his eyes and LOOK OUT.
Title: Re: Show me your RAGE, seriously
Post by: Jansen on July 20, 2008, 08:30:24 PM
but mirror's edge is going for a contemporary design. as such those designs fit.
Title: Re: Show me your RAGE, seriously
Post by: BlueTsunami on July 20, 2008, 08:30:28 PM
Apparently, to dyfb, if it ain't glowin or using some obnoxious filter effect, it ain't artistic.

But give that swat guy a trench coat and some red shit on his eyes and LOOK OUT.

Seriously :rofl
Title: Re: Show me your RAGE, seriously
Post by: MCD on July 20, 2008, 08:31:12 PM
But give that swat guy a trench coat and some red shit on his eyes and LOOK OUT.
insert motion blur
Title: Re: Show me your RAGE, seriously
Post by: Crushed on July 20, 2008, 08:33:45 PM
Apparently, to dyfb, if it ain't glowin or using some obnoxious filter effect, it ain't artistic.

But give that swat guy a trench coat and some red shit on his eyes and LOOK OUT.

Seriously :rofl
BAD:
(http://xbox360media.ign.com/xbox360/image/article/855/855708/mirrors-edge-20080228010808395.jpg)

GOOD:
(http://i37.tinypic.com/29bbzaa.jpg)
Title: Re: Show me your RAGE, seriously
Post by: cool breeze on July 20, 2008, 08:35:06 PM
Killzone 2, Rage, and Mirror's Edge all look awesome.  Mirror's Edge is going for that style on purpose.  Killzone 2 is jacking the Jin-Roh designs, but that is a good thing.  Rage has good original designs.
Title: Re: Show me your RAGE, seriously
Post by: JustinP on July 20, 2008, 08:35:20 PM
but mirror's edge is going for a contemporary design. as such those designs fit.
i didn't say they didn't fit.  i said they were generic.  which they are.  there's absolutely NOTHING interesting with those designs.  

:lol RAGE is nice, but it's got a little more competition than crysis.  the killzone 2 hate on this forum is absolutely pitiful :lol.  
Title: Re: Show me your RAGE, seriously
Post by: Jansen on July 20, 2008, 08:38:43 PM
 :hyper (http://www.youtube.com/watch?v=219ohJZd8dI&feature=related) <--clicky
Title: Re: Show me your RAGE, seriously
Post by: BlueTsunami on July 20, 2008, 08:39:29 PM
Apparently, to dyfb, if it ain't glowin or using some obnoxious filter effect, it ain't artistic.

But give that swat guy a trench coat and some red shit on his eyes and LOOK OUT.

Seriously :rofl
BAD:
(http://xbox360media.ign.com/xbox360/image/article/855/855708/mirrors-edge-20080228010808395.jpg)

GOOD:
(http://i37.tinypic.com/29bbzaa.jpg)

You see how you can't even enjoy the detail in the improved shot? See how it tries to painfully differentiate itself with filters? Now that's what I call interesting
Title: Re: Show me your RAGE, seriously
Post by: JustinP on July 20, 2008, 08:42:05 PM
Apparently, to dyfb, if it ain't glowin or using some obnoxious filter effect, it ain't artistic.

But give that swat guy a trench coat and some red shit on his eyes and LOOK OUT.

Seriously :rofl
BAD:
GOOD:

if you could only point to a place where i said anything about mirror's edge's environment design or even the artistic design in general.  

as far as mirror's edge is concerned, i've only talked about the soldier designs.  i think as a game, mirror's edge looks nice -- i only have a problem with the boring, generic character designs.  they stick out like a sore thumb next to stylized art of the rest of the game.  

leave it to EB's pitiful killzone hate to cause you losers to try and defend the most generic character designs since conflict denied ops.  
Title: Re: Show me your RAGE, seriously
Post by: duckman2000 on July 20, 2008, 08:42:41 PM
Killzone 2, Rage, and Mirror's Edge all look awesome.  Mirror's Edge is going for that style on purpose.  Killzone 2 is jacking the Jin-Roh designs, but that is a good thing.  Rage has good original designs.

Original, they look like random Tatooine citizens 1, 2, 3 and 4 to me. Fits the environment, I suppose.
Title: Re: Show me your RAGE, seriously
Post by: Van Cruncheon on July 20, 2008, 08:42:59 PM
RED EYES

BROWN SHIRTS

GAS MASKS

DEPTH OF FIELD

Title: Re: Show me your RAGE, seriously
Post by: JustinP on July 20, 2008, 08:43:09 PM
:hyper (http://www.youtube.com/watch?v=219ohJZd8dI&feature=related) <--clicky
that's very old footage...  from their first publicly shown build.  
Title: Re: Show me your RAGE, seriously
Post by: duckman2000 on July 20, 2008, 08:44:28 PM
as far as mirror's edge is concerned, i've only talked about the soldier designs.  i think as a game, mirror's edge looks nice -- i only have a problem with the boring, generic character designs.  they stick out like a sore thumb next to stylized art of the rest of the game.leave it to EB's pitiful killzone hate to cause you losers to try and defend the most generic character designs since conflict denied ops. 

I'm pretty sure that's a deliberate design. The city itself is a tightly controlled "utopia," so the opposition should then probably be anonymous and straight cut. Whether you like that choice or not is a different matter, but sometimes, generic isn't a bad thing.

:bow Swedes :bow2

:bow Europeans in general :bow2
Title: Re: Show me your RAGE, seriously
Post by: BlueTsunami on July 20, 2008, 08:45:09 PM
I'm an expert at SWAT designs and as an expert I can say that those designs are generic. Sure you have to factor in the environment and character designs that actually are cohesive but hey, I can't distinguish subtlety. I'm an expert.
Title: Re: Show me your RAGE, seriously
Post by: Jansen on July 20, 2008, 08:48:28 PM

that's very old footage...  from their first publicly shown build. 

i know. and it looks AWESOME :hyper

(http://i35.tinypic.com/2lw3oyf.jpg)
:hyper :hyper :hyper :hyper :hyper :hyper





Title: Re: Show me your RAGE, seriously
Post by: MCD on July 20, 2008, 08:50:56 PM
http://www.gametrailers.com/player/23177.html
Title: Re: Show me your RAGE, seriously
Post by: duckman2000 on July 20, 2008, 08:54:18 PM
dfyb is good people, his contributions always manage to make me look more reasonable and less like the self-righteous gasbag that I am. :heartbeat
Title: Re: Show me your RAGE, seriously
Post by: cool breeze on July 20, 2008, 08:54:49 PM
Original, they look like random Tatooine citizens 1, 2, 3 and 4 to me. Fits the environment, I suppose.

Original for video games.

It is like when people were claiming Psychonauts was all original and unique and I saw it as reject Tim Burton creations (ok, that is a bit harsh).
Title: Re: Show me your RAGE, seriously
Post by: JustinP on July 20, 2008, 08:55:54 PM
as far as mirror's edge is concerned, i've only talked about the soldier designs.  i think as a game, mirror's edge looks nice -- i only have a problem with the boring, generic character designs.  they stick out like a sore thumb next to stylized art of the rest of the game.leave it to EB's pitiful killzone hate to cause you losers to try and defend the most generic character designs since conflict denied ops. 

I'm pretty sure that's a deliberate design. The city itself is a tightly controlled "utopia," so the opposition should then probably be anonymous and straight cut. Whether you like that choice or not is a different matter, but sometimes, generic isn't a bad thing.

mirror's edge does not take place in a contemporary setting, either. 

they can have anonymous, straight cut characters without taking today's basic military gear and coloring it black and white.  

see: star wars stormtroopers (or do you guys also troll starwars for using nazi-inspired characters?) or the combine police in HL2, among TONS of other designs.  
Title: Re: Show me your RAGE, seriously
Post by: BlueTsunami on July 20, 2008, 08:58:29 PM
So, your suggesting that DICE pull a Guerrilla and bite the designs of other artists?
Title: Re: Show me your RAGE, seriously
Post by: Jansen on July 20, 2008, 09:01:37 PM
http://www.gametrailers.com/player/23177.html

still wondering how this type of game is gonna play out on 360 using 2 discs.
Title: Re: Show me your RAGE, seriously
Post by: Mupepe on July 20, 2008, 09:02:51 PM
I think Killzone 2's art is pretty fucking awesome
Title: Re: Show me your RAGE, seriously
Post by: y2kev on July 20, 2008, 09:04:02 PM
Killzone has really impressive concept art :(
Title: Re: Show me your RAGE, seriously
Post by: MCD on July 20, 2008, 09:04:48 PM
http://www.gametrailers.com/player/23177.html

still wondering how this type of game is gonna play out on 360 using 2 discs.
just leave it to carmack.
Title: Re: Show me your RAGE, seriously
Post by: duckman2000 on July 20, 2008, 09:08:45 PM
The Jin-Roh characters seriously look like absolute blunt-take shit compared to Guerrilla's "iteration" though. That's a classic case of borrowing something with shred of brilliance and actually turning it into something spectacular. It's like the anti-Too Human or some such. Doesn't make it entirely original, but I don't think anyone has claimed that. You'd certainly think that someone had said that, given that the entire argument seems to revolve around that.
Title: Re: Show me your RAGE, seriously
Post by: JustinP on July 20, 2008, 09:09:15 PM
So, your suggesting that DICE pull a Guerrilla and bite the designs of other artists?
i really wonder how you manage to repeatedly fail comprehending such simple sentences. 

DICE has pulled their designs straight out of airsoft gear catalogs, FFS. 

i haven't even made any claims about killzone character design in this thread.  you dolts just bring it up to hate on it more.  but if you morons could get over your undeserving hate of killzone, you'd see that while the helghast are obviously inspired by jin-roh suits, some of the other designs are original enough where they don't draw obvious references from other major sources.  all their designs look interesting despite some being very inspired. 

which is more than you can say about the boring, run of the mill designs in mirror's edge.  you can put them next to characters in other games and movies, maybe change the color pallete a bit, and you wouldn't be able to tell the fucking difference.  yeah, that makes them generic and boring.  (http://upload.dfyb.net/uploaded/cran.gif)


killzone haters = (http://upload.dfyb.net/uploaded/bore.gif)(http://upload.dfyb.net/uploaded/bore.gif)(http://upload.dfyb.net/uploaded/bore.gif)
Title: Re: Show me your RAGE, seriously
Post by: JustinP on July 20, 2008, 09:12:15 PM
The Jin-Roh characters seriously look like absolute blunt-take shit compared to Guerrilla's "iteration" though. That's a classic case of borrowing something with shred of brilliance and actually turning it into something spectacular. It's like the anti-Too Human or some such.

i disagree there.  the characters serve a different purpose, but i think jin-roh's design is awesome.  dunno if you've seen the film, but the design works flawlessly. 

i love killzone's designs, but i consider them second tier to the original. 
Title: Re: Show me your RAGE, seriously
Post by: duckman2000 on July 20, 2008, 09:13:16 PM
Quote
The Jin-Roh characters seriously look like absolute blunt-take shit compared to Guerrilla's "iteration" though.

 
 :lol fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuckofff!!!!

good lord.


It's not my fault that it's true. Leave it to Europeans to refine the jackhammer carvings of others.
Title: Re: Show me your RAGE, seriously
Post by: duckman2000 on July 20, 2008, 09:15:33 PM
You dumbasses actually think I'm being serious?

That said, I do think that Guerrilla developed a pretty original framework around that design. It's the cohesive image that impresses, and the characters en masse play a big part in that. Of course, I also think the new sniper model shits all over all of them (seriously), but then that's just one character model.
Title: Re: Show me your RAGE, seriously
Post by: duckman2000 on July 20, 2008, 09:19:58 PM
Well, I was serious about it being the anti-Too Human in that respect. The whole point of borrowing something should be to either make it better, or build something worthwhile around it.
Title: Re: Show me your RAGE, seriously
Post by: duckman2000 on July 20, 2008, 09:21:57 PM
which is more than you can say about the boring, run of the mill designs in mirror's edge.  you can put them next to characters in other games and movies, maybe change the color pallete a bit, and you wouldn't be able to tell the fucking difference.  yeah, that makes them generic and boring.

The characters are clean, and again, anonymous. Which would then reflect the overarching visual design of the game world. I'm seriously not seeing the problem here.
Title: Re: Show me your RAGE, seriously
Post by: JustinP on July 20, 2008, 09:26:58 PM
which is more than you can say about the boring, run of the mill designs in mirror's edge.  you can put them next to characters in other games and movies, maybe change the color pallete a bit, and you wouldn't be able to tell the fucking difference.  yeah, that makes them generic and boring.

The characters are clean, and again, anonymous. Which would then reflect the overarching visual design of the game world. I'm seriously not seeing the problem here.

these terms are also used to define the designs of stormtroopers and combine police.  being "clean and anonymous" does not mean the character still can't be original.  being "clean and anonymous" doesn't mean they have to take a swat soldier from 'Action Game 42934' and throw him into a very stylized environment.  
Title: Re: Show me your RAGE, seriously
Post by: laesperanzapaz on July 20, 2008, 09:28:24 PM
As much as i love carmack and look forward to whatever quality shit he produces, the art direction in his games is mwlejflkdsjkfajdsjfj

which is still leagues above half-life combine-ripoff KIllzone [or should i say, Shitzone] that is espoused like a whore by the Sony basement virgins
Title: Re: Show me your RAGE, seriously
Post by: cool breeze on July 20, 2008, 09:35:09 PM
which is still leagues above half-life combine-ripoff KIllzone [or should i say, Shitzone] that is espoused like a whore by the Sony basement virgins

That is some dumb ignorant shit if you think Killzone ripped off anything Half-Life related.
Title: Re: Show me your RAGE, seriously
Post by: Great Rumbler on July 20, 2008, 09:36:17 PM
http://www.gametrailers.com/player/23177.html

I can't wait to see some more of this at QuakeCon!
Title: Re: Show me your RAGE, seriously
Post by: Draft on July 20, 2008, 09:39:57 PM
which is still leagues above half-life combine-ripoff KIllzone [or should i say, Shitzone] that is espoused like a whore by the Sony basement virgins

That is some dumb ignorant shit if you think Killzone ripped off anything Half-Life related.
Basically every FPS in the last 5 years is a HL rip off.
Title: Re: Show me your RAGE, seriously
Post by: cool breeze on July 20, 2008, 09:42:01 PM
Basically every FPS in the last 5 years is a HL rip off.

I forgot to include the "2".  I also meant design wise.

I think it is fairly obvious that Killzone takes designs from Jin-Roh.  If you want to make a new remark about the second game, compare it to Call of Duty or something.
Title: Re: Show me your RAGE, seriously
Post by: y2kev on July 20, 2008, 09:44:58 PM
i think killzone does the "destroyed humanity" look really well. that Helghan panorama in the original trailer was absolutely stunning.

KZ1 had really great art direction I thought (ripped or not, I don't care.). Really consistent, beautiful, and interesting. Definitely loved the art. It's the only thing about the game I think doesn't make me motion sick.


I don't know what Jin-Roh is, but it sounds like an animu. Shame on you people.
Title: Re: Show me your RAGE, seriously
Post by: cool breeze on July 20, 2008, 09:48:06 PM
Jin-roh

(http://i34.tinypic.com/52ibub.jpg)
Title: Re: Show me your RAGE, seriously
Post by: Great Rumbler on July 20, 2008, 09:49:43 PM

I don't know what Jin-Roh is, but it sounds like an animu. Shame on you people.

Dude, Jin-Roh's not animu.

(http://i84.photobucket.com/albums/k33/GreatRumbler/review_jinroh.jpg)
Title: Re: Show me your RAGE, seriously
Post by: Crushed on July 20, 2008, 09:50:29 PM
I don't know what Jin-Roh is, but it sounds like an animu. Shame on you people.
(http://upload.wikimedia.org/wikipedia/en/c/c1/Enattendantredspectacles.png)
(http://upload.wikimedia.org/wikipedia/en/3/3f/Hellhoundsmanga.png)
(http://upload.wikimedia.org/wikipedia/en/6/61/Tome1kamuikerberos.png)
(http://upload.wikimedia.org/wikipedia/en/a/aa/Protect-gear-nishio.png)
Title: Re: Show me your RAGE, seriously
Post by: JustinP on July 20, 2008, 09:51:24 PM
(http://upload.dfyb.net/uploaded/mE_generic.jpg)
put some of the mirror edge designs in a more generic background and it looks like it could be a screenshot from some other mod trying to ripoff counter-strike or Ut's tactical ops.

spoiler (click to show/hide)
quicky photoshop job OOOOOooooooooooooooooooooooooooooooooooooo!
[close]
Title: Re: Show me your RAGE, seriously
Post by: y2kev on July 20, 2008, 09:51:58 PM
omg it IS animu
Title: Re: Show me your RAGE, seriously
Post by: Mupepe on July 20, 2008, 09:52:28 PM
I'll agree with JustinP, the enemy design in Mirrors Edge looks like a shitty saturday morning cartoon or something
Title: Re: Show me your RAGE, seriously
Post by: recursivelyenumerable on July 20, 2008, 09:53:59 PM
http://lambda-the-ultimate.org/node/2340 (http://lambda-the-ultimate.org/node/2340)

i doubt carmack even has any idea what dependent types are.  tim sweeney :bow UE4 :bow
Title: Re: Show me your RAGE, seriously
Post by: duckman2000 on July 20, 2008, 09:54:36 PM
I still don't get why it's automatically a bad thing to include familiar models. The world of Mirror's Edge is not, as far as I know, designed to be an all-out unrealistic sci-fi world. The system, not the technology or character designs, is what gives it its strong fictional appeal. A tactical outfit is designed in such a way for good reason, and efficiency certainly fits this particular world.
Title: Re: Show me your RAGE, seriously
Post by: Crushed on July 20, 2008, 09:55:00 PM
http://lambda-the-ultimate.org/node/2340 (http://lambda-the-ultimate.org/node/2340)

i doubt carmack even has any idea what dependent types are.  tim sweeney :bow UE4 :bow
dude john carmack probably dreams in code, like the matrix or something
Title: Re: Show me your RAGE, seriously
Post by: JustinP on July 20, 2008, 09:55:18 PM
omg it IS animu
http://youtube.com/watch?v=8oui3kAkUqE

it's good.  though the english dub...  is not. 
Title: Re: Show me your RAGE, seriously
Post by: Draft on July 20, 2008, 10:01:18 PM
http://lambda-the-ultimate.org/node/2340 (http://lambda-the-ultimate.org/node/2340)

i doubt carmack even has any idea what dependent types are.  tim sweeney :bow UE4 :bow
Tim Sweeney: Talks about coding on the internet.

John Carmack: Builds rockets.

:bow Carmack :bow2

:piss Sweeney :piss2
Title: Re: Show me your RAGE, seriously
Post by: MCD on July 20, 2008, 10:04:36 PM
:lol
Title: Re: Show me your RAGE, seriously
Post by: cool breeze on July 20, 2008, 10:05:09 PM
i think killzone does the "destroyed humanity" look really well. that Helghan panorama in the original trailer was absolutely stunning.

KZ1 had really great art direction I thought (ripped or not, I don't care.). Really consistent, beautiful, and interesting. Definitely loved the art. It's the only thing about the game I think doesn't make me motion sick.

Killzone has good art direction.  Watch the 1up special on Killzone 2 (I'm actually watching the extended version right now).  The way they design things is really interesting, and best of all, they don't turn out looking like shit (Haze...One of the worst looking pistols in a game.)
Title: Re: Show me your RAGE, seriously
Post by: Crushed on July 20, 2008, 10:09:23 PM
Speaking of Haze, what is this oft-mentioned "BOOSH" I have heard so much about?
Title: Re: Show me your RAGE, seriously
Post by: cool breeze on July 20, 2008, 10:10:48 PM
[youtube=425,350]L4RrkFH4Srw[/youtube]

I think this.  I haven't played the full game.
Title: Re: Show me your RAGE, seriously
Post by: duckman2000 on July 20, 2008, 10:12:25 PM
See, Haze had shitty art direction. And they actually went back to the drawing board and resurfaced with the bee helmet theme. You have to wonder if someone was deliberately sabotaging that one. God damn it.
Title: Re: Show me your RAGE, seriously
Post by: Great Rumbler on July 20, 2008, 10:18:27 PM
[youtube=425,350]L4RrkFH4Srw[/youtube]

I think this.  I haven't played the full game.

They probably stole that from Frisky Dingo.
Title: Re: Show me your RAGE, seriously
Post by: Mupepe on July 20, 2008, 10:42:22 PM
See, Haze had shitty art direction. And they actually went back to the drawing board and resurfaced with the bee helmet theme. You have to wonder if someone was deliberately sabotaging that one. God damn it.

:lol
Title: Re: Show me your RAGE, seriously
Post by: tiesto on July 20, 2008, 10:44:58 PM
http://lambda-the-ultimate.org/node/2340 (http://lambda-the-ultimate.org/node/2340)

i doubt carmack even has any idea what dependent types are.  tim sweeney :bow UE4 :bow
Tim Sweeney: Talks about coding on the internet.

John Carmack: Builds rockets.

:bow Carmack :bow2

:piss Sweeney :piss2

Tim Sweeney - made ZZT

:bow Sweeney :bow2
Title: Re: Show me your RAGE, seriously
Post by: Draft on July 20, 2008, 10:48:28 PM
:bow Commander Keen :bow2
:piss Some game no one's ever even heard of :piss2
Title: Re: Show me your RAGE, seriously
Post by: y2kev on July 20, 2008, 10:49:37 PM
:bow carmack's psuedo mullet :bow2

:piss sweeney's nerd goggles :piss2
Title: Re: Show me your RAGE, seriously
Post by: tiesto on July 20, 2008, 10:49:48 PM
:bow Commander Keen :bow2
:piss Some game no one's ever even heard of :piss2

Commander Keen's just a lame Mario wannabe, ZZT actually gave you the power to create your own computer games, one of the first games with a fully featured level editor and rudimentary programming language.
Title: Re: Show me your RAGE, seriously
Post by: Draft on July 20, 2008, 10:51:13 PM
:bow Commander Keen :bow2
:piss Some game no one's ever even heard of :piss2

Commander Keen's just a lame Mario wannabe, ZZT actually gave you the power to create your own computer games, one of the first games with a fully featured level editor and rudimentary programming language.
Yeah wow sounds awesome I guess that's why it was so popular.
Title: Re: Show me your RAGE, seriously
Post by: y2kev on July 20, 2008, 10:52:08 PM
:bow Commander Keen :bow2
:piss Some game no one's ever even heard of :piss2

Commander Keen's just a lame Mario wannabe, ZZT actually gave you the power to create your own computer games, one of the first games with a fully featured level editor and rudimentary programming language.
Yeah wow sounds awesome I guess that's why it was so popular.
:lol :lol
Title: Re: Show me your RAGE, seriously
Post by: Oblivion on July 20, 2008, 10:56:09 PM
Does Carmack even KNOW how to program? Dude seems really lazy and whiny.

spoiler (click to show/hide)
Just trying this out here since the attempt failed on gaf  :'(.
[close]
Title: Re: Show me your RAGE, seriously
Post by: MCD on July 20, 2008, 10:59:21 PM
it didn't work at gaf because you put a laughing smiley at the end.

you need to be cold.
Title: Re: Show me your RAGE, seriously
Post by: tiesto on July 20, 2008, 11:03:01 PM
:bow Commander Keen :bow2
:piss Some game no one's ever even heard of :piss2

Commander Keen's just a lame Mario wannabe, ZZT actually gave you the power to create your own computer games, one of the first games with a fully featured level editor and rudimentary programming language.
Yeah wow sounds awesome I guess that's why it was so popular.

Well, people still make games on it to this day. http://zzt.belsambar.net/ (http://zzt.belsambar.net/)
Title: Re: Show me your RAGE, seriously
Post by: Oblivion on July 20, 2008, 11:05:10 PM
it didn't work at gaf because you put a laughing smiley at the end.

you need to be cold.

I am a mere tyro in the ways of trolling.  :'(
Title: Re: Show me your RAGE, seriously
Post by: y2kev on July 20, 2008, 11:16:30 PM
:bow Commander Keen :bow2
:piss Some game no one's ever even heard of :piss2

Commander Keen's just a lame Mario wannabe, ZZT actually gave you the power to create your own computer games, one of the first games with a fully featured level editor and rudimentary programming language.
Yeah wow sounds awesome I guess that's why it was so popular.

Well, people still make games on it to this day. http://zzt.belsambar.net/ (http://zzt.belsambar.net/)

Registered Users: 1284


more popular than haze wow
Title: Re: Show me your RAGE, seriously
Post by: Jansen on July 20, 2008, 11:29:59 PM
Don't shit on what will undoubtedly be an amazing experience . even if you think the designs look generic (which is distinguished mentally-challenged considering you're up against government agents in a near future totalitarian society).

Title: Re: Show me your RAGE, seriously
Post by: recursivelyenumerable on July 21, 2008, 12:12:33 AM
I was obsessed with ZZT in junior high.  I've never played any games Carmack worked on, so Sweeney wins in this category as well.
Title: Re: Show me your RAGE, seriously
Post by: Crushed on July 21, 2008, 12:16:23 AM
I was obsessed with ZZT in junior high.  I've never played any games Carmack worked on, so Sweeney wins in this category as well.

...you've never played a Doom or Quake?  ???

Even if you haven't played one of those, you've almost definitely played a game running on at least a modified version of one of those engines.
Title: Re: Show me your RAGE, seriously
Post by: Van Cruncheon on July 21, 2008, 12:19:47 AM
you don't know recursivelyenumerable, evilnub
Title: Re: Show me your RAGE, seriously
Post by: MCD on July 21, 2008, 12:20:20 AM
i have never played any games by id too.

rage will be the first thanks to the power of x360.
Title: Re: Show me your RAGE, seriously
Post by: Hitler Stole My Potato on July 21, 2008, 12:24:25 AM
I still don't know anyone could've gone this long and still not have played Doom.
Title: Re: Show me your RAGE, seriously
Post by: MCD on July 21, 2008, 12:25:14 AM
now you know two.
Title: Re: Show me your RAGE, seriously
Post by: cool breeze on July 21, 2008, 12:31:48 AM
If Wikipedia is to believed and that is a complete and accurate list of games made by id, then these are the ones I have played:

Wolfenstein 3D
Doom
Doom 2
Quake 1
Quake 2
Quake 3
Doom 3

Never played Keen.

Title: Re: Show me your RAGE, seriously
Post by: Crushed on July 21, 2008, 12:32:41 AM
Don't forget how many games ran on the Quake and Quake III engines.
Title: Re: Show me your RAGE, seriously
Post by: cool breeze on July 21, 2008, 12:48:52 AM
But those games weren't designed by id.  The engine was, but there was a different creative lead behind them.  I mean, I sure as hell won't give credit of Bioshock to Mark Rein and Cliff Blez-something.
Title: Re: Show me your RAGE, seriously
Post by: BlueTsunami on July 21, 2008, 02:32:45 AM
Fallout should have went to another dev that would then see how ass stuffingly awesome RAGE is and use it as the official engine of Fallout III: IN YO' FACE
Title: Re: Show me your RAGE, seriously
Post by: JustinP on July 21, 2008, 02:39:48 AM
Leave it to dfyb to fuck up a perfectly good thread.

:piss Killzone 2 :piss2
:piss The PS3 Savior :piss2
yeah!  all me.  *fist pump*
Title: Re: Show me your RAGE, seriously
Post by: laesperanzapaz on July 21, 2008, 03:34:21 AM
why the hell is this trhead so long

fucking consoel fanboyus
Title: Re: Show me your RAGE, seriously
Post by: tiesto on July 21, 2008, 08:57:30 AM
I was obsessed with ZZT in junior high.  I've never played any games Carmack worked on, so Sweeney wins in this category as well.

Did you make any ZZT games? I maintained a big ZZT game archive back when I was in junior high and have a few ZZT games out.
Title: Re: Show me your RAGE, seriously
Post by: recursivelyenumerable on July 21, 2008, 11:33:28 PM
not really, we didn't have our own PC at the time so (along with Civilization) it was something I'd mess with on the rare occasions I had access to my friend's big brother's computer, and daydream about when I didn't.   when I was older I introduced my then 12yo sister to it and she and her friends made a few maps.

I thought the level design on the premade maps was pretty cool though, too bad Sweeney dropped out of game design.
Title: Re: Show me your RAGE, seriously
Post by: naff on June 20, 2010, 10:31:44 PM
Reviving for E3 gameplay and interview
[youtube=560,345]
http://www.youtube.com/watch?v=EaHTmCytHwg[/youtube]

Due for early 2011 release.
Title: Re: Show me your RAGE, seriously
Post by: brawndolicious on June 20, 2010, 10:43:08 PM
just damn at how it's 60 fps and has no loading.  Now I want to see them make a Doom game with this engine, considering how good looks this good doing an open-world game.
Title: Re: Show me your RAGE, seriously
Post by: The Fake Shemp on June 20, 2010, 10:52:59 PM
Fallout 4 with this engine, please.
Title: Re: Show me your RAGE, seriously
Post by: naff on June 20, 2010, 10:55:51 PM
Fallout 4 with this engine, please.

Replace Rage with Fallout 4 and Arcs buried deep in the ground with Vaults and that's basically exactly what this is.
Title: Re: Show me your RAGE, seriously
Post by: Van Cruncheon on June 20, 2010, 11:45:54 PM
oh boy, borderlands sans loot

with shitty special effects and generic enemies

oh boy

excited here

...

jesus christ this knife is too dull to cut
Title: Re: Show me your RAGE, seriously
Post by: The Fake Shemp on June 20, 2010, 11:48:05 PM
 :lol
Title: Re: Show me your RAGE, seriously
Post by: Great Rumbler on June 21, 2010, 12:56:02 AM
oh boy, borderlands sans loot

with shitty special effects and generic enemies

oh boy

excited here

...

jesus christ this knife is too dull to cut

Go to bed, old man!
Title: Re: Show me your RAGE, seriously
Post by: chronovore on June 21, 2010, 10:22:18 PM
Man, qID just shouted RISE FROM YOUR GRAVE! all over this thread's face.
spoiler (click to show/hide)
(http://imgur.com/qan3g.gif) (http://imgur.com/qan3g.gif)
[close]