Author Topic: Show me your RAGE, seriously  (Read 23003 times)

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JustinP

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Re: Show me your RAGE, seriously
« Reply #120 on: July 20, 2008, 08:42:05 PM »
Apparently, to dyfb, if it ain't glowin or using some obnoxious filter effect, it ain't artistic.

But give that swat guy a trench coat and some red shit on his eyes and LOOK OUT.

Seriously :rofl
BAD:
GOOD:

if you could only point to a place where i said anything about mirror's edge's environment design or even the artistic design in general.  

as far as mirror's edge is concerned, i've only talked about the soldier designs.  i think as a game, mirror's edge looks nice -- i only have a problem with the boring, generic character designs.  they stick out like a sore thumb next to stylized art of the rest of the game.  

leave it to EB's pitiful killzone hate to cause you losers to try and defend the most generic character designs since conflict denied ops.  

duckman2000

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Re: Show me your RAGE, seriously
« Reply #121 on: July 20, 2008, 08:42:41 PM »
Killzone 2, Rage, and Mirror's Edge all look awesome.  Mirror's Edge is going for that style on purpose.  Killzone 2 is jacking the Jin-Roh designs, but that is a good thing.  Rage has good original designs.

Original, they look like random Tatooine citizens 1, 2, 3 and 4 to me. Fits the environment, I suppose.

Van Cruncheon

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Re: Show me your RAGE, seriously
« Reply #122 on: July 20, 2008, 08:42:59 PM »
RED EYES

BROWN SHIRTS

GAS MASKS

DEPTH OF FIELD

duc

JustinP

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Re: Show me your RAGE, seriously
« Reply #123 on: July 20, 2008, 08:43:09 PM »
:hyper <--clicky
that's very old footage...  from their first publicly shown build.  

duckman2000

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Re: Show me your RAGE, seriously
« Reply #124 on: July 20, 2008, 08:44:28 PM »
as far as mirror's edge is concerned, i've only talked about the soldier designs.  i think as a game, mirror's edge looks nice -- i only have a problem with the boring, generic character designs.  they stick out like a sore thumb next to stylized art of the rest of the game.leave it to EB's pitiful killzone hate to cause you losers to try and defend the most generic character designs since conflict denied ops. 

I'm pretty sure that's a deliberate design. The city itself is a tightly controlled "utopia," so the opposition should then probably be anonymous and straight cut. Whether you like that choice or not is a different matter, but sometimes, generic isn't a bad thing.

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BlueTsunami

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Re: Show me your RAGE, seriously
« Reply #125 on: July 20, 2008, 08:45:09 PM »
I'm an expert at SWAT designs and as an expert I can say that those designs are generic. Sure you have to factor in the environment and character designs that actually are cohesive but hey, I can't distinguish subtlety. I'm an expert.
:9

Jansen

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Re: Show me your RAGE, seriously
« Reply #126 on: July 20, 2008, 08:48:28 PM »

that's very old footage...  from their first publicly shown build. 

i know. and it looks AWESOME :hyper


:hyper :hyper :hyper :hyper :hyper :hyper






MCD

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duckman2000

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Re: Show me your RAGE, seriously
« Reply #128 on: July 20, 2008, 08:54:18 PM »
dfyb is good people, his contributions always manage to make me look more reasonable and less like the self-righteous gasbag that I am. :heartbeat

cool breeze

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Re: Show me your RAGE, seriously
« Reply #129 on: July 20, 2008, 08:54:49 PM »
Original, they look like random Tatooine citizens 1, 2, 3 and 4 to me. Fits the environment, I suppose.

Original for video games.

It is like when people were claiming Psychonauts was all original and unique and I saw it as reject Tim Burton creations (ok, that is a bit harsh).

JustinP

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Re: Show me your RAGE, seriously
« Reply #130 on: July 20, 2008, 08:55:54 PM »
as far as mirror's edge is concerned, i've only talked about the soldier designs.  i think as a game, mirror's edge looks nice -- i only have a problem with the boring, generic character designs.  they stick out like a sore thumb next to stylized art of the rest of the game.leave it to EB's pitiful killzone hate to cause you losers to try and defend the most generic character designs since conflict denied ops. 

I'm pretty sure that's a deliberate design. The city itself is a tightly controlled "utopia," so the opposition should then probably be anonymous and straight cut. Whether you like that choice or not is a different matter, but sometimes, generic isn't a bad thing.

mirror's edge does not take place in a contemporary setting, either. 

they can have anonymous, straight cut characters without taking today's basic military gear and coloring it black and white.  

see: star wars stormtroopers (or do you guys also troll starwars for using nazi-inspired characters?) or the combine police in HL2, among TONS of other designs.  
« Last Edit: July 20, 2008, 08:58:56 PM by JustinP »

BlueTsunami

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Re: Show me your RAGE, seriously
« Reply #131 on: July 20, 2008, 08:58:29 PM »
So, your suggesting that DICE pull a Guerrilla and bite the designs of other artists?
:9

Jansen

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Re: Show me your RAGE, seriously
« Reply #132 on: July 20, 2008, 09:01:37 PM »
http://www.gametrailers.com/player/23177.html

still wondering how this type of game is gonna play out on 360 using 2 discs.

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Re: Show me your RAGE, seriously
« Reply #133 on: July 20, 2008, 09:02:51 PM »
I think Killzone 2's art is pretty fucking awesome

y2kev

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Re: Show me your RAGE, seriously
« Reply #134 on: July 20, 2008, 09:04:02 PM »
Killzone has really impressive concept art :(
haw

MCD

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Re: Show me your RAGE, seriously
« Reply #135 on: July 20, 2008, 09:04:48 PM »
http://www.gametrailers.com/player/23177.html

still wondering how this type of game is gonna play out on 360 using 2 discs.
just leave it to carmack.

duckman2000

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Re: Show me your RAGE, seriously
« Reply #136 on: July 20, 2008, 09:08:45 PM »
The Jin-Roh characters seriously look like absolute blunt-take shit compared to Guerrilla's "iteration" though. That's a classic case of borrowing something with shred of brilliance and actually turning it into something spectacular. It's like the anti-Too Human or some such. Doesn't make it entirely original, but I don't think anyone has claimed that. You'd certainly think that someone had said that, given that the entire argument seems to revolve around that.

JustinP

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Re: Show me your RAGE, seriously
« Reply #137 on: July 20, 2008, 09:09:15 PM »
So, your suggesting that DICE pull a Guerrilla and bite the designs of other artists?
i really wonder how you manage to repeatedly fail comprehending such simple sentences. 

DICE has pulled their designs straight out of airsoft gear catalogs, FFS. 

i haven't even made any claims about killzone character design in this thread.  you dolts just bring it up to hate on it more.  but if you morons could get over your undeserving hate of killzone, you'd see that while the helghast are obviously inspired by jin-roh suits, some of the other designs are original enough where they don't draw obvious references from other major sources.  all their designs look interesting despite some being very inspired. 

which is more than you can say about the boring, run of the mill designs in mirror's edge.  you can put them next to characters in other games and movies, maybe change the color pallete a bit, and you wouldn't be able to tell the fucking difference.  yeah, that makes them generic and boring. 


killzone haters =

JustinP

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Re: Show me your RAGE, seriously
« Reply #138 on: July 20, 2008, 09:12:15 PM »
The Jin-Roh characters seriously look like absolute blunt-take shit compared to Guerrilla's "iteration" though. That's a classic case of borrowing something with shred of brilliance and actually turning it into something spectacular. It's like the anti-Too Human or some such.

i disagree there.  the characters serve a different purpose, but i think jin-roh's design is awesome.  dunno if you've seen the film, but the design works flawlessly. 

i love killzone's designs, but i consider them second tier to the original. 

duckman2000

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Re: Show me your RAGE, seriously
« Reply #139 on: July 20, 2008, 09:13:16 PM »
Quote
The Jin-Roh characters seriously look like absolute blunt-take shit compared to Guerrilla's "iteration" though.

 
 :lol fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuckofff!!!!

good lord.


It's not my fault that it's true. Leave it to Europeans to refine the jackhammer carvings of others.

duckman2000

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Re: Show me your RAGE, seriously
« Reply #140 on: July 20, 2008, 09:15:33 PM »
You dumbasses actually think I'm being serious?

That said, I do think that Guerrilla developed a pretty original framework around that design. It's the cohesive image that impresses, and the characters en masse play a big part in that. Of course, I also think the new sniper model shits all over all of them (seriously), but then that's just one character model.
« Last Edit: July 20, 2008, 09:17:32 PM by duckman2000 »

duckman2000

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Re: Show me your RAGE, seriously
« Reply #141 on: July 20, 2008, 09:19:58 PM »
Well, I was serious about it being the anti-Too Human in that respect. The whole point of borrowing something should be to either make it better, or build something worthwhile around it.

duckman2000

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Re: Show me your RAGE, seriously
« Reply #142 on: July 20, 2008, 09:21:57 PM »
which is more than you can say about the boring, run of the mill designs in mirror's edge.  you can put them next to characters in other games and movies, maybe change the color pallete a bit, and you wouldn't be able to tell the fucking difference.  yeah, that makes them generic and boring.

The characters are clean, and again, anonymous. Which would then reflect the overarching visual design of the game world. I'm seriously not seeing the problem here.

JustinP

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Re: Show me your RAGE, seriously
« Reply #143 on: July 20, 2008, 09:26:58 PM »
which is more than you can say about the boring, run of the mill designs in mirror's edge.  you can put them next to characters in other games and movies, maybe change the color pallete a bit, and you wouldn't be able to tell the fucking difference.  yeah, that makes them generic and boring.

The characters are clean, and again, anonymous. Which would then reflect the overarching visual design of the game world. I'm seriously not seeing the problem here.

these terms are also used to define the designs of stormtroopers and combine police.  being "clean and anonymous" does not mean the character still can't be original.  being "clean and anonymous" doesn't mean they have to take a swat soldier from 'Action Game 42934' and throw him into a very stylized environment.  

Re: Show me your RAGE, seriously
« Reply #144 on: July 20, 2008, 09:28:24 PM »
As much as i love carmack and look forward to whatever quality shit he produces, the art direction in his games is mwlejflkdsjkfajdsjfj

which is still leagues above half-life combine-ripoff KIllzone [or should i say, Shitzone] that is espoused like a whore by the Sony basement virgins
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cool breeze

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Re: Show me your RAGE, seriously
« Reply #145 on: July 20, 2008, 09:35:09 PM »
which is still leagues above half-life combine-ripoff KIllzone [or should i say, Shitzone] that is espoused like a whore by the Sony basement virgins

That is some dumb ignorant shit if you think Killzone ripped off anything Half-Life related.

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Re: Show me your RAGE, seriously
« Reply #146 on: July 20, 2008, 09:36:17 PM »
dog

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Re: Show me your RAGE, seriously
« Reply #147 on: July 20, 2008, 09:39:57 PM »
which is still leagues above half-life combine-ripoff KIllzone [or should i say, Shitzone] that is espoused like a whore by the Sony basement virgins

That is some dumb ignorant shit if you think Killzone ripped off anything Half-Life related.
Basically every FPS in the last 5 years is a HL rip off.

cool breeze

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Re: Show me your RAGE, seriously
« Reply #148 on: July 20, 2008, 09:42:01 PM »
Basically every FPS in the last 5 years is a HL rip off.

I forgot to include the "2".  I also meant design wise.

I think it is fairly obvious that Killzone takes designs from Jin-Roh.  If you want to make a new remark about the second game, compare it to Call of Duty or something.

y2kev

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Re: Show me your RAGE, seriously
« Reply #149 on: July 20, 2008, 09:44:58 PM »
i think killzone does the "destroyed humanity" look really well. that Helghan panorama in the original trailer was absolutely stunning.

KZ1 had really great art direction I thought (ripped or not, I don't care.). Really consistent, beautiful, and interesting. Definitely loved the art. It's the only thing about the game I think doesn't make me motion sick.


I don't know what Jin-Roh is, but it sounds like an animu. Shame on you people.
haw

cool breeze

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Re: Show me your RAGE, seriously
« Reply #150 on: July 20, 2008, 09:48:06 PM »
Jin-roh



Great Rumbler

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Re: Show me your RAGE, seriously
« Reply #151 on: July 20, 2008, 09:49:43 PM »

I don't know what Jin-Roh is, but it sounds like an animu. Shame on you people.

Dude, Jin-Roh's not animu.

dog

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Re: Show me your RAGE, seriously
« Reply #152 on: July 20, 2008, 09:50:29 PM »
I don't know what Jin-Roh is, but it sounds like an animu. Shame on you people.



wtc

JustinP

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Re: Show me your RAGE, seriously
« Reply #153 on: July 20, 2008, 09:51:24 PM »

put some of the mirror edge designs in a more generic background and it looks like it could be a screenshot from some other mod trying to ripoff counter-strike or Ut's tactical ops.

spoiler (click to show/hide)
quicky photoshop job OOOOOooooooooooooooooooooooooooooooooooooo!
[close]

y2kev

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Re: Show me your RAGE, seriously
« Reply #154 on: July 20, 2008, 09:51:58 PM »
omg it IS animu
haw

Mupepe

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Re: Show me your RAGE, seriously
« Reply #155 on: July 20, 2008, 09:52:28 PM »
I'll agree with JustinP, the enemy design in Mirrors Edge looks like a shitty saturday morning cartoon or something

recursivelyenumerable

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Re: Show me your RAGE, seriously
« Reply #156 on: July 20, 2008, 09:53:59 PM »
http://lambda-the-ultimate.org/node/2340

i doubt carmack even has any idea what dependent types are.  tim sweeney :bow UE4 :bow
QED

duckman2000

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Re: Show me your RAGE, seriously
« Reply #157 on: July 20, 2008, 09:54:36 PM »
I still don't get why it's automatically a bad thing to include familiar models. The world of Mirror's Edge is not, as far as I know, designed to be an all-out unrealistic sci-fi world. The system, not the technology or character designs, is what gives it its strong fictional appeal. A tactical outfit is designed in such a way for good reason, and efficiency certainly fits this particular world.

Crushed

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Re: Show me your RAGE, seriously
« Reply #158 on: July 20, 2008, 09:55:00 PM »
http://lambda-the-ultimate.org/node/2340

i doubt carmack even has any idea what dependent types are.  tim sweeney :bow UE4 :bow
dude john carmack probably dreams in code, like the matrix or something
wtc

JustinP

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Re: Show me your RAGE, seriously
« Reply #159 on: July 20, 2008, 09:55:18 PM »
omg it IS animu


it's good.  though the english dub...  is not. 
« Last Edit: July 20, 2008, 09:57:24 PM by JustinP »

Draft

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Re: Show me your RAGE, seriously
« Reply #160 on: July 20, 2008, 10:01:18 PM »
http://lambda-the-ultimate.org/node/2340

i doubt carmack even has any idea what dependent types are.  tim sweeney :bow UE4 :bow
Tim Sweeney: Talks about coding on the internet.

John Carmack: Builds rockets.

:bow Carmack :bow2

:piss Sweeney :piss2

MCD

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Re: Show me your RAGE, seriously
« Reply #161 on: July 20, 2008, 10:04:36 PM »
:lol

cool breeze

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Re: Show me your RAGE, seriously
« Reply #162 on: July 20, 2008, 10:05:09 PM »
i think killzone does the "destroyed humanity" look really well. that Helghan panorama in the original trailer was absolutely stunning.

KZ1 had really great art direction I thought (ripped or not, I don't care.). Really consistent, beautiful, and interesting. Definitely loved the art. It's the only thing about the game I think doesn't make me motion sick.

Killzone has good art direction.  Watch the 1up special on Killzone 2 (I'm actually watching the extended version right now).  The way they design things is really interesting, and best of all, they don't turn out looking like shit (Haze...One of the worst looking pistols in a game.)

Crushed

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Re: Show me your RAGE, seriously
« Reply #163 on: July 20, 2008, 10:09:23 PM »
Speaking of Haze, what is this oft-mentioned "BOOSH" I have heard so much about?
wtc

cool breeze

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Re: Show me your RAGE, seriously
« Reply #164 on: July 20, 2008, 10:10:48 PM »
[youtube=425,350]L4RrkFH4Srw[/youtube]

I think this.  I haven't played the full game.

duckman2000

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Re: Show me your RAGE, seriously
« Reply #165 on: July 20, 2008, 10:12:25 PM »
See, Haze had shitty art direction. And they actually went back to the drawing board and resurfaced with the bee helmet theme. You have to wonder if someone was deliberately sabotaging that one. God damn it.

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Re: Show me your RAGE, seriously
« Reply #166 on: July 20, 2008, 10:18:27 PM »
[youtube=425,350]L4RrkFH4Srw[/youtube]

I think this.  I haven't played the full game.

They probably stole that from Frisky Dingo.
dog

Mupepe

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Re: Show me your RAGE, seriously
« Reply #167 on: July 20, 2008, 10:42:22 PM »
See, Haze had shitty art direction. And they actually went back to the drawing board and resurfaced with the bee helmet theme. You have to wonder if someone was deliberately sabotaging that one. God damn it.

:lol

tiesto

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Re: Show me your RAGE, seriously
« Reply #168 on: July 20, 2008, 10:44:58 PM »
http://lambda-the-ultimate.org/node/2340

i doubt carmack even has any idea what dependent types are.  tim sweeney :bow UE4 :bow
Tim Sweeney: Talks about coding on the internet.

John Carmack: Builds rockets.

:bow Carmack :bow2

:piss Sweeney :piss2

Tim Sweeney - made ZZT

:bow Sweeney :bow2
^_^

Draft

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Re: Show me your RAGE, seriously
« Reply #169 on: July 20, 2008, 10:48:28 PM »
:bow Commander Keen :bow2
:piss Some game no one's ever even heard of :piss2

y2kev

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Re: Show me your RAGE, seriously
« Reply #170 on: July 20, 2008, 10:49:37 PM »
:bow carmack's psuedo mullet :bow2

:piss sweeney's nerd goggles :piss2
haw

tiesto

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Re: Show me your RAGE, seriously
« Reply #171 on: July 20, 2008, 10:49:48 PM »
:bow Commander Keen :bow2
:piss Some game no one's ever even heard of :piss2

Commander Keen's just a lame Mario wannabe, ZZT actually gave you the power to create your own computer games, one of the first games with a fully featured level editor and rudimentary programming language.
^_^

Draft

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Re: Show me your RAGE, seriously
« Reply #172 on: July 20, 2008, 10:51:13 PM »
:bow Commander Keen :bow2
:piss Some game no one's ever even heard of :piss2

Commander Keen's just a lame Mario wannabe, ZZT actually gave you the power to create your own computer games, one of the first games with a fully featured level editor and rudimentary programming language.
Yeah wow sounds awesome I guess that's why it was so popular.

y2kev

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Re: Show me your RAGE, seriously
« Reply #173 on: July 20, 2008, 10:52:08 PM »
:bow Commander Keen :bow2
:piss Some game no one's ever even heard of :piss2

Commander Keen's just a lame Mario wannabe, ZZT actually gave you the power to create your own computer games, one of the first games with a fully featured level editor and rudimentary programming language.
Yeah wow sounds awesome I guess that's why it was so popular.
:lol :lol
haw

Oblivion

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Re: Show me your RAGE, seriously
« Reply #174 on: July 20, 2008, 10:56:09 PM »
Does Carmack even KNOW how to program? Dude seems really lazy and whiny.

spoiler (click to show/hide)
Just trying this out here since the attempt failed on gaf  :'(.
[close]

MCD

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Re: Show me your RAGE, seriously
« Reply #175 on: July 20, 2008, 10:59:21 PM »
it didn't work at gaf because you put a laughing smiley at the end.

you need to be cold.

tiesto

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Re: Show me your RAGE, seriously
« Reply #176 on: July 20, 2008, 11:03:01 PM »
:bow Commander Keen :bow2
:piss Some game no one's ever even heard of :piss2

Commander Keen's just a lame Mario wannabe, ZZT actually gave you the power to create your own computer games, one of the first games with a fully featured level editor and rudimentary programming language.
Yeah wow sounds awesome I guess that's why it was so popular.

Well, people still make games on it to this day. http://zzt.belsambar.net/
^_^

Oblivion

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Re: Show me your RAGE, seriously
« Reply #177 on: July 20, 2008, 11:05:10 PM »
it didn't work at gaf because you put a laughing smiley at the end.

you need to be cold.

I am a mere tyro in the ways of trolling.  :'(

y2kev

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Re: Show me your RAGE, seriously
« Reply #178 on: July 20, 2008, 11:16:30 PM »
:bow Commander Keen :bow2
:piss Some game no one's ever even heard of :piss2

Commander Keen's just a lame Mario wannabe, ZZT actually gave you the power to create your own computer games, one of the first games with a fully featured level editor and rudimentary programming language.
Yeah wow sounds awesome I guess that's why it was so popular.

Well, people still make games on it to this day. http://zzt.belsambar.net/

Registered Users: 1284


more popular than haze wow
haw

Jansen

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Re: Show me your RAGE, seriously
« Reply #179 on: July 20, 2008, 11:29:59 PM »
Don't shit on what will undoubtedly be an amazing experience . even if you think the designs look generic (which is distinguished mentally-challenged considering you're up against government agents in a near future totalitarian society).