THE BORE
General => Video Game Bored => Topic started by: Jansen on March 17, 2009, 04:15:45 AM
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(http://i41.tinypic.com/2aj4ajq.jpg)
hope they fix the framerate and make it 720p along with gameplay tweaks. if they do i might buy it
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LOL. Who didn't see this coming?
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i guess this is the tecmo announcement thats supposed to happen on the 24th or so?
:lol
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still waiting for ninja gaiden: six sigma
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It was published by MS in the US. Tecmo owns the NG IP and they can do whatever they want with it.
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Ninja Gaiden 2 stard edition :lol
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I just want to know about the new gundam game.
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ayane is playable.
hopefully she isn't a completely worthless addition like rachel was
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Buying this. (even though i still haven't got NGS yet).
Hopefully this gives the extra polish NG 2 needed.
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Ninja Gaiden :-X
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sigh.
will buy.
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Ninja Gaiden :-X
You suck.
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ayane is playable.
hopefully she isn't a completely worthless addition like rachel was
Info on this? I haven't even played NG2 yet (and at this point, fuck it), but I thought Ayane wasn't in the game?
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she was in the game, she appears in chapter 11.
[youtube=560,345]om47dsYAnWA[/youtube]
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(http://i44.tinypic.com/4zu5bs.jpg)
(http://i41.tinypic.com/xomo9z.jpg)
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I just want to know about the new gundam game.
(http://i42.tinypic.com/11bsxsi.jpg)
(http://i43.tinypic.com/2uivwnb.jpg)
(http://i41.tinypic.com/28vddn5.jpg)
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operation troy? no.
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So that UC ova gundam 081 is a video game? :lol game looks good though, please be GOOD because that last gundam PS3 game was really bad. :-\
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i read on /m/ that it is a game + ova project.
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ayane is playable.
hopefully she isn't a completely worthless addition like rachel was
Info on this? I haven't even played NG2 yet (and at this point, fuck it), but I thought Ayane wasn't in the game?
You should give it a go imo. The combat is just amazing.
One of the biggest problems it had when it first came out was the loading times, and the fact that everytime u died you had to wait a bit for the reload. The install to hdd completely eliminates this problem and provides a far smoother ride. NG2 2008 GOTY.
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yeah, installing also removes loading when switching weapons with the dpad, too bad nxe wasn't around back then.
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Hmm, not that exciting. NG2 was nowhere near as good as the original. It would be nice if they would go back and polish up the visuals, however. They were extremely rough on the 360 with tons of slowdown and a low resolution. In general, multiplatform games are inferior on PS3, but as this is a port releasing much later there is a chance it will be more optimized. At least NG1 was full 720p on PS3.
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Still hoping for another 2D platformer Ninja Gaiden... guess Haggleman 3 will have to suffice for now.
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I want that Gundam game
and I might pick up Sigma 2 if there are positive impressions. It's not an instant buy like the first one.
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Hope it's a finished product. Unlike the X360 version...
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Hey guys, did I miss anyth-
HOLY CRAP NEW GUNDAM GAME? HOLY CRAP IT'S ON AN HD CONSOLE? HOLY CRAP!!!!!!!!
Hopefully it plays like Lost War Chronicles or Climax UC and not Target in Sight/Crossfire.
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I would rather it play like One Year War
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I would rather it play like One Year War
Oh yeah, I forgot Bandai = Namco now.
I bet it's the Lost War Chronicles team, though.
edit: It's developed by BEC.
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zomg
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ugh, you hateful, bitter xfags, can't you be happy for your opposition!
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I would rather it play like One Year War
Oh yeah, I forgot Bandai = Namco now.
I bet it's the Lost War Chronicles team, though.
edit: It's developed by BEC.
Bandai needs to fire BEC
ugh, you hateful, bitter xfags, can't you be happy for your opposition!
They get a gimped version(No Itagaki-God) they'll probably be $60, why should we be happy for them?
Talk about playing into his hands...
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I bet the Gundam game doesn't come to North America.
Any scans of the new Atelier game?
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will play, but if they couldn't get 720p or a solid framerate on 360, this is probably going to be pretty nasty
though perhaps we shouldn't underestimate the morale boost associated with no longer being groped at work by a sort of mummy or sentient jerky snack in a leather wrapping
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will play, but if they couldn't get 720p or a solid framerate on 360, this is probably going to be pretty nasty
though perhaps we shouldn't underestimate the morale boost associated with no longer being groped at work by a sort of mummy or sentient jerky snack in a leather wrapping
I'm guessing the PS3 version will be 720p @ 60fps but they'll cut back on shaders/textures/geometry. The pics look like Sigma with NG2 enemies/characters.
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so did ng2 :'(
if they just can teach the ai to deal with jumping attacks this game will take a big step towards respectability. although who am i kidding they're probably spending all their time on stupid doa cameos
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whats the point when the ps3 has DMC4?
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will play, but if they couldn't get 720p or a solid framerate on 360, this is probably going to be pretty nasty
though perhaps we shouldn't underestimate the morale boost associated with no longer being groped at work by a sort of mummy or sentient jerky snack in a leather wrapping
I'm guessing the PS3 version will be 720p @ 60fps but they'll cut back on shaders/textures/geometry. The pics look like Sigma with NG2 enemies/characters.
Err, it's not as if NG2 was really even a step above Sigma. :P It did nothing special with shaders or textures and the geometry on many of its characters actually seemed like a downgrade from Sigma. Plus, there was the whole low resolution thing.
I see no reason why a port like this couldn't be more polished. Multiplatform issues tend to arise mostly when dealing with day and date releases. Sigma was finished before NG2 was released, so this team has had plenty of experience with the PS3 hardware.
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So according to Famitsu, Sigma 2--
-Will be out in fall 2009.
-Is a port of the 360 version released in 08, but will also come with new content (obviously).
-Is aiming at becoming a milestone of the Ninja Gaiden series.
-Will have new weapons, new bosses, and Ayane will be available as a playable character. She can pull off some special tag move with Ryu
-The game's development is at 50% at this point.
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-Is aiming at becoming a milestone of the Ninja Gaiden series.
I really hope this means more stability and polish (aka a FINISHED product). A few new bosses and a playable character doesn't make up a "milestone" imo.
I think everyone really hopes it's that.
Also, just Ayane? Fuck the story, put in Rachel, Hayate, and Kasumi too. And the new chick with the guns. Make them all play differently.
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game sucks btw fyi
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Drewsy has travelled back in time to bring up this information! :o
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yep
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:spin
They fix the economy yet?
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lol @ "polished" and "milestone"
this port will be the equivalent of spray painting a piece of dog shit gold
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tag moves with ryu? so i take it we will be playing as both during the whole game?
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oh dear.
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Sigma 2 has online co-op, just not in the main story mode.
Online Co-op: Two people can engage in online co-op play, with voice chat, in 10 different stages (in 4 difficulty settings) to complete special missions. Rankings from each mission are recorded and posted online, where gamers can choose their opponents based on players' mission stats.
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X360 version was a beta. That's for sure.
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will play, but if they couldn't get 720p or a solid framerate on 360, this is probably going to be pretty nasty
though perhaps we shouldn't underestimate the morale boost associated with no longer being groped at work by a sort of mummy or sentient jerky snack in a leather wrapping
I'm guessing the PS3 version will be 720p @ 60fps but they'll cut back on shaders/textures/geometry. The pics look like Sigma with NG2 enemies/characters.
Err, it's not as if NG2 was really even a step above Sigma. :P It did nothing special with shaders or textures and the geometry on many of its characters actually seemed like a downgrade from Sigma. Plus, there was the whole low resolution thing.
I see no reason why a port like this couldn't be more polished. Multiplatform issues tend to arise mostly when dealing with day and date releases. Sigma was finished before NG2 was released, so this team has had plenty of experience with the PS3 hardware.
Sigma 1 had a worse framerate than the original Ninja Gaiden. Therefore, it makes more sense to expect that NG Sigma 2 would run even worse than NG2.
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still waiting for ninja gaiden: six sigma
i giggled
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will play, but if they couldn't get 720p or a solid framerate on 360, this is probably going to be pretty nasty
though perhaps we shouldn't underestimate the morale boost associated with no longer being groped at work by a sort of mummy or sentient jerky snack in a leather wrapping
I'm guessing the PS3 version will be 720p @ 60fps but they'll cut back on shaders/textures/geometry. The pics look like Sigma with NG2 enemies/characters.
Err, it's not as if NG2 was really even a step above Sigma. :P It did nothing special with shaders or textures and the geometry on many of its characters actually seemed like a downgrade from Sigma. Plus, there was the whole low resolution thing.
I see no reason why a port like this couldn't be more polished. Multiplatform issues tend to arise mostly when dealing with day and date releases. Sigma was finished before NG2 was released, so this team has had plenty of experience with the PS3 hardware.
Sigma 1 had a worse framerate than the original Ninja Gaiden. Therefore, it makes more sense to expect that NG Sigma 2 would run even worse than NG2.
Sigma had a worse framerate? I don't remember anyone complaining about the framerate in Sigma.
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will play, but if they couldn't get 720p or a solid framerate on 360, this is probably going to be pretty nasty
though perhaps we shouldn't underestimate the morale boost associated with no longer being groped at work by a sort of mummy or sentient jerky snack in a leather wrapping
I'm guessing the PS3 version will be 720p @ 60fps but they'll cut back on shaders/textures/geometry. The pics look like Sigma with NG2 enemies/characters.
Err, it's not as if NG2 was really even a step above Sigma. :P It did nothing special with shaders or textures and the geometry on many of its characters actually seemed like a downgrade from Sigma. Plus, there was the whole low resolution thing.
I see no reason why a port like this couldn't be more polished. Multiplatform issues tend to arise mostly when dealing with day and date releases. Sigma was finished before NG2 was released, so this team has had plenty of experience with the PS3 hardware.
Sigma 1 had a worse framerate than the original Ninja Gaiden. Therefore, it makes more sense to expect that NG Sigma 2 would run even worse than NG2.
Sigma had a worse framerate? I don't remember anyone complaining about the framerate in Sigma.
I played up to the 4th or 5th level in Sigma and experienced more slowdown than I did while playing NG all the way on the Xbox 1. Just check out the fight with the horsemen in the village. There's plenty of slowdown/tearing in that part that wasn't in the original NG.
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wasn't there something with Sigma where playing it in 1080i/p caused more technical problems or something?
Sigma did have technical problems when I played it, just not too much. Ninja Gaiden 2 ran worse with the weapon switch loading, massive slowdown and general mid-fight loading.
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http://gdc.gamespot.com/video/6206586/ninja-gaiden-sigma-2-official-trailer?hd=1&tag=videos;hd;2
that girl from NG DS is also here and she looks much better than the rest of the girls.
also, that tag team magic attack is really silly.
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Sigma 2 has online co-op, just not in the main story mode.
Online Co-op: Two people can engage in online co-op play, with voice chat, in 10 different stages (in 4 difficulty settings) to complete special missions. Rankings from each mission are recorded and posted online, where gamers can choose their opponents based on players' mission stats.
i guess thats where the pic of ryu and ayane doing the same ninpo will come from?
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http://gdc.gamespot.com/video/6206586/ninja-gaiden-sigma-2-official-trailer?hd=1&tag=videos;hd;2
that girl from NG DS is also here and she looks much better than the rest of the girls.
also, that tag team magic attack is really silly.
The chicks look pretty fun to play. I just might get this.
I'm stuck with a lousy save in the last level of NG2 and probably won't be able to beat it unless I start over. If I'm going to start over, I might as well try out the new features in Sigma 2.
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article
New playable characters we say? Yes, brand new and even sexier (this is Team Ninja we're talking about). Sigma 2 will feature new playable female characters, which should be familiar to fans of the series and of Tecmo's Dead or Alive. The first is Ayane, the purple-haired ninja from DOA, who will come packing her own unique moves, weapons, magical attacks, and provocatively placed butterfly accessory. The second new character is Momiji, last seen at a lower resolution in Ninja Gaiden Dragon Sword on the DS, who will bring her own arsenal of abilities and weapons to the fray. Both characters will be integrated into the story, which will branch off to follow their adventures. Not to be outdone in the new content department, Hayabusa will face off against new enemies and bosses with some new weapons tossed in to help deal with the new foes.
Beyond new playable characters, Sigma 2 will feature an all-new online co-op mode that lets you and a friend team up to work your way through more than 30 challenge stages, which can be played in one of four difficulty settings. Your performance will be ranked and uploaded to leaderboards so you can see how you stack up against the world. The stages will be a mix of original areas and those seen in the single-player game, which are being redone for co-op play. Finally, the game will see a good amount of work put into refining the gameplay experience. The game's camera is being tweaked based on user feedback. You will also get additional cues on where to go next from your playable character because your character's head will look off in the direction you're supposed to go in. You'll also find a variety of additional tweaks peppered throughout the gameplay to help make Sigma 2 a smoother, sleeker evolution of its 360 counterpart.
very interesting.
weirdly it looks like the game has been toned down violence wise though :( or maybe its just early footage
Pics
(http://image.com.com/gamespot/images/2009/081/reviews/958890_20090323_screen010.jpg)
(http://image.com.com/gamespot/images/2009/081/reviews/958890_20090323_screen003.jpg)
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japanese version = censored as usual.
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So:
-Two more playable characters (maybe one more? Another male character to balance it out?)
-More story
-More enemies
-More bosses
-More titties
-More Weapons
-Fixed camera
-Online co-op mode
Sounds good to me. Maybe it's time to finally play through NG Sigma and DS. I would love to see the online mode done RE Mercenaries style, with even more playable characters with their own unique moves and weapon sets added.
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Hmm, sounds interesting. I did have some fun with NGII but it's easily a lesser polished game than the original. Maybe the new Team Ninja can help make it the game it should've been.
Hopefully the co-op also includes some sort of 1-on-1 Versus mode. That would be salivating.
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Sigma 2 holy shit.
Team Ninja. :bow2
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sounds awesome so far
Sigma 2 is making use of an enhanced version of the graphics engine used for the original game. The game is aiming to surpass the visual quality of the last game by blending new tech into the original engine.
720p w/ minimal slowdown plz!
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sounds awesome so far
Sigma 2 is making use of an enhanced version of the graphics engine used for the original game. The game is aiming to surpass the visual quality of the last game by blending new tech into the original engine.
720p w/ minimal slowdown plz!
I hope so but I'm kinda skeptical. Companies often make statements like this to drive up hype for ports of old games but rarely do they deliver on their promises.
NG2's framerate and image quality weren't that bad anyways. I'm more concerned about the crappy camera and incessant spamming of projectiles. NG2 would be a far better game if they could fix those issues.
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too bad its on the ps3 :-\
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This is really fucking weak. WTF is the point of ever buying a 360 title from Tecmo if they'll just release the definitive version on PS3 a year later?
So you can play it and not have to wait a year.
People freak out too much. Get a second job, or something. I bought NG2 new at $60, bought it again at $10, and I'll buy Sigma 2 at $60. I don't give a fuck. Make it rain.
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The trolling in this thread is hilarious. :spitzer
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http://www.eurogamer.net/articles/gdc-ninja-gaiden-sigma-2-goes-on-show
The mag has a quote from Hayachi saying, "Violence is not going to be one of the key selling points of this title... It's not all about how bloody it is." Instead they're going for "a much cooler, cleaner, sleeker look". So you won't see great big spurts of blood, but clouds of purple essence when enemies get dismembered.
Itagaki_laugh.gif
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http://www.eurogamer.net/articles/gdc-ninja-gaiden-sigma-2-goes-on-show
The mag has a quote from Hayachi saying, "Violence is not going to be one of the key selling points of this title... It's not all about how bloody it is." Instead they're going for "a much cooler, cleaner, sleeker look". So you won't see great big spurts of blood, but clouds of purple essence when enemies get dismembered.
Itagaki_laugh.gif
(http://farm4.static.flickr.com/3131/2546525999_bdb34b51c5_o.gif)
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sounds awesome so far
Sigma 2 is making use of an enhanced version of the graphics engine used for the original game. The game is aiming to surpass the visual quality of the last game by blending new tech into the original engine.
720p w/ minimal slowdown plz!
http://www.digitalfoundry.org/blog/?p=611
The Xbox 360 code was interesting in that ran at a sub-HD resolution - specifically 1120×585. This resolution was chosen in that it allowed Team Ninja to cram a 2x MSAA processed image into the Microsoft console’s 10MB of EDRAM that’s attached to the Xenos GPU. What is curious is that based on the media released for the game so far, it looks as though the PS3 version of the game is running at the same sub-HD resolution
so much for hoping that it'd be 720p
:rofl
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sounds awesome so far
Sigma 2 is making use of an enhanced version of the graphics engine used for the original game. The game is aiming to surpass the visual quality of the last game by blending new tech into the original engine.
720p w/ minimal slowdown plz!
http://www.digitalfoundry.org/blog/?p=611
The Xbox 360 code was interesting in that ran at a sub-HD resolution - specifically 1120×585. This resolution was chosen in that it allowed Team Ninja to cram a 2x MSAA processed image into the Microsoft console’s 10MB of EDRAM that’s attached to the Xenos GPU. What is curious is that based on the media released for the game so far, it looks as though the PS3 version of the game is running at the same sub-HD resolution
so much for hoping that it'd be 720p
:rofl
Its funny cause the first sigma ran at 720P
oh well budget RSX, etc (until officially confirmed aka Beyond3d) :gloomy
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Resolution uh... smesolution?
The removal of the blood is an unforgivable sin. It means that even if Sigma is 1080p with a perfect 60fps and online co-op and all the mission mode content and new bosses and upgraded graphics and playable lady ninjas, it still isn't the definitive NG2.
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Is the removal of blood a Japanese or worldwide thing, though? Seems like a reasonable decision for the home market, but pretty damned boneheaded for the rest of the world.
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Resolution uh... smesolution?
The removal of the blood is an unforgivable sin. It means that even if Sigma is 1080p with a perfect 60fps and online co-op and all the mission mode content and new bosses and upgraded graphics and playable lady ninjas, it still isn't the definitive NG2.
You talk hard, but still havent beat Master Ninja
Go home
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Resolution uh... smesolution?
The removal of the blood is an unforgivable sin. It means that even if Sigma is 1080p with a perfect 60fps and online co-op and all the mission mode content and new bosses and upgraded graphics and playable lady ninjas, it still isn't the definitive NG2.
You talk hard, but still havent beat Master Ninja
Go home
God damn you.Is the removal of blood a Japanese or worldwide thing, though? Seems like a reasonable decision for the home market, but pretty damned boneheaded for the rest of the world.
I don't think we know for sure because Japanese game devs talk in haiku, but the ninja dog making this game was making it sound like the removal of blood geysers was something they wanted to do in order to give the game a sleaker look.
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What's the deal with the 360's 10MB framebuffer ram being a barrier for some games but not others?
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I've got the Jap version of NG:Sigma. There were no beheadings in that version but I don't remember if there were any blood.
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They're removing the blood so they can sell the fucking game.
I mean, clearly. Hyper violent games don't sell to the man children propping up the doomed HD consoles.
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This "replace blood with essence" idea is something I can get behind. While they're at it, replace horses with unicorns (small change), ninjas with Disney characters, and fiends with giant smurfs. In fact, just make the game a musical.
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They're removing the blood so they can sell the fucking game.
I mean, clearly. Hyper violent games don't sell to the man children propping up the doomed HD consoles.
In Japan, genius ::)
Oh yeah, wow, what was I thinking. That makes much more sense. Chop the game up so that it will appeal to the 4 million or so Otakusans that have made HD gaming such a success story in Nippon.
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u mad :lol
Catch phrase and smiley. Desperation moves. You're finished. Retreat while you still breathe.
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Your purple essence is leaking all over this thread.
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I don't know...disappearing or flying limbs with purple dust isn't going to get it a teen rating. I doubt this move is to increase sales.
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i wish they'd gotten rid of the dismemberment system along with the blood and reinstated ng1 scoring :'(
still hope they at least bring the multiplier from mission mode into the main game. ng2 scoring suxxxxx
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Wait, did NG2 get a Z rating in Japan on 360? I don't recall any issues finding and buying it. Then again, i'm an old man.
btw, Draft - I know you're joking but 4 million otaku HD gamers in Japan is overstating the case by a factor of 2 at least. Pathetic, isn't it.
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oh, PS3 still doomed I see. Failed HD console? Last I saw, PS3 was the #1 HD console in Japan. smh
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oh, PS3 still doomed I see. Failed HD console? Last I saw, PS3 was the #1 HD console in Japan. smh
Well I'm glad you live in Japan, you FUCKING FUUUUUUUUUUUUUUUUUUUUUUUUUUCK
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oh, PS3 still doomed I see. Failed HD console? Last I saw, PS3 was the #1 HD console in Japan. smh
Start quoting European numbers for the PS3 from imaginary sources and we can turn EB into OA.
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I've been reading up on this game and it seems so weird. It sounds like they are turning it into a Ninja Gaiden 2 mod for Ninja Gaiden 1. They said the speed is now back at 100% (compared to more than 125% in NG2 for 360) and enemies now come three or five at a time instead of ten (like in NG1). There is other stuff like, supposedly, improved visuals (I guess they claim this despite having half as many enemies on screen, but whatever), a better camera, the purple essence crap instead of all the gore and more content.
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I could see this pissing off people who played NG2, but I haven't, so I'm just blissfully ignorant. I loved the first Ninja Gaiden on the Xbox (bought Sigma but never played it) so I'd be happy with more gameplay like that.