The award-winning Max Payne franchise put players in the role of Max Payne, a hard-boiled New York City detective with a penchant for violence, out to avenge the death of his family. The latest installment delivers more of the classic elements and hyper-intense action that fans have come to love, while moving the story of Max in a new direction.
"We’re starting a new chapter of Max's life with this game," said Sam Houser, Founder of Rockstar Games. "This is Max as we’ve never seen him before, a few years older, more world-weary and cynical than ever. We experience the downward spiral of his life after the events of Max Payne 2 and witness his last chance for salvation."
Since leaving the NYPD and New York itself behind, Max has drifted from bad to worse. Double-crossed and a long way from home, Max is now trapped in a city full of violence and bloodshed, using his weapons and instincts in a desperate search for the truth and a way out.
Max Payne 3 will be available in winter 2009 for Xbox 360, PS3 and PC.
No Remedy.
Yeah, it's Rockstar Vancouver that'll be developing this one. They did Bully, one of the best Rockstar games that has come out recently so I remain mildly hopeful. Though I have to say, they're really making him look alot different then he did. Maybe they're trying to distance themselves from the movie?
its fucking max payne!
No Remedy.
No Remedy.
No Remedy.
[youtube=560,345]http://www.youtube.com/watch?v=iRsutBn9zpk[/youtube]
when I think of max payne, I think of urban landscapes and 100 floor office buildings.
It's urban. But not American city at night, tall skyscrapers urban.
Get ready for Rockstar's classic over-hyped, soulless tech demo.
i just really doubt this will be nearly as good as Max Payne 2, which is a classic as far as I'm concerned.
Man, that initial reveal bit them in the ass hard. This looks like the Max Payne people want.
I wonder when GTA V is going to be out.
I wonder when GTA V is going to be out.
May 14th, 2013.
It's going to be Spring. Just like every other of their big releases this gen.
GTA4 - April 29th
Red Dead Redemption - May 18th
LA Noire - May 17th
Max Payne 3 - May 14th
Max Payne 3 PC System Specifications
Operating System:
Windows 7 32/64 Service Pack 1, Windows Vista 32/64 Service Pack 2, Windows XP 32/64 Service Pack 3
Processor:
Intel Dual Core 2.4 GHZ - i7 3930K 6 Core x 3.06 GHZ / AMD Dual Core 2.6 GHZ - FX8150 8 Core x 3.6 GHZ
RAM:
2GB - 16GB
Video Card:
NVIDIA® 8600 GT 512MB VRAM – NVIDIA® GeForce® GTX 680 2GB VRAM / Radeon HD 3400 512MB VRAM - Radeon HD 7970 3GB VRAM
Sound Card:
100% Direct X 9.0 compatible – Direct X 9.0 compatible supporting Dolby Digital Live
HDD Space:
35 GB
So, do any of you plan to play the multiplayer fairly regularly? I'm kinda conflicted about buying it. One one hand, the entire game looks awesome and I'm dying to play it on the other hand, I'm not sure if people will play the MP outside of the initial lunch window plus them having so much DLC planned annoys me because it'll split the userbase.
TRU is giving 1600pt card w/ purchase. Need to be rewards member.What does becoming a rewards member entail? Just signing up for it, or is there a $15 fee like with GameStop's ultimo-subscription model?
TRU is giving 1600pt card w/ purchase. Need to be rewards member.What does becoming a rewards member entail? Just signing up for it, or is there a $15 fee like with GameStop's ultimo-subscription model?
Looks like something I'll Redbox a few months down the line (PS3 version so I can finish the damn game)
Looks like something I'll Redbox a few months down the line (PS3 version so I can finish the damn game)
How about I buy you a pair of Red Boxers, and you just man up and buy the damned game?
that map looks kind of boring and small :-\
http://www.giantbomb.com/quick-look-max-payne-3/17-5971/
What I'm gathering from you guys:
-bad checkpointing
-rockstar controls
-rockstar "GTA" feel for story/atmosphere
+is fun
+looks nice
Doesn't seem like it's my kind of game, which is what I figured since it was announced.
There are games where I think regen health work. And there are games where I think a health pack work better. Since I hold no overt affection for older Max Payne games, I can safely say for me, I would much prefer a regen health system here and I would actually duck and dive the way they intend for me to. Instead I find the need to stick to cover and slow down time to headshot down most enemies until there are an acceptable small amount in the room and then goof around dodging. The moment you expose yourself you start taking damage and you often land exposed after diving and get raped. In that sense, its probably acceptable with a mouse and keyboard where aiming is easier but on free aim its much more difficult. Of course that's probably why they default to soft lock aiming and have an option for hard lock aiming.
I don't like old school for old school sakes in any game. Design your game better.
I'm very anti-rockstar. I loved RDR surprisingly, but otherwise I hate rockstar design and rockstar game culture.
And I'm a big Max Payne 1 & 2 fan. Some of the best PC games I played growing up. Lot of nostalgia there.
Will def pick this game up during a Steam sale.
Stoney, what open world stuff are you talking about in GTA IV? The goal-less Free Roam?
Boy this game has a lot of cutscenes that you can't skip
Gotta hide the loads somehow!
This game equals:
Watch cutscene, shoot some dudes
Repeat 500 times
Seriously -- the game mechanic is fun but wow does this game essentially have NO variety. Fortunately the core mechanic of shooting dudes is fun, but it comes very close to overstaying its welcome.
solid experience overall.
Pretty much all of my complaints stem from the fact that the game isn't Max Payne enough. Rockstar injected a lot of GTA/RDR into thisgameand what we have is a strange combination of that and Max Payne. You can see parts where the MP elements are trying to break free but just can't quite do it. You're given the same tools Max has had in the past but a lot of the time thegamepunishes you for trying to use them. It appears to be an attempt at being "tactical". But that's not that Max Payne is. A lot can be said in regard to simply doing the same thing over in asequeland I understand why Rockstar decided to not just copy the Remedy formula however MP2 is pretty much the perfect example of asequelthat retains the same gameplay and tone, yet improves on it considerably and also manages to do deliver an excellent experience.
I've read a few places people have talked about how they appreciate Rockstar not "going the easy route" with MP3. This is something I find odd because what they made is pretty much inline with the kind of experiences they had produced before. The characters, the tone, and the style all feels like GTA. So I could easily argue they they DID go the easy route and just made another one of their games except this one just has some Max Payne stuff in it.
I would imagine it would be MORE difficult for Rockstar to attempt to break their own style and try to create a noir comic-book MP game that is mostly that but has some of their own stuff in it.
So getting by the obvious complaints - the game is fun. there are a few pretty coolset piecesand i really like the quick slow-moset piecemoments. shooting dudes from cover isn't bad however it's a bit janky and i did have some trouble with it on occasion. the combination of cover based shooting and Max Payne style bullet-time is pretty useful, but most of your slow-mo jump moves really aren't. that's the biggest shame here really, the game shouldn't be punishing me for trying to Max Payne it up. so many times i would leap out of cover only to get cut the fuck down. really lame. later in the game the enemies all take up SO MUCH damage and it gets annoying. you pretty much have to be going for headshots all day every day. and then as well, the amount available to you is annoyingly low so you have to shot semi auto style which IS NOT MAX PAYNE. i should be able to DUMP ALL DAY EVERY DAY.
Storywise, it's pretty OK. It's very simple Man on Fire, Michael Mann story. I enjoyed that it didn't hold back from killing off characters. The star obviously is Max and Rockstar does a pretty good job doing the "downward spiral" story. They show him appropriately fucked up from the stuff that happened in the last two games. I think the voice actor for Max does a pretty good job most of the time. the monotone narration isn't as good as before but is still not bad. overall i don't think Rockstar fucked up the Max Payne character... they just didn't write him as well as Remedy did.
so uh, i'll cut this short. essentially:
-Not as good as MP1 or 2
-Shooting is fun
-However needs more Max Payne gameplay and less GTA/RDR gameplay
-Needs less bullet sponge enemies
-Good story and characters
-Overall fun game but not the grand finale and send-off Max Payne deserves
7.5/10
Has anyone here spent any time in the multiplayer? It's that which I'm most curious about.
I loved RDR's mp, and am hoping MP3 is similar.
On the other hand, GTA IV's problems driven by lobby-owner/vocal-voter sessions kept me from loving that mp. Otherwise I would have been pretty stoked with it, I think.
Did you play much Red Dead Redemption mp, or GTA IV's?
solid experience overall.
Pretty much all of my complaints stem from the fact that the game isn't Max Payne enough. Rockstar injected a lot of GTA/RDR into this game and what we have is a strange combination of that and Max Payne. You can see parts where the MP elements are trying to break free but just can't quite do it. You're given the same tools Max has had in the past but a lot of the time the game punishes you for trying to use them. It appears to be an attempt at being "tactical". But that's not that Max Payne is. A lot can be said in regard to simply doing the same thing over in a sequel and I understand why Rockstar decided to not just copy the Remedy formula however MP2 is pretty much the perfect example of a sequel that retains the same gameplay and tone, yet improves on it considerably and also manages to do deliver an excellent experience.
I've read a few places people have talked about how they appreciate Rockstar not "going the easy route" with MP3. This is something I find odd because what they made is pretty much inline with the kind of experiences they had produced before. The characters, the tone, and the style all feels like GTA. So I could easily argue they they DID go the easy route and just made another one of their games except this one just has some Max Payne stuff in it.
I would imagine it would be MORE difficult for Rockstar to attempt to break their own style and try to create a noir comic-book MP game that is mostly that but has some of their own stuff in it.
So getting by the obvious complaints - the game is fun. there are a few pretty cool set pieces and i really like the quick slow-mo set piece moments. shooting dudes from cover isn't bad however it's a bit janky and i did have some trouble with it on occasion. the combination of cover based shooting and Max Payne style bullet-time is pretty useful, but most of your slow-mo jump moves really aren't. that's the biggest shame here really, the game shouldn't be punishing me for trying to Max Payne it up. so many times i would leap out of cover only to get cut the fuck down. really lame. later in the game the enemies all take up SO MUCH damage and it gets annoying. you pretty much have to be going for headshots all day every day. and then as well, the amount available to you is annoyingly low so you have to shot semi auto style which IS NOT MAX PAYNE. i should be able to DUMP ALL DAY EVERY DAY.
Storywise, it's pretty OK. It's very simple Man on Fire, Michael Mann story. I enjoyed that it didn't hold back from killing off characters. The star obviously is Max and Rockstar does a pretty good job doing the "downward spiral" story. They show him appropriately fucked up from the stuff that happened in the last two games. I think the voice actor for Max does a pretty good job most of the time. the monotone narration isn't as good as before but is still not bad. overall i don't think Rockstar fucked up the Max Payne character... they just didn't write him as well as Remedy did.
so uh, i'll cut this short. essentially:
-Not as good as MP1 or 2
-Shooting is fun
-However needs more Max Payne gameplay and less GTA/RDR gameplay
-Needs less bullet sponge enemies
-Good story and characters
-Overall fun game but not the grand finale and send-off Max Payne deserves
7.5/10
I was having some issues in the baggage area, shots not registering, getting shot from bad angles, going into Last Stand mode and having no way to shoot anything but the wall.This is my least favorite feature in the game as well. When you're in Last Chance or Saving Grace or Blancmange Dessert Mode, whatever it's called, the bullet time engages and the screen goes black and white except for the enemy who you have to hit. But it limits your radial angle to hit the target, sometimes it puts a wall in front of you, sometimes it obscures ALL the targets in smoke and dust which makes Free Aim mode really impractical, or you are near the end of your clip so it shoots like three times and then it's just click-click-clicking on an empty chamber while you realize that there is STILL A METRIC FUCKTON of Adrenaline to burn through even though you are out of bullets and falling in slow motion and can't change weapons or reload or throw your gun at someone. :maf
Once it goes outside it's super awful.