THE BORE

General => Video Game Bored => Topic started by: duckman2000 on April 16, 2009, 07:46:43 PM

Title: NPD
Post by: duckman2000 on April 16, 2009, 07:46:43 PM
PlayStation 2 112K
PlayStation 3 218K
PSP 168K
Xbox 360 330K
Wii 601K
Nintendo DS 563K



RESIDENT EVIL 5* CAPCOM USA 360 938K
POKEMON PLATINUM VERSION NINTENDO OF AMERICA NDS 805K
HALO WARS* MICROSOFT 360 639K
RESIDENT EVIL 5* CAPCOM USA PS3 585K
WII FIT W/BALANCE BOARD NINTENDO OF AMERICA WII 541K
MLB '09: THE SHOW SONY PS3 305K
KILLZONE 2 SONY PS3 296K
WII PLAY W/REMOTE NINTENDO OF AMERICA WII 281K
MARIO KART W/WHEEL NINTENDO OF AMERICA WII 278K
MAJOR LEAGUE BASEBALL 2K9 TAKE 2 INTERACTIVE 360 205K



Not completely surprising given the shit advertising, but I really wasn't expecting Killzone 2 to bomb this hard. Sony might as well pack this generation in.
Title: Re: NPD
Post by: demi on April 16, 2009, 07:47:24 PM
Blood runs green
Title: Re: NPD
Post by: MCD on April 16, 2009, 07:49:03 PM
told etc.
Title: Re: NPD
Post by: Jansen on April 16, 2009, 07:53:12 PM
what game is up next to be ps3's saviour?
Title: Re: NPD
Post by: archie4208 on April 16, 2009, 07:54:07 PM
what game is up next to be ps3's saviour?

Uncharted 2 rawr
Title: Re: NPD
Post by: Cheebs on April 16, 2009, 07:54:14 PM
I have a feeling that Punch-Out is going to be the next Mario Kart and sell shitloads for month on end.

Although it looks pretty meh, a very simple upgraded port of the NES game. But when has that ever stopped Wii software before.
Title: Re: NPD
Post by: duckman2000 on April 16, 2009, 07:55:15 PM
I don't think there is any saving the PS3 at this point, I just hope they will still fund reasonably high profile games from here on. Infamous is going to be a great game I'm sure, but if they can't sell a great looking shooter in NA, then that game is all but destined to flop at retail.

I also really don't understand what Sony is doing. They sunk millions into this game, used it as a showcase game for years, and then it launches to practically no marketing. Very strange.
Title: Re: NPD
Post by: Joe Molotov on April 16, 2009, 07:56:33 PM
what game is up next to be ps3's saviour?

Lord of the Rings Trilogy on Blu-Ray
Title: Re: NPD
Post by: WrikaWrek on April 16, 2009, 07:56:42 PM
Sad numbers all around.

360 RES 5 for the rescue i guess. Surprised by Halo Wars too, a bit, didn't knew quite what to expect.
Title: Re: NPD
Post by: MCD on April 16, 2009, 08:03:44 PM
(http://i39.tinypic.com/rqx5j8.jpg)
Title: Re: NPD
Post by: AdmiralViscen on April 16, 2009, 08:03:44 PM
on halo wars:


  I bet not only does it sell less than Tiberium Wars, but that we all quickly forget about it when Resident Evil 5 hits shelves.


that's sub 138k lol
Title: Re: NPD
Post by: Bebpo on April 16, 2009, 08:11:40 PM
So Killzone 2 sold about 600kish on par with Halo Wars since it was split between the last days of the previous NPD and this new NPD.   Definitely weak, and will need strong Euro sales & greatest hit version sales to turn an actual profit.  Halo Wars probably had 1/4th the budget (I'd say 1/10th but the CG is REALLY GOOD and expensive in Halo Wars) so it'll likely be profitable with those numbers.

RE5 did pretty good, especially considering the high sales in Japan and probably Europe.  Dunno if it'll outsell RE4 WW but I'm sure Capcom is happy and already planning RE6.
Title: Re: NPD
Post by: cool breeze on April 16, 2009, 08:12:42 PM
did MLB 09 the show sell well or not? I can't really tell if that's high or not.
Title: Re: NPD
Post by: WrikaWrek on April 16, 2009, 08:14:28 PM
Sony should've ran marketing campaign built around animated gifs for Killzone 2. Maybe that would've done the trick.

For such a huge release, such a big project, these numbers are shit. It's like, what if Transformers comes out and does 50 million for the weekend, and then just a bit over 100 million in N.A.

It's horrible, it's good numbers for a lot of other projects, but for a release like Killzone 2 it's garbage, because it simply doesn't position the franchise as a major one, and that's exactly what Sony wanted.

Sony has just not been able to pull it off this gen at all.

RE5 did pretty good, especially considering the high sales in Japan and probably Europe.  Dunno if it'll outsell RE4 WW but I'm sure Capcom is happy and already planning RE6.

I believe REs5 is a bigger hit in it's first 2 weeks, than REs4 was its whole lifespan.
Title: Re: NPD
Post by: pilonv1 on April 16, 2009, 08:15:50 PM
Jesus fuck, Halo wars 2:1 on KZ2.
Title: Re: NPD
Post by: Bebpo on April 16, 2009, 08:16:35 PM
Jesus fuck, Halo wars 2:1 on KZ2.

2nd month for KZ2
Title: Re: NPD
Post by: pilonv1 on April 16, 2009, 08:19:14 PM
Compare their first months then.

Nevermind the biggest FPS on PS3 was outsold by a console RTS
Title: Re: NPD
Post by: Joe Molotov on April 16, 2009, 08:20:11 PM
Why was Sony trying to push Killzone 2 on people in the first place? Killzone 1 was hyped as a Halo-killer, then it turned out to be pretty meh and faded into obscurity. Why did they pour so much time and money into a franchise most gamers had already passed on once?
Title: Re: NPD
Post by: AdmiralViscen on April 16, 2009, 08:23:13 PM
halo wars sold more this month than kz2 in both months
Title: Re: NPD
Post by: cool breeze on April 16, 2009, 08:23:56 PM
Yeah, the PS3 has been done for a while now.  It's still going to have great games and all, but for sales it's just been a slow decline.  The only two PS3 games that might sell a lot in the future are Gran Tursimo 5 and God of War 3; nothing else they will put out, irregardless of quality, will be big for them.  Well, FF versus XIII might, but sooner or later they will probably announce a 360 version.

Bring on PSP2 as the main Sony game division focus

RE5 did pretty good, especially considering the high sales in Japan and probably Europe.  Dunno if it'll outsell RE4 WW but I'm sure Capcom is happy and already planning RE6.

I believe REs5 is a bigger hit in it's first 2 weeks, than REs4 was its whole lifespan.

I know RE4 on Wii sold past a million because distinguished mentally-challenged fellows on gaf don't shut up about how it's proof that RE5 should be on the Wii.

Title: Re: NPD
Post by: The Fake Shemp on April 16, 2009, 08:24:35 PM
Guess those discounts really helped Halo Wars.
Title: Re: NPD
Post by: demi on April 16, 2009, 08:24:54 PM
^ rofl
Title: Re: NPD
Post by: fistfulofmetal on April 16, 2009, 08:26:34 PM
i'll be getting resident evil 5 from gamefly in a few days so i'll finally be able to rightfully shit all over it based on facts from playing it,
i'm looking forward to it.
Title: Re: NPD
Post by: Bebpo on April 16, 2009, 08:28:56 PM
Compare their first months then.

Not really a fair comparison.  Halo Wars came out on the 6th so it sold for basically 30 days.  Killzone came out on the 2nd to last day of February, so it sold for about 38 days if you combine the NPD for both months.

Killzone 2 obviously sold terrible for the big budget & hype it was given.  But it wasn't an Uncharted level 200-300k bomba.  It still did over a half million in its early selling period and will easily hit 1 million in the US and then another million in Europe.  But even at 2 million WW KZ2 won't bring them a profit on such a big budget production that took all these years.
Title: Re: NPD
Post by: Bebpo on April 16, 2009, 08:30:44 PM
BUT NOBODY WILL BUY HALO WARS!

Hell, even I wanted to buy Halo Wars and I don't like rts games.  The Halo universe is very compelling for a lot of people, myself included.
Title: Re: NPD
Post by: cool breeze on April 16, 2009, 08:32:01 PM
Nintendo DS 563K

POKEMON PLATINUM VERSION (NDS) 805K

no GTA Chinatown Wars


Wii 601K

WII FIT W/BALANCE BOARD (WII) 541K
WII PLAY W/REMOTE (WII) 281K
MARIO KART W/WHEEL (WII) 278K

no MadWorld


gg no re, "core" non-Nintendo games
Title: Re: NPD
Post by: demi on April 16, 2009, 08:32:56 PM
I'm so glad MadWorld bombed. The shittiest of the shit
Title: Re: NPD
Post by: Akala on April 16, 2009, 08:33:04 PM
Most sane people have realized GT5 is the only hope Sony has left to limp into the horizon.

spoiler (click to show/hide)
Avec un picedrop.
[close]
Title: Re: NPD
Post by: pilonv1 on April 16, 2009, 08:33:56 PM
360 only console with year on year growth :pimp

what fucking morons thought mad world would make it in the top 10 in a month with RE5, Halo Wars, MLB The Show and KZ2's second month? Same as the fucking distinguished mentally-challenged fellow asking where Henry Hatsworth is.
Title: Re: NPD
Post by: WrikaWrek on April 16, 2009, 08:34:56 PM
Lol apparently, Bioshock did better than Killzone 2 for the same time period, on 360 alone.

So, probably, half the budget, released in August, and on a smaller user base. Telling.

^

Yeah, GT5 is gonna light up the charts, in Europe at least. But i'm starting to wonder if it hasn't been too long for it to release.
Title: Re: NPD
Post by: pilonv1 on April 16, 2009, 08:38:59 PM
Quote
So for the 1 billion dollar question

"What was a bigger waste of money?"
A. RARE
B. Guerrilla Games

:teehee
Title: Re: NPD
Post by: WrikaWrek on April 16, 2009, 08:40:54 PM
RARE.


Even though they've released like 5 games already. They were all shit though.
Title: Re: NPD
Post by: pilonv1 on April 16, 2009, 08:42:26 PM
GH: Metcallica #11, archie am cry

http://www.gamasutra.com/newswire?story=23242

Quote
In its email, Microsoft also claims a top 10 appearance with Guitar Hero Metallica, which disagrees with the official chart as released by the NPD Group -- the game does not appear in its official top 10 at all. Microsoft has clarified with Gamasutra that it disregards sales of handheld games to formulate its top 10 -- which strips out third-placed Pokemon Platinum and slots in GH: Metallica at #10.
Title: Re: NPD
Post by: WrikaWrek on April 16, 2009, 08:52:47 PM
Sony bought Guerrilla AFTER they released Killzone 1. That's the funny part.
Title: Re: NPD
Post by: Oblivion on April 16, 2009, 08:54:05 PM
Why was Sony trying to push Killzone 2 on people in the first place? Killzone 1 was hyped as a Halo-killer, then it turned out to be pretty meh and faded into obscurity. Why did they pour so much time and money into a franchise most gamers had already passed on once?

Because they felt obligated to 'deliver' after showing the CGI 2005 trailer for some distinguished mentally-challenged reason.

In any case, most likely the Sony faithful will just wait for the other 8 million units to accumulate in Yurop anyhow.
Title: Re: NPD
Post by: pilonv1 on April 16, 2009, 09:10:53 PM
Infamous is PS3 only, not Prototype.

Also 1.2m - 600k = 600k.
Title: Re: NPD
Post by: WrikaWrek on April 16, 2009, 09:12:09 PM
Green Man am fail
Title: Re: NPD
Post by: duckman2000 on April 16, 2009, 09:13:27 PM
Hey, will anyone here make the bet that Prototype(PS3 Only)  will outsell Infamous?

As sad as that wold be, it wouldn't surprise me at all. The absolutely saddest thing is that you probably in all honesty hope that Infamous will flop.

The grim reality is that developers need to move away from the system is they wish to get anywhere. Granted that KZ2 would probably not even exist if it wasn't for Sony, but if Infamous is as good as it appears to be, it deserves better than this.

Considering how fucking awful Killzone PS2 actually was and how poorly it was received by critics and buyers(I'm Guilty) I gotta wonder who thought that was a good idea. I would have closed GG down and made them go work on other Sony games like The Getaway and Heavenly Sword(did they close down Ninja Theory yet?).

Unless my memory is off, Killzone was unpopular in the US but pretty successful in Europe (which it still seems to be). It makes sense that Sony Europe would invest in them.
Title: Re: NPD
Post by: pilonv1 on April 16, 2009, 09:15:25 PM
I want Infamous to do well so Sucker Punch make a new platformer.
Title: Re: NPD
Post by: WrikaWrek on April 16, 2009, 09:15:58 PM
Prototype smells like a bomb to me.

Infamous as a good chance at doing the whole "Sony thing", you know sell 300 k here and there, and then with numbers added from South Africa, reach 1 million + WW.

It will see a sequel i think. Prototype won't.
Title: Re: NPD
Post by: EmCeeGrammar on April 16, 2009, 09:16:52 PM
I don't like an internet focused on Killzone 2.  When will people get over it?
Is there a timeframe for the top 20 and individual top 10s by console?
360 gh at 11 is surprising considering the fanbase on the wii, although it may go to show how frontloaded 360 sales are.
Title: Re: NPD
Post by: Himu on April 16, 2009, 09:20:07 PM
RE5 goty

:bow
Title: Re: NPD
Post by: duckman2000 on April 16, 2009, 09:22:57 PM
I want Infamous to do well so Sucker Punch make a new platformer.

Me too, but I like the look of Infamous, and I think they seem to be more successful in blending their traditional style with realism than Insomniac has ever been. It also looks more like a platformer than most "real" platformers this generation.
Title: Re: NPD
Post by: Himu on April 16, 2009, 09:25:24 PM
RE5 goty

:bow

Will you stand by this no matter what game comes out this year?

Unless it's FFXIII, no!

Played this game 5 times in a row, got 1000/1000. It's rare I ever do everything in a game, but I did it in RE5 because it's fun as fuck.
Title: Re: NPD
Post by: duckman2000 on April 16, 2009, 09:27:14 PM
There is no way a game that forces babysitting on you could ever be GOTY.

Speaking of which, your assistance is required in the RE5 thread.
Title: Re: NPD
Post by: pilonv1 on April 16, 2009, 09:33:03 PM
I want Infamous to do well so Sucker Punch make a new platformer.

Me too, but I like the look of Infamous, and I think they seem to be more successful in blending their traditional style with realism than Insomniac has ever been. It also looks more like a platformer than most "real" platformers this generation.


I thought (and still do think) Crackdown is the best platformer in years. Hopefully Infamous continues that.
Title: Re: NPD
Post by: WrikaWrek on April 16, 2009, 09:33:52 PM
Just to hammer the point home, i'm reading gaf, because these days i almost only read gaf during NPD, and they have some nice info, so here.

These days, Sony marketing is the excuse for everything, and apparently, the month is also used an excuse for the "success" of Killzone 2, despite, REs5 blowing up the chart. Anyway.

Last year, in the same month, these games sold more than Killzone 2:

Rainbow six Vegas 2 360 (752k)
Army of Two 360 (600k)
God of War PSP (340k)
FFVII PSP (300k)


 :dur
Title: Re: NPD
Post by: Bebpo on April 16, 2009, 09:34:50 PM
Prototype and Infamous will both bomb around 200-300k I bet.  New IPs usually = lol

And daaaaamn at Madworld.   As much as I'd like to attribute it to stupid nthings, I wouldn't be surprised if Bayonetta bombs on both X360/PS3 as well with a 300k combined showing or something.  Sega marketing a new IP = fail.

And yeah, Sony buying Guerilla was dumb as hell (note: I actually like Guerilla AND Rare [KZ2/KZ PSP, Kameo, Banjo, Banjo XBLA]).  But then against almost everything Sony HQ does is really stupid.  I like the way Ken K designs his systems, so I like the PS3 hardware itself even if the gpu is a little weak, but I won't defend anything the post-KK Sony does.  They are a bunch of idiots and I really wish they would just be bought and incorporated into Microsoft so we get 1 amazing system next gen and 1 amazing handheld next gen with the best Eastern and best Western support that can do its own thing seperate from the casual ugly Nintendo path.
Title: Re: NPD
Post by: duckman2000 on April 16, 2009, 09:42:42 PM
Sony marketing is the excuse for everything

Well, it is, to some extent. There's nothing about KZ2 that suggests that it should not sell well. It's a genuinely good game with good MP (and even critical reception suggests as much), it looks and sounds amazing, and it combines sci-fi and traditional themes. What it absolutely lacks is good marketing. I don't know how it was marketed in Europe, but based on TV and print ads in the US, it could have been any 3rd party shooter.

Then again, maybe the genre and the theme backfired, in that it might have looked like any other shooter, but I really don't think that's it. I'm not sure what the PS3 userbase is actually like, but I'm starting to suspect that they are mostly PS2 fans who haven't yet figured out that the PS3 is nothing like the PS2.

They are a bunch of idiots and I really wish they would just be bought and incorporated into Microsoft so we get 1 amazing system next gen and 1 amazing handheld next gen with the best Eastern and best Western support that can do its own thing seperate from the casual ugly Nintendo path.

This I agree with. There needs to be a collaboration of some sort, at least if they are going to remain this similar.
Title: Re: NPD
Post by: pilonv1 on April 16, 2009, 09:43:26 PM
Last year, in the same month, these games sold more than Killzone 2:

Rainbow six Vegas 2 360 (752k)
Army of Two 360 (600k)
God of War PSP (340k)
FFVII PSP (300k)


 :dur

wow :o  :lol
Title: Re: NPD
Post by: Van Cruncheon on April 16, 2009, 09:43:57 PM
well, in killzone's 2 defense, it's sold about 620K in a month or so on the market.
Title: Re: NPD
Post by: Rman on April 16, 2009, 09:47:37 PM
KZ2 did pretty well for the install base of the platform.  
Title: Re: NPD
Post by: EmCeeGrammar on April 16, 2009, 09:48:53 PM
How many copies of pokemon: copy and paste is your posse responsible for?
Title: Re: NPD
Post by: demi on April 16, 2009, 09:51:32 PM
How many copies of pokemon: copy and paste is your posse responsible for?

I think only Prole bought a copy on this board. He doesnt count, obviously.
Title: Re: NPD
Post by: HyperZoneWasAwesome on April 16, 2009, 10:00:24 PM
KZ2 did pretty well for the install base of the platform.  
well, in killzone's 2 defense, it's sold about 620K in a month or so on the market.
Considering Killzone 2 was an under-marketed sequel to a notorious shitburger in an oversaturated genre on a 3rd place console, I'd say its doing pretty well.
Title: Re: NPD
Post by: WrikaWrek on April 16, 2009, 10:01:32 PM
Sony marketing is the excuse for everything

Well, it is, to some extent. There's nothing about KZ2 that suggests that it should not sell well. It's a genuinely good game with good MP (and even critical reception suggests as much), it looks and sounds amazing, and it combines sci-fi and traditional themes. What it absolutely lacks is good marketing. I don't know how it was marketed in Europe, but based on TV and print ads in the US, it could have been any 3rd party shooter.

Then again, maybe the genre and the theme backfired, in that it might have looked like any other shooter, but I really don't think that's it. I'm not sure what the PS3 userbase is actually like, but I'm starting to suspect that they are mostly PS2 fans who haven't yet figured out that the PS3 is nothing like the PS2.


There was a ton of hype from the hardcore crowd, and the marketing, well, i've seen a lot of KZ ads. Plus, the amount of coverage it had from the media, was huge.

I think more than a flawed marketing, which maybe is flawed because marketing Killzone isn't that easy, i believe that Killzone simply lacks a certain je ne sais quoi, it doesn't have a strong selling image around it. Basically, the helghasts are the more symbolic thing about the franchise, but when you get down to it, they aren't that cool, and they are very dark, but not scary, and the glowy eyes aren't nearly as cool as the three dots from Splinter Cell.

Main characters are all shit, so you can't sell them, because they are about as vanilla as it gets in terms of design, and then the world itself is ugly, and there aren't unique weapons or gameplay features, it isn't particularly cinematic, but it's not this bare bones experience either.

The demo probably did more harm than good, and multiplayer keeps failing imo, at being associated with the Playstation experience, so the best half of the game is getting overlooked.

Fact is, Killzone 2 mass market appeal rides all on its stunning graphics, the technology that powers it, the fact that it's a benchmark for the system, but it doesn't have this look, artistically, that simply resonates with the mass market in great length. And Killzone 1 was the same shit, it was supposed to be this benchmark for the PS2, and it was labeled the halo killer.

Man most people who play the game can't even remember more than one or two character's names. It's ironic, because although it has this accomplished look, that is inspired by Jin Roh and other stuff, it's not "appealing", it's not very intriguing.

What i'm getting at, is that, maybe, Killzone just doesn't have that much potential after all. As a major name, i mean.
Title: Re: NPD
Post by: Rman on April 16, 2009, 10:19:32 PM
Does anyone know KZ2's dev budget?
Title: Re: NPD
Post by: Bebpo on April 16, 2009, 10:21:38 PM
Yeah, I agree with the demo doing more harm thing.  Same thing happened with Blue Dragon and Vesperia.

Seriously if I was a company that said to the developers "give me a demo!" and then I had random test groups play the demo and they said "this sucks, I'm not buying the game now" I would just not release the demo.  I think releasing a bad demo KILLS your sales this generation.  OTOH releasing a good demo like Lost Planet back at the start really boosts sales.

Then again RE5 demo was kind of shit and the game still sold millions, so maybe demo impressions don't matter or maybe they only matter for new IPs since everyone was going to buy RE5 regardless of the demo since it's RE.
Title: Re: NPD
Post by: HyperZoneWasAwesome on April 16, 2009, 10:22:48 PM
Does anyone know KZ2's dev budget?
4 years + of development with a 50-100 person team.

Oh, lets say, a shitload of a fuckton of cash.
Title: Re: NPD
Post by: Bebpo on April 16, 2009, 10:22:56 PM
Does anyone know KZ2's dev budget?

I know the developers are happy with the sales so far and Sony is as well.  I think they both didn't have high expectations based on PS3 software sales to date.  But I don't know the actual budget.  I'm sure it was huge.
Title: Re: NPD
Post by: duckman2000 on April 16, 2009, 10:24:30 PM
I'm not buying it being hard to market at all. Even if some aspects of the game were somehow difficult to market, none of the blatant strengths were exploited smartly well in advertisements. Which I suppose is reasonable, as there was nearly no advertising anyway. Compare it against high profile releases from Microsoft, and it looks even worse. I don't think it's the only reason for its relatively minor impact, but a better campaign wouldn't have hurt it.

I agree with the characters bit, though. Gears succeeded in giving you iconic antagonists and protagonists, whereas KZ has always been focused on the antagonist. But this is nothing that would have been apparent for prospective buyers; at worst, it would have been a COD situation, so I don't think that hurt in terms of sales potential. I'd say that the focus in advertising should have been on the environments, but then those environments aren't exactly inviting. So maybe I'm disagreeing with the first paragraph here, slightly.
Title: Re: NPD
Post by: Bebpo on April 16, 2009, 10:30:15 PM
Does anyone know KZ2's dev budget?

100 Million+

I don't think any game has gone that high.  In fact I'm not sure if any game has gone over 50 million yet since the Shenmue fiasco.  I was under the impression most HUGE budget HD games are still about 20-30 million budget.  Link?
Title: Re: NPD
Post by: Rman on April 16, 2009, 10:31:31 PM
He's just making it up, Bebpo.
Title: Re: NPD
Post by: duckman2000 on April 16, 2009, 10:32:32 PM
Last number I saw was around or above 20 million, who knows how correct that was though. Quite a bit, I'd say.

Seriously if I was a company that said to the developers "give me a demo!" and then I had random test groups play the demo and they said "this sucks, I'm not buying the game now" I would just not release the demo.  I think releasing a bad demo KILLS your sales this generation.  OTOH releasing a good demo like Lost Planet back at the start really boosts sales.

I haven't found many good demos as of late. The World at War demo made me shy away from the game, the same with RE5 (although it turns out that was the wrong decision). Red Faction Guerrilla, on the other hand, totally sold me on that game.
Title: Re: NPD
Post by: T234 on April 16, 2009, 10:36:18 PM
Shenmue 2 was even more expensive than Shenmue 1 was. Like around $110 million or so.
Title: Re: NPD
Post by: duckman2000 on April 16, 2009, 10:36:22 PM
Moving away from KZ2... was it ever clarified why Ensemble was shut down?
Title: Re: NPD
Post by: duckman2000 on April 16, 2009, 10:43:47 PM
He's just making it up, Bebpo.

The last number thrown out(that I recall) was 40 million and that was back in 2007. It wouldn't be too crazy to think that by now it's 100 million or around it.

Remember, this game has been in development for ages.

Uh, if the budget was 40 million, then that's probably the final cost too. Unless it went very, very far over budget.
Title: Re: NPD
Post by: Bebpo on April 16, 2009, 10:45:18 PM
Last number I saw was around or above 20 million, who knows how correct that was though. Quite a bit, I'd say.

Seriously if I was a company that said to the developers "give me a demo!" and then I had random test groups play the demo and they said "this sucks, I'm not buying the game now" I would just not release the demo.  I think releasing a bad demo KILLS your sales this generation.  OTOH releasing a good demo like Lost Planet back at the start really boosts sales.

I haven't found many good demos as of late. The World at War demo made me shy away from the game, the same with RE5 (although it turns out that was the wrong decision). Red Faction Guerrilla, on the other hand, totally sold me on that game.

Red Faction demo sold me on the game for the first 5 mins because of the awesome destruction.  Then I died and had to start all the way from the beginning after a 1 min load screen and it unsold me on the game.  It seemed really easy to die (I died multiple times playing the demo) and the load time SUCKED restarting after each death + there didn't seem to be checkpoints so I had to redo a bunch each time.  That kind of makes me not want to buy it/play it.
Title: Re: NPD
Post by: duckman2000 on April 16, 2009, 10:46:32 PM
Check point system is a bit weird, but it was pretty easy to avoid dying. It's not a very good shooter, but a pretty incredible tactical experience.
Title: Re: NPD
Post by: duckman2000 on April 16, 2009, 10:49:07 PM
distinguished black fellow, you don't know. I bet it looked like shit in 2007.

If a budget is set to a certain amount in 2005, then that's the projected or allowed cost even if the game releases in 2018. Going $60 million above budget in 4 years would have probably caused Sony to simply can them, and they would have known about this long before it ever reached that point.

Apparently, the budget was over 20 million, based on the comparison to Black Book.
Title: Re: NPD
Post by: pilonv1 on April 16, 2009, 10:56:13 PM
Moving away from KZ2... was it ever clarified why Ensemble was shut down?

Looks like MS is moving towards a "here's our IP, get someone else to make it" model. Plus they seemed to have completely jumped out of PC development, which is bizaree since stuff like Flight Sim, Zoo Tycoon and AOE are good consistent sellers.

Anyways, who gives a shit. Let's overhype the next Sony exclusive.

HEAVY RAIN  :hyper

UNNANOUNCED TAKE 2 GTA KILLER THATS BEEN IN DEVELOPMENT HELL FOR YEARS :hyper
Title: Re: NPD
Post by: Bebpo on April 16, 2009, 10:57:43 PM
Wait, you died in the Red Faction demo? Did you just stand in the open and get shot?

I ran at guys who had guns with a hammer and they shot me dead in a few seconds.  :(  I also tried taking cover when surrounded and they grenaded me to death.  :(
Title: Re: NPD
Post by: Sideshow Raheem on April 16, 2009, 11:09:26 PM
I can't help but think Killzone 2 would have sold better if only Bruceleeroy had made his official thread with 12 posts instead of 11.

Title: Re: NPD
Post by: demi on April 16, 2009, 11:10:18 PM
GTA Chinatown wars - 88,704
Title: Re: NPD
Post by: archie4208 on April 16, 2009, 11:17:29 PM
GTA Chinatown wars - 88,704

Some random guy with a Mario avatar told me it did 200k.  What gives? ???
Title: Re: NPD
Post by: demi on April 16, 2009, 11:18:16 PM
I dunno I got it from this article

http://www.businessinsider.com/take-twos-grand-theft-auto-chinatown-wars-bombs-2009-4
Title: Re: NPD
Post by: EmCeeGrammar on April 16, 2009, 11:25:42 PM
MadWorld ~70k
The bright side is it opened higher than No More Heroes.
But NMH is at 200k ltd after a price cut to $30.
hmmmmm

edit: I'd like some Hotd overkill followup numbers. But I doubt I'll get anything more informative than a wii top ten.
Title: Re: NPD
Post by: demi on April 16, 2009, 11:26:32 PM
MadWorld is done for. Nobody will buy that piece of shit now that the better and cheaper NMH is out there. It's not like the games are any different. Why settle for less for more?
Title: Re: NPD
Post by: Howard Alan Treesong on April 16, 2009, 11:29:38 PM
MadWorld ~70k
The bright side is it opened higher than No More Heroes.
But NMH is at 200k ltd after a price cut to $30.
hmmmmm

Also, NMH's budget was a ham sandwich and a copy of Juggs magazine.  Mad World was probably a little more expensive to put together.

thanks for the reminder

TO DO LIST
- Ask Suda51 to return my March 2005 issue of Juggs
Title: Re: NPD
Post by: EmCeeGrammar on April 16, 2009, 11:30:11 PM
MadWorld is done for. Nobody will buy that piece of shit now that the better and cheaper NMH is out there. It's not like the games are any different. Why settle for less for more?

Of course they're different, Madworld is fun. No More Heroes and its fans think a shitty game is brilliant satire about shitty games.  Can we stop pretending? Will we ever? 
Title: Re: NPD
Post by: Great Rumbler on April 16, 2009, 11:32:03 PM
GTA Chinatown wars - 88,704

And yet GTAIV sells over 10 million units? No wonder this industry is in such a sorry state.
Title: Re: NPD
Post by: demi on April 16, 2009, 11:34:21 PM
MadWorld is done for. Nobody will buy that piece of shit now that the better and cheaper NMH is out there. It's not like the games are any different. Why settle for less for more?

Of course they're different, Madworld is fun. No More Heroes and its fans think a shitty game is brilliant satire about shitty games.  Can we stop pretending? Will we ever? 

And what does MadWorld stand on, with it's shitty satire about shitty movies
Title: Re: NPD
Post by: demi on April 16, 2009, 11:34:46 PM
Your pretend love for this shitty game could be the cause of your mental problems. Think about it
Title: Re: NPD
Post by: Bildi on April 16, 2009, 11:42:58 PM
UNNANOUNCED TAKE 2 GTA KILLER THATS BEEN IN DEVELOPMENT HELL FOR YEARS :hyper

Is this in addition to the secret PS3 game?  If so, that's TWO unannounced secret PS3 games in the works. :hyper
Title: Re: NPD
Post by: Himu on April 16, 2009, 11:46:23 PM
GTA Chinatown wars - 88,704

 :lol wow
Title: Re: NPD
Post by: EmCeeGrammar on April 16, 2009, 11:48:53 PM
Your pretend love for this shitty game could be the cause of your mental problems. Think about it

Yes subbing one form of escapism for inferior ones will solve everything. 
Title: Re: NPD
Post by: demi on April 16, 2009, 11:58:35 PM
I'm tired and my brain's not working. What am I supposed to laugh at here.

KZ2 bombing

Willco being owned

MadWorld bombing

GTA DS bombing

RE5 hitting a million-ish in a month on X360

The blood runs green
Title: Re: NPD
Post by: EmCeeGrammar on April 17, 2009, 12:05:50 AM
I'm tired and my brain's not working. What am I supposed to laugh at here.

Nothing.  Post a few : roll for all the excuses for KZ2.
Title: Re: NPD
Post by: Purple Filth on April 17, 2009, 12:18:09 AM
So is Guerilla finished?

I doubt it plus they have dlc to do.

Killzone did decent but if you compare it to the distinguished mentally-challenged expectations of fans and trolls alike it did horribly.

Madworld and ChinaTown Wars bombing just adds to the usual nfan tears thats so funny to observe.

Ps3 needs a price drop
Title: Re: NPD
Post by: AdmiralViscen on April 17, 2009, 12:20:45 AM
Dude, compare it to Bioshock/Dead Rising/Lost Planet and it did horribly. All those games came out outside the peak months, unlike Gears, which KZ2 should have been on the same level with.
Title: Re: NPD
Post by: WrikaWrek on April 17, 2009, 12:21:54 AM
Killzone is a critical success.

It will be brave from Sony to give them as big of a budget for the next game, but who knows. Uncharted 2 looks like it has a bigger budget than Uncharted 1, so props to Sony to just keep betting hard on quality.

That's the one thing i love about Sony.
Title: Re: NPD
Post by: Bocsius on April 17, 2009, 12:24:44 AM
~600K is pretty respectable figure for Killzone 2, I'd say. Might be nothing more than fodder to fight over for system warriors, though.

As usual, Nintendo did excellent, Microsoft's in decent shape, Sony lags behind. Wake me when there's something new.
Title: Re: NPD
Post by: duckman2000 on April 17, 2009, 12:25:18 AM
I don't think Guerrilla (or any other Sony developer) is going to be off on some 20-30 million dollar development adventure any time soon, but I don't see the sense in questioning its future when its most recent game has been critically well received and sold over a million copies since release.
Title: Re: NPD
Post by: WrikaWrek on April 17, 2009, 12:26:55 AM
~600K is pretty respectable figure for Killzone 2, I'd say. Might be nothing more than fodder to fight over for system warriors, though.

As usual, Nintendo did excellent, Microsoft's in decent shape, Sony lags behind. Wake me when there's something new.


The thing about it is that, i bet KZ2 on the 360, if it was released a year ago, in March for the 360, it would have hit the million mark.

360 consumers > PS3 consumers
Title: Re: NPD
Post by: AdmiralViscen on April 17, 2009, 12:40:37 AM
Yea

It's respectable for a PS3 game, that's fair to say. But it's still a disappointment fo sho compared to the overall market

Someone was posting that last year, PSP games and Army of Two were beating it down. Come on
Title: Re: NPD
Post by: Kestastrophe on April 17, 2009, 12:42:42 AM
damn, ps3 kz2 bombed hard, even compared to conservative estimates. poor duckman  :'(
Title: Re: NPD
Post by: duckman2000 on April 17, 2009, 12:57:47 AM
I don't see how "impressive for a PS3 game" is even remotely close to positive spin.

I'm starting to question who exactly owns the PS3. Its marketed to the type of audience that would eat this shit up normally.

Blu-Ray people, and PS2 fans who still have some weird notion of the PS3 as a proper successor to the PS2. That's my guess.

damn, ps3 kz2 bombed hard, even compared to conservative estimates. poor duckman  :'(

Doesn't concern me, other than making my earlier estimates look downright comical. Although I hope that Sony figures out this marketing thing, because there are some developers tied to the machine that deserve to have some hits.
Title: Re: NPD
Post by: pilonv1 on April 17, 2009, 12:59:17 AM
Too early to call GTA DS a flop. DS sales aren't front loaded like most console games, if anything they tend to operate on a flat curve.
Title: Re: NPD
Post by: pilonv1 on April 17, 2009, 01:18:46 AM
Sony lie watch continues via 1up

Quote
Looking through this perspective, the sales for Killzone 2 seem much more positive, but there was still reason to expect higher numbers. Before the game was released, it was widely reported that European pre-orders for the game had reached 1.1 million. Oddly, tonight Sony announced (via Kotaku) that the game has sold over one million copies worldwide. It's a great milestone for the game and most publishers are happy to reach the million mark, but considering the pre-order numbers something seems off.
We know that about 600,000 of those million sales came from the U.S., so the remaining 400,000 in Europe isn't even half the pre-orders reported for that territory. It's possible that the early reports were mistaken, and instead referring to worldwide pre-orders. But that would mean that the game sold almost no copies that weren't pre-ordered. Alternately, those who chose not to pick up their pre-order copies could have been offset by regular purchasers. Still, maintaining a near-exact number seems strange.

Title: Re: NPD
Post by: WrikaWrek on April 17, 2009, 01:29:10 AM
1up is run by a bunch of distinguished mentally-challenged fellows.

Retail pre orders. You know, not consumer pre orders. Sheeesh
Title: Re: NPD
Post by: pilonv1 on April 17, 2009, 01:35:37 AM
shhh, it spoils the story
Title: Re: NPD
Post by: Mrbob on April 17, 2009, 01:57:38 AM
Did people even buy Killzone 1?

I don't remember anyone interested in it.  Don't know why Killzone 2 was so hyped for high sales.  A sequel to a game nobody played.  At least it looks like Killzone 2 sold ok.  Maybe I'll pick it up someday, but not until I can find it for 30 bucks or less. 

Killzone 3, that is the real killer app.  PS4 FTW.
Title: Re: NPD
Post by: Bildi on April 17, 2009, 01:58:37 AM
This part of the story seems credible:

Quote
But that would mean that the game sold almost no copies that weren't pre-ordered.

Word of mouth travels pretty fast.
Title: Re: NPD
Post by: Sho Nuff on April 17, 2009, 02:19:06 AM
Shenmue 2 was even more expensive than Shenmue 1 was. Like around $110 million or so.

No way. Mue 2 had almost all of the engineering from the first one; production got way cheaper. You ALWAYS make money on the sequel.

Well, maybe not if the original game cost insaneo amounts of cash, but at least, that's the plan.

edit: Dammit Chinatown Wars deserved way more than that.
Title: Re: NPD
Post by: Purple Filth on April 17, 2009, 02:27:02 AM
Did people even buy Killzone 1?

I don't remember anyone interested in it.  Don't know why Killzone 2 was so hyped for high sales.  A sequel to a game nobody played.  At least it looks like Killzone 2 sold ok.  Maybe I'll pick it up someday, but not until I can find it for 30 bucks or less. 

Killzone 3, that is the real killer app.  PS4 FTW.

if i remember correctly Killzone 1 did ok in US but most of its sales came from EU.
Title: Re: NPD
Post by: maxy on April 17, 2009, 02:29:01 AM
Hmm,playstation family is not doing very well,new PSP needed to keep it afloat.

As for Killzone 2 bomba,not surprised...bu bu bu 2 days my ass
It would be decent for some non hyped,non money invested third party title,maybe people just didn't like the game.
Baseball game sold more,heh

And this was 5 week NPD...
Title: Re: NPD
Post by: Mrbob on April 17, 2009, 02:29:58 AM
I wonder if those Chinatown Wars sales will keep Rockstar from making a Wii GTA game.

Looking the manual, there are a TON of credits.  This was a high production title for the DS, and a high budget.  Under 100K in sales won't cut it. 
Title: Re: NPD
Post by: pilonv1 on April 17, 2009, 02:32:05 AM
I do wonder what they'd get from an XBLA/PSN/iPhone port of Chinatown Wars...
Title: Re: NPD
Post by: Purple Filth on April 17, 2009, 02:51:13 AM
I do wonder what they'd get from an XBLA/PSN/iPhone port of Chinatown Wars...

you should say that in the NPD thead for the reactions  :lol (if you havent already)
Title: Re: NPD
Post by: pilonv1 on April 17, 2009, 02:57:32 AM
someone did mention they'd do 500k+ on xbox 360. Not sure if it would be that big but surely some sort of port to another platform (oh look one has a touch screen) would be a good idea.
Title: Re: NPD
Post by: demi on April 17, 2009, 03:01:22 AM
I would buy chinatown wars on XBLA
Title: Re: NPD
Post by: EmCeeGrammar on April 17, 2009, 03:01:56 AM
I do wonder what they'd get from an XBLA/PSN/iPhone port of Chinatown Wars...

you should say that in the NPD thead for the reactions  :lol (if you havent already)

Already posted about 5 times.  But I'd imagine Take2 execs realise now the common sense that, in america, the ds audience is primarily children. 
DD would be perfect for recouping costs I agree

.I'm not going to proclaim it would fare better on Wii.  We only have Re4 numbers to conjecture with and that was a $30 dollar game.
Title: Re: NPD
Post by: Oblivion on April 17, 2009, 03:03:10 AM
well, in killzone's 2 defense, it's sold about 620K in a month or so on the market.

well, in killzone 2's offense, doing marginally better than RE5, a multiplatform game, is pretty disappointing considering it was Sony's most marketable, and biggest first party title of the 2009.



Oh, and Shenmue's budget was around like $70 million, and GTA4's was supposedly over 100 million.
Title: Re: NPD
Post by: pilonv1 on April 17, 2009, 03:06:11 AM
I do wonder what they'd get from an XBLA/PSN/iPhone port of Chinatown Wars...

you should say that in the NPD thead for the reactions  :lol (if you havent already)

Already posted about 5 times.  But I'd imagine Take2 execs realise now the common sense that, in america, the ds audience is primarily children. 

It's primarily children, and the next segment would be 25+ who use it for brain training etc..., so more non-game buyers.

An iphone version would be massive.
Title: Re: NPD
Post by: Crushed on April 17, 2009, 08:55:56 AM
One positive thing that can come from MadWorld and Chinatown Wars bombing is that maybe now Nintards will remember the mantra they clung to during the N64 and GameCube days: that sales =/= fun, and that good games bomb all the time.
Title: Re: NPD
Post by: archie4208 on April 17, 2009, 09:29:45 AM
One positive thing that can come from MadWorld and Chinatown Wars bombing is that maybe now Nintards will remember the mantra they clung to during the N64 and GameCube days: that sales =/= fun, and that good games bomb all the time.

I doubt it.  They will still point to Wii Fit, Mario Kart, Wii Play etc as reasons why third parties should make games for the Wii or DIE AND GO BANKRUPT.
Title: Re: NPD
Post by: Eel O'Brian on April 17, 2009, 09:40:25 AM
Did House of the Dead: Overkill end up doing okay?  That's the last game I played before I sold the Wii, and I enjoyed it.
Title: Re: NPD
Post by: EmCeeGrammar on April 17, 2009, 12:44:00 PM
Did House of the Dead: Overkill end up doing okay?  That's the last game I played before I sold the Wii, and I enjoyed it.

It was kinda low, but still within SEGA's expectations, or at least that's what they said.  If it behaves like other light-gun games on Wii, it'll probably LTD at around 250k in the US, which is not great, but not awful either.

And Kosma, publishers don't expect sales to scale in proportion to the size of the userbase.  If that was the case, PS2 games should have sold ridiculously higher than games this gen, and that's just not the case with all the immediately comparable franchises.  Install base may bring third parties to the yard, but the actual absolute sales are what feeds their mouths at the end of the day.  500k worth of sales for a game, unless it's particularly pricey to develop for some reason, is worth a publisher's time and investment.  It is indeed a good example of a game selling decently on the Wii when others expected it to sell poorly. 

The problem here is that some of the N-Fans are trying to use it prove that there's a particular kind of audience on the Wii.  What they are failing to realize is that WWII shooter games are kind of like Madden and Halo in that while they certainly overlap with the hardcore gamers, the overwhelming majority of the people that buy games of that sort are just typical Americans with highly casual gaming habits. 

Call of Duty doesn't prove there's a large 18-35 male with disposable income audience on the system that are willing to buy a ton of "core" games, it just proves that there are Americans that own Wiis who like to relive their country's "three touchdowns in a single game" high school football moment over and over again.  These people will never, fucking EVER buy a port of something like Bioshock even if hell froze over and it was possible.  They certainly won't touch unappealing shit like Madworld and the Conduit.

I love this whole post.
Title: Re: NPD
Post by: Oblivion on April 17, 2009, 03:38:39 PM
At this point, I don't see Uncharted 2 selling well. The original still isn't all that popular outside of the hardcore market and its not an easy game to market. God of War 3 might be Sony's first million in a month seller, but at this point, I'm not sure.

The other 2 God of War games didn't even reach a million in a month. But GoW3 will be more successful than Uncharted 1 and 2, that's for damn sure.

One positive thing that can come from MadWorld and Chinatown Wars bombing is that maybe now Nintards will remember the mantra they clung to during the N64 and GameCube days: that sales =/= fun, and that good games bomb all the time.

Actually, many games did really well on the N64. Problem was there were far too few of them.
Title: Re: NPD
Post by: demi on April 17, 2009, 06:27:57 PM
NPD Top 20


1. RESIDENT EVIL 5* 360 CAPCOM USA
2. POKEMON PLATINUM VERSION NDS NINTENDO OF AMERICA
3. HALO WARS* 360 MICROSOFT
4. RESIDENT EVIL 5* PS3 CAPCOM USA
5. WII FIT WII NINTENDO OF AMERICA
6. MLB '09: THE SHOW PS3 SONY
7. KILLZONE 2 PS3 SONY
8. WII PLAY W/ REMOTE WII NINTENDO OF AMERICA
9. MARIO KART W/WHEEL WII NINTENDO OF AMERICA
10. MAJOR LEAGUE BASEBALL 2K9 360 TAKE 2 INTERACTIVE
11. GUITAR HERO METALLICA 360 ACTIVISION BLIZZARD
12. CALL OF DUTY: WORLD AT WAR* 360 ACTIVISION BLIZZARD
13. STREET FIGHTER IV* 360 CAPCOM USA
14. MARIO KART DS NDS NINTENDO OF AMERICA
15. STREET FIGHTER IV* PS3 CAPCOM USA
16. NEW SUPER MARIO BROS NDS NINTENDO OF AMERICA
17. PROFESSOR LAYTON AND THE CURIOUS VILLAGE NDS NINTENDO OF AMERICA
18. MLB '09: THE SHOW PS2 SONY
19. HALO 3* 360 MICROSOFT
20. LEGO STAR WARS: COMPLETE SAGA WII LUCASARTS

Top 10 Wii:

1. WII FIT NINTENDO OF AMERICA
2. WII PLAY W/ REMOTE NINTENDO OF AMERICA
3. MARIO KART W/WHEEL NINTENDO OF AMERICA
4. LEGO STAR WARS: COMPLETE SAGA LUCASARTS
5. LINK'S CROSSBOW TRAINING NINTENDO OF AMERICA
6. GUITAR HERO WORLD TOUR* ACTIVISION BLIZZARD
7. GUITAR HERO METALLICA ACTIVISION BLIZZARD
8. NEW PLAY CONTROL! MARIO POWER TENNIS NINTENDO OF AMERICA
9. MADWORLD SEGA OF AMERICA
10. SONIC AND THE BLACK KNIGHT SEGA OF AMERICA

Top 10 Xbox 360:

1. RESIDENT EVIL 5* CAPCOM USA
2. HALO WARS* MICROSOFT
3. MAJOR LEAGUE BASEBALL 2K9 TAKE 2 INTERACTIVE
4. GUITAR HERO METALLICA ACTIVISION BLIZZARD
5. CALL OF DUTY: WORLD AT WAR* ACTIVISION BLIZZARD
6. STREET FIGHTER IV* CAPCOM USA
7. HALO 3* MICROSOFT
8. TOM CLANCY'S H.A.W.X. UBISOFT
9. NBA 2K9 TAKE 2 INTERACTIVE
10. WWE LEGENDS OF WRESTLEMANIA THQ

Top 10 PlayStation 2:

1. MLB '09: THE SHOW SONY
2. NARUTO: ULTIMATE NINJA 4 NAMCO BANDAI GAMES OF AMERICA
3. GRAND THEFT AUTO: SAN ANDREAS TAKE 2 INTERACTIVE
4. NBA 2K9 TAKE 2 INTERACTIVE
5. MAJOR LEAGUE BASEBALL 2K9 TAKE 2 INTERACTIVE
6. RESIDENT EVIL 4* CAPCOM USA
7. TOMB RAIDER: UNDERWORLD EIDOS INTERACTIVE
8. GOD OF WAR II SONY
9. CALL OF DUTY: WORLD AT WAR ACTIVISION BLIZZARD
10. GUITAR HERO WORLD TOUR* ACTIVISION BLIZZARD

Top 10 PlayStation 3:

1. RESIDENT EVIL 5* CAPCOM USA
2. MLB '09: THE SHOW SONY
3. KILLZONE 2 SONY
4. STREET FIGHTER IV* CAPCOM USA
5. GUITAR HERO METALLICA ACTIVISION BLIZZARD
6. TOM CLANCY'S H.A.W.X. UBISOFT
7. CALL OF DUTY: WORLD AT WAR ACTIVISION BLIZZARD
8. WWE LEGENDS OF WRESTLEMANIA THQ
9. SONIC'S ULTIMATE GENESIS COLLECTION SEGA OF AMERICA
10. NBA 2K9 TAKE 2 INTERACTIVE

Top 10 Game Boy Advance:

1. ASTEROIDS/PONG/YARS DESTINATION SOFTWARE INC.
2. UNO 52 DESTINATION SOFTWARE INC.
3. PUPPY LUV: SPA & RESORT ACTIVISION BLIZZARD
4. BIG MUTHA TRUCKERS DESTINATION SOFTWARE INC.
5. VALUE GAME BUNDLE 14.99 MULTIPLE VIDEO GAME MANUFACTURER
6. GBA SPYHUNTER/SUPERSPRINT DESTINATION SOFTWARE INC.
7. VAN HELSING ACTIVISION BLIZZARD
8. PRINCESS NATASHA: STUDENT SECRET AGENT DESTINATION SOFTWARE INC.
9. UNO/FREEFALL DESTINATION SOFTWARE INC.
10. GAUNTLET/RAMPART DESTINATION SOFTWARE INC.

Top 10 Nintendo DS:

1. POKEMON PLATINUM VERSION NINTENDO OF AMERICA
2. MARIO KART DS NINTENDO OF AMERICA
3. NEW SUPER MARIO BROS NINTENDO OF AMERICA
4. PROFESSOR LAYTON AND THE CURIOUS VILLAGE NINTENDO OF AMERICA
5. GRAND THEFT AUTO: CHINATOWN WARS TAKE 2 INTERACTIVE
6. LEGO STAR WARS: COMPLETE SAGA LUCASARTS
7. PHINEAS AND FERB DISNEY INTERACTIVE STUDIOS
8. MARIO PARTY NINTENDO OF AMERICA
9. SUPER MARIO 64 DS NINTENDO OF AMERICA
10. CLUB PENGUIN: ELITE PENGUIN FORCE DISNEY INTERACTIVE STUDIOS

Top 10 PSP:

1. MLB '09: THE SHOW SONY
2. RESISTANCE: RETRIBUTION SONY
3. PHANTASY STAR PORTABLE SEGA OF AMERICA
4. GRAND THEFT AUTO: LIBERTY CITY STORIES TAKE 2 INTERACTIVE
5. GRAND THEFT AUTO: VICE CITY STORIES TAKE 2 INTERACTIVE
6. IRON MAN SEGA OF AMERICA
7. MEDAL OF HONOR: HEROES 2 ELECTRONIC ARTS
8. MIDNIGHT CLUB: LA REMIX TAKE 2 INTERACTIVE
9. WWE SMACKDOWN VS RAW 2008 THQ
10. MX VS ATV UNLEASHED: ON THE EDGE THQ

Top 10 Portable Games (All):

1. NDS POKEMON PLATINUM VERSION NDS NINTENDO OF AMERICA
2. NDS MARIO KART DS NDS NINTENDO OF AMERICA
3. NDS NEW SUPER MARIO BROS NDS NINTENDO OF AMERICA
4. NDS PROFESSOR LAYTON AND THE CURIOUS VILLAGE NDS NINTENDO OF AMERICA
5. NDS GRAND THEFT AUTO: CHINATOWN WARS NDS TAKE 2 INTERACTIVE
6. NDS LEGO STAR WARS: COMPLETE SAGA NDS LUCASARTS
7. NDS PHINEAS AND FERB NDS DISNEY INTERACTIVE STUDIOS
8. PSP MLB '09: THE SHOW NDS SONY
9. NDS MARIO PARTY NDS NINTENDO OF AMERICA
10. NDS SUPER MARIO 64 DS NDS NINTENDO OF AMERICA

Top 10 Accessories

1. WII NUNCHUK CONTROLLER NINTENDO OF AMERICA
2. 360 LIVE 1600 POINT GAME CARD MICROSOFT
3. WII REMOTE CONTROLLER W/ JACKET NINTENDO OF AMERICA
4. PS3 DUALSHOCK 3 WIRELESS CONTROLLER SONY
5. 360 LIVE 1 MONTH GOLD CARD MICROSOFT
6. WII REMOTE CONTROLLER NINTENDO OF AMERICA
7. 360 HEADSET MICROSOFT
8. 360 LIVE 12 MONTH GOLD CARD MICROSOFT
9. 360 LIVE 3 MONTH GOLD CARD MICROSOFT
10. WII WHEEL GRIP NINTENDO OF AMERICA
Title: Re: NPD
Post by: The Sceneman on April 17, 2009, 06:39:33 PM
BUT NOBODY WILL BUY HALO WARS!

Hell, even I wanted to buy Halo Wars and I don't like rts games.  The Halo universe is very compelling for a lot of people, myself included.

lmao, give this loser a demeaning tag

edit: whoa 6969 posts! Im never posting again
Title: Re: NPD
Post by: The Sceneman on April 17, 2009, 10:27:26 PM
generic and shit, yeah
Title: Re: NPD
Post by: AdmiralViscen on April 17, 2009, 10:33:55 PM
The real news of yesterday is that Zombie Mythic is now available in matchmaking

I'm only missing a handful of the available achievements
Title: Re: NPD
Post by: Joe Molotov on April 17, 2009, 11:32:03 PM
Remember when people thought Guitar Hero: Metallica was going to be big?  :yuck

BUBUBU 2 DAYS OF SALES!!!
Title: Re: NPD
Post by: HyperZoneWasAwesome on April 18, 2009, 04:14:09 AM
man, H.A.W.X. bit the big one.

so much for that would-be franchise.
Title: Re: NPD
Post by: duckman2000 on April 18, 2009, 04:19:31 AM
Isn't that basically Blazing Angels: Modern Warfare, as in the latest game from Ubi's Romanian flight game flopfactory?
Title: Re: NPD
Post by: EmCeeGrammar on April 18, 2009, 06:39:00 AM
Level 5 must be the happiest fuckers in the world right now. Layton is BANK.
Title: Re: NPD
Post by: Olivia Wilde Homo on April 18, 2009, 09:28:27 AM
Quick thoughts:

1) PS3's shit performance this year.  This is five months in a row where the PS3 is down from last year.  Granted last year was the Year of the PS3.  360 remained up over the past year, which should be how things should be.

2) Wii systems are everywhere these days.  It is crazy to see a stack of them sitting at Best Buy and Target areas crammed with them behind a glass case.  I still remember how you had to wait in line.

3) Halo Wars > Killzone 2 makes me lol.  I don't ever intend to own Halo Wars but Killzone 2's performance can be described as lackluster at best.  It'll cross a million and maybe at the end of the generation, 2 million in the US but it will never recuperate its budget.  Killzone 2's tank like performance pretty much ends the optimistic era of Sfags, much like Mario Kart Double Dash ended the optimism of Nintards hoping the Game Cube would take off.

4) Madworld was a niche game.  Time and time again, hype on the internet =! real life sales.
Title: Re: NPD
Post by: AdmiralViscen on April 18, 2009, 11:30:41 AM
I haven't played KZ2 in two weeks :/

They really need to patch in a party system so I can play it.
Title: Re: NPD
Post by: Eel O'Brian on April 18, 2009, 11:39:38 AM
I've noticed the Wii slowdown as well.  Besides obviously starting to hit a price/saturation point, I think another big reason the Wii is starting to slow down is that its broader (or base) appeal targets a group of people who are in a spending lockdown right now.  Nintendo seems to respond pretty quickly to any sort of momentum slowing nowadays, so I expect to see a slight price drop by the end of Summer.  Either that, or a new bundle which includes Wii Sports Resort and a Motion Plus attachment for the same $250 (this may be more likely).
Title: Re: NPD
Post by: Phoenix Dark on April 18, 2009, 03:29:12 PM
KZ2 is going continue to sell over time like Resistance did, but clearly it was not the blockbuster title expected. Time to hype God of War 3

$40 million+ budget right?
Title: Re: NPD
Post by: duckman2000 on April 18, 2009, 03:33:42 PM
KZ2 is going continue to sell over time like Resistance did, but clearly it was not the blockbuster title expected. Time to hype God of War 3

$40 million+ budget right?

God of War III? I doubt the budget for that game is anywhere near that. If KZ2 development was a bit over 20 million, then a game from a much more stable studio and with much less to fix should reasonably be much less expensive. Hopefully (for Sony itself) they set aside some money for advertising, although at least that one doesn't have to fight against its own reputation.
Title: Re: NPD
Post by: Kestastrophe on April 18, 2009, 03:39:56 PM
God of War III? I doubt the budget for that game is anywhere near that. If KZ2 development was a bit over 20 million, then a game from a much more stable studio and with much less to fix should reasonably be much less expensive. Hopefully (for Sony itself) they set aside some money for advertising, although at least that one doesn't have to fight against its own reputation.
I seem to remember many of GoW cutscenes taking place in realtime, as opposed to CG, even though they did have some CG scenes. That by itself is probably a big difference in the budget.
Title: Re: NPD
Post by: duckman2000 on April 18, 2009, 03:45:12 PM
I haven't played KZ2 in two weeks :/

They really need to patch in a party system so I can play it.

4 out of 5 people I know who bought the game have dropped online play, in part because of that issue, but also because of problems like murder-suicide lag which is still in the game despite Guerrilla claiming that it would be fixed for release, and other issues that were already present in the beta version (and for me personally, balance issues). They have been fairly good with supporting the game post release, but it does feel like there are some pretty fundamental problems that shouldn't be in a retail version.

Oh, and apparently those two new maps are, in fact, going to cost money. For two fucking maps.  :-\
Title: Re: NPD
Post by: WrikaWrek on April 18, 2009, 03:48:44 PM
The reason why many Wii games, and many games in general happen to have big legs, despite having bomb launches, is because they drop in price like mad.

If a wii game ends up selling 500k in the long run because it went from 59$ to 19$, that shit doesn't mean it was successful.

And i still can't believe Insomniac is gonna put out yet another goddamn Ratchet, take a hint man.
Title: Re: NPD
Post by: WrikaWrek on April 18, 2009, 04:02:30 PM
KZ2 is going continue to sell over time like Resistance did, but clearly it was not the blockbuster title expected. Time to hype God of War 3

$40 million+ budget right?

God of War III? I doubt the budget for that game is anywhere near that. If KZ2 development was a bit over 20 million, then a game from a much more stable studio and with much less to fix should reasonably be much less expensive. Hopefully (for Sony itself) they set aside some money for advertising, although at least that one doesn't have to fight against its own reputation.

Ok let's get real here.

Gears of War 1, was made by a 30 man team, and it cost 10 million $ to make. This is without factoring in the cost of the development of U3....

God Of war 1, was made for like 20 million dollars, if i remember a Jaffe comment back then. Shenmue had a 70 million dollar budget (1 + 2), GTAIV is reported to be around 100 million, Assassins Creed was like 50 million, MGs4 like 50 million, Final Fantasy XII was almost 50 million, Half Life 2 cost 40 million it was said by Gabe Newell, etc etc

So, anyway, a 130 man team, a 4 year plan, built from scratch state of the art engine, etc etc, and somebody is gonna try to convince me that, Killzone 2 was a just a bit over 20 million, and God Of war 3 is gonna be made for even less?

What, does Sony have the patents to cheap labor or some shit? Is Kaz Hirai like some alternate version of Willy Wanka, and they have all these humpla ooplas midgets wearing spandex, writing code and shit!?

I don't think so
Title: Re: NPD
Post by: duckman2000 on April 18, 2009, 04:08:14 PM
A budget of more than 20 million is the only number we have, I think. But that's based on a comparison to another Dutch project, and it was never said if it was a lot or just a little more than that. 20 million is probably not correct. Still, I doubt God of War 3 is going to need anywhere near the budget of KZ2, for the reasons stated.
Title: Re: NPD
Post by: WrikaWrek on April 18, 2009, 04:57:18 PM
I agree
Title: Re: NPD
Post by: duckman2000 on April 18, 2009, 04:59:05 PM
I wonder about that Gears of War budget, though. Does that include marketing?
Title: Re: NPD
Post by: WrikaWrek on April 18, 2009, 05:09:03 PM
Never includes marketing. They are production budgets.

For example, Halo 3 only cost 30 million to develop, "only", as if, with that shitty engine and art assets of theirs, and 6 hour campaign, yeah...Bungie must be one of the highest paid devs out there, jesus christ.

But anyway, you add Marketing to that Halo 3 budget, and it probably went like 80 or 90 million, shit maybe more, considering how crazy it was.

It's the Quantum of Solace of games, 230 million budget? Like what the fuck, where did the moneyz go!?
Title: Re: NPD
Post by: EmCeeGrammar on April 18, 2009, 05:09:48 PM
The reason why many Wii games, and many games in general happen to have big legs, despite having bomb launches, is because they drop in price like mad.

If a wii game ends up selling 500k in the long run because it went from 59$ to 19$, that shit doesn't mean it was successful.

And i still can't believe Insomniac is gonna put out yet another goddamn Ratchet, take a hint man.

Although true for some games, others like De Blob, WaWWii, and Boom Blox have demonstrated strong legs within a price range of 40-50 dollars.

In other news, COD4 ds is at 500k after 13 months. Opened at 30k. Holy shit.

edit: Wii games hardly ever cost more than 50 dude
Title: Re: NPD
Post by: WrikaWrek on April 18, 2009, 05:15:00 PM
I wouldn't know.
Title: Re: NPD
Post by: Purple Filth on April 18, 2009, 05:40:34 PM
There was a rumored interview with Yoshida (the new Sony software head dude after phil split) saying that killzones budget is 2nd highest and GOW 3 is the highst with supposedly 45-50 million.

but their was never any article found about this interview.
Title: Re: NPD
Post by: duckman2000 on April 18, 2009, 05:42:29 PM
I don't buy it. There's too much in place already for this game to cost that much. I know the first one was expensive, but that was an original idea that had to be developed and directed from the ground up.
Title: Re: NPD
Post by: Bocsius on April 18, 2009, 05:51:23 PM
I've noticed the Wii slowdown as well.  Besides obviously starting to hit a price/saturation point, I think another big reason the Wii is starting to slow down is that its broader (or base) appeal targets a group of people who are in a spending lockdown right now.  Nintendo seems to respond pretty quickly to any sort of momentum slowing nowadays, so I expect to see a slight price drop by the end of Summer.  Either that, or a new bundle which includes Wii Sports Resort and a Motion Plus attachment for the same $250 (this may be more likely).

Incredible slowdown. Highest Q1 sales ever. Second highest March ever (1st: last year's Wii coming out of January/February shortages). Just because you can actually find these things on shelves doesn't mean the emperor is dying. Shipments are up. And I wouldn't read anything into lower weekly sales for March. Fun fact: PS2 March sales were always lower than February despite having an additional week. April sales were even lower. Meanwhile, only once did PS2 crack 600K outside of the holiday season, and that was in June of 2002 following the $100 drop to $199 at E3 in May.

This "fad" still has some life in it, folks.

:bow Nintendo :bow2
Title: Re: NPD
Post by: Eel O'Brian on April 18, 2009, 06:42:57 PM
on the other hand, i don't really give a shit, so i don't know why i even posted that

all i know is they aren't really moving on ebay anymore
Title: Re: NPD
Post by: duckman2000 on April 18, 2009, 07:32:13 PM
That's good news, though. I've been waiting for the Ebay market to crash, and it will be nice when the prices are down to around 360 level (100-150 for a premium package).
Title: Re: NPD
Post by: Kestastrophe on April 18, 2009, 07:35:29 PM
Damn, that's crazy. I sold my Wii in November for $350 and only included a few extras (xtra controller and nunchuk, charger, few games). Good timing me  8)
Title: Re: NPD
Post by: Phoenix Dark on April 18, 2009, 07:56:43 PM
KZ2 is going continue to sell over time like Resistance did, but clearly it was not the blockbuster title expected. Time to hype God of War 3

$40 million+ budget right?

God of War III? I doubt the budget for that game is anywhere near that. If KZ2 development was a bit over 20 million, then a game from a much more stable studio and with much less to fix should reasonably be much less expensive. Hopefully (for Sony itself) they set aside some money for advertising, although at least that one doesn't have to fight against its own reputation.

Whoops, I was referring to KZ2's budget not GOWIII.
Title: Re: NPD
Post by: duckman2000 on April 18, 2009, 08:08:25 PM
Yeah, I did pretty well with my Wii too. Not a big profit, but a profit nonetheless, and I used it for a good 3 months.
Title: Re: NPD
Post by: Olivia Wilde Homo on April 18, 2009, 08:23:46 PM
I too made a profit when I sold my Wii.

At this point, the only thing that is worth owning on the thing is Mario Galaxy and as good as that game is, it isn't worth $300 to get a Wii and a copy of it.  Previously, the upside is that you could buy them, play them, and then sell it off for a profit or at the very worst, a slight loss.  With the lower prices on Ebay and more seen in stores, this incentive is now gone.