THE BORE

General => Video Game Bored => Topic started by: bork on May 18, 2009, 07:15:23 PM

Title: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: bork on May 18, 2009, 07:15:23 PM
Mediocre reviews comin' in.  The multi player demo sucked IMO, so I don't care about that aspect of the game, leaving a linear, short 1P mode that's supposedly okay to great at times.  Still interested?  Waiting for a price drop?  Not gonna bother?

Title: Re: Bionic Commando is here-- do we still care?
Post by: Veidt on May 18, 2009, 07:33:48 PM
I actually don't care either :/
Title: Re: Bionic Commando is here-- do we still care?
Post by: Bebpo on May 18, 2009, 07:34:25 PM
Nope.

Really sad though.  It looked like the kind of game that's been missing this gen (swinging through lush forests like Tarzan).
Title: Re: Bionic Commando is here-- do we still care?
Post by: cool breeze on May 18, 2009, 07:38:47 PM
I'm buying it tomorrow along with Punch Out.  MP demo did suck, but the mechanics were sound and were enough to sell me on it.
Title: Re: Bionic Commando is here-- do we still care?
Post by: archie4208 on May 18, 2009, 07:48:54 PM
Nah not really.
Title: Re: Bionic Commando is here-- do we still care?
Post by: Jansen on May 18, 2009, 07:53:59 PM
after the shitty mp demo and reading how restrictive the environments are i've decided it's only worth a rent
Title: Re: Bionic Commando is here-- do we still care?
Post by: demi on May 18, 2009, 07:55:07 PM
have it on gamefly
Title: Re: Bionic Commando is here-- do we still care?
Post by: Bildi on May 18, 2009, 08:07:08 PM
I never played the demo but it looked meh from the first video.

So..... meh.
Title: Re: Bionic Commando is here-- do we still care?
Post by: Arbys Roast Beef Sandwich on May 18, 2009, 08:10:10 PM
I'm renting it alongside Punch-Out.
Title: Re: Bionic Commando is here-- do we still care?
Post by: fistfulofmetal on May 18, 2009, 08:17:42 PM
used to care. a lot of the videos from the bombed out cities looked awesome.

then i heard about the stupid design decisions they're making. now it seems like just another shitty capcom game. so many of those this generation.
Title: Re: Bionic Commando is here-- do we still care?
Post by: Robo on May 18, 2009, 08:23:51 PM
Waiting for demi impressions.
Title: Re: Bionic Commando is here-- do we still care?
Post by: pilonv1 on May 18, 2009, 08:29:44 PM
7/10 on Eurogamer. Would be more interested but it's full price and UFC is out tomorrow :hyper
Title: Re: Bionic Commando is here-- do we still care?
Post by: dark1x on May 19, 2009, 12:04:48 AM
after the shitty mp demo and reading how restrictive the environments are i've decided it's only worth a rent
I don't understand why this is a problem.  It only seems problematic if you went into this wanting a sandbox game (something I'm growing tired of).  The barriers were designed to create a game with the limitations of the 2D Bionic Commando in 3D.  You still seem to have a very open area to play in with some serious verticality, but there ARE bottomless pits and edges which can kill you just like the 2D original (or Rearmed).  It's a linear action game, as it should be.  Do you REALLY want a giant city with the same fucking radar that points you to each mission objective?  Go talk to someone, then go to point X on the radar and complete objective.  Rinse and repeat one hundred times until the game is finished.  No way, that would be ass.  The large environments seem to have fooled people simply because that generally means "open sandbox".  It shouldn't always be that way!  We still need linear action games.

That said, I'm very disappointed with the tech side of things.  The game looks great, but the console versions seem kinda crap.  The 360 version has CONSTANT screen tearing (it is there 100% of the time) and very long loading times (up to 35 seconds per area).  The PS3 version has a stable framerate with no tearing, but I'm still waiting on load time confirmation (probably long).  I have SOME faith as BCR loaded twice as fast on PS3, but still, I'm not expecting much especially as the game has to RELOAD when you die.  The 360 version is a mess, the PS3 version seems better but still flawed, and the superior PC version is months away from release.  Why?  BCR and Wanted (both Grin games using this engine) were available roughly the same week on PC.  Why make us wait?  I'd buy this on PC right now.  As it stands, I'll probably pass on the game until it hits PC.

Quote
now it seems like just another shitty capcom game. so many of those this generation.
It's not a Capcom game, though.  It's a Grin Stockholm title.  The same team which created Bionic Commando Rearmed (NOT Wanted).  BCR rocked hard which is why I feel this deserves a shot.
Title: Re: Bionic Commando is here-- do we still care?
Post by: duckman2000 on May 19, 2009, 12:09:06 AM
I'll give it a rent. I squarely don't give a shit about what GI has to say about any game (obvious reasons), and it looks like it could be a good time. But there are too many games at the moment, so yeah... rental, and possible purchase down the road.
Title: Re: Bionic Commando is here-- do we still care?
Post by: Enl on May 19, 2009, 12:12:15 AM
I'll check it out when it goes down in price but I already got the Bionic Commando I wanted and that was Rearmed. For some reason I can't get excited over this one. It just seems very... bland.
Title: Re: Bionic Commando is here-- do we still care?
Post by: Brehvolution on May 19, 2009, 12:15:54 AM
Is that contest over? I changed my motto yesterday.
Title: Re: Bionic Commando is here-- do we still care?
Post by: bork on May 19, 2009, 12:54:23 AM
It's not a Capcom game, though.  It's a Grin Stockholm title.  The same team which created Bionic Commando Rearmed (NOT Wanted).  BCR rocked hard which is why I feel this deserves a shot.

But BCR was just an old game engine given new visuals; Grin just remade an old game.  This new BC is theirs and it doesn't seem so hot.

I'm not sure if I'm going to pick it up tomorrow or not.
Title: Re: Bionic Commando is here-- do we still care?
Post by: cool breeze on May 19, 2009, 01:34:20 AM
BCR had a lot added.  It's close if not equal to Mega Man Powered Up in terms of remakes.  Even if you just want to judge the VR missions, Grin did an awesome job with those.
Title: Re: Bionic Commando is here-- do we still care?
Post by: duckman2000 on May 19, 2009, 01:37:03 AM
It's a shame, because GRIN has done some pretty great things with existing properties. The PC version of GRAW shat all over the console versions.
Title: Re: Bionic Commando is here-- do we still care?
Post by: cool breeze on May 19, 2009, 01:44:41 AM
actually, multiplayer Bionic Commando could be alright if it was in a larger map.  Whoever thought they should do a multiplayer only demo that took place in a cramped area where you could barely manage a two swing combo is stupid.
Title: Re: Bionic Commando is here-- do we still care?
Post by: bork on May 19, 2009, 02:41:29 AM
BCR had a lot added.  It's close if not equal to Mega Man Powered Up in terms of remakes.  Even if you just want to judge the VR missions, Grin did an awesome job with those.

I'm talking about the core game play mechanics.  It's the same thing, right?
Title: Re: Bionic Commando is here-- do we still care?
Post by: cool breeze on May 19, 2009, 02:50:22 AM
not entirely

they changed it up a lot.  The only thing that is the same is really the physics of how your character moves and swings.  Weapons are different, levels are mixed up to better use your added abilities, bosses are changed up plus a bunch of other more minor parts.  BCR is an amazing remake.
Title: Re: Bionic Commando is here-- do we still care?
Post by: Bebpo on May 19, 2009, 02:57:38 AM
It's not a Capcom game, though.  It's a Grin Stockholm title.  The same team which created Bionic Commando Rearmed (NOT Wanted).  BCR rocked hard which is why I feel this deserves a shot.

But BCR was just an old game engine given new visuals; Grin just remade an old game.  This new BC is theirs and it doesn't seem so hot.

I'm not sure if I'm going to pick it up tomorrow or not.

That's not fair, dude.  Otherwise all these Backbone remakes and stuff would be ZOMG TOTALLY AWESOME!!  Even if the original mechanics are planned out for the team, it takes a lot of skill, dedication, and love for the franchise to do a really HQ fantastic remake like Bionic was.

I really wanted to give them a chance with Bionic 3d because they showed how great they could be and how they understood game design with rearmed.  Even the music in rearmed was straight out awesome.

But I dunno, the reviews for Bionic 3d just sound troubled.  Like the team didn't fully grasp how 3d games need to work.  $60+tax is a bit much if the game just isn't that good.  :(

If user reviews speak otherwise and it turns out to be some incredible hit that reviewers just didn't get like GunValkyrie, then I'll grab it.  Otherwise I gotta wait until the $20-30 pricepoint.
Title: Re: Bionic Commando is here-- do we still care?
Post by: dark1x on May 19, 2009, 08:48:38 AM
It's a shame, because GRIN has done some pretty great things with existing properties. The PC version of GRAW shat all over the console versions.
Ehh, I don't know about that.  The two games were VERY different and opinions could go either way.  I never liked the PC version of GRAW.  It was very trial and error while lacking the visual panache of the 360 game.
Title: Re: Bionic Commando is here-- do we still care?
Post by: WrikaWrek on May 19, 2009, 08:50:08 AM
Two more average games from Grin. What a surprise.

Duckman only likes them because they are from Sweden.
Title: Re: Bionic Commando is here-- do we still care?
Post by: chronovore on May 20, 2009, 02:43:10 AM
Most likely I'll finally cave -- and get BC: Re-Armed :-P
Title: Re: Bionic Commando is here-- do we still care?
Post by: Mr. Gundam on May 20, 2009, 05:23:05 PM
Anyone pick it up?
Title: Re: Bionic Commando is here-- do we still care?
Post by: bork on May 20, 2009, 05:52:27 PM
Anyone pick it up?

I'm kinda thinking about it now after reading through the GAF thread.  I tried the multiplayer demo again and was having a lot of fun swinging around.  The combat still blows chunks, however.
Title: Re: Bionic Commando is here-- do we still care?
Post by: Mr. Gundam on May 20, 2009, 05:58:00 PM
Yeah, I've been reading through that thread and I'm in the same boat.
Title: Re: Bionic Commando is here-- do we still care?
Post by: AdmiralViscen on May 20, 2009, 06:07:06 PM
There's a GiantBomb quick look that shows a few different parts of the single player campaign. I thought the swinging looked cool, but the battles seemed to go on and on and on with tons of respawning enemies.

http://www.giantbomb.com/quick-look-ex-bionic-commando/17-408/
Title: Re: Bionic Commando is here-- do we still care?
Post by: Mr. Gundam on May 20, 2009, 09:38:41 PM
I took the piggybank in my office to a CoinStar today and got $73.68. Fry's has this for $52.99 so I might bite.
Title: Re: Bionic Commando is here-- do we still care?
Post by: demi on May 20, 2009, 10:08:24 PM
don't do it
Title: Re: Bionic Commando is here-- do we still care?
Post by: bork on May 20, 2009, 10:14:17 PM
I'm taking one for the team.

I picked it up tonight; went to Best Buy and they had none.  EB Games had one copy left.  The clerk said they only got two copies in, gave me the pre-order patches and the last copy; said no one seemed to care about it.  I wonder if they under shipped the game knowing it was gonna be bomba?
Title: Re: Bionic Commando is here-- do we still care?
Post by: cool breeze on May 20, 2009, 10:17:01 PM
I haven't actually found it yet  :-\

my gamestop doesn't have it in yet, close by ones don't either.  The one that does had the last store copy that was gutted, so fuck that.
Title: Re: Bionic Commando is here-- do we still care?
Post by: Jansen on May 20, 2009, 10:33:47 PM
I'm taking one for the team.

I picked it up tonight; went to Best Buy and they had none.  EB Games had one copy left.  The clerk said they only got two copies in, gave me the pre-order patches and the last copy; said no one seemed to care about it.  I wonder if they under shipped the game knowing it was gonna be bomba?

which version?

the gameplay video on gamersyde has a crazy ass amount of screen tearing. i wanna know if it's v synced on ps3
Title: Re: Bionic Commando is here-- do we still care?
Post by: bork on May 20, 2009, 10:41:44 PM
PS3, since a) people say it doesn't have those screen-tearing issues, and b) since I have ReArmed on PS3 too.
Title: Re: Bionic Commando is here-- do we still care?
Post by: Mr. Gundam on May 20, 2009, 10:53:57 PM
Target got it in today, but I picked it up at Fry's for $53.
Title: Re: Bionic Commando is here-- do we still care?
Post by: Jansen on May 20, 2009, 10:55:31 PM
PS3, since a) people say it doesn't have those screen-tearing issues, and b) since I have ReArmed on PS3 too.

please let us know if the no screen tearing for the ps3 version is true
Title: Re: Bionic Commando is here-- do we still care?
Post by: Mr. Gundam on May 20, 2009, 11:20:28 PM
I haven't noticed any tearing yet with the PS3 version.
Title: Re: Bionic Commando is here-- do we still care?
Post by: duckman2000 on May 20, 2009, 11:26:06 PM
I think I'm just going to buy this one, to hell with critics.
Title: Re: Bionic Commando is here-- do we still care?
Post by: bork on May 20, 2009, 11:49:07 PM
So what the hell is the problem with this game supposed to be again?

I got accustomed to the swinging mechanic with minutes in the tutorial area, and got all of the hidden icons located there with ease.  All you have to do is make sure when swinging to simply let go before the apex of your swing, and you'll go flying forward with no problem.  During the first and second sections, I was zipping all over the place and not once did I fuck up; it plays very well.  Ditto for the shooting parts, and plus after you get your bionic arm, you can do melee attacks with it to enemies, or use it on the surroundings to hurl objects at them. 

One major complaint I have is that when you die, you lose any challenges you have completed in that area.  So if you got a hidden retro 8-bit icon somewhere, you're going to have to do it again.  That sucks.

Visually it looks good enough; I unlocked the retro Rad Spencer character model, but I think I might switch it back to the default model, because it too cheesy, although since the plot and dialogue are cheesy anyway, it kind of fits.  I am playing the PS3 version and there is no screen-tearing; load times have been around 10-17 seconds.  The game reminds me of an 80's action movie, especially when using the retro skin!  The music is superb, stellar, kick-ass AWESOME.

Other than losing completed challenges when dying, Bionic Commando seems like a pretty enjoyable game to me (so far)!  Maybe this really is going to be this gen's PN03 or Godhand all over again.
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: demi on May 20, 2009, 11:59:36 PM
initial hype, it will dwindle soon.
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: duckman2000 on May 22, 2009, 02:47:03 AM
Still good?
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: bork on May 22, 2009, 04:17:39 AM
Didn't have a chance to play today...
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: cool breeze on May 22, 2009, 11:42:11 AM
I played every Spider-Man game that was about swinging (so, SM2, USM, SM3, Web of Shadows) only for the swinging.  I'm hoping to find the game today, but I didn't have luck the past few days.
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: cool breeze on May 23, 2009, 12:50:05 AM
This game is alright so far.  Best parts are the challenges during missions, the music and the occasional stronger enemy battle.

Swinging reminds me of Mirror's Edge a bit.  When you get the hang of it, it can be very elegant and fun to use; when you struggle, it's a mess of animation and controls.  It does seem a bit more difficult than it needs to be.  I think they could have put more functions there instead of evade.  I don't think I've used evade once so far.  It's really fun to use in the areas where you fight the strong enemies, like the flying ones, since they take place in open areas.

If it wasn't for the challenges, I might really get annoyed that the first two or three hours is the same stuff over and over.  I go to the green marker on the screen, kill enemies, jack a computer, repeat.  Maybe the whole game is just like this, I don't know yet.  But the challenges are cool because they give you more to do within that same-y level structure.

I got the PS3 version and the game looks alright.  Some parts look bad, these cave parts I'm in now look good.  No tearing, frame rate seems like it goes from 60 to 25.

The story is probably the funniest best/worst story in a game I've played lately.  Rad himself looks like someone pooped on his head.  During the cutscenes he's all gruff about hating the military; during the game he yells out things like "THAT HAD TO HURT!" or "I'LL SEND YOU THE BILL LATER" when he kills people.  The story seems like it's about Bionic people wanting to keep their bionics or some shit like that.  The best was in a cutscene I just saw where a woman is saying that she helped destroy a city because she didn't want to lose her bionic legs and use a wheel chair.  She actually helped kill thousands to avoid using a wheel chair, yet they try and play it off like she might be good because she didn't kill Rad right away.

The radiation and water shit is stupid though.  You can't even go too high or else the game would kill you, and dying means losing all progress from the last checkpoint, including challenge progress.

uh, and I don't think it can really be compared to the spider-man games now that I've played it some.  Swinging is a lot more complicated than just being near buildings in those games.  A lot of times you can miss a swing because you weren't close enough, or just that material couldn't be hooked onto.  Swinging in spider-man is a way to get through the open world much faster.  Swinging in bionic commando is the main part of the platforming gameplay.
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: Jansen on May 23, 2009, 02:20:49 AM
i could buy the 360 version for 30 bucks, is it worth it? i wasn't very impressed with the mp demo but 30 dollars is very tempting
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: Jansen on May 23, 2009, 09:04:57 PM
i'm glad i didn't buy this game because it sucks. i can't remember the last time i played a game with such shitty checkpoints.

the gunplay is horrible and it was dumb as all hell to lock your abilities away. they should have all been unlocked from the get go, would have mead things more fun.

and the the whole radiation/fire/water shit is just as bad as the reviews say.
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: cool breeze on May 24, 2009, 12:38:29 AM
the big plot reveal at the end of the game is almost as hilarious as FEAR 2.

spoiler (click to show/hide)
Your missing wife, the reason you accepted this mission, turns out to be your arm you've been using for the last 15 years.  His wife is literally his arm.  She was killed and put into a robotic arm.  So, she decides that it's a good idea to KILL HERSELF so that you won't live life without your left arm after you lost it in a battle.
[close]
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: demi on May 24, 2009, 12:40:38 AM
worked for terminator 4
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: Purple Filth on May 24, 2009, 12:57:35 AM
the big plot reveal at the end of the game is almost as hilarious as FEAR 2.

spoiler (click to show/hide)
Your missing wife, the reason you accepted this mission, turns out to be your arm you've been using for the last 15 years.  His wife is literally his arm.  She was killed and put into a robotic arm.  So, she decides that it's a good idea to KILL HERSELF so that you won't live life without your left arm after you lost it in a battle.
[close]

WAT?

now 2/2 for reading your posts on wtf endings (last one was fear 2)  :lol
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: Bebpo on May 24, 2009, 01:01:46 AM
Not having played the game, that makes no sense to me.
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: bork on May 24, 2009, 05:21:31 AM
Not having played the game, that makes no sense to me.

Having played the game, it makes no sense to me.
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: bork on May 24, 2009, 06:01:58 AM
the big plot reveal at the end of the game is almost as hilarious as FEAR 2.

spoiler (click to show/hide)
Your missing wife, the reason you accepted this mission, turns out to be your arm you've been using for the last 15 years.  His wife is literally his arm.  She was killed and put into a robotic arm.  So, she decides that it's a good idea to KILL HERSELF so that you won't live life without your left arm after you lost it in a battle.
[close]

I AM CRIPPLED WITH LAUGHTER RIGHT NOW.

Jesus Grin, what the fuck? 

Grin has clearly mastered the art of animu-geemu story telling.
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: pilonv1 on May 24, 2009, 09:06:07 AM
the big plot reveal at the end of the game is almost as hilarious as FEAR 2.

spoiler (click to show/hide)
Your missing wife, the reason you accepted this mission, turns out to be your arm you've been using for the last 15 years.  His wife is literally his arm.  She was killed and put into a robotic arm.  So, she decides that it's a good idea to KILL HERSELF so that you won't live life without your left arm after you lost it in a battle.
[close]

almost as good as the last matrix game ending
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: cool breeze on May 24, 2009, 01:02:07 PM
Not having played the game, that makes no sense to me.

Having played the game, it makes no sense to me.

it's foreshadowed in the cutscene that shows
spoiler (click to show/hide)
Nathan looking at his wife run away when he raises his bionic arm.
[close]

GRIN must think living crippled is the worst fate. 
spoiler (click to show/hide)
Nathan's wife kills herself so he can get a bionic left arm.  Mag (the girl that runs fast) helped nuke an entire city so she wouldn't lose the use of her bionic legs.
[close]

one cool thing the game does is change up the dialogue if you died in a boss fight.  First time you fight one, Super Joe tells you that "there is no choice but to fight it" and Rad responds with some gruff macho thing.  Second time he says "there is no choice but to fuck it" and Rad just says "uhhhhhh."  There is another fight later on where a new button prompt appears letting you skip the dialogue.  Every time you use it, Rad tells the guy to shut up, getting angrier each time.  At first he's just telling him to shut up; the last one is him yelling "SHUT THE FUCK UP."
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: duckman2000 on May 24, 2009, 01:03:35 PM
Jesus Grin, what the fuck? 

That one probably comes straight from Crapcom.
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: Jansen on May 27, 2009, 02:45:31 AM
what the fuck at the end battle. it's just a shitty qte. and the ending is just you falling. wow, amazing stuff

why did they even have mag and that sniper dude in this game? they were completely worthless characters

btw did anyone catch what was written after the credits? i wasn't paying attention
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: cool breeze on May 27, 2009, 02:48:22 AM
it's morse code.  I think they expect people to know it or some shit, but it says that there is a sequel or at least planned story for the sequel.
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: chronovore on May 27, 2009, 03:54:18 AM
Anyone else notice that XBLA's Bionic Commando Re-Armed is the Gold subscriber special this week? 400 spaceboox, and $5 yanqui dollah on PSN.

What's the sound effect for "PURCHASED"?
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: bork on May 27, 2009, 04:46:37 AM
(http://i43.tinypic.com/2nvfm01.gif)
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: Brehvolution on May 27, 2009, 04:38:20 PM
the big plot reveal at the end of the game is almost as hilarious as FEAR 2.

spoiler (click to show/hide)
Your missing wife, the reason you accepted this mission, turns out to be your arm you've been using for the last 15 years.  His wife is literally his arm.  She was killed and put into a robotic arm.  So, she decides that it's a good idea to KILL HERSELF so that you won't live life without your left arm after you lost it in a battle.
[close]

I lol'd out loud at work. :-[
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: pilonv1 on May 27, 2009, 08:55:56 PM
ruh roh

Quote
Just heard via CGtalk and confirmed with a someone i know that GRIN has axed 160 jobs across thier studios in Stockholm, Barcelona and Gothenburg... apparently due to bad sales of Wanted and their latests Terminator game, guess thats what happens when you expand the bubble so much!

http://forums.cgsociety.org/showthre...?f=59&t=768094
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: chronovore on May 27, 2009, 10:19:24 PM
That's sad, but between this whiffed Bionic Commando update, the Wanted game with good mechanics and no need to use them, and by most counts a wretched Terminator game, GRIN has managed three strikes in a very short period.
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: Bebpo on May 27, 2009, 11:23:34 PM
They should have become the next backbone but actually good and done lots and lots of 2.5d remakes with a small staff and profit.
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: demi on May 27, 2009, 11:45:28 PM
lol. remember that interview where they basically said "well if we think it's awesome, we'll put it in"

boy that worked out well
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: duckman2000 on May 28, 2009, 12:35:44 AM
The ironic thing is that one of the Swedish news channels recently ran a special on GRIN, where GRIN talked about there being shortage of qualified personnel in Sweden.
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: bork on May 28, 2009, 07:17:46 PM
160 people, damn, is this game that bad?

No, but it sounds like those other two are.   :lol
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: WrikaWrek on May 28, 2009, 07:29:38 PM
Wanted and Terminator are just those kind of cheap ass budget games that you don't wanna see on your HD console. These guys work on 3 projects at the same time, and then shit like wanted and Terminator gets out.

They are both 4 hour games....
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: Jansen on May 28, 2009, 08:26:31 PM
160 people, damn, is this game that bad?

yes.
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: Bebpo on September 09, 2009, 02:04:11 AM
So I played this for a few hours and got to the part past where you get the rocket launcher to take out the helis.

When it works about 70% of the time, it's a fun action game with lots of swinging.  The other 30% is when the game feels soooooo unpolished.  The combat is ok but really shouldn't be in there, the giant cities are cool to swing through but the fake non-linearness just makes it hard to find the linear path they want you to take at times (doesn't help that the radiation isn't always the most visible), and the swing mechanics are glitchy as hell.  I appreciate that the game doesn't auto swing/platform for you, but full 100% manual doesn't work either a lot of the time.  A slight auto-correction could've done wonders.  I hate how if you are GOOD the game punishes you for being TOO GOOD because you'll swing jump so well you'll overshoot the next target and thus interrupt your speed swinging flow of flying through the level.  Still, when it works and you are going from object to object it's great fun. 

The graphics are kind of blah but the music is awesome just like rearmed.  I don't mind the checkpoint system though re-hearing the dialogue each time gets kinda old.  I love the mini-challenges everywhere, though this is one of the few exploration games where I don't think I'd go for 100% emblem collection because the scope of the stages are just sooooo big that searching the entire area while knowing if you fall inbetween your count is reset is....not for me.

The only part that made me almost want to stop playing was the sniper level with snipers EVERYWHERE and water below.  When I first grabbed the sniper rifle I had like 7 sniper aims on me shooting me and I had to find some little spot where I could hide and pop out and take them out one at a time.

Otherwise the pacing has been good and the game is enjoyable despite it's flaws.  I don't think it's another GunValkyrie type misunderstood classic though.  GV and those types of games have absolutely perfect controls and are just misunderstood because of the challenge or repetition.  BC is fucking gliiiitchy!
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: Junpei the Tracer! on September 09, 2009, 03:04:24 AM
I liked this because it was quite run and gun. No cover shit, even though you had too occasionally hide behind a wall or a giant rock to recover health. Very shoot em up.
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: Robo on September 09, 2009, 04:00:22 AM
The early city levels are about as bland looking as can be, but some of the areas are really gorgeous -- the caves and especially the woods.
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: demi on September 09, 2009, 04:01:19 AM
play on commando ya pussy
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: Bebpo on September 09, 2009, 04:10:11 AM
play on commando ya pussy

tips on making a frustrating game fun:  make it more frustrating  ???
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: demi on September 09, 2009, 04:10:51 AM
except its not frustrating. sorry you are a noob.
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: Bebpo on September 09, 2009, 04:17:55 AM
except its not frustrating. sorry you are a noob.

the snipers are
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: demi on September 09, 2009, 04:20:40 AM
duck and weave man, duck and weave. take it slow, one at a time
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: Bebpo on September 09, 2009, 12:49:50 PM
duck and weave man, duck and weave. take it slow, one at a time

You can duck?
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: Robo on September 09, 2009, 03:02:54 PM
Yeah, you can also dodge, but it seems to be totally useless.
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: Bebpo on September 10, 2009, 02:44:08 AM
Ok, I'm about 50% through and I really like this game.  Shame it bombed.  I don't enjoy the combat much, but I do really enjoy the swinging and I've grown to love the bit-sized piece levels as it feels really arcadey in a good way.  Action packed and to the point.

Will buy when it drops to $20 new.  No point in buying now since GRIN is dead anyhow.
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: Bebpo on September 13, 2009, 08:55:59 PM
Wow, I'm 75% in and this game is really good.  I love how the trophies/acheivements actually unlock character/weapon upgrades; this gives a great incentive to do them all.

Quick question:  After you beat it can you skip to any area and grab the collectables?  Cause if you can't and you have to redo the entire game and get all the collectables area by area without missing a single one...damn, that would be torture.  If you can just pop in here and there and grab them it'd be fun. 

Also how do you do adrenaline finishers on biomechs?  I did one on accident (thankfully since it gave me the medium armor upgrade) but I have no idea how. 

I could see myself replaying this and maybe going for the collectables/remaining trophies so I kind of want to buy it but I missed the target clearance of it for $15, the gamestop clearance of it for $20, and the best deal I can find is $28 after tax at Best Buy since it's a red sticker 50% off game.  Don't really want to pay $28 but I guess I might have to since it's disappearing from all the stores at this point :X

Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: demi on September 13, 2009, 09:11:37 PM
No, you have to replay the entire game and get all collectables in a single play. The same goes for the challenges.
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: Bebpo on September 13, 2009, 10:10:36 PM
No, you have to replay the entire game and get all collectables in a single play. The same goes for the challenges.

Wow that is super distinguished mentally-challenged.  Seems strange for Grin because otherwise they seem to know what's up with game design between this and Rearmed.  Well doubt I'll replay it but it's a good enough game to own; the soundtrack is amazing too.  Turns out it was actually $20 at Best Buy and I had some reward certificates around so I picked it up for $11 when I got dinner.

Since I like Rearmed and BC, I wonder if I should rent Wanted & Terminator.  The reviews sound pretty shit for those, but then again they were shit for BC and it's a better SP campaign than Lost Planet so far.
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: Joe Molotov on September 13, 2009, 11:35:59 PM
Terminator was awful, it's like a 4th-rate Gears of War ripoff.
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: Bebpo on September 16, 2009, 06:23:01 AM
Ok, finished it.  Overall I thought it was a great action game.  The core swinging mechanics were a lot of fun and the combat was mostly alright though it was broken as hell since grab w/arm -> throw instant killed any grunt and took out others as well.  I liked the robot dudes with different patterns though the snipers could have been dropped all together.

The mini-games were GORGEOUS LOOKING and fun (jet part, final boss); would have liked to see more of them to give more variety between swinging -> stop kill everyone -> swinging -> repeat.  I do like that in about half the firefights you can just swing through them and avoid them altogether.

The weapons were cool and the weapon specific challenges and challenges in general kept the combat fresh since were always playing different to unlock that achievement/trophy and get a character upgrade.

Length was pretty good; must've been about 9-10 hours.  Story was lol, but it never got in the way.  I liked that it was told mainly through dialogue while you were just playing the level.  Not watching cutscenes ftw.

Once you got out of the starting city the graphics were good and sometimes REALLY GOOD.  The art direction is real nice.  The one part where you swing out of the caves through dual waterfalls to trees with the sun glare in your eyes is stunning.  The final boss part is amazing looking and other parts were striking as well.  I really didn't like the effect of blurring all the textures until you STOP and focus for a 1/2 second.  The game looks good, so blurring stuff out of focus kinda detracts. 

The music is awesome.  Soooo good.  Very heroic.

Now the problems I had:
-I had read the game was challenging/difficult/frustrating.  I actually don't think it is 85% of the time.  Especially since it's so easy to kill enemies with throwing things around and the swinging is easy since even if you mess up there's usually SOMETHING to grab to pull yourself back together without falling.  That being said there were a few parts that got me cursing and very mad:
1) WORM BOSS; first of all it has way too much HP, 2nd of all when it did the shockwave parts in the 2nd half sometimes when I jumped I would RANDOMLY STUMBLE upon landing which delayed my 2nd jump causing me to get hit and then because of the timing you get hit again and die then have to do the entire first part of the boss again.  Luckily on my 3rd attempt I found the cheat where you just hang on the trees during the shockwave part and skip it entirely.  Although then I killed the worm and he fell in the middle and by the time I got there he woke back up and recovered 30% of his life back....@_@
2) Sniper part early on (not first part, but 2nd with 8-10 snipers on you at once) was annoying.
3) The Oil Rig level just sucked in terms of combat.  Fighting two hadouken throwing robots while being shot at by snipers and every type of normal grunt is a bit overkill.  Ended up just going straight for the snipers and taking them out first, then get away from the normal grunts and take out the two robots and then leaving
Then there were just a few times where I wasn't sure where it wanted me to swing, so I swing to the wrong place and die from radiation and my last checkpoint is far, far, far ago and I have to redo all the combat again.
Otherwise the difficulty seemed good. 

-Then it's just the stupid way they handled achievements/collectables.  Not being able to jump to any level and get the ones you are missing is so dumb.  Not being able to have multiple saves to get the combat ones without redoing the entire game is dumb too.  I love collecting useless crap in games that is hard to get.  I really wanted to try to get all the collectables.  But I wasn't going to scour every area bit by bit to make sure I get them all and meanwhile everytime I die I have to do it all again.  That would ruin the pacing of the game.  Another way they could have made collectables fun would be to give achievements like Batman; 10%, 20%, 50%, etc... then even if you're not going to get them all, at least you have an incentive to grab the ones you find along the way.  The whole "all or nothing" achievement/trophy for collectables is terrible without being able to use level select.

-The loading when you die.  I dunno how it is on X360 when installed, but on PS3 after you die it takes about 20 seconds to load the area again.  Even though I think the difficulty is fine, I died A LOT at parts in BC and I was fine with that cause I'd just keep trying and try different strategies and win.  But the 20 second load between each 1 min attempt (since you die VERY QUICKLY) was annoying. 

Still those aren't a lot of complaints to a good playing, good looking, good length action title.  With a some better decisions, dev time BC seems like a game that could've been an AAA action title this gen.  As it is, it's a good action game with flaws.  I'd say it's better than Lost Planet and I like LP :P 


PS.  The final boss part makes me wish sooo much for an HD ZoE
Title: Re: Bionic Commando is here-- AND IT'S GOOD! :O
Post by: Robo on September 16, 2009, 01:06:51 PM
Thanks for reminding me how bad that worm boss was.  I couldn't believe that shit with the shockwaves.  Fucking awful game design.