THE BORE
General => Video Game Bored => Topic started by: Human Snorenado on October 31, 2009, 09:26:25 AM
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http://www.gamespot.com/news/6238454.html?tag=latestheadlines;title;1
"The mood of the market got colder than expected, and there was a difference in expectations," he said. "Now, we are preparing for next year and thinking about what to do the year after next." Iwata reportedly went on to note that Nintendo is optimistic about its chance to right the Wii's downward sales trend going forward.
This is what happens when you don't have any fucking GAMES and your system is using ten year old tech, you stupid bastards. Can't see this happening to a more deserving bunch of idiots, really.
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good.
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Nintendo has been coasting for well over a year now, since Mario Kart Wii I reckon. I don't blame them - at that time Wii Play, a game released early 2007, was still on the charts. I guess people finally got tired of buying games from early 2007 and want something new.
SMG2 is a step in the right direction but they need a lot more. Fall 2007 to Spring 2008 was their best time. They need to have a couple more of these periods of good games. Coasting shouldn't be an option since it is clear that third parties are not interested in making large flagship titles for the system. I've always wondered what Nintendo studios are doing because they're not putting anything out.
The downside for Nintendo is that it will take them a while to get more games out. So we could be seeing the Wii hardware sales declining until the end of next year.
They're still making a shitload of money off of the thing. It is just that Wii is no longer the new shit and anyone who wants to play Wii Fit or Mario Kart already has them. You can't expect the insane sales and the long lines outside for the whole life of the system.
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I was all in on this thing at the beginning but after the excellent first year it soon became pretty apparent they were going to fuck the dog on it like they do with all their home consoles.
It seems to me they are doing it even worse than in the past. It seems like most of their design teams are doing LITERALLY nothing. I had N64 and GCN but I don't think I want over a year and a half without a purchase like I did on Wii.
Mario Kart -> NSMBW for me. And I'm not really super pumped about NSMB.
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I was all in on this thing at the beginning but after the excellent first year it soon became pretty apparent they were going to fuck the dog on it like they do with all their home consoles.
It seems to me they are doing it even worse than in the past. It seems like most of their design teams are doing LITERALLY nothing. I had N64 and GCN but I don't think I want over a year and a half without a purchase like I did on Wii.
Mario Kart -> NSMBW for me. And I'm not really super pumped about NSMB.
Agreed. Nintendo has their thumbs up their asses. I guess if the same shit keeps selling in the hundreds of thousands per month, they're going to stop caring about putting out new releases. Things to have to be pretty easy down at the big N.
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I got HotD2+3 as a Christmas gift, but I don't really count that. It's a budget release and a decade old port.
Though Punch Out probably qualifies as a major release in that span. I guess. In any case, I didn't feel it was worth $50.
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Punch Out would have been a $15-$20 downloadable game on any other platform. I have seen XBLA games with more content. :/
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depend on casuals for prosperity -> economy tanks -> casuals choose food, clothing, and shelter over waggle -> miyamoto guesses measurement and weight of all the wiis left on shelves around the world
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Bu-bu-bu Warren Spector's Epic Mickey!
Only a dark, mature steampunk thriller based on the mascot for children under the age of 10 worldwide can save the Wii.
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I'm content with the Wii. It's already bought, I know there are the two or three games a year that will be great, and the rest of the time it can sit there and collect dust. If I only had a Wii as my video game system, then maybe I'd be upset, but I would be someone who doesn't enjoy video games, which I do, and that's why I play most games on my other consoles/handhelds/PC.
And to be honest, I feel like the worst part about the Wii is that despite the "new" control scheme it has going, there are almost no (good) games that take advantage of it. Most just replace a waggle with a button press or have it be cursor movement (same as right analog or mouse). I'm sure a lot of that is because the tech used in the controller is cheap and didn't work as advertised, but at least the motion plus seems to make it work like it should have in 2006, and still there are no games announced that make interesting usage of it. Red Steel 2 is probably the only one I can think of in the future, and even that doesn't seem too far removed from just using button presses.
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depend on casuals for prosperity -> economy tanks -> casuals choose food, clothing, and shelter over waggle -> miyamoto guesses measurement and weight of all the wiis left on shelves around the world
But here's the thing: the only market that it's not still doing really well in is in Japan. And in Japan, NOTHING is doing well.
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did not know that, assumed the price drop was reflective of stagnant sales worldwide
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did not know that, assumed the price drop was reflective of stagnant sales worldwide
It's down from the same period last year, but I don't think any reasonable person really expected it to be otherwise. But, all things considered, it's still performing well in American and Europe. In Japan though, it's BAD, but that's a reflection of the market in general. Everything is doing terrible there, even the DS can barely pull more than 50k a week.
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It's been like this ever since the N64 days. Nintendo rolls out limited/gimmicky system, it enjoys shitloads of sales and they sell a fuck-ton of Mario, Zelda, and other Nintendo-staple titles, fanboys don't seem to notice the overall lack of good games from everyone else, then the releases slow way down to the point that there's 2-3 games worth getting every year if you're lucky, the system dies out, and Nintendo starts the cycle all over again.
I guess this year has been AMAZING, because I actually bought FOUR games for the Wii! :o Although one of them is Metroid Prime Trilogy, a repackaging of old games.
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Wooo the nightmare is coming to an end
Even N64 had a better run, at least they were actually trying
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Wooo the nightmare is coming to an end
Even N64 had a better run, at least they were actually trying
It's still selling as well as, if not better than, the PS3 and Xbox360 though. :lol
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love me the irrational wii hatred on this forum.
the 3rd party situation is much better than it was on the last two previous consoles. the past two years, i agree, have been pretty limited in comparison to 06-07, but that's also because they released all of their big hitters very early on in the wii's history (galaxy, mp3, zelda, mario kart).
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love me the irrational wii hatred on this forum.
the 3rd party situation is much better than it was on the last two previous consoles.
lol
the past two years, i agree, have been pretty limited in comparison to 06-07, but that's also because they released all of their big hitters very early on in the wii's history (galaxy, mp3, zelda, mario kart).
Right, so it's just like the N64 and Game Cube were. :-\
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love me the irrational wii hatred on this forum.
the 3rd party situation is much better than it was on the last two previous consoles. the past two years, i agree, have been pretty limited in comparison to 06-07, but that's also because they released all of their big hitters very early on in the wii's history (galaxy, mp3, zelda, mario kart).
That's fucking absurd. The 3rd party situation is leaps and bounds MORE AWFUL than any other Nintendo console. Name me one quality A title (not even AAA) that has released in the last year or year and a half on the Wii. Or ever. The cube at least had RE4 exclusive for a while, and some other fun diversions (Tales of Symphonia, Baiten Kaitos for the JRPG crowd; Viewtiful Joe; etc) and the Wii has DOG SHIT for 3rd party support. Oh hey, another cheap collection of waggle mini-games. Too bad your system's tech can't handle Xbox 1 games or maybe you'd get some good titles. Here, have the Conduit instead.
And I'll go one further- Nintendo's first party offerings have gotten worse, too. It's what, 3 years into the Wii's lifespan? Only SMG (and it is awesome) can be called objectively better than it's counterpart on the cube. Everything else is worse. Worse Zelda, worse Metroid, worse worse worse. The console's success is entirely predicated off a shitty gimmick and anyone who pretends otherwise is deluding themselves.
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Hey Card Cheat, there's Muramasa!
And also...uh...um...also...uh...I got nothing.
In all seriousness, when I look at the third party Wii games I've purchased in the last year, it's been Muramasa, Tenchu 4, Mad World, and Tatsunoko Vs. Capcom. Slim pickings, and one of those games (Tenchu 4) is better on PSP. What else is coming? No More Heroes 2, RE Darkside Chronicles, and ANOTHER Tatsunoko Vs. Capcom are all I can think of.
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Hey Card Cheat, there's Muramasa!
And also...uh...um...also...uh...I got nothing.
A or AAA games tend to SELL as such.
EEEEEEEETHER!
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It's too bad about the Conduit. I liked the Timesplitters games, and the Game Cube had good versions of TS2 and TS3. Seems like there are no good third-party FPS games on the system.
OK, yeah, the Wii is the Game Cube Turbo. LOLOLOL and all that. It could still stand to have better quality games than a lot of the shovelware that's been released for it. There's really no excuse.
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Why do you all care, again? I thought we were at the point if you're too cool for the wii you would just be apathetic about it? And now all of a sudden citing sales is fair game when sales are lagging?
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I care because Nintendo is capable of better but choose not to try, instead putting out crap like yearly iterations of Wii Fit and Wii Music, which you mistakenly think is a game. They're not like Sega, who simply forgot how to make good games; they just don't CARE enough to except about once a gen (SMG, natch)
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love me the irrational wii hatred on this forum.
the 3rd party situation is much better than it was on the last two previous consoles. the past two years, i agree, have been pretty limited in comparison to 06-07, but that's also because they released all of their big hitters very early on in the wii's history (galaxy, mp3, zelda, mario kart).
Name me one quality A title (not even AAA) that has released in the last year or year and a half on the Wii.
Little King's Story?
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Card Cheat: Dead Space Extraction, Little King's Story, Dawn of Discovery, Boom Blox. There's the 3rd party games that I've ended up loving for Wii.
That's not enough for you guys, I realize that, but it's a bit absurd to claim there wasn't even an A 3rd party title in the last two years when those were very fun.
And I loved Twilight Princess and Corruption. Corruption is by far the best Prime title, and blahblahblah Prime sucks, go ahead and say it, but I severely disagree with that.
I'm not as happy with the Wii as I was with the Cube, sure, but of the big three franchises from Nintendo, it has their best offerings I'd say. Best 3D offerings, I should say.
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You can live without nintendo and seem perfectly content to do so. I would ask you again why you care, but at this point it just seems you like to think you're right about everything and this is just a "I TOLD YA SO" thread.
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To be fair, there hasn't been a Wii Zelda yet. Twilight Princess was the second Gamecube Zelda game.
As for a good third party game, there aren't too many, but it's not so different than the Gamecube. Actually, since a lot of the good third party Gamecube games moved onto better systems, that might be an advantage for the Wii. Then again, there was that rumor that Boom Blox was coming to 360 Natal and PS3 diddle stick and that is one of the best Wii games. Oh, and I think Marvelous was talking about wanting to bring their games to other systems (one of the best Wii games is Little King's Story).
I'd also say that Mario Kart wasn't a big Wii game. It was incredibly lazy and dumbed down; not saying it wasn't fun, it was just a lazy "here's Mario Kart for Wii, now shut the fuck up" move.
I still think that the Wii isn't worse or better when compared to older Nintendo systems unless you're looking at them from a single console owner perspective. The only thing different is that the Nintendo fans hype worse games, have sales to fall back on and complain even more about why there aren't games on the Wii (may or may not contradict the first point).
I mean, I go on gaf and see a thread about a shitty CoD4 port to the Wii. The game came out two years ago on PC, 360 and PC, they didn't look like shit and ran at double the frame rate on systems that have competent online gaming. And people are still complaining that it's not better. What the fuck. and and and it's like, "bu..but the controls in Wii FPS games like The Conduit are so much better!" And that was used for why they were bitching for RE5 on Wii instead of buying it on other consoles. BUT when the PS3 is now getting a version to support the diddle stick, which is essentially a Wii remote, it's a complete lack of interest. What the fuck is going on. This shit boggles my mind. How can there be so many transparent people who sit around and lie about this shit. Nintendo fans being hardcore conservatives makes so much sense.
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I don't get why GAF bitches so much about not getting RE5 or a proper Dead Space game. Are they that fucking distinguished mentally-challenged that they can't realize that shit would be hella fug-o? When developers stick to the strengths of the system and develop great playing games (Extraction, Umbrella Chronices, which I liked more than some), they deserve to be commended, but lambasted.
GAF Ninfags can't get over that their system is technically inferior and lash out when that fact presents itself. Embrace it for its strengths and you'll be much happier.
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It's been like this ever since the N64 days. Nintendo rolls out limited/gimmicky system, it enjoys shitloads of sales and they sell a fuck-ton of Mario, Zelda, and other Nintendo-staple titles, fanboys don't seem to notice the overall lack of good games from everyone else, then the releases slow way down to the point that there's 2-3 games worth getting every year if you're lucky, the system dies out, and Nintendo starts the cycle all over again.
I guess this year has been AMAZING, because I actually bought FOUR games for the Wii! :o Although one of them is Metroid Prime Trilogy, a repackaging of old games.
But what doesn't make sense is that third parties don't take advantage of Nintendo leaving a gap open in releases for them to swoop in and exploit.
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This whole thread is moot. It still outsells the 360 on a worldwide basis and is only facing competition in Japan from the ps3. Both are selling pathetically there anyways. In the large scope of things, the future is gesticulation and non-games. Get used to it.
edit:
Damn swaggaz, that's like 3 edits!
edit 2:
I would be classified as an apathetic atheist liberal
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I'm not as happy with the Wii as I was with the Cube, sure, but of the big three franchises from Nintendo, it has their best offerings I'd say. Best 3D offerings, I should say.
I played TP on the GC. TP is a GC game.
I was a GC only owner for most of last gen and the Wii even disappoints me. It's my nephews system now and the only console that I didn't like enough to keep. I don't give a fuck about how much it sells. It's easily the worst Nintendo console.
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Be that as it may, I played TP on Wii and enjoyed it for Wii. It's a Wii game to me, sue me.
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3d zelda ain't much to write home about anyway.
except <3 phantom hourglass <3 but that's still top-down.
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Honestly, the Wii has a better 2009 exclusive library than the 360. The 360's exclusive lineup has been trash this year.
:bow SIN AND PUNISHMENT 2 :bow2
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Although it's just a rail shooter, I think Dead Space: Extraction is a single-A game
Quality production values (art assets, voice acting), some nice tense moments of gameplay
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Oh don't start that ugly debate again. fucking awful game. Now, I'll hate Nintendo for THAT p.o.s.
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:bow EXCITEBOTS :bow2
edit:
:bow :bow2
PHANTOM HOURGLASS
:bow :bow2
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Oh don't start that ugly debate again. fucking awful game. Now, I'll hate Nintendo for THAT p.o.s.
are you referring to dead space: extraction?
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Oh don't start that ugly debate again. fucking awful game. Now, I'll hate Nintendo for THAT p.o.s.
are you referring to dead space: extraction?
No, I'm like the only guy in the whole internet universe that thought Phantom Hourglass was a great zelda game.
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Wii Music/ Fit/ Sports/ Shit success aside that doesn't really surprise me as the same type of games had massive success on the DS (Brain Train, Cooking Mama etc.) there is one fudamental issue that just blow my fucking mind:
the Wii is supposed to be more powerful than the GameCube (see the 2 GCs taped together jokes etc.), right?
The GameCube itself was nearly under/ above the Xbox level of power, right?
So why the hell 90% of Wii games look worse than PS2 games?
Where are Wii games that look as good as Conker, Halo 2, Splinter Cell 3, Forza? Where are Wii games looking as good as GameCube's RE4, Star Fox: Adventures or F-Zero GX?
There's SMG (with limited geometry to be frank) and... nothing else.
What is the problem here?
You've got OLD-ASS hardware, OLD-ASS developing tools - why can't Wii devs utilise it? Didn't they code for the GameCube for fucks sake?
This is unbelievable from a technology evolution stand point. Never before had a more powerful platform WORSE looking games than the last generation platform from the same manufacturer.
The developers just aren't trying. Mario galaxy, brawl, and corruption are good looking games. All at 60 fps too.
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Making an engine JUST for a wii game doesn't make much fiscal sense it seems. Square enix even went as far as to make a crossplatform wii/ds engine..
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you really think that gamecube games look better than wii games?
there are some great cube efforts, but i'd say 3rd parties have made some great looking games on the wii platform too and ones that look better than GC RE4 too (seriously, replay that game, it doesn't look as great as you think it does).
this year alone, madworld, deadly creatures (shit game, do not play), tenchu 4, dead space, muramasa... and then there are some great looking games on the pipeline too (red steel 2, silent hill, no more heroes 2)
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The third party situation was much better on the GameCube than the Wii.
On the GameCube, Nintendo tried to court third parties. We got stuff like the Resident Evil remake (which was basically a new game), Resident Evil 4, Tales of Symphonia, Baiten Kaitos, the other games of the ill fated Capcom 5, and FF Crystal Chronicles, which while it might have sucked ass, it was a key moment as Square's return to Nintendo. Even that fat fuck Dyack (although being a second party at the time) released a MGS remake.
Nintendo's strategic attitude towards third parties on the Wii is either ignoring them or taunting them. Unsurprisingly, there isn't shit for the console. The only game I can think of in the league of the GC major releases would be Monster Hunter 3 and Dragon Quest X down the road. People cite Mad World and No More Heroes as a sign that things improved but this is the PN 03 and Killer 7 of the Wii: pretty big for the underground but never meant to be game changers. NMH sold a couple hundred thousand but that isn't huge; back in the day, virtually any PS2 title that wasn't pure dog shit sold half a million or more in the US but yet the Wii is outpacing the PS2. Muramasa was a tiny win but so did Ikaruga.
What other third party efforts there are on the Wii is laughable. We got a new Tales game but it was an abhorrent sequel. Looking around it is either party games, PS2 port jobs, and unambitious efforts where you can tell that nobody gave the slightest bit of a fuck how bad it was: it is there to make money. That is the downside of the Blue Ocean Strategy: Nintendo fans creamed their panties that soccer moms and old people bought the system en masse but were disappointed that developers released games that, surprise surprise, targeted soccer moms and old people!
Most of the Wii defense here is just awful. It's a form of domestic battery: Nintendo gives you black eyes and you guys are trying to determine whether you should tell the cops that you hit a doorknob or fell down some stairs. Shit, when I was a Wii only owner for eight months, I never had any illusions that the system had much appeal outside of SMG and Mario Kart (which I think is underrated here; it is much better than the shitpile known as Double Dash). I enjoyed the (very few) games it had but that didn't pretend the Wii was anything other than a financially successful yet games-poor console. It is a hard argument to make that it is getting better: one or two major third party releases is fucking pathetic and the fact that we might get three here soon is better in the sense that getting a D- on an exam is better than getting an F.
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My position on the Wii is that its simply not for me. Which is sort of okay. Not everything has to be for me and there are plenty of other gaming options out there and they have been quite successful with it meaning there is a market for people who are into it.
I've owned one since launch as I was very excited about the potential of the system but beyond the initial games and some of the Wii Motion Plus stuff, its just nothing I'm really interested in dropping a lot of time into. Not because of the graphics. I could care less about that. And not even the lack of "hardcore" games. I was always more interested in the motion control stuff anyway which is why I bought the system. The problem for me was they haven't been able to consisently use the motion control stuff to make enough compelling software. I like the motion plus stuff a lot more and wish it had launched with that since it seems like there may not be a lot of software that will ultimately take advantage of it.
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The third party situation was much better on the GameCube than the Wii.
On the GameCube, Nintendo tried to court third parties. We got stuff like the Resident Evil remake (which was basically a new game), Resident Evil 4, Tales of Symphonia, Baiten Kaitos, the other games of the ill fated Capcom 5, and FF Crystal Chronicles, which while it might have sucked ass, it was a key moment as Square's return to Nintendo. Even that fat fuck Dyack (although being a second party at the time) released a MGS remake.
LOOK AT ALL THOSE AAA TITLES. seriously, gamecube was barely better than 64 from the 3rd party perspective. it's big success was RE4, which was still outsold on the PS2 and then again when it was ported to GC successor.
the next mainstream tales is going to wii not that i give a shit, baten kaitos is big name? gtfo, crystal chronicles is going stronger due to its wii support (4 titles, 2 downloadable). the only time wii third party support was shitty was right at the beginning when it was all remakes.
maybe i'm just more easily pleased, i understand that nintendo gaming offers more arcadey, group gaming opportunities, whereas the hd consoles offer more hollywood-esque gaming. they have their unique advantages, ignoring the differences in control type. fans have convinced themselves that if the graphics were more beefy we'd get more "hardcorez" games. that's bull, this is demographic decisions, not waggle sticks. nintendo has never been a developer that built games similar to sony/microsoft's approach, and 3rd parties have generally adopted similar development ideas.
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the only time wii third party support was shitty was right at the beginning when it was all remakes.
You are a fucking idiot.
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the only time wii third party support was shitty was right at the beginning when it was all remakes.
You are a fucking idiot.
comparatively to other nintendo consoles. 3rd party support on nintendo consoles will always be shitty in comparison to the other consoles.
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Nope, still an idiot. Name a 3rd party game as good as REmake or Viewtiful Joe or RE4 or even yes, Baiten Kaitos. You can't because they don't exist, it's all a bunch of shitty waggle shovelware and like Borys said, crappy looking sub PS2 caliber ports of stuff like Madden and COD4... often MONTHS AFTER the actual consoles get them.
I mean, if you want to use the Wii as a party machine for when people come over and to supplement ACTUAL console gaming, I understand owning one. Wii bowling and shit is mildly entertaining for a little bit, but actually trying to justify owning JUST a Wii is fucking distinguished mentally-challenged.
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Christ Card Cheat, did you even read part of this thread? You're purposefully being skullfuckingly ignorant. Extraction, Umbrella Chronicles, Little King's Story, Dawn of Discovery, Zak and Wiki, and No More Heroes are some great third party games, that, yes, I'd say are all better than REmake and Baiten Kaitos.
And I can fucking justify owning a Wii if I want to. I have the above games plus Nintendo's offerings which I believe ARE better than their GC offerings, plus the fun family/party Wii Sports and Wii Sports Resort. I get a lot of enjoyment out of my Wii alongside my 360. If you can't accept that, you're just on a crusade to hatefuck Nintendo. It's okay, it's the cool thing to do, I get it.
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What's with all the Little King's Story love on the nerdboards? My nephew bought that game and it was seriously horrible. Really, I don't get what is so great about it. Please educate me on what is so fantabulous about LKS.
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...What was horrible about it? It was a nice mixture of Pikmin-like gameplay with some RTS management that I enjoyed. It had nice music and production values and I had a really good time playing it.
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...What was horrible about it? It was a nice mixture of Pikmin-like gameplay with some RTS management that I enjoyed. It had nice music and production values and I had a really good time playing it.
Totally sounds better than REmake.
*snicker*
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Well, it was for me, considering I fucking can't stand traditional Resident Evil games beyond 4 and 5.
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...What was horrible about it? It was a nice mixture of Pikmin-like gameplay with some RTS management that I enjoyed. It had nice music and production values and I had a really good time playing it.
That. :yuck
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Basically nothing that you said in this response made any sense:
LOOK AT ALL THOSE AAA TITLES. seriously, gamecube was barely better than 64 from the 3rd party perspective. it's big success was RE4, which was still outsold on the PS2 and then again when it was ported to GC successor.
Being barely better than the N64 means what exactly? Doesn't change the fact that the Wii doesn't have shit.
the next mainstream tales is going to wii not that i give a shit, baten kaitos is big name? gtfo, crystal chronicles is going stronger due to its wii support (4 titles, 2 downloadable). the only time wii third party support was shitty was right at the beginning when it was all remakes.
This doesn't make any sense and missed the point completely. Baiten Kaitos is not necessarily a big name but a sign that third parties were willing to invest effort into GameCube titles, something that isn't going on the Wii except for a couple of games like Monster Hunter 3. I just explained what the significance of FFCC: it had almost fuck all to do with the game and everything with the fact that Square was now producing titles for Nintendo. Between the end of the SNES and FFCC, Square didn't release anything on a Nintendo machine. They developed titles for the Bandai WonderSwan of all things. The olive branch Nintendo handed to Square to make FFCC brought them back into making games on Nintendo machines. This cannot be made any clearer.
maybe i'm just more easily pleased, i understand that nintendo gaming offers more arcadey, group gaming opportunities, whereas the hd consoles offer more hollywood-esque gaming. they have their unique advantages, ignoring the differences in control type. fans have convinced themselves that if the graphics were more beefy we'd get more "hardcorez" games. that's bull, this is demographic decisions, not waggle sticks. nintendo has never been a developer that built games similar to sony/microsoft's approach, and 3rd parties have generally adopted similar development ideas.
Lowering your standards for fanboy allegiance is sad. I doubt any of the Wii fans here bought much shovelware shit for PS2. Exercise games and sports mini games were on all the systems but I highly doubt you bought them. Nobody who took gaming serious did; we all dismissed it as shovelware trash made by second year interns no more than five years ago. Now, ever since Nintendo repackaged what used to be PS2 shovelware and let you waggle, it is now cutting edge and innovative. I'd be interested to know Nintard purchasing habits prior to the Wii to see if they were always into those "arcadey" games like Wii Sports. I suspect not and I think it is more of a case of blind fanboyism.
Besides, Nintendo fans again creamed their pants when third parties were offering meatier first and third party games on GameCube like Metroid Prime, which was Nintendo's answer to games like Halo where consumers complained of the general kiddiness of their software. All of a sudden now they are shit and not worth playing, arcadey is where it is at. Whatever. I know being a Nintendo fanboy means giving up any kind of consistency in what is considered good (except for having a Nintendo label printed on the box) but at least pretend that you have an independent thought on what you think is a good game and what Nintendo is trying to shove down the throats of old people, soccer moms, and obedient fanboys.
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Someone here cares a little too much about fucking videogames.
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Someone here cares a little too much about fucking videogames.
Playing the cool card is fucking worthless considering we are on a gaming section on an internet message board.
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I'm not playing the cool card. I just don't give a shit about any of this. I play games that I find fun. I happen to find some games on the Wii, you know, fun. I grew up playing Nintendo games. I also have a 360 and love the games on that.
Not all people who buy Nintendo games and systems, are, you know, Nintards.
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The GameCube at least got some direct ports of some half-decent PS2/Xbox games (e.g. Beyond Good & Evil, SoulCalibur, Burnout, Splinter Cell, Prince of Persia, SSX, James Bond, Need for Speed, TimeSplitters). Not all great games, but it gave GameCube-only owners something to play.
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Christ Card Cheat, did you even read part of this thread? You're purposefully being skullfuckingly ignorant. Extraction, Umbrella Chronicles, Little King's Story, Dawn of Discovery, Zak and Wiki, and No More Heroes are some great third party games, that, yes, I'd say are all better than REmake and Baiten Kaitos.
Bullshit. GC didn't get a great amount of 3rd party games like PS2 did, but the few that it got were really good or tried something different. I'm not gonna start a list war but the 3rd party games on the Wii suck in comparison. It's possible that this might change before this gen is over, but I doubt it.
The GameCube at least got some direct ports of some half-decent PS2/Xbox games (e.g. Beyond Good & Evil, SoulCalibur, Burnout, Splinter Cell, Prince of Persia, SSX, James Bond, Need for Speed, TimeSplitters). Not all great games, but it gave GameCube-only owners something to play.
And PS2/GC games were usually better on the GC.
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And best on the Xbox
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xbox/gcn games were usually pretty close, except if they used xbl.
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xbox/gcn games were usually pretty close, except if they used xbl.
they usually were better on xbox by virtue of the xbox not having a stupid controller.
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The face buttons were annoying sometimes but it actually didn't make much of a difference for most games.
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U all mad?
N64 was a more interesting time for 3rd parties because it had such bizarro architecture and you got some cool stuff if you wrote for it. Gamecube was by-the-book and just sat between PS2 and Xbox performance-wise.
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sat between them in its strange little 16-bit output cubicle, with its unattractively stippled wallpaper
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who would have guessed when you tried to expand your audience that non-gamers wouldn't buy games?
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The lack of sword and magic type of Dungeon Crawlers for the Wii is tragic
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sat between them in its strange little 16-bit output cubicle, with its unattractively stippled wallpaper
I don't know which I like more, dithering or a 4k texture cache
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They relied on casual non-gamer types buying the Wii off hype alone, for way too long; of course, those people don't pull the Wii out the closet unless a holiday party is happening.
The Wii will still outsell the competition in the long run, but clearly Nintendo can't expect to coast from tech demo to tech demo anymore
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demi should write a script that prevents you from posting in the gaming forum, pee dee.
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U all mad?
N64 was a more interesting time for 3rd parties because it had such bizarro architecture and you got some cool stuff if you wrote for it. Gamecube was by-the-book and just sat between PS2 and Xbox performance-wise.
I FUCK MAD :maf
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sat between them in its strange little 16-bit output cubicle, with its unattractively stippled wallpaper
I don't know which I like more, dithering or a 4k texture cache
There is already a guy on gaf who misses dithering, so I'd avoid that one.
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sat between them in its strange little 16-bit output cubicle, with its unattractively stippled wallpaper
I don't know which I like more, dithering or a 4k texture cache
There is already a guy on gaf who misses dithering, so I'd avoid that one.
Tim: remember when Father O'Donnell would burn us with his cigar?
Mike: Yeah. . . .
Tim: remember when he made us touch his penis?
Mike: Yeah. . . .
Tim: Remember when he pulled down our pants and fucked us up the ass.
Mike: Yeah. . . .
Tim: I miss those days.
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Its really embarrassing that the Gamecube's 2003 and 2004 lineups were stronger than the Wii's 2008 and 2009 lineups respectively. In terms of both 1st party and 3rd party. How the hell does one manage that?! What a fuckup.
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I jumped in on the cube in 03, and I can safely say that's pretty much bullshit. Now, I love making lists, but I understand most people don't care nuff to read them, so uh there.
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I jumped in on the cube in 03, and I can safely say that's pretty much bullshit. Now, I love making lists, but I understand most people don't care nuff to read them, so uh there.
I dunno about 2009, but just about anything is better than Wii's 2008 failure of a lineup.
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I guess 08 comes down to whether or not one accepted the changes to brawl. I've learned to love it for what it is. there were some nice b titles I picked up during the year like blast works and endless ocean and boom blox.
edit: Pro Evolution Soccer for wii came out that year too. People who rag on the PES franchise are playing it on the wrong system.
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I really like Brawl. Mariokart is a fun multiplayer game as always. No More Heroes was okay. These 3 came out during the first 4 months of 2008 and then there was nothing else.
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or just fuck you
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I jumped in on the cube in 03, and I can safely say that's pretty much bullshit. Now, I love making lists, but I understand most people don't care nuff to read them, so uh there.
Of course you did. You were probably one of those cube owners who bought Wind Waker and Mario Kart and then ignored every 3rd party release on the system. Just like every gamecube fanboy did. However that doesn't change the fact that even the gamecube's meager offerings were far better than the Wii's in their respective years.
So go ahead and do your list war. The only way you'd get it to favor the Wii is for you to forget alot of the quality Gamecube releases that came out in those years and/or to overinflate alot of the crappy Wii games out there. Of course any such list would basically be a battle of the biggest loser to seem who sucks slightly less.
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or just fuck you
:lol ???
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Of course you did. You were probably one of those cube owners who bought Wind Waker and Mario Kart and then ignored every 3rd party release on the system. Just like every gamecube fanboy did. However that doesn't change the fact that even the gamecube's meager offerings were far better than the Wii's in their respective years.
I purchased one nintendo gamecube cus of Viewtiful Joe. I then went around to trying other stuff. So no, I was there, I knew what to get, and the Wii still outperforms the cube on a content front. I concede that partially its because this is the first Nintendo system where a game like Tiger Woods may offer an improvement that could not be replicated on another platform. There is also WiiWare to consider. Have you played Rotohex by any chance? Its quite awesome.
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Wii outperforming something. You're full of shit.
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I'm trying to think of all the exclusive cube games that don't have better versions on the wii or ps2.....
hmmmmm
I guess if you're into the smash tourney scene melee has a better engine than brawl for that kind of thing. hmmmm. Otherwise.... ughhh
Oh, SUPER MONKEY BALL. I concede the wii does not have a good version of Super Monkey Ball.
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I purchased one nintendo gamecube cus of Viewtiful Joe. I then went around to trying other stuff. So no, I was there, I knew what to get, and the Wii still outperforms the cube on a content front. I concede that partially its because this is the first Nintendo system where a game like Tiger Woods may offer an improvement that could not be replicated on another platform. There is also WiiWare to consider. Have you played Rotohex by any chance? Its quite awesome.
I just can't see how someone can look at both lineups and honestly say the Wii outperformed the cube in content. In 2008 & 2009 the Wii had 2-3 good Nintendo games + a small number of B/C/Z level third party games. Meanwhile the gamecube had the above plus several more good Nintendo games, quality multiplatform games and even a number of good exclusives. It wasn't paradise, but at least it wasn't completely barren.
Seeing someone badtalk the Gamecube in favor of the Wii is like someone badtalking your C-student in favor of the juvenile delinquent who doesn't even attend class.
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EmCee is always talking out his ass
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I'm trying to think of all the exclusive cube games that don't have better versions on the wii or ps2.....
hmmmmm
I guess if you're into the smash tourney scene melee has a better engine than brawl for that kind of thing. hmmmm. Otherwise.... ughhh
Oh, SUPER MONKEY BALL. I concede the wii does not have a good version of Super Monkey Ball.
oh I see what's going on here. So its gone from "The Wii has a better lineup/content than the Gamecube in their respective years" to "The Wii has a better lineup if you only count exclusives and discount all the gamecube games that were ported anywhere". Keep moving those goalposts
and, just to point it out, the Wii doesn't fare too well itself when you try to apply the same guidelines to it.
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Wii outperforming something. You're full of shit.
Keep in mind that he not only claims to have enjoyed Wii Music, but insists that it's actually a game. Says pretty much all you need to know about dude right there.
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Wii outperforming something. You're full of shit.
Keep in mind that he not only claims to have enjoyed Wii Music, but insists that it's actually a game. Says pretty much all you need to know about dude right there.
Wii Music : This generation's Kirby Air Ride
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No, the wii has had a better lineup than the gamecube no matter how many qualifiers you put into place. I think oscar put it eloquently when he said that gamers suffer a very special kind of distinguished mentally-challenged which makes them remember things more fondly than the present situation.
Everyone on this forum has made it clear that they don't pay attention to Wii releases. Instead of admitting ignorance, you claim the system doesn't have games. When said games come out, some stupid disqualifier manifests itself into the hivemind to discredit it. Here's a short list of games that I would highly recommend that came out this year.
MadWorld
House of the Dead: Overkill
Excitebots
TigerWoods 10 with motion plus.
Punch-Out
Boom Blox Bash Party
PES 09
Fun games, and they were nice enough to rerelease Metroid Prime 1 and DK jungle beat with better controls. Now what's funny is some nerd is going to run through it with complaints like "Sports games suck.... sequel ..... rehash.... lol"
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:rock wii music :rock
So misunderstood. Case in point of folks keeping themselves ignorant just to preserve their talking points.
edit:
33 hours in Wii Fit Plus! woot.
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*sees mediocre list* It's too late for this shit...
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It really is too late for you. Cus that's an awesome list.
But then again if you guys are drooling over convoluted crap like street fighter or looking forward to generic d&d wank like Dragon Age I can see how you may have awful tastes.
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You know, it's not too late to just go rummage under your sink and drink that bottle of drano. Maybe in the afterlife the omnipotent space fairy can set you straight, because clearly everyone in this life has failed you miserably. Just something to think about.
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Come to think of it Brutal Legend did turn out to be a bag of dogshit, didn't it?
edit: and Resident Evil 5 somehow is regarded to be more dull than the already dull Resi 4. Man, those hd gamers- I pity them.
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Here's a short list of games that I would highly recommend that came out this year.
MadWorld
House of the Dead: Overkill
Excitebots
TigerWoods 10 with motion plus.
Punch-Out
Boom Blox Bash Party
PES 09
Pikmin 2 alone is worth everything on that list
It really is too late for you. Cus that's an awesome list.
But then again if you guys are drooling over convoluted crap like street fighter or looking forward to generic d&d wank like Dragon Age I can see how you may have awful tastes.
So you admit that this has nothing to do with whether or not the Wii has a better lineup than the Gamecube and everything to do with your shitty tastes. Well regardless of that what makes a good lineup is having enough quantity and variety of titles to sustain the interest of most people. So, in order to quantify the unquantifiable, why don't you go to metacritic or something and search for all the games on the Gamecube and Wii that got good scores in 2003/4/8/9 and compare the two. Hopefully you won't be too surprised by how much the rest of the world disagrees with your tastes.
Come to think of it Brutal Legend did turn out to be a bag of dogshit, didn't it?
edit: and Resident Evil 5 somehow is regarded to be more dull than the already dull Resi 4. Man, those hd gamers- I pity them.
So you can't defend your point and have decided to rag on titles on other consoles that you've heard vague criticism of. Nice. And yet both those titles are still worth more than the titles you listed before. For you see, the reason those titles get so much criticsm is that they had higher expectations than your average Wii game ever gets.
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Let's be fair here, it's kind of tough to pretend that he has taste when he's claiming Wii Music is some misunderstood masterpiece. I mean... WII MUSIC.
(http://img.photobucket.com/albums/v180/Triumph/loldrums.gif)
Never forget.
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I'm pretty damn sure the Wii has been handily outselling the competition for years now. So if you want to ask what "most people" give a damn about, I suggest you step outside of your geek bubble and take a perception check of the world around you.
Pikmin 2 was cool though, that was pretty much it that year in terms of engrossing games. Not worth everything that came out on the Wii this year by any intangible measure.
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Oh my god, I'm reeling it in tonight. I better stop now.
edit: schmaybe not. Its fun arguing with folks who try to establish orthodoxy of opinion
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I'm pretty damn sure the Wii has been handily outselling the competition for years now. So if you want to ask what "most people" give a damn about, I suggest you step outside of your geek bubble and take a perception check of the world around you.
Yeah, that huge mass of Wii owners agree with you, that's why most of the titles you listed bombed horribly :lol
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I'm pretty damn sure the Wii has been handily outselling the competition for years now. So if you want to ask what "most people" give a damn about, I suggest you step outside of your geek bubble and take a perception check of the world around you.
Yeah, that huge mass of Wii owners agree with you, that's why most of the titles you listed bombed horribly :lol
You don't UNDERSTAND, trey! For Wii owners it's all about gently stroking your console, not playing games on it! Why won't you UNDERSTAND!
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yeah, really now, why don't you guys understand the Wii just has a better library than the gamecube? Would you have to admit that Nintendo was right about how consumers don't give a rats ass about hd or core gaming?
:lol
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I'm pretty damn sure the Wii has been handily outselling the competition for years now. So if you want to ask what "most people" give a damn about, I suggest you step outside of your geek bubble and take a perception check of the world around you.
Yeah, that huge mass of Wii owners agree with you, that's why most of the titles you listed bombed horribly :lol
Oh noes good games got swept under the rug. That would never happen on 360. nope. No companies have gone under or are posting losses across the whole industry. What a wise and lucrative business model.
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Anyone else want to bite?
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Dude, when have I ever claimed to care what the great mass of stupid consumers who just bought a Wii for Wii Sports and Wii Fit want to "play"? Those people aren't videogamers, fuck them. I want fucking VIDEOGAMES. I know you aren't too familiar with them, seeing as how you're too busy singing the praises of fucking Wii Music, but COME ON. Who cares what a fat woman who plays her Wii Sports games three times a year wants? In what fucking universe are her desires the ones that should be catered to? If your head wasn't so far up your own ass that you could lick your kidneys you'd notice the dearth of actual games on the Wii and realize that yup, catering to non-gamers is a pretty crappy strategy for those who want to play games on what is ostensibly supposed to be a videogame console. Fucking assburger.
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And yet you posted the thread. Apparently YOU care, tubby.
edit:
maybe you could use some WiiFit in your life, just saying dawg.
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I'm pretty damn sure the Wii has been handily outselling the competition for years now. So if you want to ask what "most people" give a damn about, I suggest you step outside of your geek bubble and take a perception check of the world around you.
Yeah, that huge mass of Wii owners agree with you, that's why most of the titles you listed bombed horribly :lol
Oh noes good games got swept under the rug. That would never happen on 360. nope. No companies have gone under or are posting losses across the whole industry. What a wise and lucrative business model.
There's a difference between one or two good games being swept under the rug, and nearly everything that isn't Mario or fitness doing poorly.
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That's not TRUE, Borys! Wii clearly annihilates the 'cube in the all important "distinguished mentally-challenged fellow waggle fest" and "collection of non-games bundled together to make cash" categories! WHEN WILL YOU PEOPLE LEARN???
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I'm pretty damn sure the Wii has been handily outselling the competition for years now. So if you want to ask what "most people" give a damn about, I suggest you step outside of your geek bubble and take a perception check of the world around you.
Yeah, that huge mass of Wii owners agree with you, that's why most of the titles you listed bombed horribly :lol
Oh noes good games got swept under the rug. That would never happen on 360. nope. No companies have gone under or are posting losses across the whole industry. What a wise and lucrative business model.
There's a difference between one or two good games being swept under the rug, and nearly everything that isn't Mario or fitness doing poorly.
That's an overstatement buddy. A gross one.
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yeah, really now, why don't you guys understand the Wii just has a better library than the gamecube? Would you have to admit that Nintendo was right about how consumers don't give a rats ass about hd or core gaming?
:lol
Nobody in this thread even MENTIONS HD gaming or "core" gaming but you. GameCube was not HD, and not hardcore yet it stomps Wii in every fucking genre possible.
Dude! WTF! Open your eyes!
No, ya'll need to think about why a little white box thats been so successful get's so much of your attention when you claim that it has nothing for you.
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Next time, can you spell it EmCeeGramr? I like that spelling better.
edit:
going to bed now, ttfn bbl! ^_^
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I won't get into the quality arguments here, but I'm kinda confused at why people think that Nintendo isn't trying hard to get big name games. I mean, they got Monster Hunter 3 and Dragonquest X, which iirc, are the top 2 best selling third party games in Japan (Well, FF might be bigger than MH, but if it is, MH is pretty close). And wasn't Baten Kaitos published by Nintendo?
For those that are thinking Nintendo aren't trying on the first party front, well we have 2 more main line Mario games coming. There hasn't been more than one true Mario game on a Nintendo system since the NES, and Wii will have 3. You have teams working on Zelda, Pikmin, Fire Emblem, Wario Ware, and most other typical Nintendo franchises. Hell, even on the handheld front, DS is gonna be home to two Zeldas (even if neither one of them will be particularly good, but still).
I mean, if you don't give a shit about Mario and Zelda, that's one thing. If you expect more quality third party games, that's fine too, I guess. But to say that they're working less harder than they did with the GC, well, you probably seen one screenshot too many of Cruisin' World. Which, as a result has most likely caused one to view the GC's library in a better light than it actually appeared.
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Well to be fair Oblivion, Nintendo pretty much gave up on the Game Cube after 2003, as did just about everyone else. The interviews from that point reflected an enthusiasm for the DS and their new Revolution. The GameCube was just the albatross around their neck. Well, you had Twilight Princess and Super Paper Mario but it was always understood that they would hit the Revolution. This generation, there is not a two year life cycle for the system and three years of just letting it sit around to just to have it around. Nintendo after Mario Kart had virtually nothing, except for two very unambitious efforts (Animal Crossing and Punch Out) and Wii Music, which despite all the bombast about being the alpha and omega of Nintendo's non-games at E3 08 up to its release, far undersold.
Monster Hunter 3 and Dragon Quest X are big games but for an industry leader, only two is pretty bad. For an industry leader, it should have all the big games on it as well as several choice exclusives. This is pretty much the first time ever that an industry leading console's (especially one that is outpacing the PS2 comparatively in both US and worldwide sales) third party support is a virtual desert. There is most definitely a problem, even if Nintendo is raking in billions of dollars of profit from the thing. It definitely is catching up to them, hence Iwata's statement. He realizes there is a problem but fanboys on the internet don't think so.
This generation will probably last two more years, if not three. Nintendo has very little here. SMG2 and NSMB will be good efforts but one big first party title per year in a desert of third party support is not good at all. Nintendo can't and should not expect their 2007-2008 releases to continually carry the system through the large software droughts. Monster Hunter 3 spiked hardware sales in Japan but it is now back to normal. I would expect the spike for DQX to last longer but not carry the system. Nintendo needs a lot more, both first and third party. SMG2 is a step in the right direction but if that is their sole answer to their game drought, then Nintendo is basically killing off the Wii themselves.
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Bottom line is Nintendo's home consoles haven't had enough to offer a core enthusiast as their sole/primary machine since the N64 days, by which I mean from N64 on their shit can't stand alone. That said I always get their machines anyway cause their first party games, when they actually feel like making them instead of say yoga sims for your mom, are fucking godly.
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or just fuck you
:lol ???
posted in the wrong forum so i just left that there, wasn't targeted at anyone
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I bought a Wii because I thought it had tons of potential. I liked what Nintendo was doing. I was thinking of the possibilities: Panzer Dragoon with the wiimote? Sign me up. Virtua Cop on the wii? Fuck yes. And I genuinely enjoyed TP wii version. I felt that the controls (for the most part) were excellent and it was fresh and interesting and WOW.
But past that initial period, I started to realize I had been gipped.
Last time I ever buy a console based on the premise of "potential".
And yes, the wii is the worst Nintendo system, well, it's no Virtua Boy but it's certainly on par with Gameboy Color.
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Also, you'd have to be distinguished mentally-challenged to say Wii is in any way on par with N64 or GC.
By this point in time in N64's lifetime, OoT was already out, Goldeneye was out and people were gearing for Majora's Mask, and Perfect Dark and Jet Force Gemini. Mario 64 was out, Starfox was out, Banjo Kazooie was out. And you had underground games like Mischief Makers;etc Wave Race 64, WCW/nWo Revenge, Diddy Kong Racing (which I loved), Mario Kart, Extreme-G and more.
N64 may have not been as good as Playstation or Saturn, but it was still a good system with AAA shit on the regular. I mean, it has two of the most iconic games in 3d game history: OoT and Mario 64. That alone should shut down any arguments.
Until Wii has a game that is equal in quality to fucking Majora's Mask, I refuse to hear any Wii > N64 debates, or hell, even GC > N64 debates.
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or hell, even GC > N64 debates.
At least most GameCube games are still playable. And it had some third party games.
If you were stuck on a deserted island, and had to choose between an N64 or a GameCube, along with their complete libraries, which would you choose?
I think I'd actually choose the N64 because I wouldn't be able to hang myself with a Wavebird.
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You're right. I still haven't played Galaxy.
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i concede that emcee is insane, but i do agree with him that wii's lineup and overall stature in videogames is much greater than the gc. insert stoopid list warz here, but all of you have ignored wii's strong wiiware/vc lineup as well.
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We'll see. I like 3d Mario, but I've never really loved it.
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And if I want all the desert island creatures to point and laugh, I'd choose the Wii.
Fail.
You can't hang yourself with a wiimote.
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My mind was too small to comprehend the concept of moving in a 3D space when Mario 64 came out, so I could never play it. I can appreciate Mario Galaxy, but both times I've started it, I've gotten bored of it after a couple hours. Same goes for Zelda games.
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there's a good original (i.e. not emulated) game on wii vc? looked like a wasteland to me!
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I was hoping Wii would capture the RPG, 2D, and niche game market, due to the lower development costs and sales situation - but neither really came to fruition. There have been some exceptions (Little King Story, Muramasa), but it's still completely lacking in that regard. Gamecube had few RPGs but what was there was good - Baten Kaitos/Origins, Skies of Arcadia, Symphonia...
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We'll see. I like 3d Mario, but I've never really loved it.
I've got one better for you. I thought Mario 64 was boring shit, but I fucking looooved Galaxy.
same.
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Super Mario Galaxy = Mario Sunshine bonus levels but with variety in themes. At this time, I would put it above Mario 64 as well.
Super Mario Galaxy will probably end up being the game of the generation, unless part 2 manages to top it. That makes the Wii situation even worse - it isn't that Nintendo is no longer capable of making AAA quality games, it is that they no longer choose to. Especially a game like Punch Out which is essentially a Flash game packaged for $50.
Also, VC titles don't count. Even if they would, I'd hardly attribute them as a net positive, given how costly a lot of them are, for games that you could find in a pawn shop for a dollar but go for $5 on the VC.
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i'll never forget how excited i was for the wii when imagining how awesome it would be using waggle to play a sword based game.
just look how that tuned out...
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You can understand everything you need to know about Nintendo this gen by remembering that at last year's E3, their offering for "hardcore gamers" was a new Animal Crossing.
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All consoles suck anyway, so I don't know why you guys are getting so excited. PC gaming is where all the real gamers, and games, are. :drake
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All consoles suck anyway, so I don't know why you guys are getting so excited. PC gaming is where all the real gamers, and games, are. :drake
Superior versions of every multiplatform game. Games that would make your average consolite's head spin. One click access to every game in your library. Free mods. Dedicated servers (F U MW2).
:bow PC gaming :bow2
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We'll see. I like 3d Mario, but I've never really loved it.
I've got one better for you. I thought Mario 64 was boring shit, but I fucking looooved Galaxy.
I also think Mario 64 is boring shit. I thought Sunshine was better.
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The Wii is, by far, Nintendo's worst console for gamers ever. I think I even enjoyed the Virtual Boy more than I have enjoyed the Wii.
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i concede that emcee is insane, but i do agree with him that wii's lineup and overall stature in videogames is much greater than the gc. insert stoopid list warz here, but all of you have ignored wii's strong wiiware/vc lineup as well.
If Virtual Console counts then so does the entire GB/GBA library for the cube due to the gameboy player. So bring it, the Wii, wiiware and its horribly overpriced emulated titles vs the combined might of the Gamecube/Gameboy/GBA. ::)
And like I said to emcee, go ahead and do your list warz. I actually want to see what utterly ridiculous titles you include to justify the Wii's lineup.
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DEADLY CREATUREZ!!1
:lol
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there's a good original (i.e. not emulated) game on wii vc? looked like a wasteland to me!
Castlevania Rebirth is awesome, but it's not out in America yet. Contra Rebirth is supposed to be great too.
Um, Lit is alright but it's basically a flash game. Lost Winds games are ok, too short and easy. There is the Cave Story port coming! yeah, Wiiware is kinda shit.
We'll see. I like 3d Mario, but I've never really loved it.
I've got one better for you. I thought Mario 64 was boring shit, but I fucking looooved Galaxy.
I also think Mario 64 is boring shit. I thought Sunshine was better.
I thought Mario 64 was awesome, Sunshine was not very good, and Galaxy is incredibly amazing awesome one of my favorite games ever etc etc
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Mario 64 is boring? ???
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Yes. Shit platforming, aside from a few later levels. Have to go to the same levels 9999 times to get stars and unlike Sunshine, it doesn't change the levels up to make it not repetitive. Single-handedly killed REAL platformers.
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Super Mario 64 was awesome. Himuro annihilated.
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I'm pretty damn sure the Wii has been handily outselling the competition for years now. So if you want to ask what "most people" give a damn about, I suggest you step outside of your geek bubble and take a perception check of the world around you.
You wanna know what "most people" give a damn about? Wii Fit, Wii Sports, Wii Play and maybe Mario Kart Wii. Everything else on the Wii? They don't give a shit.
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I'm not saying it was terrible. It was certainly a good game. But as a platformer, it is weak. I've never really been a 3d platformer guy, Mario 64 impressed me graphically when it came out, but gameplay wise I've always thought it was average, even when I replayed it on ds years back. I can count on one hand, the number of 3d platformers I enjoyed for their platforming.
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I really don't understand how you can say Mario 64 killed platformers when it was released during the time when 3D platformer conventions were just starting up. There were still a bunch of different styles of 3D platformers being made, from Tomb Raider to Crash Bandicoot to 2D games in 3D like Klonoa. It's like saying Virtua Fighter killed REAL fighting games.
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Mario 64 killed platformers because it single-handedly turned them from solely being about precision, jumping and timing to collectathons with a little jumping and the occasional precise timing. Look at today's platformers and you can see Mario 64's influence.
Jumping Flash was the better 3d platformer.
:piss Mario 64 :piss2
I enjoyed the Crash series more than Mario 64. Crash 2 > Mario 64
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Wii is the worst console I've ever bought. It's even hard to find a game worth downloading. Such a horrible library.
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Wow, I actually agree with Himuro. I didn't like Mario 64, either. I thought Jumping Flash! was waaaaaaaaaaaaaaay better.
Anyway, get this-- I PLAYED THE WII LAST NIGHT! :o
Went to my brother's place for Halloween, and we played 4P Bomberman '94, Tetris Party, Mario Kart, Smash Bros., and Bubble Bobble Plus on my J-Wii with my wife and his girlfriend.
...The most time was spent on Bomberman, which is a Turbographx-16 game. TG-16 >>>> Wii. :smug
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Wii is the worst console I've ever bought. It's even hard to find a game worth downloading. Such horrible games.
I like:
-Punch-Out!!
-Smash Bros.
-Mario Kart
-Galaxy
-Tatsunoko Vs. Capcom
-RE4 Wii Edition
-RE Darkside Chronicles
-Ghost Squad
-Muramasa
-Sengoku Basara Heroes
-Contra ReBirth
-Castlevania ReBirth
The best.
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Jumping Flash is awesome. I want it brought back.
and I played Castlevania Rebirth on my Wii yesterday. Last time I played it was a month or two ago? It was like two or three weeks after Wii Sports Resort came out. I haven't gotten to the point where I keep it in the closet, but I do keep it unplugged and take the batteries out of the controller.
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Jumping Flash! and Jumping Flash! 2 were fantastic games. The third game, Rabbit Mon Dieu, was not made by the same developer, and sucked balls. :'( Fortunately, Exact did make Ghost In The Shell, which I've always kind of looked at as the unofficial third JF! game.
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I like:
-Punch-Out!!
-Smash Bros.
-Mario Kart
-Galaxy
-Tatsunoko Vs. Capcom
-RE4 Wii Edition
-RE Darkside Chronicles
-Ghost Squad
-Muramasa
-Sengoku Basara Heroes
-Contra ReBirth
-Castlevania ReBirth
The best.
Galaxy is an excellent game. Definitely one of the top 3 best games of this generation. And the Boom Blox games are also nice.
But the rest of the Wii games* are decent to mediocre/bad. I really can't play that shit.
*excluding last-gen ports.
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Jumping Flash! Really?
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i concede that emcee is insane, but i do agree with him that wii's lineup and overall stature in videogames is much greater than the gc. insert stoopid list warz here, but all of you have ignored wii's strong wiiware/vc lineup as well.
Wiiware games ok, but you can't bring old roms into this.
I thought it was just EmCee that thought Wii has a better lineup, but now I see that twerd and Oblivion do too. A list war might be necessary. :punch
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The Wii is, by far, Nintendo's worst console for gamers ever. I think I even enjoyed the Virtual Boy more than I have enjoyed the Wii.
Willco brings the REAL TALK :punch :punch
Yes. Shit platforming, aside from a few later levels. Have to go to the same levels 9999 times to get stars and unlike Sunshine, it doesn't change the levels up to make it not repetitive. Single-handedly killed REAL platformers.
What are you smoking, man? That's like saying BALDUR'S GATE 2 was SHIT and it destroyed RPGs. Come on man that is sooooooooooo bullshit.
No it isn't. Because BG2 is awesome, whereas Mario 64 is boring. I don't mind Virtua Fighter's influence spreading to other fighting games, because I've always hearted VF. I don't mind BG2's influence spreading to other rpgs, because it is the deepest rpg ever and perhaps the best.
However, Mario 64 represents everything I dislike about 3d platforming and it is the main mascot for the genre as well.
So why exactly should I like Mario 64's influence if I don't like 3d platformers or Mario 64, period? I can respect its influence, but that doesn't mean I have to like it.
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jumping flash sucked
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Mario 64 was awesome.
Sunshine was a good game, but kinda disappointing for a Mario game. A lot of people give it shit for being evolutionary rather than revolutionary, but my problems were simply near non-existent variety of levels, some really odd game design decisions (such as getting coins in a specific order as opposed to getting them in any order) and being home to some of the worst cutscenes known to man.
Super Mario Galaxy however was fucking amazing.
Galaxy > Mario 64 > Sunshine
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I still don't understand after all these years, how Sunshine is disappointing "as a Mario game" while 64 is lauded as awesome. It's a dissonance in my head. I mean, when Mario 64 came out in 96, I still didn't have a Saturn, PSX, or 64 at the time and I was still weaned on 2d gaming. As a child, my favorite genre was always platformers.
So when I played Mario 64, I really wondered what the big deal was.
I think I'll play Yoshi's Island or Mario World instead, thanks.
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Mario 64 is still amazing and has aged very well. The platforming is still comfortable and has that amazing acrobatic feel to it that few other 3D platformers can even touch.
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Super Mario Galaxy = Mario Sunshine bonus levels but with variety in themes. At this time, I would put it above Mario 64 as well.
Super Mario Galaxy will probably end up being the game of the generation, unless part 2 manages to top it. That makes the Wii situation even worse - it isn't that Nintendo is no longer capable of making AAA quality games, it is that they no longer choose to. Especially a game like Punch Out which is essentially a Flash game packaged for $50.
Also, VC titles don't count. Even if they would, I'd hardly attribute them as a net positive, given how costly a lot of them are, for games that you could find in a pawn shop for a dollar but go for $5 on the VC.
But at the same time, there are some pretty good deals on VC - Alien Soldier in particular. Something like Ice Climbers for $5 is distinguished mentally-challenged tho.
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how the fuck are people hating on jumping flash! in here? :maf
mario 64 sucked. both jumping flash! and crash bandicoot were better games, not that that's saying much. I would kill for a new jumping flash, even a damn PSN game or something.
mario galaxy was fantastic to the point of justifying a wii purchase IMO. it does not justify any continued support of the bastards though.
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Add me to the don't care for Mario 64 club. Tried it later on in N64s life and again for the DS. Didn't see what the big deal was either time.
Mario Galaxy was better, but I didn't care for it that much either. Maybe 3D platformers just aren't for me.
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jumping flash sucked
F U
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I've never played Jumping Flash. Bought it a few weeks ago off of PSN, but never played it.
Did the game age well? Will the graphics kill me?
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Mario 64 hate is lol
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Super Mario Sunshine sucked. It is like Nintendo decided literally halfway through the game to say "fuck it" and just jam the levels with blue coins, excellent (but detail sparse) bonus levels, and called it a day. The proof is there with the hotel level, which was Sonic Adventure / Sonic 360 & PS3 bad in terms of overall bugginess. Not to mention several points in a few levels where the camera was unworkable. The best you had to go off was memory, the "?" for enemies, and luck. The blue coins made the game utterly tedious. It needed another year in the oven.
Super Mario 64 was not boring at all. Maybe the first couple of levels, yeah, but the game was not boring overall. Preferences I suppose. I liked the DS version and got all the stars for it. Great update/port.
Never played Jumping Flash. I was a hardcore Nintard up until the Dreamcast.
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[youtube=560,345]S0IomLvEmiE[/youtube]
better than mario 64? lol, no
guess youtube is jacked up atm
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The bonus levels in Sunshine were really cool and felt, in retrospect, like a prototype for Galaxy. The other levels just weren't that great and relied too much on the pointless gimmicks rather than just letting you play the game and have fun.
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Mario 64 hate is lol
Not liking or caring for a game doesn't necessarily mean that you hate it.
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Jumping Flash was great for its time, but I don't think it has aged that well. I would like to see an updated PSN version or something, though.
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Mario 64 hate is lol
Not liking or caring for a game doesn't necessarily mean that you hate it.
There are people in this thread actively hating on it.
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i concede that emcee is insane, but i do agree with him that wii's lineup and overall stature in videogames is much greater than the gc. insert stoopid list warz here, but all of you have ignored wii's strong wiiware/vc lineup as well.
Wiiware games ok, but you can't bring old roms into this.
I thought it was just EmCee that thought Wii has a better lineup, but now I see that twerd and Oblivion do too. A list war might be necessary. :punch
For me, I care more about systems that have games that leave a lasting impression. I'd take Mario Galaxy over the entirety of the GC lineup, aside from probably Smash Bros. Melee and RE4.
I distinguish Nintendo systems, by Nintendo games. If I wanted third party games, well that's what a 360 is for.
I still don't understand after all these years, how Sunshine is disappointing "as a Mario game" while 64 is lauded as awesome. It's a dissonance in my head. I mean, when Mario 64 came out in 96, I still didn't have a Saturn, PSX, or 64 at the time and I was still weaned on 2d gaming. As a child, my favorite genre was always platformers.
So when I played Mario 64, I really wondered what the big deal was.
I think I'll play Yoshi's Island or Mario World instead, thanks.
Sunshine's mechanics were fine, but like I said, there wasn't much level variety. The tropical theme got old after a while. You say you haven't played Galaxy, but a good portion of the praise that it gets is because it goes back to the crazy, surreal environments like in Mario 64 (and pretty much every other Mario game).
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I didn't realize that what makes a great Mario game the setting. I've never really cared, or found the settings to be "surreal" like you describe. To me it's, plains level, fire level, ice level, water level. Nothing really surreal about it. When it comes to platformers I like to look at the mechanics and gameplay rather than superficial stuff like setting. I mean, that's such a dumb argument. I can see how it's more appealing from an aesthetic viewpoint, but that doesn't equate to good gameplay.
Going from Yoshi's Island to Mario 64 is a pretty bad transition. I really do not understand how Mario 64 is considered a good Mario game while Sunshine isn't, when the better parts of Sunshine were more rewarding to me than the bulk of Mario 64.
Go get that star in this 10 second level. ZZZ.
That said, it's not a bad game, I like the later levels quite a bit. But I still wonder, ever since it came out, what the big deal is.
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I'm not going to argue about 13 year old game, but I just want all you Mario 64 haters to know you're crazy.
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I'm not going to lie, I think Yoshi's Island is pretty overrated. The levels from the midpoint of the game on felt blurred together. Maybe it was the art style but the game bored the hell out of me. The mini bosses were creative as well as some of the earlier level themes but the rest made me feel tired more than anything. Not to mention some of the levels took forever to complete, chiefly consisting of meandering level designs. I'll admit that the game was better than the series it was trying to aim at (DKC) but it is probably the most overrated Mario in the series. Although it might be topped by NSMB, depending on how people look back on it a few years from now.
Super Mario World, Super Mario 64, and Super Mario Galaxy worked great because the levels (or star missions) were short and exciting. If you've ignored the surreal stuff, that is too bad. Although these days, the surreal element doesn't hold up in Mario 64 but in 1996-1997, it was fucking awesome. Galaxy is still great in this regard and the little fanservice touches here and there is one of the few instances in gaming history where it added something to the game. Although if you're not a Mariofag, you'll probably miss them.
I'd also like to know the rewarding parts of Sunshine. Only thing I can think of is the town atmosphere and interacting with NPCs inside the level but that was easily countered by the half assed Disney inspired FLUDD. That and the final boss fight was the most anti-climactic ever. Seriously, it is a game that Nintendo most likely said "fuck it" or got pressure from above to push it out before Fall 2002. Neither of which would surprise me much.
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I'm of the opinion Super Mario Bros. 3 is the most overrated traditional Mario game, after Mario 64. I don't think many people consider Yoshi's Island that great outside of the internet. In fact, when it came out, most people skipped on it to my knowledge, although it DID come out at the end of SNES' life cycle. But that didn't stop a whole slew of my friends being introduced to their first rpg either: Super Mario RPG. I think of the later SNES years, more people played Mario RPG than Yoshi's Island, but this could be purely anecdotal.
My main issue with Mario games is that they tend to have too many levels, most of which are filler and too short. This complaint has never been changed even into adulthood and into the 3d Mario games. This is why YI's the best Mario in my opinion, the platforming, physics and controls aside: it is by far the most polished. It doesn't need to have 10000 levels like Mario World or Mario 3. Every level is unique and doesn't feel regurgitated. They're also not extremely short and allow players many options: you don't HAVE to get every damn ? cloud or stars in YI, but it certainly adds to the game's appeal. Whereas in every Mario since, you need to get x amount of stars to continue, which is bullshit.
The rewarding sections of Sunshine for me were the warp levels. I had more fun with those warp levels the entirety of Mario 64. If Galaxy is nothing bu Sunshine warp levels, and of that quality the entire game without having 9999999 levels just for the sake of padding game length like every Mario game ever, I'll be willing to concede it's on par with or better than YI, but that's a big "if".
Aside from that, I also got great enjoyment from Sunshine's waterpack. Gaining new abilities which would allow to reach new heights, new areas, and achieve new secrets was really appealing. Getting new nozzles gave it a sort of Metroid like feel to the hub world almost, and I liked that.
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I'm not going to argue about 13 year old game, but I just want all you Mario 64 haters to know you're crazy.
To prove I don't hate Mario 64, I am going to post my favorite level:
[youtube=560,345]IiQ86646OA8[/youtube]
If the entire game were like this I'd like it more.
That's real platforming, friends. Not that other bullshit.
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Whereas in every Mario since, you need to get x amount of stars to continue, which is bullshit.
Also one of my biggest complaints.
I only got like 40+ stars in Galaxy before I stopped, but it does have a lot of levels like Sunshine's warp levels.
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Do you need to do the same level 9999 times in order to get all the stars in Galaxy?
::)
What great game design. Doing the same level repeatedly with no differences between them sure is fun.
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It's been a while so I don't remember too well, but I think they would send you to a different part of the level (or give you an item that let you) or change it up a little. It's not like Mario 64.
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The point of getting multiple stars in the same level is so you can explore the level fully. Each star often requires you to go through different parts of the level, taking advantage of whatever obstacle was designed. Seems pointless to design a big level and only require you to explore < 5% of it.
Mario Galaxy takes this a lot further. Sometimes parts of the levels are completely blocked off so you can focus on one part of the level to get the star. Again, Galaxy is essentially the bonus Sunshine levels but with varieties in themes, altered gravities to make it seem like Mario's in space, and a touch of unnecessary waggle BS. It takes the very best from the past Mario games but developed to take advantage of modern (well, as modern as you can get with the Wii :teehee ) hardware capabilities.
Besides, I'm confused. You complain about having to go through the same levels and doing the same things over and over again for stars but never is this practice more emphasized than Mario Sunshine, which you say is more rewarding than Mario 64. Mario Sunshine was probably the most repetitive collect-a-thon out there from a major developer, except maybe Donkey Kong 64.
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I don't like it in Sunshine either, but in Sunshine I found they'd make it more varied.
Like, the coast level with the oil place or whatever. The first time you visit, you fight a giant squid boss. The second time you visit, you race on baby squids, the next time you do it you do something completely different. In Mario 64, I found you often took the same paths, repeatedly.
Even the game I consider the best 3d platformer, Jak 2, does the revisit levels thing. But you gain access to new parts of levels with new abilities, so it doesn't end up feeling regurgitated. Also, the game's difficulty spikes lend really well to this. At the beginning of the game you may be struggling with a level, but you end up mastering it. You come back, and kick ass to the point where your past struggles make you laugh at yourself.
In Jet Grind Radio, at the end of the game, the game combines all the levels you visited previously into one giant level, interconnected, with pathways, shortcuts, and different routes for strategic advantage. You have to memorize every route, because you only have so much time to get every tag and pull this off well in order to get a Jet score.
So no, my issue is not having to repeat levels, some other games do this. However, I think they do it far better than Mario 64, where it got boring because of the level repetition. You almost always end up taking the same path, even if you have a different goal. That's boring to me.
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Didn't like Mario 64 or Sunshine.
Wasn't a fan of the 3d Mario games.
The only hope left is to play Galaxy someday before officially not giving a fuck.
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My last post in this thread.
I came in here mostly to point out that the Blue Ocean Strategy is highly flawed and it gave Nintendo a false sense of security that is thumping them now that anyone who wanted to buy Wii Fit has bought it. Not to say Nintendo is in any danger, as they're still making money hand over fist, but the third party scene is barren because Nintendo, being Nintendo, decided cultivating third party support was no longer necessary. That or they'd point and laugh at how third parties don't get the system, which definitely isn't going to force someone like Konami to scramble to free up some cash to make Metal Gear Solid 5. I could see Nintendo's point given how despite handing out the olive branches to formerly scorned third parties during the Game Cube era, they wound up just porting the games to the PS2 anyway.
Although it is a much better strategy than Sony, which was to effectively take $5 billion (most likely $5.5 - 6 billion before they can make a profit) and flush it down the toilet. At least Nintendo had obscenely low cost hardware and unambitious software charged at a full price, ensuring profits no matter how shitty it might have done overall. Sony essentially gambled huge on Blu-Ray and the reputation of the PlayStation name. It might have won them the format war but this was a pyrrhic battle at the very rosiest of evaluations. Even if they do make money, I really doubt that it will be enough to even come close to making a decent percentage back after their crippling losses. PS4 will definitely be a different beast although it has the great advantage of being in a time where Blu-Ray drives will be under $100, if not $50-60. I'd still like to know how much the total loaded costs of the PS3 were; especially if the Slim, still losing money, was a 70% cost reduction of the original PS3. I wouldn't be surprised if it was over $1000. Someone needs to write a tell-all book about that shit.
As for Sunshine, I agree there was some variety but this existed in Mario 64 and also, there is the fact that it is a game made in mid 1996. I had a lot of fun with Mario 64 but I thought Sunshine was extremely disappointing. Galaxy takes what you're talking about (in terms of level variety) and does it x10. You should get around to playing it someday, it is a good game. Galaxy 2 looks interesting as well but probably won't have the same "wow" factor that the original had. The biggest beefs I had with Sunshine was the overall buggy gameplay. Nintendo tended to have some well designed games (except Mario Kart 64, which was another glitch fest) but Sunshine fucked the dog on that front. I hated having to be blind to whatever was in front of me because the camera would not move and it would always fail in the tightest of areas, when you needed it the most. To get those blue coins (big complaint #2) could be hell because the camera would not cooperate enough. It was a step back from Mario 64 and was well below par for what other platformers were offering. I hated the blue coins that forced you to go through grueling exercises in getting obscure hard to reach areas to get a coin. This would be ok if done once or twice. However, Nintendo decided not to do a couple of levels and just put them all over the place. This is not good gameplay. Galaxy was challenging without using the old chestnut of poorly designed obstacles; Sunshine was almost nothing but if you wanted to get anything of challenge. Lastly it had one of the worst boss fights out there and definitely lends credibility to my "Nintendo gave up halfway and shipped it out to beat out the Fall 2002 PS2 heavyweights" idea.
TL;DR - Please check out Galaxy.
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I'm just not much of a fan of Nintendo's 3D efforts. Mario Kart translated well enough, although Double Dash was boring shit. But with the Marios and Zelda, the 2D iterations are just vastly better in comparison. SMB1-3, SMW, LttP, and Link's Awakening shit all over everything that came after them.
And FUCK collect-a-thons. A big FUCK YOU to Rare for starting it with Donkey Kong Country. I hate that kind of crap.
[youtube=560,345]S0IomLvEmiE[/youtube]
better than mario 64? lol, no
guess youtube is jacked up atm
Oh boy, shitty youtube video really proves that point. ::)
And Jumping Flash! 2 was at about the same time as Mario 64. The original was released over a year earlier. And when the Japanese JF!2 was released, it also came with the American version of the original (had some slight improvements) bundled in for free. I had never played the original before, so this was an amazing value back in 1996. The shop I worked at had recently imported N64s and Mario, and I had JF!2 set up on another TV for comparison. People thought Jumping Flash was cooler and more impressive, I shit you not. But it was quickly forgotten and Mario demolished it in sales.
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Y'know, I'm not going to analyze the games I like to death. The best indicator of what has held up is to simply go back and replay a game and see if I get bored or not. I can still play Mario 64 on an annual basis and have alot of fun. A big part of this is just how many awesome abilities they gave you to traverse the levels. Flying, swimming, etc all just feel right. Compare this to a alot of other games whereas the novelty of 3d was the primary engrossing factor, but then you go back and play it today and it's a snore. Ocarina of Time comes to mind.
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You're all fucking distinguished mentally-challenged, but Himuro might have qualified himself for lifetime banishment from game design discussion.
Mario 64 was an aesthetic rush on nearly every level of game aesthetics. And ruined it for real platforming? Without Mario, real platforming might have vanished in the 3d era. Everything else was either 2d level design in polygons or a simple adventure game with cartoonie characters.
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Well, Himuro was being straight about why Okami is an overdeveloped turd, so he's only a little hit and miss.
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Y'know, I'm not going to analyze the games I like to death.
You don't like games, tho.
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I like some games, not most of them. Kinda derivative really.
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You like Wii Music and Wii Fit. Those are not games. End of discussion. You are a melon headed moonchild.
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That doesn't even mean anything. I also like excitebots and the new tiger woods. Been playing some Wii Sports resort, mostly for the bowling and table tennis. Some occassional sword fighting. Whenever I listen to a podcast I'll try to do another run at gradius rebirth or contra rebirth.
edit: Been doing some animal crossing too, but I don't have much time for it and usually just tend to my flowers.
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Silicon Graphics hardware gives you "Oooooo"
Take back what I said about N64 3rd party games looking interesting and replace that with "ass"
(http://i35.tinypic.com/33ytlis.jpg)
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Hey, Cruisin' World was fun.
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Mario 64 was an aesthetic rush on nearly every level of game aesthetics.
...
Shut the fuck up, seriously.
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etoilet: videogaming's jaydubya
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I don't think etoliate wishes death on people he disagrees with.
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gaming is getting, gasp, serious business on the 'bore
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You're all fucking distinguished mentally-challenged, but Himuro might have qualified himself for lifetime banishment from game design discussion.
Mario 64 was an aesthetic rush on nearly every level of game aesthetics. And ruined it for real platforming? Without Mario, real platforming might have vanished in the 3d era. Everything else was either 2d level design in polygons or a simple adventure game with cartoonie characters.
What
I'm just not much of a fan of Nintendo's 3D efforts. Mario Kart translated well enough, although Double Dash was boring shit. But with the Marios and Zelda, the 2D iterations are just vastly better in comparison. SMB1-3, SMW, LttP, and Link's Awakening shit all over everything that came after them.
Disagree on Zelda, agree on Mario.
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Criticizing Mario 64 would be the equivalent of crucifying Jesus Christ during the first century.
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:usacry :auscry :swisscry :gbcry :cancry :chinacry :japancry :ussrcry
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I spit on Jesus.
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Never played Jumping Flash, but I'm wondering why people are comparing it to SM64. It'd be like comparing Call of Duty to Gears of War.
I didn't realize that what makes a great Mario game the setting.
*shrug*
I think many would agree that it's definitely a big part of it. I mean, if something like story or character development is important to some people about Zelda, or graphics (like with WW and Yoshi's Island) then it's not too much of a stretch to understand why some might feel the same way about settings.
I'm not going to lie, I think Yoshi's Island is pretty overrated. The levels from the midpoint of the game on felt blurred together. Maybe it was the art style but the game bored the hell out of me. The mini bosses were creative as well as some of the earlier level themes but the rest made me feel tired more than anything. Not to mention some of the levels took forever to complete, chiefly consisting of meandering level designs. I'll admit that the game was better than the series it was trying to aim at (DKC) but it is probably the most overrated Mario in the series. Although it might be topped by NSMB, depending on how people look back on it a few years from now.
Super Mario World, Super Mario 64, and Super Mario Galaxy worked great because the levels (or star missions) were short and exciting. If you've ignored the surreal stuff, that is too bad. Although these days, the surreal element doesn't hold up in Mario 64 but in 1996-1997, it was fucking awesome. Galaxy is still great in this regard and the little fanservice touches here and there is one of the few instances in gaming history where it added something to the game. Although if you're not a Mariofag, you'll probably miss them.
I'd also like to know the rewarding parts of Sunshine. Only thing I can think of is the town atmosphere and interacting with NPCs inside the level but that was easily countered by the half assed Disney inspired FLUDD. That and the final boss fight was the most anti-climactic ever. Seriously, it is a game that Nintendo most likely said "fuck it" or got pressure from above to push it out before Fall 2002. Neither of which would surprise me much.
Damn, agreed on nearly everything here. I think YI has some pretty excellent level design, but I like the mechanics of the proper Mario games a lot more. Also wasn't enamored with the art style like everyone else.
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Never played Jumping Flash, but I'm wondering why people are comparing it to SM64. It'd be like comparing Call of Duty to Gears of War.
No it wouldn't. Too many people seem to be afraid to compare games, these days. And it's not like you'd know, having never played it.
Jumping Flash! was a better example of what a 3D platformer should have been like than what Mario 64 turned out to be. It was also almost entirely PLATFORMING, which is why it kicked so much fucking ass. There were 1-2 stages set indoors that played out more like a maze/shooter, however.
Whatever happened to Exact, anyway? They made the Fantavision games then just vanished.
EDIT: Here's Geograph Seal, released in '94 for the Sharp X68000. Precursor to JF!.
[youtube=560,345]http://www.youtube.com/watch?v=ISf4ZlUsfmw[/youtube]
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You would think that camera perspectives would be somewhat important...
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You would think that camera perspectives would be somewhat important...
They are both 3D platformers. Yes, JF! is first-person, but it's still a platformer. Like Mario. It's not an FPS. The first-person perspective works very well in the game's favor. It's surprising that so few platform games using this perspective were ever released.
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It's surprising that so few platform games using this perspective were ever released.
:bow GOTG, Mirror's Edge :bow2
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Never heard of or played Geograph Seal. Damn that's some old school shit. Listen to the music. :o
THE 90'S
:bow
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etoilet: videogaming's jaydubya
A.K.A. someone you disagree with. :lol
Also Mario 64 was and is awesome.
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Never played Jumping Flash, but I'm wondering why people are comparing it to SM64. It'd be like comparing Call of Duty to Gears of War.
actually it's just comparing a shitty game (jumping flash) to a good one (mario 64).
it's really that simple.
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The Wii seems to be looking up in 2010. NMH2,Metroid,S&P2,SMG2 and um think thats it. Good times ahead.
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Never played Jumping Flash, but I'm wondering why people are comparing it to SM64. It'd be like comparing Call of Duty to Gears of War.
actually it's just comparing a shitty game (jumping flash) to a good one (mario 64).
it's really that simple.
Please, enlighten us as to why Jumping Flash! is a shitty game.
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because it sucks
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because it sucks
if u dont shut up im going to turn into scropion and throw a harpoon
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Never played Jumping Flash, but I'm wondering why people are comparing it to SM64. It'd be like comparing Call of Duty to Gears of War.
Don't fucking make comparisons off of shit you know nothing about.
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"As you probably know, the current situation of Wii cannot be defined as healthy," he said, detailing this year's decline in Wii sales in Japan to well below the 50k unit sales mark per week."
http://computerandvideogames.com/article.php?id=226584 (http://computerandvideogames.com/article.php?id=226584)
:japancry
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Mario 64 was an aesthetic rush on nearly every level of game aesthetics.
...
Shut the fuck up, seriously.
May sound like hyperbole, but when thinking of the question of what game gave the biggest aesthetic rush, Mario 64 wins out. The sense of inertia, 3d and sound were amazing. Dire Dire Docks, with the echo of mario's voice and the soothing music, combined with backflips into the water... what else tops that?
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Oh fuck, this thread is still going?