THE BORE

General => Video Game Bored => Topic started by: SantaC on November 24, 2009, 12:39:37 PM

Title: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: SantaC on November 24, 2009, 12:39:37 PM
Quote
It's official, Just Cause 2 releases March 23rd, 2010 (North America) and March 26th, 2010 (Europe, Middle East, and Australasia).

http://forums.eidosgames.com/showthread.php?t=98474

http://img266.imageshack.us/img266/9239/25365782.png

http://img524.imageshack.us/img524/4628/38262695.png
Title: Re: Just Cause 2 has a release date
Post by: demi on November 24, 2009, 02:23:11 PM
Nobody cares, will flop
Title: Re: Just Cause 2 has a release date
Post by: SantaC on November 24, 2009, 02:36:24 PM
Nobody cares, will flop

I noticed. Judging by the hype it will sell like 3 copies.
Title: Re: Just Cause 2 has a release date
Post by: BobFromPikeCreek on November 24, 2009, 02:47:47 PM
I care. :spin
Title: Re: Just Cause 2 has a release date
Post by: Bebpo on November 24, 2009, 02:48:33 PM
Nobody cares, will flop

I noticed. Judging by the hype it will sell like 3 copies.

I'm one of the 3!
Title: Re: Just Cause 2 has a release date
Post by: Bildi on November 24, 2009, 04:59:00 PM
Me too!

:bow
Title: Re: Just Cause 2 has a release date
Post by: demi on November 24, 2009, 05:04:57 PM
Ok losers. Have fun in loserville. I'll be saving the world with Leona Lewis
Title: Re: Just Cause 2 has a release date
Post by: duckman2000 on November 24, 2009, 05:20:06 PM
I'd buy this over yet another modern warfare shooter. Well, unless it's Ghost Recon.
Title: Re: Just Cause 2 has a release date
Post by: Bebpo on November 24, 2009, 05:36:01 PM
Ok losers. Have fun in loserville. I'll be saving the world with Leona Lewis

Who
Title: Re: Just Cause 2 has a release date
Post by: Akala on November 24, 2009, 05:37:04 PM
Ok losers. Have fun in loserville. I'll be saving the world with Leona Lewis

Who

uguu~ singer.
Title: Re: Just Cause 2 has a release date
Post by: Stoney Mason on December 05, 2009, 01:18:05 AM
I had no desire to play the first but this second one is looking like a stupid blast of awesome fun.

[youtube=560,345]http://www.youtube.com/watch?v=ySxTycG-BM0&fmt=22[/youtube]
[youtube=560,345]http://www.youtube.com/watch?v=ob_Pi8K_UL4&fmt=22[/youtube]
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on December 05, 2009, 01:26:33 AM
I saw that vehicle one the other day.  Grappling from a small jet to a passenger jet in mid-air  :omg
Title: Re: Just Cause 2 has a release date
Post by: chronovore on December 05, 2009, 11:55:28 AM
The small jet looks a little like a Canard aircraft:
http://www.ruppert-composite.ch/english/images/velocity.jpg

I'm one of the three copies as well, I think. This looks great, but I hope the dev team can avoid that "we're badass" pose in subsequent videos. Ew.
Title: Re: Just Cause 2 has a release date
Post by: Stoney Mason on December 18, 2009, 03:10:44 PM
[youtube=560,345]http://www.youtube.com/watch?v=p299e5W-Wb8[/youtube]
Title: Re: Just Cause 2 has a release date
Post by: MyNameIsMethodis on December 18, 2009, 03:16:26 PM
Ok losers. Have fun in loserville. I'll be saving the world with Leona Lewis

Why do you not care?

spoiler (click to show/hide)
take the buller
[close]
Title: Re: Just Cause 2 has a release date
Post by: BobFromPikeCreek on December 18, 2009, 03:27:52 PM
I can't believe the difference between the two games in this series. One of the most impressive sequel efforts I've seen.
Title: Re: Just Cause 2 has a release date
Post by: Beezy on December 18, 2009, 05:24:14 PM
S-E published non-RPGs > S-E RPGs
Title: Re: Just Cause 2 has a release date
Post by: Third on December 18, 2009, 05:29:40 PM
Ok losers. Have fun in loserville. I'll be saving the world with Leona Lewis

I finally get it :lol
Title: Re: Just Cause 2 has a release date
Post by: chronovore on December 18, 2009, 07:40:05 PM
S-E published non-RPGs > S-E RPGs
I feel sofa king we Todd Ed. I was about to write "What the hell, when did this transfer from EIDOS to Square?!" Hurrrr  hurrr hurrrrrr.
Title: Re: Just Cause 2 has a release date
Post by: pilonv1 on December 18, 2009, 09:01:53 PM
this game will be epic
Title: Re: Just Cause 2 has a release date
Post by: Stoney Mason on January 15, 2010, 12:12:00 PM
[youtube=560,345]http://www.youtube.com/watch?v=_5wR4WdsaOc[/youtube]
Title: Re: Just Cause 2 has a release date
Post by: duckman2000 on January 15, 2010, 12:13:20 PM
That's some poopy snow. Damned southerners.
Title: Re: Just Cause 2 has a release date
Post by: brawndolicious on January 15, 2010, 05:14:36 PM
MISSION FAILED

 :lol  :lol that alone sells me it.
Title: Re: Just Cause 2 has a release date
Post by: pilonv1 on January 15, 2010, 07:32:38 PM
:rofl @ Scenic Route. GOTY
Title: Re: Just Cause 2 has a release date
Post by: Stoney Mason on February 04, 2010, 01:22:53 PM
[youtube=560,345]http://www.youtube.com/watch?v=NQY4DuXrQDk[/youtube]
Title: Re: Just Cause 2 has a release date
Post by: Brehvolution on February 04, 2010, 01:31:09 PM
My birfday too!
Title: Re: Just Cause 2 has a release date
Post by: Bildi on February 04, 2010, 04:06:36 PM
What a lovely pwesent!
Title: Re: Just Cause 2 has a release date
Post by: pilonv1 on February 04, 2010, 05:57:05 PM
My birfday too!

yuro date is 2 from mine! :hyper
Title: Re: Just Cause 2 has a release date
Post by: Beezy on February 04, 2010, 06:11:26 PM
 :o
Title: Re: Just Cause 2 has a release date
Post by: CHOW CHOW on February 05, 2010, 07:24:42 AM
game looks like an insane amount of fun...and the graphics are incredible.  why hate on it

canceled my bioshock 2 preorder and switched it to this
Title: Re: Just Cause 2 has a release date
Post by: dark1x on February 05, 2010, 12:12:47 PM
Here's hoping they nail it this time.  The original game had some very impressive moments with the high flying aerial stunts and beautiful locales, but the mission design was pretty lousy and the world was completely static (they didn't use any sort of physics model for objects).

I'm certainly interested, though...
Title: Re: Just Cause 2 has a release date
Post by: CHOW CHOW on February 06, 2010, 08:27:30 AM
(http://i45.tinypic.com/ifbajp.gif)
haters slaughtered
Title: Re: Just Cause 2 has a release date
Post by: Ichirou on February 06, 2010, 08:43:26 AM
That gif looks fucking awesome.
Title: Re: Just Cause 2 has a release date
Post by: Raban on February 06, 2010, 03:57:49 PM
Oh my god. I just came to this thread expecting nothing and I've been watching the videos.

Game of the Forever. Holy shit

:rofl

EDIT: I remember the first one being ridiculous and stupid as shit, but really fun to play. I'm glad they're playing up the ridiculous.
Title: Re: Just Cause 2 has a release date
Post by: pilonv1 on February 07, 2010, 06:09:16 PM
:omg @ gif. This game will own. Is there any multiplayer this time? Hooking onto a friends jet and flying underneath it would be fun.
Title: Re: Just Cause 2 has a release date
Post by: GilloD on February 07, 2010, 07:47:34 PM
I DO NOT UNDERSTAND HOW YOU GUYS CAN GO "OH MAN HEAVY RAINS TOWEL QTES WILL CHANGE MY VIDEOGAMING LIFE FOREVER" AND THEN COME IN HERE AND GO "GEE I DONT KNOW ABOUT THIS GAME WITH THE EXPLODING TANKS AND FLYING HERO AND JETS AND GRAPPLING HOOK"

HOW.

day 1.
Title: Re: Just Cause 2 has a release date
Post by: Raban on February 07, 2010, 07:53:11 PM
most of this thread is positive replies, Gillo.

at any rate, I agree with you
Title: Re: Just Cause 2 has a release date
Post by: Bildi on February 07, 2010, 07:53:59 PM
MOST AMAZING GIF OF ALL TIME.
Title: Re: Just Cause 2 has a release date
Post by: dark1x on February 07, 2010, 08:10:56 PM
I DO NOT UNDERSTAND HOW YOU GUYS CAN GO "OH MAN HEAVY RAINS TOWEL QTES WILL CHANGE MY VIDEOGAMING LIFE FOREVER" AND THEN COME IN HERE AND GO "GEE I DONT KNOW ABOUT THIS GAME WITH THE EXPLODING TANKS AND FLYING HERO AND JETS AND GRAPPLING HOOK"

HOW.

day 1.
Interesting how perceptions vary.  I saw lots of splooging in this thread while Heavy Rain is thrashed by virtually everyone.  Seriously, just read this damn thread.  Virtually every post, save demi's, is ridiculously positive and full of hyperbole.  Your post is bullshit then.

If you read the Heavy Rain thread, however, at least 70% of the posters are slamming the hell out of the demo while just a few defend it.  It's quite different.  I don't understand how you perceived anything else, to be honest.
Title: Re: Just Cause 2 has a release date
Post by: pilonv1 on February 07, 2010, 08:14:28 PM
I think he's talking about other places.
Title: Re: Just Cause 2 has a release date
Post by: Stoney Mason on February 19, 2010, 05:30:23 PM
[youtube=560,345]http://www.youtube.com/watch?v=auRlghWJj0g[/youtube]
[youtube=560,345]http://www.youtube.com/watch?v=A-mF_yuIY4E[/youtube]
Title: Re: Just Cause 2 has a release date
Post by: Raban on February 19, 2010, 05:36:32 PM
:hyper
Title: Re: Just Cause 2 has a release date
Post by: Stoney Mason on February 19, 2010, 05:46:58 PM
All the random free world interactions in the video look great but it still will come down to if there is a good core game in there. But still a lot of the stuff looks neat. Hopefully they package it into a good game this go around.
Title: Re: Just Cause 2 has a release date
Post by: Raban on February 19, 2010, 06:32:03 PM
All the random free world interactions in the video look great but it still will come down to if there is a good core game in there. But still a lot of the stuff looks neat. Hopefully they package it into a good game this go around.

The first lacked this but managed to still be a fun game. Personally I'm not worried about it.
Title: Re: Just Cause 2 has a release date
Post by: Stoney Mason on February 23, 2010, 05:32:38 PM
[youtube=560,345]http://www.youtube.com/watch?v=3KHUnA-WPMo[/youtube]
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on February 23, 2010, 06:25:10 PM
I saw that yesterday.  Does this game have co-op or did they just script it so there was an airplane taking off?

If it does have co-op  :o :o
Title: Re: Just Cause 2 has a release date
Post by: Bildi on February 23, 2010, 08:07:38 PM
All the random free world interactions in the video look great but it still will come down to if there is a good core game in there. But still a lot of the stuff looks neat. Hopefully they package it into a good game this go around.

I do hope there's a good main game in there, I get no real enjoyment from making my own fun in sandbox games.
Title: Re: Just Cause 2 has a release date
Post by: Raban on February 23, 2010, 10:46:24 PM
All the random free world interactions in the video look great but it still will come down to if there is a good core game in there. But still a lot of the stuff looks neat. Hopefully they package it into a good game this go around.

I do hope there's a good main game in there, I get no real enjoyment from making my own fun in sandbox games.

You must've not been a fan of legos as a child.
Title: Re: Just Cause 2 has a release date
Post by: Sho Nuff on February 23, 2010, 11:07:47 PM
AGENT RICO RODRIGUEZ DRINKS ORANGE JUICE FOR BREAKFAST
Title: Re: Just Cause 2 has a release date
Post by: Bildi on February 23, 2010, 11:47:23 PM
You must've not been a fan of legos as a child.

I love LEGO.  You'll have to draw your parallel to something else!
Title: Re: Just Cause 2 has a release date
Post by: pilonv1 on February 24, 2010, 12:05:03 AM
Steam page sez single player :(
Title: Re: Just Cause 2 has a release date
Post by: Raban on February 24, 2010, 02:29:10 AM
You must've not been a fan of legos as a child.

I love LEGO.  You'll have to draw your parallel to something else!

I'm out of ideas.
Title: Re: Just Cause 2 has a release date
Post by: chronovore on February 24, 2010, 09:35:54 AM
You must've not been a fan of legos as a child.

I love LEGO.  You'll have to draw your parallel to something else!

I'm out of ideas.
NOW who's unwilling to think outside the box, HMMMMMMM?
Title: Re: Just Cause 2 has a release date
Post by: demi on February 26, 2010, 11:31:56 AM
http://www.xbox360achievements.org/news/news-4494-Just-Cause-2-Demo-Skydiving-Onto-the-Xbox-Live-Marketplace-Next-Week.html
Title: Re: Just Cause 2 has a release date
Post by: Beezy on February 26, 2010, 12:09:23 PM
sweet
Title: Re: Just Cause 2 has a release date
Post by: Raban on February 26, 2010, 02:35:03 PM
Radical.
Title: Re: Just Cause 2 has a release date
Post by: Sho Nuff on February 26, 2010, 02:40:50 PM
Day one, whoremasters
Title: Re: Just Cause 2 has a release date
Post by: Stoney Mason on February 26, 2010, 04:50:21 PM
[youtube=560,345]http://www.youtube.com/watch?v=NlboQBAwAtA[/youtube]
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on February 28, 2010, 12:52:36 PM
http://ve3d.ign.com/videos/63329/PlayStation-3/Just-Cause-2/Developer-Diary/Video-Log-1-Video-Recording-YouTube

video showing off some gameplay in the back while they explain the PS3 video upload.  It's kinda bullshit that this isn't in the 360 version since it looks nice.  It has a setting where it automatically saves the last 30 seconds if something random happens and you wanted to save a video of it.  Maybe they'll patch it in.
Title: Re: Just Cause 2 has a release date
Post by: Hitler Stole My Potato on February 28, 2010, 04:41:31 PM
http://ve3d.ign.com/videos/63329/PlayStation-3/Just-Cause-2/Developer-Diary/Video-Log-1-Video-Recording-YouTube

video showing off some gameplay in the back while they explain the PS3 video upload.  It's kinda bullshit that this isn't in the 360 version since it looks nice.  It has a setting where it automatically saves the last 30 seconds if something random happens and you wanted to save a video of it.  Maybe they'll patch it in.

Shit, that's awesome.....but I'd really rather play it on the 360.  :S  God damnit.  Now I gotta really think about which version to get.  If I wanted to, I could always record my own stuff anyway but it'd be nice to have the game buffer the last 30 seconds.

I hate bullshit like this.
Title: Re: Just Cause 2 has a release date
Post by: brawndolicious on February 28, 2010, 04:45:36 PM
why doesn't the xbox version let you do that?  because of microsoft?
Title: Re: Just Cause 2 has a release date
Post by: Hitler Stole My Potato on February 28, 2010, 04:52:42 PM
Who's knows.  Probably.

One thing I'd like to know is if the videos you upload will be in HD.  I'm assuming they won't be but if they are, then I may seriously consider the PS3 version for this.

Again, I've already got a Hauppauge HD PVR so I don't know why I would necessarily care but it seems pretty damn convenient to be able to do it directly in the game itself.
Title: Re: Just Cause 2 has a release date
Post by: pilonv1 on February 28, 2010, 05:24:38 PM
Does the PC version have the upload feature?
Title: Re: Just Cause 2 has a release date
Post by: drew on February 28, 2010, 06:08:41 PM
why doesn't the xbox version let you do that?  because of microsoft?

skate lets you do the same thing, so, no
Title: Re: Just Cause 2 has a release date
Post by: Eel O'Brian on February 28, 2010, 06:12:07 PM
WWE Smackdown vs. Raw 2010 was the same way, you could upload video to youtube on the PS3 but you were shit outta luck on 360
Title: Re: Just Cause 2 has a release date
Post by: drew on February 28, 2010, 06:14:58 PM
in the video do they say if it uploads to a dev run website?
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on February 28, 2010, 06:16:03 PM
Does the PC version have the upload feature?

Nope.  It's weird.

You can use Fraps, but like Hitler said, you'll have to be constantly recording to catch a random event.  Having the last 30 seconds saved is just a nice feature.

in the video do they say if it uploads to a dev run website?

The video says it uploads straight to youtube.  Put in the username and password and hit enter.  The other option was saving to hard drive.
Title: Re: Just Cause 2 has a release date
Post by: pilonv1 on February 28, 2010, 06:18:53 PM
Does the PC version have the upload feature?

Nope.  It's weird.

You can use Fraps, but like Hitler said, you'll have to be constantly recording to catch a random event.  Having the last 30 seconds saved is just a nice feature.

Ridiculous. No interest in playing this on PS3 with that controller. PC would be much better if it had the 30sec buffer but I guess I'll go with 360 then.
Title: Re: Just Cause 2 has a release date
Post by: Bebpo on February 28, 2010, 07:17:02 PM
I'm kind of torn.  The replay thing is something I've always wanted in a sandbox game because of all the crazy unscripted events that happen (and anything with destruction; aka WHY IS THIS NOT IN MOTORSTORM STILL)  But after playing RFG @ 60fps @ 1080p on PC, I don't think I can go back to Sandbox games at 30fps or less and full of jaggies.  So, I think I may just go PC. 
Title: Re: Just Cause 2 has a release date
Post by: Bildi on February 28, 2010, 07:26:02 PM
I don't think I'm going to download the demo.  I want to experience the full awesomeness when I buy it.
Title: Re: Just Cause 2 has a release date
Post by: Hitler Stole My Potato on February 28, 2010, 07:37:21 PM
On second thought, I'll probably go with the 360 regardless just because I'd much rather play with 360 controller over the dualshock 2.  I have a thing about that damn PS3 controller......

It'll suck not having the 30 sec buffer, especially since I like to capture a lot of shit just for the hell of it, but I suppose I can just turn on my Hauppauge and let the fucker run if I ever want to get serious about making some JC2 videos - plus they'd be in HD if I do it that way.
Title: Re: Just Cause 2 has a release date
Post by: Stoney Mason on March 01, 2010, 04:27:50 PM
[youtube=560,345]http://www.youtube.com/watch?v=e5yvn_F7P9E[/youtube]
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on March 02, 2010, 06:28:45 PM
Demo is coming out tomorrow on 360 and PC (Steam), PS3 on Thursday
Title: Re: Just Cause 2 has a release date
Post by: Hitler Stole My Potato on March 02, 2010, 06:32:50 PM
JC2 demo tomorrow, BC2 today.....it's like mana from heaven.
Title: Re: Just Cause 2 has a release date
Post by: pilonv1 on March 02, 2010, 06:39:00 PM
I'm going to avoid the JC2 demo and most impressions, except from my favourite fegs like hitler and xfe
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on March 02, 2010, 06:48:32 PM
I'm just going to check out how the PC version is.  It's supposed to be limited by size and time, but supposedly it would last longer with the more chaos you create.

uh, apparently they just posted what is exclusive* to the PC verison

Quote
Enhanced DirectX10 and 10.1 render path
Support for 32Bit and 64Bit Windows 7 and Vista
Optimized for Dual and Quad Core Processors
Certified for Nvidia 3D Vision (Not available on console)
Support for Window and Full Screen modes
Enhanced for SLi
Enhanced for Crossfire
Enhanced for multi-screen setup (Not available on console)
Full Keyboard and Mouse support
Xbox360 Controller Support
Enhanced GPU Water effect for Nvidia Systems (Not available on console)
Enhanced Bokeh filter for Nvidia Systems (Not available on console)
Increased detail setting (Not available on console)
Soft Shadows (Not available on console)
Soft Particles (Not available on console)
Point Specular (Not available on console)
SSAO (Not available on console)
Benchmark Mode (Not available on console)
DLC support via Steamworks
Achievements via Steamworks
Auto patching via Steamworks
Ability to chat to other gamers via Steamworks while playing

*no past 30 second auto record...lame

Point Specular...Bokeh Filter...what

and seems like quad core is recommend

Quote
Does Just Cause 2 make full use of Quad Core CPUs? Do you scale even higher than four? And what exactly are you offloading? Does a Quad Core CPU have a dedicated thread for say physics, whereas a Dual Core has physics lumped in with AI, perhaps lowering overall performance?

The game is optimized for Quad Core, you need a Dual Core as the minimum configuration. The game divides its work to several different threads running in parallel to take advantage of multiple processor cores. This results in better performance on machines with more CPU cores available, for example rendering and world update is on separate threads, so that the next frame is updated parallel to the old being rendered.


requires DX10 (meaning vista or win7) too
Title: Re: Just Cause 2 has a release date
Post by: Stoney Mason on March 04, 2010, 07:40:42 AM
http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d802534307e7/?p=1&of=1&bt=0&sb=1#offers
Title: Re: Just Cause 2 has a release date
Post by: chronovore on March 04, 2010, 08:03:54 AM
Downlooooooooooooooooooooooooading now. 1% looks so tiny.
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on March 04, 2010, 08:07:44 AM
I blame the PS3 for why this wasn't out yesterday, and why it's out on a day full of classes  :'(
Title: Re: Just Cause 2 has a release date
Post by: Stoney Mason on March 04, 2010, 09:05:07 AM
lulz.

There is a lot of jankiness and a lot of fun. It wouldn't be a purchase for me but its definitely an excited rental.

Feels similar in concept to Red Faction although I'm not sure it is as solid as that game was in general. Your real goal is to run from settlement to settlement to cause as much "chaos" i.e. destrction as possible. Very much an open world design as you can approach any area any way you want.

The always on grappling hook and parachute are a terrific idea. It's like a new school bionic commando. You use it for everything. To get anywhere and to do pretty much anything.

The fun in general comes through all the crazy shit that can happen. You can be causing chaos in a helicopter on the ground below. Then they send a helicopter after you. Then you grapple to that helicopter. Kill everybody in it and and take it over. Then you parachute out. Grapple to another helicopter, etc, etc. There is a lot crazy fun shit that happens as you are doing this stuff in real time.

The animations in general aren't great. The voice work is laughable, but clearly that isn't the point of this game. It's about the open world design and doing the fun stuff as it occurs and from the demo it seems pretty fun in that aspect. Not sure if its gonna work for hours at a stretch but its pretty fun for the alloted time in that demo. 30 minute demo btw.

I didn't like how the motorcycles controlled which was a bit of a bummer. All the other vehicles felt good except for those. Hopefully once you upgrade them they control better or some of the other bikes feel better. Definitely interested to play the full title.

Title: Re: Just Cause 2 has a release date
Post by: Hitler Stole My Potato on March 04, 2010, 09:50:30 AM
Can't wait to give this a shot when I get home tonight.  Being a JC1 junkie, JC2 would have to be janky beyond all repair for me not to be able to appreciate it.
Title: Re: Just Cause 2 has a release date
Post by: Stoney Mason on March 04, 2010, 09:56:17 AM
Can't wait to give this a shot when I get home tonight.  Being a JC1 junkie, JC2 would have to be janky beyond all repair for me not to be able to appreciate it.

If you enjoyed the first its probably no more janky than that so it shouldn't bother you and its a general improvement over the first. As a general comment all open world games have a degree of jank and are less polished than non-open world games so take that in context.

My impression is that if somebody really likes open world design then they will probably like this a lot. If they prefer a more consistent cohesive experiece, they will probably like this a lot less. I personally lean toward the more consistent cohesive side, but even I was having fun doing a lot of the free form stuff that happens. I don't know that any one bit of it is technically great for that one bit, but when you put it all together it does make for a pretty unique and fun experience. 
Title: Re: Just Cause 2 has a release date
Post by: Jansen on March 04, 2010, 04:32:09 PM
runs great on my comp. might have to cancel 360 preorder and get it for pc...
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on March 04, 2010, 05:04:45 PM
Just saying, Amazon gives $15 for all three versions of the game.

For the PC version, the game is one of those games you can register on steam (apparently) which means all you need to do is enter your CD key and steam would recognize it as a purchase, then you can download it whenever from Steam even without the DVD.
Title: Re: Just Cause 2 has a release date
Post by: pilonv1 on March 04, 2010, 05:41:39 PM
Those PC features are amazing. I wonder how my 5770 will handle it.
Title: Re: Just Cause 2 has a release date
Post by: Jansen on March 04, 2010, 07:03:49 PM
i have a 5770

(http://i45.tinypic.com/dgmav7.png)

runs really well with these settings @ 1680x1050. never had it dip below 45fps.

Title: Re: Just Cause 2 has a release date
Post by: pilonv1 on March 04, 2010, 07:27:21 PM
My screen is 1080p. I usually go with minimal AA and AF.

Whats your CPU?
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on March 04, 2010, 07:29:05 PM
Demo is pretty awesome.  Happy that the PC version has 360 controller support because the kb/m controls are pretty bad.
Title: Re: Just Cause 2 has a release date
Post by: demi on March 04, 2010, 07:29:23 PM
I cant believe you paid all that money to run a game at Medium. I bet that was worth it
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on March 04, 2010, 07:37:08 PM
He could probably go higher, then it would drop to 30fps or something.  I just checked and maxing out everything on my computer makes it hover around 40.  I'm content with everything on High (instead of very high) and it running at 60+ smooth.

haha, apparently the grapple is gimped in the demo.  in the full game you can attack moving cars to the road and fuck them up.
Title: Re: Just Cause 2 has a release date
Post by: Eel O'Brian on March 04, 2010, 08:05:46 PM
i played through the 360 demo's time limit this evening, pretty fun stuff

i don't like using the RB to sprint, though, and it looks like you can't remap it :(
Title: Re: Just Cause 2 has a release date
Post by: Bebpo on March 04, 2010, 08:16:45 PM
Not really feeling it.  It's ok, but coming from RFG the destruction is very unsatisfying.  Also I thought the demo was the sky diving demo?  The demo is missing the skydiving with relaxing music into the sunset that the first game had.  I preferred the tropical paradise from JC1 to...desert as well.

I dunno, I think it might be that I haven't played JC1 since like X360 launch window, so maybe JC gameplay doesn't hold up that well nowadays. 
Hopefully it's just a weak demo.

Looks pretty nice, but yeah the PC version needs a hella of a rig.  I went with keeping things on low end to get 60fps rather than medium/high-end and get 20-30fps.
Title: Re: Just Cause 2 has a release date
Post by: Hitler Stole My Potato on March 04, 2010, 08:17:52 PM
Loved the JC2 demo but then again I'm one of the insane few that actually liked the first game.  Seems like more of the same 'cept dialed to 11.  I really can't wait to get the full game just so I can fly all over the place.  The enviornment looks gorgeous.
Title: Re: Just Cause 2 has a release date
Post by: Bebpo on March 04, 2010, 08:20:50 PM
I loved JC1 as well.  It was a gorgeous game and really fun.  Would jump in choppers and fly into the stratosphere and jump down and glide around the island world.  Did the JC2 demo have choppers hiding around anywhere?  Because I looked and couldn't find any flying vehicles.
Title: Re: Just Cause 2 has a release date
Post by: Hitler Stole My Potato on March 04, 2010, 08:25:20 PM
There's a chopper at a compound right below the area where the demo starts out at.  Just parasail northwest and you'll run into the place but as soon as you get into it all hell breaks loose.
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on March 04, 2010, 08:46:07 PM
there is a plane in there.  You can surf on it :rock
Title: Re: Just Cause 2 has a release date
Post by: Bebpo on March 04, 2010, 09:20:13 PM
Yeah, gave it another try.  Grabbed some flying vehicles and flew around.  Wrecked havoc. 
I've played the demo through twice, but I haven't done a single story mission yet. 

I saw somebody took pictures of water?  There's water in the demo area?  I couldn't find any >_<

Wish this ran better on my rig, can run with everything on 1080p medium including SSAO at like 20-30fps on my 9800GTX+.  I get the feeling my card will not be good enough for this DX10/DX11 only PC gaming future.  Will upgrade next time prices drop on videocards.
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on March 04, 2010, 09:20:42 PM
[youtube=560,345]qn_9gNt8hNU[/youtube]

 
Title: Re: Just Cause 2 has a release date
Post by: Hitler Stole My Potato on March 04, 2010, 11:08:53 PM
Yeah, gave it another try.  Grabbed some flying vehicles and flew around.  Wrecked havoc. 
I've played the demo through twice, but I haven't done a single story mission yet. 

I saw somebody took pictures of water?  There's water in the demo area?  I couldn't find any >_<

Wish this ran better on my rig, can run with everything on 1080p medium including SSAO at like 20-30fps on my 9800GTX+.  I get the feeling my card will not be good enough for this DX10/DX11 only PC gaming future.  Will upgrade next time prices drop on videocards.

There's a little sliver of water that you can access in the demo.  If you look at your map it'll be on the east side near a small village. And try stealing a jeep and taking it off-road.  You can take some pretty crazy jumps with one of those.

One thing that's bugging me about the demo is that I'm not seeing any day/night cycle going on.  Call me crazy, but one of the things I liked about the first JC game was how beautiful the day to night progression was and how you could see weather patterns forming in the distance.  I hope they didn't remove that part of the engine.
Title: Re: Just Cause 2 has a release date
Post by: patrickula on March 04, 2010, 11:12:15 PM
Fun demo, I played it twice and wanted to go again... so that's a good sign.  I died a bit more than I'd have liked but I could have been less reckless.  I'd really like to see some of the other environments.  The graphics are gorgeous and runs really well on my rig, which is good but not top of the line.  I turned off Ambient Occlusion because it was producing some weird artifacts on the ground in various places while hurting the frame rate a bit.
I would like to see more RFG-like destruction but this game runs better while looking better... and it's a truly open world.  The physics are ridiculous, but I'm not going to complain.  It's fun!

HSMP: http://www.flickr.com/photos/45167998@N05/4289825505/ looks like a day/night cycle.
Title: Re: Just Cause 2 has a release date
Post by: Hitler Stole My Potato on March 04, 2010, 11:26:55 PM
HSMP: http://www.flickr.com/photos/45167998@N05/4289825505/ looks like a day/night cycle.

Awesome. :rock
Title: Re: Just Cause 2 has a release date
Post by: patrickula on March 04, 2010, 11:31:40 PM
HSMP: http://www.flickr.com/photos/45167998@N05/4289825505/ looks like a day/night cycle.

Awesome. :rock
1:40 in this video also, weather a bit earlier too  :drool
[youtube=560,345]MZCvoXNv8zM[/youtube]
Title: Re: Just Cause 2 has a release date
Post by: Bebpo on March 04, 2010, 11:40:47 PM
Fun demo, I played it twice and wanted to go again... so that's a good sign.  I died a bit more than I'd have liked but I could have been less reckless.  I'd really like to see some of the other environments.  The graphics are gorgeous and runs really well on my rig, which is good but not top of the line.  I turned off Ambient Occlusion because it was producing some weird artifacts on the ground in various places while hurting the frame rate a bit.
I would like to see more RFG-like destruction but this game runs better while looking better... and it's a truly open world.  The physics are ridiculous, but I'm not going to complain.  It's fun!

HSMP: http://www.flickr.com/photos/45167998@N05/4289825505/ looks like a day/night cycle.

Hmm, weird.  If I turned off AO, RFG ran at a perfect 60fps maxed on mine.  Which is why it's hard for me to get used to this at 20-30fps with less destruction.  JC2 definitely is much better looking though.
Then again I heard RFG's framerate depends more on CPU because of the geomod, whereas JC2 is GPU dependant.  My CPU is top of the line, my GPU is old news >_<

Gonna give the demo a third run and check out the water.  I really should download the X360 demo because it might run better there and be the best option for me.

HSMP: http://www.flickr.com/photos/45167998@N05/4289825505/ looks like a day/night cycle.

Awesome. :rock
1:40 in this video also, weather a bit earlier too  :drool
[youtube=560,345]MZCvoXNv8zM[/youtube]

Full game looks like amazing fun.
Title: Re: Just Cause 2 has a release date
Post by: patrickula on March 04, 2010, 11:50:53 PM
Hmm, weird.  If I turned off AO, RFG ran at a perfect 60fps maxed on mine.  Which is why it's hard for me to get used to this at 20-30fps with less destruction.  JC2 definitely is much better looking though.
Then again I heard RFG's framerate depends more on CPU because of the geomod, whereas JC2 is GPU dependant.  My CPU is top of the line, my GPU is old news >_<
I think I left AO on in RFG as it didn't make a huge difference for me.  My CPU is a bit more behind the times than my GPU so that would probably explain the difference, as you've guessed.  My 8800GT died and I replaced it with a GTX 275 fairly recently...  my processor is an oldish intel quad core, Q6600.  Major destruction definitely had an effect on the framerate.
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on March 04, 2010, 11:54:55 PM
yeah, if a game is more cpu dependent, it's not a good thing, especially the games that really require  a quad-core cpu.
Title: Re: Just Cause 2 has a release date
Post by: Bebpo on March 05, 2010, 12:37:23 AM
Found the water.  Pretty nice looking, though honestly it just looks like the nice water in the first game ^^;  (very high + nvidia water = on).  Crysis still has the best looking water imo.
Freed 3 settlements.  I think the trick is to find all the collectathon items in the non-hostile ones before you start shooting.

Is it just me or do most of the cars/bikes go really slow in this section?  I found a taxi once that was super fast, but most of the cars have been ridiculously slow.  That combined with his slow run speed means I'm basically grappling -> parachute all the time.

One thing that I hope they improve in a patch or something is the camera controls when parachuting.  I reaaaally do not remember them being so bad at seeing where you are going in the first game.

Hmm, weird.  If I turned off AO, RFG ran at a perfect 60fps maxed on mine.  Which is why it's hard for me to get used to this at 20-30fps with less destruction.  JC2 definitely is much better looking though.
Then again I heard RFG's framerate depends more on CPU because of the geomod, whereas JC2 is GPU dependant.  My CPU is top of the line, my GPU is old news >_<
I think I left AO on in RFG as it didn't make a huge difference for me.  My CPU is a bit more behind the times than my GPU so that would probably explain the difference, as you've guessed.  My 8800GT died and I replaced it with a GTX 275 fairly recently...  my processor is an oldish intel quad core, Q6600.  Major destruction definitely had an effect on the framerate.

Yeah, AO kills my framerate in RFG.  It goes from 60fps with it off to 15-25fps with it on.  AO kills my framerate in JC2 but I really think it looks a lot nicer with it on at least "low".
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on March 05, 2010, 02:17:17 AM
hey hitler, there is a way to adjust time of day in the demo.  in the area you start the demo, just wait around for the time to change.  the 30 minute time limit doesn't start until you leave that zone.

some pictures (in spoiler box because they're big):

spoiler (click to show/hide)
(http://i46.tinypic.com/wumiag.jpg)
(http://i49.tinypic.com/2817i3o.jpg)
(http://i46.tinypic.com/11vjrxw.jpg)
(http://i48.tinypic.com/21cfmo8.jpg)
[close]
Title: Re: Just Cause 2 has a release date
Post by: Jansen on March 05, 2010, 02:31:53 AM
pfft if i turn everything all the way up i still get 40+fps but i'd rather turn shit down and stay as close to 60fps as possible.

i really wanted to get this for 360 in order to earn some cheevs but all the screentearing has turned me away.



Title: Re: Just Cause 2 has a release date
Post by: Hitler Stole My Potato on March 05, 2010, 06:38:00 AM
Thanks for the pics swaggaz.  Looks incredible.

And Bebpo, try to steal one of the jeeps.  They're incredibly fast and very fun to drive, especially off road where you can take some amazing jumps.  If I get a chance later on today I'll put up a video and show you what I'm talking about.
Title: Re: Just Cause 2 has a release date
Post by: Cravis on March 05, 2010, 12:59:49 PM
I cannot wait! In addition to the $15 game credit mentioned above Amazon also has release date delivery for this.
Title: Re: Just Cause 2 has a release date
Post by: Jansen on March 05, 2010, 05:43:38 PM
[youtube=560,345]http://www.youtube.com/watch?v=E5B3iWesW7E[/youtube]
http://www.sendspace.com/file/plbx6p

v-synced and triple buffered using d3doverrider

:bow pc version :bow2
Title: Re: Just Cause 2 has a release date
Post by: chronovore on March 05, 2010, 11:08:36 PM
I had a lot of fun with the demo. Seems like a great rental game.

Rental games are great, because you can play just a little AND ensure that you never see a sequel.
:cry
Title: Re: Just Cause 2 has a release date
Post by: Beezy on March 06, 2010, 12:43:04 AM
Okay I want this. The demo is probably the most fun I've ever had with a sandbox game. :lol
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on March 06, 2010, 01:42:30 AM
[youtube=560,345]eMr4q2DaA2Q[/youtube]

 :lol

unfortunately you can't regain control when you reenter

i think that's the hacked demo, btw.  people fond ways to remove the time limit and distance limiter, which is why he can get up so high.
Title: Re: Just Cause 2 has a release date
Post by: Great Rumbler on March 06, 2010, 09:33:38 PM
Played the demo for a bit and, yeah, it's pretty awesome. I found a helicopter on the ground, go in it, flew around, got shot down by another helicopter, hijacked it, and then shot down the other helicopter then sent out to take me down. Also, I grappled to the top of this tower and then blew up a gas station with a grenade launcher. :rock
Title: Re: Just Cause 2 has a release date
Post by: fistfulofmetal on March 06, 2010, 09:54:59 PM
Basically. This is what GTA4 should have been. It's the real successor to San Andreas.
Title: Re: Just Cause 2 has a release date
Post by: pilonv1 on March 07, 2010, 12:38:40 AM
Fuck it's hard to do the gas cannister shoot -> grapple hook jump that was in that gif.

Get decent performance on max settings with my 5770. Will drop some stuff down (take of SSAO for example) and should be perfect.

PC + 360 controller = win.
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on March 07, 2010, 12:42:09 AM
It's actually really easy.  Grapple near the top, then shoot it while holding onto it.

wait, I wonder what I would happen if I grapple the canister to another canister, then shoot both of them while I'm on one...I need to test this
Title: Re: Just Cause 2 has a release date
Post by: Beezy on March 07, 2010, 12:42:46 AM
Fuck it's hard to do the gas cannister shoot -> grapple hook jump that was in that gif.
It's easy once you get the timing down. How do you grapple people to shit?
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on March 07, 2010, 12:43:40 AM
Fuck it's hard to do the gas cannister shoot -> grapple hook jump that was in that gif.
It's easy once you get the timing down. How do you grapple people to shit?

Hold down the grapple button

guess you can't do a chain grapple and a regular grapple at the same time  :'(
Title: Re: Just Cause 2 has a release date
Post by: Beezy on March 07, 2010, 12:50:02 AM
 :duh
Title: Re: Just Cause 2 has a release date
Post by: Bebpo on March 07, 2010, 01:58:09 AM
It's actually really easy.  Grapple near the top, then shoot it while holding onto it.

wait, I wonder what I would happen if I grapple the canister to another canister, then shoot both of them while I'm on one...I need to test this

I wish you could grapple the horizontal canisters and shoot forward with them.
Title: Re: Just Cause 2 has a release date
Post by: Beezy on March 07, 2010, 02:00:58 AM
It's actually really easy.  Grapple near the top, then shoot it while holding onto it.

wait, I wonder what I would happen if I grapple the canister to another canister, then shoot both of them while I'm on one...I need to test this

I wish you could grapple the horizontal canisters and shoot forward with them.
...can you attach enemies to them?
Title: Re: Just Cause 2 has a release date
Post by: Bebpo on March 07, 2010, 02:08:18 AM
Would make sense.

I think the problem is you can't shoot and grapple fast enough on your own.  But if you attached an enemy first and then shot it...it should work in theory.
Title: Re: Just Cause 2 has a release date
Post by: pilonv1 on March 07, 2010, 02:27:58 AM
I wish you could grapple then shoot. Would make more sense.

I just spent 20 mins flying a plane. Looks amazing and I'm not even on full detail with my PC.
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on March 07, 2010, 02:31:56 AM
how do you mean? you can grapple then shoot.  even during the animation where you pull yourself forward you can be shooting.  It's pretty awesome to hook onto a generator and shoot it out before you reach it.
Title: Re: Just Cause 2 has a release date
Post by: pilonv1 on March 07, 2010, 02:56:49 AM
I must be doing it wrong.
Title: Re: Just Cause 2 has a release date
Post by: chronovore on March 08, 2010, 12:59:50 AM
I can't believe I'm saying this, but the demo didn't do much for me.

The camera's FOV made me a little ill during the swirly navigation by parachute bits, and gross movement is stunningly easy thanks to grapple+parachute, but fine movement seemed impossible. Getting to a hidden item in the first settlement, it was simple to get to the top of the tower, and just about impossible to get inside the clearly man-sized openings. I recognized the crouched, clinging position from the videos on navigating the outside of a moving vehicle, but I couldn't figure out to to get him to move on the tower.

There wasn't enough weaponry around to do what I thought I should do, like blow up buildings and watertowers, but thankfully everything appears to be made from fireworks left over from the last revolution and post-shelf-date dynamite, because I can destroy everything by shooting it with a pistol. Don't even need grenades.

This is a lame complaint to follow up the legit ones, but the voice acting of "Bolo," the rebel leader chica, was typical of what happens when a director tells a voice actor "make up an accent, not quite Spanish, but foreign" and the voice actor hazily recalls their last toked-out trip to the Caribbean.
Title: Re: Just Cause 2 has a release date
Post by: T-Short on March 08, 2010, 04:49:58 AM
Getting to a hidden item in the first settlement, it was simple to get to the top of the tower, and just about impossible to get inside the clearly man-sized openings. I recognized the crouched, clinging position from the videos on navigating the outside of a moving vehicle, but I couldn't figure out to to get him to move on the tower.

If you're talking about the clock tower in the village just below the basejump, were you trying to drop in from above? It's very very very easy to get in if you attach your grappling hook below one of the openings and then use jump to hop up from that position. This jump from grapple is fuck efficient, you even jump higher than from standing.

Quote from: chronovore
There wasn't enough weaponry around to do what I thought I should do, like blow up buildings and watertowers, but thankfully everything appears to be made from fireworks left over from the last revolution and post-shelf-date dynamite, because I can destroy everything by shooting it with a pistol. Don't even need grenades.

Ironically enough, the item in the clocktower mentioned above is actually a grenadelauncher :lol
And I wouldn't try destroying the construction cranes or the radio mast with the pistol hehe. There are some good weapons caches around the more fortified places.

Quote from: chronovore
This is a lame complaint to follow up the legit ones, but the voice acting of "Bolo," the rebel leader chica, was typical of what happens when a director tells a voice actor "make up an accent, not quite Spanish, but foreign" and the voice actor hazily recalls their last toked-out trip to the Caribbean.

Yeah, the voice work and animation is pretty much terrible. Hope you can skip the cutscenes in the final game. That's my biggest complaint about the demo so far, having to suffer through that terrible voice each time I start over. Also that there's no way to get up/over 1m or higher ledges unless you take a step back and grapple it, pretty clumsy.
Title: Re: Just Cause 2 has a release date
Post by: pilonv1 on March 08, 2010, 07:07:29 AM
Also that there's no way to get up/over 1m or higher ledges unless you take a step back and grapple it, pretty clumsy.

This is driving me nuts, I played too much Assassins Creed 2 and it always gets me that I cant climb normally.
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on March 15, 2010, 08:28:14 PM
[youtube=560,345]t9hCy19VUJI[/youtube]

[youtube=560,345]lxTUSI4Z9NE[/youtube]

hack for the pc demo/version that lets you use multiple grapple hooks
Title: Re: Just Cause 2 has a release date
Post by: chronovore on March 15, 2010, 08:44:22 PM
The bus one: nice necklace. I'm going to have dreams about that scenario, it's so surreal.
Title: Re: Just Cause 2 has a release date
Post by: WrikaWrek on March 16, 2010, 09:18:13 AM
Those bus videos, BA GAWD  :o
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on March 19, 2010, 02:40:34 PM
The camera's FOV made me a little ill during the swirly navigation by parachute bits

they added the ability to change the FOV in the PC demo.  Just a quick example of how far you can make it:

(http://i40.tinypic.com/2m3p5s8.jpg)

I wish they would add the ability to adjust FOV right there with brightness in some games, but I guess it does use more more resources since you're showing more of the image.
Title: Re: Just Cause 2 has a release date
Post by: Brehvolution on March 19, 2010, 07:03:58 PM
So is 'Just Cause' because you are fighting for something important or 'Just Cuz' you can blow shit up?
Title: Re: Just Cause 2 has a release date
Post by: brawndolicious on March 19, 2010, 07:41:43 PM
So is 'Just Cause' because you are fighting for something important or 'Just Cuz' you can blow shit up?
The first one.  The first game was about taking out a South American dictator by working with guerillas or whatever.
Title: Re: Just Cause 2 has a release date
Post by: Great Rumbler on March 19, 2010, 10:32:19 PM
So is 'Just Cause' because you are fighting for something important or 'Just Cuz' you can blow shit up?

I like to think it's a little of both.
Title: Re: Just Cause 2 has a release date
Post by: chronovore on March 20, 2010, 01:32:00 PM
So is 'Just Cause' because you are fighting for something important or 'Just Cuz' you can blow shit up?

heh. "Just 'Cause" -- I like it.
Title: Re: Just Cause 2 has a release date
Post by: trippingmartian on March 20, 2010, 01:58:31 PM
Going to be 40$ Canadian! Woohoo!
I love those deals. Same price I paid for Batman Arkham Asylum and Dragon Age Origins. You can probably trade it in to GameStop for nearly the price you paid, as well. :usacry

I may buy it, finish it and trade it, but I can think of a few games I'd rather be spending the money on. Splinter Cell and Red Dead come to mind.
Title: Re: Just Cause 2 has a release date
Post by: Brehvolution on March 20, 2010, 02:36:31 PM
So is 'Just Cause' because you are fighting for something important or 'Just Cuz' you can blow shit up?

heh. "Just 'Cause" -- I like it.
:-*
Title: Re: Just Cause 2 has a release date
Post by: Stoney Mason on March 23, 2010, 03:12:43 PM
http://www.eurogamer.net/articles/just-cause-2-review
http://xbox-360.nowgamer.com/reviews/xbox-360/9084/just-cause-2
http://www.gamespot.com/xbox360/action/justcause2/review.html
http://multiplayerblog.mtv.com/2010/03/23/just-cause-2-review-what-bionic-commando-should-have-been/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+MultiplayerBlog+%28Multiplayer+Blog%29
http://www.1up.com/do/reviewPage?cId=3178452
Title: Re: Just Cause 2 has a release date
Post by: Great Rumbler on March 23, 2010, 05:43:08 PM
Basically confirms what I already know from playing the demo: JC2 is gonna ROCK. :rock
Title: Re: Just Cause 2 has a release date
Post by: Van Cruncheon on March 23, 2010, 05:58:23 PM
which is the superior version?
Title: Re: Just Cause 2 has a release date
Post by: Raban on March 23, 2010, 05:59:15 PM
which is the superior version?

Which do you think?
Title: Re: Just Cause 2 has a release date
Post by: pilonv1 on March 23, 2010, 07:45:43 PM
PC - 360 controller and PC awesomeness :bow2

PS3 has the youtube buffer thing, but PS3 :teehee
Title: Re: Just Cause 2 has a release date
Post by: WrikaWrek on March 23, 2010, 08:01:30 PM
Game is out, getting it
Title: Re: Just Cause 2 has a release date
Post by: Van Cruncheon on March 23, 2010, 08:25:16 PM
i mean, can someone give me a breakdown on what the advantages of the 360 version are over the ps3 version

i ask because i have a new downstairs super teevee but it only has a blu-ray player -- i mean ps3, oh lol me -- hooked up to it, and if the differences are trivial, i'll get the ps3 version just to plaay it on TEH BIG SKREEN
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on March 23, 2010, 08:37:01 PM
I think the only tech breakdowns are on the demos released here: http://www.eurogamer.net/articles/digitalfoundry-justcause2-demo-analysis

I'm not gonna bother reading it.  I'm assuming the 360 version will be better like it is most of the time.  Only major advantage of the PS3 version is the video capture and youtube uploading.
Title: Re: Just Cause 2 has a release date
Post by: WrikaWrek on March 23, 2010, 08:56:55 PM
Ps3 has better shadows, frame rate isn't locked.

360 has locked frame rate but 8% of the frames are apparently torn. Has motion blur.

Get the PS3 version for the big T.V i say.
Title: Re: Just Cause 2 has a release date
Post by: FatalT on March 23, 2010, 09:00:27 PM
I picked it up for 360. Pretty sweet so far, 2 hours in.
Title: Re: Just Cause 2 has a release date
Post by: GilloD on March 23, 2010, 10:39:12 PM
I hate waiting an extra week for the PC release. What gives?
Title: Re: Just Cause 2 has a release date
Post by: Sho Nuff on March 23, 2010, 10:44:10 PM
Does this game have the same awful yet awesome writing from the first one?

"I warn you, I have seen 'Air Force One' seventeen times...and each time THE PRESIDENT WINS"
Title: Re: Just Cause 2 has a release date
Post by: Smooth Groove on March 23, 2010, 10:50:47 PM
i mean, can someone give me a breakdown on what the advantages of the 360 version are over the ps3 version

i ask because i have a new downstairs super teevee but it only has a blu-ray player -- i mean ps3, oh lol me -- hooked up to it, and if the differences are trivial, i'll get the ps3 version just to plaay it on TEH BIG SKREEN

Get it for your Asus laptop and hook it to the TV.  @720p, your laptop will run it much better than crap console hardware.  The Asus might even handle JC2 @1080p. 
Title: Re: Just Cause 2 has a release date
Post by: Bebpo on March 23, 2010, 10:59:56 PM
Ps3 has better shadows, frame rate isn't locked.

360 has locked frame rate but 8% of the frames are apparently torn. Has motion blur.

Get the PS3 version for the big T.V i say.

Wait, PS3 version doesn't have motion blur?

I don't think I could have enjoyed JC1 without Motion Blur.  It adds a lot to these games and smooths out the framerate.
Title: Re: Just Cause 2 has a release date
Post by: Bebpo on March 23, 2010, 11:00:27 PM
I'm going to get the PC in November during Black Friday sale for hopefully $5-10 since I can't really run it as well as I'd like atm and I don't want to go with either console version when the PC one is so much better.  Doing the same for Metro 2033.

I hate waiting an extra week for the PC release. What gives?

Didn't the PC version come out today?  I swear I saw it on Steam.
Title: Re: Just Cause 2 has a release date
Post by: Smooth Groove on March 23, 2010, 11:03:21 PM
Yup, Bebpo's right.  It just came out today on Steam. 
Title: Re: Just Cause 2 has a release date
Post by: dark1x on March 23, 2010, 11:09:17 PM
When I do get it, definitely going PC.  Demo runs awesome and looks really nice.
Title: Re: Just Cause 2 has a release date
Post by: Bebpo on March 23, 2010, 11:26:04 PM
hey dark1x, do you have any idea why when I play the demo it runs buttery smooth but then when I turn towards BUILDINGS it drops like an insane amount of frames?

For example at the starting base.  I can circle 360 the camera around the starting area at 60fps+ but when the radio tower and one or two buildings behind it come into view, the game drops to 20fps.  I can put stuff up pretty high and get 30-60fps but then it drops to 10-20fps with buildings in view or I can drop EVERYTHING to low and get way beyond 60fps+ but still drops to 20fps+ when buildings come into view.  When I fly around in the sky it's 60fps until I get real close to buildings and the level of detail of goes up and then 20fps even with object detail on low.

It's frustrating because when I'm flying around in the sky, or running through the grass or driving along the roads I can have a lot of the settings on high and have a really nice looking game running at 30fps+.  But then since it gets choppy with buildings (and the buildings are super simple geometry on low!) the experience is basically unplayable.  This is the reason I'm waiting until I upgrade my vid card.  But it just seems weird that nothing kills my framerate except low polygon low detail minor buildings coming into view and that hits it incredibly hard and halves my framerate.
Title: Re: Just Cause 2 has a release date
Post by: WrikaWrek on March 23, 2010, 11:30:38 PM
Ps3 has better shadows, frame rate isn't locked.

360 has locked frame rate but 8% of the frames are apparently torn. Has motion blur.

Get the PS3 version for the big T.V i say.

Wait, PS3 version doesn't have motion blur?

I don't think I could have enjoyed JC1 without Motion Blur.  It adds a lot to these games and smooths out the framerate.

According to the Digital Foundry thing, no.
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on March 24, 2010, 12:19:28 AM
I hate waiting an extra week for the PC release. What gives?

It's already out on PC, retail and steam.  It uses Steam as DRM too so you could just enter your CD key and it will treat it like a steam purchase.  The case and DVD are pretty much useless.

Does this game have the same awful yet awesome writing from the first one?

"I warn you, I have seen 'Air Force One' seventeen times...and each time THE PRESIDENT WINS"

I didn't play that much of the first one but the writing and voice acting sounds like that.

hey dark1x, do you have any idea why when I play the demo it runs buttery smooth but then when I turn towards BUILDINGS it drops like an insane amount of frames?

For example at the starting base.  I can circle 360 the camera around the starting area at 60fps+ but when the radio tower and one or two buildings behind it come into view, the game drops to 20fps.  I can put stuff up pretty high and get 30-60fps but then it drops to 10-20fps with buildings in view or I can drop EVERYTHING to low and get way beyond 60fps+ but still drops to 20fps+ when buildings come into view.  When I fly around in the sky it's 60fps until I get real close to buildings and the level of detail of goes up and then 20fps even with object detail on low.

It's frustrating because when I'm flying around in the sky, or running through the grass or driving along the roads I can have a lot of the settings on high and have a really nice looking game running at 30fps+.  But then since it gets choppy with buildings (and the buildings are super simple geometry on low!) the experience is basically unplayable.  This is the reason I'm waiting until I upgrade my vid card.  But it just seems weird that nothing kills my framerate except low polygon low detail minor buildings coming into view and that hits it incredibly hard and halves my framerate.

Lock the frame rate if it is that bad.  A lot of people just have it locked at 30 so it is more consistent between dense and open area.  According to fraps my game is lowest at 45 and highest at 75, but I don't really mind it.  Some areas of the full game like dense forest make the game run a bit worse than the demo areas.

Missions so far are the standard mercenaries stuff but all the mechanics are great, so that makes up for it.  It is definitely more fun to just run around blowing stuff up.

And they let you airdrop a jet.  It's a pain in the ass since you need to make sure it's lined up on a stretch of road, but still, you can just have a guy drop off a jet whenever you want.
Title: Re: Just Cause 2 has a release date
Post by: Bebpo on March 24, 2010, 12:35:27 AM
My min would be like 20 though and I don't want to lock it at 20fps!  :(
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on March 24, 2010, 12:38:28 AM
yeah, but you could lock it at 30 and the difference would just be a lot less jarring.

to do it, right click and go to properties in the steam menu, click 'set launch options', and enter "/frameratecap=" and whatever number you want at the end.  If you want 30, just do /frameratecap=30

Title: Re: Just Cause 2 has a release date
Post by: Himu on March 24, 2010, 12:39:08 AM
The demo was awesome. Am I alone in thinking it reminds me of Bionic Commando?

How's the final game?
Title: Re: Just Cause 2 has a release date
Post by: Smooth Groove on March 24, 2010, 12:43:01 AM
My min would be like 20 though and I don't want to lock it at 20fps!  :(

Drop the res and see if the framerate goes up.  If it does, then drop some GPU settings like texture quality, texture filtering or AA quality.  
Title: Re: Just Cause 2 has a release date
Post by: Smooth Groove on March 24, 2010, 12:44:42 AM
The demo was awesome. Am I alone in thinking it reminds me of Bionic Commando?

How's the final game?

The new Bionic Commando? 

If so, how is it?  It's installed but I haven't had the chance to play it.  It looked kinda shitty even with max settings. 
Title: Re: Just Cause 2 has a release date
Post by: Himu on March 24, 2010, 12:46:54 AM
No I mean, how is Just Cause 2?
Title: Re: Just Cause 2 has a release date
Post by: Bebpo on March 24, 2010, 12:53:10 AM
yeah, but you could lock it at 30 and the difference would just be a lot less jarring.

to do it, right click and go to properties in the steam menu, click 'set launch options', and enter "/frameratecap=" and whatever number you want at the end.  If you want 30, just do /frameratecap=30



k, will try this with the demo and see how it goes.
Title: Re: Just Cause 2 has a release date
Post by: Smooth Groove on March 24, 2010, 12:53:18 AM
How does it remind you of Bionic Commando if you've never played Bionic Commando?

Unless you meant the OG Bionic Commando.  In that case, the comparison doesn't make much sense.  
Title: Re: Just Cause 2 has a release date
Post by: Himu on March 24, 2010, 12:54:52 AM
The grapple hook totally reminds me of BC. I dunno. Grapple hook + guns = bc in my mind.
Title: Re: Just Cause 2 has a release date
Post by: Bebpo on March 24, 2010, 12:56:24 AM
It's nothing like BC, Himuro.

Play BC 3D or Rearmed for your BC needs.
Title: Re: Just Cause 2 has a release date
Post by: demi on March 24, 2010, 01:00:17 AM
The demo was awesome. Am I alone in thinking it reminds me of Bionic Commando?

How's the final game?

The new Bionic Commando? 

If so, how is it?  It's installed but I haven't had the chance to play it.  It looked kinda shitty even with max settings. 

I can answer this. Bionic Commando is an awesome game. Loved it
Title: Re: Just Cause 2 has a release date
Post by: Himu on March 24, 2010, 01:02:27 AM
It's nothing like BC, Himuro.

Play BC 3D or Rearmed for your BC needs.

I'm not saying it's anything like BC, but the grapple hook + guns remind me of BC, and I've played Rearmed.

Anyways, demo rocked.
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on March 24, 2010, 02:00:24 AM
This is like when people thought Lost Planet was a "next gen" Bionic Commando

 
Title: Re: Just Cause 2 has a release date
Post by: Raban on March 24, 2010, 02:06:56 AM
This is like when people thought Lost Planet was a "next gen" Bionic Commando

 

And those same people thought Bionic Commando was shit for some reason.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: SantaC on March 24, 2010, 02:46:39 AM
I picked this game up today and I am having a blast. And no JC2 has much better grapple physics than in that BC 3D game. Not comparable really.

Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on March 24, 2010, 03:30:43 AM
I picked this game up today and I am having a blast. And no JC2 has much better grapple physics than in that BC 3D game. Not comparable really.


 ::)
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: SantaC on March 24, 2010, 04:22:19 AM
I picked this game up today and I am having a blast. And no JC2 has much better grapple physics than in that BC 3D game. Not comparable really.


 ::)

eh what  it is true. You cant tether stuff to anything in BC 3D game. Can you for example tether a vehicle to a helicopter or plane in BC? Nope.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on March 24, 2010, 04:26:07 AM
Can you swing through a forest using grapple momentum physics in JC2?

Nope  ::) 
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: GilloD on March 24, 2010, 04:28:36 AM
Can you swing through a forest using grapple momentum physics in JC2?

Nope  ::) 

Can you actually have fun playing JC2? Yep.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on March 24, 2010, 04:30:37 AM
Bionic Commando is a great game, wtf is with this thread trying to say JC2 is the new BC and retcon BC 3D into some bad game with bad grappling.

They're completely different games. 
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: SantaC on March 24, 2010, 04:32:08 AM
Bionic Commando is a great game, wtf is with this thread trying to say JC2 is the new BC and retcon BC 3D into some bad game with bad grappling.

They're completely different games. 

eh comon, the grapple in JC2  >>>> grapple in BC 3D. And yes you can swing from tree to tree in JC2, you can tether to ANY object,even the ground.

Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on March 24, 2010, 04:42:16 AM
Grabbing onto something and having it pull you straight at it is a COMPLETELY DIFFERENT MECHANIC than the momentum based swinging mechanic in Bionic Commando, Indiana Jones, God of War, Ratchet & Clank, and every game with a grappling hook ever.

Why are you trying so hard to compare them and make BC out to be a bad grappling game. 

It's like saying the jumping in Crackdown >>> Mario because both have jumping and you can jump higher in Crackdown.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: GilloD on March 24, 2010, 05:01:19 AM
Ended up torrenting. It's delayed 7 days in the EU/Asia regions. Hate that- Hopefully I can just carry my save over
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: brawndolicious on March 24, 2010, 05:07:43 AM
Why the fuck do they even seem comparable?  The grapple mechanics are completely different in each game.
Title: Re: Just Cause 2 has a release date
Post by: Bebpo on March 24, 2010, 05:08:17 AM
yeah, but you could lock it at 30 and the difference would just be a lot less jarring.

to do it, right click and go to properties in the steam menu, click 'set launch options', and enter "/frameratecap=" and whatever number you want at the end.  If you want 30, just do /frameratecap=30


Hey, thanks for this tip.  I got it running smooth and now I think I'm gonna buy it tomorrow because the demo is so much fun.  Between Resonance of Fate and other stuff I dunno how I'm going to fit this in, but what the hell, it's good times.

With texture on LOW (seems to be the biggest hit besides SSAO) I can run 1080p everything on high, no AA/16x AF, SSAO OFF and get 30fps locked.  With textures on HIGH it looks soooo much better, but I need to run at 720p, 2x/16x AF, SSAO OFF and a few things turned off to keep 30fps during high action with helicopters and cars and gunfights in town.  I think I'm going to stick with 720p because the texture high setting just looks infinitely better.  Also apparently 720p is actuallly playable on my 1080p monitor?.  When I first got this monitor and was doing tests, I'd set games to 720p and have the monitor scale it and it would look like jaggy shit; completely unplayable.  So I figured I had to play 1080p or do 720p out to my tv.  But when I was messing around with JC2, if I go 720p windowed and hit alt+enter and have it software scaled...it actually looks fine and not that different from 1080p besides a little more jaggy and a little less detailed.  This is big news because it means I can actually play high end stuff at 720p and get good performance until I upgrade my videocard.  Yay.

Also, do most games have an FPS cap option?  Because this is really useful and like you said, having drops between 30-25 or something is a lot less noticable than constant 60-25.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: SantaC on March 24, 2010, 06:06:57 AM
Grabbing onto something and having it pull you straight at it is a COMPLETELY DIFFERENT MECHANIC than the momentum based swinging mechanic in Bionic Commando, Indiana Jones, God of War, Ratchet & Clank, and every game with a grappling hook ever.

Why are you trying so hard to compare them and make BC out to be a bad grappling game. 

It's like saying the jumping in Crackdown >>> Mario because both have jumping and you can jump higher in Crackdown.

comon BC 3D is a bad grappling game. JC2 is actually getting some good reviews
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: pilonv1 on March 24, 2010, 07:01:53 AM
Whats your system like Bebpo? Interesting performance issues, curious as to what you're running it on.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: dark1x on March 24, 2010, 09:00:08 AM
I picked this game up today and I am having a blast. And no JC2 has much better grapple physics than in that BC 3D game. Not comparable really.


 ::)

eh what  it is true. You cant tether stuff to anything in BC 3D game. Can you for example tether a vehicle to a helicopter or plane in BC? Nope.
That would be distinguished mentally-challenged and useless in Bionic Commando.  The grapple was amazing in that game and much more skill based than JC2 (which is fine, as that isn't the focus of Just Cause).  BC3D as pretty awesome on the PC.
Title: Re: Just Cause 2 has a release date
Post by: cool breeze on March 24, 2010, 11:42:03 AM
yeah, but you could lock it at 30 and the difference would just be a lot less jarring.

to do it, right click and go to properties in the steam menu, click 'set launch options', and enter "/frameratecap=" and whatever number you want at the end.  If you want 30, just do /frameratecap=30


Hey, thanks for this tip.  I got it running smooth and now I think I'm gonna buy it tomorrow because the demo is so much fun.  Between Resonance of Fate and other stuff I dunno how I'm going to fit this in, but what the hell, it's good times.

With texture on LOW (seems to be the biggest hit besides SSAO) I can run 1080p everything on high, no AA/16x AF, SSAO OFF and get 30fps locked.  With textures on HIGH it looks soooo much better, but I need to run at 720p, 2x/16x AF, SSAO OFF and a few things turned off to keep 30fps during high action with helicopters and cars and gunfights in town.  I think I'm going to stick with 720p because the texture high setting just looks infinitely better.  Also apparently 720p is actuallly playable on my 1080p monitor?.  When I first got this monitor and was doing tests, I'd set games to 720p and have the monitor scale it and it would look like jaggy shit; completely unplayable.  So I figured I had to play 1080p or do 720p out to my tv.  But when I was messing around with JC2, if I go 720p windowed and hit alt+enter and have it software scaled...it actually looks fine and not that different from 1080p besides a little more jaggy and a little less detailed.  This is big news because it means I can actually play high end stuff at 720p and get good performance until I upgrade my videocard.  Yay.

Also, do most games have an FPS cap option?  Because this is really useful and like you said, having drops between 30-25 or something is a lot less noticable than constant 60-25.

I think there are programs out there that could cap it in all games like you have programs that could force triple buffering and anti-aliasing in games that don't support it.  Not sure of any specific ones, though.

They just made it relatively easy in JC2 and added a lot of commands that you could enter in that same set launch options area (just separate them with a space):

Quote
/failsafe       Run in failsafe mode (ignore settings)
/fullscreen     Fullscreen mode
/windowed       Windowed mode
/width=n        Width in pixels  (fullscreen/windowed)
/height=n       Height in pixels (fullscreen/windowed)
/widthFS=n      Width in pixels  (fullscreen)
/heightFS=n     Height in pixels (fullscreen)
/widthW=n       Width in pixels  (windowed)
/heightW=n      Height in pixels (windowed)
/msaa=n         MSAA sample count
/vsync=b        Enable/disable V-sync
/aniso=n        Anisotropic filter (0-7, default: 7)
/shadows=n      Shadow quality (0-2, default: 1)
/shadowres=n    Shadow resolution (0-1, default: 0)
/ssao=b         Enable/disable SSAO (default: disabled)
/hbao=b         Enable/disable HBAO method for SSAO (default: enabled)
/plspec=b       Enable/disable pointlight specular (default: disabled)
/posteffects=b  Enable/disable posteffects (default: enabled)
/lodfactor=n    Geometric detail (0-3, default: 0)
/decals=b       Enable/disable decals
/edgefade=b     Enable/disable edge fade effect
/filmgrain=b    Enable/disable film grain effect
* Framerate cap command line option (/frameratecap=, default: disabled)
* SwapChain buffer count command line option (/dxbuffers=, default: 1)
* FOV factor command line option (/fovfactor=, typical values 1.0 - 2.0)

film grain (in cutscenes) is all I disabled, and for FOV I like it a bit more pulled back so I use 1.2.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Smooth Groove on March 24, 2010, 12:22:42 PM
Some bad news for Dark1x and other ATI users.  Apparently, JC2 uses specific Nvidia code to make the game look better and have better physics.  For physics, JC2 uses Nvidia's CUDA instead of Physx which means that even with a dedicated Physx card, there's no way to get JC2 running on an ATI setup as well as it would on a Nvidia setup. 

This really sucks.  If Nvidia starts pressuring more devs to go this route with physics, ATI users are going to be screwed.  Luckily, one of my 5870s is in repair right now and I'm back to a pair of 280 GTX.  I"m gonna try to play some JC2 before I switch back to ATI. 

http://forums.steampowered.com/forums/showthread.php?s=e7b9675a0333724f2bf389b8e1c38a36&t=1177269&page=2

BC3D as pretty awesome on the PC.

It looks pretty crappy though.  It's almost hard to believe that BC uses the same engine as Lost Planet, DMC4 and RE5. 
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on March 24, 2010, 12:29:24 PM
pretty sure it doesn't

I forget the name of the engine, but BC3d, Rearmed, and Lead and Gold use it (iirc)  and other games, apparently

yeah, it's the Diesel Engine: http://en.wikipedia.org/wiki/Diesel_%28game_engine%29
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: dark1x on March 24, 2010, 12:37:02 PM
Some bad news for Dark1x and other ATI users.  Apparently, JC2 uses specific Nvidia code to make the game look better and have better physics.  For physics, JC2 uses Nvidia's CUDA instead of Physx which means that even with a dedicated Physx card, there's no way to get JC2 running on an ATI setup as well as it would on a Nvidia setup. 

This really sucks.  If Nvidia starts pressuring more devs to go this route with physics, ATI users are going to be screwed.  Luckily, one of my 5870s is in repair right now and I'm back to a pair of 280 GTX.  I"m gonna try to play some JC2 before I switch back to ATI. 

http://forums.steampowered.com/forums/showthread.php?s=e7b9675a0333724f2bf389b8e1c38a36&t=1177269&page=2

BC3D as pretty awesome on the PC.

It looks pretty crappy though.  It's almost hard to believe that BC uses the same engine as Lost Planet, DMC4 and RE5. 
Just looks like a couple visual features are missing.  Nothing major, though.  The nVidia water, for instance, doesn't really strike me as that much more impressive.

The main point, though, is that I can get a perfect 60 fps in Just Cause 2 on my 5870 while my GTX260 struggled hardcore with the game.  H

Also, as swaggaz noted, Bionic Commando used the diesel engine made by GRIN.  Nowhere NEAR as impressive as MT Framework.  The worst thing for me was the fact that it could not stream level data so you end up with a bunch of tiny chunks strung together by loading screens.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on March 24, 2010, 01:12:06 PM
Whats your system like Bebpo? Interesting performance issues, curious as to what you're running it on.

i7@ 3.8ghz - yay
6gigs ram - yay
Windows 7 - yay
9800GTX+ overclocked -  :'(

It's good enough for 60fps in most non-intensive games.  But for Crysis, Metro, JC2, Shattered Horizon, and probably most PC games coming out at this point I'm lucky if I can get locked 30fps @ 1080p with settings on medium-ish/low. 

Will upgrade my 3d card next time prices drop.  I don't believe in spending over $200 for a 3d card, so I need to wait until something that is a massive gpu upgrade from the 9800GTX+ falls into the sub $200 range. 
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: WrikaWrek on March 24, 2010, 02:00:53 PM
Some bad news for Dark1x and other ATI users.  Apparently, JC2 uses specific Nvidia code to make the game look better and have better physics.  For physics, JC2 uses Nvidia's CUDA instead of Physx which means that even with a dedicated Physx card, there's no way to get JC2 running on an ATI setup as well as it would on a Nvidia setup. 

This really sucks.  If Nvidia starts pressuring more devs to go this route with physics, ATI users are going to be screwed.  Luckily, one of my 5870s is in repair right now and I'm back to a pair of 280 GTX.  I"m gonna try to play some JC2 before I switch back to ATI. 

http://forums.steampowered.com/forums/showthread.php?s=e7b9675a0333724f2bf389b8e1c38a36&t=1177269&page=2



[/quote]

JC2 isn't exactly a physics intensive game. That said, fuck Nvidia, fuck them seriously. Biggest cunt company ever.

Water effects i don't give a fuck about.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: pilonv1 on March 24, 2010, 08:35:57 PM
Whats your system like Bebpo? Interesting performance issues, curious as to what you're running it on.

i7@ 3.8ghz - yay
6gigs ram - yay
Windows 7 - yay
9800GTX+ overclocked -  :'(

It's good enough for 60fps in most non-intensive games.  But for Crysis, Metro, JC2, Shattered Horizon, and probably most PC games coming out at this point I'm lucky if I can get locked 30fps @ 1080p with settings on medium-ish/low. 

Will upgrade my 3d card next time prices drop.  I don't believe in spending over $200 for a 3d card, so I need to wait until something that is a massive gpu upgrade from the 9800GTX+ falls into the sub $200 range. 

Yeah its definitely the GPU that's holding you back. I've got an i5 750, 4gb of ram and a 5770 and I can get ~45fsp with pretty much everything on high except SSAO.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on March 24, 2010, 11:37:19 PM
Started playing.  Cool that the starting area is different than the demo area.  Starting area feels like playing JC1 again, lol.

How do you use the beacon to call the black market guy?  I never tried in the demo and I turned the tutorial tips off and missed how to do it.  I press down to get my beacon but how do I use it?

Also what's the best way to find all the hidden packages in each location?  My OCD makes it so I want to 100% each settlement I run into, but like at the starting village I am at 93% and I've been running around for 15 mins and I can't find the last item.  I blew up the gas station and got a whole bunch of parts, but I'm missing something and trying to find it is kind of frustrating.

Ended up playing this on my tv-out @ 1152x648 (TV res).  At that lowered resolution I can get 8x AA, with everything on high except shadows/SSAO and keep 30fps.  Or drop it to 4x AA and keep 30fps with SSAO on high.  I tend to switch back and forth. 
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on March 24, 2010, 11:58:27 PM
On the 360 it is down on the d-pad, aim towards the ground and press Y.  It marks where the vehicle or weapon will drop.

As for finding things, the game doesn't have a great way to handle it, especially since armor and upgrades not in those percentage locations aren't tracked.  Best way I found to find it in a single location is to to high up and just scan the area.  Anything that is shining/shimmering is something you've missed.  Things like guns and health don't show from a certain distance, but armor and upgrades do.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: GilloD on March 25, 2010, 12:41:12 AM
I feel like this is the real GTA4- It picks up where San Andreas left off.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on March 25, 2010, 02:41:09 AM
Not really sure what I think of the game after about 5 hours.  It feels EXACTLY like the first game.  Great graphics, gorgeous island to explore.  Drive, parachute, fly helicopters, blow shit up.  And the same old 100s of locations to take over, but they all consist of doing the same thing over and over. 

I really liked JC1 and this is fun, but I'm not feeling it's bringing much new to the table so it's not super engaging so far.  It's always entertaining like JC1 was, but like JC1 it's feels like it's constantly entertaining on a 7 or 8/10 fun factor and at no point does it ever rise to the levels of REALLY FUN that other games do.  It's just...sorta fun for a ton of hours.  I dunno, I haven't done a lot of main missions so maybe they'll mix things up and make it really interesting, but the first few were kind of same old same old.

I don't dislike the game, but I think I was expecting more from it.  Will be good in small bursts I think, but I'll go back to other games for now and just play this occasionally.  The tech is great, like JC1, but I wish they did more with the world they created (I have the same problem with most GTA games and their richly detailed cities that don't really hide that there isn't much to do outside of missions).
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: dark1x on March 25, 2010, 09:03:45 AM
Yep, I'm with you.  They've improved a lot of technical aspects (there are now actual physics), but I feel like they haven't learned much from the original game and it has a lot of the same design elements.  The world itself is still amazing to explore, but the structure of the game isn't all that good.

Still a lot of fun to play, but definitely not as much of an upgrade as it could have been.

Looks insane, though.  Like the demo, I've seen a perfect 60 fps thus far at 1080p + 4x AA with most settings maxed out.  They really know how to handle long view distances. 
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: WrikaWrek on March 25, 2010, 09:11:54 AM
Game is really fun.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on March 25, 2010, 09:28:41 AM
The world itself is still amazing to explore, but the structure of the game isn't all that good.

Still a lot of fun to play, but definitely not as much of an upgrade as it could have been. 

Agree with that first line and disagree with the other

I feel like the missions are a bit boring, standard open world game fare, and while they aren't bad, you rarely see unique situations that you couldn't get just by messing around.  But I feel that's only the case because of how much they let you do if you played the game like Crackdown or something.  I could play this game just by going to every dot on the map and clearing out the base and I would have just as much fun with it.  Yesterday I randomly decided to clear out a base and discovered it was some airbase that had a super powerful jet.

They got the mechanics, rules, and all that down.  Once you get to understanding the grapple and parachute, it gets annoying to play a boring mission where you're on a car and act like a turret or w/e.  The missions just limit how much freedom you have and how crazy things get.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: dark1x on March 25, 2010, 10:17:59 AM
Quote
The missions just limit how much freedom you have and how crazy things get.
...and that's what I lament about them.  I feel as if they could have come up with some way to allow for the sandbox craziness within missions.  That would not be an easy task I'm sure, but it's something I'd like to see.  I would love for a developer to break through the typical sandbox game mission designs and deliver something really new.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on March 25, 2010, 12:47:43 PM
Quote
The missions just limit how much freedom you have and how crazy things get.
...and that's what I lament about them.  I feel as if they could have come up with some way to allow for the sandbox craziness within missions.  That would not be an easy task I'm sure, but it's something I'd like to see.  I would love for a developer to break through the typical sandbox game mission designs and deliver something really new.

you could argue that Crackdown was that.  The entire structure was just a pyramid or something.  You had a group of people to kill that would reveal the next tier, and the people in the lower tiers would affect how difficult those higher up would be in various ways.  The objective was always just "kill this guy/girl" and you did it how you wanted to.  When you weren't doing that, you were collecting the agility orbs and just having fun playing, either alone or in co-op.

I mean, Just Cause 2 mechanics permit a lot more freedom than Crackdown or other examples I might give (Far Cry 2, parts of Crysis, Prince of Persia 2008  :yuck)  but still, I don't think it needs stupid escort missions and turret sequences.  At least so far most of the mission were just about destroying stuff in a zone.

It's not like I wasn't expecting this from watching old videos where you had to drive a specific car to a location.  Really, I'm not driving a single vehicle for more than a minute in this game.  I can't drive a motorcycle down the road without thinking about taking it off a cliff and parachuting the rest of the way.


well, one nice thing so far is that they haven't had any timed missions yet.  It seems like I can just go off and collect upgrades during a mission assuming I don't leave the mission boundaries.  The only time it seemed like I had a time limit was in one sequence where I had to catch up to this jeep before it got to the end of a frozen lake.  That scene was actually pretty cool because you were jumping from car to car so you could grab the main one.  Reminded me of Pursuit Force.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on March 25, 2010, 01:05:08 PM
[youtube=560,345]t8r7rlJQ3pk[/youtube]

they put in a hidden island that is based on Lost and even makes your plane crash if you fly over it :lol
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: dark1x on March 25, 2010, 01:07:24 PM
Yeah, I saw that easter egg.  I'm definitely going to have to look for that.  Very cool addition.

Anyone here actually find it?
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: GilloD on March 25, 2010, 08:09:35 PM
Game is totally amazing. It's just full of really crazy stuff to explore- The Mile High Club (I won't spil it, it was a huge 'Wow' moment for me), an ICBM site tucked away in the mountains. Secret labs. Any 5 minute flight won't just spit out some crappy terrain pockmarked with identical villages- You'll see some crazy cool stuff.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: demi on March 25, 2010, 08:20:42 PM
LOST :bow
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on March 25, 2010, 09:29:51 PM
I dunno, I found the Mile High Club and 100%'d it and thought it was weak.  At first it was "woah, this is awesome!" but that lasted for about 20 seconds until I'd walked all around and found that there was absolutely nothing to do besides randomly kill innocent people if I wanted and steal a plane.  Which is pretty much like every location in the game except usually in those you also get to explode the same propane tanks, gas stations, generators as well.  This game is all about "woah, look what I found!! This game is cool!" and then "oh, wait, there's nothing new to do here...zzzz".

I just wish they put more effort into making areas unique and giving them things to do.  You know what would make this game better?  Wrpg elements that give all these places quest dialogues and unique sidequests like Fallout.  Maybe that'd mean they'd have to cut down the number of locations from 300 to 50, but I'd rather have 50 fallout1 level settlements (aka, a few npc dialogues, 1 or 2 short unique quests) than repeat the same thing 300 times. 

I mean when most of the game is just blowing stuff up (or really boring after a few times find the hidden upgrade packages [way too many of them in each area]), having bad combat with non-existant AI, bad driving, and wonky physics doesn't do it any favors.  Sandbox games like Crackdown work because the combat is fun, the driving is solid, and in that game the building scaling/platforming element was well done.  JC1/2 is like a set of super shallow and below average gameplay types thrown together in an amazing world.

I've been trying to figure out why I liked JC1 so much, when it had all of these same problems.  I thought JC1 was awesome and it was the first sandbox game that I liked enough that I actually completed it.  I think it was because early gen games get a free pass because just going "omg, these incredible new experiences like nothing before :o" adds a lot of fun.  I mean I thought Kameo was a fantastic action platformer as well.  JC1 also had the advantage of actually being something new.  JC2 is undoubtedly the better game in every way, but having done 20-30 hours of this in JC1, it feels too familiar and repetitive from the start.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: GilloD on March 25, 2010, 09:35:56 PM
See, I hated Crackdown. I mean, it was okay. But it felt so lifeless and boring. I never got the hype. I realize I am a fringe element in that regard, but I just didn't like it very much.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on March 25, 2010, 09:41:13 PM
I sound more negative on the game than I actually am.  I keep playing it whenever I have some spare time and have some fun scenarios sometimes and I'll probably play it to competition since it's entertaining enough.  It's less that I think it's a bad game and more just that I'm disappointed it isn't a huge jump from the first game.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: maxy on March 26, 2010, 09:04:29 AM
Edge review...7/10

Quote
And what a mixed bag they are. Whereas the first game’s missions so often suffered from being uninspired, Just Cause 2 serves up equal measures of fun and frustration, along with the occasional treat. The best missions combine challenge, spectacle and even humour – with the opening levels, an assault on a satellite facility and a visit to a supposedly haunted island – being particular highlights. Unfortunately, later missions resort to the first game’s trick of throwing masses of anti-air weaponry and irritatingly accurate enemies at the player while asking them to whittle down the health bar of a target wielding a rocket launcher. These missions turn Rico the daredevil assassin into Rico the grunt, waging a one-man war of attrition from whatever cover he can find.

Like its predecessor, Just Cause 2 can hardly be called an average game. It’s a good one undermined by a selection of mediocre elements, and it’s all the more frustrating this time around because Avalanche shows us glimpses of just how much fun two weeks on holiday with Rico should be.

http://www.edge-online.com/magazine/review-just-cause-2 (http://www.edge-online.com/magazine/review-just-cause-2)
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on March 26, 2010, 09:28:45 PM
[youtube=560,345]cptZHopv-F0[/youtube]

I was messing around earlier and decided to pick up an enemy jet taking off with my helicopter.  I flew it into the air, released the grapple and watched as it flew off...I wish this game had co-op.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: pilonv1 on March 30, 2010, 01:57:36 AM
Game is totally amazing. It's just full of really crazy stuff to explore- The Mile High Club (I won't spil it, it was a huge 'Wow' moment for me), an ICBM site tucked away in the mountains. Secret labs. Any 5 minute flight won't just spit out some crappy terrain pockmarked with identical villages- You'll see some crazy cool stuff.

Mile High Club is amazing, and even though like Bebpo I was a little disappointed with it's content the idea around it was great. I took some awesome pics too.

Not since Fallout 3 have I wanted to explore a map like I have with this one. Just an amazing game, even if the gunfighting is atrocious.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: BobFromPikeCreek on March 30, 2010, 02:01:13 AM
I realize I'm missing out on wicked mods and stuff by not going PC, but the base game is sweet enough to justify grabbing it for 360, right?
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: pilonv1 on March 30, 2010, 02:15:55 AM
Definitely. I'm not running mods on PC right now, but once I'm finished with the main story I will BOLO up
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: BobFromPikeCreek on March 30, 2010, 02:43:17 AM
Cool. Play asia sez the asian version is region free, so I'm gonna get all up in this bitch.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Eric P on March 30, 2010, 10:36:58 AM
i bought jc2 this morning and will be on play around with it tonight while the gf is watching Lost
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on March 30, 2010, 12:11:35 PM
yeah, they hid so many cool things around the world like
spoiler (click to show/hide)
the lost reference, a beached whale, a hot air balloon that you can ride, etc.
[close]

the other day I was just flying around and saw a street race going on between these Ferrari looking cars

I realize I'm missing out on wicked mods and stuff by not going PC, but the base game is sweet enough to justify grabbing it for 360, right?

totally

it doesn't get annoying until after the main game when you can get up to heat lvl 4 and enemies are constantly shooting with bullets and explosives  I didn't use the patch until after the main game, so yeah.  again, maybe easy would be a better setting.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on March 30, 2010, 05:46:38 PM
You know, I think this game is awesome, especially with the Bolo patch w/infinite ammo, but I wish as a design decision they had not made the item pickups part of each area's completion.

Basically I run/drive/fly/parachute in and blow everything blow up everything I can and have lots of fun doing it and fighting guys
...and then if I try to go for 100% I spend 20 mins running around the entire place a dozen times to find a bunch of little items.

So for the most part I just skip part 2 and leave each area at 50-70% completion and get out of there.  Kinda sucks not to get the bonus chaos for clearing an area and the satisfaction of completing it.


I think the item pickups should have been in the same spots, just not be part of the completion %


I'm around 11% now, just unlocked Agency Mission 4.  I mainly just mess around and discover new places and a blow them up, but I do faction missions when I run across them and stronghold missions when they are available.  Will probably finish up all the Agency/Stronghold/Faction missions, but I don't think I'll go for 100%  :lol
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on March 31, 2010, 12:47:57 AM
I just 100%'d an Oil Rig.  That was AWESOME.  It was like that Oil Rig mission in MW2 except way better.  Really cool how they made it an entire floating base.  I took a raftboat and set it to circle around the rig while I got into the gunner seat and took out all the propane tanks and stuff I could.  Then I got in a heli and blew up the top stuff and dived down onto it and raided the base.  Awesome.

Also wtf at
spoiler (click to show/hide)
ninjas
[close]
in agency mission #4  :lol

Loved how you grapple them and then can't move.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: GilloD on March 31, 2010, 01:34:22 AM
I just 100%'d an Oil Rig.  That was AWESOME.  It was like that Oil Rig mission in MW2 except way better.  Really cool how they made it an entire floating base.  I took a raftboat and set it to circle around the rig while I got into the gunner seat and took out all the propane tanks and stuff I could.  Then I got in a heli and blew up the top stuff and dived down onto it and raided the base.  Awesome.

Also wtf at [spoilers]ninjas[/spoiler] in agency mission #4  :lol

Loved how you grapple them and then can't move.

The best part is how that mission ends
spoiler (click to show/hide)
They're like OKAY TAKE A RUNNING JUMP OFF THAT CLIFF DO IT NOOOOOOOOOOWWWWWWWWWWWW and then you have to grapple onto a car chasing some chick and HIJACK it BEFORE YOU CRASH into an ATOMIC SUBMARINE that is SHOOTING MISSILES EVERYWHERE OMMOGOMGOMGOMGOMG
[close]
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: GilloD on March 31, 2010, 01:35:39 AM
Cool. Play asia sez the asian version is region free, so I'm gonna get all up in this bitch.

If you go to Yongsan, there's like a second mini-mall adjunct to the main one where the actual subway stop is. The mini-mall has more game stores, dunno if prices are any better.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: pilonv1 on March 31, 2010, 02:39:16 AM
I'm 97% on one oil rig and cant complete it :( Apparently you can lose packages through explosions.

Or there's a control I'm missing somewhere but I can't see anything.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on March 31, 2010, 02:43:14 AM
I was at 97% on the rig I did for about 15 mins.  Really annoying (like every settlement that you get 95% in and are like WHERE IS THE LAST PIECE). 

For me it was a single propane tank under the bottom that looked exploded because the ones around it were exploded and flaming.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: pilonv1 on March 31, 2010, 04:13:29 AM
I swear I have everything. I couldn't be fucked doing it again because of all the guards that spawn so it's impossible to explore it decently.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on April 01, 2010, 02:29:10 AM
I was going around doing Faction missions and I did the SPACE SHUTTLE STATION one for the Ular Boys and it was totally awesome.  I think there was a mission in JC1 like that too where you had to chase down a rocket or something.  But chasing a rocket into the stratosphere with a jet in the sunset is badass even though the jet kinda controls like crap, lol. 

Just unlocked Agency mission 5, took me foreeeever to get that last bit of chaos to open it up.  I've probably done about 50% of the faction missions available at this point.  Will do Agency #5 and the rest of the faction missions tomorrow and see if it takes me to agency #6 or if I need to run around blowing stuff up more.


The more I play, the more I notice things that are kind lame and could be done better in JC3 like:
1) NON-INVINCIBLE GLASS.  It's pretty stupid to be able to see inside a building that you can go into through a glass ceiling or window but you can't destroy the glass and go in that way.  Even just windows not shattering feels off.
2) Destructible Buildings.  It's nice that you can blow up the watch towers but there's really no reason why you shouldn't be able to explode any building in a settlement and leave it in debris.  It's not like they are used for anything and I'm not asking for Red Faction level particles, just a BOOM and some rubble like the watch towers.  Would be a lot more satisfying if you go through an entire place and leave it in flames.
3) If you have a passenger in the car, have a way to make them take the wheel.  If you're being chased and driving, it'd be nice to be able to jump on the roof and shoot the pursuers away like an action movie.  Here if you do that your car swerves off the road and you go flying
4) More weapons.  The game is HUGE between the world size & all the collectables and missions.  Probably would take like 100 hours to 100% it.  Yet you are using the same 3-4 guns the entire game....kinda boring.
5) Start where you saved.  Getting warped to the nearest stronghold is kinda mehhhh.
6) A way to lower heat besides running away for a while or dying.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on April 02, 2010, 05:20:45 PM
[youtube=560,345]h-xqbatcaUk[/youtube]

infinite grapple mod

not perfect yet but still awesome
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on April 02, 2010, 05:30:41 PM
lol

I'm working on unlocking Agency Mission 6 now.  Finished all the stronghold takeovers and have about a quarter of the faction missions done.  Gonna try to finish this up this weekend.  I think they did a good job at creating a lot of different looking settlements.  A temple base is really different looking than a military installation or a harbor or civilian village.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Great Rumbler on April 02, 2010, 07:08:44 PM
Got my copy of Just Cause 2 today. :rock
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on April 03, 2010, 01:58:47 AM
Finished the main story.  Around 22/23 hours now.  I definitely enjoyed the main missions.  The final boss fight is awesome and hilarious.  The cutscenes were pretty funny and the game had lots of silly fun. 
Been working on the faction missions now.  Have about 25/49 done so far.  Some are pretty good, a few are annoying, but overall they're great for mixing up the free-roaming chaos bits.  Gonna try to finish those up, blow up more stuff and see if I can hit the 50% completion achievement. (33% currently)  I figure that's a good stopping point to move on to other things.

Definitely got my money's worth with this game.  20-30 hours of fun and a great looking world to explore.  Can't ask for much more.

Not sure what clicked, but definitely had a turn around on this game.  At first I wasn't feeling it that much and it just felt too repetitive.  But at some point it clicked and became non-stop fun that was difficult to put down.  I think it was a mix of using the bolo patch cheats & actually doing the side-missions to break up just running around causing explosions.  In the end I definitely enjoyed JC2 more than JC1. 
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on April 03, 2010, 03:35:56 AM
the only thing I liked more about Just Cause 1 was that skydiving felt more like you were flying since you can travel further in in any direction compared to Just Cause 2.  In JC2 you mostly just fall straight down with some adjustment.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: brawndolicious on April 03, 2010, 05:00:18 AM
There was one achievement for skydiving one kilometer.  Boss.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on April 03, 2010, 11:44:21 AM
Also skydiving had better music in JC1 and the skybox was nicer looking.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on April 03, 2010, 08:57:24 PM
Man, the completion % in this game is ridiculous because of all the pickups.  I finished all the missions in the game, have blown up 1000 piece of property and gotten 550 pickups and I'm....41%
No way I'm getting to 50%  :lol
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on April 03, 2010, 09:35:43 PM
I set FRAPS on auto-picture every 30 seconds during the 5 hours I spent finishing up all the faction missions.  Then I went through the 500+ pictures to see if any looked cool.  Here's some of the better ones.
http://smg.photobucket.com/albums/v297/bebpo/justcause2/?start=all

(http://img.photobucket.com/albums/v297/bebpo/JustCause22010-04-0310-45-28-91.jpg)

(http://img.photobucket.com/albums/v297/bebpo/JustCause22010-04-0312-06-06-94.jpg)

(http://img.photobucket.com/albums/v297/bebpo/JustCause22010-04-0316-01-01-17.jpg)

(http://img.photobucket.com/albums/v297/bebpo/JustCause22010-04-0313-52-46-02.jpg)

(http://img.photobucket.com/albums/v297/bebpo/JustCause22010-04-0314-22-52-28.jpg)

(http://img.photobucket.com/albums/v297/bebpo/JustCause22010-04-0314-30-22-36.jpg)

(http://img.photobucket.com/albums/v297/bebpo/JustCause22010-04-0316-37-02-95.jpg)

I love the motion blur in this game.  Looks awesome and comes across really well in screens.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Great Rumbler on April 04, 2010, 11:48:12 AM
That James Bond jet is awesome, too bad you need a really big open space to get if off the ground.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on April 04, 2010, 11:55:15 AM
are you talking about that small one?

if you upgrade it all the way, it takes out fast.  That and the final helicopter are the only two vehicles I've upgraded and both become really quick.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on April 04, 2010, 02:43:43 PM
Surprisingly I found the first helicopter to be way better than the second.  The first one is super light and moves really really fast.  It even has guns for shooting stuff!  The downside is the guns are weak and it blows up in 2-3 hits.  But for quick travel where you can't fit a jet it's great.  Plus if you're getting shot by a real heli anyway you can just switch over to that one if you need better shooting.

One thing I really didn't like was how you can't spawn helicopters in escort missions and have the NPC get in the passenger seat >_<  I know it would make it far easier, but it's sandbox.  Let me do that if I want!
A couple of the escort missions were a little annoying when they have like 3 levels of heat on you and infinite guys blowing up any car you get in after a few seconds.  Same with some of the vehicle jackings.  I basically would have to get out of the vehicle sometimes and kill all the guys away from my vehicle and then get back in.

One nice thing about the james bond jet is it is glitchy as hell.  You can hit stuff on your take off, flip the plane upside down, be scraping the earth at 500mph and fly off a cliff/bump and then take off into the air without exploding.  lol.  Doesn't always work though.  very glitchy.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: pilonv1 on April 05, 2010, 04:12:15 AM
There's no way I'm going to 100% this game, but I've hardly done any missions and I'm up to 10% in 11 hours. The way it draws you in to doing more than you mean to is amazing.

This is how my Just Cause 2 sessions go:

-Find some army base to do
-Jump in a plane/helicopter to escape base once 100%
-Fly somewhere interesting (today it was the Ski Resorts)
-Complete 1-2 more areas to 100%
-Jump in a plane/helicopter with the aim of flying round to discover some more places then quit
-Look at my watch 2 hours later after clearing another 4-5 bases that looked interesting

This game is a huge time sink but it's so much fun you never even notice. The base you get with the Razorback and the Harrier style jet is great fun.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on April 05, 2010, 04:16:48 AM
I think the reason why my overall % is low is because I don't complete 100% each area.  I go in, blow up all the goverment property, grab any visible pickups and leave and go to the next.  I find searching for that one last pickup that is keeping you from 100% to be really frustrating and just makes me not have fun as I search every corner.  I wish there was a better way to find that last item your missing in each place :(  I have a ton of areas at 90%+ :\

I think my end stats were like 250 settlements found, 27 settlements completed.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: pilonv1 on April 05, 2010, 04:27:07 AM
I'm at 61 locations found (last one I found by accidentally flying a 747 too low into a dock :lol)

I think of the ones I've tried, I've 100% them all, probably 40ish so far. I'd like to get the 100% 100 locations achievement.

What I usually do is grapple around the rooftops until I don't have that wifi signal anymore, then look for shit to blow up. It's usually not too hard to 100% places unless they're too big, and it's usually something stupid like a generator or transistor that I couldn't find. Or it's one of those places with a hidden radar thing you need to start.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on April 05, 2010, 04:32:00 AM
Wait, what does the wifi signal mean?
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: pilonv1 on April 05, 2010, 04:40:36 AM
How close you are to the packages. It will flash when you're right above them
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on April 05, 2010, 11:48:44 AM
wtf I've been playing this for 25 hours and never noticed that wifi thing!

still only 40% done
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Great Rumbler on April 05, 2010, 05:11:50 PM
Took a few pictures of my own:

(http://i84.photobucket.com/albums/k33/GreatRumbler/JustCause22010-04-0514-59-03-31.jpg)

(http://i84.photobucket.com/albums/k33/GreatRumbler/JustCause22010-04-0514-58-03-55.jpg)

(http://i84.photobucket.com/albums/k33/GreatRumbler/JustCause22010-04-0514-32-58-85.jpg)

(http://i84.photobucket.com/albums/k33/GreatRumbler/JustCause22010-04-0514-31-35-35.jpg)

(http://i84.photobucket.com/albums/k33/GreatRumbler/JustCause22010-04-0514-29-53-91.jpg)

(http://i84.photobucket.com/albums/k33/GreatRumbler/JustCause22010-04-0514-27-13-93.jpg)

(http://i84.photobucket.com/albums/k33/GreatRumbler/JustCause22010-04-0514-26-25-41.jpg)

(http://i84.photobucket.com/albums/k33/GreatRumbler/JustCause22010-04-0514-23-14-53.jpg)

(http://i84.photobucket.com/albums/k33/GreatRumbler/JustCause22010-04-0514-13-39-29.jpg)

spoiler (click to show/hide)
(http://i84.photobucket.com/albums/k33/GreatRumbler/JustCause22010-04-0514-43-47-88.jpg)

(http://i84.photobucket.com/albums/k33/GreatRumbler/JustCause22010-04-0514-52-18-91.jpg)
[close]
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Brehvolution on April 05, 2010, 07:58:25 PM
The game looks amazing on PC.  :o

What's in your rig?
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Great Rumbler on April 05, 2010, 09:05:36 PM
The game looks amazing on PC.  :o

What's in your rig?

Core 2 Duo E6750 2.66GHz, 4 gigs of RAM, and a 8800 GT. It runs at 30 most of the time [which seems to be the max in-game] with sporadic drops into the 20s in some of the more detailed areas [the city] or when there's a bunch of explosions going off. All things considered, it's pretty smooth.

(http://i84.photobucket.com/albums/k33/GreatRumbler/JustCause22010-04-0520-18-02-51.jpg)

(http://i84.photobucket.com/albums/k33/GreatRumbler/JustCause22010-04-0520-17-51-20.jpg)

(http://i84.photobucket.com/albums/k33/GreatRumbler/JustCause22010-04-0520-10-02-89.jpg)

(http://i84.photobucket.com/albums/k33/GreatRumbler/JustCause22010-04-0520-09-43-06.jpg)

(http://i84.photobucket.com/albums/k33/GreatRumbler/JustCause22010-04-0520-09-15-18.jpg)

(http://i84.photobucket.com/albums/k33/GreatRumbler/JustCause22010-04-0520-05-23-90.jpg)

(http://i84.photobucket.com/albums/k33/GreatRumbler/JustCause22010-04-0520-05-04-37.jpg)
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on April 05, 2010, 11:53:02 PM
There is a race track in the game.  Fast cars constantly going in a loop has possibilities.

[youtube=560,345]KXdgIOuZWmc[/youtube]
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: pilonv1 on April 06, 2010, 01:29:18 AM
Just did the bridge limbo achievement, was great fun trying to string multiple bridges together in the bond jet. 
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: chronovore on April 06, 2010, 04:07:51 AM
There is a race track in the game.  Fast cars constantly going in a loop has possibilities.

[youtube=560,345]KXdgIOuZWmc[/youtube]



Wow, that's cool. I like the guy getting thrown free of his car. Not so much that the just stands there, though. I guess it's more fun than just setting all the default reaction behaviors to "PANIC!"

I passed on picking this up today for only 3900 yen. Now I feel like I missed out.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: pilonv1 on April 06, 2010, 04:11:33 AM
Is that video with the endless grapple mod? I find I've usually only got 2-3 seconds to link things together.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: GilloD on April 06, 2010, 09:25:07 AM
Is that video with the endless grapple mod? I find I've usually only got 2-3 seconds to link things together.

Looks like strong rope, but not multi grapple
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on April 06, 2010, 09:30:09 AM
Strong rope on but that only changes the grapple once it has been attached.  If you notice the way I have to stand in that video, it is because the grapple would detach if I moved around initially.  You have to aim up, then straight down. You couldn't turn around or w/e because the rope would detach.  That is why the race track is so much fun; the cars are constantly going in a loop at the max vehicle speed.

both multiple grapple and endless grapple have issues so I don't use them yet
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on April 07, 2010, 04:55:10 PM
http://www.justcause2mods.com/

bunch of mods

example:
[youtube=560,345]BSvGzyKGHkQ[/youtube]

no gravity

there is apparently low gravity so you can make it like Crackdown

another nice sounding one:

http://www.justcause2mods.com/index.php/mods/other/Black-Market/Everything-Unlocked--and--Available-Though-the-Black-Market/

[youtube=560,345]5BuMBkU78m4[/youtube]

no parachute and multiple rocket launcher
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on April 07, 2010, 05:33:22 PM
how easier are the mods to install?

I can't wait until a year from now when there are all sorts of great mods out there.  Someone should do a coop mod!
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on April 07, 2010, 05:35:27 PM
the site mentions a multiplayer mod getting worked on, and I don't think it is impossible considering what happened with the GTA PC games and MTA.

I haven't tried any of these mods yet.  I'm still not done with the missions and the Bolo patch is all I'm using for now.  Apparently the next version of the bolo patch will let you lock the time of day and change lighting.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: demi on April 08, 2010, 10:39:17 AM
http://marketplace.xbox.com/en-US/games/media/66acd000-77fe-1000-9115-d802534307e7/?of=3

fuh-ree Ice Cream truck
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: pilonv1 on April 08, 2010, 10:57:59 AM
wheres my pc DLC then cunts
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on April 09, 2010, 01:45:39 AM
PC DLC is up.

Also that radar thing you mentioned pilonv1 is really useful!  I played a little and completed a few settlements using it to find the hidden items.  Would have definitely changed the way I played the game if I'd known about it  :lol

Also I dunno if it's just me, but the enemies seemed less intense when I was playing tonight at max heat.  I wonder if they toned down the aggression?
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: pilonv1 on April 09, 2010, 02:14:25 AM
:lol I can't believe you were doing settlements without it.

I don't even bother shooting enemies now unless it's a Colonel. Otherwise I just grapple around and blow up the gas tanks etc. It's like Red Faction Guerilla, it's more fun the lest time you waste on shooting enemies
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Sho Nuff on April 11, 2010, 12:42:13 AM
FUCK this game rocks, action GOTY. I love this generation

First game = Kind of janky but you can see the promise
Second game = FFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUU
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Hitler Stole My Potato on April 11, 2010, 10:58:13 AM
I think I'm more of a fan of the Just Cause engine than I am of the actual gameplay.  IMO Avalanche is still about one game away from turning this franchise into something great.  I'm having more fun just dicking around than doing any of the real missions because too often I'm finding them to be a pain in the ass.  There's something just not right about the constant enemy respawning with the HEAT system and the relative shortage of ammo.  I don't know how many times I've run out of ammo during missions.....really fucking sucks.   Sure, you can always pick up weapon drops but even that can be cumbersome when you're getting shot at from a guy with a shotgun a half mile away - and he's hitting you.  WTF is the deal with shotgun range anyway?  And why is everyone on Panau a sharpshooter?  It's just too frustrating sometimes.  This game is in desperate need of a cover system.

And JC2 is the DK64 of openworld collectathons.  Jesus Christ, this is videogame OCD on a disc. "You've collected 64 of 2046 weapon parts" or some nonsense like that, and that's just one of the items.  Weapon parts, Vehicle parts, Armor upgrades, black boxes, drug packages, skulls, etc.  Holy fucking crap.  Anyone that bothers to get 100% in this one will probably have to be committed by the time it's all over with.

That being said, I still think Avalanche has one of the best environmental engines around.  I noticed they pulled back with the clouds and rolling weather systems in this game compared to the first, but I guess I'll take that compromise if it helped with giving us all the visual variety.  Too bad they can't make the character models just as impressive as the island itself.

Still a great game to fuck around with while listening to a podcast, your music, audiobook, or whatever though.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on April 11, 2010, 11:51:46 AM
I would probably be raging hard if I didn't have infinite health.  Sometimes 80% of the screen is just bullet trails.  It's actually best to go and collect things before you finish the game because they make things a lot harder the more you progress in the campaign.

btw, that radar thing is so helpful.  I'm not surprised I didn't notice a tiny icon in the top left of the screen, but now that I do, it makes finding that last box way easier.

spoiler (click to show/hide)
Anyone that bothers to get 100% in this one will probably have to be committed by the time it's all over with.
[close]

I'm trying to do this  8)

I think it's actually impossible since some items aren't marked on your map.  I'll probably be able to get 90 some percent, and the game's highest reward seems to be 70% (for the achievement).  Right now I'm at around 49% and I play while listening to a podcast or something for an hour every other day.  I'll finish it up in a few months or years.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Great Rumbler on April 11, 2010, 01:28:04 PM
All that would be a bigger problem if the game actually punished you for getting killed.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Sho Nuff on April 11, 2010, 01:40:16 PM
This game has some pretty awful mission designs. There's one where you have to fly a plane out of an airport but hummers keep respawning and ramming you :/ I had to wait for the AI to randomly fuck up.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: fistfulofmetal on April 11, 2010, 01:50:32 PM
how do i use the black market? spawning vehicles, transporting to locations, etc. i pull up my pda but don't know how to do it.

playing on PC, btw
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: T-Short on April 11, 2010, 03:08:47 PM
This game has some pretty awful mission designs. There's one where you have to fly a plane out of an airport but hummers keep respawning and ramming you :/ I had to wait for the AI to randomly fuck up.
The faction missions are hit and miss, but the Stronghold Takeovers are the worst. ESCORT THE TECHNICIAN through a fuck huge base defended by a couple of waves of Wild Gunman style shooting gallery enemy guards. zzzzzzzz
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Hitler Stole My Potato on April 11, 2010, 03:36:03 PM
All that would be a bigger problem if the game actually punished you for getting killed.

Well yeah, if you're just doing random bullshit the damage that you caused previously will still be there but that's not the case when you're on a mission.  It can be incredibly unforgiving.

And the Black Market would a hell of a lot more useful if you didn't have to repurchase your guns/vehicles ala GTA all the time.  After you buy the things it should be unlocked for infinite air drops but instead the game forces you to buy everyday shit at crazy prices.  I don't mind unlocking items through the chaos system but unlocking them and then buying them over and over again is a bit much imo, especially when ammo can be a huge issue in this game.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Great Rumbler on April 11, 2010, 04:05:59 PM
how do i use the black market? spawning vehicles, transporting to locations, etc. i pull up my pda but don't know how to do it.

playing on PC, btw

Press "4", then "E".
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Sho Nuff on April 11, 2010, 04:52:29 PM
What is the best upgrade path for the game? I seem to be dying and running out of ammo more than usual.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Great Rumbler on April 11, 2010, 05:01:17 PM
You should probably upgrade the submachine guns, since you can carry two at once.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: T-Short on April 11, 2010, 05:40:06 PM
I've upgraded the smg a little, but for the entire first third of the game I've used the assault rifle almost exclusively. Upgrade that as you move along and the one-handed weapons don't matter too much. until you unlock the grenade launcher, which is awesome. I currently have that at level 4. 8 rounds in the mag and 40 to spare :arr
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: T-Short on April 11, 2010, 05:42:45 PM
Oh, and upgrade the Triggered Explosives of course. The best
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: pilonv1 on April 11, 2010, 08:36:08 PM
You should probably upgrade the submachine guns, since you can carry two at once.

I went:

Frag Grenades (one level 3 frag will take out a SAM/Water Tower, so you can grapple around, use 3-4 frags to take out the SAMs and then use a chopper to destroy everything)
Assault Rifle (6 stars, basically only use this since it's powerful as hell and not as common as the SMG and pistols)
Sub Machine Gune (6 stars)

Saving the rest now for grenade launcher and sniper rifle. Upgrading also increases your clip size.

Anything after that doesn't matter.

For vehicles I went 6 stars on the bond plane, then the boat, since cars are easily obtainable.

Re: black market, there's a mod for PC that gives you stuff for free, and unlocks a bunch of extra weapons/vehicles too. There's also a mod which lets you fly the bond plane underwater which I'm getting tonight :hyper

Someone on another board I read was complaining about the missions saying they're no fun and punish you for trying to experiment. Which is true, the missions in this game are the dirt worst. But if you're playing this for the missions you're doing it wrong.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on April 11, 2010, 09:19:32 PM
first thing I upgraded was the SMG because it is the most useful weapon in the game and is only stopped by the strongest enemy types (the ones with name tags) and some objects.  The fact that you can use it when hanging on a service makes it more useful than any other weapon.  After that I did the rocket launcher, then the grenade launcher.  I haven't checked out many I have now so I might do the triggered explosives or regular grenades now.

and yeah, the missions suck.  I'm finishing up the blue ones and 4/5 of them are total trash with the 5th having some entertaining segment.  The worst is the same base capture mission 9 times.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Hitler Stole My Potato on April 11, 2010, 09:38:03 PM
Fuck all ninjas.


That is all.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: fistfulofmetal on April 11, 2010, 09:44:08 PM
i'm playing this game with a trainer.

only way to have fun with a game like this, imo.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Great Rumbler on April 11, 2010, 11:19:29 PM
i'm playing this game with a trainer.

only way to have fun with a game like this, imo.

No, it's not.  :lol
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on April 12, 2010, 12:05:06 AM
eh, I liked 80% of the missions in the game.  They added cool scripted elements that you can't get from just running around causing chaos.  The problem with total freeform action in JC2 is there is only so much you or the AI can do.  It gets repetitive after a while when you've seen it all before.  The scripted bits in the missions add new stuff and make the game more fun.  Like when you have to snipe a guy's executor before he kills him and then escort him to safety out of the premise.  Or when you have to get in a jet and shoot down a rocket satellite flying away into the atmosphere.  Or fight ninjas.

Honestly, if the game didn't have missions I would have gotten bored if it after 10 hours of screwing around and destroying things.  The missions are what made the game fun for me and once I finished all the missions I was basically done with the game.  I can turn it on at this point and mess around, but I get bored really quick and the only thing that motivates me are working toward the achievements.

Fuck all ninjas.


That is all.

Grapple them to something.  Then they can't teleport :P
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: fistfulofmetal on April 12, 2010, 12:48:03 AM
i'm playing this game with a trainer.

only way to have fun with a game like this, imo.

No, it's not.  :lol

i dont care about the story. dont care about being challenged on these stupid missions. i just want to blow shit up. the game doesn't allow me to to blow as much shit up as i would like. so i must break it.

it's the only thing about crackdown that i thought was good. that game understands that we don't really care about the structure that's been created to justify the game. we just want to blow shit up.






to put it simply. i don't give a fuck. i just want to blow shit up
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: pilonv1 on April 12, 2010, 01:19:27 AM
I like the missions because they have you going to new and bigger locations. Otherwise they're pretty lame.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Great Rumbler on April 12, 2010, 01:27:43 AM
I don't need cheats to break JC2's missions. I just go find a chopper and then I light 'em up.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on April 12, 2010, 01:34:43 AM
game's more fun with cheats though.  I definitely enjoyed the game 5x more after clicking the "infinite ammo" tab.  Me & my infinite rocket launcher had a lot of good times.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: pilonv1 on April 12, 2010, 02:05:08 AM
I'm going to go with the grapple mods and infinite ammo after I finish the story.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Great Rumbler on April 12, 2010, 02:28:52 AM
game's more fun with cheats though.  I definitely enjoyed the game 5x more after clicking the "infinite ammo" tab.  Me & my infinite rocket launcher had a lot of good times.

Hey, I'm not saying that you can't make some good times with cheats, but it's hardly a prerequisite. I'm living it up running from Johnny Law and dropping some Central American justice on some poor saps with my stolen chopper.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on April 12, 2010, 11:54:15 AM
I got through the game easy without the the bolo patch.  The game gets ridiculously stupid with each new campaign mission finished, obviously topping out when you complete them all.  That's when it started to get annoying and I turned on infinite ammo and health.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on April 12, 2010, 03:11:53 PM
I got through the game easy without the the bolo patch.  The game gets ridiculously stupid with each new campaign mission finished, obviously topping out when you complete them all.  That's when it started to get annoying and I turned on infinite ammo and health.

It actually goes by some other counter, not main missions completed.  I unlocked the max heat level waaaaay before the final story missions.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Sho Nuff on April 13, 2010, 03:24:08 PM
Holy shit. Car chase missions became about 1000x simpler. Cable the cars to the road  :lol
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: T-Short on April 13, 2010, 04:50:32 PM
Holy shit. Car chase missions became about 1000x simpler. Cable the cars to the road  :lol

yeah. hehe

I try to tether them to the bridge railings so they fly out into the water. good lulz
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: pilonv1 on April 18, 2010, 10:07:15 AM
[youtube=560,345]http://www.youtube.com/watch?v=AaYeeSflhrU[/youtube]

PC MULTIPLAYER MOD ON IT'S WAY :rock
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on April 30, 2010, 07:42:50 PM
the first DLC pack came out yesterday.  It's $2 and includes parachute thrusters, a 4x lock on rocket launcher, and some jet.

The jet is boring.  The rocket launcher lets you lock onto four objects and fire four tracking rockets.  Taking out a base is really easy now since you can just fire straight downward and clear the place out.

the parachute thrusters are awesome.  not quite a jetpack, but it still lets you fly around using the parachute.  It works on a heat gauge, so for every few seconds of boost, you have to wait for it too cool down.  It basically helps you travel when grappling to something isn't an option, or just straight up, or just to move faster.  You can fly across the large water areas now.

[youtube=560,345]puvxYtbJKF8[/youtube]

and a PC mod that makes the parachute thruster faster and with no heat gauge

[youtube=560,345]I0AmCRLevTw[/youtube]

and the official trailer for this and the next mod pack.

[youtube=560,345]O_d_AfxqedE[/youtube]

I'm probably going to buy the second one for that air physics gun
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on April 30, 2010, 07:47:21 PM
Yeah, I might pick up the parachute thrusters w/mod & the air gun if I ever go back to this.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: T-Short on May 07, 2010, 10:41:52 AM
ok, have to post since I just encountered a nice gamebreaking bug in this. I'm doing all the faction missions for the achievement, and got to a Reapers mission called Black Gold. the mission is to fly out to an oil rig and "destroy it", which means blowing up regular sabotage objects (rig tower, crane, fuel depots) on the rig to fill up a bar. the problem is of course, if you've taken advantage of the openness of the game and visited this rig earlier in the game and blown stuff up, chances are that you can't complete this mission. also, if you haven't, if you start this mission and die in the middle of blowing stuff up, you restart from the mission starting point and the destruction percentage reverts back to zero, but all the objects are still blown up. so, you have to do it right the first time, and if you've 100%:ed the rig before, you're also screwed. I died mid-mission and realized I couldn't finish it, so I had to reload a save from last night, losing me only a couple of hours of progress. also I was lucky enough to not have blown stuff up on this rig before. had done so on the other rig just south of the one in the mission though. hua

here is a map of what I'm talking about

(http://www.capitaltrachea.se/gaf/missionbug.jpg)
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Great Rumbler on May 07, 2010, 11:07:59 AM
I destroyed that rig before doing the mission, but had no problems in completing it.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: T-Short on May 07, 2010, 11:30:08 AM
I destroyed that rig before doing the mission, but had no problems in completing it.

wha

how
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Great Rumbler on May 07, 2010, 11:47:13 AM
I destroyed that rig before doing the mission, but had no problems in completing it.

wha

how

I don't know, I just did it.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: T-Short on May 07, 2010, 12:20:16 PM
I don't know, I just did it.

seems like a gaffer did this as well, so it would seem that the sabotage objects are actually supposed to respawn when starting this mission, the guy on gaf got 41/40 cranes after doing it. hehe. guess I just got some weird glitch then
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: T-Short on May 10, 2010, 05:05:21 AM
wrapped up the story mode on this last night, 68% complete now so I have some more stuff to complete, might go for 1000 points on this.

so hit me up if you want some tips on missions or the achievements  8)
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: G The Resurrected on September 07, 2010, 04:20:02 PM
WOOO!!!! 1000 bring on Just Cause 3 featuring 50cent!!
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Bebpo on September 07, 2010, 04:35:56 PM
WOOO!!!! 1000 bring on Just Cause 3 featuring 50cent!!

Combining 50 Cent BotS with JC2 would be the best thing ever.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: G The Resurrected on September 07, 2010, 07:09:19 PM
Yes it would, I don't know why but he would fit into the Just Cause Universe so easily that it'd be just stupid not to do it. Set it africa this time with fucking Somalia Pirates and we got ourselves a fucking game. The soundtrack pretty much creates itself.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Sho Nuff on September 08, 2010, 11:18:28 PM
Fiddy wrote an original soundtrack for BOTS.

50 cent > Nobuo Uematsu
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: The Sceneman on November 01, 2010, 05:27:44 PM
I sank 10 hours into this over 2 days without even realising it.

Game is pure crack/sex. Sooooo much crap to collect OMG. And they've done collectibles RIGHT. Faction items are dotted on the map for you to track down, and upgrades and stuff use a hot and cold radar thing, and the game tells you when you've cleared out a town/base.

Voice acting is so bad it's good (the Reapers chick  :lol). Soundtrack is lacking but easily fixed with a custom ipod mix.

Love love love this game. 1000 will be mine  :D

I feel so liberated, having broken the curse of Gaylo Reacharound. No more fiddling around with my Spartan Barbie like a little baby (until map pack comes out lolz)
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: T-Short on November 02, 2010, 10:48:05 AM
Real talk Scenester. I have the 1000 and I'm still playing it every now and then. My gameclock is at 100 hrs, 86% complete. Only 70 or so locations left to complete. And then it's all the upgrades outside the locations... lawl
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: The Sceneman on November 02, 2010, 05:26:37 PM
Thank god theres no achievement for 100% complete. That would be insane
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: T-Short on November 02, 2010, 06:34:10 PM
most annoying cheevos are Wrecking Ball and All Vehicles, think so
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: T-Short on November 04, 2010, 08:52:21 AM
(http://imgur.com/Ak5iR.png)

:arr JC2
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: chronovore on November 04, 2010, 08:59:42 PM
How many units of Kane and Lynch 1 were moved in the end, I wonder...
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: The Sceneman on November 07, 2010, 01:21:13 AM
This game is CRACK. Sitting at like 720G now, finished the main story on Hardcore. Now just finishing up the other achievements, at 40% complete now.

The game gets MUCH easier once you figure out how to scoot around with slingshot grapple and parachute.

Only cheev I'm sorta worried about is the all vehicles one, but the free vehicle DLC helps with that.

Going back and reading the last few pages of this thread has made me realise I'm very late to the party on this one, lol. I guess I wasn't that interested in the game when it came out. My friends brother was like: play this game its awesome, and lent me his copy.

:bow Free games :bow2 Maybe I'll spend a couple of bucks on DLC to compensate  :P
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: T-Short on November 07, 2010, 04:12:33 AM
Did you finish up all the faction missions before choosing your allies for the last mission? If not you have to start a new career to get that one hehe. I only got two DLC vehicles, but that was enough to skip the Hummvee variation that only shows up sometimes at max heat, and that luxuryliner bus that isn't in the game due to a bug
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: T-Short on November 07, 2010, 04:15:03 AM
Oh, and I'm at 91% now :pimp
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: The Sceneman on November 07, 2010, 05:09:27 AM
Did you finish up all the faction missions before choosing your allies for the last mission? If not you have to start a new career to get that one hehe. I only got two DLC vehicles, but that was enough to skip the Hummvee variation that only shows up sometimes at max heat, and that luxuryliner bus that isn't in the game due to a bug

whaaaaa? Yeah I chose a faction and finshed the main story, but I didn't do all the faction missions first. The cheev guide didn't say the all faction missions cheev was missable? I just assumed you could mop everything up post-game
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: T-Short on November 07, 2010, 05:16:52 AM
I don't actually know, I finished all the faction missions before going into Mercenary Mode... Oh well. I thought the game hinted that they would be inaccessible after choosing ally. Haven't read any guide though.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: The Sceneman on November 07, 2010, 05:26:38 AM
Nah all the markers are still flashing from all factions. Whew, you gave me a fright there!

1000 will be mine!
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: The Sceneman on November 07, 2010, 04:10:24 PM
holy crap the "Bride Limbo" achievement was fun. The maxed out James Bond mini-jet is hysterical to fly around in at top speed. So many hilarious wipe-outs on bridge struts, trees, water etc.

To quote John Travolta in Broken Arrow: "Goddamn what a rush!"
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: The Sceneman on November 07, 2010, 04:16:36 PM
Tonights activity:

taking the "Tuk Tuk Boom Boom" (free DLC vehicle, Tuk Tuk with giant mounted cannon) for a spin. Haven't tried the thing yet. Will attempt to attack a base or airport head on and blow heaps of crap up.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: The Sceneman on November 07, 2010, 04:23:53 PM
WOOO!!!! 1000 bring on Just Cause 3 featuring 50cent!!

Combining 50 Cent BotS with JC2 would be the best thing ever.

OMG, that would seriously be the greatest thing ever. JC2 with more bling, liquor and strip clubs. 50 Cent swearing his ass off and doing all the crazy stunts faget ass Rico does.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Beezy on November 08, 2010, 10:59:08 AM
I still haven't played this even though I wanted it so bad after playing the demo. :(
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: T-Short on November 08, 2010, 11:57:46 AM
I still haven't played this even though I wanted it so bad after playing the demo. :(

Get on it! Stop browsing!
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on November 08, 2010, 01:45:06 PM
I really hope they are able to make JC3.  From what I understand, JC2 didn't sell that well, and the next game they're doing is a Mad Max game.

For JC3, they should really look at some of the mods on PC.  Wingsuit and hacking the parachute thrusters to make you feel like superman flying around is awesome.  Plus things like unbreakable grapple and multiple grapples.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Beezy on November 08, 2010, 01:59:25 PM
I still haven't played this even though I wanted it so bad after playing the demo. :(

Get on it! Stop browsing!
I don't have it. :(
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: The Sceneman on November 08, 2010, 03:06:37 PM
I really hope they are able to make JC3.  From what I understand, JC2 didn't sell that well, and the next game they're doing is a Mad Max game.

For JC3, they should really look at some of the mods on PC.  Wingsuit and hacking the parachute thrusters to make you feel like superman flying around is awesome.  Plus things like unbreakable grapple and multiple grapples.

1.5 million copies sold is pretty good IMO?
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on November 08, 2010, 04:03:47 PM
sorry, I dunno shit about sales.  I just saw people saying theyw ere bad.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: chronovore on November 09, 2010, 07:01:22 AM
1.5M is good but it depends on what their expectations were. There was a lot of good web marketing done for it, but my impression was they didn't go after traditional media. They honestly might have achieved broader mainstream awareness if they'd gone for a PR agency which could place them in Entertainment Weekly or USA Today.

I remember one of the members on this board telling me of his friend at EA being surprised that a game was considered "a failure" at 4M units sold, because the marketing pukes projected it would move 7M. Anyone who mouths sales projections 7M for a game that doesn't start with "Madden" or "GTA" or "Modern Wa..." needs to have the cold boot of reality shoved up their ass so far it comes out of their navel.

Anyway, they're Swedish aren't they? I suspect that sales in the USA counted for a lot of their numbers, but the US dolla is so weak in the world that they probably wanted more yuuuuros. The American retail model is really messed up, too. So they may have paid a heap for shelf and promotional material space in stores, had a huge sell-in, and then still taken it in the shorts when the overabundance of units remaining were moved to discount, which gets covered in a kind of accounting shell-game. It's complex AND boring, but I did say "accounting" so I guess I'm being redundant.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: T-Short on November 09, 2010, 07:58:13 AM
Avalanche are Swedish ya. I'd think they would be happy with 1,5mil since the first game got lukewarm reviews and sold a lot less.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: The Sceneman on November 09, 2010, 03:25:04 PM
god I'm so addicted to this piece of shit. Literally couldnt put it down last night. At 50% now, dying to get 1000 and get the game out of my 360! Basically the game is too good and addictive.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Great Rumbler on November 09, 2010, 03:51:51 PM
I really hope they are able to make JC3.  From what I understand, JC2 didn't sell that well, and the next game they're doing is a Mad Max game.

For JC3, they should really look at some of the mods on PC.  Wingsuit and hacking the parachute thrusters to make you feel like superman flying around is awesome.  Plus things like unbreakable grapple and multiple grapples.

JC3 needs to license Volition's Geomod 2.0 engine, or something similar.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: SantaC on November 09, 2010, 04:12:15 PM
I really hope they are able to make JC3.  From what I understand, JC2 didn't sell that well, and the next game they're doing is a Mad Max game.

For JC3, they should really look at some of the mods on PC.  Wingsuit and hacking the parachute thrusters to make you feel like superman flying around is awesome.  Plus things like unbreakable grapple and multiple grapples.

JC3 needs to license Volition's Geomod 2.0 engine, or something similar.

it's not made for the scale that the Avalanche engine is made for
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Great Rumbler on November 09, 2010, 04:19:30 PM
I really hope they are able to make JC3.  From what I understand, JC2 didn't sell that well, and the next game they're doing is a Mad Max game.

For JC3, they should really look at some of the mods on PC.  Wingsuit and hacking the parachute thrusters to make you feel like superman flying around is awesome.  Plus things like unbreakable grapple and multiple grapples.

JC3 needs to license Volition's Geomod 2.0 engine, or something similar.

it's not made for the scale that the Avalanche engine is made for

Then use Geomod 3.0 or whatever.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: SantaC on November 09, 2010, 04:21:04 PM
I really hope they are able to make JC3.  From what I understand, JC2 didn't sell that well, and the next game they're doing is a Mad Max game.

For JC3, they should really look at some of the mods on PC.  Wingsuit and hacking the parachute thrusters to make you feel like superman flying around is awesome.  Plus things like unbreakable grapple and multiple grapples.

JC3 needs to license Volition's Geomod 2.0 engine, or something similar.

it's not made for the scale that the Avalanche engine is made for

Then use Geomod 3.0 or whatever.

or their own avalanche 3.0 to save costs?
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Great Rumbler on November 09, 2010, 04:22:39 PM
Hey, I don't care what they use, but destructible buildings is a must.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: The Sceneman on November 09, 2010, 04:26:32 PM
that, and add more personality to the game. Get rid of Rico and get 50 Cent to swear non-stop while you blow crap up. The game would NEVER get old
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: T-Short on November 09, 2010, 05:22:14 PM
Personality is A-OK. Scorpio > Fiddy

Did all the oil rigs today. Just the final island in the bottom right to wrap up, plus some stray locations. 94% :hyper
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on November 09, 2010, 05:28:56 PM
Bolo Santosi :bow2

DEH REEPAHS
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: The Sceneman on November 09, 2010, 05:40:25 PM
aaagh why am I stuck in class when I've finished my assignment when I could be at home blowing crap up!

need to rinse the 1000 out ASAP so I can get into Deadly Premonition proper
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: The Sceneman on November 09, 2010, 05:41:15 PM
also I want to get the hovercraft at 80MSP but I only have 70 on my account  :(
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: cool breeze on November 09, 2010, 06:31:19 PM
the parachute thrusters are worth getting for sure

Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: T-Short on November 10, 2010, 05:32:26 AM
hovercraft pfffft. seems useless. I just use extraction all the time now. Air Sheldon :bow2
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: The Sceneman on November 13, 2010, 03:14:51 PM
got all cheevs now except for the 75% one. At 66% now. Finally getting a little bored of this game!
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Sho Nuff on November 13, 2010, 05:31:16 PM
Bolo Santosi :bow2

DEH REEPAHS


SO DELL ME SCORPIO, DO YOU HAVE WHAT EET TEKS TO BE A REEPAH
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: T-Short on November 13, 2010, 05:49:46 PM
I'm almost at 98% now, apparently I have 5 locations left to complete but I can only see 4 on the map. Bu bu
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: pilonv1 on November 13, 2010, 08:26:20 PM
The best part is how they got the Singapore phrasing right, by having her say "LAH" after everything. Such an awesome game.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: chronovore on November 13, 2010, 09:03:24 PM
got all cheevs now except for the 75% one. At 66% now. Finally getting a little bored of this game!

After all your raving, I almost picked this up yesterday. Then I remembered that I've still got a half-dozen sandbox games to finish, including the original Just Cause. I abstained.

:fbm
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: pilonv1 on November 13, 2010, 09:11:59 PM
Don't play the original, you don't miss anything and everything is done so much better in the sequel.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: chronovore on November 13, 2010, 09:47:09 PM
Well, I own the original, I don't own the sequel. Might as well try it before abandoning it.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: Sho Nuff on November 13, 2010, 10:44:26 PM
The original is baaaaaaaaad and Rico runs like Kermit the Frog
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: chronovore on November 13, 2010, 11:14:49 PM
:rofl
You bastard. If I can't get that image out of my head, I'm going to axe kick you.
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: The Sceneman on November 14, 2010, 04:58:57 AM
1000/1000.

As soon as the last achievement popped I leaped out of my chair and ejected the cursed disc from my 360.

I will no longer be under that wizard's mighty spell
Title: Re: Just Cause 2 thread of impossible stunts and true sandbox fun
Post by: The Sceneman on November 14, 2010, 05:05:12 AM
got all cheevs now except for the 75% one. At 66% now. Finally getting a little bored of this game!

After all your raving, I almost picked this up yesterday. Then I remembered that I've still got a half-dozen sandbox games to finish, including the original Just Cause. I abstained.

:fbm

I would recommend this game. I put in 55 hours and got 1000 over TWO WEEKS. It really had me by the balls.