THE BORE

General => Video Game Bored => Topic started by: Enl on March 07, 2010, 03:27:29 PM

Title: Shin Megami Tensei: Strange Journey
Post by: Enl on March 07, 2010, 03:27:29 PM
 :hyper :hyper :hyper

March 23rd!

[youtube=560,345]24nMjEWuFho&hl=en_US&fs=1&[/youtube]

(http://i29.photobucket.com/albums/c296/SamSawyr/Happy%20Fun/SMTTTT-620x.jpg)

Title: Re: The JRPG of the year is coming out soon!
Post by: Himu on March 07, 2010, 03:28:03 PM
Reserved, paid in full, jizz cup sitting right next to my ds.
Title: Re: The JRPG of the year is coming out soon!
Post by: archie4208 on March 07, 2010, 03:31:36 PM
:bow Fatlus :bow2
Title: Re: The JRPG of the year is coming out soon!
Post by: Himu on March 07, 2010, 03:33:24 PM
:bow FATLUS :bow2

The king of fat gamers :bow2
Title: Re: The JRPG of the year is coming out soon!
Post by: Vizzys on March 07, 2010, 03:35:22 PM
http://www.destructoid.com/review-shin-megami-tensei-strange-journey-165108.phtml#ext

review^

they gave it a 9
Title: Re: The JRPG of the year is coming out soon!
Post by: Rman on March 07, 2010, 04:03:27 PM
I'm excited.  How's the difficulty?  After the Etrian Odysseys I'm craving more unforgiving RPGs.
Title: Re: The JRPG of the year is coming out soon!
Post by: archie4208 on March 07, 2010, 04:05:54 PM
It is a SMT game.  If doesn't fuck me up ass and make me humble, I will be disappoint.
Title: Re: The JRPG of the year is coming out soon!
Post by: Himu on March 07, 2010, 04:13:00 PM
Bebpo says the game is the hardest SMT since SMT3.
Title: Re: The JRPG of the year is coming out soon!
Post by: Bebpo on March 07, 2010, 04:14:14 PM
I didn't play Devil Survivor though!

But yeah, it's tougher than DDS1/2, P3/4, Raidou1/2.  Around 50% through SJ it nails your balls to the wall.
Title: Re: The JRPG of the year is coming out soon!
Post by: Beezy on March 07, 2010, 04:16:31 PM
Wow, the menus, maps, and text look just like the Etrian Odyssey games. Same team I'm guessing?
Title: Re: The JRPG of the year is coming out soon!
Post by: archie4208 on March 07, 2010, 04:17:39 PM
I didn't play Devil Survivor though!

But yeah, it's tougher than DDS1/2, P3/4, Raidou1/2.  Around 50% through SJ it nails your balls to the wall.

Devil Survivor is REALLY easy.  There are only about 3 choke points in the entire game.

Wow, the menus, maps, and text look just like the Etrian Odyssey games. Same team I'm guessing?

It is actually based off the EO engine (EO was a testbed for SMT DS)
Title: Re: The JRPG of the year is coming out soon!
Post by: Bebpo on March 07, 2010, 04:17:51 PM
Wow, the menus, maps, and text look just like the Etrian Odyssey games. Same team I'm guessing?

The programming team is the same, yeah.  Same engine too.
But the game designers, writers, artists, musicians are totally different.
Title: Re: The JRPG of the year is coming out soon!
Post by: The Sceneman on March 07, 2010, 04:18:11 PM
hot hot hot, cant wait for a new Grindan Adventure
Title: Re: The JRPG of the year is coming out soon!
Post by: Enl on March 07, 2010, 04:22:25 PM
But yeah, it's tougher than DDS1/2, P3/4, Raidou1/2.  Around 50% through SJ it nails your balls to the wall.

 :drool
Title: Re: The JRPG of the year is coming out soon!
Post by: MCD on March 07, 2010, 04:30:22 PM
this is not final fantasy 13.
Title: Re: The JRPG of the year is coming out soon!
Post by: archie4208 on March 07, 2010, 04:31:33 PM
Bu Bu Bu Bu Demon's Souls? :'(

That's a 2009 game. :P

this is not final fantasy 13.

>Implying FF13 is JRPGOTY
Title: Re: The JRPG of the year is coming out soon!
Post by: Beezy on March 07, 2010, 04:35:16 PM
Wow, the menus, maps, and text look just like the Etrian Odyssey games. Same team I'm guessing?

It is actually based off the EO engine (EO was a testbed for SMT DS)

Wow, the menus, maps, and text look just like the Etrian Odyssey games. Same team I'm guessing?

The programming team is the same, yeah.  Same engine too.
But the game designers, writers, artists, musicians are totally different.
Cool, I think I'll be playing this.
Title: Re: The JRPG of the year is coming out soon!
Post by: OptimoPeach on March 07, 2010, 04:36:53 PM
Jack Frost has a dirty mouth
Title: Re: The JRPG of the year is coming out soon!
Post by: magus on March 07, 2010, 04:51:14 PM
maybe this one will be good like nocturne?
right? right?  :-\
Title: Re: The JRPG of the year is coming out soon!
Post by: Vizzys on March 07, 2010, 05:02:49 PM
maybe this one will be good like nocturne?
right? right?  :-\


>implying dds or persona3/4 are worse than nocturne
Title: Re: The JRPG of the year is coming out soon!
Post by: demi on March 07, 2010, 05:24:53 PM
IMPLYING PERSONA AND NOCTURNE ARE GOOD HOLY SHIT distinguished mentally-challenged fellows THEY SUCK
Title: Re: The JRPG of the year is coming out soon!
Post by: Vizzys on March 07, 2010, 05:52:52 PM
hate hate hate hate

(http://i147.photobucket.com/albums/r318/vizOA/persona/1240465222060.jpg)

persona is now about love, grindan, and waifus

Title: Re: The JRPG of the year is coming out soon!
Post by: Ichirou on March 07, 2010, 06:44:28 PM
I'm confused, this thread isn't about Sakura Taisen, which comes out at the end of the month and is undeniably the JRPG of the Millennium. :smug
Title: Re: The JRPG of the year is coming out soon!
Post by: archie4208 on March 07, 2010, 07:04:14 PM
EO is pretty easy when you get the skills that effectively break the game.  I will admit it is a bit of a slog up to that point, though.
Title: Re: The JRPG of the year is coming out soon!
Post by: Bebpo on March 07, 2010, 07:08:26 PM
Man I'd really like to enjoy these games like EO but there is just so much grind its crazy.

SMT isn't really a grind.  If you just fight the battles you run into while exploring you're almost always good level-wise.  At most you might get to a boss and realize you need a demon that is 1-2 levels higher so you grind a bit, but otherwise Megaten games are almost entirely about finding the right strategy and stats really don't matter.  It's why the series is so good.
Title: Re: The JRPG of the year is coming out soon!
Post by: Junpei the Tracer! on March 07, 2010, 07:16:50 PM
Bu Bu Bu Bu Demon's Souls? :'(

That's a 2009 game. :P

this is not final fantasy 13.

>Implying FF13 is JRPGOTY

maybe this one will be good like nocturne?
right? right?  :-\


>implying dds or persona3/4 are worse than nocturne

>IMPLYING PERSONA AND NOCTURNE ARE GOOD HOLY SHIT distinguished mentally-challenged fellows THEY SUCK

WHAT IS HAPPENING
Title: Re: The JRPG of the year is coming out soon!
Post by: Ichirou on March 07, 2010, 07:32:59 PM
Does demi actually like any of the Megami Tensei games?
Title: Re: The JRPG of the year is coming out soon!
Post by: demi on March 07, 2010, 07:35:45 PM
I'm probably one of the top tier Persona/Tensei fans around here. Believe me, 3 and 4 are atrocious. Stick to the magnificient 1 and 2 (not the PSP remake).

DDS is amazing. Devil Survivor is amazing. Strange Journey, probably amazing. Nocturne? Garbage
Title: Re: The JRPG of the year is coming out soon!
Post by: Ichirou on March 07, 2010, 07:40:13 PM
What makes Nocturne garbage?
Title: Re: The JRPG of the year is coming out soon!
Post by: Himu on March 07, 2010, 07:52:13 PM
P1 is antiquated. P2 is way better.

Title: Re: The JRPG of the year is coming out soon!
Post by: Ichirou on March 07, 2010, 07:57:00 PM
Yeah, I tried playing P1 on PSP, gave up about halfway through.  Far too primitive for my advanced gaming tastes.
Title: Re: The JRPG of the year is coming out soon!
Post by: demi on March 07, 2010, 07:57:43 PM
It was probably the extremely vaginal himusona music. I dont blame you
Title: Re: The JRPG of the year is coming out soon!
Post by: Himu on March 07, 2010, 07:58:22 PM
Well, I guess I should change my statement. It's not that it's antiquated...SMT1/2/if are still awesome and they have similar gameplay. It's just that the game itself isn't VERY GOOD.

Persona 2, however. Is fuck amazing. Need to play IS translation sometime.
Title: Re: The JRPG of the year is coming out soon!
Post by: Ichirou on March 07, 2010, 08:01:11 PM
You played through SMT1 and 2?
Title: Re: The JRPG of the year is coming out soon!
Post by: magus on March 07, 2010, 08:05:51 PM
why you don't like nocturne? i loved nocturne,it was a classic rpg,you explore dungeon,you level up and being the first game atlus made on ps2 it also meant,it had no recycled content!

the press turn system gives you an advantage but it doesn't make you win as soon as you hit the weakspot of something like in persona 3/4,your team also constantly change,you try to do the best you can with the stuff you have (tough i admit that fighting matador without using otome is really too hard)

the story didn't do much for me but it's enjoyable and fairly original,on contrast persona 3 deals with a "monster of the week (pardon! month)" plot and persona 4 with "guy to rescue of the week (month!)" and also feeds you bits of it,every 3/4 hour you spent talking to boring guys who tries to hit on their teacher

bosses in nocturne can put up a fight tough ultimately the one who wins the battle is the one that is more buffed/less debuffed this make some fight a breeze but luckily the later bosses either learns to use anti-buff/anti-debuff skills or come with their own buff/debuff so the bosses turn into a buff tug of war

there are only two thing i really dislike about nocturne,the first is the sokoban minigame that is forced upon the player to get some extra skills,i mean i have gone trough this kind of shit thanks to final fantasy x but dude we are talking about fucking sokoban... the worst game ever,you just can't force this on the player...

the second thing is this particular bit of the game,you have to clear 3 dungeon,problem is these 3 dungeon have like a gazillion of dead end,each time you take the wrong way? back to the beginning! WOOHOOOOOOOOOOOOOOO! seriously it's a horrible horrible horrible idea made with the only intent to frustate the player to death

Well, I guess I should change my statement. It's not that it's antiquated...SMT1/2/if are still awesome and they have similar gameplay. It's just that the game itself isn't VERY GOOD.

Persona 2, however. Is fuck amazing. Need to play IS translation sometime.


persona 2 is good indeed,tough it is quite easy to mop the floor with the enemies if you use your good fusion spells,tough usualy i just level up until i'm higher level than the monster of the current dungeon and then just cast estoma and never bother with combat again for the rest of the dungeon
 
Title: Re: The JRPG of the year is coming out soon!
Post by: archie4208 on March 07, 2010, 08:10:46 PM
SMT 1 and 2 have aged poorly. :-\  I'd love for them to be remade on the Strange Journey engine.
Title: Re: The JRPG of the year is coming out soon!
Post by: Himu on March 07, 2010, 08:34:46 PM
SMT 1 and 2 have aged poorly. :-\  I'd love for them to be remade on the Strange Journey engine.

Ditto.

SMT1 in particular has aged gameplay and mechanic wise, but SMT2 is one of the best in the series. Same goes along with If.

And yes, Ichi.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Enl on March 21, 2010, 06:57:48 PM
Tuesday!!!

  :usavich :elephant :hyper  :omg :hyper :elephant :usavich
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Himu on March 21, 2010, 07:03:20 PM
Not Wednesday? That means I have to beat FF13 before Tuesday? Fuck.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Rman on March 21, 2010, 07:09:48 PM
Did Atlus do any pre-order bonuses for this release?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 21, 2010, 07:14:49 PM
Not Wednesday? That means I have to beat FF13 before Tuesday? Fuck.

Amazon is dong release day shipping. :rock :rock

Did Atlus do any pre-order bonuses for this release?

Just a CD that only has 10 tracks.  Gamestop also has a worthless mini poster.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 22, 2010, 02:35:16 PM
Amazon charged my debit card. :hyper

Less than 24 hours until I'm grindan and fusan!
Title: Re: Shin Megami Tensei: Strange Journey
Post by: originalz on March 22, 2010, 09:15:05 PM
Bloody hell, import store wants $60 for this?  Looks like I'll be searching on Ebay!
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 23, 2010, 01:34:33 PM
Just got my copy. :rock  Excellent timing too since I need to take a poop. :lol
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Fragamemnon on March 23, 2010, 01:42:56 PM
Probably going to swing out and get this tomorrow and try to play this, Infinite Space, and Settlers 7 at the same time.  :lol
Title: Re: Shin Megami Tensei: Strange Journey
Post by: tiesto on March 23, 2010, 01:55:23 PM
Probably going to swing out and get this tomorrow and try to play this, Infinite Space, and Settlers 7 at the same time.  :lol

Keep this up, your new nickname will soon be Japafrag  :D
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Fragamemnon on March 23, 2010, 02:08:38 PM
I'd rather play these kind of games on the PC with western "sensibilities" and better HCI thanks to K/B, but no one is making them (the closest thing is Spiderweb's stuff, to be honest, and even that is more Gold Box++ in nature). I sure as heck aren't going to play D.W. Bradley's latest underdeveloped disasters!

CRPG indie development has been completely hijacked by RPGCodex troglodytes whose litmus test for games are whether you can perform a shopping list of mundane tasks and/or shoot children. I keep hoping the Eastern European bloc will step up at some point with a dungeon crawler franchise, but really the roots of the genre don't run quite as deep over there.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 23, 2010, 02:10:30 PM
Honestly this game isn't very :uguu.  None of the characters have saucer eyes and your main character is a 30something dude instead of your spiky haired teenager.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 23, 2010, 04:25:15 PM
Just hit 90 minutes in and I'm finally able to start fusing.  Let the grindan begin!  Also:

spoiler (click to show/hide)
The black guy dies first. :lol
[close]
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Himu on March 23, 2010, 04:43:10 PM
Just hit 90 minutes in and I'm finally able to start fusing.  Let the grindan begin!  Also:

spoiler (click to show/hide)
The black guy dies first. :lol
[close]

Knew it :lol
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 23, 2010, 05:10:00 PM
the rom is out
will post hatefull impression when i feel like playing the game :smug
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Himu on March 23, 2010, 05:11:50 PM
why do you keep playing smt games if you obviously don't like them

like with me, i'm giving final fantasy three strikes. three strikes and stop buying them.

you however, continue to play smt games. why?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: demi on March 23, 2010, 05:12:18 PM
Game has issues on cards






:fbm
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 23, 2010, 05:17:27 PM
why do you keep playing smt games if you obviously don't like them

like with me, i'm giving final fantasy three strikes. three strikes and stop buying them.

you however, continue to play smt games. why?
:patel
Game has issues on cards






:fbm
:patel
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Himu on March 23, 2010, 05:27:53 PM
Game has issues on cards






:fbm

(http://i40.tinypic.com/atvoqv.jpg)
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Beezy on March 23, 2010, 05:32:51 PM
Game has issues on cards






:fbm
:lol

What does fbm mean?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 23, 2010, 05:46:42 PM
Game has issues on cards






:fbm

:lol The one time I actually buy a DS game.

What does fbm mean?

Feels bad, man.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Beezy on March 23, 2010, 05:58:11 PM
Ah, I see now. I can't help but laugh every time I see demi's post. :lol
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 24, 2010, 01:58:36 AM
I played 6 and a half hours today.  Awesome game.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on March 24, 2010, 02:23:18 AM
Game has issues on cards






:fbm

crash during the opening fmv?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Himu on March 24, 2010, 02:30:53 AM
suck my nuts archie
Title: Re: Shin Megami Tensei: Strange Journey
Post by: demi on March 24, 2010, 02:38:39 AM
Game has issues on cards






:fbm

crash during the opening fmv?

Yeah, but I skipped it, and it simply refuses to save now. I think like... 2 cards can run it fine
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Vizzys on March 24, 2010, 02:57:26 AM
3 hours in

its kinda like etrian odyssey only smt and therefore better
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on March 24, 2010, 03:29:50 AM
Game has issues on cards






:fbm

crash during the opening fmv?

Yeah, but I skipped it, and it simply refuses to save now. I think like... 2 cards can run it fine

Yeah, the JP rom had that problem too.  Guess you will have to wait until your physical copy arrives.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Beezy on March 24, 2010, 05:37:20 AM
Yeah, but I skipped it, and it simply refuses to save now. I think like... 2 cards can run it fine
You know which ones? *crosses fingers*
Title: Re: Shin Megami Tensei: Strange Journey
Post by: demi on March 24, 2010, 05:39:23 AM
Not the one you have
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Beezy on March 24, 2010, 05:43:44 AM
You have no idea what I have. I just got it last week.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: demi on March 24, 2010, 05:45:21 AM
Bet I could guess
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Beezy on March 24, 2010, 05:47:54 AM
I'm listening. :smug
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 24, 2010, 06:55:56 AM
a fix is out for my card :smug
EDIT: ok so impressions

- the opinion expressed in this game aren't those of atlus employe... blablabla seriously is there any need for this shit other so than a random reviewer can claim that the game has "A MATOOR STORY"
- intro starts up... "EARTH IS A PLANET" no? really? i guess that going by the previous message atlus has a different definition of earth
- humanity is evil,everybody is going to die,that's the gist of it
- this commander guy simply won't shut up
- in fact it takes a good 30 minutes before the intro is over and you can put the first steps on the first dungeon
- aaaaaaaaaaaand i like this! it's like someone meshed up nocturne with the good bits of etrian odyssey,there are monsters drop that you can use to buy new equipment and that equipment change your skills and resistance arounds and the demon fusion system is identical to nocturne which is how it should work in the first place,i like the followup idea much more than the rush system of persona,first it force you to have specific party setup to really take advantage of it,and seconds you don't end up doing more damage with the followup than with the normal attack so it's not like you end up killing everyone as soon as you hit the weakness of something
Title: Re: Shin Megami Tensei: Strange Journey
Post by: tiesto on March 24, 2010, 08:01:40 PM
Picked it up today, no idea when I'll actually get to it. I'm so backlogged with handheld RPGs atm.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Ichirou on March 24, 2010, 11:41:02 PM
So this uses the Etrian Odyssey engine...I wish it wasn't first person. :/
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Van Cruncheon on March 24, 2010, 11:42:30 PM
goty
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Ichirou on March 24, 2010, 11:44:37 PM
I'm buying it this weekend.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: FatalT on March 25, 2010, 12:15:00 AM
Supposedly a fix is out for the M3 Real woohoo!
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 25, 2010, 11:03:08 AM
I'm wondering how this matches up against EO, aka the Real Deal. I've got a friend who's a die hard fan and I'd like to recommend him something other than waiting for the eventual EO3 translation.

It is far better than EO.

*No lolis
*Far more customization
*The annoying bits from EO (mapping and tradeskilling) are streamlined

:lol @ everyone here who says MMO's arent games but loves some grinding in single player games



I don't have to interact with people when playing SJ so it is better by default.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 25, 2010, 11:51:03 AM
I'm wondering how this matches up against EO, aka the Real Deal. I've got a friend who's a die hard fan and I'd like to recommend him something other than waiting for the eventual EO3 translation.

It is far better than EO.

*No lolis
*Far more customization
*The annoying bits from EO (mapping and tradeskilling) are streamlined

:lol @ everyone here who says MMO's arent games but loves some grinding in single player games



I don't have to interact with people when playing SJ so it is better by default.

but you have to do it here on bore :smug
anyway i too thinks it's better than EO but it's more because i dislike EO job system and how some jobs make or break the game
here it's like "the boss is weak to lighting? let me make some lighting demon and get some nice lighting equipment" and it's good this way!
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Himu on March 25, 2010, 12:03:03 PM
CAN'T WAIT FOR TRUE SMT GOODNESS

Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 25, 2010, 12:46:57 PM
The boss battles are SO FUCKING GOOD.

The 3rd dungeon was disappointingly short, though. :'(
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 25, 2010, 01:15:37 PM
are you talking about
spoiler (click to show/hide)
the castle
[close]
or zone C?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 25, 2010, 01:16:20 PM
Zone C
Title: Re: Shin Megami Tensei: Strange Journey
Post by: demi on March 25, 2010, 02:02:41 PM
:lol @ everyone here who says MMO's arent games but loves some grinding in single player games



These games dont carry a negative stigma with them, and have an absolute finish. And are free

WoW pwnt
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 25, 2010, 02:19:09 PM
Nich Maragos

Penis demons for all!
Title: Re: Shin Megami Tensei: Strange Journey
Post by: iconoclast on March 25, 2010, 02:23:01 PM
Played a couple hours of this, it's great so far but I don't like this co-op attack system. I recruited a demon that has a different alignment than me and the rest of my team and he's essentially nothing but a weak meatshield. Is there any reason to use demons of different alignments? I guess you could have two teams of two in your party, but is that better than having four of the same? I'd think not, but what do I know - I'm only two hours in.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Beezy on March 25, 2010, 02:25:14 PM
Just started this. About to do the first battle. Only impressions I have so far is that the music is good.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 25, 2010, 02:25:39 PM
Demon co op is a pretty massive downgrade from press turn.  Honestly I just ignore it and focus on the most powerful demons regardless of alignment.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on March 25, 2010, 02:45:40 PM
Demon co op is a pretty massive downgrade from press turn.  Honestly I just ignore it and focus on the most powerful demons regardless of alignment.

Yeah.

Coop is good for the first half of the game because of the extra damage.  But once you hit the moment and get into the real fights, it's better to just have the strongest demons with the best skills than worry about alignment.  Every once and a while you'll still get lucky and it'll just happen that the strongest demons at the moment are all in your alignment and you'll be doing super damage, but don't depend on it in the 2nd half of the game.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Himu on March 25, 2010, 03:00:59 PM
Is co-op anywhere similar to the system used in Devil Survivor? Because it sounds like it.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 25, 2010, 03:08:01 PM
No.  Devil Survivor's system was closer to press turn.  SJ's system works like this:

My character is law
I have 2 law demons and a chaos demon in my party
I hit an enemy that exploits a weakness
My two law demons do an extra attack and the chaos demon sits on his ass
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on March 25, 2010, 03:52:55 PM
fwiw I went neutral in this game.  It's the hardest route but I couldn't really agree with either law or chaos philosophies.
If you go neutral expect one hell of a last boss set.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 25, 2010, 03:57:35 PM
I'm going law because Jimenez is a dick.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 25, 2010, 04:10:53 PM
i like demon co-op,it forces particular setup,it helps you but it doesn't win you fight straight away,anyway i was thinking of going neutral too because 1) yay challenge! 2) i bet both sides turns out to be jerks as usual
anything exclusive to paths that is worth mentioning?
also archie did you make high pixie?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 25, 2010, 04:11:45 PM
Nah.  I used someone's password at Something Awful to get my High Pixie. :teehee
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 25, 2010, 04:13:51 PM
don't you spend like a little fortune summoning a demon like that?
(tough now that i think about it... is it just me or money is ultra easy to find? i fought some special demon and they always drop an item i can sell for 3000$ that's an insane amount of money considering it barely takes any effort to take down those guys)
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 25, 2010, 04:29:55 PM
It was about 7000 to summon her and I had like 30k so I really didn't think twice about it.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Mr. Gundam on March 25, 2010, 04:54:24 PM
Anyone seen this at Best Buy? I've got some Reward Zone certificates I need to use...
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Himu on March 25, 2010, 04:55:44 PM
Best buy should have it, as that's where I got devil survivor.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Mr. Gundam on March 25, 2010, 04:56:39 PM
Yeah, I bought Persona 3 FES from them, but SJ isn't showing up online.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 25, 2010, 06:36:36 PM
It was about 7000 to summon her and I had like 30k so I really didn't think twice about it.

yea i just did it the hard way and my compendium entry is around 6000 too,this system kinda makes me angry,i mean what stops me from using a password for a low level demon with high skills like megido? why bother hunting all the ingredient for the special fusion when you can just get them via password? heck why bother with special summoning at all when you can buy the thing directly?

it just seems like a cheap and not very well tought way to add a pointless comunity aspect to the game,kinda like that stupid mail system from ff3 remake

but anyway i finaly finished sector B,was the place ever labyrinthic! the boss went down without much trouble,cheap instant death spells aside,the thing that hurt him the most and that dealt the final blow?
spoiler (click to show/hide)
his own mabufudyne reflected by jack frost
[close]

oh i forgot to ask,does agility still affect hit/dodge rate? i upped my agility to +3 with sukunda but still couldn't dodge shit (tough this would be a good thing)
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 25, 2010, 08:04:45 PM
Hey Bebpo I have a question:

I changed my mind and am going to try to go neutral.  The only problem is that I am law right now.  Can I answer a few questions with the chaos response and correct it so I can follow the neutral path at the endgame?

Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on March 25, 2010, 09:45:33 PM
You change back and forth pretty easily.  There are A LOT of questions later on and it gets hard to tell which answer goes to what.  When I fell into neutral around halfway it wasn't even on purpose.  I was doing a law playthrough but somehow I ended up in neutral ^^;  I think I went back to law at some point for a few hours but then fell back to neutral and by that point I had decided story-wise I wanted neutral and just choose the answers that didn't agree with either side.

As for password summoning.  The main downpoint is definitely the cost.  I never used the password system for the simple fact that I saw how long the damn things were I was like fuck that I am too lazy to input codes that long into my DS!  It wasn't too much of a problem, I was able to get everyone I wanted and fill most of my book.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 26, 2010, 12:38:03 PM
I've already got 20 hours logged in this game.  I don't know if that is good or bad. :I
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 26, 2010, 01:35:32 PM
it's good it's good
i just finished sector C,it was bigger than what i expected after archie said it was small!
anyway
have you done the jack frost sidequest? the reward is awesome! i feel vindicated for all the time i got something stupid like a bunch of medicine in etrian odyssey
spoiler (click to show/hide)
you get a gun with 55 attack that can deal heavy wind or ice damage or alternatively medium lighting damage,you also get to fusion summon a super hero jack frost
[close]
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 26, 2010, 01:41:21 PM
Nope.  Where is he located?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Vizzys on March 26, 2010, 01:45:04 PM
does anyone know what that whole
spoiler (click to show/hide)
yggdrasil
[close]
sidequest was all about

I was expecting a badass fight and got something for nothing really, does that mean Im due for a fight later in the game
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 26, 2010, 01:45:59 PM
in sector C
Location
spoiler (click to show/hide)
remember the place where you found horkus first time? there was a dark tunnel a little before that,that dark tunnel looks like it has only one exit but in fact it has two,just hugs the wall and you'll find it
[close]
as for the actual quest
spoiler (click to show/hide)
you need to bring him an ice vest,you get this by finding 3 drops from the uma that looks like a flying fox and 2 drops from the monster that looks like a foot with an angry face
[close]

EDIT: wow i just found my first fiend,he kicked my ass much harder than any of the boss has ever done
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on March 26, 2010, 08:03:50 PM
I've already got 20 hours logged in this game.  I don't know if that is good or bad. :I

Did you finish the 5th dungeon?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 26, 2010, 08:20:13 PM
I just finished the 4th when I made that post.  I'm in the middle of the 5th right now.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Himu on March 26, 2010, 08:39:04 PM
What are the dungeons like? Wizardry esque SMT or DDS dungeons SMT?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 26, 2010, 08:45:50 PM
they are identical to etrian odyssey so i guess wizardry?
anyway i'm soooooooo close to getting a black frost
i understand they want you to use the guy since he's the mascot and everything but geez excluding special summon the lowest demon i can make with a dyne spell is level 47 and the guy is level 30!
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 26, 2010, 09:22:58 PM
I just spent about 20 minutes trying to figure out how to make a King Frost and I finally figured out that I can't since I haven't done the Ace Frost quest yet. :teehee
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 26, 2010, 09:44:49 PM
have you created doppleganger archie?
spoiler (click to show/hide)
first demon i found with reflect strike,very usefull! bosses and high level mobs end up doing up to 100 damage to themselves
[close]
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on March 26, 2010, 10:14:21 PM
I just spent about 20 minutes trying to figure out how to make a King Frost and I finally figured out that I can't since I haven't done the Ace Frost quest yet. :teehee

Yeah, that's a good idea to do the quests to get king frost because he has a great heal spell.  I used him as a main in my party until pretty far in.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 27, 2010, 10:43:16 AM
okay i can't find where the heck i'm supposed to go in sector D,on the 4th floor there are only dead ends and even after hugging every wall there was no secret passage of sort
help?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 27, 2010, 10:55:56 AM
Have you got the Demonica add on that lets you
spoiler (click to show/hide)
see in the dark
[close]
?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 27, 2010, 11:44:19 AM
i missed a secret passage
spoiler (click to show/hide)
on the third floor
[close]
i got that add on just now
meanwhile i got an achievements for bumping into a wall 255 times,i feel special!

anyway what's the deal with the bomb status beside being the latest in cheap instant death designed to piss off the player technology by atlus?

EDIT: cleared stratum D,the boss went down like a rock  :lol
spoiler (click to show/hide)
frost shot + black frost + ace frost + other neutral ice demon = huge damage
[close]
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 27, 2010, 02:40:06 PM
The 5th dungeon boss is fucking insane.  I've given him half a dozen shots and I still haven't killed him.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Himu on March 27, 2010, 02:42:13 PM
How many dungeons are there
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 27, 2010, 02:44:54 PM
spoiler (click to show/hide)
8
[close]

Edit:  For reference,  I'm at 26 hours played and I'm at the tail end of the 5th dungeon.  I have only consulted an online map once so I have spent alot of time just being lost and trying to figure things out.  (Warp panels :'()
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Vizzys on March 27, 2010, 02:45:06 PM
im guessing 6

edit: ok im wrong ^^
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on March 27, 2010, 02:46:09 PM
The 5th dungeon boss is fucking insane.  I've given him half a dozen shots and I still haven't killed him.

 :hyper

Welcome to when the game gets real
Outside a a boss or two, this is the difficulty more or less of the rest of the entire game :)

Get together some good demons with strong attacks, good healing.  King Frost is almost a must.  Don't worry about alignments at all for this guy.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 27, 2010, 02:46:37 PM
I think I'll need to make a King Frost to finish the 5th boss.  Which floor in the 3rd dungeon is the quest giver, magus?

The 5th dungeon boss is fucking insane.  I've given him half a dozen shots and I still haven't killed him.

 :hyper

Welcome to when the game gets real

Outside a a boss or two, this is the difficulty more or less of the rest of the entire game :)

I am frustrated but I'm still enjoying it alot.  I have tried about 4 different lineups and nothing has flown so far.  Much better than mashing A for 40 hours.  :lol
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 27, 2010, 02:55:42 PM
i already said it in the spoiler some post ago but anyway
spoiler (click to show/hide)
b2,there is a dark tunnel with two exit,one exit brings you to the room where you first encounter horkos and the other to the jack frost that gives you the quest
[close]
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on March 27, 2010, 02:59:21 PM
Yeah, the challenge is the fun type.  I really liked SJ because of bosses like this.  This is why I said it was the hardest megaten since Nocturne :P  There was nothing on this level in P3/P4, DDS1/2, Raidou1/2.  This is a real challenge with no easy solution and it's damn satisfying when you come out victorious in this fight.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 27, 2010, 05:23:42 PM
Just beat him.  :smug

Then I met the first boss in the 6th dungeon and died because
spoiler (click to show/hide)
I was wearing armor weak to fire :lol
[close]
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 27, 2010, 05:36:30 PM
ehy bebpo is there anything i'm missing with king frost? besides mediarahan i don't see any skills that is particulary usefull or any resistence that make's the guy worth... the ace frost/black frost combo seems like a better idea

Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on March 27, 2010, 05:50:01 PM
he's the first demon to have mediarahan which is like one of the most essential skills.  He also has good def iirc and tends to stay alive.

But use whoever you'd like.  There are lots of good demons in the game.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Beezy on March 27, 2010, 06:36:36 PM
This game is so much faster and less tedious than the EO games. I love that I don't have to draw out the whole map myself and enemies aren't just static pictures anymore. I don't think I can go back.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on March 27, 2010, 07:06:28 PM
This game is so much faster and less tedious than the EO games. I love that I don't have to draw out the whole map myself and enemies aren't just static pictures anymore. I don't think I can go back.

yeah

I don't think I could play EO3 after this.  SMT >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> EO
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 27, 2010, 07:14:03 PM
EO feels like a giant grind with nothing to do other than killing.  SJ, and SMT in general, is much more fun because of all the customability.  I've probably spent nearly an hour just messing around with fusions and seeing what I can make.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Beezy on March 27, 2010, 09:53:09 PM
Did they purposely make the female demons confusing as fuck? Had a good convo, gave this broad my hp, mp, and a bead that I didn't even know I had, and the bitch still left. I can't even figure women out in a videogame. :maf
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 27, 2010, 09:58:43 PM
EO feels like a giant grind with nothing to do other than killing.  SJ, and SMT in general, is much more fun because of all the customability.  I've probably spent nearly an hour just messing around with fusions and seeing what I can make.
i've finished the original EO and i didn't finish EO2 only because my save went nuke (i was in the 4th stratum) there is some good rpg there but some decisions are just plain dumb,useless jobs,skills that break the game like immunize,sidequest that are pointless,ultimate weapons that pop's out during the middle of the game,all of these helps making a game that gets easier as you proceed instead of the otherway around! it's somewhat of a clusterfuck
Did they purposely make the female demons confusing as fuck? Had a good convo, gave this broad my hp, mp, and a bead that I didn't even know I had, and the bitch still left. I can't even figure women out in a videogame. :maf
if you are neutral and asks a chaos or law demon to join you there is a chance he will flee even after negotiation,most female demon are either a femme,lady or night all chaos family

uh anyway i'm level 39,just a little push and i can summon king frost,my XP bar raises so slow it's not even fun! i have a shitload of demon in stocks but i can't fuse anything because every demon i could make trough fusion is like level 45
 
Title: Re: Shin Megami Tensei: Strange Journey
Post by: demi on March 27, 2010, 10:00:54 PM
There's plenty of room for both games. Enjoy sitting out...
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Beezy on March 27, 2010, 10:20:27 PM
if you are neutral and asks a chaos or law demon to join you there is a chance he will flee even after negotiation,most female demon are either a femme,lady or night all chaos family
Smh, thanks. I didn't know about that.

There's plenty of room for both games. Enjoy sitting out...
No one said there wasn't, but Strange Journey handles some things better. I never even realized how tedious EO was until I started playing this.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 28, 2010, 11:12:47 AM
anyone figured the deal with toth?
he asks you to find demons and after you find that demon he gives you chunks of password... but where the heck are the other chunks?
also my last request was to find a demon with a pair of scissors but i haven't seen one anywhere
what's the deal?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 28, 2010, 11:14:20 AM
Scissors demon = Atropos
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 28, 2010, 11:32:04 AM
mmm i see i assumed it must have been a demon in sector C since the first two where in sector A and sector B respectively
also whoever designed sector E deserves a kick in the nuts
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 28, 2010, 12:05:24 PM
Sector E was awesome in a masochistic kind of way.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: MoxManiac on March 28, 2010, 12:26:30 PM
I'm liking this game a lot more than Nocturne. Probably due to the emphasis on dungeon crawling. In Nocturne I found myself wandering aimlessly not knowing wtf to do.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 28, 2010, 07:25:22 PM
Fuck Sector F's boss.  I even tried to use an overpowered password demon and STILL lost. :maf
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Beezy on March 28, 2010, 08:03:02 PM
I'm only on sector B. You animals.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 28, 2010, 08:20:36 PM
i'm finaly out from that forsaken place
MOST
ANNOYING
DUNGEON
EVER

i had to fucking write a map on a piece of paper so i would stop walking in circle! that's how bad it was!
then at a certain point i tought i went inside every warp but still couldn't find the last thing i needed... the reason?
spoiler (click to show/hide)
THOSE BASTARD NOT HAPPY WITH HAVING LIKE 20 WARPS AROUND PUT A HIDDEN PASSAGE IN ONE OF THE ROOMS! OH AND THE NEXT BIT INVOLVE HOLES AND BACKTRACKING EVERYTIME YOU FALL INTO A HOLE! I EXPECT THAT THE NEXT DUNGEON WILL HAVE A TINY GNOME WHO WILL KICK ME IN MY NUTS EVERY 5 MINUTES OR SO
[close]
anyway i reached the boss and since i realized i wouldn't go much far without hard hitting him,i leveled up to level 46 by soloing monster (otherwise it would have taken forever!) so i could get a demon with agidyne,i made an all chaos team and proceeded to mop the floor with him,then i noticed my alignment shifted to law
AAAAARRRRRRRGGGGGHHHHHHHH
no! i wouldn't take this shit!
i resetted and repeated the boss,this time i keeped my neutral alignment (by the way i just found my first chaos/law only piece of equipment but none of them looked particulary impressive,still the loot whore in me is a little saddened) the next bit is somewhat spoilerish so...
spoiler (click to show/hide)
"easy boss" i say
NOOOOOOOPPPPPPPEEEEE
now you have to fight the guy again! and he has a move that inflict random status ailment,and these include stone and bomb YAAAAYYYYY INSTANT CHEAP DEATH,WE MISSED YOU GUYS! it's like... it's not an atlus game without you guys,so anyway my current team can deal quite a lot of damage to him,especialy agidyne guy but they have a hard time surviving his death wave move,main character doesn't seems to take a lot of damage so maybe it's a physic move and i should try a physic resistant team (or better yet add doppleganger back on the team... but his stat sucks now and he's likely to die at the first hama :/) i could use king frost mediaharan but sometimes he goes after the boss so i still end up with dead guys,maybe i should get a anti-stone or anti-bomb ring for my character and just solo the boss if my team die,my character barely takes any damage so unless i get hit by annoying instacheapdeathtrademarkbyatlus i'm pretty safe
[close]
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 28, 2010, 08:40:49 PM
Yeah.  That dungeon was awesome.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 29, 2010, 12:53:34 AM
spoiler (click to show/hide)
Tiamat
[close]
is fucking ridiculous.  Ughhhhhhh.

btw does anyone know of some good breeding/fusing/whatever guides?  I want to get War Cry, Fog Breath and Acid Breath on a demon that is invulnerable to ice and I really haven't the faintest of ideas on how to do it.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on March 29, 2010, 12:57:12 AM
I can't really give any tips as I got lucky with her and had just the right team and got through it on my first try.  I know she gave some of the other import players a really hard time though.

Are you still neutral?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 29, 2010, 01:01:19 AM
Yeah.  My team right now is MC, King Frost and Gogmagog (reflects ice and has a lightning attack so he is awesome).  I'm trying to figure out who to put in the 4th slot.  Someone who reflects or absorbs ice and has some buffs/debuffs would be perfect.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Fragamemnon on March 29, 2010, 01:41:03 AM
I really, really need to play more of this but it's so hard to yank myself away from infinite space. Hopefully I'll get back to it (only like four hours in) later this week.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 29, 2010, 01:51:48 AM
Got her.  :rock  My party was
spoiler (click to show/hide)
MC, King Frost, Orcus, and Gogmagog.
[close]
  I spammed War Cry until her attacks did virtually no damage and just whittled her away.

That is why I love SMT so much.  No substantial grindan, just a different approach.  :rock
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Beezy on March 29, 2010, 01:52:00 AM
I should've known there would be pitfalls in this game just like EO, but I still raged when I fell through one for the first time. I'm done for the night. Gonna go play something simple like Kirby to calm myself down.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 29, 2010, 01:54:06 AM
One thing I do dislike about this battle system is that physical special attacks now take MP instead of HP.  I always thought that was a neat strategic element to sacrifice a bit of your health to do some more damage.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 29, 2010, 09:05:02 AM
i beated the 5th boss and reached sector F,i killed the boss with only my character standing and i got 4 level from the fight,after that i proceeded to special summon the boss i just defeated,i got lucky and i got resist fire on it so now i have a level 49 demon that's strong to almost everything  :lol


Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 29, 2010, 11:50:35 AM
I just retired King Frost.  What a sad day. :'(
Title: Re: Shin Megami Tensei: Strange Journey
Post by: BobFromPikeCreek on March 29, 2010, 11:52:42 AM
No patch yet?  :maf
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 29, 2010, 11:57:40 AM
As far as I know, it works on some cards, but I actually bought this game so I don't know the whole story.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 29, 2010, 01:13:24 PM
spoiler (click to show/hide)
What?
JIMENEZ is evolving!
[youtube=560,345]http://www.youtube.com/watch?v=KwT8FOyXkMw[/youtube]
Congratulation your JIMENEZ evolved into CHAOSHEROBUGANEZ
[close]

currently level 54 guess i'm not far from sector F boss?
i only need to
spoiler (click to show/hide)
kick asura v.2 ass
[close]

EDIT: okay i've defeated sector F boss,it wasn't as hard as people here are making it...
spoiler (click to show/hide)
bought a ice resistant armor,a ring to boost lighting damage,brought king frost as a healer,a hel with a spriggan source fused on it which gave me both dekaja to counter her buff's and a lighting attack and another neutral demon which knew ziodyne,near the end the ziodyne demon died so i replaced him with oroborus which also known a lighting attack and that was it
[close]

EDIT2: fuck i've just found gogmagog,previous boss should have been even more easier :lol
Title: Re: Shin Megami Tensei: Strange Journey
Post by: FatalT on March 29, 2010, 05:53:47 PM
It works fine on my M3 Real. I'm about 7 hours into it and still on Section B.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 29, 2010, 07:08:20 PM
i think i'm getting further than archie
spoiler (click to show/hide)
Mastema: i'll turn into you into an angel
Zelenin: :-*
*flash of light*
Zelenin: how do i look? :smug
Me: where is the "like the biggest whore ever!" option?
[close]
Title: Re: Shin Megami Tensei: Strange Journey
Post by: demi on March 29, 2010, 07:15:08 PM
No patch yet?  :maf

Most cards were updated, so yes its working on anything. Unless you're a loser who bought an R4
Title: Re: Shin Megami Tensei: Strange Journey
Post by: BobFromPikeCreek on March 29, 2010, 07:21:28 PM
I've had my ancient fossil M3 Perfect since the dawn of the DS. Time to upgrade.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 29, 2010, 07:21:50 PM
i think i'm getting further than archie
spoiler (click to show/hide)
Mastema: i'll turn into you into an angel
Zelenin: :-*
*flash of light*
Zelenin: how do i look? :smug
Me: where is the "like the biggest whore ever!" option?
[close]


Been there, done that.  I am getting kinda burnt out, though.  I'm already at 40 hours played in less than a week, lol.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: demi on March 29, 2010, 07:24:15 PM
I've had my ancient fossil M3 Perfect since the dawn of the DS. Time to upgrade.

lolz. Get with the times. M3 or Acekard
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Damian79 on March 29, 2010, 10:55:07 PM
So i guess people are pirating this game?  I guess a sequel is out of the question now because none of the casuals will buy this game either.  Really sad to see only casuals buying games.  :(
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Ichirou on March 29, 2010, 11:02:51 PM
i'm finaly out from that forsaken place
MOST
ANNOYING
DUNGEON
EVER

i had to fucking write a map on a piece of paper so i would stop walking in circle! that's how bad it was!

I thought the game had an automap feature?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 29, 2010, 11:05:33 PM
I did my part and bought the game. 8)

i'm finaly out from that forsaken place
MOST
ANNOYING
DUNGEON
EVER

i had to fucking write a map on a piece of paper so i would stop walking in circle! that's how bad it was!

I thought the game had an automap feature?

It does, but it doesn't show where you jump to when using warp panels.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Vizzys on March 30, 2010, 12:01:20 AM
I've had my ancient fossil M3 Perfect since the dawn of the DS. Time to upgrade.

wait for the supercard dstwo http://gbatemp.net/index.php?showtopic=192112
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Ichirou on March 30, 2010, 12:01:52 AM
What's better, this or Devil Survivor?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on March 30, 2010, 12:02:37 AM
I haven't played Devil Survivor but I don't see how it can be better than this.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Vizzys on March 30, 2010, 12:03:40 AM
devil survivor is more of a strategy rpg
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 30, 2010, 12:24:42 AM
The 7th boss. :rofl

I figured her out on the second try, but that was a rude surprise!

What's better, this or Devil Survivor?

SJ is much better.  The story is uguu free and there is far more customability.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 30, 2010, 11:57:32 AM
there are... warps... everywhere... can't... take... it... any... more...
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 30, 2010, 12:33:12 PM
I just killed
spoiler (click to show/hide)
mai waifu ;_;.
[close]
  I died the first time because
spoiler (click to show/hide)
everyone was charmed and I thought I could kill her in one more turn so I used an attack instead of a bead.
[close]
  That didn't work out!
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 30, 2010, 04:28:32 PM
The 7th boss. :rofl

I figured her out on the second try, but that was a rude surprise!

What's better, this or Devil Survivor?

SJ is much better.  The story is uguu free and there is far more customability.

i just defeated it and yea... it wasn't cool from them to do such a thing  :-\
spoiler (click to show/hide)
girimekala made the fight 10 times easier
[close]
anyway i need some help here... there are two door in grus area that don't open
spoiler (click to show/hide)
are these door alignment specific? what's behind them? does that mean i will never be able to completly map grus?
[close]
also i think i reached the turning point
spoiler (click to show/hide)
i guess i immediately switch to chaos or law if i tell commander gore that demons/god are awesome? do i gain anything by such a switch? i really want to punch the guy in the face for being a huge jerk who deals 380 damage even when i'm wearing a physic resistant armor AND defending
[close]
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 30, 2010, 04:34:05 PM
Your choice at that point determines the ending.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 30, 2010, 05:08:30 PM
sigh i hate this kind of stuff,i'm the kind of guy who loves to do everything so this really damps my mood  :-\
still think i'll go neutral,you are doing neutral too archie?
spoiler (click to show/hide)
you win this round gore! you are lucky because otherwise i would have kicked your sorry ass!
[close]
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on March 30, 2010, 05:38:55 PM
I just killed
spoiler (click to show/hide)
mai waifu ;_;.
[close]
  I died the first time because
spoiler (click to show/hide)
everyone was charmed and I thought I could kill her in one more turn so I used an attack instead of a bead.
[close]
  That didn't work out!

spoiler (click to show/hide)
That fight took me A LOT of tries.  For me that was probably the toughest boss in the game.  Kept getting charmed and destroyed.
[close]
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 30, 2010, 06:05:15 PM
Weird.  It was really easy for me on the second try.  I just didn't act defensive enough the first time and got a few unlucky rolls.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 30, 2010, 06:57:26 PM
i'm doing some ex mission right now,i've missed a huge number of them
spoiler (click to show/hide)
if you talk to the guy in the deck he'll give you some mission,i always tought he was just a useless NPC  :-\
[close]
okay i'm having a problem with one of the ex mission...
i have to find a lilim,apparently it's in sector B but i can't find one for the sake of me... anyone remembers if it's inside the castle or outside it?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 31, 2010, 01:35:48 AM
I was worried that the last dungeon would be a rush job.  I am very happy that it is quite the opposite.  If anything, it is the best dungeon in the game.

Personal rankings:  (spoiler tagging just in case)

spoiler (click to show/hide)
8 > 5 > 2 > 3 > 4 > 6 > 7 > 1
[close]
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 31, 2010, 06:18:44 AM
you finished the game archie?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 31, 2010, 10:02:16 AM
I'm very close.  I have like two more floors until the last boss.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 31, 2010, 02:21:08 PM
I just hit the last boss.  Can you say "one shot"? :lol
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on March 31, 2010, 04:57:16 PM
Well it's been too long so I don't remember it well myself, but instead I just dug up what I was thinking when I got there from the import gaf thread:

Quote
Dungeon 7 boss was a bitch. Have funnnnnnn guys.

Quote
Beat the next neutral path specific boss after 90 mins of retries and using lots of sources. In the end just reflected them to death by making reflect demons and then trying to have my PC survive.

I'm going on record and saying I think making your PC horrible is a major problem, especially when you get to the final dungeon. On attack he is horrible because all he has is a generic slash (does like 80-90 damage, lol), or gun magic which tends to be FIRE SHOT/WIND SHOT/GUN SHOT and that's it! On defense because none of the armors block any elements besides mudo, the most you can be is strong to an element and like I said earlier the armor that is strong to that element you need might have 1/2 the DEF so your DEF will be shit against any other attack. It's really like playing as the PC in SMT3 if you only had 2-3 slots to fill with attacks, couldn't fill with buffs/debuffs/support, couldn't put any blocks/reflects in, and couldn't put on physical hitting special attacks. So basically your PC is super fucking gimped. This is on top of the auto-stating which makes it worse.

Here I am at the end of the game and I have like LUCK 60 which is my highest stat while my DEF is 42 and my lowest stat. That is fucked up!

Basically end game boss battles are "HOW DO I NOT GET MY PC 1 HIT KILLED ANY TURN WHILE MY AWESOME DEMONS FIGHT?". I'm at the point where I'm just blocking every round with my PC while the demons fight the battle. That way I only take 50% damage at won't be 1 hit killed ending the battle 5-10 mins in. Unfortunately because of MP usage and stat effects you're going to need to spend some rounds using items since your demons can't. This gambles life or death of the battle because you can easily get hit by an attack that'll kill you in 1 hit. Right now my PC dies in 1 hit from any attack by a boss if I'm not strong in that element. Unfortunately there usually aren't armors covering ALL the elements the boss attacks with, so yeah....

All I've got left is the final boss now I think, so hopefully I'll get through it and be done with this game. IMO the difficulty balance is pretty bad for a megaten. Dungeons 1-5 are easy, the boss of 5 is bullshit, dungeon 6-7 is easy, and then the boss of dungeon 7 through the end of the game is insanely and cheaply harder.

Quote
Beat the game last night (60 hours, 75% book completion, 80-90% of EX missions done). Even with the best equipment for my MC the final boss, unlike the rest of game, requires grinding which is a bit of a shame and something I'm not used to for SMT. Since the boss is about 20 levels higher than the demons in the final dungeon, just playing normally, even with a lot of encounters you're not going to be anywhere near the level of the boss and the main issue is that demons 10 levels or below the boss simply can't survive a single hit and you need them to. Grinded for about 6 hours from level 73->85 and beat it without too much hassle after some party modifying.

In retrospect I think levels are pretty important in the endgame here. If you are underleveled for the final boss rush, the endgame is the hardest in recent megaten history and one of the hardest set of boss in any rpg. If you are overleveled or on the same level as the bosses (which you won't be unless you are grinding) the bosses are pretty fair and approachable by just making the correct team. There's only 1 boss where I'm not sure if being at a higher level would have helped.

Quote
Yeah I never felt forced to grind until the final boss. I think you need to at least have lvl.76-80 demons to stand a chance.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 31, 2010, 05:17:11 PM
well...
spoiler (click to show/hide)
the bitch is dead :smug,it wasn't that hard,luster candy is awesome,i made the unholy version of virgin maria as a healer since she null lighting,i'm surprised they went that far  :lol
[close]
anyway i disagree with bebpo,my main character is awesome and basicaly is the guy who deals the most damage in most situation since he's so damn versatile,boss hits with ice? ice armor! boss is weak to fire? fire gun! boss turns you into stone? go anti-stone ring!
 
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on March 31, 2010, 05:24:22 PM
I dunno.  My main sucked the entire time and was the dedicated item thrower role.  I dunno why he was so terrible.  I had like every weapon & armor by the end.  I'm gonna blame it on my stats.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 31, 2010, 05:47:06 PM
Hey magus, could you share that Luster Candy demon?  I don't feel like grinding one out.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on March 31, 2010, 05:57:55 PM
Hey magus, could you share that Luster Candy demon?  I don't feel like grinding one out.
i just made sleipnir,he's level 56 holy,just pick a holy demon and rank him up with aquans prime until he become a sleipnir,you need a sleipnir to solve a quest too
if you are lazy and just want the password
Y W y F C L C 6 h W y E 4 y G F
d H % q 4 n - V g 0 y R 4 $ z -
also i can now make rangda which has debilitate which is like luster candy but with debuff instead,it's level 68 femme
I dunno.  My main sucked the entire time and was the dedicated item thrower role.  I dunno why he was so terrible.  I had like every weapon & armor by the end.  I'm gonna blame it on my stats.
my current stats
level 68
ST 44
MA 48
VI 51
AG 43
LU 43
funny thing is that supposedly my main stat should be magic
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on March 31, 2010, 09:18:23 PM
Yeah, see my VIT was 42 and that was at the final boss!  Like I said, the random stat generator screwed me over and decided I was going to main on LUCK.  Everytime I leveled most of the stats went into luck.  Everything else was low 40s.  :maf

Plus for most of the dungeon I'd keep the mudo blocking armor on just to be safe and the stats on that are not particularly strong.

Still it was doable, I just had to make a strategy around 3 amazingly awesome demons + me item throwing.
I pretty much stuck to buffing my team, debuffing the enemy DEF and doing the 5 hit physical attack that major power hitters have.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on March 31, 2010, 11:04:00 PM
My stats at the final boss: (Level 77)

ST: 63
MA: 56
VI: 42 (:teehee)
AG: 53
LU: 49

I'm one level away from making a Huang Long who will be my Luster Candy bitch.

Edit:  What all carries over to NG+?  I really don't want to redo the maps. :-\
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on April 01, 2010, 02:32:32 AM
Map data doesn't carry over I think.

Book, equipment, macca do.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on April 01, 2010, 02:33:53 AM
Yeah I used an uber Alice to easily beat the game and see what all carried over.  I'm going to try to do it legit in a few days since cheating is bad. :wag

Edit:  I'm probably going to go ahead and wrap up the maps and quests on my virgin playthrough too.  Then I'll probably do a chaos run in 6 months and never touch the game again!
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on April 01, 2010, 02:55:30 AM
There's an alice cheat?  How does it work out of curiousity?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on April 01, 2010, 02:56:25 AM
Password hack.  She has 94 magic and the strongest spell in the game.  I was doing over 2k dmg to the last boss. :lol
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on April 01, 2010, 03:03:21 AM
password hack as in they hacked it to make her stats really good, or they hacked it to make it cheap and affordable?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on April 01, 2010, 03:07:09 AM
spoiler (click to show/hide)
(http://i39.tinypic.com/2wn64i8.jpg)
[close]

She costs 350k Macca so I barely had enough to afford her.  As I said, it was a cheap excuse but I had just finished grinding for about an hour and I still lost to the boss ~5 times in a row so I was getting frustrated.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: HyperZoneWasAwesome on April 01, 2010, 03:23:56 AM
I just bought Persona 4 at the Gamestop sale, would that be a good enough place to start with all this wacky Atlus RPG stuff or would I be better served by putting it aside and getting FES at some point in the future?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Himu on April 01, 2010, 03:35:30 AM
I just bought Persona 4 at the Gamestop sale, would that be a good enough place to start with all this wacky Atlus RPG stuff or would I be better served by putting it aside and getting FES at some point in the future?

Persona 4 > Persona 3
Title: Re: Shin Megami Tensei: Strange Journey
Post by: iconoclast on April 01, 2010, 09:09:59 AM
I just bought Persona 4 at the Gamestop sale, would that be a good enough place to start with all this wacky Atlus RPG stuff or would I be better served by putting it aside and getting FES at some point in the future?

Persona 4 > Persona 3

Indeed. But if you ever intend to play P3, I'd start with that first. It's hard to go back after the improvements in P4.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: tiesto on April 01, 2010, 09:49:37 AM
My stats at the final boss: (Level 77)

ST: 63
MA: 56
VI: 42 (:teehee)
AG: 53
LU: 49

I'm one level away from making a Huang Long who will be my Luster Candy bitch.

Edit:  What all carries over to NG+?  I really don't want to redo the maps. :-\

How long does this game take to beat?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on April 01, 2010, 10:21:24 AM
It depends on how fast you want to beat it.  If you rush through everything and consult a guide all the time, you can probably beat it in 30 hours or so.  I took my time and I'm right at 50 hours.  To complete everything in the game is probably around 80 to 90 hours.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Himu on April 01, 2010, 12:10:53 PM
I just bought Persona 4 at the Gamestop sale, would that be a good enough place to start with all this wacky Atlus RPG stuff or would I be better served by putting it aside and getting FES at some point in the future?

Persona 4 > Persona 3

Indeed. But if you ever intend to play P3, I'd start with that first. It's hard to go back after the improvements in P4.

definitely. that said, i like p3 more, if only because the concept was novel at the time. with p4 it felt been there, done that despite its quality.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on April 01, 2010, 12:12:37 PM
 :lol :lol :lol
spoiler (click to show/hide)
i kicked jimenez ass on my first try without any preparation at all and no healer,i went with rangda,girimekhala and that ninja ogre i can't remember the name (ongyo-ki) the guy made use and abuse of chaos tack but all his attack got reflected by rangda,i don't think i'm exagerating when i'm saying he dealt himself over 3000 damage and that he himself was the biggest damage dealer of the fight,he used hellfire once but i was so buffed and he was so debuffed thanks to the luster candy/debilitate combination that it really didn't deal much damage,then he started using a skill that inflicted bomb status over and over and over,i used several amrita to defuse everyone who got inflicted and after that he was dead
[close]
edit: atlus are a bunch of jerks,
spoiler (click to show/hide)
"EHY LET'S PUT THESE GUYS WHO UNSUSPECTING DRAIN MP FROM YOU AND THEN THEY ALL CAST MEGIDOLA FOR LIKE A TOTAL OF 800 DAMAGE OUT OF 500 HP YOUR GUY HAS!
[close]
okay i pressed a button on B7F and now i don't have the slighest clue of what i'm supposed to do as nothing as apparently changed
EDIT: yay i finaly reached the final boss! i'm level 76,should i grind to level 91 so i can get the cool stuff like shiva or do you guys think it's doable on level 76 too?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on April 02, 2010, 02:13:00 PM
Just beat the game legit. :smug

My final lineup was:

spoiler (click to show/hide)
MC: Level 82
Huang Long: Level 80
Xi Wangmu: Level 80
Free slot

My MC was essentially useless.  I only defended and threw items with him.  Huang Long spammed Luster Candy and Megidolaon while Xi Wangmu healed and the free slot was either for a demon with debilitate or some spare damage.
[close]

Odds are you will have to grind for a bit, magus.  The Trumpeters are good for exp, but they are very rare. :-\

Awesome game.  The music was pretty awful though, and the sparse number of tracks didn't help.  Go back to the butt rock for SMT5 Atlus.  Thanks.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on April 02, 2010, 02:21:54 PM
spoiler (click to show/hide)
yea i got up to level 78 so i could make huang long and the boss seems impossible! huang long is the only one who seems to be able to take more than two hits,thor can somewhat survive and is a decent damage dealer but that leaves the third spot empty... i wanted a demon with charge,physic amp and madness crush but the only one who can gets this combination is fenrir and he dies faster than i can blink my eye
even if i do so,it takes forever just to get her in the red and that was after bouncing 2000 point worth of damage to her thanks to some lucky reflect by rangda and girimekhala
[close]
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on April 02, 2010, 02:25:28 PM
If you have the patience to grind to 84, get
spoiler (click to show/hide)
Metatron
[close]
and put Debilitate on him, then the last boss would probably become much easier.

Edit:  I also had over 1 million Macca at the end of the game. :lol
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on April 02, 2010, 02:35:42 PM
yea that sounds like a good idea tough
spoiler (click to show/hide)
i'm fusing kartikeya and garuda so i think he'll be the luster candy guy... he also gain charge so either i'll put my ongyo source and give him charge + physical amp + stuff or use a rangda source and give him both luster candy and debilitate
[close]
off to grind then!
 
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Kestastrophe on April 02, 2010, 02:59:31 PM
Is this running on R4 yet?
Title: Re: Shin Megami Tensei: Strange Journey
Post by: archie4208 on April 02, 2010, 05:04:17 PM
Probably.  If not you can get an Acekard 2i for like 15 bucks.

Also, having a level 91 Shiva in your party at level 1 is pretty amusing.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on April 02, 2010, 05:29:17 PM
i finished!
spoiler (click to show/hide)
my team
MC: level 84,spammed bead chains mostly,used a megidola stone when permitted
Metatron: Level 84: charge,berserk god,charge,berserk god,metatron dealt more damage than the rest of the party together,he also had luster candy but i didn't abuse it for fear of the boss cancelling it
Trumpeter: megidola,megidola,megidola,this guy ran out of MP quickly so the main character had to use a chakra pot on him once in a while,like metatron the guy had debilitate but i didn't use it too much for fear of the boss cancelling it
Huang Long: fire amp powered up his agidyne to megidola level so i used agidyne instead,too bad i couldn't give the guy trisagion
even with this setup it taked forever! (not to mention that on my first try the second form of the boss decided to instakill the MC,that's really a good idea atlus! </sarcasm>) anyway just how the heck you pulled it off with that party archie? it must have taken hours!
[close]

anyway i liked this quite a lot,better than the other atlus game tough the dungeon design slighty piss me off... i mean do they really need to hide important place? there were time where i got stuck for several hours only because i couldn't find a secret passage or something,that's not good! also the loot could have been worked better,i didn't like the idea of finding base forma (it feels like it's there just because those guys reaaaaaalllllyyyy loved the gathering point in EO) and most of the things you can buy are useless,get a physic resistant armor and you are done (casualy the best one of these is gived you by a quest) similiary i really didn't need to switch gun anymore after getting the frost cannon,some guns might have better power but none features better spells,did they make the cannon too strong or the other guns too weak? i don't know but it still feel somewhat wrong

but as i said this is a better game than persona 3,raidou,DDS and etrian odyssey and it also features new demon design for once!
Title: Re: Shin Megami Tensei: Strange Journey
Post by: demi on April 02, 2010, 05:32:29 PM
Is this running on R4 yet?

:rofl
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on April 02, 2010, 05:35:54 PM
Just beat the game legit. :smug

My final lineup was:

spoiler (click to show/hide)
MC: Level 82
Huang Long: Level 80
Xi Wangmu: Level 80
Free slot

My MC was essentially useless.  I only defended and threw items with him.  Huang Long spammed Luster Candy and Megidolaon while Xi Wangmu healed and the free slot was either for a demon with debilitate or some spare damage.
[close]

Odds are you will have to grind for a bit, magus.  The Trumpeters are good for exp, but they are very rare. :-\

Awesome game.  The music was pretty awful though, and the sparse number of tracks didn't help.  Go back to the butt rock for SMT5 Atlus.  Thanks.

Yeah, see when I was talking about the MC being useless I meant for the endgame boss fights.  For normal attacks he's fine, but your MC sucks for super hard bosses. 

And yeah, the music was weak because there were like 5-6 tracks total for the entire game.  It's a great game, but it's very budget.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on April 02, 2010, 05:38:12 PM
Since you guys beat it, here's my review I wrote when I finished it for comparison.

Quote
Review of SMT Strange Journey if you go in expecting SMT4:

Graphics:  Great.  Very good job on the animated sprites of hundreds of demons.  Lots of good art.  The boss style is really cool and smart to show the detail and overpowered feeling of the bosses.  One nitpick is I wish the bosses animated like the normal enemies.  It's like you are fight a giant jpg, lol.  Spell effects are good, dungeons look good though the budget most definitely was lacking and there just aren't many dungeon textures.

Music:  On the plus side the music is very good.  On the minus side there are about 5 songs in the entire game.  There are slight variations, but basically every dungeon other than the last has the same dungeon theme.  Battle music is always the same.  Story music is 2-3 tracks.  Boss song.  etc... again the game seems surprisingly underbudgeted and doesn't provide the soundtrack you expect for an SMT successor.

Story: :lol  The game starts off full of promise.  You have a mysterious universe, a handful of interesting characters and later in the game other NPCs get mixed in.  But then...nothing happens.  The narrative is about as deep and involved as Doom.  You go in, you kill bosses, the end.  Even the ending was like 2 mins long at most.  The main couple of characters are completely one dimensional and just play out their cliche paths,
spoiler (click to show/hide)
Lucifer
[close]
has no point, other NPCs have no point, the plot is really non-existant for the most part.  Which is kind of ironic considering there is a ton of dialogue from your ships AI (though 90% of it is just explaining "you need to go to the dungeon and kill the boss") and that the opening to the game is 60-90 mins long like P3/P4.  But that's because all the plot is just in the premise of the game!  The actual game has no more plot than an NES era rpg.  Horribly disappointing for the next big main SMT game; has nothing on SMT3's interesting NPCs and philosophical discussions.  Still better than the terrible Persona 1 plot though!

Gameplay:  The core of the game and it's very good.  Take the best parts of EO (the dual-screen dungeon crawling) and the best parts of SMT (demon talk/demon fusion/demon party) and you have an addicting game that always is giving you two incentives, getting further in exploring the dungeon (EO) and building up your demon book and party full of all kinds of cool demons (SMT).  Being able to fuse anytime, pull stuff out of your book at anytime, use accesories to change encounter rates, drop rates, how easy it is to talk to demons, etc... works great and makes every minute of the game enjoyable.  The boss encounters are fairly easy for the first half of the game and then quite hard for the 2nd half of the game and require good strategy and building teams to counter the boss fights.  That's what makes SMT great, not being stuck to any specific skill set or character build and being able to modifying your team to counter boss abilities.  The EX missions are fun little sidequests, and feature some very good and essential rewards making a certain amount of them almost required to progress.  The only negative about the core gameplay is the auto-stating of your character and lack of skills for your character.  It makes the game more balanced since you can't create a skewed but awesome character, but it also makes your main character suck pretty badly and for boss battles simply become the item boy who throws out items every round.  Not being able to give your MC buffs/debuffs/heal spells gimps him pretty badly.  Still, despite the few negative points, the gameplay is ace and lives up to the SMT franchise with enough changes to make it feel like the next SMT.

Overall: With no world map, no interesting locations to explore and only
spoiler (click to show/hide)
*8*
[close]
dungeons along with a very simple and generic plot, the game does not live up to previous main SMT titles even if the gameplay is very good.  B


Review of SMT Strange Journey if you go in expecting a spinoff like SMT...If:

Graphics:  See above.  Lack of dungeon variety is fine considering it's a low budget spinoff.

Music: See above.  Lack of music is still inexcusable.  They really dropped the ball here.

Story:  The game is a spinoff dungeon crawler.  It gives you a good reason to go into the dungeon and that's all you really need since the experience is really about the gameplay.  The story isn't full of questions and won't leave you thinking about it, but it's perfectly fine as a background for a "we're in a dungeon the whole game, let's keep going deeper" game.  The characters although having very predictable paths are likable. 

Gameplay:  See above.  Very awesome though you'll wish your main character could equip skills beyond a few elemental attacks.  You don't need to explore a world when you are exploring the DUNGEON WORLD one square at a time.  The dungeon designs are great and big and tricky and full of secret areas and treasures.  So much fun to explore.  The boss fights in the 2nd half are killer but fun when you beat them.  Lots of content to last a good 50-75 hours.

Overall:  An excellent spinoff that merges the best SMT with the best of EO.  Lots of content, totally addicting gameplay, and very challenging in the later half; the game is the perfect title for for playing on the go. A


Final Thoughts:  the reason I split my review is I feel the team split their game making somewhere along the way.  The game is weird and 'almost' feels like they were making SMT4:  They had a good premise, they had lots of demons, they had new gameplay ideas for the traditional SMT systems, they had some good new art designs by Kaneko, etc...then it seems that somewhere early on they had the rug pulled out from under them.  Maybe they lost their budget?  Who knows.  But at some point the game became a low budget affair (the spritework is fantastic, but duckroll says the sprite team was all of 3 people) and it's like the team gave up on their inspirations and went nowhere with the plot devise they I had thought up, went nowhere with the soundtrack after the first few tracks were made, didn't do much dungeon work after a handful were made, etc... The first half of the game when you're first hearing the new music tracks, following the movie-length story intro, going through interesting dungeons makes you think this is SMT4.  Then after about 30% in when the story drops out, the music repeats, and the dungeons become less impressive looking, you realize your playing a low budget spinoff which is an awesome game, but it's not the next SMT you felt like you were playing at the start.  I have no idea what the behind the scenes was with this game, but there must have been something as the game feels very conflicted as to if it's SMT4 or not.  As long as you don't go in expecting the former you'll find what's possibly the best rpg on the DS.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on April 02, 2010, 05:55:58 PM
i didn't think the game was very hard as long as you used some common sense
"THE BOSS HITS HARD WITH ICE ATTACK,WHAT SHOULD I DO??"
anyway it seems that on the chaos path
spoiler (click to show/hide)
you don't fight mem aleph,you get to fight mastema when you are supposed to fight zelenin and you fight zelenin as a final boss... that sounds pretty weak,even if we are talking about a powered up zelenin,it's still a boss with a weakness and with a very specific skill sets,the final boss was hard because it had literaly everything!
[close]

also is it just me or most of the law demon sucks pretty bad? every special fusion gives you either a neutral or a chaos demon,and most of the good resistence (read,physic resistence) are found on these so....
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on April 02, 2010, 06:58:10 PM
It's hard because of status effects and damage done vs. damage taken.  Of course everyone is wearing armor that is strong against boss elements and hitting whatever their weakness is.  That's why the first half of the bosses are easy.  The difference from Uruburos on is that they hit HARD and do some crazy shit sometimes. 

It's also not so clear cut.  If a boss does ICE ATTACK and DEATH ATTACK.  You're going to want to wear the armor that protects against death, leaving you open to ice damage.  Or you can go with the ice armor, do much better, and just hope you get lucky and not instant KO'd.  Plus most of the bosses in the 2nd half are like real Megaten bosses, they have no weakpoint.  You just need to hit them hard and fast and buff/debuff/heal.

I mean maybe it's not "so hard you give up" difficult, but name a single rpg in the last 10 years that is more difficult.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: magus on April 02, 2010, 07:19:40 PM
the last 10 year is a pretty big period of time,without thinking much about it i would say that dragon quest 8
spoiler (click to show/hide)
dhoulmagus fight or empyrea fight
[close]
are harder than what this game has to offer
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Bebpo on April 02, 2010, 08:38:36 PM
Weird. I didn't think DQ8 was one of the tougher DQs and I remember doing the epilogue with the extra dragon boss as well.

I think difficulty in general varies a lot per person per game.  Some people have a harder time with certain games because they just tend to be unlucky or not have the right equipment/skills/jobs so it makes things harder.

We should just leave it at "SJ is not an easy game" :P
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Kestastrophe on April 03, 2010, 08:27:49 AM
Is this running on R4 yet?

:rofl
:'(
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Himu on April 09, 2010, 09:54:38 PM
Strange Journey is jawesome.  It's exactly what I wanted in a new first person smt as well. My only grievance so far are the core battle system mechanics. Other SMT battle systems pale to Press Turn and One More, so going back to vanilla turn based SMT is kinda :( :( :(

Especially love the demon negotiation. It's like a mix between SMT 1/2 and Persona 1/2. In fact, it's very Persona-esque. Replace anger/happy/interested/scared and replace them with alignment: chaos/neutral/law. Right now my alignment is neutral-neutral, which kinda sucks because I want to go law-neutral. I don't even know how I got n-n, either. 

Music is refreshing for SMT as well.

Story doesn't really feel SMT-ish to me, though. For a main series title that is. Maybe if it were a Persona title I'd buy into it, but so far the story seems tame for a main series SMT: no demon's crucified on crosses, blood soaked hospital floors or any mind-fuckery. I like the characters though.

But other than that, yeap, this is a true sequel and I'm really happy with how it turned out. It's not SMT4, but luckily I didn't go into it expecting SMT4.
Title: Re: Shin Megami Tensei: Strange Journey
Post by: Himu on April 10, 2010, 12:32:47 AM
Tried negotiating with a Hua Po.

*Garrett approaches Hua Po*

Hua Po: Hi! What's it called when a guy tries to approach a girl?

> Picking her up?
> Approaching her?
> Saying hi?

I picked "picking her up".

Hua Po: GASP. That's it! So you're...an old man...trying to pick up..a young girl like me?! How disgusting!

*Hua Po leaves the battle*

pedo-himu