THE BORE

General => Video Game Bored => Topic started by: tiesto on March 16, 2010, 05:32:23 PM

Title: Resonance of Fate - coming out today!
Post by: tiesto on March 16, 2010, 05:32:23 PM
Sooo... anybody on the 'bore picking this up? I'm pretty pumped for it, the battle system and setting both look interesting and unique.

Title: Re: Resonance of Fate - coming out today!
Post by: MCD on March 16, 2010, 05:34:14 PM
got burned by star ocean so no.

actually i don't play games anymore.
Title: Re: Resonance of Fate - coming out today!
Post by: demi on March 16, 2010, 05:37:04 PM
Hear its pretty grindy and uneven
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on March 16, 2010, 06:55:14 PM
I hear it's at least better than IU & SO4

...that's a start.


/will still play because I have a love/hate relationship with tri-ace rpgs
Title: Re: Resonance of Fate - coming out today!
Post by: demi on March 16, 2010, 06:59:52 PM
I dont think it actually comes out today. Tomorrow in stores
Title: Re: Resonance of Fate - coming out today!
Post by: iconoclast on March 16, 2010, 07:11:41 PM
Will play because I have a love-to-hate relationship with tri-Ace games. I'll probably pick it up for my birthday next month, so I'm hoping it reaches bomba prices by then.
Title: Re: Resonance of Fate - coming out today!
Post by: maxy on March 16, 2010, 07:15:17 PM
I am not in the mood for another shitty JRPG,although i have a feeling that this will be significantly better than FF13. 

Why is Sega releasing this now...so stupid...typical Sega

EG has some review,8/10...same person gave WKC 7/10 though

http://www.eurogamer.net/articles/resonance-of-fate-review (http://www.eurogamer.net/articles/resonance-of-fate-review)
Title: Re: Resonance of Fate - coming out today!
Post by: MCD on March 16, 2010, 07:18:04 PM
maxy, refrain from trolling ff13 or i will report you.

you have been notified.
Title: Re: Resonance of Fate - coming out today!
Post by: maxy on March 16, 2010, 07:18:50 PM
 :yuck
Title: Re: Resonance of Fate - coming out today!
Post by: Akala on March 16, 2010, 08:15:31 PM
i think i may pick it up tomorrow. we'll see.
Title: Re: Resonance of Fate - coming out today!
Post by: Ichirou on March 16, 2010, 11:51:26 PM
Hmmm, will definitely be picking this up.
Title: Re: Resonance of Fate - coming out today!
Post by: Akala on March 17, 2010, 08:43:27 PM
http://www.microsofttranslator.com/BV.aspx?ref=Internal&a=http%3a%2f%2fd.hatena.ne.jp%2fyoda-dip-jp%2f20100202

360 ps3 comparison. looks evenish. not sure which one im grabbing lol.
Title: Re: Resonance of Fate - coming out today!
Post by: Ichirou on March 17, 2010, 08:57:50 PM
360 version ordered.  I'll probably get it at the beginning of April since I ordered it along with Sakura Wars which isn't out yet.
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on March 17, 2010, 11:14:37 PM
http://www.microsofttranslator.com/BV.aspx?ref=Internal&a=http%3a%2f%2fd.hatena.ne.jp%2fyoda-dip-jp%2f20100202

360 ps3 comparison. looks evenish. not sure which one im grabbing lol.

Yeah, basically a wash, as you can tell by playing both demos.  X360 is a little better but you wouldn't notice it.  I got the PS3 version because I lean that way when games are about equal.
Game looks pretty awful regardless.  The color scheme is ugly as hell and the jaggies are  :'(

Where is my colorful VP3??? (hopefully without the jaggies)
Title: Re: Resonance of Fate - coming out today!
Post by: Mr. Gundam on March 19, 2010, 05:06:19 PM
I'll get it at some point (along with God of War III), but I'm currently playing FFXIII and I'm holding off on purchases due to the Japan trip in a couple weeks.
Title: Re: Resonance of Fate - coming out today!
Post by: Van Cruncheon on March 19, 2010, 06:06:59 PM
warning: it good
Title: Re: Resonance of Fate - coming out today!
Post by: Mr. Gundam on March 19, 2010, 07:27:18 PM
warning: it good

good
Title: Re: Resonance of Fate - coming out today!
Post by: demi on March 23, 2010, 03:30:47 AM
Looked up an Achievement Guide-

* Requires 2 plays
* Has an actual NG+, making the 2nd playthru quick as hell
* Has a bonus dungeon literally before the final boss (have to escape back out to the world map or something)
* You must finish this dungeon, which can be brutal it says (of course, there's always NG+)
* Nothing is really missable, no shitfuck item completion (IU, SO4)

Sounds like TriAce is finally getting on the right track...
Title: Re: Resonance of Fate - coming out today!
Post by: Rman on March 23, 2010, 03:36:30 AM
http://www.microsofttranslator.com/BV.aspx?ref=Internal&a=http%3a%2f%2fd.hatena.ne.jp%2fyoda-dip-jp%2f20100202

360 ps3 comparison. looks evenish. not sure which one im grabbing lol.

Yeah, basically a wash, as you can tell by playing both demos.  X360 is a little better but you wouldn't notice it.  I got the PS3 version because I lean that way when games are about equal.
Game looks pretty awful regardless.  The color scheme is ugly as hell and the jaggies are  :'(

Where is my colorful VP3??? (hopefully without the jaggies)
Strange since VP2 was an amazing looking game, even on PS2 hardware.
Title: Re: Resonance of Fate - coming out today!
Post by: Smooth Groove on March 23, 2010, 03:49:05 AM
What's NG+?
Title: Re: Resonance of Fate - coming out today!
Post by: Sho Nuff on March 23, 2010, 03:59:47 AM
The guys at work are flipping out over how good this is

The graphics actually look pretty awesome. Unfortunately I just finished ME2 and there is just too much potential for uguu here
Title: Re: Resonance of Fate - coming out today!
Post by: Van Cruncheon on March 23, 2010, 04:08:51 AM
it isn't as uguu as feared, especially for a tri-ace game
Title: Re: Resonance of Fate - coming out today!
Post by: demi on March 23, 2010, 04:10:14 AM
What's NG+?

New Game+

Transfer all yo shit and swing mighty the dick of justice (and fap at panties)
Title: Re: Resonance of Fate - coming out today!
Post by: demi on March 23, 2010, 04:11:02 AM
The guys at work are flipping out over how good this is

The graphics actually look pretty awesome. Unfortunately I just finished ME2 and there is just too much potential for uguu here

:drool Reanbell's Panties :drool
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on March 23, 2010, 04:12:58 AM
No wonder Prole digs it ;)
Title: Re: Resonance of Fate - coming out today!
Post by: recursivelyenumerable on March 24, 2010, 02:10:17 PM
Quote
it isn't as uguu as feared, especially for a tri-ace game

The story and world design here are by Masaki Norimoto who wrote the story for VP1 (and no other games).  He also designed the battle and other game systems for VP1, VP2, SO1, SO2 and SO3, so he's basically responsible for everything good Tri-Ace has ever done.  He didn't work on IU or SO4.
Title: Re: Resonance of Fate - coming out today!
Post by: dark1x on March 24, 2010, 02:21:47 PM
Quote
it isn't as uguu as feared, especially for a tri-ace game

The story and world design here are by Masaki Norimoto who wrote the story for VP1 (and no other games).  He also designed the battle and other game systems for VP1, VP2, SO1, SO2 and SO3, so he's basically responsible for everything good Tri-Ace has ever done.  He didn't work on IU or SO4.
Hmmm...interest returning.

I f*cking hate Star Ocean 4 and IU.  Jesus christ those were bad.
Title: Re: Resonance of Fate - coming out today!
Post by: tiesto on March 24, 2010, 02:26:56 PM
Quote
it isn't as uguu as feared, especially for a tri-ace game

The story and world design here are by Masaki Norimoto who wrote the story for VP1 (and no other games).  He also designed the battle and other game systems for VP1, VP2, SO1, SO2 and SO3, so he's basically responsible for everything good Tri-Ace has ever done.  He didn't work on IU or SO4.

:bow MASAKING :bow2
Title: Re: Resonance of Fate - coming out today!
Post by: MCD on March 24, 2010, 02:30:15 PM
Quote
it isn't as uguu as feared, especially for a tri-ace game

The story and world design here are by Masaki Norimoto who wrote the story for VP1 (and no other games).  He also designed the battle and other game systems for VP1, VP2, SO1, SO2 and SO3, so he's basically responsible for everything good Tri-Ace has ever done.  He didn't work on IU or SO4.
you sure convinced me.
Title: Re: Resonance of Fate - coming out today!
Post by: Mr. Gundam on March 25, 2010, 04:47:38 PM
Took the plunge and bought it today. Only $45 for a new copy, but it better be good.
Title: Re: Resonance of Fate - coming out today!
Post by: Himu on March 25, 2010, 04:54:16 PM
Quote
it isn't as uguu as feared, especially for a tri-ace game

The story and world design here are by Masaki Norimoto who wrote the story for VP1 (and no other games).  He also designed the battle and other game systems for VP1, VP2, SO1, SO2 and SO3, so he's basically responsible for everything good Tri-Ace has ever done.  He didn't work on IU or SO4.

getting
Title: Re: Resonance of Fate - coming out today!
Post by: Mr. Gundam on April 02, 2010, 04:39:05 PM
Got my copy today in the mail. Won't be able to play it until I get home from Japan and beat FFXIII.
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on April 02, 2010, 06:54:14 PM
I hear it's the best jrpg this gen and the best game Tri-ace has ever made :o

I'm starting it up today!
Title: Re: Resonance of Fate - coming out today!
Post by: Himu on April 02, 2010, 06:58:44 PM
:(
Title: Re: Resonance of Fate - coming out today!
Post by: demi on April 02, 2010, 06:59:00 PM
I hear it's the best jrpg this gen and the best game Tri-ace has ever made :o

I'm starting it up today!

Thats weird. Last Remnant already came out and Tri-Ace has always been shit

You should stop getting impressions from other people!
Title: Re: Resonance of Fate - coming out today!
Post by: Mr. Gundam on April 02, 2010, 07:02:14 PM
I tried out a battle and completed the first mission.

I have no idea what the fuck I did in the battle, but I won, and it looked really cool.
Title: Re: Resonance of Fate - coming out today!
Post by: dark1x on April 02, 2010, 07:06:19 PM
I hear it's the best jrpg this gen and the best game Tri-ace has ever made :o

I'm starting it up today!
Seriously?  I may consider giving it a shot.

They burned me pretty bad with their most recent games, though.
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on April 02, 2010, 08:51:01 PM
Yeah, I've only heard good things about RoF and these are from people who thought IU & SO4 were awful and didn't even finish them.

I played about 2 hours so far.  Seems interesting.  From what I've played, what I've heard, the game is kind of like Breath of Fire V where it's very different from the normal jrpg formula, but it works and makes for an excellent game.

I tried out a battle and completed the first mission.

I have no idea what the fuck I did in the battle, but I won, and it looked really cool.

First thing you want to do is go to the arena and do the tutorial.  Takes about 30 mins but then you know how the game works.
Title: Re: Resonance of Fate - coming out today!
Post by: Van Cruncheon on April 02, 2010, 08:58:57 PM
rof is by the valkrie profile team and it shows. probably the best jrpg this gen, for my tastes.
Title: Re: Resonance of Fate - coming out today!
Post by: Mr. Gundam on April 02, 2010, 09:11:18 PM
I tried out a battle and completed the first mission.

I have no idea what the fuck I did in the battle, but I won, and it looked really cool.

First thing you want to do is go to the arena and do the tutorial.  Takes about 30 mins but then you know how the game works.

Yeah, that was the plan, but I got fucking jumped before I could click on the arena!
Title: Re: Resonance of Fate - coming out today!
Post by: naff on April 04, 2010, 09:28:04 AM
Nearly picked this up instead of FFXIII yesterday. Looks pretty cool, the gunslingin looks pretty ace and the world looks interesting. Do you guys like the overworld hexagonal map navigation stuff? I thought that looked pretty cool. Seems to try and break the mould a little, so I'm definitely keen to try it out.

Is the learning curve for this game as steep as I'm hearing or is that just noobs having a cry? I like a good learning curve but watching vids and reading about the game it sounds quite innovative for a jrpg but not confusing.
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on April 04, 2010, 02:49:05 PM
I dunno, I'm not having much of a problem.  It's not easy, but it's not frustrating.  Just keep some money around to spend on retries when you die and you'll figure it out pretty quick for whatever you are stuck on.  Do the tutorials and you'll figure it out as you go.

The hex map is great.  I love it.
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on April 04, 2010, 10:14:32 PM
This game is so good.  Over the last 10 years you've seen a push further and further to incorporate positioning into jrpg battle systems to add to the strategic depth.  This is by far the best positioning based battle system.  The strategy is really good and satisfying when you play intelligently.  The game is also very heavy on actually PLAYING and not watching cutscenes nonstop.  Yet it doesn't feel like a dungeon crawler.  The world map, quests, cutscenes, shops, npcs, towns, pre-battle dialogues in dungeons all give it a traditional rpg feel.

I like dressing up my characters too :ninja
Title: Re: Resonance of Fate - coming out today!
Post by: Ichirou on April 04, 2010, 10:23:17 PM
Greatest JRPG of all time confirmed!?
Title: Re: Resonance of Fate - coming out today!
Post by: demi on April 04, 2010, 10:39:48 PM
Better than TLR? Doubt it. But all the positive impressions got me excited to dive into it.
Title: Re: Resonance of Fate - coming out today!
Post by: Ichirou on April 04, 2010, 10:50:29 PM
Sakura Wars is better than both, no doubt.
Title: Re: Resonance of Fate - coming out today!
Post by: MCD on April 05, 2010, 05:22:51 AM
FF13 is better than both, no doubt.
Title: Re: Resonance of Fate - coming out today!
Post by: Ichirou on April 05, 2010, 05:27:40 AM
:rofl
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on April 05, 2010, 12:57:33 PM
Man, I played 8 hours of this yesterday.  Hate when I do that.  Nothing burns me out on gaming as easily as a marathon session.  But I couldn't put it down >_<  Game is very, very addicting.
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on April 06, 2010, 02:05:11 AM
My game froze at a boss at the end of a dungeon. 
I actually find this kind of funny because I always get one or two freezes in a tri-ace game.  WTF is wrong with their coding.  No system is safe. 

PS2 | SO3 freeze - yep
X360 | SO4 freeze - yep in FINAL DUNGEON AREHGAHGHGEHAHG
PS3 | RoF freeze - End of dungeon boooo
Title: Re: Resonance of Fate - coming out today!
Post by: Ichirou on April 06, 2010, 02:06:29 AM
At least they're not as bad as BioWare.

Though SO3 was so buggy they had to make the "director's cut" updated version to fix things, right?
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on April 06, 2010, 02:07:44 AM
At least they're not as bad as BioWare.

Though SO3 was so buggy they had to make the "director's cut" updated version to fix things, right?

Yeah.  Though part of that was blamed on it being a dual-layer dvd and the PS2 sucking at reading those.  The DC was just 2 single layer dvds.
Title: Re: Resonance of Fate - coming out today!
Post by: demi on April 06, 2010, 06:20:01 PM
[youtube=560,345]08MBG1MVphI[/youtube]

Wow... and this is only the intro

Sick
Title: Re: Resonance of Fate - coming out today!
Post by: demi on April 06, 2010, 06:25:52 PM
Oh god, they put Capell back in :lol
Title: Re: Resonance of Fate - coming out today!
Post by: demi on April 07, 2010, 06:29:32 AM
This game is pretty good. Still need to get used to the battle system. I seem to get anally violated every time someone's turn ends. I know it's just scratch damage, but I'm curious how that refills back up.

I've just been grinding and getting as many hexes open as I can. Should I be swapping out guns so they get evenly grinded up? Should I be focusing on making custom attachments? Open to hot tips here.
Title: Re: Resonance of Fate - coming out today!
Post by: Ichirou on April 07, 2010, 06:36:48 AM
Did you stop playing Sakura Wars cause it was 480i?  :'(

Still waiting for my copy of Resonance of Fate to arrive in the mail.  :-\
Title: Re: Resonance of Fate - coming out today!
Post by: demi on April 07, 2010, 06:58:50 AM
Nah. I played Sakura Wars a bit last night. I wanted to poke around in this game for a bit. It is verrry hard for me to sit down with a Wii game these days, I mostly play at night. I still havent finished Mario Galaxy.
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on April 07, 2010, 11:36:39 AM
You should swap guns, yeah.  The higher the level, the higher everyone's HP is, meaning you can survive longer taking scratch damage.  Scratch damage refills when you heal or gain levels mid-battle.

Just do all the arena missions available, side missions, danger hexes every chapter and you'll be super overleveled for everything.  Game isn't easy, but it isn't hard either if you do all the optional content.
Title: Re: Resonance of Fate - coming out today!
Post by: demi on April 07, 2010, 05:18:21 PM
Up to Chapter 3:

Stuff I hate

- Having to run ALL the way back through a dungeon when you clear the mission. Really? I aint using an Escape Hex either.

- Having to juggle around weapons just to level up. What is the benefit of doing this? Why would it matter if I had Vash use a Machine Gun instead of just capping fools with his pistol? You could argue, Vash can carry heavier items thus have a much more customised MG. I argue - what's the difference? I still cant get Leanne to even equip a grenade even. She either has to go Grenade only, or nothing at all.

- The fact that the game tells you SHIT. I fucking had to restart the game because I got in a fight without doing the Arena fight and I was getting frustrated that I couldnt do shit! Then I was like... oh... Hero Actions

- Level 4 enemies anally violating you even though you are Level 10. Right...

- Having to pay money to restart. Having to GO BROKE if you want to restart with Hero Gauge refilled. FF13 innovates yet again. TriAce stumbles yet again.

- Nolan North doesnt fit AT ALL in this game. Neither does Capell. Really the VA just sucks.

What I like

- NOTHING IS MISSABLE. NOTHING. There are side-quests, but the game at NO POINT forces you to continue to the next chapter. And all the sidequests are at the Guild, period. If the Guild has missions, you need to do them. A++++++++++++++++++

- There is some strategy involved, even if it does look like you can get by blasting hero actions. The Power Plant boss was a prime example of this. You have to carefully plan out how you are gonna refill your Hero Gauge or you might as well give up.







Overall a pretty solid title. Daddy likes.
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on April 07, 2010, 05:30:59 PM
Up to Chapter 3:

Stuff I hate

- Having to run ALL the way back through a dungeon when you clear the mission. Really? I aint using an Escape Hex either.

Use hero action to run to the other side.  Or use escape hex.  You get plenty of them.

Quote
- Having to juggle around weapons just to level up. What is the benefit of doing this? Why would it matter if I had Vash use a Machine Gun instead of just capping fools with his pistol? You could argue, Vash can carry heavier items thus have a much more customised MG. I argue - what's the difference? I still cant get Leanne to even equip a grenade even. She either has to go Grenade only, or nothing at all.


The benefit is higher HP/higher weight limit.  Also means that in a pinch everyone is good at everything and you can swap things around.

Quote
- The fact that the game tells you SHIT. I fucking had to restart the game because I got in a fight without doing the Arena fight and I was getting frustrated that I couldnt do shit! Then I was like... oh... Hero Actions

Yeah, the biggest problem with the game.  You gotta do the tutorial, read the manual, and ask lots of questions online.

Quote
- Level 4 enemies anally violating you even though you are Level 10. Right...

???  - the only times you should have tough fights is when you fight level 40 dudes when you are lvl.10 in the danger hexes or bosses.

Quote
- Having to pay money to restart. Having to GO BROKE if you want to restart with Hero Gauge refilled. FF13 innovates yet again. TriAce stumbles yet again.

Die less.  I've restarted because of dying maybe 2-3 times and I'm at ch.6.  I've restarted about 5 times because I get a bad start and just want to restart.  It's reaaaaally easy to get money in this game so it shouldn't be a problem if you keep 20k around for restarts.  Don't EVER restart with hero gauge filled.  Seriously, that's just a waste of money.  Back up and refill your gauge if you need that.  I've never had to do that and never will.  It's good that it costs money because it makes the battles count.


You should start messing around with tri-attacks.  They are key for a lot of stuff because you can scratch & turn it into damage & stun/break enemies all using a single hero action.  You can literally kill most bosses in 1 turn by circling them with a hero action.
Title: Re: Resonance of Fate - coming out today!
Post by: demi on April 07, 2010, 05:41:56 PM
I dont believe a Level 4 guy should take a quarter of my scratch damage in one turn @ Level 10.

And I dont think you understood what I meant about leveling up. I know the benefit OBVIOUSLY. I am saying, why do I have to juggle crap? I think this could have been done much better.
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on April 07, 2010, 05:49:40 PM
Also, everyone has unique skills.  Or at least learns the main skills in a different order.
For example for MG, each character will have a different skill at lvl.4 that activates after 4 charges. 
So by leveling people in everything you get a variety of skills to choose from.

You don't have to level evenly.  My levels aren't always straight across the board and when I fight a tough battle I give weapons to who excels with them. 

I like mixing up the weapons because it keeps it interesting.  Makes you adjust your playstyle a bit.


Lower level enemies shouldn't do a ton of scratch damage.  But then you should be able to kill them right away so it won't matter.  Don't even go for scratch damage on them.  Just use a HG person to shoot shoot shoot.

Also 25% is nothing, in some of the arena battles (11-1)  I start off with a character running across the field getting in position for a tri-attack.  Once he stops, 3-4 enemies hit him and do 95% scratch damage to him.  Scary shit!  But who cares, if they don't do 100% and you've setup your characters right, you'll finish all the enemies easily after that.  Battles should not take more than 3-6 turns.  The game is about speed and damage.  Take out the leader or all the enemies ASAP and don't worry about your damage taken or healing.

It also gets easier when you have more bezel shards.  Then even if you get hit for 100%+ scratch, you won't go into critical condition.  Also get PREPARED FOR CRITICAL CONDITION if you think it's coming.  SMG a guy to death in blue and LEAVE HIM ALIVE.  Then when you hit CC, shoot him with a HG and recover!
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on April 07, 2010, 06:39:42 PM
Shoot, forgot the most important thing in the game: start customizing NOW!!! The game is like XIII where your offensive stats are from weapon upgrades. Except here there's no crystarium so it's ALL from your guns. your hp comes from level, but EVERYTHING else is from nodding. Acceleration and clip size makes all the difference in damage giving
Title: Re: Resonance of Fate - coming out today!
Post by: demi on April 07, 2010, 06:43:16 PM
Yeah I'm aware of that. I have all guns customized... how does MG experience work? Does it still add up when the bar is filled? Or does it only work on green->blue conversion
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on April 07, 2010, 09:00:34 PM
You get nothing after their HP is depleted.  You'll notice this because the first attack with an SMG will knock your xp up a ton and then nothing.
Title: Re: Resonance of Fate - coming out today!
Post by: demi on April 07, 2010, 10:00:51 PM
I'm glad they dont let you run from the red action hexes. Good thing I saved after all that work uncovering the hexes... wait
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on April 07, 2010, 10:07:00 PM
oh, I should have warned you.  duckroll warned me to save before trying any of them.

sorry :(
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on April 07, 2010, 10:07:19 PM
which one are you at?  It should be winnable.
Title: Re: Resonance of Fate - coming out today!
Post by: demi on April 07, 2010, 10:17:54 PM
I beat it... it was the Forest of Idols one. Do all of them drop Bezel pieces? But I'm glad I learned the hard way!
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on April 07, 2010, 10:32:17 PM
Usually 1 per chapter does.  The others drop quest items or something cool.
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on April 09, 2010, 04:45:38 PM
I'm going to flip flop slightly on this.  I really like it, but I definitely don't think it's the best rpg this gen.  I'm 25 hours in, not even 50% through and I'd give it about an 8-9 so far.  The combat is excellent.  The tough battles require great strategy and the action is extremely satisfying thanks to the fantastic sound work and battle presentation.  The non-battle gameplay is well structured and fun.  It's a really addicting game.

But it's very repetitive.  Every chapter feels like the same thing of main mission, sub-mission, danger hexes, arena.  It's super awesome and new and addicting at first, but by 20 hours in it feels very repetitive to me.  The battles still require new strategies and there are new areas/enemies/story every chapter, but the flow doesn't feel as interesting as a traditional "exploring" rpg.  In this respect, RoF is a lot like Persona 3/4.  Great rpg, but a lot of repetition and missing the traveling and exploring a world aspect of a traditional rpg.


Also I'm doing the money glitch now and saving up $$$$$$$$$$$$$$$.  Which is kind of nice as not only can you buy everything, but you don't need to worry about losing arena battles or retry money for the rest of the game.
Title: Re: Resonance of Fate - coming out today!
Post by: demi on April 09, 2010, 05:03:12 PM
Told you
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on April 09, 2010, 05:04:48 PM
Yeah I gotta play that Last Remnant soon.
Title: Re: Resonance of Fate - coming out today!
Post by: Smooth Groove on April 09, 2010, 05:21:15 PM
I'm going to flip flop slightly on this.  I really like it, but I definitely don't think it's the best rpg this gen.  I'm 25 hours in, not even 50% through and I'd give it about an 8-9 so far. 

How would you rank FF13?  I'm only going with one of those two since JRPGS take so damn long to complete. 
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on April 09, 2010, 07:07:16 PM
I'd pass on FFXIII unless you're a big FF fan.  XIII is worth playing for jrpg fans, but it's the weakest FF game and an 8/10 at best.  Resonance is the better game imo.
Title: Re: Resonance of Fate - coming out today!
Post by: demi on April 12, 2010, 02:26:46 AM
The money "exploit" is hilarious. How does that get through?
Title: Re: Resonance of Fate - coming out today!
Post by: Mr. Gundam on April 12, 2010, 04:16:33 AM
Yeah I gotta play that Last Remnant soon.

I was reading this week's Famitsu the other night and noticed that the PS3 version of TLR is #8 on the most wanted list...
Title: Re: Resonance of Fate - coming out today!
Post by: Ichirou on April 12, 2010, 04:20:10 AM
But it's been cancelled for a while. :lol
Title: Re: Resonance of Fate - coming out today!
Post by: Mr. Gundam on April 12, 2010, 04:27:22 AM
But it's been cancelled for a while. :lol

Yeah, that's what makes it even better. The game is long dead on the PS3, but it's never left the Famitsu most wanted list.
Title: Re: Resonance of Fate - coming out today!
Post by: demi on April 12, 2010, 04:54:13 AM
TLR :bow
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on April 12, 2010, 03:15:09 PM
The money "exploit" is hilarious. How does that get through?

Either they left it in on purpose, so people can get money quick and try out all the parts
or they are lololol tri-ace

It's not like money does much tbh.  All the 2 million I made from the money exploit, I've spent like 1/2 million and it's main use is being able to spend 1000 rubies on retry whenever I want in battle without caring about the money.
Title: Re: Resonance of Fate - coming out today!
Post by: demi on April 13, 2010, 01:37:24 AM
Welp, I lost interest in this game. Forced grinding for Hexes... zzzzzzzzzzzzzzzzzzzzzz
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on April 13, 2010, 02:39:55 AM
Welp, I lost interest in this game. Forced grinding for Hexes... zzzzzzzzzzzzzzzzzzzzzz

huh

What part are you talking about?  The game always gives you hexes you need for the main story.  I haven't had to grind at all.  The only grinding I did was to try to link the xp * 3.0 terminal to the arena but I got really bored of it after a few hours of grinding and not getting enough drops so I gave up.  Haven't grinded before or since.
Title: Re: Resonance of Fate - coming out today!
Post by: demi on April 13, 2010, 06:56:06 AM
I'm talking about the white hexes. I can't reach the elevator to the story dungeon, and even the next dungeon without grinding for white hexes. ZZZZZZZZZZZZZZZ
Title: Re: Resonance of Fate - coming out today!
Post by: Third on April 13, 2010, 08:19:28 AM
Totally forgot about this game. Wow, better than FFXIII?
I didn't really like the demo, though. Gameplay looked too weird and repetitive.
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on April 13, 2010, 01:45:24 PM
I'm talking about the white hexes. I can't reach the elevator to the story dungeon, and even the next dungeon without grinding for white hexes. ZZZZZZZZZZZZZZZ

You get like hundreds of white hexes.  1-5 every random battle.  How can you be out?  Even if you are, it can't take more than a handful of battles to get more. 
Title: Re: Resonance of Fate - coming out today!
Post by: demi on April 13, 2010, 01:54:29 PM
Well then something's broken cause I get like 2 white hexes in a fight if I'm lucky. Only humans drop them. So if you want white hexes, enjoy the grind
Title: Re: Resonance of Fate - coming out today!
Post by: Mr. Gundam on April 15, 2010, 06:12:38 PM
Big Kmart is selling the game for $37.99 until May 10th.
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on April 16, 2010, 08:09:22 PM
General tips/advice for anyone starting or thinking about starting this:

-never retry with hero gauge filled.  No point.  Don't worry about using normal retries
-customize asap
-you can move the gun body in customize screen with the right stick when you are placing a piece
-the 2nd stat is more important than the first because later on you'll want to charge more bullets for skills
-2 handed guns give 2x damage; especially important for MGs
-HG stun by gauge breaking is very useful.  Do a hero action and stun several enemies in 1 run.
-Tri-attack is super useful for taking out 1 big enemy or many enemies at once.  Play as the MG guy, charge -> shoot -> turn to direct damage. 
-To get the most time to attack during a hero action run until near the end of the your hero action and then jump; you get extra time as you rise and fall
-don't worry about money.  When you can make Compact Scope B go buy the parts from the wandering girl salesman (iron & glass shards) make them and sell them for higher price/repeat
-don't grind.  Go to the arena and get the strongman bangle, equip it to turn off all random encounters.
-don't worry about levels.  If you need them you can catch up at the arena.  At somepoint when you have 80+ light green L shaped hexes or 80+ light blue straight hexes, link xp x 1.5 and terminal effect x 2 to the arena and equip multiple xp trainer accessories.  Then if you are low level do 20-3 and catch up levels on gold slime (but don't kill them, quit mission before then) or 45-3 (unlocks in the last chapter).  You can easily max your HG/MG at lvl.100 in 60 mins on 45-3.
-use the environment.  Hide behind stuff in tough battles and run back and forth between
-shooting on the ground is more efficient but if there's armor jumping will get around it if there is an opening somewhere in the armor
-if you ever get really stuck use the armor piercing rounds with your MG guy and then juggle & smack down with HG to kill.  You can always buy more AP rounds at the arena
-once you get to dakota vein, run in and look for the 2nd MG so you can dual wield MG asap for high scratch damage
-in general don't do an optional dungeon right away.  A subquest or two later on will ask you to do it anyhow.
-use HG to break gauges of an enemy with a ton of HP.  This way as you chip the HP down you get hero actions back and don't run out.
Title: Re: Resonance of Fate - coming out today!
Post by: demi on June 26, 2010, 01:19:28 AM
Nope, each chapter is exactly the same
Title: Re: Resonance of Fate - coming out today!
Post by: iconoclast on June 26, 2010, 03:07:27 AM
No more the same than any other RPG. The battles get more complex and more challenging, you unlock more advanced customization parts, etc. There is more than 'some' strategy involved as well... RoF is pretty easily the most tactical traditional RPG this gen (meaning, not counting SRPGs).

The worst thing about the game is the repetition. You'll fight many of the exact same fights plenty of times, especially if you do all the sidequests. And then there's the arena...
Title: Re: Resonance of Fate - coming out today!
Post by: Himu on June 26, 2010, 04:15:26 AM
No more the same than any other RPG. The battles get more complex and more challenging, you unlock more advanced customization parts, etc. There is more than 'some' strategy involved as well... RoF is pretty easily the most tactical traditional RPG this gen (meaning, not counting SRPGs).

The worst thing about the game is the repetition. You'll fight many of the exact same fights plenty of times, especially if you do all the sidequests. And then there's the arena...


Doesn't sound any worse than FF13.
Title: Re: Resonance of Fate - coming out today!
Post by: iconoclast on June 26, 2010, 06:59:23 AM
Yeah you have to land the arrow in the yellow bar for the bonus shots. Once you knock an enemy into the air, just keep shooting him as many times as you can, because each time a bullet hits him the length of the yellow bar increases. I wouldn't worry about it too much at the start of the game; once you get a second SMG and start dual-wielding you'll be able to get bonus shots like nothing.
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on June 27, 2010, 02:14:54 PM
how quickly you come to enjoy RoF comes down to how quickly you grasp the battle system. 

the downside being after you've mastered the battle system, the game becomes easy until neverland.
Title: Re: Resonance of Fate - coming out today!
Post by: demi on June 28, 2010, 08:15:24 AM
nailed it. Tri-Ace cant compete with the masters
Title: Re: Resonance of Fate - coming out today!
Post by: iconoclast on June 28, 2010, 08:16:38 AM
There is zero required grinding to beat the story.
Title: Re: Resonance of Fate - coming out today!
Post by: iconoclast on June 28, 2010, 12:00:26 PM
The game should have mentioned that you get extra bezel pieces from random hexes as you uncover them and from the red danger hex battles (or maybe it did and I forgot), but I didn't grind until I started the arena and Neverland (right before the final boss). You just need to level your weapons evenly, so as long as you have something like a lvl 30 MG, lvl 30 HG, and lvl 20 grenades on each character you should be fine. Though I guess you can paint yourself into a corner if you don't level up evenly, or don't customize your guns properly (ie. go for charge acceleration)

Also, don't underestimate the handguns. Gauge breaking an enemy's health bar not only lets you regain multiple bezel pieces once you break it, it also stuns them.
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on June 28, 2010, 02:16:51 PM
I'm not complaining about the difficulty as much as the BS moments that infests this game; "yes, let's throw 5 mobs with rocket launchers and 4 dogs at the party and see how long their 4-bezel gauge will last teehee."

Jinfash, you can get through the entire game without being hit once for the most part.  You need to just equate getting hit = game over and plan your strategies around that. 

Levels mostly do not matter and you never need to grind once.
All you need is good strategy to make it through any fight.  Use the environment, use stun attacks, use tri-attacks.  Don't be hit.

and yeah, level evenly.  People usually get in trouble when they stick with 1 weapon per person the entire game.
Title: Re: Resonance of Fate - coming out today!
Post by: demi on June 29, 2010, 02:14:16 PM
The story goes absolutely nowhere. People complaining about FF13 story need to get a reality check on this...
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on June 29, 2010, 05:53:55 PM
Jinfash, you can get through the entire game without being hit once for the most part.  You need to just equate getting hit = game over and plan your strategies around that. 

I find this hard to believe Bebpo, you'll ALWAYS get hit after executing any attack (regular or hero action), that's just how the system works. That is unless you're playing against weak-ass enemies or grind until you're over-leveled.

I agree that you can get hit a lot less if you put some time into making a strategy and use the environment but the operating word is still "less."

Consider the boss fight of chapter 5, the Yeti. I had to rely on pure luck to get him burned, and hope to god that doesn't freeze my MG and other characters, even after equipping them with two ice-resisting accessories. I had to restart the battle a few times, each time approaching the enemy differently, but the attempt that worked was when I got lucky and inflicted burn. That's how the game feels at times, total BS.

I'm at the end of chapter 5 and I've logged over 17 hours (did almost everything I could along the way), I enjoyed the game for the most part, but I can't believe there's still 13 more chapters to go. The story is boring and distinguished mentally-challenged so far (yes, way worse than 13 if we're still comparing), and It's your same old war-against-god JRPG tripe, the incoherent type too.

I really wanna complete the game, but I feel like I've seen everything, and I don't feel the story is compelling at all.

I don't remember the yeti, but if it's just 1 enemy, you need to have your HG stun and run into place for a tri-attack, have you MG guy run into place for a tri attack while spraying splash damage.  Then activate the tri-attack with the person left and have the HG change over the splash damage, then switch to the MG guy and splash again and turn and if you can't kill him you should end with the HG guy and put him into a stun.  Then repeat.  Pay close attention to the environment and honestly if you're not finding the game easy and blowing through it real fast then you probably aren't customizing your guns enough.  That's the life or death in RoF.  If you keep up on the customizing, the game is easy and you blow through it quickly.  I finished the entire zzzzzzzz arena, the game with all quests, and the bonus dungeon in like 58 hours total.  It's not a long game.  But if you struggle it can take way longer than it should.

There are almost no games I use the "you're not playing it right" card, but I really think anyone who doesn't like RoF just didn't "get it" and the game is a frustrating crappy game if it doesn't click. 
Here's some picture from when I was playing.  Maybe they'll help:

spoiler (click to show/hide)
(http://img.photobucket.com/albums/v297/bebpo/mgs.jpg)
(http://img.photobucket.com/albums/v297/bebpo/IMG_0109.jpg)
(http://img.photobucket.com/albums/v297/bebpo/IMG_0110.jpg)
(http://img.photobucket.com/albums/v297/bebpo/IMG_0107.jpg)
[close]
Title: Re: Resonance of Fate - coming out today!
Post by: Joe Molotov on June 29, 2010, 07:00:04 PM
So which C-level RPG is the best: Resonance of Fate, Nier, or White Knight Chronicles?
Title: Re: Resonance of Fate - coming out today!
Post by: Himu on June 29, 2010, 07:18:33 PM
So which C-level RPG is the best: Resonance of Fate, Nier, or White Knight Chronicles?

Some people are saying RoF and Nier are b level. People like Jin seem to be in a minority.
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on June 29, 2010, 07:18:38 PM
So which C-level RPG is the best: Resonance of Fate, Nier, or White Knight Chronicles?

WKC is total shit
RoF is ok, good, great depending on if it clicks with you
I haven't played Nier but I hear it's quite good

Just don't buy WKC.  Plus why would you ever buy it when WKC2 is coming out and comes with the first game for free on the disc?
Title: Re: Resonance of Fate - coming out today!
Post by: Himu on June 29, 2010, 07:19:10 PM
I never checked the reviews of this game, kinda bought it because of the bore's hype (here and on FB), but now that I did I think they reflect exactly my thoughts.

72 average is very fitting, imo.

FF > this

Quote
1UP 58
Resonance of Fate features some pretty substantial (and fussy) systems made for endless fiddling and tinkering -- which is why it's a shame that the learning curve is so ludicrously steep.

Quote
Edge Magazine 6
For all the spectacle of Resonance's gunfights, the game feels restrictive. It's a strategy game in which your tactical options are limited to one or two reliable strategies, and an RPG in which character development is chained to similar lines.

Quote
Game Informer 68
Resonance of Fate may appeal to the JRPG connoisseur who is looking for an interesting and challenging new take on combat. Others most likely will be thrown off by the silliness, steep learning curve, required grinding, and other pains – especially when there are so many recent well-rounded RPGs out there.

Quote
Playstation: The Official Magazine (US) 70
Yes, the game may have some uncreative genre trappings, but the great combat and interesting map structure are fresh and even the established parts are still what fans look for in RPGs. [May 2010, p.80]

Quote
IGN 70
Resonance of Fate is for the hardcore JRPG fan. It can be difficult and confusing, and requires a lot of grinding and heavy lifting to make it through to the close.

It's not because this game doesn't have a FF tag attached to it, but because has legitimate flaws, making it inferior to FF13. That is a fact.

Using game reviews to discredit a jrpg is stupid as any jrpg fan knows that the "critics" know jack shit about the genre.

but you do raise some fair points

makes me cautious to buy at full price. I'd honeslty just rather get Nier
Title: Re: Resonance of Fate - coming out today!
Post by: iconoclast on June 29, 2010, 07:25:34 PM
In terms of overall package (story, music, gameplay, graphics, etc etc), Nier is my #3 RPG this gen (behind Valkyria and Vesperia). I'd put Resonance of Fate just behind it. The gameplay in RoF is fantastic but it doesn't have too much else going for it. Decent music, decent graphics, scatterbrain story. Nier delivers on all fronts, but the combat is its weakest link. It's fun, but it's very shallow and simplistic.

I haven't played WKC and don't intend to. Looks way too slow for my tastes.
Title: Re: Resonance of Fate - coming out today!
Post by: Himu on June 29, 2010, 07:59:02 PM
In terms of overall package (story, music, gameplay, graphics, etc etc), Nier is my #3 RPG this gen (behind Valkyria and Vesperia). I'd put Resonance of Fate just behind it. The gameplay in RoF is fantastic but it doesn't have too much else going for it. Decent music, decent graphics, scatterbrain story. Nier delivers on all fronts, but the combat is its weakest link. It's fun, but it's very shallow and simplistic.

I haven't played WKC and don't intend to. Looks way too slow for my tastes.

Oh wow, we're very similar Icon. I like Demon's Souls a lot but it's not that type of game you turn on and just have fun. I have to be in the mood for Demon's Souls. Blue Dragon is swell too and I find myself liking it more than Lost Odyssey. FF13 wasn't my thing, and I've yet to play Nier, Monster Hunter Tri and The Last Remnant. Honestly though, Xenoblade is the one jrpg I want to play. It screams must have to me.
Title: Re: Resonance of Fate - coming out today!
Post by: iconoclast on June 29, 2010, 08:44:24 PM
Well, Demon's Souls would be my number 1 RPG this gen, but I don't really consider it an RPG. It's more of an action game imo. At least, when I think of an action RPG I think of Tales, Star Ocean, Devil Summoner, etc. which Demon's Souls is nothing like. But maybe that's just me.

The Last Remnant is great, but I really hate the forced grinding. It drags it down a few notches in my book. I like LO, BD, and FFXIII pretty equally, but all for different reasons. BD and FFXIII have good combat, but they drop the ball pretty hard in other areas, while LO has boring combat but everything else is at least pretty decent.
Title: Re: Resonance of Fate - coming out today!
Post by: Himu on June 29, 2010, 08:58:51 PM
I think while BD lacks a grand story, the job system and sheer amount of quests and the sense of adventure make up for that. I can't say the same for FF13.

And LO was pretty fantastic to me as well, gameplay-wise.

As for Demon's Souls, the rpg part of the game (stats, customization) is huge for me, so I consider it an action rpg.
Title: Re: Resonance of Fate - coming out today!
Post by: Ichirou on June 30, 2010, 12:16:53 AM
Lost Odyssey was mediocrity personified...I really don't get the love.  It's a below-average 16-bit RPG with current-gen trappings.  Generic story, somewhat broken gameplay, boring characters.

Played about four hours of Blue Dragon and got bored with it.  I'll probably get back to it eventually.

Tales of Vesperia is the only JRPG I've played this gen that's been worth a damn.
Title: Re: Resonance of Fate - coming out today!
Post by: demi on June 30, 2010, 01:14:19 AM
Quote
Lost Odyssey was mediocrity personified...I really don't get the love.  It's a below-average 16-bit RPG with current-gen trappings.  Generic story, somewhat broken gameplay, boring characters.

By this comparison it stands above 3/4 of JRPG on 360....
Title: Re: Resonance of Fate - coming out today!
Post by: Van Cruncheon on June 30, 2010, 01:17:39 AM
LAST REMNANT PC = best jrpg this gen
Title: Re: Resonance of Fate - coming out today!
Post by: Van Cruncheon on June 30, 2010, 01:18:44 AM
Well, Demon's Souls would be my number 1 RPG this gen, but I don't really consider it an RPG. It's more of an action game imo. At least, when I think of an action RPG I think of Tales, Star Ocean, Devil Summoner, etc. which Demon's Souls is nothing like. But maybe that's just me.

The Last Remnant is great, but I really hate the forced grinding. It drags it down a few notches in my book. I like LO, BD, and FFXIII pretty equally, but all for different reasons. BD and FFXIII have good combat, but they drop the ball pretty hard in other areas, while LO has boring combat but everything else is at least pretty decent.

you do NOT wanna grind in last remnant. lower battle rank = easier fights. WELCOME TO THE KAWAZU ZONE.
Title: Re: Resonance of Fate - coming out today!
Post by: Ichirou on June 30, 2010, 01:21:27 AM
Quote
Lost Odyssey was mediocrity personified...I really don't get the love.  It's a below-average 16-bit RPG with current-gen trappings.  Generic story, somewhat broken gameplay, boring characters.

By this comparison it stands above 3/4 of JRPG on 360....

360 JRPG fans am suiciding?
Title: Re: Resonance of Fate - coming out today!
Post by: Smooth Groove on June 30, 2010, 01:22:59 AM
Nah, Xbots got Mass Effect 2.  :smug
Title: Re: Resonance of Fate - coming out today!
Post by: demi on June 30, 2010, 04:16:46 AM
Well, Demon's Souls would be my number 1 RPG this gen, but I don't really consider it an RPG. It's more of an action game imo. At least, when I think of an action RPG I think of Tales, Star Ocean, Devil Summoner, etc. which Demon's Souls is nothing like. But maybe that's just me.

The Last Remnant is great, but I really hate the forced grinding. It drags it down a few notches in my book. I like LO, BD, and FFXIII pretty equally, but all for different reasons. BD and FFXIII have good combat, but they drop the ball pretty hard in other areas, while LO has boring combat but everything else is at least pretty decent.

you do NOT wanna grind in last remnant. lower battle rank = easier fights. WELCOME TO THE KAWAZU ZONE.

Won't fly with Absolute Conquerer. And you can grind while not raising battle rank. Ancient Ruins ftw
Title: Re: Resonance of Fate - coming out today!
Post by: iconoclast on June 30, 2010, 09:11:08 AM
Well, Demon's Souls would be my number 1 RPG this gen, but I don't really consider it an RPG. It's more of an action game imo. At least, when I think of an action RPG I think of Tales, Star Ocean, Devil Summoner, etc. which Demon's Souls is nothing like. But maybe that's just me.

The Last Remnant is great, but I really hate the forced grinding. It drags it down a few notches in my book. I like LO, BD, and FFXIII pretty equally, but all for different reasons. BD and FFXIII have good combat, but they drop the ball pretty hard in other areas, while LO has boring combat but everything else is at least pretty decent.

you do NOT wanna grind in last remnant. lower battle rank = easier fights. WELCOME TO THE KAWAZU ZONE.

Yeah, like demi said, you don't grind until the ancient ruins. You go through the majority of the game only fighting bosses and quest mobs in order to keep your BR low, and then once you gain access to the ancient ruins it's time to griiiiiiiiiiind.
Title: Re: Resonance of Fate - coming out today!
Post by: Joe Molotov on July 01, 2010, 11:15:12 PM
I played this game for about 10 minutes and FUUUUUUUUUUUUUUUUUUUUUUUUUUUU :maf

First, some dude tells me to go to the guild. I go to the guild and pick the first mission on the board.

Second, some dude tells me to go get doohickeys to fix the bridge by fighting guys in back alleys, or go to the Arena and learn how to fight.

Third, I go to the arena and do the first 7 tutorials, which is all that it'll let me do for some reason and it feeds me all this crap about resonance points and tri-attacks and bezels and I'm like ooooooooooooookay, I kinda see what's going on, let me get out in the real world and see how this works for real.

Fourth, I go to the back alley, and then some dudes just bend me over and go in dry. When I was in the tutorial, I had like 10 bezels and my gauge took like 1 second to charge and the enemies didn't move around very much. Now I have three bezels, my gauge takes like 10 seconds to charge, and guys are running all over the place and beating the living snot out of me before I can even get an attack off.  :-\

It's too late at night for this crap, I'm going to have to give it and approach it fresh tomorrow.
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on July 02, 2010, 12:52:55 AM
This is THE first RPG that I've gotten so bored of its story that I started skipping them. Yes, the first.

What.  The cutscenes are great!  They're just little fun character skits of comedy and sometimes character development.  The main story is kinda hidden though.  After you watch the ending you will go wtf I assure you.  But there is actually a plot to the game and a lot of it makes sense, but it's purposely vague just to fuck with you.

I played this game for about 10 minutes and FUUUUUUUUUUUUUUUUUUUUUUUUUUUU :maf

First, some dude tells me to go to the guild. I go to the guild and pick the first mission on the board.

Second, some dude tells me to go get doohickeys to fix the bridge by fighting guys in back alleys, or go to the Arena and learn how to fight.

Third, I go to the arena and do the first 7 tutorials, which is all that it'll let me do for some reason and it feeds me all this crap about resonance points and tri-attacks and bezels and I'm like ooooooooooooookay, I kinda see what's going on, let me get out in the real world and see how this works for real.

Fourth, I go to the back alley, and then some dudes just bend me over and go in dry. When I was in the tutorial, I had like 10 bezels and my gauge took like 1 second to charge and the enemies didn't move around very much. Now I have three bezels, my gauge takes like 10 seconds to charge, and guys are running all over the place and beating the living snot out of me before I can even get an attack off.  :-\

It's too late at night for this crap, I'm going to have to give it and approach it fresh tomorrow.

This is normal.  If you have any questions at all tomorrow, just ask and me and iconoclast will try to help.
Title: Re: Resonance of Fate - coming out today!
Post by: demi on July 02, 2010, 01:18:06 AM
Read the Wiki entry for a synopsis and be amazed at how much information is NOT told to you at all in the game
Title: Re: Resonance of Fate - coming out today!
Post by: demi on July 02, 2010, 12:50:23 PM
Pretend SO4 doesnt exist... just move on. ROF has the benefit of being better than that shit pile
Title: Re: Resonance of Fate - coming out today!
Post by: Himu on July 02, 2010, 01:24:43 PM
Ok I just read the Wiki. It's a decent story, I'm surprised, but holy fuck at how they chose to present it. If they opted for a less disconnected set of flashbacks and just unfold story in a normal way it would've been 10 times more effective and less boring.

I'm currently in chapter 10 and I can't believe what they expected me to gather from the story up until this point.

You sound like me and ff13.

ff13: put every story detail in datalog
rof: put every story detail in flashbacks
Title: Re: Resonance of Fate - coming out today!
Post by: demi on July 02, 2010, 01:39:27 PM
FF13 at least you know why you're going to X or doing X

ROF is like, hey do this quest. Then watch cutscene of some guy who has NOTHING TO DO WITH YOUR GROUP who is crying about some lady THAT HAS NOTHING TO DO WITH YOUR GROUP

It's like why should I care?

The ending even does this.

spoiler (click to show/hide)
They literally TURN AROUND AND WALK AWAY LIKE NOTHING EVER HAPPENED
[close]
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on July 02, 2010, 01:55:52 PM
The story in RoF is actually found out by talking to the NPCs every chapter, lol

Yeah I won't defend the way they presented it.  It's really dick, but then a lot of times Tri-ace = being dicks.


And SO4 is 0/10 awful.  Don't touch that stuff.
Title: Re: Resonance of Fate - coming out today!
Post by: Himu on July 02, 2010, 02:03:01 PM
Basically, it's a really bad anime, especially with the characters' interaction and voices set to Japanese. Each chapter is an episode that often doesn't advance the story.

Edit: From now on I'll stop double posting, sorry.

I thought FF13 was really bad anime.

Honestly, I only like Suikoden, DQ, and SMT for story but...it gets harder and harder to swallow crappy jrpg stories in general.  :-\
Title: Re: Resonance of Fate - coming out today!
Post by: BlackMage on July 02, 2010, 06:03:53 PM
Basically, it's a really bad anime, especially with the characters' interaction and voices set to Japanese. Each chapter is an episode that often doesn't advance the story.

Edit: From now on I'll stop double posting, sorry.

I thought FF13 was really bad anime.

Honestly, I only like Suikoden, DQ, and SMT for story but...it gets harder and harder to swallow crappy jrpg stories in general.  :-\

suikoden has the most awesome story.. if they actually finish it... fucking konami
Title: Re: Resonance of Fate - coming out today!
Post by: Joe Molotov on July 02, 2010, 08:31:20 PM
This is normal.  If you have any questions at all tomorrow, just ask and me and iconoclast will try to help.

Okay, I think I've got it figured out more less. Sort of. For the most part. :dur  I beat Chapter 1 and cruised through most of the battles, but then I got crushed a couple of times by the lava boss. I finally beat him by lobbing grenades at him and having Zypher hide behind a wall, and then poke out and do a little scratch damage until he finally died. I guess my biggest problem is I'm not sure how to handle going into critical mode (other than avoid going into critical mode). Usually I just run away, but that doesn't work on the boss.
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on July 02, 2010, 11:28:22 PM
Yeah, critical mode = game over.  Just hit start and retry.

UNLESS (this is the ONLY WAY FOR IT TO NOT BE THE END):
-You have an enemy body party fully scratched nearby.  Then have a person shoot and break the body part to get your shards back and get you going.
-Thus sometimes if you know you're going into critical soon, you can full scratch a body part before you do and then shoot it after you go in to get out.

But usually it just means you lost, so man up and retry.
Title: Re: Resonance of Fate - coming out today!
Post by: demi on July 02, 2010, 11:47:14 PM
Stop playing Joe
Title: Re: Resonance of Fate - coming out today!
Post by: Joe Molotov on July 03, 2010, 12:55:20 AM
I probably will. I've hit the 5 hour mark, that's usually where the new RPG smell wears off, and I move on to something.
Title: Re: Resonance of Fate - coming out today!
Post by: demi on July 24, 2010, 05:28:58 PM
lol. Hope you enjoy the Arena!!!!
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on July 24, 2010, 06:59:38 PM
Sorry Jinfash, I can't really help.  I was lvl.200-250 when I tried it and the bosses died in 1 tri-attack  :lol
Title: Re: Resonance of Fate - coming out today!
Post by: Damian79 on July 25, 2010, 03:21:31 AM
I reallycouldnt stand even an hour of this game.  People bitch about "brown" in fps games, this is a clear example of too much grey/brown in a game.
Title: Re: Resonance of Fate - coming out today!
Post by: demi on July 25, 2010, 10:31:36 AM
Sorry Jinfash, I can't really help.  I was lvl.200-250 when I tried it and the bosses died in 1 tri-attack  :lol

:|

He did the Arena. YOU HAVE TO GRIND

Score one for the good guys. ROF is pewpy

Play IU!
Title: Re: Resonance of Fate - coming out today!
Post by: Mr. Gundam on March 16, 2011, 10:13:17 PM
The statue escort mission is annoying as fuck. I keep getting wiped out by the bazooka dudes.
Title: Re: Resonance of Fate - coming out today!
Post by: Bebpo on March 16, 2011, 11:13:06 PM
Yeah, only really hard part in the game.  I died a few times and raged.

What you need to do is 1. blow up the barrels to take groups out fast and 2. put someone in front of the statue so they take all the damage and the statue takes almost none.


There's no more escort missions in the game after it.
Title: Re: Resonance of Fate - coming out today!
Post by: magus on March 17, 2011, 06:37:07 AM
just spam molotov in case of emergency
Title: Re: Resonance of Fate - coming out today!
Post by: demi on March 17, 2011, 03:02:42 PM
Sucks
Title: Re: Resonance of Fate - coming out today!
Post by: Mr. Gundam on March 17, 2011, 07:38:01 PM
Beat it! Had Vashyron stand in front of the statue while Leanne and Zephyr took care of business.