THE BORE

General => Video Game Bored => Topic started by: maxy on June 12, 2010, 05:29:34 AM

Title: Two Worlds II
Post by: maxy on June 12, 2010, 05:29:34 AM
Off-screen 360 gameplay...looks good

http://www.dailymotion.com/swf/video/xdm9eh?start=2131 (http://www.dailymotion.com/swf/video/xdm9eh?start=2131)

Game is also coming to Mac...check official website

Title: Re: Two Worlds II
Post by: demi on June 12, 2010, 09:35:50 AM
:bow
Title: Re: Two Worlds II
Post by: Great Rumbler on June 12, 2010, 10:25:11 AM
Verily!
Title: Re: Two Worlds II
Post by: Diunx on June 12, 2010, 12:00:30 PM
Its that the official name? :lol
Title: Re: Two Worlds II
Post by: Tucah on June 12, 2010, 03:37:24 PM
2 worlds 2 furious

Game could be alright. Won't get my hopes up though after the relatively mediocre first one.
Title: Re: Two Worlds II
Post by: Great Rumbler on June 12, 2010, 04:01:03 PM
The first game was really fun, in part because of how janky it was. Combat was easy and didn't get in the way, the dialog and voice acting was hilarious, it had a pretty good loot system, and it had a large world with some varied environments. My biggest worry is that they try to go bigger and better with the writing and voice acting and it just ends up being boringly bland.
Title: Re: Two Worlds II
Post by: Smooth Groove on June 12, 2010, 04:34:30 PM
Its that the official name? :lol

Patel used to love calling it "Three Worlds".
Title: Re: Two Worlds II
Post by: Joe Molotov on June 12, 2010, 06:19:54 PM
The third world is a Gamestop pre-order bonus.
Title: Re: Two Worlds II
Post by: BobFromPikeCreek on June 13, 2010, 08:54:39 AM
DAY ONE
Title: Re: Two Worlds II
Post by: demi on June 13, 2010, 09:33:02 AM
DAY ONE

:bow
Title: Re: Two Worlds II
Post by: Reb on June 13, 2010, 12:57:24 PM
Its that the official name? :lol

Patel used to love calling it "Three Worlds".

RIP Patel
Title: Re: Two Worlds II
Post by: recursivelyenumerable on June 13, 2010, 02:08:33 PM
Two Worlds owT

or

Two WorldsabhoW owT

?
Title: Re: Two Worlds II
Post by: maxy on June 22, 2010, 11:56:45 AM
[youtube=560,345]http://www.youtube.com/watch?v=JhcDQvFedlE[/youtube]
Title: Re: Two Worlds II
Post by: BobFromPikeCreek on June 23, 2010, 07:30:30 AM
Looks delicious.
Title: Re: Two Worlds II
Post by: maxy on July 13, 2010, 10:51:13 AM
Some nice footage,semi-moon language used :D
http://tvgry.pl/?ID=1101 (http://tvgry.pl/?ID=1101)

TW II footage...4-10min...13-23 min

Summer of Arcade and Rage fill the gaps.

Hype :hyper
Title: Re: Two Worlds II
Post by: maxy on August 14, 2010, 03:54:59 AM
New preview...impressive

http://www.gamestar.de/index.cfm?pid=1589&pk=14476 (http://www.gamestar.de/index.cfm?pid=1589&pk=14476)

Title: Re: Two Worlds II
Post by: Great Rumbler on August 14, 2010, 06:56:06 PM
Also posted this in the QuakeCon thread, but I'll add it here too:

TWO WORLDS II:

-Deeper character customization [wasn't show off in the demo though]
-More generic wildlife [the savanna in the demo had leopards, ostriches, and rhinos]
-Spells are created through cards [combine fire card with missile cards creates fireball spell, but there are also secondary effects that can be added on]
-Weapons and armor are upgradeable [stackable system is replaced with the ability to break down armor and weapons into their key components for use in upgraded existing weapons and armor]
-Animations looks much smoother, big improvements over the original
-Several different varieties of travel exist [one is a sailboat that you can actually sail yourself, as in controlling the sail and rudder]
-Main storyline is 20-30 hours, but there are tons of sidequests
-Multiplayer is revamped and much deeper [the multiplayer actually covers the seven years between the original game and its sequel]
-Herbs and misc. animal items can be combined to create different potions, each combination will result in a recipe that will show you how to make it again [think this was in the original]
-No skill trees, all individual skills are available to add points to depending on how you want to play.
-Armor sets can be tied to a single button, making it much easier to switch between ranged, close-range, and magical focuses
-Didn't get to see dialog and voice acting in action, but considering how much everything else has been improved I would be very surprised if this didn't get fixed as well
-Combat feels much deeper with a variety of different attacks depending on how your character is moving

Looks like a major improvement over the original.
Title: Re: Two Worlds II
Post by: maxy on August 27, 2010, 12:18:35 PM
[youtube=560,345]http://www.youtube.com/watch?v=_-wdoz878P0&feature=channel[/youtube]


 :hyper
Title: Re: Two Worlds II
Post by: Great Rumbler on August 27, 2010, 12:20:46 PM
It's gonna be awesome, for sure.
Title: Re: Two Worlds II
Post by: Howard Alan Treesong on August 27, 2010, 12:21:55 PM
excited this is finally coming out; been working on it for a while

And don't forget, the full title is Two Worlds II: Three Worlds
Title: Re: Two Worlds II
Post by: Joe Molotov on August 27, 2010, 04:23:57 PM
Game of the Forever
Title: Re: Two Worlds II
Post by: demi on August 27, 2010, 04:33:13 PM
Doesnt this come out next month? So hype... might have to put Dead Rising 2 on hold
Title: Re: Two Worlds II
Post by: Great Rumbler on August 27, 2010, 04:35:45 PM
September 14.
Title: Re: Two Worlds II
Post by: Hitler Stole My Potato on August 27, 2010, 05:53:53 PM
And don't forget, the full title is Two Worlds II: Three Worlds

(http://i37.tinypic.com/2aenpyt.jpg)
Title: Re: Two Worlds II
Post by: Great Rumbler on August 27, 2010, 07:22:05 PM
I just got the first one on PC from a dude on twitter. Should I actually play it?

Yes
Title: Re: Two Worlds II
Post by: Great Rumbler on August 27, 2010, 07:50:37 PM
I just got the first one on PC from a dude on twitter. Should I actually play it?

Yes

Okay, so I ended up putting 20mins in the game.

The game feels like it was made in the 90s and sat there until someone found it and decided to release it. It's awesome.

It's one of those games where if you sat down and listed out all the things wrong with it, you'd have a really long list. By all rights, it should be a putrid pile of waste. But, for some reason, it's actually FUN.
Title: Re: Two Worlds II
Post by: Great Rumbler on August 27, 2010, 08:53:08 PM
"upon seeing a group of trolls* "Looks like my in-laws!"

:lol
Title: Re: Two Worlds II
Post by: Third on August 27, 2010, 08:56:47 PM
Quote
Two Worlds II

Why?
Title: Re: Two Worlds II
Post by: BobFromPikeCreek on August 28, 2010, 06:12:54 AM
"upon seeing a group of trolls* "Looks like my in-laws!"

:lol

*stumbling upon a group of Wyverns*

"Bandits!"


Fuck I loved that game.
Title: Re: Two Worlds II
Post by: maxy on August 30, 2010, 08:00:48 AM
[youtube=560,345]http://www.youtube.com/watch?v=vc7B9fWj5k8&feature=player_embedded[/youtube]
Title: Re: Two Worlds II
Post by: maxy on September 28, 2010, 06:31:54 AM
Quote
There have been numerous posts recently regarding the release date of Two Worlds II. First of all, it’s gratifying to see that so many people care so much about the game and we thank you for your enthusiasm and passion. It’s definitely a game that we’re proud to publish; Reality Pump is on the verge of delivering a benchmark RPG experience.

 

Here’s the vital news: Two Worlds II is set for a January release in North America. We understand that this is not great news for those of you eager for an October release and we can understand that you might feel that our European cousins’ potentially getting the game before you is frustrating to say the least. However, there’s a reason for everything and although we feel that the game is truly at ‘AAA’ level, that reason is that we want Two Worlds II to be absolutely flawless when it launches in the North American market. Although we could bring the game to market earlier in order to take advantage of the holiday buying season, we felt that we would do a better service to you by making sure that the game you want is absolutely as it should be.

 

It’s vital to us that we always give you the best possible information and this is the reason that we haven’t commented on the date before now; we did not want to say something to you, only to have that information change once again. Now, we are in a position to confirm the January release date.

 

As previously stated, in order to keep communication channels clear, we removed all earlier posts on this subject. Again, this was to prevent confusing rumors from spreading. For example, some people had stated that friends working at retailers have seen the game ‘in the back room’. This is completely untrue since manufacturing has not yet started.

 

For those that have said that they will torrent or import the game because they simply cannot wait, there’s nothing that we can do to stop you. However, please remember that by pirating the game, you are hurting those who worked hard to make the game for you, reducing the chance of another game in the future. By importing the game, you’re paying more money for something that if you can wait, you’ll be able to buy in January at a cheaper price and that will have benefitted from heavyweight Quality Assurance (QA) for the North American market.

 

We’ll have a further update for our friends in the UK, Australia and New Zealand in the near future.

 

We sincerely thank you for your understanding, patience and continued support.

 

Sincerely, The SouthPeak Team

Saga continues
US delayed,EU should get it on October 21...

Not sure what exactly is happening,but my bet is on money problems...poor EU devs :'(
Title: Re: Two Worlds II
Post by: demi on September 28, 2010, 08:09:22 AM
However, please remember that by pirating the game, you are hurting those who worked hard to make the game for you, reducing the chance of another game in the future.

Maxy...
Title: Re: Two Worlds II
Post by: maxy on September 28, 2010, 09:22:54 AM
I feel bad now  :(
Title: Re: Two Worlds II
Post by: demi on September 28, 2010, 09:32:11 AM
Maxy. You can fix this. You can pay for my copy.
Title: Re: Two Worlds II
Post by: maxy on October 10, 2010, 07:06:59 AM
Game map

http://twoworldsvault.ign.com/static.php?page=tw2map (http://twoworldsvault.ign.com/static.php?page=tw2map)

btw,game should be released in continental Europe in few weeks...yay
Title: Re: Two Worlds II
Post by: naff on October 10, 2010, 05:25:08 PM
Quote
....the sequel to the 2007 original will now arrive in North America in January 2011. SouthPeak indicated that the game's release in the UK, Australia, and New Zealand is still scheduled for this year.

Wtf, how the?... That's amazing.
Title: Re: Two Worlds II
Post by: pilonv1 on October 10, 2010, 06:32:47 PM
Same thing happened with Risen & Tropico, was released here in October 2009 but 2010 in the US.
Title: Re: Two Worlds II
Post by: maxy on October 11, 2010, 03:41:43 AM
Quote
....the sequel to the 2007 original will now arrive in North America in January 2011. SouthPeak indicated that the game's release in the UK, Australia, and New Zealand is still scheduled for this year.

Wtf, how the?... That's amazing.


This is the latest situation.
Quote
NA/AUS/UK will get the game on January 4th as Southpeak decided that's better.

The version released in continental Europe is Multi 5 so yes, it will have an english language.
But be careful with importing the EU Xbox360 Version to North America... EU has PAL and NA has NTSC, so the game won't work.

If you live in UK and import from Germany (f.e) you're game will work.

Region lock is not confirmed,btw...


Achievement list

http://twoworldsvault.ign.com/fullstory.php?id=58687 (http://twoworldsvault.ign.com/fullstory.php?id=58687)
Title: Re: Two Worlds II
Post by: demi on October 11, 2010, 03:43:10 AM
wat. theres a multi campaign? oh hell yes. nice list too. no silly "EXPLORE EVERY GRAVEYARD" from the first.
Title: Re: Two Worlds II
Post by: maxy on October 12, 2010, 06:02:51 AM
First review...92%

Quote
German Mag, "XBG 360 Games" have recently reviewed the game we're all impatiently waiting for!

And have awarded the game a fantastic score of 92%,which is higher than the likes of Oblivion in their magazine, even If its only by smidgens!

Citing the game is "Huge, compelling and has been improved in the right places. Top-RPG!" and with a closing comment of "I am really sinking into this world, developing a potential for an addiction and experiencing this typical 'Only do this quest, this chest and kill that enemy' feeling" .
The conclusion was formed by Two People!

XBG 360 Games were impressed by:
The Huge World and different Climatic Conditions.
CRAFT & DEMONS systems.
Motivational Story.
Multiplayer Modes.

http://www.insidetwoworlds.com/showthread.php?t=31707 (http://www.insidetwoworlds.com/showthread.php?t=31707)


 :hyper :hyper
   :hyper

Title: Re: Two Worlds II
Post by: BobFromPikeCreek on October 12, 2010, 06:47:54 AM
Please let the PAL version be region free.
Title: Re: Two Worlds II
Post by: maxy on October 15, 2010, 05:31:07 AM
Must watch preview :hyper

[youtube=560,345]http://www.youtube.com/watch?v=3eEWVTXTwOY[/youtube]
Title: Re: Two Worlds II
Post by: maxy on October 16, 2010, 04:29:45 PM
Delayed again :yuck

Quote
The good news first -"Two Worlds II" has gone Gold and production of the Game start's on Monday! Now the bad news..due to high pre-orders figures and the multi platform distribution throughout Continental Europe we unfortunately won't be able to release as planned on October the 21st Two Worlds II will now hit the shelves on November the 9th 2010.

 :maf
 
Title: Re: Two Worlds II
Post by: Great Rumbler on October 16, 2010, 06:56:07 PM
Can't rush quality.

It's already finished though.  :lol
Title: Re: Two Worlds II
Post by: maxy on October 23, 2010, 03:26:12 AM
[youtube=560,345]http://www.youtube.com/watch?v=6ArD4vxKq2E[/youtube]

At least they are spending some money on marketing...
Title: Re: Two Worlds II
Post by: Joe Molotov on October 23, 2010, 03:33:25 AM
Two Towers II
Title: Re: Two Worlds II
Post by: cool breeze on November 01, 2010, 01:17:43 AM
new videos showing off combat, a quest, and crafting
[youtube=560,345]MrdX4cfmznE[/youtube]
[youtube=560,345]nL4N8Mq_a48[/youtube]
[youtube=560,345]GGO8vJbZulU[/youtube]

this is 2011, right?
Title: Re: Two Worlds II
Post by: BobFromPikeCreek on November 01, 2010, 01:41:10 AM
love that awful neck snap everytime he gets hit

 :heartbeat
Title: Re: Two Worlds II
Post by: maxy on November 04, 2010, 10:39:54 AM
http://www.eurogamer.de/articles/2010-11-04-two-worlds-ii-test (http://www.eurogamer.de/articles/2010-11-04-two-worlds-ii-test)
9/10

Title: Re: Two Worlds II
Post by: maxy on November 08, 2010, 11:07:45 AM
Game is "out" on 360

PAL/NTSC J
Title: Re: Two Worlds II
Post by: demi on November 08, 2010, 01:41:55 PM
you are gonna kill our chances of two worlds 3 maxy, dont do it.
Title: Re: Two Worlds II
Post by: maxy on November 08, 2010, 01:54:55 PM


I can't help myself,game has again been delayed in some EU countries  :yuck >:(
Sorry Borys :(
Title: Re: Two Worlds II
Post by: archie4208 on November 08, 2010, 01:59:48 PM
Just pirate the PC version.  That platform is dead anyway.   :fbm
Title: Re: Two Worlds II
Post by: maxy on November 08, 2010, 02:11:05 PM
Hater.

PC platform is like a infinite respawning zombie,it will always move.
Title: Re: Two Worlds II
Post by: Great Rumbler on November 08, 2010, 02:33:56 PM
you are gonna kill our chances of two worlds 3 maxy, dont do it.

If there is no Two Worlds 3, then I am holding Maxy personally responsible.  :maf
Title: Re: Two Worlds II
Post by: maxy on November 09, 2010, 05:51:43 AM
Looks good,nice lighting,framerate is great,outside some small dips always close to 30,some minor tearing.Adjust gamma levels,they are too high by default,makes everything look washed out.Voice acting is good,tons of dialog here.First two hours are linear,then game opens up.
Great atmosphere,screams polished,quick loading times,world is full of details.

Gameplay,RPG stuff...this is the real deal,hardcore RPG

Title: Re: Two Worlds II
Post by: pilonv1 on November 09, 2010, 09:40:05 PM
What's the cheapest non-demi way of getting this for PC? I can see it on gamersgate for $50.
Title: Re: Two Worlds II
Post by: archie4208 on November 10, 2010, 09:27:58 AM
http://www.neogaf.com/forum/showpost.php?p=24307938&postcount=337

Looks gorgeous.  :omg

PC gaming :bow2
Title: Re: Two Worlds II
Post by: maxy on November 10, 2010, 03:23:32 PM
Played it for like 6 hours,some random thoughts

-music is great
-polish people fail at scripting
-World is huge huge huge
-Enemy AI is a bit shitty...not a bad thing actually
-Not so buggy...very impressive for a huge EU made RPG
-Awkward animations
-horse riding is shit
-Tons of upgrades
-Teleport system works great

I really like this
-Interesting characters,tons of quests,multiple(like 3 or 4) ways to finish them,but beware you might get cheated


I feel like i have just scratched the surface now
Title: Re: Two Worlds II
Post by: Damian79 on November 10, 2010, 05:41:24 PM
Does anyone know where the inkwell is for thome the scribe?
Title: Re: Two Worlds II
Post by: demi on November 10, 2010, 05:59:45 PM
Damn can you say annihilated? All u haters of Two Worlds just got a thick veiny fleshcepter of Euro Goodness in your assholes.
Title: Re: Two Worlds II
Post by: Great Rumbler on November 10, 2010, 06:11:15 PM
Two Worlds :rock
Title: Re: Two Worlds II
Post by: archie4208 on November 10, 2010, 06:15:57 PM
http://www.neogaf.com/forum/showpost.php?p=24307938&postcount=337

Looks gorgeous.  :omg

PC gaming :bow2
i always knew swarthy hobo was a good videogame character.

Polacks are making sure us ugly guys get some time in the limelight.  :rock
Title: Re: Two Worlds II
Post by: pilonv1 on November 10, 2010, 06:23:45 PM
(http://www.abload.de/image.php?img=twoworlds22010-11-10198bh9.jpg)

(http://www.abload.de/image.php?img=twoworlds22010-11-1023ggx4.jpg)

Looks so hot :drool
Title: Re: Two Worlds II
Post by: maxy on November 11, 2010, 06:39:58 AM
Game has its problems for sure,but it's fun to play.

Just make sure that you have enough time to play it.
Title: Re: Two Worlds II
Post by: Great Rumbler on November 11, 2010, 08:28:48 AM
Game has its problems for sure

It's a Euro RPG.
Title: Re: Two Worlds II
Post by: maxy on November 11, 2010, 08:59:07 AM
Game has its problems for sure

It's a Euro RPG.
I know

I've played every Euro RPG that exists and this is certainly one of the most polished EU RPGs

WRPG lovers should give it a try

 :bow
Title: Re: Two Worlds II
Post by: Damian79 on November 14, 2010, 06:07:28 AM
I hate this game, so unbalanced and boring.  A definite try before you buy.
Title: Re: Two Worlds II
Post by: Van Cruncheon on November 14, 2010, 06:07:45 PM
apparently the big "main" island on the map is multiplayer only, lol. the sp game takes place on the three little islands.
Title: Re: Two Worlds II
Post by: CHOW CHOW on November 14, 2010, 06:36:00 PM
maxy, how is the plot so far?  is it engaging... do you "keep wanting to know what happens next"?  do you care about the characters? etc
Title: Re: Two Worlds II
Post by: pilonv1 on November 14, 2010, 07:14:21 PM
apparently the big "main" island on the map is multiplayer only, lol. the sp game takes place on the three little islands.

The multiplayer is like 10 co-op missions only as well isn't it?
Title: Re: Two Worlds II
Post by: maxy on November 15, 2010, 02:43:52 AM
maxy, how is the plot so far?  is it engaging... do you "keep wanting to know what happens next"?  do you care about the characters? etc

To be honest,I don't know.After the initial linear section game opens up and you can do whatever you want,first quest is "go to some city".But you need to solve some quests to get there,so I did that+bunch of sidequests,monsters to level up and buy,build better weapons...
I've already forgotten what am i supposed to do there,lol

apparently the big "main" island on the map is multiplayer only, lol. the sp game takes place on the three little islands.

Yeah...Poland  :yuck
They handled that very badly,did they really think that nobody will notice that...

My hype for this game has dwindled considerately...delays,various game problems and now this missing content thing
Still,it's fun to mess around in TW2 world,especially when you meet some powerful enemy(no level scaling) :D

Title: Re: Two Worlds II
Post by: Joe Molotov on November 15, 2010, 05:41:13 PM
the sp game takes place on the three little islands.

:bow Three Worlds! :bow2
Title: Re: Two Worlds II
Post by: cool breeze on January 06, 2011, 12:36:06 PM
this is coming out soon.  other than maxy, has anyone else played it? the most off-putting thing is the main island being multiplayer only.  Is there enough single player content?
Title: Re: Two Worlds II
Post by: maxy on January 06, 2011, 01:13:10 PM
Well,stopped playing long time ago,never finished it though.My advice,if you can get it cheap,get it
It's an Euro RPG so beware
It was patched though,PC only so far
Quote
1.1 Upgrade Two Worlds II
- Several quests have been streamlined and augmented
- Game will no longer occasionally hang when buying a boat
- New Cassara voiceovers have been added
- Plants tooltip will now show their alchemy effect when viewed in the game world
- Player levels are now visible in the session menu (Multiplayer)
- Problem with hero not being able to loot some containers has been resolved
- Quivers can now be upgraded by additional 10 levels (using Bowyer skill)
- Reptiles will no longer deal triple damage on their knockdown attack
- Map terrain & clipping problems have been resolved
- Skills for non-physical resistance now offer greater protection
- Some items contain more crystal slots now (maximum +20 upgrade)
Mage staves: - 6
Body armor: - 5
Mage robes: – 6
- Torches can now be purchased at merchant shops
- "Jump", "Animate Dead", DOT, positive traps, "Invisibility" and "Open lock" spells have been repaired
- A crash issue on ATI cards has been addressed
- Character's face and all lighting bugs have been resolved
- Added and changed some unit sounds
- Additional graphics settings have been included in the menu
- Additional/Special mouse buttons are now properly supported
- Several tooltip display errors have been repaired
- Blinding and holding effects of spells now only have a 30% chance of working against other player characters in Multiplayer
- Bug with skipping skill requirements has been repaired
- Guild discounts are now properly calculated
- Several particle issues have now been addressed
- Skill descriptions now contain information about skill crystal bonuses
- Village quests frequency and reward has been changed
- Water rendering has been improved on low and medium detail settings
- Willpower now adds to the mana regeneration rate, mana formula has been changed, bugged mana costs have been augmented
- Summons' stats have been changed, summoned Stone Golems no longer knock down opponents
- Soulpatchers have been augmented
- "Delete character" button in the network menu has been moved to avoid accidental character deleting
- Action and Jump buttons can now be mapped separately
- Elemental resistances are now properly calculated
- Horse position will now be shown on the mini-map
- Inventory icons can now be set to a smaller size (via Interface options menu)
- It is possible to turn off bow & magic auto-targeting
- Mana shield spell has been changed
- Several data storage issues have been addressed
- Shield blocking animations have been added
- Shop prices were not properly calculated at some locations - this issue has been fixed
- Spell effects will be cancelled when one of the players scores a point in Duel mode
- Spell effects from a dying player in Team Deathmatch mode will be cancelled
1.0.1 patch:
- Repaired crash in single player campaign during streaming of levels (CD icon) or during teleportation.
- Repaired one crash in multiplayer.
- Repaired quality of rendering ogg videos (when HD video option is off)
- If game crashes while playing wmv videos then it is switched to ogg mode and next time ogg will be played.
- Repaired missing magic cards in shops: Air Life and Air Lightning
- Repaired types of potion ingredients generated in village shops.
- Repaired endless invisibility spell error.
- Repaired wrong direction of camera in sniper mode when in reversed vertical view.
- Repaired problem with changing bid by +/- keys in dice mini-game on laptop keyboards.
- Repaired displaying wrong number of equipment parts in "destroy equipment" message box
- Added missing "Check for updates" option to settings.
- Some players reported in an increased time to create saved games in full screen mode. This was,
possibly, caused by the player taking a screen shot on accident instead of saving the game. Save
screen shots can be now be turned off by console command: game.MakeSaveScreenShot 0 - it will
be added to autosaveGame3.con file in Parameters subdirectory of saved game.
- Change was made to improve multiplayer character saves within in village mode - now if server fails
when sending data - the game will automatically make two more attempts to send

That should be in NA version
Title: Re: Two Worlds II
Post by: Joe Molotov on January 06, 2011, 04:26:46 PM
It's an Euro RPG so beware

I beat Gothic 4, so I think I can handle it.
Title: Re: Two Worlds II
Post by: pilonv1 on January 06, 2011, 06:02:42 PM
Can't be worse than Risen's final boss
Title: Re: Two Worlds II
Post by: Joe Molotov on February 03, 2011, 07:31:40 PM
Superior version (PC) is now available in superior countries (USA) on superior online services (Steam). :bow2

Only 8% downloaded, but my pants are already off.
Title: Re: Two Worlds II
Post by: Herr Mafflard on February 04, 2011, 05:00:37 AM
Bought! Still haven't finished Divinity II.
Title: Re: Two Worlds II
Post by: pilonv1 on February 04, 2011, 05:12:00 AM
Can't wait for this to go on sale :hyper
Title: Re: Two Worlds II
Post by: Smooth Groove on February 04, 2011, 09:04:40 AM
Might actually give this a try.  Many reviewers say that TWT is much better than its predecessor.  Also, some PC forum posters have tried the Russian version and said the graphics are surprisingly good, better than Oblivion. 
Title: Re: Two Worlds II
Post by: demi on February 04, 2011, 09:07:29 AM
I picked up trey nasty version. Will remain sealed along with all my other amazing Euro RPGs
Title: Re: Two Worlds II
Post by: Smooth Groove on February 04, 2011, 09:09:02 AM
Demi, are you gonna put it on youtube when you've defeated the final boss?
Title: Re: Two Worlds II
Post by: demi on February 04, 2011, 09:10:51 AM
I didnt upload the last vid on youtube, and nobody played TW back then so its not as cool. Everyone jumping on the bandwagon :gay
Title: Re: Two Worlds II
Post by: Smooth Groove on February 04, 2011, 09:30:37 AM
WTF This game even has dinos. 

(http://mmomfg.com/wp-content/gallery/two-worlds-ii-04022010/tw2-8.jpg)
Title: Re: Two Worlds II
Post by: Joe Molotov on February 04, 2011, 08:42:12 PM
Better than Turok. :bishopcry
Title: Re: Two Worlds II
Post by: MyNameIsMethodis on September 20, 2011, 01:45:59 PM
New expansion is out, I love pirates but hated the base game. Thinking of picking this up though, because I really only hated the setting and atmosphere of the base game.
Title: Re: Two Worlds II
Post by: Joe Molotov on September 20, 2011, 03:17:58 PM
I'm waiting for a Steam sale. $30 = :yuck, $5 = :drool
Title: Re: Two Worlds II
Post by: MyNameIsMethodis on September 20, 2011, 05:03:04 PM


bought that pirates dlc for two worlds 2

I'm playing through the DLC right now. It's pretty fun. However, I hated the base game of Two Worlds 2 because of the story, but so far this is pretty awesome. I have no idea what i'm doing as it starts you off at level 45 with a bunch of talent tree points and no tutorial, so i'm learning as I go along. I have it on Easy though so it's working fine for me. Hopefully I don't get too stuck though when Magic comes into play.

Story wise so far it's a mix of the ridiculous fantasy elements with pirates. The voice acting is still terribly awesome, and the lip syncing is terrible, but that's Two Worlds sooooo.

Some highlights so far:

Does it pass the Pirates killing randomly test?
yes

(http://cloud.steampowered.com/ugc/576682317161357287/7C10B7EEA3FA35B06FEC0983C425A9841A45E493/) (http://cloud.steampowered.com/ugc/576682317161357287/7C10B7EEA3FA35B06FEC0983C425A9841A45E493/)

Can I play as Triple H?
yes
(http://cloud.steampowered.com/ugc/576682317161353512/CBA774919253706CA231EC33AC65E73F8948F3EE/) (http://cloud.steampowered.com/ugc/576682317161353512/CBA774919253706CA231EC33AC65E73F8948F3EE/) :bow

10/10
Title: Re: Two Worlds II
Post by: pilonv1 on September 20, 2011, 08:00:05 PM
I'm waiting for a Steam sale. $30 = :yuck, $5 = :drool

It's a midweek sale today!

Still $25 :wtf
Title: Re: Two Worlds II
Post by: D3RANG3D on September 20, 2011, 08:15:32 PM
I didnt upload the last vid on youtube, and nobody played TW back then so its not as cool. Everyone jumping on the bandwagon :gay

I have three copies of the original on PC :smug