Path of Exile is completely free to play - no upfront costs or monthly fees are required to enjoy 100% of the game content.
To fund the development and maintenance costs of the project, we plan to let players purchase aesthetic perks for their characters such as:
-Additional character animations (for example, taunts or PvP victory animations)
-Dyes and item skins
-Alternate spell effects
-Social pets
We will also offer some optional paid services such as:
-Inter-realm/inter-account character transfers
-Character renaming
You’ll notice nothing in the list above confers an actual gameplay advantage.
This is made by some Australian guys, don't think they've really done anything else.
DLing now, we'll see how it is.
DLing now, we'll see how it is.
Unless it's been changed a lot in the past few months, not particularly great.
I think D3's issues will be easier in the long run to iron out. Shitty combat is kind of back breaking.
I like how even non-magical loot is useful in the game, depending on how you gem and enchant it
My issue is that the current playerbase is turning every issue into a bonus cause its not Diablo 3, and its like shut up dude some of this shit needs work
If someone combined d3, poe and TL2, you might have a next gen lootwhore game. The combat from D3 and TL2, the loot design from POE, and the pets from TL2.
I didn't realize how much D3 was getting shitted on post-patch until I ventured onto the blizz forum awhile ago, plus all the threads popping up on gaf. They mad. I've posted in the gaf ones of course, admittedly
How dare you not include stuff form Titan Quest :punch
I didn't realize how much D3 was getting shitted on post-patch until I ventured onto the blizz forum awhile ago, plus all the threads popping up on gaf. They mad. I've posted in the gaf ones of course, admittedly
There are some legit gripes to be had with D3, but for 3/4+ of the game it's really, really good. The combat (which is the most important thing for this genre imo, loot being a very, very close second) is best in it's class good.
I still think it will end up being the defining arpg to come out in this time period (can't really say "gen" since we're not consoletards here) but don't see a reason to play it at the moment until it's fixed.
The biggest head scratcher I've seen recently was the list of affixes that mobs can get and how they were limited. Frozen, Jailer, Waller and Arcane Enchanted aren't considered "strong crowd control" of which a mob can only have one, but are lumped in "aggressive" with stuff like molten, desecrator, etc for which there are no limits. So, a mob can jail you, freeze you, dump a puddle of desecration under you, and then toss out a shitload of arcane sentries and apparently that's cool? Like I said, the game has issues in Inferno.
Grim Dawn's combat looks very solid, and D3-esque; as important, the combat animation is swift. Who knows when it's coming out though
http://www.youtube.com/watch?v=59bxW1MdHl4
double post BUT this guy pretty much explains the problem with the PoE combat and speed
http://www.pathofexile.com/forum/view-thread/41800
double post BUT this guy pretty much explains the problem with the PoE combat and speed
http://www.pathofexile.com/forum/view-thread/41800
God the apologists in that thread. Worst Beta community ever.
I kind of think that the relative silence from Blizz CM's on the D3 boards combined with the length of time it's taking 1.0.4 to release means that they're really trying to cram a bunch of cool shit into it, which would be dope. I'd like to see it release sometime this month and 1.1 before the end of the year if possible...
double post BUT this guy pretty much explains the problem with the PoE combat and speed
http://www.pathofexile.com/forum/view-thread/41800
God the apologists in that thread. Worst Beta community ever.
Was thinking the same thing.
^^ CRYPTIC COMMENT IS... CRYPTIC! ^^double post BUT this guy pretty much explains the problem with the PoE combat and speed
http://www.pathofexile.com/forum/view-thread/41800
God the apologists in that thread. Worst Beta community ever.
Was thinking the same thing.
Combine butt-hurt D2 "fans" with people who have made an attachment to an indie game because "the developers talked to me!" and this is what you get. I swear videogames attract the autistic like nothing else. The guy in that post was absolutely right in that if people REALLY want this game to be a success, they'd think about his biggest gripes which are spot fucking on.