Author Topic: Path of Exile [F2P loot-whore action RPG]  (Read 12936 times)

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Great Rumbler

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Path of Exile [F2P loot-whore action RPG]
« on: January 19, 2012, 01:54:57 PM »




Quote
Path of Exile is completely free to play - no upfront costs or monthly fees are required to enjoy 100% of the game content.

To fund the development and maintenance costs of the project, we plan to let players purchase aesthetic perks for their characters such as:

-Additional character animations (for example, taunts or PvP victory animations)
-Dyes and item skins
-Alternate spell effects
-Social pets

We will also offer some optional paid services such as:

-Inter-realm/inter-account character transfers
-Character renaming

You’ll notice nothing in the list above confers an actual gameplay advantage.

http://www.pathofexile.com/

Just got a beta invite today, I'm downloading it now but it's going to be a little while.
« Last Edit: January 19, 2012, 01:57:27 PM by Great Rumbler »
dog

Great Rumbler

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #1 on: January 19, 2012, 09:30:46 PM »
Yep, it's a Diablo clone. Not that that's a bad thing, since it does that pretty well.

-Lots of loot
-Items are purchased through trading special items
-5 classes
-Huge skill tree with three major branches [strength, intelligence, and dexterity]
-Item enchantment with special crystals, which can be easily equipped and unequipped
dog

BobFromPikeCreek

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #2 on: January 19, 2012, 09:33:58 PM »
Sounds wicked. Hope I get a key.
zzzzz

Great Rumbler

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #3 on: January 19, 2012, 09:44:29 PM »
They've just started open beta apparently, so you should get one soon if you signed up.
dog

pilonv1

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #4 on: January 19, 2012, 10:29:26 PM »
Is this the Iron Lore one?

edit: no that's Grim Dawn
itm

Great Rumbler

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #5 on: January 19, 2012, 11:01:53 PM »
This is made by some Australian guys, don't think they've really done anything else.
dog

FatalT

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #6 on: January 20, 2012, 08:43:48 AM »
I've been signed up to get a key for about 4 months now. :O

pilonv1

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #7 on: January 20, 2012, 06:09:05 PM »
This is made by some Australian guys, don't think they've really done anything else.

I should do the patriotic thing then and check it out
itm

Great Rumbler

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #8 on: January 22, 2012, 09:02:13 PM »
Okay, so I've worked my way through the first act [I think there's 4 or 5 in the whole game] and now I've got a pretty good feel for what the game has to offer. Plain and simple, it's a loot-whore game. It's competently made and checks all the boxes of the genre, but it doesn't really take chances. It does have a few neat tweaks here and there that I like, though.

-Enchantment gems can be easily placed and removed, they also level up over time
-You can place 5 potions in the potion quick-bar, they don't go away when you use them up and instead refill as you defeat monsters [so no need to run back to town to buy more]
-The skill tree is HUGE, lots of branching paths that allow for deep customization

But there's a few things that I'm not that big on:

-No special skills/attacks in the skill tree [they're conferred via enchantment gems and their amount feels limited]
-No auto-pickup of items like in Titan Quest
-The first act is visually dull [Act 2 starts out in a visually appealing forest, however]

So, there you have it. Path of Exile is a solid loot-whore game. It's not likely to compete with Diablo 3, but you also don't have to pay a dime to fully enjoy the entire game.
dog

chronovore

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #9 on: January 24, 2012, 02:39:34 PM »
Shame that the first level is dull-looking. It's a good idea to set the hook early, before trying to reel 'em in.

FatalT

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #10 on: January 24, 2012, 06:18:29 PM »
I've already beaten it on Normal with a level 26 Duelist after getting an invite yesterday. I made a frost witch earlier today that's pretty cool. I'll do Cruel difficulty with the Duelist after I get bored of the Witch.

Phoenix Dark

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #11 on: July 22, 2012, 01:05:33 PM »

looks awesome. I'm still concerned about control/combat but hopefully that gets tuned
010

MrAngryFace

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #12 on: July 22, 2012, 01:21:46 PM »
That whole prison dungeon bit in the first act is ass for anyone ranged. I almost gave up entirely there- the necromancers that summon skeletons in a room full of skeletons - running away hiding behind walls n shit that LoS cant deal with. Its an ok game- but the big skill tree is largely passive- giving me stat gains it could have under the hood. ultimately I had more fun with Krater- a game that has way more flaws.
o_0

Phoenix Dark

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #13 on: July 28, 2012, 08:05:54 PM »
beta is open to the public this weekend
http://www.pathofexile.com/publicweekend/
010

Human Snorenado

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #14 on: July 28, 2012, 08:47:57 PM »
DLing now, we'll see how it is.  I've pretty much stopped playing D3 until it gets patched again; just no point.
yar

Great Rumbler

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #15 on: July 28, 2012, 10:06:18 PM »
DLing now, we'll see how it is.

Unless it's been changed a lot in the past few months, not particularly great.
dog

MrAngryFace

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #16 on: July 28, 2012, 10:31:21 PM »
DLing now, we'll see how it is.

Unless it's been changed a lot in the past few months, not particularly great.

.
o_0

Phoenix Dark

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #17 on: July 28, 2012, 11:17:58 PM »
Played for a little more than an hour. The game has lots of potential but has to overcome some control issues.

things I like:
-The level of depth and itemization is amazing. You can customize so much shit, it feels like your character just got dumped into a deep pool of awesome. The skill gem system is awesome and feels far more liberating than just having the typical strength/stamina/etc D3 has. I got a blue gem that gave me an awesome aoe lightning attack. Plus your gems level up the more you use them, which rocks.

-On that note, the passive skill tree offers a sprawling array of possible builds. It might be too sprawling in fact. Right now I'm stacking life and strength while looking for a path towards better defense.

-Attack abilities are pretty cool.

-Difficulty is pretty good too. It's real easy to get swarmed by enemies, and the ranged mobs do some decent damage. I haven't died yet, but the game's normal mode is already far more challenging than D3's. I haven't run into any big bosses though, but I hope they are mechanics based and punish you for being bad

-The loot is nice, and I love the bartering system. Instead of selling shit items for small amounts of gold you recycle into repair costs and an AH, you can sell them for useful mats which you can then trade to players.

-Each act seems to have a hub area where you can get quests, sell items, find groups, and trade with players. It feels a bit like Guild Wars 1's town system.

-Graphics look great; art, monster design, etc are all cool and set a nice atmosphere

things I don't like

-Control feels...very odd. At times it can be almost unresponsive, and more often than not it just feels weak. I'm playing a Marauder, which is basically like a Barbarian, but the combat never gives me the "oomph" I feel when clicking as a Barb in D3.  Kripp was streaming earlier today and mentioned the combat feels more like D3 once you start getting haste stats, and I hope that's true.

-Attack animations are rather slow as well, leading to a floaty feel.

-The game drops a shit ton of loot but your inventory space is quite small; just picking up a handful of items will fill your inventory up. This wouldn't be too much of an issue if you could simply port back to towns like in D3, but instead you have to find portal scrolls in order to head back.

-------

Obviously this is just a beta and therefore an unfinished product but I feel confident saying that if this game controlled like D3, it would be the superior game. The level of customization and rewarding loot system are more interesting, and this game actually has an end game. Plus I'm quite intrigued by what I've read about the various game modes (a hardcore mode, an open world mode where you can kill players and take their loot, etc).
010

MrAngryFace

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #18 on: July 29, 2012, 12:26:35 AM »
The worst part of the beta are all the players that spend more time bashing Diablo 3 than playing this game. It feels like some weird AA meeting.
o_0

Phoenix Dark

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #19 on: July 29, 2012, 01:01:12 AM »
I was about to mention that. The chat is basically pure bitterness. Given the barter system, I figured it would be some trolling but a lot of trade proposals...nope.

The GAF thread is somewhat similar. I was talking about how D3 has great controls/gameplay and of course that set someone off big time.
http://www.neogaf.com/forum/showpost.php?p=40389220&postcount=1524

whoa whoa there buddy, chill. I agree cooldowns suck in D3 and make it feel like WoW, but overall I don't see many SERIOUS/fair people complaining about D3's overall gameplay
010

Human Snorenado

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #20 on: July 29, 2012, 01:04:55 AM »
Combat is... not satisfying.  Playing a duelist and am on the 2nd quest in the Mud Flats.

Skill tree is good and bad at the same time- good in that there is one, bad in that it's apparently all passive stats and too massive for it's own good.  Also, while I like that the runes/gems/whatever add skillz n crap, I kind of feel like these should be in the skill tree too.  Nothing but passives = meh.  I don't like that if I get a cool rune or whatever and slot it into something, as of now if I find a better item later apparently I can't get it out?  Like I said, there's probably a way to do it later in the game or whatever but for now that's a pretty dumb way to do skillz n shit.  I would rather have passives be the runes and skillz be the tree, you know?

Still, worst part is the floaty, non-satisfying combat.  Torchlight 1 had better combat.  Guess you get what you pay for. :P

...still gonna play it all weekend though.

lol, I turned chat off.  I get enough people bitching about D3 on the D3 forums, don't need it in another game (that ISN'T as good, sorry haterz) that I'm trying to enjoy.
yar

Phoenix Dark

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #21 on: July 29, 2012, 01:52:42 AM »
You can remove the skill gems from items by right clicking on them

how do you turn chat off? It's gone from "D3 sucks" to "technicall the n word isn't a racial slur"
010

Human Snorenado

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #22 on: July 29, 2012, 02:01:46 AM »
DOH.

I don't know, I just fucked around in the options and shit until I made it stop.
yar

Phoenix Dark

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #23 on: July 29, 2012, 05:36:04 AM »
I'm having a lot of fun with the game but oh man, the controls make it feel like a tease for an awesome game. It's like it's right on your finger tips but...not

I need to re-install Titan Quest and see how it controls, I totally forgot.
« Last Edit: July 29, 2012, 05:42:00 AM by Phoenix Dark »
010

etiolate

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #24 on: July 29, 2012, 01:56:37 PM »
When I played the beta months ago, the hits didn't feel as good as TQ/D3/TL2.  I am guessing they haven't improved that.

Phoenix Dark

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #25 on: July 29, 2012, 03:59:43 PM »
Nope. Even D3 at its laggiest didn't feel this floaty. I don't know how hard it is to tweak something like that, but I really hope it's addressed.
010

Phoenix Dark

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #26 on: July 29, 2012, 11:55:16 PM »
Played some more today. My views are pretty much unchanged: it's a very fun game with lots of stuff going for it, but ultimately the unresponsive/slow combat make it hard to truly dedicate time to it. Despite its flaws I played D3 for hours at a time in part due to the great combat and control, whereas with PoE I'm constantly noticing odd input lag and a general lack of tightness.

I hope these issues are ironed out, but I imagine it'll take some time/dedication. But I will say after this weekend I do feel confident that if these issues are addressed, the game will certainly surpass D3 in my eyes due to the staggering customization and end game options.
010

MrAngryFace

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #27 on: July 29, 2012, 11:58:16 PM »
that whole prison dungeon drove me nuts- as a caster
o_0

pilonv1

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #28 on: July 30, 2012, 12:15:50 AM »
Stop talking about this or I will want to try it :-\
itm

Human Snorenado

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #29 on: July 30, 2012, 12:27:35 AM »
I think D3's issues will be easier in the long run to iron out.  Shitty combat is kind of back breaking.
yar

Phoenix Dark

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #30 on: July 30, 2012, 01:29:24 AM »
I think D3's issues will be easier in the long run to iron out.  Shitty combat is kind of back breaking.

This is true. Although considering D3 is basically a vehicle for the AH system, I could see drop rates continuing to be a big problem. But other stuff (end game, more customization, etc) could certainly be fixed with a patch whereas PoE's issues are more systematic.
010

Human Snorenado

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #31 on: July 31, 2012, 01:19:32 AM »
FUCK MY WEAK WILL

Paid $10 for beta access, mainly because I rolled a witch the other day and found ranged combat more satisfying.  Still interested to see how this game progresses and if they make combat "feel" better for lack of a better term.

Now, time to loot.
yar

Phoenix Dark

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #32 on: July 31, 2012, 01:29:54 AM »
I like how even non-magical loot is useful in the game, depending on how you gem and enchant it
010

Human Snorenado

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #33 on: July 31, 2012, 04:22:14 AM »
I like how even non-magical loot is useful in the game, depending on how you gem and enchant it

Yeah, I really like the economy in PoE.  The fact that you'll always need scrolls of wisdom (even if just as currency) makes picking up non-magical shit useful.  AND, if you find an awesome non-magical item statwise, you can bump it up with an appropriate orb.  Sooooo much customization, IS NICE.

Some things I don't like (in addition to the floaty combat):

-because all items are useful, even if just to sell off, you need to visit town to sell off shit a whole lot.  PoE would really, really benefit from something like the pets in Torchlight where you can send them off to town to sell your shit.
-the skill tree is so massive (skill forest amirite???) that I'm wondering if what I'm doing is going to pay dividends in the long run.  At the moment I'm increasing my casting speed, spell damage and wand damage, with the occasional INT increase.  I'm sure as I play the game more I'll have a better idea of what's useful, but potentially fucking something up is annoying.

One cool thing is that you can level up skills that you can't even use as long as you have the slots.  I'm busy leveling up shit that I may be able to use with another character some day.
yar

MrAngryFace

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #34 on: July 31, 2012, 09:11:16 AM »
The itemization stuff is really cool- ill grant that. But the combat frequently borders on being simply tedious
o_0

Phoenix Dark

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #35 on: July 31, 2012, 03:07:50 PM »
Yea, given the worth of all loot regardless of quality, it's quite cumbersome to have such a small amount of space to carry items. Initially I didn't like the lack of ability to port to town at free will, but I warmed up to the portal scroll system. It would just feel less taxing if you didn't have to constantly port, or contemplate running back to a way point in order to save scrolls.

I understand the focus on an old school feel, but stuff like this just feels inconvenient in 2012. Of course am speaking with little experience with the genre, having only played D3, a bit of D2, Titan Quest, and Baldur's Gate: Dark Alliance 1 & 2. But it just feels like stuff like bag (or item) size makes sense to improve over time
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MrAngryFace

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #36 on: August 01, 2012, 02:00:12 AM »
My issue is that the current playerbase is turning every issue into a bonus cause its not Diablo 3, and its like shut up dude some of this shit needs work
o_0

Phoenix Dark

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #37 on: August 01, 2012, 02:03:26 AM »
I didn't realize how much D3 was getting shitted on post-patch until I ventured onto the blizz forum awhile ago, plus all the threads popping up on gaf. They mad. I've posted in the gaf ones of course, admittedly
010

Human Snorenado

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #38 on: August 01, 2012, 02:03:55 AM »
My issue is that the current playerbase is turning every issue into a bonus cause its not Diablo 3, and its like shut up dude some of this shit needs work

Videogame fans being fucktards?  WHY I NEVER
yar

etiolate

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #39 on: August 01, 2012, 02:06:53 AM »
If someone combined d3, poe and TL2, you might have a next gen lootwhore game. The combat from D3 and TL2, the loot design from POE, and the pets from TL2.

pilonv1

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #40 on: August 01, 2012, 02:09:36 AM »
How dare you not include stuff form Titan Quest :punch
itm

Phoenix Dark

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #41 on: August 01, 2012, 02:09:56 AM »
If someone combined d3, poe and TL2, you might have a next gen lootwhore game. The combat from D3 and TL2, the loot design from POE, and the pets from TL2.

that would be the game of forever :bow
010

Human Snorenado

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #42 on: August 01, 2012, 02:11:11 AM »
I didn't realize how much D3 was getting shitted on post-patch until I ventured onto the blizz forum awhile ago, plus all the threads popping up on gaf. They mad. I've posted in the gaf ones of course, admittedly

There are some legit gripes to be had with D3, but for 3/4+ of the game it's really, really good.  The combat (which is the most important thing for this genre imo, loot being a very, very close second) is best in it's class good. 

I still think it will end up being the defining arpg to come out in this time period (can't really say "gen" since we're not consoletards here) but don't see a reason to play it at the moment until it's fixed. 

The biggest head scratcher I've seen recently was the list of affixes that mobs can get and how they were limited.  Frozen, Jailer, Waller and Arcane Enchanted aren't considered "strong crowd control" of which a mob can only have one, but are lumped in "aggressive" with stuff like molten, desecrator, etc for which there are no limits.  So, a mob can jail you, freeze you, dump a puddle of desecration under you, and then toss out a shitload of arcane sentries and apparently that's cool?  Like I said, the game has issues in Inferno.
yar

Human Snorenado

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #43 on: August 01, 2012, 02:11:49 AM »
How dare you not include stuff form Titan Quest :punch

Grim Dawn will be out next year, it's on the TQ engine :P
yar

pilonv1

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #44 on: August 01, 2012, 02:13:39 AM »
I know but he didn't mention it!
itm

etiolate

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #45 on: August 01, 2012, 02:29:31 AM »
Fine, throw in the class combos from TQ. D3 already adopted some of TQ as is.

Human Snorenado

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #46 on: August 01, 2012, 02:49:31 AM »
The more I fuck around with it, the more I really like PoE's skill system.  At first I kind of thought that it should be switched and passives should be on gems and actual skillz should be on the tree (forest, really) but I'm digging it.
yar

Phoenix Dark

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #47 on: August 01, 2012, 03:21:22 AM »
I didn't realize how much D3 was getting shitted on post-patch until I ventured onto the blizz forum awhile ago, plus all the threads popping up on gaf. They mad. I've posted in the gaf ones of course, admittedly

There are some legit gripes to be had with D3, but for 3/4+ of the game it's really, really good.  The combat (which is the most important thing for this genre imo, loot being a very, very close second) is best in it's class good. 

I still think it will end up being the defining arpg to come out in this time period (can't really say "gen" since we're not consoletards here) but don't see a reason to play it at the moment until it's fixed. 

The biggest head scratcher I've seen recently was the list of affixes that mobs can get and how they were limited.  Frozen, Jailer, Waller and Arcane Enchanted aren't considered "strong crowd control" of which a mob can only have one, but are lumped in "aggressive" with stuff like molten, desecrator, etc for which there are no limits.  So, a mob can jail you, freeze you, dump a puddle of desecration under you, and then toss out a shitload of arcane sentries and apparently that's cool?  Like I said, the game has issues in Inferno.

That strikes me as a symptom of the game's baffling take on difficulty. Boss fights feature little in terms of punishing mechanics, while elites have the ability to be unmanageable due to ridiculous affix combos. That's not difficulty, it's just bad design. And of course to make matters worse, low drop rates make it even harder to deal with even the decent affix combos in elites.

So much of the game is awesome, it's frustrating that the end basically shat the bed
010

Human Snorenado

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #48 on: August 01, 2012, 03:38:46 AM »
A lot of the endgame talk for PoE has me kind of horny to play it- getting dungeon maps as drops that you can then clear to get bad ass new loot and fight bosses n shit?  HOT.

I kind of think that the relative silence from Blizz CM's on the D3 boards combined with the length of time it's taking 1.0.4 to release means that they're really trying to cram a bunch of cool shit into it, which would be dope.  I'd like to see it release sometime this month and 1.1 before the end of the year if possible...

But honestly, after years there of "well there's Titan Quest and uh..." as far as arpg loot fests go, this year is shaping up to be fucking awesome:  D3, Torchlight 2 in hopefully about 2 months, and even Borderlands 2 for them what like shootin and shit.  Hopefully PoE continues to progress and then there's the lingering shadow of Grim Dawn in about a year... really, it's an embarrassment of riches in my favorite genre, and I couldn't be happier.  I imagine this is what Andrex would feel like if Nintendo blew their entire console era line-up in like a year's time.
yar

Phoenix Dark

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #49 on: August 01, 2012, 03:47:08 AM »
Grim Dawn's combat looks very solid, and D3-esque; as important, the combat animation is swift. Who knows when it's coming out though


God damn, I really hope PoE can get the combat together.
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Phoenix Dark

  • I got no game it's just some bitches understand my story
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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #50 on: August 01, 2012, 03:53:28 AM »
double post BUT this guy pretty much explains the problem with the PoE combat and speed
http://www.pathofexile.com/forum/view-thread/41800
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Great Rumbler

  • Dab on the sinners
  • Global Moderator
Re: Path of Exile [F2P loot-whore action RPG]
« Reply #51 on: August 01, 2012, 09:54:17 AM »
Grim Dawn's combat looks very solid, and D3-esque; as important, the combat animation is swift. Who knows when it's coming out though


Won't be out for at least another year.
dog

MrAngryFace

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #52 on: August 01, 2012, 09:59:46 AM »
double post BUT this guy pretty much explains the problem with the PoE combat and speed
http://www.pathofexile.com/forum/view-thread/41800

God the apologists in that thread. Worst Beta community ever.
o_0

Great Rumbler

  • Dab on the sinners
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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #53 on: August 01, 2012, 10:21:33 AM »
double post BUT this guy pretty much explains the problem with the PoE combat and speed
http://www.pathofexile.com/forum/view-thread/41800

God the apologists in that thread. Worst Beta community ever.

Was thinking the same thing.
dog

Howard Alan Treesong

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #54 on: August 01, 2012, 11:40:24 AM »
I kind of think that the relative silence from Blizz CM's on the D3 boards combined with the length of time it's taking 1.0.4 to release means that they're really trying to cram a bunch of cool shit into it, which would be dope.  I'd like to see it release sometime this month and 1.1 before the end of the year if possible...

one-oh-four gonna let the beat.... drrrrrrrrrrrop
乱学者

Human Snorenado

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #55 on: August 01, 2012, 12:47:50 PM »
^^ CRYPTIC COMMENT IS... CRYPTIC! ^^

double post BUT this guy pretty much explains the problem with the PoE combat and speed
http://www.pathofexile.com/forum/view-thread/41800

God the apologists in that thread. Worst Beta community ever.

Was thinking the same thing.

Combine butt-hurt D2 "fans" with people who have made an attachment to an indie game because "the developers talked to me!" and this is what you get.  I swear videogames attract the autistic like nothing else.  The guy in that post was absolutely right in that if people REALLY want this game to be a success, they'd think about his biggest gripes which are spot fucking on.
yar

Howard Alan Treesong

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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #56 on: August 01, 2012, 01:09:22 PM »
It really is too bad - I tried POE last open weekend, and it has some GREAT ideas weighed down by the fact the UI is balls and the combat is janky.

If you fixed your combat animation timings and did a full UI pass at the end now that you've finalized all your game systems, it would really be a contender. As it is, it's relegating itself to the Garshasp Ghetto.
乱学者

Phoenix Dark

  • I got no game it's just some bitches understand my story
  • Senior Member
Re: Path of Exile [F2P loot-whore action RPG]
« Reply #57 on: August 01, 2012, 01:45:51 PM »
^^ CRYPTIC COMMENT IS... CRYPTIC! ^^

double post BUT this guy pretty much explains the problem with the PoE combat and speed
http://www.pathofexile.com/forum/view-thread/41800

God the apologists in that thread. Worst Beta community ever.

Was thinking the same thing.

Combine butt-hurt D2 "fans" with people who have made an attachment to an indie game because "the developers talked to me!" and this is what you get.  I swear videogames attract the autistic like nothing else.  The guy in that post was absolutely right in that if people REALLY want this game to be a success, they'd think about his biggest gripes which are spot fucking on.

Dude check the gaf thread
http://www.neogaf.com/forum/showpost.php?p=40389220&postcount=1524

I don't like cooldowns either, feels too much like WoW. But the idea that D3's combat and gameplay is shitty...lol come on  :lol

My only complaint about D3 in that respect would be that the game makes you feel too powerful, outside of a few elites. Most regular mobs can simply be rolled through with no thought or strategy; the mobs swarm you but are pretty easy to blow away. Even on normal in PoE you run into shit that can wreck you if you simply charge at it.
010

Human Snorenado

  • Stay out of Malibu, Lebowski
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Re: Path of Exile [F2P loot-whore action RPG]
« Reply #58 on: August 01, 2012, 01:50:16 PM »
He is LITERALLY full of shit... D2's inventory is akin to PoE's, unless he's talking about the stash and having to unlock it maybe?

Jesus, I need to stop reading that thread.
yar

Phoenix Dark

  • I got no game it's just some bitches understand my story
  • Senior Member
Re: Path of Exile [F2P loot-whore action RPG]
« Reply #59 on: August 01, 2012, 02:10:34 PM »
While I didn't play much D2, I get the impression a lot of people simply want a "successor" that lives directly in that vacuum: they just want D2 again, and any major advancements can kiss their ass. The closest personal example I can think of is the Brood War vs StarCraft 2 issue. Brood War was a revolutionary game at the time, but by 2010 a lot of its gameplay, UI, and mechanics features were archaic. Yet when Blizzard made the sequel more streamlined, the response was that they had just made it "easier" and therefore worse. Making something less janky and cumbersome is not a bad idea, it's good game design. Am I upset about some of the changes made in SC2? Of course. But overall it's the best competitive RTS right now, and I won't fully compare it to BW until it's been around for a few years, is balanced, etc.

Another thing: people acting like games were perfect when they first came out. I know D2 had a shit ton of patches to fix things, and lord knows BW did. But people act like the games were flawless from the very beginning, and if Blizzard can't get the sequel right at launch than they must be BAD PEOPLE

spoiler (click to show/hide)
*i'm still gonna grumble about no clan support or player created tournaments at launch though :smug  :maf
[close]
« Last Edit: August 01, 2012, 02:12:14 PM by Phoenix Dark »
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