THE BORE

General => Video Game Bored => Topic started by: Wrath2X on September 30, 2012, 04:19:22 AM

Title: Resident Evil 6
Post by: Wrath2X on September 30, 2012, 04:19:22 AM
Yo, so I found the game in a store here that opens in 3 hours. So might as well make a thread about it since I'll be playing it tonight.

So yay Resident Evil guys, play it and stuff.
Title: Re: Resident Evil 6
Post by: BobFromPikeCreek on September 30, 2012, 04:53:12 AM
Looks kinda horrible.
Title: Re: Resident Evil 6
Post by: MCD on September 30, 2012, 04:57:58 AM
http://www.youtube.com/watch?v=sDdVhztEMPI
Title: Re: Resident Evil 6
Post by: Akala on September 30, 2012, 10:08:43 AM
I feel obligated to buy it yet both demos have been sitting on the hdd unplayed for months.
Title: Re: Resident Evil 6
Post by: HyperZoneWasAwesome on September 30, 2012, 11:12:13 AM
can't be worse then RE5.
Title: Re: Resident Evil 6
Post by: Himu on September 30, 2012, 03:23:00 PM
looks like shit
Title: Re: Resident Evil 6
Post by: demi on September 30, 2012, 03:43:29 PM
All the people who are actually playing it say this game is the tits.

Enjoy your Demo experience.

Bring on Tuesday
Title: Re: Resident Evil 6
Post by: Mr. Gundam on September 30, 2012, 05:09:24 PM
Oh shit, it's this Tuesday. Can't wait.
Title: Re: Resident Evil 6
Post by: Rahxephon91 on September 30, 2012, 06:20:50 PM
Will probably buy, but not on release.

Any word on which version is better?
Title: Re: Resident Evil 6
Post by: bork on September 30, 2012, 10:34:45 PM
I think the 360 version gets some specific modes of play (via "DLC") that will be excusive for a period of time.

I'm getting this on 360 regardless.
Title: Re: Resident Evil 6
Post by: Owl-faced Wizard on October 01, 2012, 01:00:17 AM
can't be worse then RE5.
You know that's not true.
Title: Re: Resident Evil 6
Post by: Himu on October 01, 2012, 02:37:33 AM
Impressions, plz.
Title: Re: Resident Evil 6
Post by: Himu on October 01, 2012, 02:44:23 AM
Did you play the demo?
Title: Re: Resident Evil 6
Post by: Himu on October 01, 2012, 02:49:36 AM
gonna play it on 360, who wants to be my partner
Title: Re: Resident Evil 6
Post by: bork on October 01, 2012, 09:03:20 AM
gonna play it on 360, who wants to be my partner

Is it co-op the whole way through?  I thought they did some weird change where it's only co-op on some levels (which is stupid).
Title: Re: Resident Evil 6
Post by: demi on October 01, 2012, 09:07:57 AM
Pretty sure only Ada's is single only
Title: Re: Resident Evil 6
Post by: bork on October 01, 2012, 09:46:07 AM
Ada has a co-op mode too, but I don't know if it's one of the "DLC" modes- apparently the second player is some generic Hunk-lookalike who doesn't speak.

Also I saw some story spoilers for Ada's game ending.  It sounds pretty stupid.

SPOILER SPOILER SPOILER SPOILER
spoiler (click to show/hide)
The main villain ends up a guy who created a clone of Ada Wong, created by injecting Ada's DNA and a C-virus into another bad guy's girlfriend.  Ada's mission was to help the others and kill the clone.
[close]
SPOILER SPOILER SPOILER SPOILER
Title: Re: Resident Evil 6
Post by: demi on October 01, 2012, 10:02:44 AM
Let's ease up on spoilers until everyone at least has it... hoe
Title: Re: Resident Evil 6
Post by: Tasty on October 01, 2012, 11:19:55 AM
Reviews are :o
Title: Re: Resident Evil 6
Post by: maxy on October 01, 2012, 11:21:36 AM
scores are certainly all over the place,lol

Title: Re: Resident Evil 6
Post by: MyNameIsMethodis on October 01, 2012, 11:36:07 AM
 :lol :lol :lol :lol :lol another great xbox "exclusive" championed by demi  :lol :lol :lol
Title: Re: Resident Evil 6
Post by: MCD on October 01, 2012, 11:40:44 AM
Everyone I know loved it.

SOMETHING FISHY GOING ON
Title: Re: Resident Evil 6
Post by: Sho Nuff on October 01, 2012, 11:41:36 AM
Western press seems to be tearing this one apart

FAMITSU 39/40!!!!
Title: Re: Resident Evil 6
Post by: MCD on October 01, 2012, 11:44:09 AM
FAMITSU WAS ALWAYS GOOD
Title: Re: Resident Evil 6
Post by: Sho Nuff on October 01, 2012, 11:51:32 AM
There are many zombies in the room! You will be scared, I wanted to run away from the TV! 10/10, Popomaru
The excitement will get your heart racing! There is a good feeling when you do actions! 10/10, Chibizaki
The feeling is like watching a movie. Sometimes something happens that you don't expect. 9/10, Kuma-kun
Title: Re: Resident Evil 6
Post by: Sho Nuff on October 01, 2012, 11:52:39 AM
The Destructoid review is amazing btw, I tend to trust Big Jim on these matters and will be giving this one a big fat miss unless the Borians seem to indicate the game is actually hot shit
Title: Re: Resident Evil 6
Post by: Joe Molotov on October 01, 2012, 11:54:37 AM
:bow
Quote
Stuffed to the gills with bombastic action segments, car chases, and relentless chaos, Capcom has abandoned any pretense of the survival horror genre and embraced a world of skin-deep Hollywood audacity.
:bow

Sounds awesome. Hollywood gaming, ya'll. :gun
Title: Re: Resident Evil 6
Post by: Takao on October 01, 2012, 12:31:21 PM
I have never seen such a popular game being fed to wolves like this before. It's probably a greater spectacle than what the game itself has to offer. Even Final Fantasy XIII didn't get some of the scores this is getting.
Title: Re: Resident Evil 6
Post by: MrAngryFace on October 01, 2012, 12:33:44 PM
games haven't been about survival horror for a while- not like the old RE1/2 entries which WERE hot shit.
Title: Re: Resident Evil 6
Post by: Beezy on October 01, 2012, 12:36:03 PM
review scores please
Title: Re: Resident Evil 6
Post by: Tasty on October 01, 2012, 12:41:56 PM
review scores please

GameTrailers: 8.8 / 10
GameSpot: 4.5 / 10
EDGE: 6 / 10
1up: C+
Eurogamer: 6 / 10
IGN: 7.9 / 10
Destructoid: 3 / 10

"Don't buy it. It's garbage." -Brad Shoemaker

:omg

Famitsu: 39 / 40 :lol
Title: Re: Resident Evil 6
Post by: MrAngryFace on October 01, 2012, 12:43:52 PM
game trailers was actually reviewing the trailer- not the game
Title: Re: Resident Evil 6
Post by: Tasty on October 01, 2012, 12:44:39 PM
game trailers was actually reviewing the trailer- not the game
:lol
Title: Re: Resident Evil 6
Post by: Himu on October 01, 2012, 12:53:35 PM
:rofl
Title: Re: Resident Evil 6
Post by: demi on October 01, 2012, 01:06:53 PM
Lots of people drinking the haterade...
Title: Re: Resident Evil 6
Post by: bork on October 01, 2012, 01:17:44 PM
There are many zombies in the room! You will be scared, I wanted to run away from the TV! 10/10, Popomaru
The excitement will get your heart racing! There is a good feeling when you do actions! 10/10, Chibizaki
The feeling is like watching a movie. Sometimes something happens that you don't expect. 9/10, Kuma-kun

I can't tell if this is a joke or an actual translation!     :lol
Title: Re: Resident Evil 6
Post by: demi on October 01, 2012, 01:18:49 PM
In Kuma-kun I trust
Title: Re: Resident Evil 6
Post by: Brehvolution on October 01, 2012, 01:24:44 PM
There are many zombies in the room! You will be scared, I wanted to run away from the TV! 10/10, Popomaru
The excitement will get your heart racing! There is a good feeling when you do actions! 10/10, Chibizaki
The feeling is like watching a movie. Sometimes something happens that you don't expect. 9/10, Kuma-kun

:rofl
Title: Re: Resident Evil 6
Post by: bork on October 01, 2012, 01:44:08 PM
Meh, I'm loving it so far. Videogame reviews not in line with what I think, per usual for how its been lately.

Would you say that you have experienced a good feeling from your actions?
Title: Re: Resident Evil 6
Post by: MrAngryFace on October 01, 2012, 01:50:12 PM
oh im sure its FINE in that IFINISHEDHUNTEDTHEDEMONFORGE kinda way- but its probably a step back for the series
Title: Re: Resident Evil 6
Post by: fistfulofmetal on October 01, 2012, 01:55:45 PM
I AM COMPLETELY SURPRISED THIS GAME IS SHIT.
Title: Re: Resident Evil 6
Post by: Brehvolution on October 01, 2012, 02:09:23 PM
(http://i.imgur.com/mKFtCl.jpg)
Title: Re: Resident Evil 6
Post by: Fifstar on October 01, 2012, 02:15:50 PM
review scores please

GameTrailers: 8.8 / 10
GameSpot: 4.5 / 10
EDGE: 6 / 10
1up: C+
Eurogamer: 6 / 10
IGN: 7.9 / 10
Destructoid: 3 / 10

"Don't buy it. It's garbage." -Brad Shoemaker

:omg

Famitsu: 39 / 40 :lol

Eh, the game can't be THAT bad considering normal review standards. Seems like the media is using the negative internet reactions so far to get away with sensationalist reviews.
Title: Re: Resident Evil 6
Post by: MCD on October 01, 2012, 02:25:45 PM
One chapter takes like an hour to beat

DIS GAME IS MADE FOR PPL WHO COMPLAINS NEXT GEN GAMES ARE SHORT

And FUCK THE IMAGE QUALITY

IT'S EITHER TOO DARK OR TOO BRIGHT UP YOUR ASS
Title: Re: Resident Evil 6
Post by: bork on October 01, 2012, 02:26:28 PM
Gaming-Age.com gave it a B+

So it's still better than Ninja Gaiden!
Title: Re: Resident Evil 6
Post by: MCD on October 01, 2012, 02:31:27 PM
Seriously folks

Other than the DARK ASS SHIT FLICKERING image quality, this game is CHRIS PUNCHING BOULDERS EVERYWHERE

It's awesome, get it 
Title: Re: Resident Evil 6
Post by: maxy on October 01, 2012, 02:57:11 PM
Destructoid gave Ass Creed 2  like 4/10,so their opinion is lolz.

Well see how it goes when people get the game in their hands but i suspect that "lolz this is not Resident Evil anymore" syndrome is at work.
Title: Re: Resident Evil 6
Post by: MCD on October 01, 2012, 03:00:22 PM
Leon's first chapter was Left 4 Dead plus QTEs.

I want to play more but my eyes hurt and I have work plus college so shelved till weekend.
Title: Re: Resident Evil 6
Post by: Rahxephon91 on October 01, 2012, 04:02:48 PM
Destructoid gave Ass Creed 2  like 4/10,so their opinion is lolz.


Well it wasn't a good game..
Title: Re: Resident Evil 6
Post by: bork on October 01, 2012, 04:06:02 PM
i suspect that "lolz this is not Resident Evil anymore" syndrome is at work.

I don't get this- Resident Evil hasn't been "survival horror" in almost eight years.  Hell, only the first game had some scary moments and that was it. 
Title: Re: Resident Evil 6
Post by: demi on October 01, 2012, 04:07:58 PM
Destructoid gave Ass Creed 2  like 4/10,so their opinion is lolz.


Well it wasn't a good game..

Yer stoopid and high but ok.
Title: Re: Resident Evil 6
Post by: Raban on October 01, 2012, 04:11:57 PM
Watching Brad play this game on GiantBomb's I Love Mondays gave me a hint that I should take a break from that website for this week. The level of ass they suck when playing games totally invalidates their opinions.

"the game doesn't tell you how to roll! :derp"

Christ.
Title: Re: Resident Evil 6
Post by: iconoclast on October 01, 2012, 05:09:26 PM
Watching Brad play this game on GiantBomb's I Love Mondays gave me a hint that I should take a break from that website for this week. The level of ass they suck when playing games totally invalidates their opinions.

"the game doesn't tell you how to roll! :derp"

Christ.

To be fair, it's not just giant bomb. I don't think I've seen a reviewer with any skill whatsoever on any of these popular sites/magazines. (I'm not saying RE6 is really hard or complex or anything, just pointing that out)

Anyway, PC version where :maf
Title: Re: Resident Evil 6
Post by: Joe Molotov on October 01, 2012, 05:34:57 PM
Watching Brad play this game on GiantBomb's I Love Mondays gave me a hint that I should take a break from that website for this week. The level of ass they suck when playing games totally invalidates their opinions.

"the game doesn't tell you how to roll! :derp"

Christ.

I should do a videogame review show. I'm fat and I suck at games, it would be perfect.
Title: Re: Resident Evil 6
Post by: demi on October 01, 2012, 05:41:52 PM
I would watch it <3
Title: Re: Resident Evil 6
Post by: MyNameIsMethodis on October 01, 2012, 05:51:33 PM
so basically if you have the mental skills of a distinguished mentally-challenged fellow RE6 is a amazing game gotcha
Title: Re: Resident Evil 6
Post by: Raban on October 01, 2012, 05:53:17 PM
I would watch it <3

I would watch it too! Do it, Joe.
Title: Re: Resident Evil 6
Post by: MrAngryFace on October 01, 2012, 06:22:26 PM
Destructoid gave Ass Creed 2  like 4/10,so their opinion is lolz.


Well it wasn't a good game..

Yer stoopid and high but ok.

Its a great game and the best of the series.
Title: Re: Resident Evil 6
Post by: TakingBackSunday on October 01, 2012, 06:39:35 PM
nothing will ever beat resident evil 4

gamecube version

suck it
Title: Re: Resident Evil 6
Post by: Himu on October 01, 2012, 06:44:31 PM
nothing will ever beat resident evil 4

gamecube version

suck it

:wtf

Wii version already beat out RE4 GC, and I'm sure RE4HD is even better, which I will be getting instead of this.
Title: Re: Resident Evil 6
Post by: TakingBackSunday on October 01, 2012, 06:45:26 PM
I'm joking

the Wii version is okay, but I hated "waggle for knife!" shit and all the QTE's involving waggle.

The HD version is tits.
Title: Re: Resident Evil 6
Post by: Himu on October 01, 2012, 06:47:27 PM
You don't have to waggle for knife. That is entirely optional.
Title: Re: Resident Evil 6
Post by: Sho Nuff on October 01, 2012, 06:49:39 PM
I played the HD version -- never got that far in the GC one -- and had a fucking blast, game was SO GOOD
Title: Re: Resident Evil 6
Post by: Rahxephon91 on October 01, 2012, 07:08:06 PM
RE4 is probably one the best games ever made. I'm not a RE fan, I'm just a RE4 fan. HD version was ok, but it really could have been handled better.
Title: Re: Resident Evil 6
Post by: Tasty on October 01, 2012, 07:27:56 PM
You don't have to waggle for knife. That is entirely optional.

Yeah, it's a button. Brandnew is being a dweeb. RE4Wii also carries over some of the GC graphical enhancements to the Ada missions, AND supports the Classic Controller. Although you'd have to be  a moron to use them, the pointer controls improved the gameplay 100 fold.
Title: Re: Resident Evil 6
Post by: Rahxephon91 on October 01, 2012, 08:24:13 PM
Fuck the Wii. And fuck the Wii controls.
Title: Re: Resident Evil 6
Post by: BobFromPikeCreek on October 01, 2012, 09:49:02 PM
Wii version is less good BECAUSE it has better controls.
Title: Re: Resident Evil 6
Post by: Tasty on October 01, 2012, 09:57:48 PM
Wii version is less good BECAUSE it has better controls.

::)
Title: Re: Resident Evil 6
Post by: Tasty on October 01, 2012, 10:02:38 PM
Wii version is less good BECAUSE it has better controls.

Yeah, kind of this.  Because the game itself wasn't designed around having that kind of perfect aim, it was rendered really easy by using them, which probably takes away a lot of the thrill.  I'm famously bad at aiming with an analog stick, though, so I enjoyed it more with the pointer controls.

Everything in the GCN game (heck, you can even play it with a GC controller with the GC control layout) was included in the Wii version plus more, though, so I don't see how Brandnew could prefer the GC version over the Wii.

Self hating nintard.
Title: Re: Resident Evil 6
Post by: BobFromPikeCreek on October 01, 2012, 10:11:55 PM
Wii version is less good BECAUSE it has better controls.

::)

Game's not very exciting when you can pop the head off every zombie as they appear.
Title: Re: Resident Evil 6
Post by: Tasty on October 01, 2012, 10:37:58 PM
Wii version is less good BECAUSE it has better controls.

::)

Game's not very exciting when you can pop the head off every zombie as they appear.

Hell yeah it is, especially if it's your first time through like it was mine.

Seriously, I guess I'm the only one who doesn't think hard = good when it comes to games.
Title: Re: Resident Evil 6
Post by: Rahxephon91 on October 01, 2012, 10:50:47 PM
It has nothing to do with hard. I hate Demon Souls and love RE4.

Half of the tension of RE4 comes from aiming and placement. The tension you can feel for attempting to aim and take out enmies is very thrilling. And you try to handle that by figuring out where I should be when I'm aiming and of course what weapon I should use. It's why people who say RE4-6 needed a cover system and movement while aiming are dumb to me.

But the Wii version(really just the controls) dampen what the game does very well since well aiming is now nothing.
Title: Re: Resident Evil 6
Post by: Takao on October 01, 2012, 10:53:12 PM
The real way to play RE4:

(http://i.imgur.com/Qpfrb.jpg)
Title: Re: Resident Evil 6
Post by: Tasty on October 01, 2012, 11:03:23 PM
Hell yeah it is, especially if it's your first time through like it was mine.

Seriously, I guess I'm the only one who doesn't think hard = good when it comes to games.

No, sadly in that respect you are in the majority.  I don't blame you, though.  Your generation was raised soft.

Pfft, I've cut my teeth on Kid Icarus, Castlevania, Lost Levels, and now MonHun. Don't give me that. ::)

I just don't think it's an inherent pro. It can enhance some games, like NSMBW, but I just really don't think being easy detracts from a game (to a certain point.) Saying "it better be hard or else" is just being contrarian and trying to prove how "hardcore" you are.
Title: Re: Resident Evil 6
Post by: BobFromPikeCreek on October 01, 2012, 11:30:57 PM
It's not even about being challenging, really. RE4 was awesome because the controls made you feel vulnerable when you had a gang of zombies lurching toward you. That was the whole thrill of the game. Managing a crowd and acting under pressure. RE4 Wii was "pew pew die zombies weee" which I can understand the appeal of, but a lot of games can give you that experience but the feeling OG RE4 has was pretty unique.
Title: Re: Resident Evil 6
Post by: Himu on October 01, 2012, 11:34:21 PM
I agree the wii controls make the game way too easy. I got all figures from the shooting gallery on first attempt. I actually have to use skill to do that on the gcn version.
Title: Re: Resident Evil 6
Post by: EmCeeGrammar on October 01, 2012, 11:37:51 PM
I never felt like the wii controls detracted from the experience  enough to harm the game design.  It was still challenging enough for me to die here and there and if I'm not mistaken they even adjusted ammo drops (or was it the adjusted it for the ps2 version and then reverted back to the cube drop rates???) to compensate.  The cube version by comparison felt kinda cumbersome and frustrating at times. Also, RE4 mercenaries is so much better with pointer controls there's no going back.

Also, scoped weapons (usually ohko) still required the analog, so I feel it was still mostly balanced.
Title: Re: Resident Evil 6
Post by: BobFromPikeCreek on October 01, 2012, 11:39:32 PM
Let's just agree that real mufuckas play RE4 iOS.
Title: Re: Resident Evil 6
Post by: demi on October 02, 2012, 12:17:43 AM
Wii version is less good BECAUSE it has better controls.

::)

Game's not very exciting when you can pop the head off every zombie as they appear.

Hell yeah it is, especially if it's your first time through like it was mine.

Seriously, I guess I'm the only one who doesn't think hard = good when it comes to games.

lolololololol
Title: Re: Resident Evil 6
Post by: TakingBackSunday on October 02, 2012, 12:23:51 AM
jesus dicking christ andrex
Title: Re: Resident Evil 6
Post by: Tasty on October 02, 2012, 12:43:46 AM
I don't think games have to be *hard* per se, but they do have to be a challenge.  But everyone is different.  Some people don't care about high-rez graphics, some people don't care about story, some people don't care about difficulty.

And you cut your teeth on a few hard games, and that helps, but you still by very nature of when you were born have had mostly easier games served up compared to the previous generation.  You can go back and play some hard games between the main courses of more gentle games.  Those of us from the older generations had pretty much nothing but games so hard they are considered impossible without save states by today's gamers.  You cannot deny generational differences, Andrex.  It's science.

But see, the thing is, and I'm not alone on this, I think the later, "easier" versions of the games from "your era" were far superior. I mean, even throwing away the ultra-hard arcade games. SMB3 and World being better than SMB1 and 2j. LttP being better than Zelda 1 and 2. Super Castlevania being better than the NES trilogy. Super Metroid being better than Metroid.

The new games were all easier, too, and they didn't suffer for it; in fact, it made them more accessible and made them better games, even. That's where I get that philosophy from. So when people want to "go hard or go home," as if being difficult is what made the NES games great, I have to disagree.
Title: Re: Resident Evil 6
Post by: Tasty on October 02, 2012, 12:48:19 AM
jesus dicking christ andrex

What's your problem?
Title: Re: Resident Evil 6
Post by: Takao on October 02, 2012, 01:21:49 AM
Let's just agree that real mufuckas play RE4 iOS.

zeebo 4 lyfe

http://www.youtube.com/watch?v=RBh-vBFeegs
Title: Re: Resident Evil 6
Post by: Tasty on October 02, 2012, 01:28:50 AM
I see, I never thought of it that way. I'm just kind of sick of this idea on gaming messageboards that harder is better. It isn't, and can be a detraction. (It can enhance the game too, of course. I doubt God Hand would be held so highly if it was even a little easier.)
Title: Re: Resident Evil 6
Post by: bachikarn on October 02, 2012, 01:58:54 AM
There is a difference between "harder is better" and this game was designed with a specific control scheme in mind. Like people said, the pointer controls kills some of the intended tension in the game. If you don't like the tension (which I can understand) and just want an action game, I can see why being able to easily kill the zombie things would be preferable.
Title: Re: Resident Evil 6
Post by: Tasty on October 02, 2012, 02:03:17 AM
It was plenty tense for me. :(

Whereas I would have just died repeatedly if I played the GC version and given up.
Title: Re: Resident Evil 6
Post by: D3RANG3D on October 02, 2012, 02:46:04 AM
I see, I never thought of it that way. I'm just kind of sick of this idea on gaming messageboards that harder is better. It isn't, and can be a detraction. (It can enhance the game too, of course. I doubt God Hand would be held so highly if it was even a little easier.)

Harder is better the newer generations are a buncha panty waists! :smug
Title: Re: Resident Evil 6
Post by: bork on October 02, 2012, 09:09:43 AM
It was plenty tense for me. :(

Whereas I would have just died repeatedly if I played the GC version and given up.

jesus dicking christ andrex
Title: Re: Resident Evil 6
Post by: Joe Molotov on October 02, 2012, 09:13:36 AM
lol, RE4 on the Gamecube was baby easy
Title: Re: Resident Evil 6
Post by: Tasty on October 02, 2012, 10:13:02 AM
It was plenty tense for me. :(

Whereas I would have just died repeatedly if I played the GC version and given up.

jesus dicking christ andrex

Me and dual analogs didn't get along until this gen. :'(
Title: Re: Resident Evil 6
Post by: bork on October 02, 2012, 10:30:01 AM
jesus dicking christ andrex
Title: Re: Resident Evil 6
Post by: bork on October 02, 2012, 10:32:53 AM
So let me get this straight- Jim Sterling at Destructoid gave RE6 a 3/10...

...but rated Operation Raccoon City a 7.5/10?   :lol
Title: Re: Resident Evil 6
Post by: Joe Molotov on October 02, 2012, 10:50:41 AM
So let me get this straight- Jim Sterling at Destructoid gave RE6 a 3/10...

...but rated Operation Raccoon City a 7.5/10?   :lol

Brutal :(
Title: Re: Resident Evil 6
Post by: Beezy on October 02, 2012, 10:52:02 AM
It was plenty tense for me. :(

Whereas I would have just died repeatedly if I played the GC version and given up.

jesus dicking christ andrex
lol smfh
Title: Re: Resident Evil 6
Post by: Mr. Gundam on October 02, 2012, 11:58:02 AM
It was plenty tense for me. :(

Whereas I would have just died repeatedly if I played the GC version and given up.

:rofl

I'm sorry.

:rofl
Title: Re: Resident Evil 6
Post by: Raban on October 02, 2012, 11:58:34 AM
So let me get this straight- Jim Sterling at Destructoid gave RE6 a 3/10...

...but rated Operation Raccoon City a 7.5/10?   :lol

The release of this game seems to have had the odd side effect of turning many of the people who play it into complete idiots.
Title: Re: Resident Evil 6
Post by: Himu on October 02, 2012, 12:40:48 PM
Tbh RE4 is pretty tough if all you do is shoot ganados repeatedly. You lose ammo fast that way.
Title: Re: Resident Evil 6
Post by: Rahxephon91 on October 02, 2012, 02:42:39 PM
Honestly, all the bad reviews make me want to play the game. I don't mind QTEs. They fixed the annoying AI partner issues. I like the graphics and can stand pretty tedious shooting as long as its ok to me. And it seems like it will be ok since I prefer things like RE5 over Gears. I just like that slower over the shoulder gameplay and don't care if the cover system sucks since the game shouldn't even have one.

Probably will get the game Oct 30th when I pick up my new PS3.
Title: Re: Resident Evil 6
Post by: Rahxephon91 on October 02, 2012, 03:16:00 PM
Destructoid gave Ass Creed 2  like 4/10,so their opinion is lolz.


Well it wasn't a good game..

Yer stoopid and high but ok.

Its a great game and the best of the series.
My problem with AC2 is that it didn't go in the direction I wanted the series to go in. I guess I wanted an open world Hitman style game. I wanted them to build upon the structure they had in the first game. You know, basically having 1 target per chapter and having everything built around trying to figure how to get that special target, that is special and has it's own behavior. Maybe your target is a corrupt plotlitician who frequents whore houses and you have to figure out how you get in there. Maybe you here a rumor about ther being a underground sewer entrance or maybe you just steal a disguise from the politicians favorite whore who you find out about through this games improved investigations.

Thats what I wanted and was pretty letdown with 2. Did'nt like the combat and did'nt like the more typical open world stuff. So I really don't care for the series.
Title: Re: Resident Evil 6
Post by: Cerveza mas fina on October 02, 2012, 03:34:54 PM
Andrex is right, RE4/5 is unplayable with dual analog.

RE4 is only playable on WII.
Title: Re: Resident Evil 6
Post by: Himu on October 02, 2012, 03:40:55 PM
:wtf
Title: Re: Resident Evil 6
Post by: Tasty on October 02, 2012, 04:03:07 PM
Andrex is right, RE4/5 is unplayable with dual analog.

RE4 is only playable on WII.

:bow
Title: Re: Resident Evil 6
Post by: Stoney Mason on October 02, 2012, 04:50:56 PM
I don't really care whether reviewers are being overly harsh to it or not. Reviewers are what they are. Who cares really.

This game just doesn't look like something I wanna play. That goes for the demo I actually did play and the video I've seen of the rest of the game. I don't want to play a weak shooter that has all these archaic elements still left in from when the series wasn't just an action game. (RE 5 was already getting close to that territory) More power to those who get it and enjoy it. Just doesn't seem like something that looks fun to me. First Resident Evil game I'll completely pass on until maybe it hits like a 5 dollar steam sale or something.
Title: Re: Resident Evil 6
Post by: Positive Touch on October 02, 2012, 05:28:59 PM
i suspect that "lolz this is not Resident Evil anymore" syndrome is at work.

I don't get this- Resident Evil hasn't been "survival horror" in almost eight years.  Hell, only the first game had some scary moments and that was it.

this x10000

resident evil has been OMG ACTION since the second fucking game. hell, the first one wasnt known for being scary, it was known for being funny horror in a shitty b-movie way. people did like the idea of a game attempting horror tho, which is how we ended up getting games that actually were scary.

people that complain that RE needs to focus more on horror and less on action kill me
Title: Re: Resident Evil 6
Post by: Stoney Mason on October 02, 2012, 05:48:25 PM
I won't get into all that stuff about whether RE is survival horror or not. None of that stuff really interests me.

For me there is simply RE before 4 and RE after 4. That is where the games feel different to me. The early games I don't consider action games because that wasn't the draw that brought me in to play them. I can only speak for myself but I didn't play Resident Evil for the same reasons I played doom for instance. It was simply the immersion of being in these zombie games at the time and that being a unique thing. It helps that I was an insane zombie fan so playing these games felt like reliving Romero movies. Things changed with 4 but hell I think 4 is brilliant so I'm fine with it. 

RE 4 is a full fledged action title with a nice blend of the immersion. Still a bit of the old puzzle solving stuff and decent action for its time relative to competing games. Cheesy fun and innovative for its time.

In retrospect 5 is where I knew things were going wrong. 5 is like a redux of 4 but the problem is for me other action games now feel better and less clunky.

Years down the road to 6 and even though they've progressed control wise other people have too and it still feels clunky and weird by comparison. So the novelty of just playing a game with zombies is gone. The tone isn't fun cheesy for me anymore like it use to be in the original series. From what I played in that demo the tone isn't even as cheesy fun as something like 4 was.

The series just doesn't do anything unique for me anymore.

And with that I'll leave it alone. I've probably posted enough in a thread for a game I don't really have any interest in playing. Maybe the next RE will be more to my liking.
Title: Re: Resident Evil 6
Post by: AdmiralViscen on October 02, 2012, 09:20:21 PM
Resident Evil 6 OT: Andrex's LiveJournal

But see, the thing is, and I'm not alone on this, I think the later, "easier" versions of the games from "your era" were far superior. I mean, even throwing away the ultra-hard arcade games. SMB3 and World being better than SMB1 and 2j. LttP being better than Zelda 1 and 2. Super Castlevania being better than the NES trilogy. Super Metroid being better than Metroid.

The new games were all easier, too, and they didn't suffer for it; in fact, it made them more accessible and made them better games, even. That's where I get that philosophy from. So when people want to "go hard or go home," as if being difficult is what made the NES games great, I have to disagree.

.  Even with the examples you listed, I like SMB1 better than 3 and World, Zelda 1 is probably my second-favourite of the series (granted, after LttP, though I replay LoZ1 far more often), SCIV is below CV1 and CV3 in my rankings (and I'm a huge CV fan), and well, Super Metroid is definitely better than Metroid, I'll give you that, haha.  I personally appreciate the strides the later games made in various regards (except the 8-way whip of SCIV, that can completely go fuck itself), but at the same time, I think all of those games would have been even better if they were more difficult.  And I would, because...


QFT
Title: Re: Resident Evil 6
Post by: bork on October 02, 2012, 11:00:20 PM
So on the subject of Resident Evil SIX-

Started the Jake/Sherri route of the story mode and played the first two and half chapters.  Took a few hours, counting the intro/tutorial portion with Leon and Helena. 

With just a minor spoiler, I thought the game started off kind of "OK," went to complete SHIT during a snow level (it's not that fun when you can't see what the hell is going on, Capcom), then got better.  Lots of game play variety, too, with action scenes,stealth scenes, and even some genuine "survival horror" style segments. 

The biggest problems I have with the game so far are with the camera (it's too close) and with some of the boss encounters.  There was one boss fight that took me forever to clear-- not because it was difficult, but instead because the game didn't give the best direction of what to do, and I kept running out of ammo and the stun rod/melee was useless.  Thankfully the CPU had an endless supply of bullets and helped me to clear it.

I can definitely see why this game is getting trashed in reviews, but at the same time I'm starting to like it a bit more than I did when I initially started playing.
Title: Re: Resident Evil 6
Post by: Fifstar on October 03, 2012, 09:05:17 AM
Tbh RE4 is pretty tough if all you do is shoot ganados repeatedly. You lose ammo fast that way.

RE4 too me is the hardest in the first couple of hours in the village while ammo is still sparse, the the first scene in the village is probably the toughest part of the game.
Title: Re: Resident Evil 6
Post by: FatalT on October 03, 2012, 09:46:36 AM
I rented this from Blockbuster for the Xbox and I'm thoroughly enjoying it. I just wish I had a co-op partner. :(
Title: Re: Resident Evil 6
Post by: bork on October 03, 2012, 12:22:12 PM
I have had sections in RE6 where you are forced to do melee attacks...those who have had problems with melee stuff are gonna HATE this game.  The trick is to charge up your attacks and/or do a quick melee/action (L+R together does a quick shot with your guns or a quick attack with a baton)to clear crowds, but the game doesn't tell you that this is good for that and I think people are gonna miss it.

Actually someone posted a list of all the various dodging/defensive/offensive actions you can do on GAF...and someone else who beat the game already said he didn't even know about most of them.   :-\
Title: Re: Resident Evil 6
Post by: MrAngryFace on October 03, 2012, 12:35:50 PM
GB quicklook pointed out that all the move instructions are tucked away on the loading screens..like..exclusively lol
Title: Re: Resident Evil 6
Post by: Mr. Gundam on October 03, 2012, 01:04:00 PM
GB quicklook pointed out that all the move instructions are tucked away on the loading screens..like..exclusively lol

WTF? They didn't even make a digital manual?

We couldn't be be bothered to make a manual, but here's a full color ad for the shit Resident Evil movies.
Title: Re: Resident Evil 6
Post by: bork on October 03, 2012, 01:10:51 PM
GB quicklook pointed out that all the move instructions are tucked away on the loading screens..like..exclusively lol

WTF? They didn't even make a digital manual?

We couldn't be be bothered to make a manual, but here's a full color ad for the shit Resident Evil movies.

Forget that...you start the game playing a forced "tutorial" that doesn't explain any of this stuff.   :lol
Title: Re: Resident Evil 6
Post by: Mr. Gundam on October 03, 2012, 01:11:32 PM
I played through the tutorial last night and did Leon's first chapter. I didn't think it was that hard to figure out. But I've  yet to try Chris, which is where a lot of people have bitched.
Title: Re: Resident Evil 6
Post by: MrAngryFace on October 03, 2012, 01:11:54 PM
brad was like htf do I do this and patricks like they tell you at the loading screens- so im assuming if there is a manual its not that informative- they also suggested all three characters have their own HUD which seems bad for UX in general lol
Title: Re: Resident Evil 6
Post by: Mr. Gundam on October 03, 2012, 01:12:37 PM
The manual is just legally required shit about epilepsy.
Title: Re: Resident Evil 6
Post by: MrAngryFace on October 03, 2012, 01:14:02 PM
lol- well a seizure would complicate matters
Title: Re: Resident Evil 6
Post by: bork on October 03, 2012, 02:34:29 PM
I played through the tutorial last night and did Leon's first chapter. I didn't think it was that hard to figure out. But I've  yet to try Chris, which is where a lot of people have bitched.

I think the partners also have different abilities, but I could be wrong.  Can Leon or Chris do multi-hit combo attacks with the melee button?  If not, it's a Jake/Sherri only thing.

Title: Re: Resident Evil 6
Post by: Mr. Gundam on October 03, 2012, 03:10:21 PM
Leon does multi-hit combos.
Title: Re: Resident Evil 6
Post by: bork on October 03, 2012, 03:11:37 PM
Leon does multi-hit combos.

There's supposed to be something with the melee that only Jake can do.  I think Chris has a unique multi-hit knife attack.
Title: Re: Resident Evil 6
Post by: Mr. Gundam on October 03, 2012, 03:12:36 PM
Leon does multi-hit combos.

There's supposed to be something with the melee that only Jake can do.  I think Chris has a unique multi-hit knife attack.

Leon has a multi-kick combo and also does a flying elbow takedown thing.

The aiming is pretty crappy with the guns, and the melee is pretty effective so far, so I've been using melee as much as possible. :lol
Title: Re: Resident Evil 6
Post by: bork on October 03, 2012, 04:28:02 PM
Leon does multi-hit combos.

There's supposed to be something with the melee that only Jake can do.  I think Chris has a unique multi-hit knife attack.

Leon has a multi-kick combo and also does a flying elbow takedown thing.

The aiming is pretty crappy with the guns, and the melee is pretty effective so far, so I've been using melee as much as possible. :lol

The aiming has been fine for me (this is where the 360 controller is superior to the PS3 controller), but I'm using more melee too.  It works so damn well.   :lol
Title: Re: Resident Evil 6
Post by: Mr. Gundam on October 03, 2012, 04:28:54 PM
Leon does multi-hit combos.

There's supposed to be something with the melee that only Jake can do.  I think Chris has a unique multi-hit knife attack.

Leon has a multi-kick combo and also does a flying elbow takedown thing.

The aiming is pretty crappy with the guns, and the melee is pretty effective so far, so I've been using melee as much as possible. :lol

The aiming has been fine for me (this is where the 360 controller is superior to the PS3 controller), but I'm using more melee too.  It works so damn well.   :lol

RE5's aiming didn't feel like this. I actually went back and tried it out last night and it's much more fluid and not so jerky.
Title: Re: Resident Evil 6
Post by: MrAngryFace on October 03, 2012, 04:36:53 PM
GB was saying they'd shoot their shotgun into a crowd of zombies and the some zombies in the cone of fire wouldnt get hit for some reason- but some would.
Title: Re: Resident Evil 6
Post by: Himu on October 03, 2012, 04:53:44 PM
RE6 aiming is really off. It's the same thing in the demo. In RE4/5 I can aim at specific body parts with precision. In RE6 demo I had to struggle just to shoot a knee cap at the highest sensitivity.
Title: Re: Resident Evil 6
Post by: bork on October 03, 2012, 08:51:25 PM
Leon does multi-hit combos.

There's supposed to be something with the melee that only Jake can do.  I think Chris has a unique multi-hit knife attack.

Leon has a multi-kick combo and also does a flying elbow takedown thing.

The aiming is pretty crappy with the guns, and the melee is pretty effective so far, so I've been using melee as much as possible. :lol

The aiming has been fine for me (this is where the 360 controller is superior to the PS3 controller), but I'm using more melee too.  It works so damn well.   :lol

RE5's aiming didn't feel like this. I actually went back and tried it out last night and it's much more fluid and not so jerky.

I think you may need to adjust the aiming sensitivity.  Also keep in mind that RE6's weapons have more recoil.  One of the abilities you can equip will reduce this.
Title: Re: Resident Evil 6
Post by: bork on October 04, 2012, 04:09:38 PM
Some other complaints:

-The story: Because the game is broken up into three separate campaigns, you have characters just popping up and no understanding as to why they are there and/or why they are good/bad.  I would have preferred it if they did the game like RE Revelations, which also had different sets of characters playable and switched teams/locations with each cleared level.  Made things very easy to follow.  Here it's like "THERE'S THE BAD GUY!  WAIT HE'S BAD!?  YEAH HE'S BAD ALTHOUGH YOU DON'T KNOW WHY CUZ YOU'RE PLAYING CAMPAIGN X INSTEAD OF CAMPAIGN Y FIRST!"  There's even huge gaps of time in between some of the levels and you barely get an explanation as to what the hell happened during the time inbetween, or the characters act as if absolutely no time has passed.
spoiler (click to show/hide)
At one point, six months passes after Jake and Sherry get captured and are moved to China as prisoners.  They break out of the facility, meet up, and are just like "yeah they did a bunch of shit to me.  Whatever let's go!"
[close]

-QTEs: Why are the QTEs, that make it look like the analog stick needs to be moved left and right, actually done by making a 360 degree motion instead?

-Ammo: At times there's just too damn much of it...and then when you need it there's none to be found.   :-\  Typical I guess.
Title: Re: Resident Evil 6
Post by: bork on October 04, 2012, 04:17:47 PM
Does the game give you a way to play the chapters in order then? Like if the story goes Leon 1 to Chris 1 then Leon 2 to Jake 1 with the game give you a way to play it in order?

Nothing I've seen allows for this.  I don't think it's something that can be unlocked, either.
Title: Re: Resident Evil 6
Post by: demi on October 04, 2012, 04:25:17 PM
There was an "estimated pretty accurate" chronological order to play the chapters posted by someone...

Prelude Chapter
Chris Chapter 1
Chris Chapter 2
Jake Chapter 1
Jake Chapter 2
Leon Chapter 1
Leon Chapter 2
Leon Chapter 3
Jake Chapter 3
Chris Chapter 3
Jake Chapter 4
Leon Chapter 4
Chris Chapter 4
Jake Chapter 5
Chris Chapter 5
Leon Chapter 5
Ada's Campaign
Title: Re: Resident Evil 6
Post by: MyNameIsMethodis on October 04, 2012, 04:32:17 PM
wouldnt the correct chronological order be to not play any of them and pretend this game never existed  ???
Title: Re: Resident Evil 6
Post by: demi on October 04, 2012, 04:33:08 PM
No, cuz when RE7 is out you wont know what happened.
Title: Re: Resident Evil 6
Post by: Rahxephon91 on October 04, 2012, 04:38:45 PM
Maybe RE7 will be the actual reboot they said this one was going to be.
Title: Re: Resident Evil 6
Post by: bork on October 04, 2012, 05:04:00 PM
Well, I guess you could keep a list handy of the level order Demi posted, then replay stages, but that's not very convenient.  Also I think Ada's story takes place at the same time as the others.
Title: Re: Resident Evil 6
Post by: Sho Nuff on October 05, 2012, 12:06:22 AM
Man I'm so torn on this one. On one hand I loved me some Resi 5 and the thought of plus 30 hours of that is badass. Then again I just listened to the Giant Bombcast and they unload so much vehemence on it and imply so many of the systems are just completely fucked that I'm really not sure about this at all.
Title: Re: Resident Evil 6
Post by: DCharlieJP on October 05, 2012, 01:40:45 AM
waiting for bargain bin action - import game is already 4280 yen lol.
Title: Re: Resident Evil 6
Post by: bork on October 05, 2012, 08:53:55 AM
Finished Jake's story last night.  Was only Five chapters long and took me a bit over five hours to clear.  His is supposed to be the shortest of the main three, though.  Since I was playing as Sherry, I didn't get to take part in the "final" boss fight, but it wouldn't have mattered anyway.  It was all mediocre at best.

I keep seeing that this story mode is the worst one and the others are a lot better, but after the credits ran and the final cut scene played, I just didn't feel like bothering to continue.  Will see about starting Chris' story tonight.

Man I'm so torn on this one. On one hand I loved me some Resi 5 and the thought of plus 30 hours of that is badass. Then again I just listened to the Giant Bombcast and they unload so much vehemence on it and imply so many of the systems are just completely fucked that I'm really not sure about this at all.

This game is nothing like RE4 and RE5 (and even Revelations) were.  I can appreciate them trying some new things (For RE, anyway), but they just didn't do as good a job as they should have and the game suffers for it.

Changed-up (as in very slow) melee system aside, Revelations is what anyone who enjoyed RE5 should play.  Raid Mode in particular is awesome and better than the story mode.

waiting for bargain bin action - import game is already 4280 yen lol.

DCharlie...waiting!?   :o
Title: Re: Resident Evil 6
Post by: demi on October 05, 2012, 08:59:24 AM
Revelations was so bad.
Title: Re: Resident Evil 6
Post by: bork on October 05, 2012, 10:09:21 AM
Yeah, I know you didn't like it...I had fun with it but again it's the Raid Mode that's the best part of the game.  They should have dropped the scanning crap and added the raid mode stuff (co-op, different monster types, larger amounts of weapon upgrades) into the main game.
Title: Re: Resident Evil 6
Post by: FatalT on October 05, 2012, 10:18:11 AM
Leon's campaign took me like 12 hours to get through. It was annoyingly long, actually. Hearing Jake's campaign is only 5 hours is a relief.
Title: Re: Resident Evil 6
Post by: demi on October 06, 2012, 04:04:26 AM
This game is pretty hard on Veteran. It's so easy to get overwhelmed with enemies.
Title: Re: Resident Evil 6
Post by: Raban on October 06, 2012, 01:12:51 PM
Destroyed this game with two friends in a single sitting on Veteran this Thursday. I think my favorite campaign was Chris'. Earlier in this thread I was in defense of this game, but after finishing it I can see where the criticisms come from. I don't think the severity of the reactions was appropriate (when is it ever on the internet?) but it does have a few unfortunate flaws.

Resident Evil 6 has some truly excellent shooting and movement mechanics (imo) once you've mastered the duck, dodge roll, shooting from your back, etc. the game affords you agility that I sorely missed in the previous RE games (but still very much enjoyed them without). However, the only campaign that seems designed around the shooting and only the shooting was Chris'. The other parts of the game try some crazy experiments with gameplay. which appear to be attempts at pleasing the "long-time" fan of RE. These sections came off as completely out of place, ill-paced and not nearly as polished as the shooting. Forced stealth? You got it. Obtuse boss puzzles? Yep. Aimless wandering in search of a key item? Bingo!

On top of that, the game feels way too long. The story cinematics, while gorgeous as always, provide absolutely no exposition and are instead filled to the brim with more cheesy one-liners than you can shake a giraffe at. TL;DR, I enjoyed playing through RE6 but unlike 4 or 5, I have absolutely zero desire to ever play it again.
Title: Re: Resident Evil 6
Post by: MCD on October 07, 2012, 11:17:29 AM
Beat Leon's campaign.

Yeah, I still don't see how this is 4.5. Fucking nostalgia-infested fegs ruining another franchise.
Title: Re: Resident Evil 6
Post by: bork on October 07, 2012, 12:10:56 PM
I beat Chris's campaign last night and played through the first chapter of Leon's.  Both were definitely better than Jake's- which I now wish I'd left for the end since it feels like add-on content for the other two.

I also like how much different Leon's game feels in comparison to the other two so far.  Not just the setting but the enemy types...it's as if Leon's is the classic RE2 survival horror, Jake's is RE3, and Chris has an RE5-style action/shooting game.

I do have to bitch about the end of Chris's game, however, as I died far too many times during an escape segment (you have to have literally PERFECT timing or you will die.  And you have no way of knowing if you're doing perfectly or not) and the final boss fight was annoying due to the low amount of ammo I had.  There is a way to get more ammo during this fight, but I see no way to do it with melee attacks without getting hurt.  I got lucky and got enough shotgun shells to beat this portion of the game.

Jake does have his own unique melee system, BTW.
Title: Re: Resident Evil 6
Post by: demi on October 07, 2012, 12:33:54 PM
Leon's campaign has been pretty much hot fire all throughout. The chapters are a bit too long, though.
Title: Re: Resident Evil 6
Post by: bork on October 07, 2012, 10:11:25 PM
Just finished Leon's story.  It was, overall, awesome, and I wish the other two campaigns were as good.  The only thing that dragged on was all the stuff with the last boss, which has been the same in all three main campaigns.

Leon's story had the best levels and had a great mix of pre and post-RE4 style game play and enemies.  If you started with Leon's campaign, don't expect Chris and Jake's to be the same. 

Onto Ada Wong's story!
Title: Re: Resident Evil 6
Post by: Rahxephon91 on October 08, 2012, 12:06:37 AM
Playing it now. Game seems fine. The gameplay seems decent. Kind of enjoying Leon's part right now.
Title: Re: Resident Evil 6
Post by: bork on October 08, 2012, 01:05:21 AM
:bow Ada :bow2

More challenging than the other stories and Ada is all slick n' stylish.  Am pleasantly surprised to find so much original content for her...the first level is completely original, too.

So I think the stories rank as Leon = Ada >>>>>>>>>>>> Chris >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Jake for me.
Title: Re: Resident Evil 6
Post by: MCD on October 08, 2012, 01:33:01 AM
Jake is totally filler material.
Title: Re: Resident Evil 6
Post by: demi on October 08, 2012, 02:03:48 AM
Chapter 1 Chris was pretty doodoo.

Leon's final boss just would not die, lol.
Title: Re: Resident Evil 6
Post by: Sho Nuff on October 08, 2012, 05:00:43 AM
Playing Chris's campaign made me want to kill myself. Dunno how the rest of it is, but this particular portion is a hot mess.
Title: Re: Resident Evil 6
Post by: demi on October 08, 2012, 11:19:00 AM
I wonder if Dead Space 3 will get any special treatment since it's doing the same shit
Title: Re: Resident Evil 6
Post by: MyNameIsMethodis on October 08, 2012, 12:50:37 PM
i heard u get to see adas tits does anyone have a screenshot for ocnfirmation
Title: Re: Resident Evil 6
Post by: demi on October 08, 2012, 12:55:21 PM
I just dont get how Chris goes from punching boulders, fucking Wesker up, etc. to crying in a bar because his team turned into goo.

Must be some sort of Vietnam flashback shit.
Title: Re: Resident Evil 6
Post by: bork on October 08, 2012, 02:15:05 PM
Well, Ada's story starts off with levels that are as long as the others, but chapters 3 and 4 were like 30 minutes each and it doesn't look like chapter 5 is any longer.

I just dont get how Chris goes from punching boulders, fucking Wesker up, etc. to crying in a bar because his team turned into goo.

Must be some sort of Vietnam flashback shit.

 :lol Yeah, not to mention that Chris "lost" Jill in RE5, kept going, and vowed to keep his next partner safe...then found Jill and got both her and Sheva out alive, all while kicking Wesker's ass.
Title: Re: Resident Evil 6
Post by: Joe Molotov on October 08, 2012, 03:10:25 PM
i heard u get to see adas tits does anyone have a screenshot for ocnfirmation

 :nsfw

spoiler (click to show/hide)
(http://images.g4tv.com/ImageDb3/306918_LGST/resident-evil-6.jpg)
[close]
Title: Re: Resident Evil 6
Post by: MCD on October 08, 2012, 04:03:09 PM
Jake chapter 4 = QTEs from hell.
Title: Re: Resident Evil 6
Post by: MyNameIsMethodis on October 08, 2012, 04:49:49 PM
:cum
Title: Re: Resident Evil 6
Post by: bork on October 08, 2012, 05:49:55 PM
Joe, that's not Ada.   :lol

Finished the game.  Ada's story took a bit of a nosedive due to recycled content, but it was still good. 

And now I have no idea if I'm going to play Mercenaries or just move on.  Don't feel any desire to replay the campaigns.
Title: Re: Resident Evil 6
Post by: Joe Molotov on October 08, 2012, 06:26:29 PM
Joe, that's not Ada.   :lol

:teehee
Title: Re: Resident Evil 6
Post by: Mr. Gundam on November 13, 2012, 02:58:19 PM
I'm at the final form of the boss on Leon chapter 5.

spoiler (click to show/hide)
Dinozombiething mutates into a mothzombiething? :lol
[close]
Title: Re: Resident Evil 6
Post by: Mr. Gundam on December 04, 2012, 01:06:23 PM
Finished up Chris' storyline last night.

WTF. Drivin' cars and flyin' jets? :rofl