1. Ennui [Wii U is dead, 3DS is barely hanging outside of Japan]
2. Slaughter of the Innocents [Aliens: Colonial Marines, SimCity]
3. Encroaching Tide [Always-on online DRM, DLC for everything]
4. Disease and Famine [Publishers/Developers failing left and right as budgets rise and sales fall]
4. False Idols [8GB of GDDR5]
5. End of All Things [Major consoles launching amid total uncertainty]
6. Last Great Hope [PC Gaming/Euro Jank/Indies]
The end times are upon us, my friends, gather your family close and pray that tomorrow comes!
I would have thought boardgames would be too hard for you to pirate, Magoose.
Join the tabletop revolution,we have games that feature's actual thinking and no fanboys that fight over hasbro or whatever :smug
No fanboys?! Bahaha, that's how I know you're new to tabletop gaming.
(http://i.imgur.com/Q8jnbPN.gif)
I know people who won't talk to each other over a wysiwyg argument 8 years ago.Join the tabletop revolution,we have games that feature's actual thinking and no fanboys that fight over hasbro or whatever :smug
No fanboys?! Bahaha, that's how I know you're new to tabletop gaming.
I remember playing games of Diplomacy at university where my friends didn't speak to each other for weeks after because of what transpired during the game.
For fucks sakes, I caught my boss cheating at Catan once. CATAN. That's like entry level table top gaming and he's so f'n ruthless he cheated at it.
We had games of Power Grid that caused weeks long difficulties at work.
they might as well just install coin slots on these things, have a dude come around every couple weeks and empty it outI thought the golden age of arcades was idolized by hardcore gamers. :-[
Just gonna put this here:
http://www.polygon.com/2013/3/21/4131702/tencents-epic-games-stock-acquisition
In the months following the acquisition of stock for $330 million, a number of high profile people left Epic Games. The month after the acquisition was finalized, Gears of War producer Rod Fergusson left Epic Games to work on Irrational Games' Bioshock Infinite and three leads at Bulletstorm developer People Can Fly, which was acquired by Epic in 2007, left. In October, Cliff Bleszinski left the studio after two decades with the company. In December, the president of Epic Games, Mike Capps, announced that he was retiring from his role at the company and "transitioning into an advisory role as well as remaining on the Epic board of directors." Earlier this month, Capps gave up that connection with the company too, saying he is no longer affiliated with Epic.
Zynga today announced that it's laying off 520 employees, with the cuts affecting 18 percent of its workforce around the world. The company is also shuttering offices in Los Angeles, New York, and Dallas as part of what it's calling "substantial cost reductions." These reductions are expected to be complete by August. Describing today as "a hard day for Zynga" CEO Mark Pincus said, "I think we all know this is necessary to move forward. The scale that served us so well in building and delivering the leading social gaming service on the web is now making it hard to successfully lead across mobile and multiplatform, which is where social games are going to be played."