THE BORE

General => Video Game Bored => Topic started by: Eschaton on June 11, 2013, 05:53:36 PM

Title: Killzone: Shadow Fall
Post by: Eschaton on June 11, 2013, 05:53:36 PM
dat new stage demo

http://www.gamespot.com/e3/killzone-shadow-fall-e3-stage-demo-6409831/

Looking somewhat cross-gen. I'm not surprised that they thought the PS4 was gonna have half RAM. But, seeing as how it's gonna launch soon i doubt they'll retool the graphics that much. Still, looks very very nice.

i see them copying resistance with that auger :krs
Title: Re: Killzone: Shadow Fall demo
Post by: Huff on June 11, 2013, 06:47:12 PM
I played a lot of KZ2 mp in undergrad with the bros and KZ3 was pretty fun co-oping.

I'll pick up shadow fall
Title: Re: Killzone: Shadow Fall
Post by: Steve Contra on August 20, 2013, 08:37:48 PM
They really need to give Killzone a rest.
Title: Re: Killzone: Shadow Fall
Post by: mjemirzian on August 20, 2013, 09:00:37 PM
Gamersyde is known for converting 30 fps vids to 60 fps interpolated.

Still looks good regardless. But I never learned how to play FPS on a gamepad, so not really interested.
Title: Re: Killzone: Shadow Fall
Post by: Phoenix Dark on August 20, 2013, 09:55:01 PM
you mean I can choose game mode options?!?!?!  :gladbron

I can set up an all shotgun match??!?!?!  :whoo

hold on...offense...vs defense?!?!!  :ohhh






too bad I did all that shit a decade ago in PC FPS with non-clunky controls
(http://bite-prod.s3.amazonaws.com/wp-content/uploads/2013/03/deal-with-it19.gif)
Title: Re: Killzone: Shadow Fall
Post by: pilonv1 on August 20, 2013, 11:22:00 PM
Edit: maps will be free DLC. Nice gesture.

no fucks will still be given
Title: Re: Killzone: Shadow Fall
Post by: Diunx on August 21, 2013, 01:18:07 AM
Holy shit!!!! this is easily the best looking next gen game so far :drool
Title: Re: Killzone: Shadow Fall
Post by: Steve Contra on August 21, 2013, 05:22:37 PM
Wow, Momo got that :zzz emoticon fixed at the right time
Title: Re: Killzone: Shadow Fall
Post by: archnemesis on August 22, 2013, 12:56:44 AM
New models look great and I'm still hyped for this game. I hope aliasing from rendering them in real-time at a lower resolution won't make them look that much worse.
Title: Re: Killzone: Shadow Fall
Post by: cool breeze on August 22, 2013, 10:46:51 AM
http://www.gamersyde.com/stream_killzone_shadow_fall_gc_ps4_interface-30578_en.html

footage, looking fluid and fast. Wondering if this is sped up in some way or something, because it looks like 60fps to me.

apparently the goal is for multiplayer to be 60fps while the single player is 30.  weird.  only other game I can think of that does that is bioshock 2 on PC where it locks multiplayer to 30fps.

 
Title: Re: Killzone: Shadow Fall
Post by: El Babua on August 22, 2013, 01:37:03 PM
Fuckin loved Killzone 2.

But I think it was a one time thing after Killzone 3 and looking at Shadowfall's gameplay.
Title: Re: Killzone: Shadow Fall
Post by: Cerveza mas fina on August 22, 2013, 01:40:07 PM
Shadow fall is supposed to be more open
Title: Re: Killzone: Shadow Fall
Post by: El Babua on August 22, 2013, 04:14:42 PM
Gunplay looks worse than 3 though.
Title: Re: Killzone: Shadow Fall
Post by: duckman2000 on August 23, 2013, 02:27:53 PM
Alright, this looks absolutely sick.

http://www.youtube.com/watch?v=1xdpSw8aaEE
Title: Re: Killzone: Shadow Fall
Post by: duckman2000 on August 23, 2013, 03:39:27 PM
Have to appreciate when a dev puts some love into explosions. GRAW2 was probably the last game I played that really made a big deal out of that.
Title: Re: Killzone: Shadow Fall
Post by: SantaC on August 26, 2013, 04:24:18 PM
effects are too exaggerated. :yuck

(https://www.googledrive.com/host/0BwB9-qGxxzjAV0djUi1fN0MyQWc/kzsf9fixed.gif)
Title: Re: Killzone: Shadow Fall
Post by: Cerveza mas fina on August 26, 2013, 04:40:43 PM
Game looks shit hot.

Why doesn't the xbone have a good looking game?
Title: Re: Killzone: Shadow Fall
Post by: Rahxephon91 on August 26, 2013, 04:50:08 PM
Battlefield 4 and Killzone are for sure going to be my launch games. Shadow Fall just looks so great.
Title: Re: Killzone: Shadow Fall
Post by: headwalk on October 19, 2013, 03:58:36 PM
eschaton really likes killzone.
Title: Re: Killzone: Shadow Fall
Post by: Phoenix Dark on October 19, 2013, 04:25:07 PM
the gun play looks so weak/dumb...
Title: Re: Killzone: Shadow Fall
Post by: Purple Filth on October 19, 2013, 09:50:39 PM
as said before I will play this


eschaton really likes killzone.

eh the game is alright but got way too much hype from all sides to live up to
Title: Re: Killzone: Shadow Fall
Post by: Vertigo on October 20, 2013, 06:27:01 AM
KZ has always been a mediocre franchise.

Yes it always looks damm pretty,but the base game? Always lousy. The smartest thing Sony has done is make it a launch title. As it's that one game that most PS4 owners will have.

Title: Re: Killzone: Shadow Fall
Post by: cool breeze on November 04, 2013, 04:42:11 PM
there's also a good quality video of mp at 60fps.  nice looking game.  it's a shame that all game videos are uploaded on youtube these days and stuck at low bitrate, 30fps.

hard to get excited by the multiplayer footage.  it looks like standard cod, halo4, same ol' business.  there's a reason why titanfall makes an impression.  otoh, single player looked surprisingly great in recent videos.  I'm open to buying it now, when before I waved it off as another killzone.


but...
http://www.youtube.com/watch?v=UuG0jiYkk9s


 :kobeyuck

it's like they wanted to make one of those kitsch Halo commercials and fell flat on their faces.
Title: Re: Killzone: Shadow Fall
Post by: headwalk on November 12, 2013, 01:31:36 PM
Movie status almost... :whew

are you referring to the graphics or level of interactivity?
Title: Re: Killzone: Shadow Fall
Post by: cool breeze on November 13, 2013, 09:05:57 AM
http://www.youtube.com/watch?v=Uzw-eTBy4PQ

middling reviews comin in

edit: reading some blurbs, it has the problem I thought it would.  those open levels aren't the norm.  it creeps back into the same boring pattern of most shooters.

Quote
After years of shooters in which all your targets lie ahead, this open battleground - clearly heavily influenced by multiplayer map design - takes some getting used to, especially when hitched to Killzone's typically no-nonsense difficulty. Once you are used to it, it's thrilling and instantly replayable, as you seek out new routes and alternative encounters. But Shadow Fall never throws up anything like it again.

There are flashes of this philosophy here and there throughout the game: a scattering of sneaky vents, secret vantage points and open plazas. A hostage situation at the end of the fourth chapter, set in a circular building with multiple entry points and destructible walls, is brilliantly realised. But true tactical options soon dry up, and levels quickly devolve from non-linear spaces into elaborate, broad corridors - and then into simple, narrow ones. There are a lot of rusting gangways. Eventually, you realise that you haven't even thought about using that lovely zipline for a level and a half.
Title: Re: Killzone: Shadow Fall
Post by: maxy on November 13, 2013, 09:23:36 AM
Ice cold.

http://www.polygon.com/2013/11/13/5097534/killzone-shadow-fall-review-ps4

5/10
Title: Re: Killzone: Shadow Fall
Post by: fistfulofmetal on November 13, 2013, 09:35:14 AM
average launch shooters :drool
Title: Re: Killzone: Shadow Fall
Post by: AdmiralViscen on November 13, 2013, 09:38:49 AM
Who the fuck cares about single player?
Title: Re: Killzone: Shadow Fall
Post by: Purple Filth on November 13, 2013, 09:46:20 AM
Not surprising to be honest at the scores
Title: Re: Killzone: Shadow Fall
Post by: Diunx on November 13, 2013, 10:27:27 AM
Who the fuck cares about single player?

The internet apparently.
Title: Re: Killzone: Shadow Fall
Post by: Purple Filth on November 13, 2013, 10:33:24 AM
Who the fuck cares about single player?

fanboys from both sides waiting for their desired outcome
Title: Re: Killzone: Shadow Fall
Post by: archnemesis on November 13, 2013, 10:38:21 AM
Killzone is one of the few multiplayer games I play, but the single player campaign is at least as important.
Title: Re: Killzone: Shadow Fall
Post by: Purple Filth on November 13, 2013, 10:43:12 AM
i like single player shooters :gloomy

i feel like an extinct species or something :gloomy


Yeah, I don't do multiplayer so I care about single player a whole lot.

Anyways who knows, maybe this is the generation Gorilla comes in to their own.


I'm the same since i hardly give a shit about multiplayer in these games but the ones really eyeing the single player with crazy expectations are the fanboys since they will need some ammo imo. Its just which side will get the salvo lol.


As for myself i'll check out the single to see what its about with the hype levels in check.
Title: Re: Killzone: Shadow Fall
Post by: cool breeze on November 13, 2013, 10:47:04 AM
i like single player shooters :gloomy

i feel like an extinct species or something :gloomy

I played FEAR 3 single player the other day  :aah

Uninstalled after 50 minutes :aah


honestly, the open sections of Killzone SDF look great.  that's why I'm bummed it devolved into corridors and rooms.  coincidentally, that's how I felt about perfect dark zero.  the sneaking around the nightclub :bow2 everything else :piss2
Title: Re: Killzone: Shadow Fall
Post by: Rufus on November 13, 2013, 11:05:30 AM
All looks.
The first Crysis was legit good. Everything they've done since... Well.
Title: Re: Killzone: Shadow Fall
Post by: Rufus on November 13, 2013, 11:12:52 AM
I totally forgot about Warhead. That was pretty good too.
Title: Re: Killzone: Shadow Fall
Post by: El Babua on November 13, 2013, 11:14:37 AM
So Killzone 2 seems to be a fluke.

GG Guerilla
Title: Re: Killzone: Shadow Fall
Post by: Rahxephon91 on November 13, 2013, 11:22:10 AM
Killzone looks really good graphically and artistically. Thats kind of the only reason to play a Killzone game. So as long as it's not broken and plays fine I don't see the big deal.

Launch titles getting sub-par reviews is not really that surprising. Did anyone expect Knack to do well? Does anyone care? No one did up until now, the train of thought just seemed to be "oh here's the PS4 and it comes with these games.......................................................................and this thing called Knack".
Title: Re: Killzone: Shadow Fall
Post by: Rman on November 13, 2013, 12:35:06 PM
Killzone has always been a mediocre series--although I hear the Vita game is good. Why are people surprised? How many games does GG have to put out before we accept that they are middle of the road talent wise?
Title: Re: Killzone: Shadow Fall
Post by: MyNameIsMethodis on November 13, 2013, 12:38:23 PM
No ones surprised justxbots are being their usual pathetic self's and trolling two games that no one expected to be amazing
Title: Re: Killzone: Shadow Fall
Post by: AdmiralViscen on November 13, 2013, 01:35:04 PM
So Killzone 2 seems to be a fluke.

GG Guerilla

Killzone 2 had a shit campaign and great multiplayer with shit controls. I expect Killzone SF to have a shit campaign with great multiplayer and good controls.
Title: Re: Killzone: Shadow Fall
Post by: Flannel Boy on November 13, 2013, 01:56:55 PM
The review scores are underwhelming considering the pretty graphics, positive vibes in the press about the PS4, and the inflation given to exclusives and half-decent launch times.
Title: Re: Killzone: Shadow Fall
Post by: Stoney Mason on November 13, 2013, 02:47:20 PM
Just my opinion but I always thought this was one franchise built on the smoke and false hype that good graphics alone bring. From the first one to this one. I think Guerilla is very competent on the technical side but not on the actual game side. They remind me of Factor 5
Title: Re: Killzone: Shadow Fall
Post by: Bebpo on November 14, 2013, 01:23:30 PM
4/10 from Jeremy Parish @ USGamer, LOL.

http://www.usgamer.net/articles/killzone-shadow-fall-review-setting-a-low-bar-for-ps4-shooters

Wasn't Parish a sfag hero this gen?

Nah, he's a jrpg/retro gaming fan. 

His review's alright, but he's basically reviewing Killzone for the story (looks like he went in thinking "I hate shooters and western gaming, but maybe Killzone will be different and change my mind; nope, it didn't").  Apparently most of the low reviews are only reviewing the SP campaign and the biggest flaws are that it's the same old generic FPS with prettier graphics.   The few reviews that have commented on the MP seem to like it quite a bit.

Basically it sounds like Killzone.
Title: Re: Killzone: Shadow Fall
Post by: MCD on November 14, 2013, 02:10:54 PM
http://instagram.com/p/gs4OKiA3VZ/#

shit, must buy killzone now.
Title: Re: Killzone: Shadow Fall
Post by: Rahxephon91 on November 14, 2013, 04:39:12 PM
Don't forget the FREE PS4 + dozens of games handed out last week to the press.

Game would get 2/10 if launched a year later.
It would no doubt be a better made game if it came out a year later. It's a launch title, I don't think I've played any launch title that stands up to games not forced to meet that deadline.

Killzone's main mission is to look pretty and work and it seemingly does. Except its come out in a year where reviewers got tired of CoD type story modes all of a sudden.

I bet if this game came out last year it would be 9s all around.
Title: Re: Killzone: Shadow Fall
Post by: Sho Nuff on November 14, 2013, 07:53:03 PM
We got our ps4+ this game at work, it's really pretty
Title: Re: Killzone: Shadow Fall
Post by: AdmiralViscen on November 16, 2013, 01:20:07 AM
This game is pretty damn good online
Title: Re: Killzone: Shadow Fall
Post by: duckman2000 on February 12, 2014, 09:07:54 AM
Really trying to like this because, well, I bought it. I ended up not liking the SP much and multiplayer causes me to spontaneously say "what a shitty game" out loud. I don't know if it even is that shitty, but why do I jump in a game only to find out that my team is stuck in spawn because, hey, in a shooter in 20fucking14 you can still be locked into a spawn room. Because someone got a spawn beacon near our spawn and then someone else got a turret there. I thought we were done with that shit, but Guerrilla apparently disagreed. At least give me the option to get points for shooting my teammembers for being so shit as to get us here in the first place. I've had a fair share of good matches and when it works it's actually pretty neat, but the above and the sometimes real fishy hit detection (guessing it's because of lag issues) can suck tar and die.

I can not fucking believe I'm saying this in this day and age, but I'm actually excited about getting COD Ghosts tomorrow.
Title: Re: Killzone: Shadow Fall
Post by: Rahxephon91 on March 01, 2014, 01:09:00 AM
This game really wants to impress you with it's face animation. Which is funny because the faces don't look that great. I mean they are textured well and whatever, but it's not like they are animated great. Yet the game keeps doing the zoom on them. Like the father in the first chapter has an awkward fake fake smile thing going on.

And why did the middle age doctor have such a nicely formed ass? Why is the voice acting so bad? The writing so terrible?

This game is so strange.