THE BORE

General => Video Game Bored => Topic started by: Human Snorenado on July 31, 2013, 05:24:34 PM

Title: Backlogg'n Summer 2013, Day 10: Rise of the... where's my barf bucket???
Post by: Human Snorenado on July 31, 2013, 05:24:34 PM
So, as I mentioned on the last Cruncheons (which you should really listen to, it's probably one of our best episodes to date) I'm gonna try to burn through as much of my backlog as humanly possible before Fall Semester starts on August 14th.  I had intended to start on Monday, but ended up picking up a work shift that night, so I haven't reeeeeeaaally started in earnest yet.

I had intended to play 6-8 hours of one randomly chosen game each day, and I had also intended to ignore that "randomly chosen" thing and start off with The Last of Us and finish it off before I mailed it off to whoever wins the contest mentioned in Cruncheons 47.  I'm having a problem, though- I can't really get into The Last of Us.  I can play it in 1-2 hour long spurts, but then I just get bored with it.  It's really pretty to look at, and I guess there's a cool story or whatever, but I'm not feeling it.  Combat is kind of shitty other than stealth takedowns (and I guess killing clickers with molotovs is funny) but ugggggh combat is poo.  I'm just to the point where I got out of the quarantine zone with Ellie- does the game get better?  I like walking around the blighted apocalyptic hellscape, but I can do that in Fallout 3 GOTY and have fun with it.

So, anyway- this will serve as a daily sort of diary for everything I'm doing in this dumb quest to make a dent in my backlog.  I'm going to give The Last of Us a couple more days- I'm off work Thu/Fri so I plan on really trying to make a dent in it.  I may have to abandon my plan and just bounce back and forth between shit if I'm really this ADD-spergtastic and can't have a nice long session with one game at a time.

Starting Saturday if not earlier, I plan on picking shit at random from an excel file to focus on each day.  Here's what I've currently got in the list:

Red Dead Redemption
Uncharted 2
Trine 2
Dead Island
Fallout: New Vegas
Dishonored
Witcher 2
Bully
Valkyria Chronicles
Sleeping Dogs
Analogue: A Hate Story (Van Cruncheon special)

Some of those games I've played before, if just for a little bit, but I haven't made substantial progress in any of them and haven't beaten a single one.  My hope is that by the end of this experiment I'll be ready to swear off videogames completely!
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Stoney Mason on July 31, 2013, 05:31:02 PM
does the game get better? 

Storywise and character wise Yes. Mechanically and game design wise no.

Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Bebpo on July 31, 2013, 05:43:46 PM
C'mon Stoney, the gameplay in the first 25% has nothing on the gameplay from that point on.  Yes you still sneak around past enemies and shoot/punch things and move ladders, but the level design and gameplay and combat variety is great after that point.

Gameplay-wise, I was fairly down on the game (as in, it was an 8/10 I don't get the big deal experience) until it hit 25% completion part around 5 hours in.  Loved everything after that.
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Human Snorenado on July 31, 2013, 05:43:58 PM
 :-\
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Stoney Mason on July 31, 2013, 05:50:39 PM
C'mon Stoney, the gameplay in the first 25% has nothing on the gameplay from that point on.  Yes you still sneak around past enemies and shoot/punch things and move ladders, but the level design and gameplay and combat variety is great after that point.

Gameplay-wise, I was fairly down on the game (as in, it was an 8/10 I don't get the big deal experience) until it hit 25% completion part around 5 hours in.  Loved everything after that.

I'm gonna disagree but everybody has different opinions. As I said though in some other threads playing Resident Evil 4 made me look at the game in a worse context than when I originally played it although I still had many of the same issues when I originally beat it.  At a certain point I stopped stealthing and just started shooting people because it was the path of least resistance and I was bored of the gameplay stuff. And at a certain later point I just was completely tired of the stealth and the shooting and was only playing to see the next story bit or cutscene.

The only really fun parts of the game for me were the parts where you walked around with these characters in a menacing empty world and hearing about the world and the characters. In other words the parts that were kind of like playing the Walking Dead.

It's a game that wants to be so serious and gritty with its story and atmosphere (and succeeds at it) but its at the cost of what traditionally makes a good video game. Variety, Increasing empowerment, monster variety, game rewards, etc.
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: magus on July 31, 2013, 05:54:04 PM
analogue a hate story is like a 2 hour long game,might as well start with that
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Steve Contra on July 31, 2013, 06:28:23 PM
You've never played New Vegas?
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Human Snorenado on July 31, 2013, 06:48:07 PM
Played about five hours, got distracted, never went back to it.
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Steve Contra on July 31, 2013, 06:52:50 PM
You should be ashamed of yourself.
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Human Snorenado on July 31, 2013, 06:56:09 PM
Obsidian should make better games :pacspit
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Positive Touch on July 31, 2013, 06:57:48 PM
no no triumph; you did good. you did real good.
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Steve Contra on July 31, 2013, 07:05:51 PM
Obsidian should make better games :pacspit
:maf
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Stoney Mason on July 31, 2013, 07:20:26 PM
Lots of people who I really respect dug Fallout New Vegas but I can't count myself among that group. I'm glad I played it but that game had a lot of stuff that bugged me about it, especially the ending.

Of Triumph's list Red Dead, Uncharted 2, Sleeping Dogs, and Bully were all great stuff.

I haven't played Dishonored, Witcher 2, & Valkyria Chronicles.

Trine 2 is more fun in co-op. And Dead Island is a mixed bag.

Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Himu on July 31, 2013, 07:22:21 PM
I like the idea of NV, and the atmosphere is fantastic, but the map is ATROCIOUS.
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Smooth Groove on July 31, 2013, 07:32:12 PM
Gameplay in Last of Us gets better if you keep upgrading your combat abilities and weapons

There's much less combat for a few hours after you leave Pittsburgh

The action starts heating up again in Fall but level design is more open-ended and you get to use Ellie, which is a nice change of pace

Sadly, the last level forces you to play a certain way once again and you'll need lots of time and patience to clear a very tiny section



Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: cool breeze on July 31, 2013, 08:00:06 PM
I barely remember how New Vegas ended, but I have overwhelmingly fond memories of everything from hour 2 to hour 70-some.  tbh I don't think any of Bethesda's games or games like it have a solid ending.  The meat of the games are how you lived your virtual life (by neglecting your real one) and not so much the critical path.  The ideal ending to any of them would be getting shot in the back by some nobody, left to die in some ditch, and then the slideshow ending acts as your life flashing before your eyes.  Something unremarkable like that.

C'mon Stoney, the gameplay in the first 25% has nothing on the gameplay from that point on.  Yes you still sneak around past enemies and shoot/punch things and move ladders, but the level design and gameplay and combat variety is great after that point.

Gameplay-wise, I was fairly down on the game (as in, it was an 8/10 I don't get the big deal experience) until it hit 25% completion part around 5 hours in.  Loved everything after that.

totally agree as I had the same experience.  also feel that it might be the type of game where you get more the more you put into it.  arguably a failure that it doesn't force you to play a certain way, but listening to people who're over the moon about it describe the gameplay doesn't entirely resonate with me and how I played.  on the other end, I can see why people are down on it, although it's easy to fall into the trap of letting yourself care too much about it in a "that's it?" sort of way.  I think I'm like that with RAGE...a bit insecure about disliking it when everyone seems up on it.

and but and and 5 hours of so-so game before it ramps up is still 5 hours.  that can be off putting.
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Steve Contra on July 31, 2013, 08:17:59 PM
Man New Vegas was fucking awesome.  Anyone who liked FO3 more is a bad person.
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: tiesto on July 31, 2013, 08:20:20 PM
Play Valkyria Chronicles.
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: fistfulofmetal on July 31, 2013, 09:01:00 PM
Drop everything and play Witcher 2
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Human Snorenado on July 31, 2013, 09:21:50 PM
I'm gonna play everything on that list at least a little bit.

I'd say that anything I don't finish in one sitting I'll play more of soon, but the simple fact is that school starts back up, then SRIV and the Bureau both come out.  Then, you know, I may have also preordered the PS3 version of Diablo 3, because I have a problem. :fbm
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: CajoleJuice on July 31, 2013, 10:30:08 PM
I still feel like the only person in the world who didn't love Red Dead.
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Positive Touch on July 31, 2013, 10:36:17 PM
me too brother. played for 5-6 hours and just wasnt feeling it.
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Raban on July 31, 2013, 11:03:22 PM
Red Dead :shaq2
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Human Snorenado on August 01, 2013, 02:31:17 PM
So, the game gets more fun when you get to the town.

-more varied environments, sorta!
-Bill is a bro! :rock
-shotgun! :rock
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: fistfulofmetal on August 01, 2013, 03:54:38 PM
Thinking I may find my Wii and hook it up to play Metroid Prime 3
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Bebpo on August 01, 2013, 05:50:25 PM
So, the game gets more fun when you get to the town.

-more varied environments, sorta!
-Bill is a bro! :rock
-shotgun! :rock

Yeah, that exactly when it starts getting fun.
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Human Snorenado on August 01, 2013, 06:04:11 PM
I like killing infected/clickers more than dudes with guns.  Dudes with guns can attack me from a range!

Ellie also is dumb:

*Joel kills the 100th person he's killed in front of her*

"Damn Joel!"

Whatever.  If they didn't want to be set on fire with a molotov cocktail, maybe they shouldn't have tried to kill me!

Also, too:  Bill and Frank were totes gay for each other.
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: chronovore on August 01, 2013, 07:05:12 PM
Obsidian should make better games :pacspit

One of the designers was at the last place I worked. He said it was a very short turnaround project, and the budget was shoestring... More like a ratty shoestring which had already been used in a different pair of shoes.
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Human Snorenado on August 02, 2013, 12:30:40 AM
Hey! I met new people! 

They're black, so nothing bad could possibly happen to them in the near future in this post-apocalyptic shithole version of Pittsburgh, right?
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Human Snorenado on August 02, 2013, 12:59:29 AM
HENRY BETRAYED ME

PD EXPLAIN
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Cerveza mas fina on August 02, 2013, 03:24:57 AM
  Then, you know, I may have also preordered the PS3 version of Diablo 3, because I have a problem. :fbm

Why would you want to play it on PS3 too?
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: archnemesis on August 02, 2013, 03:46:01 AM
Having direct control of your character might make the game more fun. Hack-and-slash games like Baldur's Gate: Dark Alliance are great despite having poor loot systems and limited skill customization. If I wanted to play it myself, I would wait for the PS4 version.
Title: Re: Backlogg'n Summer 2013, Day 1-???: The Last of Us
Post by: Human Snorenado on August 02, 2013, 02:23:32 PM
re: D3 on console- I'm interested in seeing how it translates over.  One of the biggest things that's stuck with me over time is the phrase "Limitations breed creativity," and I'm frankly interested in seeing how Blizzard overcomes the console interface in making the game work.

We'll see.  Some of the biggest problems D3 has are:

-not enough endgame content
-Hell basically shouldn't exist; 4 difficulty levels are too many
-loot issues

That last one is going to be tricky to fix with no AH; they've said they've completely redone drop rates/loot for the console versions, but we'll see.
Title: Re: Backlogg'n Summer 2013, Day 3: The Last of The Last of Us
Post by: Human Snorenado on August 02, 2013, 02:29:43 PM
TLoU update:  today is the last day I'll be mainlining this game.  If I don't finish it, I'm going to start mixing it up with other games at the very least.

That's not because I still find it tedious- on the contrary, the game has come into it's own once you get out of the QZ, with more varied environments at the very least, if not more types of enemies.

While the game is enjoyable, I don't know if I like the *concept* of the game generally speaking... a story driven 3rd person action game with lots of QTE and shallow combat.  Once I've made it out into the world and am scavenging stuff and seeing different areas, accessing more random backstories, I make the inevitable Fallout 3 comparisons... and find this game lacking.  What really made Fallout 3 so awesome was that you could explore to your heart's content; here you're basically on rails. 

I'm definitely enjoying this game more, but still don't understand the massive hype for it aside from the increasingly prevalent idea that "video game journalists"  are a bunch of insecure manchildren that need to validate their hobby.
Title: Re: Backlogg'n Summer 2013, Day 3: The Last of The Last of Us
Post by: thisismyusername on August 02, 2013, 02:43:33 PM
It's because you haven't played Uncharted 2, dude. Go play that and then maybe go back to the Last of Us.

spoiler (click to show/hide)
I haven't played the Last of Us yet, so I'm slightly talking out of my ass but that's where most of the hype for Naughty Dog/Last of Us comes from.
[close]

If you aren't sick of Naughty Dog, go do Uncharted 2 next. It's easily a 12 hour or less game depending on your difficulty. Can knock that within a day if you have some free time and the will.
Title: Re: Backlogg'n Summer 2013, Day 3: The Last of The Last of Us
Post by: Bebpo on August 02, 2013, 03:59:00 PM
Well yeah, it's an on-rails linear experience.  That's what Naughty Dog makes.  There's room in gaming for both open world stuff and linear games.  Apples and Oranges and all that.

Play RDR next if you want an open world.
Title: Re: Backlogg'n Summer 2013, Day 3: The Last of The Last of Us
Post by: Human Snorenado on August 02, 2013, 11:20:11 PM
Well yeah, it's an on-rails linear experience.  That's what Naughty Dog makes.  There's room in gaming for both open world stuff and linear games.  Apples and Oranges and all that.

Play RDR next if you want an open world.

Yeah, but I think the setting/subject material is best served with an open world game.  I'm not saying that on-rails linear experiences are inherently inferior (although as a matter of personal taste I prefer open-world games, but whatevs) just that for this sort of setting/story, an open world works better.

Also!  Random number generator has spoken, and tomorrow's game is...

Analogue: A Hate Story   :stahp
Title: Re: Backlogg'n Summer 2013, Day 3: The Last of The Last of Us
Post by: Human Snorenado on August 02, 2013, 11:22:57 PM
I'm through Winter and into Spring; I've put about 16 hours into the game so far, as I can't NOT loot everything in sight.  :yeshrug

I feel like this is gonna end up being a solid game with really high production values that I just don't think is meant for me, which is cool. I'm glad I got to play it for basically nothing, and also happy that I'll be sending it along to someone else to enjoy.

And enjoyable it is.  There is a good game here, when it lets you play it.  It's fucking gorgeous to look at and combat has gotten better... although maybe I've just adjusted to it, whatever.  Still not a lot of depth to it or variety to enemies, but oh well.
Title: Re: Backlogg'n Summer 2013, Day 3: The Last of The Last of Us
Post by: fistfulofmetal on August 02, 2013, 11:40:27 PM
play Witcher 2 you jerk.
Title: Re: Backlogg'n Summer 2013, Day 3: The Last of The Last of Us
Post by: Human Snorenado on August 02, 2013, 11:44:33 PM
I'm totally at the whims of the random number generator here!
Title: Re: Backlogg'n Summer 2013, Day 3: The Last of The Last of Us
Post by: Cerveza mas fina on August 03, 2013, 11:16:37 AM
No AH and redone loot on consoles?

Damn. Sounds like the definitive version. Maybe increased difficulty too.
Title: Re: Backlogg'n Summer 2013, Day 3: The Last of The Last of Us
Post by: Human Snorenado on August 03, 2013, 11:46:36 AM
Difficulty will be "increased" in that you can't just go to the AH and kit out your dude in god tier shit, for sure.
Title: Re: Backlogg'n Summer 2013, Day 3: The Last of The Last of Us
Post by: magus on August 03, 2013, 11:59:08 AM
Well yeah, it's an on-rails linear experience.  That's what Naughty Dog makes.  There's room in gaming for both open world stuff and linear games.  Apples and Oranges and all that.

Play RDR next if you want an open world.

Yeah, but I think the setting/subject material is best served with an open world game.  I'm not saying that on-rails linear experiences are inherently inferior (although as a matter of personal taste I prefer open-world games, but whatevs) just that for this sort of setting/story, an open world works better.

Also!  Random number generator has spoken, and tomorrow's game is...

Analogue: A Hate Story   :stahp

:umad
Title: Re: Backlogg'n Summer 2013, Day 3: The Last of The Last of Us
Post by: Cerveza mas fina on August 03, 2013, 01:29:58 PM
Difficulty will be "increased" in that you can't just go to the AH and kit out your dude in god tier shit, for sure.

Sounds perfect
Title: Re: Backlogg'n Summer 2013, Day 4: Anala-uguuuuuuu
Post by: Joe Molotov on August 03, 2013, 01:40:12 PM
I'm looking forward to this Anal Uguu you're promising.
Title: Re: Backlogg'n Summer 2013, Day 4: Anala-uguuuuuuu
Post by: Human Snorenado on August 03, 2013, 07:18:59 PM
Analogue... first I was all

:holeup

Then I was all

:uguu
Title: Re: Backlogg'n Summer 2013, Day 4: Anala-uguuuuuuu
Post by: Joe Molotov on August 03, 2013, 07:22:29 PM
Who did you waifu?
Title: Re: Backlogg'n Summer 2013, Day 4: Anala-uguuuuuuu
Post by: Howard Alan Treesong on August 03, 2013, 07:56:24 PM
I played through Analogue for the first time about 2 weeks ago. It was better than I expected, though I didn't expect much.

Hate Plus comes out this month!

https://www.youtube.com/watch?v=KAgT6lGwTiY
Title: Re: Backlogg'n Summer 2013, Day 4: Anala-uguuuuuuu
Post by: Human Snorenado on August 03, 2013, 08:02:03 PM
Who did you waifu?

Haven't gotten to that point yet, "playing" this is gonna be a struggle as, well, you know, this isn't my kind of bag.*

*He said as he got ready to leave his house to pick up a copy of Atelier Totori.  In public.
Title: Re: Backlogg'n Summer 2013, Day 4: Anala-uguuuuuuu
Post by: magus on August 03, 2013, 08:04:48 PM
Who did you waifu?

Haven't gotten to that point yet, "playing" this is gonna be a struggle as, well, you know, this isn't my kind of bag.*

*He said as he got ready to leave his house to pick up a copy of Atelier Totori.  In public.

http://www.youtube.com/watch?v=K62kfKs4H78
Title: Re: Backlogg'n Summer 2013, Day 4: Anala-uguuuuuuu
Post by: tiesto on August 03, 2013, 08:27:50 PM
Who did you waifu?

Haven't gotten to that point yet, "playing" this is gonna be a struggle as, well, you know, this isn't my kind of bag.*

*He said as he got ready to leave his house to pick up a copy of Atelier Totori.  In public.

You are seriously going to pick up a copy of Totori?
Title: Re: Backlogg'n Summer 2013, Day 4: Anala-uguuuuuuu
Post by: Human Snorenado on August 03, 2013, 10:13:44 PM
It came strongly recommended by my podcast mates... although they may just be fucking with me, hard to tell sometimes.

Anyway, they didn't have one even though the website said they did

:piss Gamestop :piss2

I didn't know if it's a case of the other Atelier games being comparable or what, so I held off on all the :uguu for now...

...and we'll find out how awful Bayonetta PS3 is :heh
Title: Re: Backlogg'n Summer 2013, Day 5: My backlog has a backlog
Post by: Human Snorenado on August 04, 2013, 12:46:50 AM
Random number generator has spoken, and apparently I'm to continue playing post-apocalyptic games, because today is Fallout: New Vegas.  Which is cool, I really should give it another go or Treesong and Contra will look at me angrily or whatever it is white people do. :yeshrug

I also will be wrapping up The Last of Us FOR REALZ today... I'm at the Firefly hospital and am about to start killing lots of dudes, I guess.  Don't piss Joel off.  I could probably finish it tonight but I have to get up in about 5 hours to work for a bit, so I'm gonna nap instead, plus after I'm done with the game I'd like to sit and think about it for a bit and write up a nice post-mortem for like, the one or none of you who give a shit what I have to say about it.  I'm conflicted about the game... I almost feel like it's impossible to discuss TLOU without some sort of bizarre, Rashomon-style navel-gazing... you have to consider the game on an objective measure like you would anything, but then you also have to judge it based on what it's trying to achieve/do, and finally it's impossible to really discuss this game without going into the stupid expectations that "video game journalists" have foisted upon it, unfortunately.  So, that will be coming tomorrow, probably posted to the actual TLOU thread I started.

Finally, I guess I'll finish up Analogue. :uguu
Title: Re: Backlogg'n Summer 2013, Day 5: My backlog has a backlog
Post by: Cerveza mas fina on August 04, 2013, 04:21:16 AM
New Vegas is not so good, I mean its more of the same as 3, but less focussed.
Title: Re: Backlogg'n Summer 2013, Day 5: My backlog has a backlog
Post by: pilonv1 on August 04, 2013, 06:54:55 AM
lies, New Vegas is incredible. I hope you have Old World Blues
Title: Re: Backlogg'n Summer 2013, Day 5: My backlog has a backlog
Post by: Cerveza mas fina on August 04, 2013, 08:30:01 AM
I live in Ireland so yeah...
Title: Re: Backlogg'n Summer 2013, Day 5: My backlog has a backlog
Post by: Human Snorenado on August 04, 2013, 03:22:44 PM
So, Analogue is actually not terrible, just kind of embarrassing.  It's really good to have on while you're browsing /fucking around, because you can "play" it every five minutes or whatever.
Title: Re: Backlogg'n Summer 2013, Day 5: My backlog has a backlog
Post by: Human Snorenado on August 04, 2013, 03:25:24 PM
:uguu :uguu :uguu

(http://cloud-2.steampowered.com/ugc/615025248038162403/4B5D9278528EC8DB51B7E991DB47F92E05FE8518/)
Title: Re: Backlogg'n Summer 2013, Day 5: My backlog has a backlog
Post by: magus on August 04, 2013, 03:34:56 PM
So, Analogue is actually not terrible, just kind of embarrassing.  It's really good to have on while you're browsing /fucking around, because you can "play" it every five minutes or whatever.

i tought the premise was really cool but the plot never goes anywhere

spoiler (click to show/hide)
modern girl in feudal japan

"oh that's a cool idea for a plot,i like it"

misogyn happens

"allright and then?"

everybody dies

"oh... uh... that's it?"
[close]
Title: Re: Backlogg'n Summer 2013, Day 5: My backlog has a backlog
Post by: Joe Molotov on August 04, 2013, 03:37:21 PM
So, Analogue is actually not terrible, just kind of embarrassing.  It's really good to have on while you're browsing /fucking around, because you can "play" it every five minutes or whatever.

i tought the premise was really cool but the plot never goes anywhere

spoiler (click to show/hide)
modern girl in feudal japan

"oh that's a cool idea for a plot,i like it"

misogyn happens

"allright and then?"

everybody dies

"oh... uh... that's it?"
[close]

Excuse me, Feudal Korea! learn2visualnovel, newb.
Title: Re: Backlogg'n Summer 2013, Day 5: My backlog has a backlog
Post by: Human Snorenado on August 04, 2013, 11:14:15 PM
Fallout: New Vegas is pretty fun, especially after the heavy handed, rail-tacular experience that was TLOU.  Just having fun wandering the desert, killing shit.  Sort of like Moses, but with more guns and fewer Hebrews.

I remembered one of my complaints from my initial playthrough of it however many years ago:  the crafting crap.  Blah blah blah, this makes it feel more like an actual post-apocalyptic survival game.  Whatever.  It's just not FUN.

Goodsprings loves me, because I helped that idiot out.  Whatever, you're only gonna be on my good side as long you're useful to me!  Piss me off and I'll kill everyone with a lead pipe.  I've done it before.
Title: Re: Backlogg'n Summer 2013, Day 5: My backlog has a backlog
Post by: Human Snorenado on August 05, 2013, 12:15:35 AM
Aaaaand there's the Obsidian I know and love.  Game won't load now.
Title: Re: Backlogg'n Summer 2013, Day 6: Dead Island (also screw F:NV)
Post by: Human Snorenado on August 05, 2013, 12:48:56 AM
Just when I started to find Fallout: New Vegas fun, it won't load any longer.  Fuck Obisidian, fuck Bethesda, and fuck Steam.  I am too lazy and spoiled to be assed to fuck around looking for a solution to this horseshit, so onto the next day we go!

Random number generator apparently has decided that the only games that will be played shall feature Zombies.  Today, we play Dead Island.  Onward.
Title: Re: Backlogg'n Summer 2013, Day 5: My backlog has a backlog
Post by: Himu on August 05, 2013, 12:50:53 AM
Just having fun wandering the desert, killing shit.  Sort of like Moses, but with more guns and fewer Hebrews.

:rofl

I would kill for this to be in a review, and I'm going to steal lit
Title: Re: Backlogg'n Summer 2013, Day 6: Dead Island (also screw F:NV)
Post by: Human Snorenado on August 05, 2013, 02:56:00 AM
So, Dead Island is a thing.  Game would probably be a lot more fun in co-op, but whatevs.  Running around beating zombies to death with various bladed and blunt implements never gets old, which is why I guess there are approximately a bajillion games that feature it, blah blah blah.  Finding cool new weapons and upgrading them is fun, and it has a Borderlands 2-esque skill tree thingy.  Game is pretty fun.
Title: Re: Backlogg'n Summer 2013, Day 6: Dead Island (also screw F:NV)
Post by: Human Snorenado on August 05, 2013, 03:05:23 AM
Ugh, also- seriously, fuck Bethesda and Obsidian for releasing shut a shitty, buggy ass fucking product.  It was working FINE earlier, I just tried switching the Fallout NV Launcher's compatibility mode to XP service pack 3 and it STILL fucking freezes when you try to load a goddamn mothefucking save. 

THIS IS WHY OBSIDIAN SUCKS SOUR ASS, PEOPLE.  FUCK THEM IN THEIR EARS UNTIL THEY DIE.
Title: Re: Backlogg'n Summer 2013, Day 5: My backlog has a backlog
Post by: magus on August 05, 2013, 07:56:29 AM
So, Analogue is actually not terrible, just kind of embarrassing.  It's really good to have on while you're browsing /fucking around, because you can "play" it every five minutes or whatever.

i tought the premise was really cool but the plot never goes anywhere

spoiler (click to show/hide)
modern girl in feudal japan

"oh that's a cool idea for a plot,i like it"

misogyn happens

"allright and then?"

everybody dies

"oh... uh... that's it?"
[close]

Excuse me, Feudal Korea! learn2visualnovel, newb.

:lol

you know i was surprised to learn that the author was a canadian,i can understand having character with oriental names for flavor purpouse but does s/he needs to go as far as having korean pronunciation tables?
Title: Re: Backlogg'n Summer 2013, Day 6: Dead Island (also screw F:NV)
Post by: fistfulofmetal on August 05, 2013, 08:26:00 AM
Enjoyment of Dead Island depreciated exponentially the longer you play.
Title: Re: Backlogg'n Summer 2013, Day 6: Dead Island (also screw F:NV)
Post by: Human Snorenado on August 05, 2013, 12:41:33 PM
Fixed my F:NV issue, and I'm probably gonna play a lot of that today as I'm genuinely having fun.

I brought law to Goodsprings today.  Sadly, it wasn't without consequences... RIP, Easy Pete.  I didn't even use your dynamite, and you're dead anyway.  I'll wear your hat in memoriam... until I find a better hat, anyway. 

Now, it's time to bring the law to Primm.
Title: Re: Backlogg'n Summer 2013, Day 6: Dead Island (also screw F:NV)
Post by: Howard Alan Treesong on August 05, 2013, 01:10:40 PM
http://newvegas.nexusmods.com/mods/top//?

I forget which ones I used, but...
Title: Re: Backlogg'n Summer 2013, Day 6: Dead Island (also screw F:NV)
Post by: Human Snorenado on August 05, 2013, 01:16:13 PM
After my issues getting the damn game to run last night/this morning (fix was simple to implement but not to figure out) I'm just gonna play vanilla. :badass
Title: Re: Backlogg'n Summer 2013, Day 6: Dead Island (also screw F:NV)
Post by: Brehvolution on August 05, 2013, 02:14:35 PM
I put 20 hours into NV before hanging it up. Some of those mods could really help liven up the combat. Maybe I'll give it another go since my new computer is so much better than my last.
Title: Re: Backlogg'n Summer 2013, Day 6: Dead Island (also screw F:NV)
Post by: Human Snorenado on August 05, 2013, 04:26:46 PM
I brought the law to Primm today.  It wasn't the law they wanted, but it was the law they needed.  A stern man named Meyers, unjustly imprisoned for ignoring some of the "formalities" of law, like paper work, or due process.  He'll whip those fucking swine into shape, for sure.

Now I walk East, after those who shot me.  I won't be needing to bring any law to Nipton.  :holeup
Title: Re: Backlogg'n Summer 2013, Day 6: Dead Island (also screw F:NV)
Post by: Howard Alan Treesong on August 05, 2013, 04:35:22 PM
I brought the law to Primm today.  It wasn't the law they wanted, but it was the law they needed.  A stern man named Meyers, unjustly imprisoned for ignoring some of the "formalities" of law, like paper work, or due process.  He'll whip those fucking swine into shape, for sure.

Now I walk East, after those who shot me.  I won't be needing to bring any law to Nipton.  :holeup

if you are playing Chaotic Hilariously Evil, Novac has some major :whoo pportunities
Title: Re: Backlogg'n Summer 2013, Day 6: Dead Island (also screw F:NV)
Post by: Human Snorenado on August 05, 2013, 04:46:38 PM
Nah, more or less playing Lawful Asshole.

Another major gripe- why in the blue fuck do I lose karma for "stealing" from a bunch of powder gangers who are trying to kill me?  Fuck that noise.
Title: Re: Backlogg'n Summer 2013, Day 6: Dead Island (also screw F:NV)
Post by: Eel O'Brian on August 05, 2013, 04:51:49 PM
Yeah, I don't like the blanket rules for stealing in any of the games. And if you accidentally steal something, it makes all instances of that item appear as stolen in your inventory

Also, download an auto lock picking mod and an auto hacking mod. Those mini games are only fun for about five minutes.
Title: Re: Backlogg'n Summer 2013, Day 6: Dead Island (also screw F:NV)
Post by: Human Snorenado on August 05, 2013, 04:54:58 PM
...I actually like lock picking, and I'm not too bad at it.

I know it's like you're most hated thing in Bethesda games, tho.  Hacking can eat a bag of dicks, though.
Title: Re: Backlogg'n Summer 2013, Day 6: Dead Island (also screw F:NV)
Post by: Howard Alan Treesong on August 05, 2013, 04:58:30 PM
I downloaded an auto-lockpicking mod (that still required you to have the lockpicking skill) because that minigame is IMPOSSIBLE without an analog controller
Title: Re: Backlogg'n Summer 2013, Day 6: Dead Island (also screw F:NV)
Post by: Human Snorenado on August 05, 2013, 05:00:38 PM
Yeah, I could see that.  I'm playing with a 360 controller though, zero fucks being given.
Title: Re: Backlogg'n Summer 2013, Day 6: Dead Island (also screw F:NV)
Post by: Eel O'Brian on August 05, 2013, 05:13:54 PM
I don't actually hate them, they just ceased to be fun after dozens of times doing them. They're always the same in every Bethesda game, the locks just look different. Roleplaying-wise, it'd be pretty funny if they gave you the option of just smashing shit open to get what's inside - the penalty could be less loot, or some things might get broken and require repair. I'd smash open everything, because fuck patience.
Title: Re: Backlogg'n Summer 2013, Day 6: Dead Island (also screw F:NV)
Post by: Human Snorenado on August 05, 2013, 10:07:55 PM
Today, I brought the law to Novac and Boulder City.  In Novac, I had to break into an office and pick the lock on a safe to find proof of slavery, but the ends justify the means.  I sent a right bitch to her death, and have gained a pack mule and bullet sponge in return.  In Boulder City, I was called upon to negotiate a peace settlement between the very hired goons who helped capture me and almost killed me and the NCR.  I convinced the ruffians to release their captives in return for safe passage, but the NCR higher ups ordered the Khans to be killed anyway.  The commanding officer was conflicted, but I assured him that he was doing the right thing.  That will teach that gang to try to kill me.  Well, it would if they weren't dead.

On to New Vegas.
Title: Re: Backlogg'n Summer 2013, Day y: Screw this, let's play Fallout New Vegas
Post by: Human Snorenado on August 06, 2013, 03:25:32 PM
I don't know if I'm completely gonna ABANDON this idea, but I'm having too much fun with F:NV to fuck with anything else for today at least.
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: chronovore on August 06, 2013, 07:51:49 PM
You should cross items off in your OP as you've moved through them.
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Human Snorenado on August 06, 2013, 09:03:17 PM
Eh, I've only played 3 games on it (4 counting TLOU)
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: mjemirzian on August 07, 2013, 11:29:00 AM
Fallout New Vegas is one of my fav RPGs. I really liked the open ended sci-fi themed quests/main story, combat was pretty fun, and interesting locations to poke around. Maybe the main story beef between the NCR and Legion was somewhat overplayed and silly, but overall I liked it. Most of the DLC was pretty good too.
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Howard Alan Treesong on August 08, 2013, 01:00:47 PM
Fallout New Vegas is one of my fav RPGs. I really liked the open ended sci-fi themed quests/main story, combat was pretty fun, and interesting locations to poke around. Maybe the main story beef between the NCR and Legion was somewhat overplayed and silly, but overall I liked it. Most of the DLC was pretty good too.

Did you get the DLC? I LOVED Honest Hearts, tho you're probably more of an Old World Blues guy.
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Steve Contra on August 08, 2013, 01:51:50 PM
Told you game was awesome
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Human Snorenado on August 08, 2013, 02:03:37 PM
The reputation system is really cool.  The crafting is all bullshit, but whatever, it can largely just be ignored if you play on pussy difficulty settings.  The writing is noticeably better than Fallout 3.

It is way glitchier than Fallout 3 was for me, though.  Like, I basically never had any issues with Fallout 3 other than a random freeze here or there- I have had several seriously annoying issues with F:NV.

I'm stoked for whatever the end result of Obsidian's kickstarter is now, for sure.  Also- was Alpha Protocol playable or just a big fucking mess?
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: cool breeze on August 08, 2013, 02:11:50 PM
define playable
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Rufus on August 08, 2013, 02:36:45 PM
I don't remember any bugs on PC. YMMV tho :yeshrug

It's seriously flawed as far as gameplay systems go though. Basically, it's all fine and dandy if you stick to stealth and/or play with a pistol. The pistol ability Chain Shot (?) is very broken. It slows down time so you can eventually empty and entire magazine into people's heads, which is handy during boss fights. And stealth is just - stealth. It's competent provided you spec into it and get the ability that gives you a radar.

Other weaponry (assault rifles, shotguns, uzis, etc.) is just dumb because you roll dice on wether you hit or not, no matter what the reticule is telling your eyes. You have to invest points for actual accuracy. This was purportedly done on Sega's request. I want to believe that to be true, but you never know. If it's true Obsidian buckled, so they're to blame one way or another.

I really liked the narrative or rather the reputation system and how it tied into it. You have to actually read people and then decide wether or not you want to give in to the urge to antagonize them. Dialogue choices are timed too, so you can't sit there and puzzle it out for an eternity. If you do end up playing it, try to go back and forth between the different bases. You can do everything in one city, then move to the other, but it's more interesting if you follow up on leads immediately.
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Human Snorenado on August 08, 2013, 02:44:11 PM
It's $14.99 on Steam but like, $5 used on PS3.

lol @ Eschaton's Steam review: "The best worst game ever."
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Joe Molotov on August 08, 2013, 02:51:07 PM
It was able to be played.
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Great Rumbler on August 08, 2013, 02:52:33 PM
Also- was Alpha Protocol playable or just a big fucking mess?

It's kinda janky and feels a bit unfinished in places, but the PC version was never that bad [for me] in terms of glitches and bugs.
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Rufus on August 08, 2013, 03:13:31 PM
It was on one or several download platforms for 2.50 before, so...
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Human Snorenado on August 08, 2013, 03:16:36 PM
I'll keep my eyes peeled.
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: archnemesis on August 08, 2013, 03:51:52 PM
Alpha Protocol was great and I didn't encounter any serious bugs. The stealth system is very gamey and you are invisible unless you're standing in the enemies' sight cone.
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Rufus on August 08, 2013, 03:54:56 PM
Totally forgot about that. Invest enough points and you can become invisible in their sight cones as well. Temporarily, but still. And no, it's not really explained.

http://www.youtube.com/watch?v=0_MxD6MyG6g
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Great Rumbler on August 08, 2013, 04:05:53 PM
Yep, stealth/pistol is definitely the way to go in AP.
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Howard Alan Treesong on August 08, 2013, 04:14:26 PM
Alpha Brotocol is AMAZING. If you are enjoying New Vegas, I recommend you give it a try. The gameplay is terrible (I just focused on stealth + judo), but the narrative branching is some serious double-next level 15-years-ahead of its time shit. It's < $5 almost all the time during Steam Sales.
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Howard Alan Treesong on August 08, 2013, 04:30:31 PM
this seems like as good a thread as any to humble brag my dev-only Obsidian schwag I got from giving WAY too much money to Project Eternity.

(http://i.imgur.com/GDiTS75.jpg)(http://i.imgur.com/cZROu23.jpg)
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Human Snorenado on August 08, 2013, 04:31:56 PM
:lawd @ that Mojave Express patch
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Howard Alan Treesong on August 08, 2013, 04:46:53 PM
:lawd @ that Mojave Express patch

the sad thing is it's TOO AWESOME to ever actually put on a single bag or shirt. :aah
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: cool breeze on August 08, 2013, 04:49:38 PM
Alpha Brotocol is AMAZING. If you are enjoying New Vegas, I recommend you give it a try. The gameplay is terrible (I just focused on stealth + judo), but the narrative branching is some serious double-next level 15-years-ahead of its time shit. It's < $5 almost all the time during Steam Sales.

Funny thing is that it probably would've been better received without the action gameplay.  Walking Dead kinda cribbed a lot of the narrative gameplay and ideas.

Still, AP does interesting stuff where your play style affects the narrative.  Definitely worth playing through multiple times, just play it on easy. 
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Howard Alan Treesong on August 08, 2013, 05:11:11 PM
Alpha Brotocol is AMAZING. If you are enjoying New Vegas, I recommend you give it a try. The gameplay is terrible (I just focused on stealth + judo), but the narrative branching is some serious double-next level 15-years-ahead of its time shit. It's < $5 almost all the time during Steam Sales.

Funny thing is that it probably would've been better received without the action gameplay.  Walking Dead kinda cribbed a lot of the narrative gameplay and ideas.

Still, AP does interesting stuff where your play style affects the narrative.  Definitely worth playing through multiple times, just play it on easy.

My quote of last year was "Walking Dead and Heavy Rain prove it's better to have no gameplay than poor gameplay." Alpha Brotocol, denied its place in the gaming pantheon :sniff
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Human Snorenado on August 08, 2013, 05:17:05 PM
I may be completely off-base here, but didn't Walking Dead really have a big focus on presentation though?  That's, uh, not Obsidian's strong suit, to put it lightly.
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Rufus on August 08, 2013, 05:38:02 PM
Considering how buggy and technologically unimpressive Walking Dead was it may as well have been an Obsidian game.
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Howard Alan Treesong on August 08, 2013, 06:00:33 PM
Considering how buggy and technologically unimpressive Walking Dead was it may as well have been an Obsidian game.

And considering how little your choices actually impacted the overall narrative, it may as well have been a Bioware game.
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Great Rumbler on August 08, 2013, 06:32:23 PM
Considering how buggy and technologically unimpressive Walking Dead was it may as well have been an Obsidian game.

And considering how little your choices actually impacted the overall narrative, it may as well have been a Bioware game.

 :deadpos
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Howard Alan Treesong on August 08, 2013, 06:45:27 PM
Considering how buggy and technologically unimpressive Walking Dead was it may as well have been an Obsidian game.

And considering how little your choices actually impacted the overall narrative, it may as well have been a Bioware game.

 :deadpos

what's the difference between :dead and :deadpos
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Joe Molotov on August 08, 2013, 06:47:03 PM
Considering how buggy and technologically unimpressive Walking Dead was it may as well have been an Obsidian game.

And considering how little your choices actually impacted the overall narrative, it may as well have been a Bioware game.

 :deadpos

what's the difference between :dead and :deadpos

#whitepeopledead
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: Rufus on August 08, 2013, 06:47:13 PM
The one on the right has a bigger dick.
Title: Re: Backlogg'n Summer 2013, Day 9: SRTT, and some... DOTA something or other
Post by: Human Snorenado on August 08, 2013, 10:06:29 PM
I fucked around with SRTT some today, as I got all of the DLC with my copy of Dead Island (bundle deal from the other day).  Just enabled all the cheats, walked around and blew shit up for like a half an hour while maybe doing a mission here or there.  Game is still insanely fun, and my nipples are now firmly erect with anticipation for SRIV.

I'm also about to play DOTA for the first time ever and O GOD HOW DO I MOBA
Title: Re: Backlogg'n Summer 2013, Day 9: SRTT, and some... DOTA something or other
Post by: Human Snorenado on August 08, 2013, 10:54:42 PM
MOBAs :holeup
Title: Re: Backlogg'n Summer 2013, Day 9: SRTT, and some... DOTA something or other
Post by: Howard Alan Treesong on August 08, 2013, 11:04:42 PM
I thought you were playing your GAME backlog
Title: Re: Backlogg'n Summer 2013, Day 9: SRTT, and some... DOTA something or other
Post by: pilonv1 on August 08, 2013, 11:21:39 PM
Yep, stealth/pistol is definitely the way to go in AP.

I can't remember the combination but there's some skill setup with pistol+stealth+cooldown reset that makes some of the bosses trivial. Really one of my favourite games ever, not even counting Steve Heck
Title: Re: Backlogg'n Summer 2013, Day 9: SRTT, and some... DOTA something or other
Post by: Human Snorenado on August 08, 2013, 11:26:40 PM
I thought you were playing your GAME backlog

Well, half an hour and no money spent seems like a small investment to figure out that MOBAs are not for me.

I totally forgot to mention, but I'm playing crap tons of puzzle and dragon every day during this nonsense too.
Title: Re: Backlogg'n Summer 2013, Day 7: Screw this, let's play Fallout New Vegas
Post by: mjemirzian on August 09, 2013, 02:02:41 PM

Did you get the DLC? I LOVED Honest Hearts, tho you're probably more of an Old World Blues guy.
I liked Honest Hearts more than Old World Blues as well. OWB was a fun 'dungeon romp' but it was a little too crazy to take seriously.
Title: Re: Backlogg'n Summer 2013, Day 10: Rise of the... where's my barf bucket???
Post by: Human Snorenado on August 09, 2013, 02:19:51 PM
Tried to play some Rise of the Triad.  Reduced mouse sensitivity and picked the 2nd slowest character... still wanted to barf after like only 20 minutes.  This is the only time I've ever gotten motion sickness from a game, including playing the old RotT when I was younger.  Shit, I got old.  :fbm
Title: Re: Backlogg'n Summer 2013, Day 10: Rise of the... where's my barf bucket???
Post by: chronovore on August 20, 2013, 05:45:49 PM
Tried to play some Rise of the Triad.  Reduced mouse sensitivity and picked the 2nd slowest character... still wanted to barf after like only 20 minutes.  This is the only time I've ever gotten motion sickness from a game, including playing the old RotT when I was younger.  Shit, I got old.  :fbm

Even when I was in my 20s, I could play Doom2 and Heretic for over 6 hours without getting pukey, but RotT was killing me guts after only 2 hours. I'd probably puke immediately if I played it now.
Title: Re: Backlogg'n Summer 2013, Day 10: Rise of the... where's my barf bucket???
Post by: tiesto on August 20, 2013, 08:45:28 PM
I get terrible motion sickness if I try reading/playing games in a car but never have experienced it in a game - neither Mirror's Edge, nor Portal, nor any of those old hyperkinetic arena FPS games.