THE BORE

General => Video Game Bored => Topic started by: Borys on May 01, 2014, 02:20:13 PM

Title: Game
Post by: Borys on May 01, 2014, 02:20:13 PM
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Title: Re: Call of Duty 11 - Blacksmith
Post by: Sho Nuff on May 01, 2014, 02:39:10 PM
Zzzzz

Has this series peaked yet or is gonna take another five years
Title: Re: Call of Duty 11 - Blacksmith
Post by: Brehvolution on May 01, 2014, 03:48:03 PM
This time with better fish AI.
Title: Re: Call of Duty 11 - Blacksmith
Post by: Joe Molotov on May 01, 2014, 03:56:53 PM
For the first time ever, play the entire SP campaign as Doge.
Title: Re: Call of Duty 11 - Blacksmith
Post by: Purple Filth on May 01, 2014, 04:57:13 PM
dude's expression kinda looks like  :hitler  tbh
Title: Re: Call of Duty 11 - Blacksmith
Post by: cool breeze on May 01, 2014, 05:09:24 PM
https://www.youtube.com/watch?v=OE17D8C6O4A


It's 2008 all over again!
Title: Re: Call of Duty 11 - Blacksmith
Post by: Raban on May 01, 2014, 05:15:29 PM
dude's expression kinda looks like  :hitler  tbh
another fucking call of duty (http://i.minus.com/i0mEkgW0S9Lkg.png)
Title: Re: Call of Duty 11 - Blacksmith
Post by: bork on May 01, 2014, 05:28:45 PM
Quote
"I'm gettin' too old for this shit."
\
(http://i.minus.com/i0mEkgW0S9Lkg.png)
Title: Re: Call of Duty 11 - Blacksmith
Post by: Bebpo on May 01, 2014, 05:45:03 PM
Looks like Crysis.
Title: Re: Call of Duty 11 - Blacksmith
Post by: Your Stalker on May 01, 2014, 06:02:13 PM
Remember, no niccas (http://i.minus.com/i0mEkgW0S9Lkg.png)
Title: Re: Call of Duty 11 - Blacksmith
Post by: benjipwns on May 01, 2014, 08:39:43 PM
Call of Duty: World Reveal is a weird name.
Title: Re: Call of Duty 11 - Blacksmith
Post by: Stoney Mason on May 01, 2014, 09:34:35 PM
Couldn't be any worse than last year's title which was the bottom of the barrel. Highly skeptical. We'll see.
Title: Re: Call of Duty 11 - Blacksmith
Post by: Eel O'Brian on May 01, 2014, 09:38:48 PM
dumbass 5 hour rollercoaster ride :hyper

ridiculous set pieces :hyper

lol plot and dialogue :hyper

I honestly can't wait!
Title: Re: Call of Duty 11 - Blacksmith
Post by: archie4208 on May 01, 2014, 09:59:43 PM
http://instagram.com/p/neawCsSp2H/#

Kevin Spacey :omg

I can't wait for a Steam sale.  :drool
Title: Re: Call of Duty 11 - Blacksmith
Post by: benjipwns on May 01, 2014, 10:07:12 PM
Quote
dannythebootleg
@joey_0518 also it sounds like a president called john f Kennedy listen closely n what cod was he in o ya thats right black ops zombies but its not john f kennedy but what i do know is that its black ops 3 bc sledgehammer supposedly gunna make this game when they just made ghosts so bahm son proof me wrong now
Title: Re: Call of Duty 11 - Blacksmith
Post by: HyperZoneWasAwesome on May 01, 2014, 11:31:00 PM
http://instagram.com/p/neawCsSp2H/#

Kevin Spacey :omg

I can't wait for a Steam sale.  :drool
You're gonna wait a while, Call of Duty 1, from 2003 is on a Steam sale right now, 25% off and at 15 dolla.  And that's as cheap as any installment of the series.

Activision will never do a deep discount on any of the franchise entrants.  At least not for its first eleven years or so.
Title: Re: Call of Duty 11 - Blacksmith
Post by: benjipwns on May 01, 2014, 11:31:55 PM
They did Call of Duty 4 at $5.

Once.
Title: Re: Call of Duty 11 - Blacksmith
Post by: Raban on May 01, 2014, 11:32:16 PM
Ghosts had a pretty fat discount shortly after its release, actually.
Title: Re: Call of Duty 11 - Blacksmith
Post by: Rahxephon91 on May 02, 2014, 01:02:05 AM
http://www.destructoid.com/call-of-duty-advanced-warfare-leaked-see-the-first-video-and-images-274126.phtml

Yay Kevin Spacey I guess.

Looks a bit more futuristic then Blops 2.
Title: Re: Call of Duty 11 - Blacksmith
Post by: Purple Filth on May 02, 2014, 01:03:47 AM
They did Call of Duty 4 at $5.

Once.

Also Prototype 1 and 2(plus DLC for 2) for 9.99.

never did it again  :lol
Title: Re: Call of Duty 11 - Blacksmith
Post by: Stoney Mason on May 02, 2014, 01:08:36 AM
Ghosts had a pretty fat discount shortly after its release, actually.

I believe the sales for Ghosts have been less than previous editions by comparison so that may explain some of that. Whether that's due to consumer fatigue, next gen confusion, or lesser quality I suppose is hard to exactly know at this stage. Probably a mix of all. I guess we'll see how this one is received although I imagine there will be another slight decline with the old gen consoles slowly dying and the next gen consoles not at numbers to supplant them.
Title: Re: Call of Duty 11 - Blacksmith
Post by: Stoney Mason on May 02, 2014, 02:05:27 AM
http://www.destructoid.com/call-of-duty-advanced-warfare-leaked-see-the-first-video-and-images-274126.phtml

Yay Kevin Spacey I guess.

Looks a bit more futuristic then Blops 2.

I didn't realize there was a full video for the trailer and not just a teaser video until I went to another site and then back to your post.


The campaign looks fun enough. Looks ALOT like Black Ops 2.

I would need to hear the right things about the multiplayer before I would consider picking it up though. A fun 5 hour campaign is fine and dandy but I'm not going to spend 60 dollars on it when 99% of my time would be spent in the mp.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Rahxephon91 on May 02, 2014, 02:13:03 AM
I mean I can't lie, I like CoD single player games. They fill my roller coaster cinematic action FPS quota for the year. What can I say? I enjoy my military fantasy stuff, always have. I played war as a kid and CoD games do a good job of being mindless military fantasy sims. I'm not looking for a deep experience with these games.

So I'll probably play this one. I haven't bought a CoD game at full price, because I hardly play the MPs. So once this drops a bit I'll pick it up.

As for what I saw in the trailer. It looked cool I guess. Not much to say really.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on May 02, 2014, 02:28:50 AM
I mean I can't lie, I like CoD single player games. They fill my roller coaster cinematic action FPS quota for the year. What can I say? I enjoy my military fantasy stuff, always have. I played war as a kid and CoD games do a good job of being mindless military fantasy sims.

I am the same. People who rag on that sort of stuff miss the point. I like popcorn. And I like more serious Fps games also. It's not the fault of COD that the audience has massively inflated for the popcorn side of the coin. I mean it is but not in the way that people blame them. Build a good more serious Deus Ex game or something and people will also play those. Not in the same numbers maybe. But those type of fps games can have an audience if built well.

But in the old days it was a great package for me because I was getting a fun campaign and a multiplayer I enjoyed and could put hundreds of hours into. The game would have to drop to a really low price though for me if the mp part sucks.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Beezy on May 02, 2014, 02:38:26 AM
Exo skeletons/suits, mechs, drones, hoverbikes... I'll actually be paying attention to the news for this one.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on May 02, 2014, 02:40:25 AM
By missing the point I mean there are lots of things I'm bored of the existence of. But nobody is putting a gun to anybody's head making them buy those things year after year. I rag on COD and AC myself but at a certain point the analogy is probably closer to something like the Simpsons. I've watched enough Simpsons for my life. It's not painful for me to watch the simpsons even if its worse than it use to be. I've just had enough simpsons for a lifetime for me personally. Other people will probably watch the Simpsons to the bitter end because it scratches an itch for them. Same for COD games and AC games.

It helps when you don't buy them every year and get burned out on them.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: FatalT on May 02, 2014, 02:46:27 AM
Day one. This looks bad as fuck. That exosuit in the http://cdn.destructoid.com//ul/274126-call-of-duty-advanced-warfare-revealed/005-noscale.jpg shot looks straight up Matt Damon Elysium-ish.

HERE'S YOUR TITANFALL, PLAYSTATION FANS.

Quote from: Kevin The Fucking Man Spacey
Democracy? Democracy. Democracy is not what these people need, hell it's not even what they want. America has been trying to install Democracies in nations for a century and it hasn't worked one time. These countries don't have the most basic building blocks to support a democracy.

Little things like, "We ought to be tolerant of those who disagree with us. We ought to be tolerant of those who worship a different God than us. That a journalist ought to be able to disagree with the President. And you think that you can just march into these countries based on some fundamentalist, religious principles, drop a few bombs, topple a dictator and start a Democracy?

Ha...gimme a break. People don't want freedom. They want boundaries, rules. Protection. From invaders and from themselves. The people need a leader who can give them both the support and the constraints to keep chaos at bay. You give them that and they'll follow. And that's where I come in.

Power changes everything.

Yeah, I listened through that a few times to type all that out. So what? Fuck you. I liked it.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: cool breeze on May 02, 2014, 03:01:10 AM
http://www.youtube.com/watch?v=sFu5qXMuaJU

Lots of color in that trailer.  I didn't play Ghosts and I likely won't play this, but it looks far more pleasing than the drab Ghosts.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Damian79 on May 02, 2014, 03:08:00 AM
Am i a bad person because i agree with him?
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Sho Nuff on May 02, 2014, 03:10:36 AM
Virtual Spacey looks pretty bad for a next-gen game

SOMEBODY'S BEEN WATCHING HOUSE OF CARDS
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: FatalT on May 02, 2014, 03:16:20 AM
I just had someone unfriend me over Facebook because of this game. Obviously that means this game is going to garner a fucking amazing reception online.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: benjipwns on May 02, 2014, 05:24:29 AM
I liked the version from Boss better:
Quote
When Cermak was mayor he used to come up here all the time. He was a bohemian, an immigrant… Working class like you, except he utterly lacked charisma. But he had a gift. He understood people. He was the first to force the Irish into sharing power with the other ethnicities. His “House for all peoples” he called it. From here he had an uninterrupted view of the whole thing, all 50 wards. North Side, Lincoln Square– the Germans; Northwest, Division and Ashland–your lot, the Polonia Triangle as well as the Czechs and the Jews; West Side– the Italians; South Side– the Blacks; all the rest and in-between the Irish. These were tribes. They hated each other. They fought, maimed, killed and rioted against each other. Cermak weaved a thread through the lot of them and pulled them in forming the first truly dominant political force this country had ever seen.

And he did it because he understood something basic about all people–they want to be led. They want their disputes settled. They want their treaties negotiated, their jobs dispensed, their mutinies punished. And they want their loyalties rewarded. To those who lead them to all they want, they get power. It’s a covenant, unspoken and elemental. When a part fails…it needs to be fixed.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: benjipwns on May 02, 2014, 07:03:29 AM
I dunno, I like Loki's version from the Avengers.  It had more Captain Americas.
You know, the last time I was in Video Game Bored and saw a man preferring his favorite fictional media lecture about power standing above everybody elses, we ended up disagreeing.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: a slime appears on May 02, 2014, 09:07:49 AM
Game looks pretty fucking cool. Also Kevin Spacey ranting is AWESOME.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Rufus on May 02, 2014, 09:39:45 AM
Am i a bad person because i agree with him?
Maybe. You may or may not have fallen for the narrative though.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: The Sceneman on May 02, 2014, 09:46:21 AM
its too advanced
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Shaka Khan on May 02, 2014, 09:50:47 AM
Not gonna lie, that looks fun.

Then again, I never paid Acti a single dollar for any CoD before, and I doubt I'm gonna start now.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Takao on May 02, 2014, 10:59:02 AM
That title reminds me of Advanced Warfighter. Luckily for Activision the majority of CoD players are probably too young to have heard of that series.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Joe Molotov on May 02, 2014, 11:01:17 AM
Do I need to have played Ghost Recon: Advanced Warfighter to know what's going on in Advanced Warfare, or if I've only played Medal of Honor: Warfighter is that enough? I don't want to miss out on any of the advanced stuff.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Mr. Gundam on May 02, 2014, 12:41:50 PM
So, Metal Gear.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: demi on May 02, 2014, 12:57:05 PM
It's more like Elysium.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Joe Molotov on May 02, 2014, 03:28:58 PM
Can I kill rich people for flaunting their lavish lifestyles?
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: duckman2000 on May 02, 2014, 04:35:37 PM
So basically they have taken the name from Ubi (again), and then the ideas from Ubi's ditched Ghost Recon... and then slapped COD all over it? Sounds thrilling.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Phoenix Dark on May 02, 2014, 04:39:10 PM
graphics don't look next gen
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Himu on May 02, 2014, 05:59:27 PM
IN THE FUTURE, ATLUS CHANGES THEIR NAME TO ATLAS, AND NOW OWNS MILITARY TECH

Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Rufus on May 02, 2014, 06:10:15 PM
Next gen is not next gen enough, eh?
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: benjipwns on May 02, 2014, 07:31:45 PM
Atlas Corporation? Prequel for Borderlands confirmed.

"Buy an Atlas, and you too can see what it feels like to hold the power of the gods in your hands!"
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: bork on May 03, 2014, 11:32:30 PM

(https://scontent-a-lhr.xx.fbcdn.net/hphotos-prn2/1941346_700329743362086_2246411992111435703_o.jpg)

BUSTIN' MAKES ME FEEL GOOD!
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: FatalT on May 04, 2014, 12:46:34 AM
I want it in my veins.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Sho Nuff on May 04, 2014, 02:52:41 AM
Holy shit it looks like Binary Domain
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Rahxephon91 on May 04, 2014, 03:07:09 AM
Holy shit it looks like Binary Domain
And hopefully it ends like Binary Domain

spoiler (click to show/hide)
In that you fight you're commander (in this game Kevin Spacey) with him in a mech.
[close]
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Beezy on May 05, 2014, 06:57:26 AM
(https://scontent-a-dfw.xx.fbcdn.net/hphotos-prn2/t1.0-9/10171175_283499128485023_2993457906716909904_n.jpg)

LEMME USE THIS SHIT PLEASE
Title: Re: Call of Duty 11 - Blacksmith
Post by: Boogie on May 05, 2014, 04:54:44 PM

Activision will never do a deep discount on any of the franchise entrants.  At least not for its first eleven years or so.

Nonsense.  I have MW3 on Steam.  And while I cannot remember exactly what I paid for it, because I was drunk when I made the purchase, I specifically remember that it was during a steam sale and I thought "Damn, that's cheap as hell for MW3.  Why not?"  :P
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Phoenix Dark on May 05, 2014, 11:59:15 PM
(https://scontent-a-dfw.xx.fbcdn.net/hphotos-prn2/t1.0-9/10171175_283499128485023_2993457906716909904_n.jpg)

LEMME USE THIS SHIT PLEASE

Sure, for $1.99
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: benjipwns on May 06, 2014, 12:15:06 AM
Sure, for $1.99
Sale on?
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Joe Molotov on May 06, 2014, 09:27:56 PM
(http://i.imgur.com/VQvVmqE.png)

Hacktivists sticking it to the man!

(http://i.imgur.com/FAzPndt.gif)
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on July 29, 2014, 11:09:05 PM
https://www.youtube.com/watch?v=pUysNWHffWg

Multiplayer reveal the 11th of next month.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: toku on July 29, 2014, 11:24:08 PM
Looks hot. I've put a stupid amount of hours into every Call of Duty game except for 3 and it doesn't look like I'm stopping this year!
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: benjipwns on July 29, 2014, 11:28:38 PM
Gotta admit it looks pretty good. Seems like it could be a lot more interesting than the past CoD games, though I admittingly have not played single player of any since 4.

Depending on the multiplayer might have to check it out to find out some of that backstory on Atlas before they discovered Pandora. Wonder if I have to watch all of House of Cards first though.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Ganhyun on August 01, 2014, 01:27:55 AM
Trying to decide between this and Destiny.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on August 01, 2014, 01:39:46 AM
Trying to decide between this and Destiny.

I think I'm in the same boat. Seeing the multiplayer reveal of this will probably be the decider between the two.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Brehvolution on August 01, 2014, 02:42:47 PM
Anyone play any COD's on PC? Are hackers rampant? I was thinking of getting this on PC.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on August 01, 2014, 02:51:21 PM
Anyone play any COD's on PC? Are hackers rampant? I was thinking of getting this on PC.

The hackers aren't the problem. I mean they exist like in any multiplayer PC game but their numbers are no worse in COD than any other game. It's just that the community is much much smaller in relation to the size of the console community. So it makes playing only the really popular modes feasible 6 months or a year after launch.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on August 11, 2014, 01:17:33 PM
https://www.youtube.com/watch?v=bj3-RsyJKfA&list=UU9YydG57epLqxA9cTzZXSeQ
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on August 11, 2014, 01:26:50 PM
Seems cool so far. Basically they've been influenced by Titanfall, and Black Ops 2 which is cool because I like both of those things.

Game has a pick 13 system similar to the Pick 10 of Black Ops 2.



This presentation by the two heads of Sledgehammer though is annoying as fuck with their "ribbing" of each other.

Edit: Nice they are bringing back hardpoint and War from World at War.  Game looks cool. This is more interesting to me as a MP experience than destiny so this will probably bump that off my list. I'm a sucker for any game where your mobility options are expanded.

Preorder bonus is that you get to play the game 24 hours ahead of the release day.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: benjipwns on August 11, 2014, 01:47:25 PM
Not gameplay wise but aesthetically it reminds me a lot of Blacklight: Retribution. Even the menus they show at the end.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on August 11, 2014, 02:12:09 PM
Actual real gameplay

https://www.youtube.com/watch?v=P__noytbeGw&list=UUWv6ueBFfCwqpUgyus8H_zA
https://www.youtube.com/watch?v=GdZdjoSdXNc&index=2&list=UUgoMMNcph7YwZkL7viqb1xQ
https://www.youtube.com/watch?v=55WgyoF1G0c&list=UUVRzKCFu3SWpDNRjVgu286Q
https://www.youtube.com/watch?v=UJKePM1mYeI
https://www.youtube.com/watch?v=AVi3Gl1AxWw&feature=youtu.be
https://www.youtube.com/watch?v=lJqXWatrTEk&feature=youtu.be
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Vizzys on August 11, 2014, 02:28:21 PM
cod gets movement options beyond prone diving, thats cool
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on August 11, 2014, 02:37:34 PM
cod gets movement options beyond prone diving, thats cool

I'm not even sure why prone is in the game anymore. It's a vestigial remnant from when COD was a completely different kind of game. Titanfall was smart to get rid of it.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on August 11, 2014, 10:34:19 PM
 I got on to play some Black Ops 2 (Black Ops 2 is my second favorite COD game behind COD 4) this evening to whet my appetite and man I forgot how bad the cod community is. I know people rag on he battlefield community and how nobody plays the objective but man I forgot how bad cod kids were. And how cheesy every one ends up playing the game to pile up killstreaks. I guess I have to decide if the game looks interesting enough to me to overcome that challenge.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on August 12, 2014, 01:00:11 AM
Looks like they put up some more official videos

https://www.youtube.com/watch?v=lQijPQvFwVI
https://www.youtube.com/watch?v=1YKve4kIgU4
https://www.youtube.com/watch?v=c8HCaIkGL60
https://www.youtube.com/watch?v=bmTLNtBTEhA
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: thisismyusername on August 12, 2014, 01:07:24 AM
I didn't see anyone playing the objective in the Uplink match I saw on Youtube. So basically: Call of Duty as normal, I guess.  :lol Jetpack looks interesting in trailers, but I dunno how "GAME CHANGING™" that is.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: toku on October 30, 2014, 04:48:35 PM
http://youtu.be/a1Px1CYYjmY

ALMOST THAT TIME

(http://i.minus.com/iXKrV5X8FyDzm.gif)
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on October 30, 2014, 04:52:43 PM
Looking forward to the game but not the cesspool that is the cod community. 
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Brehvolution on October 30, 2014, 04:59:42 PM
I'm going to take a stab at the PC version this time around since I have the rig for it. :rejoice
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Cerveza mas fina on October 30, 2014, 05:12:53 PM
Fuck it maybe ill just trade in Tew towards this
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: dmj on October 30, 2014, 05:13:13 PM
Looking good! Gonna play the shit out of this when it's released.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Vizzys on October 30, 2014, 06:07:20 PM
bought day zero edition on PC~

streams ive seen look pretty good

like black ops 2 with way more verticality
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: toku on October 30, 2014, 07:12:16 PM
Zombies with exo-skeletons:
http://www.dailymotion.com/video/x28z4se_totally-nothing-suspicious-go-away-now_videogames
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on November 01, 2014, 06:10:10 PM
Got through playing some blacks ops 2 to warm up for Advanced Warfare. Man, Black Ops 2 is still so good. I could easily just pick up and play that game for another year. To follow up the best call of the duty with the worst in ghosts is quite a feat.

The impressions for Advanced Warfare are very good. My only concern is the time to kill which looks more like ghosts than Black Ops 2. That will come down to a feel thing. We'll see.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: toku on November 01, 2014, 07:55:17 PM
Got through playing some blacks ops 2 to warm up for Advanced Warfare. Man, Black Ops 2 is still so good. I could easily just pick up and play that game for another year. To follow up the best call of the duty with the worst in ghosts is quite a feat.

The impressions for Advanced Warfare are very good. My only concern is the time to kill which looks more like ghosts than Black Ops 2. That will come down to a feel thing. We'll see.

Yeah, I'm really looking forward to AW but also excited to see what Treyarch does (if they're even still the off year CoD team). BLOPS and BLOPS2 were better than the ones before it and I put a stupid amount of time into both. I absolute loved Blops 2 but something about the first one really stuck with me for longer. I think it was the maps and general art design. The vietnam map with the bridge, havanna hotel map etc.


Anyway, only like two more sleeps and then glorious call of duty!

:rejoice
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on November 01, 2014, 07:59:49 PM
I liked Black Ops 1 also. Like a lot of people I prefer the approach Treyarch takes. They don't seem to embrace a lot of the stupid stuff that can fester in cod.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: cool breeze on November 01, 2014, 08:04:14 PM
I wanna see if black ops 3, or whatever it ends up as, continues with the jetpacks from AW.  if these games are on a three year cycle now, presumably Treyarch's been working on theirs for two years.  if the community takes to the jetpacks and dashing, does the series drop them for three years?  or is that a directive for the series now.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on November 01, 2014, 08:07:43 PM
I wanna see if black ops 3, or whatever it ends up as, continues with the jetpacks from AW.  if these games are on a three year cycle now, presumably Treyarch's been working on theirs for two years.  if the community takes to the jetpacks and dashing, does the series drop them for three years?  or is that a directive for the series now.

I'm not sure anybody knows. I mean Black Ops 3 could easily move more into the future. There was a lot of cool future stuff in the campaign that didn't make it into the mp. But I agree it will be interesting to see what direction they take.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: bork on November 02, 2014, 08:05:17 AM
Pretty excited for this.  Black Ops I and II are my favorite CoDs and it's nice to see people comparing AW to them.  I ended up getting the game digitally on PSN so I can try it real quick at midnight.  Plus that gives me access to the PS3 version, which I doubt I'll ever play, but hey cool and stuff.

It's been 9-10 months since I really played a FPS game.  Ghosts didn't cut it, KZ Shadowfall sucked, and I had already stopped playing Titanfall by the end of March.  Was good to take a break from this genre and am looking forward to getting back into it.

I wanna see if black ops 3, or whatever it ends up as, continues with the jetpacks from AW.  if these games are on a three year cycle now, presumably Treyarch's been working on theirs for two years.  if the community takes to the jetpacks and dashing, does the series drop them for three years?  or is that a directive for the series now.

Good point.  Might make the next game feel like a huge step back if the new stuff introduced in AW is missing.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Cerveza mas fina on November 02, 2014, 09:26:24 AM
I think Black Ops was the last COD I played and I'm looking forward to this one. Think my break has been long enough to crave some shooting again. Hope the SP is more then a shooting gallery with endless waves now.

Played Cod 1, 2, 3, MW1, MW2, WaW, Blops

Fav is still MW1  :rejoice
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Eel O'Brian on November 02, 2014, 09:53:12 AM
I'll pop this one in January when it hits $35 on sale like Ghosts, just to blow through the SP
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: toku on November 03, 2014, 12:18:33 AM
AWWWW YEAH CALL OF FUCKING DUTY EAT A DICK
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on November 03, 2014, 02:43:59 AM
Played for about 2 and half hours. Will obviously play a lot more over the week to form some impressions.

My initial impressions.

Game is very fast.
Time to kill is a little on the fast side for my taste.
Boosting is pretty cool. It feels a bit odd at first but then you get use to it. I don't think its quite as intuitive as Titanfall when it comes to the parkour stuff.
Graphics are "okay". I mean the frame rate is the most important thing anyway and I don't really care about graphics but I don't think these are the kind to blow people away anyway. It doesn't look remotely as good as say Destiny obviously but then I'll always take a higher frame rate over better graphics.
I'm gonna have to learn the maps a lot better because there are a lot of people on roofs and holding down power positions. And I'm a pretty slow learner when it comes to maps so its going to be a bit painful.
There is a definitely a much much much larger skill gap in this cod compared to any other. I mean much bigger. The really good players who can master the boost stuff are godly. I'm not even close.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: G The Resurrected on November 03, 2014, 07:14:22 AM
That was the most fun I've had in a Cod game in a long time. There are genuinely some great levels in this game, the one or two bad ones don't drag them down either. Using cinematics is a great improvement over their traditional story telling elements.


spoiler (click to show/hide)
Yippee Ki Yay Kevin Spacey!
[close]

For those that finished it

spoiler (click to show/hide)
Hades had multiple body doubles whats the likelyhood that Spacey's character had multiples? SOAP OPERA COD!
[close]
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Joe Molotov on November 03, 2014, 09:39:47 AM
Press X to Kevin Spacey
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: bork on November 03, 2014, 09:42:32 AM
So because of the SUPER EXTRA EARLY MIDNIGHT RELEASE, I only got to try two multiplayer matches.  Can we stop it with these ridiculous "early" release dates already?  Why would you release a big new game on a Monday morning?  Wouldn't Friday have made much more sense?  -Anyway-

Playing two matches isn't enough to really form an opinion on this, other than one thing-- the game already shits all over CoD Ghosts, but that really isn't saying much.   :lol  The game feels like the same post-Modern Warfare CoD that we're all familiar with, but you get added 'super jumps' via jetpacks and can now click the analog stick to do a small quick dash.  This gives you a lot more mobility and makes it possible to dodge fire in ways not possible in the other CoD games.  Some people already hate this because it apparently kills the sniper game, to which I say GOOD.  You also get extra abilities from the exosuits like a power boot or an energy shield that can be generated, which appears to have replaced riot shields.   :lol There is also a classic playlist offered, which ditches all these extra abilities, so it's kind of like having two games in one.

The two maps I tried felt tighter and better-designed than anything in Ghosts.  It was nice to start playing and not get immediately slaughtered by someone on the other team camping the spawn points or get shot from a sniper from all the way across the map. 

Is this TEH BESTS COD EVAR?!?!  No idea.  Have already seen mixed opinions from people, although I feel like this can't be judged so quickly since it just came out and the people who were playing it early were doing so without several patches applied.  The added abilities definitely raise the skill level required to do really well, which I like a lot.

I definitely like it more than Titanfall already, though.  Just not a fan of those giant mechs and minions.

Graphics are "okay". I mean the frame rate is the most important thing anyway and I don't really care about graphics but I don't think these are the kind to blow people away anyway. It doesn't look remotely as good as say Destiny obviously but then I'll always take a higher frame rate over better graphics.

All these CoD games have pretty much looked the same in MP since Modern Warfare.  That said, I remember being impressed with the way that factory level in Ghosts looked and so far haven't seen anything like that in this game.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: thisismyusername on November 03, 2014, 09:55:02 AM
The Giant Mechs were the least of Titanfall's problems though... I mean, you don't like them. That's cool. But they were the different enough from the standard Call of Duty matches to at least be worthwhile additions. The problem is, the maps weren't built for their "scale" to keep the "pilots"/non-suited mech dudes in the game and the player size.

But yeah, it seems Advanced Warfare is cribbing Titanflops style just without the (IMO, godly) wallrun.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Great Rumbler on November 03, 2014, 09:59:31 AM
Press X to Kevin Spacey

Hold Y to America
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Rufus on November 03, 2014, 11:02:56 AM
Funny thing with this press F to act human thing is that I could have seen it be a positive surprise if they had just hidden the prompt, rewarding those that thought to try to interact somehow.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on November 03, 2014, 11:07:39 AM
Played a few levels of the campaign. Seems fine so far. The storytelling is more clear and direct which is a good thing as COD games tend to get very confusing with all the jumping around stuff and the bizarre plot contortions.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on November 03, 2014, 11:12:10 AM
Is this TEH BESTS COD EVAR?!?!  No idea.  Have already seen mixed opinions from people, although I feel like this can't be judged so quickly since it just came out and the people who were playing it early were doing so without several patches applied.  The added abilities definitely raise the skill level required to do really well, which I like a lot.

I'm not sure exactly how I feel about it myself. I mean its not a bad game at all. It's clearly a good game so far in fact. I mean its definitely intelligently designed in a lot of ways. And much much better than ghosts clearly. And the boost stuff is worthy and skillful. I'm just not sure if I like it as much as say I did the Black ops games. Or Titanfall for that matter. And I'm definitely not sure that I think every COD game should have the boosting stuff. I mean I think its fine here but I'm not sure this is a standard where I think all COD games should do this.
 
It's too early for me to make a call on any of that stuff. Unlike most cods I feel like I need to learn how to play a lot better in this before I can say anything definitive about it. While its very familiar on a base level with any prior COD the verticality really does change in a major way how the combat flows.


I do think the kill streak modifiers thing will become a standard. It's so obviously a good idea, that it's surprising it hasn't been introduced before.

And I miss the wall running from Titanfall. Even if the system isn't a robust as the one in that game, there are clearly times where I see opportunities where wall running would have worked extremely well in certain situations.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: StealthFan on November 03, 2014, 01:15:16 PM
:lawd
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Cerveza mas fina on November 03, 2014, 01:20:13 PM
Im gonna be a week behind when I start lol :(
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: demi on November 03, 2014, 01:25:03 PM
(https://pbs.twimg.com/media/B1dLyiZCYAAYyTh.jpg:large)
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: toku on November 03, 2014, 02:53:07 PM
MULTIPLAYER IS FAST AS FUCK AND I LOOOOOOOVE IT
spoiler (click to show/hide)
RELOAD GLITCH? SUCKS THOUGH
[close]
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: demi on November 03, 2014, 03:16:05 PM
(https://pbs.twimg.com/media/B1h1LxjCMAAg6Vq.jpg)
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Purple Filth on November 03, 2014, 03:40:34 PM
(https://pbs.twimg.com/media/B1h1LxjCMAAg6Vq.jpg)

 :lol
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Brehvolution on November 03, 2014, 03:52:52 PM
Im gonna be a week behind when I start lol :(

I have to wait until Wednesday.  :(
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Brehvolution on November 03, 2014, 03:55:05 PM
Is there any way that 2 people can play on different accounts on steam? I don't want my son ruining my k:d ratio.  :brazilcry

spoiler (click to show/hide)
Just kidding, I don't care about that sutff.  :jawalrus
[close]
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: bork on November 03, 2014, 04:24:03 PM
(https://pbs.twimg.com/media/B1dLyiZCYAAYyTh.jpg:large)

(https://pbs.twimg.com/media/B1eSlPzCYAEH7vB.png:large)
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Joe Molotov on November 03, 2014, 04:29:21 PM
I wasn't a bad enough dude to save the president. :(
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on November 03, 2014, 11:32:38 PM
I've put enough time to form some stronger thoughts on the campaign and the mp although I'll wait until I finish the campaign to comment on it. In both cases there are some good things and some things I really don't like.

As far as the mp.

The good.

I don't think the killstreaks are over-powered. I mean they can be if a team is kicking your ass and they are just constantly raining them down but that's the case in any cod. In a relatively "normal" game, I don't feel overpowered by killstreaks like I often do in COD games. That screen hack kill streak I will say is really fucking annoying though. I wish they would tone it done. It's silly imo to put a big visual screen block in the middle of gameplay. It's just not fun.

The exo movement system is very fun. You absolutely can feel like a complete bad ass when you start to come to grips with it. Your ability to quickly navigate around the map is very empowering and you can really outplay your opponent in ways that you never could in cod before.

The maps for the most part seem well designed without a ton of stinkers. Most of them are small to medium size. I kinda wish there some bigger ones but the COD community has grown to only like small maps which is unfortunate to me but whatever.

Sniping doesn't seem insanely frustrating to go against like it is in most COD games. Even Black Ops 2 which was great could be a little annoying with the quick scoping. I think this game does a good job of also distinguishing between the AR's and SMG's. Some cod games struggle with that. Some maps are AR heavy. Some maps are SMG friendly. It's a nice mix.

Pick 13 system is great. I mean its just the Black Ops 2 system but good on them for sticking with the best implementation in a COD Game.

I like the idea of the variable weapons in the supply drops. It adds a small amount of loot whoring into a cod game which is cool. And I admit every time, I open one I kind of get a little excited when I get a custom weapon.

The skill gap is real. I feel like every game I learn something new about how to play. I think this will continue for a long time. There is just a lot more to handle here relative to COD and that's a good thing.
 


The Bad

The shooting model feels closer to the MW 3/Ghosts feel than the Black Ops feel. There is a very specific way the Treyarch games feel when you are shooting and how you do it, and they are different than the other COD games. Not that this game is an exact clone of MW3/Ghosts but it is closer to that model. Nearly every gun is crazy accurate. You die really fast. Just not a fan of that style shooting in comparison. It rewards just spraying bullets down range. Often I get killed not because a guy is shooting at me but because a person is shooting at a teammate and the bullets just happen to hose me down too. That didn't happen nearly as much in Black Ops 2.

Something is off about the spawning system. It spawns team-mates too close together. Like often, I'll kill a guy because I've suddenly entered their spawn and then 3 random enemies will spawn around me at various angles and immediately kill me. Because of that its much harder to string together nice runs. I kill 2 or 3 people but the spawning keeps on happening and its impossible to keep the streak going. Spawning is always going to be an issue in any COD game because of the small maps and the random nature of it, but I find it frustrating the way its currently being handled because its punishing aggression.   

I think the unlock system is poor. Mainly for the attachments. Every time you prestige you have to unlock all the attachments all over again for each gun. And some of them have tedious slow grinds. I mean COD's always vary on how they handle this stuff but I hate forced dumb grinding for the sake of grinding. And this is a perfect example of that. If you are going to make me grind, at least let me unlock the attachments I want first.

This is going to sound contrary to what I said earlier but its not. The movement in this game is clunky. Something about it causes me to get stuck on stuff and sometimes get stuck just entering a doorway. It manifests itself in the boost system when sometimes I boost up on something and it feels flaky and its a gamble whether the auto mantle will take place. It's a good thing that the boost system is in this game because if it was just left to the normal non-boost movement, I don't think I would like it very much. I'm having the same issue in the campaign.

Definitely some strong lag issues. A lot of games feel fine. But often enough to be slightly frustrating, the game will suddenly start warping around or feeling not connected properly like it should. Once again this happens to some degree in all shooters but I'll just mention that its been a little noticeable for me here. Maybe they will be able to tighten that up some.

That's enough for now.

I enjoy it. I don't like it as much as the black ops games though campaign wise or mp wise. I also hope that the exo suit style dashing isn't forced into every COD game from here on out. I've already read some critics and reviewers suggest that it should be. And I just can't agree. This is a very credible and viable take on COD mp. But it also shouldn't invalidate a more standard style of gameplay. Look I love Battlefield 2142. But it doesn't mean I never want to play Battlefield 2,3,4,5, etc.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: benjipwns on November 04, 2014, 02:35:52 AM
Jeff referencing Joe Don Baker/Mitchell in the Quick Look.

 :dead
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: bork on November 04, 2014, 09:13:21 AM
Stoney, agreed on what you said about this vs. Black Ops and I hope BLOPS3 (or whatever Treyarch calls it) does not use exo suits.  If they're going to keep putting these games out yearly from different developers, they should keep them separate and not force all the games to end up exactly the same as one another.  That said, I wonder if there might be a backlash if the exo suit stuff really catches on with the fanbase and the next game doesn't have it.

Spent more time on AW last night.  Really started getting the hang of the jetpack and dashing.  Definitely a game-changer.  There were times where I could tell that an opponent was confused when he started shooting at me and I'd fly up and shoot him on the way down.  :lol  Personal best was getting the top score of 18-3 in TDM on Defender.  Actually got rewarded for killing all of the members of the opposite team!   :O

Nobody was using sniper rifles in any of the matches I played.  In some of the maps, it feels like snipers would be pretty much useless, although there are those spots/corridors where it could work and you can equip two primary weapons pretty early on with the wildcard system.  The game having a "loot" system is also pretty cool.  Nice to be able to get new items/weapons for doing well in-game.  And I got to play on some maps that look as good as that "factory" level in Ghosts did.

Maybe it's just me, but some of the levels and the Atlas logo/uniforms remind me of something out of Mass Effect.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Joe Molotov on November 04, 2014, 09:36:04 AM
Jeff referencing Joe Don Baker/Mitchell in the Quick Look.

 :dead

That was one of my first thoughts when playing the SP.

"Mitchell!"
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on November 05, 2014, 12:16:36 AM
https://www.youtube.com/watch?v=EGVnJiZcn-0&list=UUk8cNb10L5rmV9xB13ADCWA
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Eel O'Brian on November 05, 2014, 01:31:44 AM
The checkpoint must have saved at a really bad spot, because I tried over a dozen times

spoiler (click to show/hide)
and I can't catch Irons. He's too far ahead of me, I guess. I get to the part where I have to melee the exo guy and it fails me immediately after that every time.  No cues or anything, just "You didn't catch Irons!" I got so frustrated I quit out and deleted it off my hard drive. Fuck this game. I'll watch this shit on Youtube and be done.  This game started off great and ended on a bunch of shitty instafail button presses during the last segment. I hate it worse than I hated MW2, and I reeeeeally hated MW2. Eat a dick, Sledgehammer.
[close]
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: dmj on November 05, 2014, 06:43:04 AM
The multiplayer in this game is pretty great. Haven't even touched the SP yet, but I'm enjoying this much better than ghosts so far.  The exoskeleton really added a new layer of gameplay.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on November 05, 2014, 10:39:18 AM
One of the things I kinda like is that because so many of the perks are must have, many people are not running as many killstreaks as they use to. Plus  there simply aren't as many "great" ones (killstreaks I mean) as in other COD games. So the experience you get is mostly from being killed with guns and not chopper guns, swarms, or other crazy killstreaks.


Also

Quote
Here are some of the polish items that we are working on (not in priority order). Would love to hear from you on other top opportunities for improvement. Please share your voice and help Advanced Warfare be the best community built game to date.
1) MP chat icon size and placement.
2) Kill confirmed score limit
3) Camo challenge tuning
4) Prestige emblem reset
5) Speed reload timing
6) 2XP messaging
7) Score mismatch when player leaves public lobby. (Doesn't affect Combat Record)
8.) COD Vision team color improvements
See you on the other side,
Condrey

Spawn system needs to be on that list.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Cerveza mas fina on November 05, 2014, 10:58:19 AM
Bought it! No time in life to drag myself to finish evil within, better to shoot some folks in cod :)
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on November 05, 2014, 01:18:23 PM
Finished up the campaign. As nearly always it was a fun typical cod campaign.

The biggest positives I would say is that it had a clearly defined story that you could follow. Which is rare in COD. I couldn't really tell you the plotline from any cod game without looking at a wiki. This one I could though. And while its silly and goofy, at least being able to follow it and have context makes it more enjoyable.

The variety mash-up is also probably the best the series has ever had. No mission is too long. There aren't a lot of frustrating bits. And the things you are doing vary up enough from level to level so it doesn't feel samey.

My complaints would be that it doesn't have the branching story elements from Black Ops 2 which would have been nice in this story.

I also wish the combat arenas were larger. In a game where you have a boosting exo-suit, you should have more levels that capitalize on it and allow you more approaches on situation like Crysis 2.


Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Cerveza mas fina on November 05, 2014, 05:17:52 PM
Only played the first mission, but this game is legit and that exo suit is cool.

How I missed that fluid cod feel
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Beezy on November 05, 2014, 07:43:06 PM
So the experience you get is mostly from being killed with guns and not chopper guns, swarms, or other crazy killstreaks.

So more like the first Modern Warfare? Because I would love that.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: benjipwns on November 05, 2014, 08:42:14 PM
I hated getting all the way to the top kill streak in the original and then botching it because there was no UAV up so I kill like two dudes I could have shot while there's eight in a building on the other side of the map.  :lol
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on November 06, 2014, 01:14:19 AM
So the experience you get is mostly from being killed with guns and not chopper guns, swarms, or other crazy killstreaks.

So more like the first Modern Warfare? Because I would love that.

I honestly don't think its like any other COD. I mean the closest thing I would say is its more a mix of MW 3 (minus the broken nature of that game) meets Titanfall. But even then it doesn't really feel like either of those two things.

Just some more general thoughts.

The boosting and jumping stuff and the way you navigate the map makes it, really a unique experience. It's hard to point to one specific thing and say its totally like that.

I just finished my first prestige which probably took like 11 or 12 hours. And really I only started to understand how to play properly towards the end of that time. I mean its just a big learning curve relative to a cod game. At first you want to jump around like a  maniac. And then you realize jumping around all the time will get you in trouble so you stick to the ground too much. And that's not ideal either. And then you start to put it together but you fuck up because its hard to know when to do which. And then finally it starts to click and becomes more innate and you are doing more of the right things without having to think so much about what should I be doing in this situation.

Another thing I noticed is that I need to fucking be on the ball when I play or I will get my shit pushed in. When I play other COD's or Battlefield my brain kind of goes into auto-pilot. Because so much of what you are experiencing is mostly predictable.

But in AW people are coming fucking from everywhere. They are coming behind you. They are coming above you. They are boosting in and out of your line of sights. And the game is already fast anyway so its like your brain is hyperactive when you are playing. That part is fun but also a little annoying because I have a massive headache now because I was concentrating so much while playing. It's like sensory overload. And this is just to put a score of like 20-10. I can be falling asleep and put up that in any other cod game or better but I feel like I have to work my ass off in this game just to get a typically average game in any other cod.

I will say the game is better than I thought initially. And its exactly what COD needed after so many similar entries. I'm just curious to see how the more casual people are taking to it. Because it requires a lot more work to be consistently good at it, than is normal for cod. I also feel like the auto-aim is slightly less than in some cods so really having a good shot in addition to the movement stuff is what sets apart the good players.

Anyway enough rambling.

 
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: toku on November 06, 2014, 02:26:30 AM
Yeah it's super easy to get overwhelmed in AW. In previous CoD's, a good strategy if you were a decent player would be to work counter clockwise of your teammates. If you were decent, this guaranteed at least a handful of kills before you died (kinda works for any comp FPS really) but in this, because of double jump and dash you can land in hot water easily. So far, I'll often find myself doing this only to get a single kill before two of that dude's teammates come out from above and out of my peripheral vision to slay me.

You kind have to accept that you can't cover bases like you could before. Now you almost have to just accept that you can get it from anywhere and give yourself up completely to the flow of the combat instead of fighting it, or going in the opposite direction of it.

Again though, it's really hard to describe. The only way I can put it is, it's probably the hardest CoD MP to dive into MW2. The flow has been changed.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Cerveza mas fina on November 06, 2014, 09:03:17 AM
Sounds like Im gonna have a hard time if I cant out flank the movement and strike from behind or the side. Im usually a more brainy player so Im curious how I will fare.

The side dodge is pretty tricky, do you guys use it in mp?
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on November 06, 2014, 09:44:45 AM
I've had it done to me a few times and its pretty effective when it happens because its such a surprise but honestly for me, my brain isn't quick enough to think about doing it unless its a long distance fight. Generally in a straight up on 1 on 1 fight that is mid distance and closer I have 3 options.

Hip Fire if I'm caught off guard.
Side strafe because I run stock on all my AR's.
Drop shot


Occasionally I will boost and jump or boost side strafe just to make the fight more difficult but that's a low percentage move for me.

Also I will definitely say perks and attachments are more important than killsteaks. Run two killsteaks at most. And most of my classes I only run 1. Some people run none. The killstreaks currently just aren't a big part of the game as its much more difficult to achieve them and not super powerful in most cases.

Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Brehvolution on November 06, 2014, 10:08:25 AM
There are laser guns in this game.  :o
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Am_I_Anonymous on November 06, 2014, 11:01:18 AM
Considering picking this up....ugh

I only play for the MP, is it same ol' same ol'?
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on November 06, 2014, 11:02:53 AM
Considering picking this up....ugh

I only play for the MP, is it same ol' same ol'?

Whether you will like it or not is a separate debate but I can safely say this is the most "different" cod since COD 4.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: toku on November 06, 2014, 01:51:55 PM
Sounds like Im gonna have a hard time if I cant out flank the movement and strike from behind or the side. Im usually a more brainy player so Im curious how I will fare.

The side dodge is pretty tricky, do you guys use it in mp?

I use it. Effecitve tool for breaking line of sight quickly. I'm enjoying the game but so far it's probably my most inconsistent performance in a CoD game.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Brehvolution on November 06, 2014, 02:14:44 PM
There are some whiny bitches in the gaf thread. The greatest annoyance.... dying.... in a video game. Some really feel that their skill should make them invincible. They only die when reloading or always being shot in the back or only died because of lag. THis game isn't worth my time if I can't get a 5:1 KDR type shit.

It's hilarious the entitlement some have.

EXAMPLE:
http://www.neogaf.com/forum/showpost.php?p=137624761&postcount=6384
http://www.neogaf.com/forum/showpost.php?p=137625391&postcount=6387
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Cerveza mas fina on November 06, 2014, 04:47:29 PM
Put 1.5 hour into the mp and wowie it is a lot of fun. The exo has really changed how the game is played and the killstreaks so far arent absurd 25 kill buttons.

For the first time also I have a positive k/d so far at 1.06 (150 kills) which I usually dont have in these games.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on November 06, 2014, 05:04:13 PM
Yeah I really love how they handled the killsteaks. They are just for flavor and added benefit. A couple are quite good but most are mild.

I always thought MW 2 fucked up the direction of COD by introducing those super powerful kill streaks and each game trying to one up each other as the fanbase became addicted to them and all the bad habits they bring.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Cerveza mas fina on November 06, 2014, 05:32:12 PM
Yeah I remember on some maps you just just got streak after streak and could rack up some monster scores, especially that small map with all the containers (dont remember which cod that was)
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: toku on November 06, 2014, 08:01:29 PM
The support oriented streaks seem to be the most beneficial this time around. UAV with directional view etc.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: thisismyusername on November 07, 2014, 08:45:49 AM
Yeah I really love how they handled the killsteaks. They are just for flavor and added benefit. A couple are quite good but most are mild.

So they... so they made a shootbang that is a shootbang and not AIRSPACE IS TOO CROWDED: GRENADE GRENADE? :wtf :omg :ohhh :hyper  :whoo :obama :bandaras

How are the maps, though?
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on November 07, 2014, 10:06:44 AM
How are the maps, though?

A lot of people seem to like them but personally I think they are too small. At least a good number of them. Another aspect I think Titanfall had more correct.

I think with all that mobility you need slightly larger maps. In older cod games, you could have a smaller map and it made sense because everybody was running around on the ground like through a maze. But now that everybody can boost and jump around the map, you can go from one side of the map to another extremely quickly. So you end up with constant spawn flips and chaotic spawning.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: AdmiralViscen on November 07, 2014, 10:26:31 AM
The maps are definitely too small. Also Titanfall has a bit more health which is good for a game where someone can get to a roof and shoot down on you in no time.

I played the co op horde mode and there is a Titan in it lol
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on November 07, 2014, 10:33:09 AM
The maps are definitely too small. Also Titanfall has a bit more health which is good for a game where someone can get to a roof and shoot down on you in no time.

I played the co op horde mode and there is a Titan in it lol

I really like COD AW but it has been a little odd to me to see some people all into AW when I think Titanfall is superior in a lot of ways on the mp side. I get that some people don't like the mech aspect and that's a legit perspective to have (I liked the mech stuff. I thought it diversified the game)but still bouncing back and forth between the two I think Titanfall is the more fully realized game when it comes to executing its potential. But like I said, I find both enjoyable for slightly different reasons. 
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: AdmiralViscen on November 07, 2014, 10:36:14 AM
Agreed
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Cerveza mas fina on November 07, 2014, 12:54:20 PM
I wish I could compare the two but I havent played TF yet, will prob try 2 if EA goes ahead with a more full fledged game (with sp)
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: AdmiralViscen on November 07, 2014, 01:14:34 PM
Who the fuck cares about SP
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: toku on November 07, 2014, 02:45:21 PM
The maps are definitely too small. Also Titanfall has a bit more health which is good for a game where someone can get to a roof and shoot down on you in no time.

I played the co op horde mode and there is a Titan in it lol

I really like COD AW but it has been a little odd to me to see some people all into AW when I think Titanfall is superior in a lot of ways on the mp side. I get that some people don't like the mech aspect and that's a legit perspective to have (A liked the mech stuff. I thought it diversified the game)but still bouncing back and forth between the two I think Titanfall is the more fully realized game when it comes to executing its potential. But like I said, I find both enjoyable for slightly different reasons.

Definitely how I feel as well.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Cerveza mas fina on November 08, 2014, 01:22:06 PM
I dunno how in supposed to stealth past enemies in the Aftermath mission
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Eel O'Brian on November 08, 2014, 01:34:38 PM
stay off the ground, use your grapple to hop across the rooftops
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Cerveza mas fina on November 08, 2014, 04:06:44 PM
Im in the basement with no equipment

Maybe i should just play some mp
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Brehvolution on November 10, 2014, 10:08:39 AM
The cinematic before the last mission in the game causes my computer to overheat and shut down. Even in "safe mode".  :comeon
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: thisismyusername on November 10, 2014, 11:04:00 AM
How are the maps, though?

A lot of people seem to like them but personally I think they are too small. At least a good number of them. Another aspect I think Titanfall had more correct.

I think with all that mobility you need slightly larger maps. In older cod games, you could have a smaller map and it made sense because everybody was running around on the ground like through a maze. But now that everybody can boost and jump around the map, you can go from one side of the map to another extremely quickly. So you end up with constant spawn flips and chaotic spawning.

So they made the spawns even worse from Modern Warfare 3? That's...  :-\ It's the one thing I don't like about Call of Duty besides the overwhelming Killstreaks. The spawns don't guarantee you more than a 30 second life at times.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on November 10, 2014, 11:16:33 AM
How are the maps, though?

A lot of people seem to like them but personally I think they are too small. At least a good number of them. Another aspect I think Titanfall had more correct.

I think with all that mobility you need slightly larger maps. In older cod games, you could have a smaller map and it made sense because everybody was running around on the ground like through a maze. But now that everybody can boost and jump around the map, you can go from one side of the map to another extremely quickly. So you end up with constant spawn flips and chaotic spawning.

So they made the spawns even worse from Modern Warfare 3? That's...  :-\ It's the one thing I don't like about Call of Duty besides the overwhelming Killstreaks. The spawns don't guarantee you more than a 30 second life at times.

The spawns in and of themselves aren't great at the moment. But because the maps are mostly small and your movement options are greatly enhanced, even if the spawning system was better, It's still really easy to haul ass to where the people are quickly. So yeah its very difficult to maintain your life as compared to even past cods imo.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Cerveza mas fina on November 10, 2014, 04:30:22 PM
Mp is a bit too crazy for me, maybe im just old and dont want to take time to learn the maps but shit is too frantic. Maybe cause I was playing at night and thats when the elite play.

Dont see myself playing for long unfortunately. Really hoped this was going to be a keeper for a year. Maybe I should just accept Ill never play this type of game again like I used to (same goes for WoW)
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Brehvolution on February 26, 2015, 10:42:57 AM
Fist DLC drops today for non-xbone(PC/PS4) owners. I was getting anxious for some new maps.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Brehvolution on February 26, 2015, 04:14:23 PM
http://charlieintel.com/2015/02/26/advanced-warfare-havoc-dlc-delayed-till-march-3rd-on-pc-double-xp-activated-on-pc-to-compensate/

(http://i.imgur.com/y2QHNEV.gif)
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Brehvolution on March 03, 2015, 04:01:15 PM
http://charlieintel.com/2015/03/03/ability-to-purchase-supply-drops-coming-soon-to-advanced-warfare/
Quote
Sledgehammer Games has announced a new feature called ‘Advanced Supply Drops,’ which will be purchasable Supply Drops within Advanced Warfare.

Since the launch of Call of Duty®: Advanced Warfare and the immense personalization of operator gear and weapon variants, players have been asking for more opportunities to secure additional supply drops. Coming soon, Advanced Supply Drops will be available from the in game store, to give you the chance for more Weapon Loot and Character Gear to customize your operator, as well as Reinforcements (Advanced Supply Drops will not include Rapid Supply or Orbital Care Package Reinforcements). Advanced Supply Drops are optional and do not affect the balance of gameplay.

Here is what you will find in each Advanced Supply Drop:
- Three items.
- At least one weapon variant.
- At least one Professional rarity item or better.
- All items come with their own Armory slot; all items can be redeemed for XP.

In addition to acquiring items from the current rotation, you will also have the opportunity to get unique cosmetic gear items found only within Advanced Supply Drops. Be on the lookout for the Eco Custom Exo, items from the Arctic Gear set, and more!

Available individually and in bundles of 3, 5, and 10, with certain bundles including bonus drops. Players will not receive duplicate items within the same bundle. To start with, there will be a limit to how many items an individual can purchase as we roll this out. In a few weeks, we will remove the limit on purchasing.
Sledgehammer Games has not revealed an ETA yet for when this new feature will be available. We’ll update as we learn more about this.

(http://i.imgur.com/cIFpHGM.png)
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on March 03, 2015, 11:10:58 PM
I legit haven't played AW in months. Something about it, while making a good first impression just didn't leave me eager to play it. I'll give it another go with this patch.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: benjipwns on March 03, 2015, 11:20:57 PM
Maps seem too cramped for what you're supposed to be able to do for me. Except for like one or two corners of every map.

It'd be different if you had some of Titanfall's more expansive movement ability onto every single surface, but as is you wind up with a lot of regular Call of Duty with double jumping and endlessly checking vertical blind spots. While trapping yourself while in the air because guess what that ledge you aren't allowed onto even though it looks exactly like that one over there that you are.

I think it should progress into AW2 better than Ghosts will progress into anything unless they really rethink that. I was going to say something regarding Black Ops but I realized that once you take away the Exo Suit that AW basically is Blops 2 with worse maps.

EDIT: Just scrolled up and you said basically the same thing back in November.  :lol
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on March 03, 2015, 11:29:11 PM
Maps seem too cramped for what you're supposed to be able to do for me. Except for like one or two corners of every map.

It'd be different if you had some of Titanfall's more expansive movement ability onto every single surface, but as is you wind up with a lot of regular Call of Duty with double jumping and endlessly checking vertical blind spots. While trapping yourself while in the air because guess what that ledge you aren't allowed onto even though it looks exactly like that one over there that you are.

I think it should progress into AW2 better than Ghosts will progress into anything unless they really rethink that. I was going to say something regarding Black Ops but I realized that once you take away the Exo Suit that AW basically is Blops 2 with worse maps.

EDIT: Just scrolled up and you said basically the same thing back in November.  :lol


Yeah. It feels like a game with a movement system grafted onto COD instead of a game build from the ground floor up with the movement system like Titanfall was. And while that is fun in some ways, you end up seeing and feeling the limitations of that design philosophy all the time. It was bit odd to see people like Jeff Gerstmann fall in love with this edition of the game. I think they are just into the novelty of such a system in COD versus really analyzing whether it feels like something amazing.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: benjipwns on March 03, 2015, 11:38:55 PM
I think that's what wound up surprising me about the two games is that AW seemed like you had more movement out of the box, but after a while in Titanfall you really get a feel for exactly how far you can go with stringing the abilities together and it's basically everywhere when you factor in briefly hitching rides on Titans and zip lines. Going back to AW then you're seeing lines that you can't follow. And you're finding yourself in a lot more hallways and atriums than you'd like to be in with flight powers.

Actually in AW you sorta play more like a more aerial Titan than you do a Pilot, with the limited dashes and such.

At least I get as many worthless shirts or boots or gloves as I do duplicate useless burn cards.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: toku on March 04, 2015, 12:50:17 AM
I still play AW on the regular but I've meaning to pick up TF again. Don't think the xbone or pc community doing so well numbers wise though.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: Stoney Mason on March 04, 2015, 01:02:59 AM
I still play AW on the regular but I've meaning to pick up TF again. Don't think the xbone or pc community doing so well numbers wise though.

AW isn't a bad experience. I don't ever want to make it seem like that. It can be very fun. I just find I burn out on it during play sessions much faster than I would say Black Ops 2.
Title: Re: Call of Duty 11 - Advanced Warfare
Post by: benjipwns on March 04, 2015, 02:29:34 AM
Titanfall is fine on PC if you want to play Attrition or Frontier Defense, always people doing those. I always get a game in about a minute or two.

Domination tends to be hit or miss depending on the time, Last Titan Standing and the Pilot Deathmatch thing has some people who must play only that because it's either zero or like 30. Anything else I never see anyone playing it. So it's kinda like Call of Duty where you can always play TDM, generally play Domination and Search and Destroy, and good luck trying to find games for anything else after the first month.

But it does really depend on the times too. Titanfall's helped compared to CoD because the matchmaking will put you in games in progress much more often, CoD games tend to stick me in an empty lobby half the time if all the games are already started.