The new Lunar game that's NOT a remake.Whaaaat? Link pls.
The new Lunar game that's NOT a remake.Whaaaat? Link pls.
The new Lunar game that's NOT a remake.
The new Lunar game that's NOT a remake.
years from now you'll look back on this week and see it as the biggest mistake of your life; that turning point where everything truly went wrong
just cause 3 > this list
horizon = actually not bad, but they won't go whole hog monster hunter enough and it'll wind up having too much narrative and not enough legs
cuphead = amazing graphics! amazing gameplay! I'm sure this will be fun for the four hours it will take to play the game.
doom = ZZZZZZZZZZZZZZZZZZZZZZZZZZZZ the level editor was better than the game demo
Fallout 4 = build your own hoboville
final fantasy 7 = sorry not 15 anymore
dreams = The Real Dick Drawing Simulator
South Park = legit but mario rpg mechanics are so bad
Nier = can't complain, but can this game balance being super weird without being super pandering?
Anno = The best fun you can have with supply chains from the safety of your home.
The Last Guardian = fur-shaded giant rat thing meets distinguished mentally-challenged kid randomly yelling in the wal-mart toy aisle. mean time to AAA crate pushing is so low that it was in the reveal demo.
Kingdom Hearts 3 = If you want an incomprehensible narrative, why not go the fully monty with Nier?
Street Fighter V = somewhere in a parallel universe fighting games are interesting outside of watching EVO
SW Battlefront = the struggle between franchise fatigue and nostalgia wages a new fight
Ghost Recon = Now you can do all of the boring ubigame activites together with your friends!
just cause 3 > this list:ohhh
horizon = actually not bad, but they won't go whole hog monster hunter enough and it'll wind up having too much narrative and not enough legs
cuphead = amazing graphics! amazing gameplay! I'm sure this will be fun for the four hours it will take to play the game.:bolo
doom = ZZZZZZZZZZZZZZZZZZZZZZZZZZZZ the level editor was better than the game demo:comeon
Fallout 4 = build your own hoboville:neogaf
final fantasy 7 = sorry not 15 anymore:sabu
dreams = The Real Dick Drawing Simulator:obama
South Park = legit but mario rpg mechanics are so bad:larry
The Last Guardian = fur-shaded giant rat thing meets distinguished mentally-challenged kid randomly yelling in the wal-mart toy aisle. mean time to AAA crate pushing is so low that it was in the reveal demo.:whew
Street Fighter V = somewhere in a parallel universe fighting games are interesting outside of watching EVO:preach
SW Battlefront = the struggle between franchise fatigue and nostalgia wages a new fight:money
Ghost Recon = Now you can do all of the boring ubigame activites together with your friends!:yeshrug
I had the most fun playing the Division and was most impressed the most with the HoloLens demo.
Ghost Recon if it's Sandbox and multitude of approaches pans out. More shooters need to do that sort of deal.
Fallout 4 = build your own hoboville
Rare Replay easily
It doesn't even have the good Rare games. :dayum
Jetpac (1983)
Atic Atac (1983)
Lunar Jetman (1983)
Sabre Wulf (1984)
Underwurlde (1984)
Knight Lore (1984)
Gunfright (1985)
Slalom (1986)
R.C. Pro-Am (1987)
Cobra Triangle (1989)
Snake Rattle 'n' Roll (1990)
Digger T. Rock: The Legend of the Lost City (1990)
Solar Jetman: Hunt for the Golden Warpship (1990)
Battletoads (1991)
R.C. Pro-Am II (1992)
Battletoads Arcade (1994)
Killer Instinct Gold (1996)
Blast Corps (1997)
Banjo-Kazooie (1998)
Jet Force Gemini (1999)
Perfect Dark (2000)
Banjo-Tooie (2000)
Conker's Bad Fur Day (2001)
Grabbed by the Ghoulies (2003)
Perfect Dark Zero (2005)
Kameo: Elements of Power (2005)
Viva Piņata (2006)
Jetpac Refuelled (2007)
Banjo-Kazooie: Nuts & Bolts (2008)
Viva Piņata: Trouble in Paradise (2008)
It doesn't even have the good Rare games. :dayum
I see Snake, Rattle N' Roll is on there. Conker is too. What else do you need? ???
QuoteJetpac (1983)
Atic Atac (1983)
Lunar Jetman (1983)
Sabre Wulf (1984)
Underwurlde (1984)
Knight Lore (1984)
Gunfright (1985)
Slalom (1986)
R.C. Pro-Am (1987)
Cobra Triangle (1989)
Snake Rattle 'n' Roll (1990)
Digger T. Rock: The Legend of the Lost City (1990)
Solar Jetman: Hunt for the Golden Warpship (1990)
Battletoads (1991)
R.C. Pro-Am II (1992)
Battletoads Arcade (1994)
Killer Instinct Gold (1996)
Blast Corps (1997)
Banjo-Kazooie (1998)
Jet Force Gemini (1999)
Perfect Dark (2000)
Banjo-Tooie (2000)
Conker's Bad Fur Day (2001)
Grabbed by the Ghoulies (2003)
Perfect Dark Zero (2005)
Kameo: Elements of Power (2005)
Viva Piņata (2006)
Jetpac Refuelled (2007)
Banjo-Kazooie: Nuts & Bolts (2008)
Viva Piņata: Trouble in Paradise (2008)
:rejoice
It doesn't even have the good Rare games. :dayum
I see Snake, Rattle N' Roll is on there. Conker is too. What else do you need? ???
...I'm done opening myself up to Ls :hitler
cuphead and fallout 4 in the lead. must be a thing for throwback graphics this year :neogaf
Am I the only dingus here who really wants Super Mario Maker? :goty
Am I the only dingus here who really wants Super Mario Maker? :gotyI'm looking forward to that and MGSV more than all of the 2015 titles tbh
no, you're in the right there. Nintendo fans generally have a nice mix of psychosis and obsessive compulsive disorder, so you know some of the shit that gets uploaded to play is like going to be David Lynch grade crazy.
(allegedly) different physics for each skin; SMB1, SMB3 (best), SMW, and NSMB.
http://www.gameinformer.com/b/news/archive/2015/06/17/nintendo-explains-why-you-can-39-t-upload-mario-maker-creation-videos-directly-to-youtube.aspx
They want $60 for this, btw
Creating content with a joypad is one of the most frustrating experiences possible.
Creating content with a joypad is one of the most frustrating experiences possible.
If only the Wii U had some kind of gimmicky tablet controller that seems tailor-made for this purpose...
Only level creator I had fun with on console was the Tenchu one on PSX.
Only level editor I used was the one in Stunts
That shit was cray!
But y'all fans don't worry, NXT will fix everything :aweshum
Level design tools are fun, but I have no interest in playing through other consumers' idea of what a good level is. Nintendo, for better or worse, is VERY GOOD at making content which helps me feel competent. Other consumers' levels are usually impossi-bad deathtraps, or have hidden wangs in them.
???
Levels in Mario games have always been called "courses." Why do you think the end of level markers in Mario World were finish line tapes?
(http://i.imgur.com/fFfXCcl.jpg)
???
Levels in Mario games have always been called "courses." Why do you think the end of level markers in Mario World were finish line tapes?
(http://i.imgur.com/fFfXCcl.jpg)
they're called courses u fuckin noobs. resepct the lore goddamnit
they're called courses u fuckin noobs. resepct the lore goddamnit
Then why is the US release of the original Super Mario Bros. 2 called "The Lost Levels?"
they're called courses u fuckin noobs. resepct the lore goddamnit
Then why is the US release of the original Super Mario Bros. 2 called "The Lost Levels?"
Because baka gaijins gonna baka gaijin.
Mario's last name isn't Mario either, fwiw. :hitler
Level design tools are fun, but I have no interest in playing through other consumers' idea of what a good level is. Nintendo, for better or worse, is VERY GOOD at making content which helps me feel competent. Other consumers' levels are usually impossi-bad deathtraps, or have hidden wangs in them.I really dislike these Kaizo-esque level design people tend to make. They're the worst and not any fun. With that said, I've seen people making some pretty cool levels in hacks before, although that is a rare sight.
Level design tools are fun, but I have no interest in playing through other consumers' idea of what a good level is. Nintendo, for better or worse, is VERY GOOD at making content which helps me feel competent. Other consumers' levels are usually impossi-bad deathtraps, or have hidden wangs in them.I really dislike these Kaizo-esque level design people tend to make. They're the worst and not any fun. With that said, I've seen people making some pretty cool levels in hacks before, although that is a rare sight.
I plan to attempt at making pretty decent challenging levels myself and I wouldn't mind sharing them here!
Ah yeah, I get you though so I totally understand that.Level design tools are fun, but I have no interest in playing through other consumers' idea of what a good level is. Nintendo, for better or worse, is VERY GOOD at making content which helps me feel competent. Other consumers' levels are usually impossi-bad deathtraps, or have hidden wangs in them.I really dislike these Kaizo-esque level design people tend to make. They're the worst and not any fun. With that said, I've seen people making some pretty cool levels in hacks before, although that is a rare sight.
I plan to attempt at making pretty decent challenging levels myself and I wouldn't mind sharing them here!
I'm not against other people making things, and sharing them. It's just not something I am willing to subject myself to.
As a member of TheBore.com, it would be hypocritical for me to object to nerds putting tools in their own hands.