THE BORE

General => Video Game Bored => Topic started by: MMaRsu on October 23, 2017, 06:18:32 AM

Title: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: MMaRsu on October 23, 2017, 06:18:32 AM
Assassins Creed Origins

(https://ubistatic19-a.akamaihd.net/resource/nl-nl/game/assassins-creed/ac-origins/ac_news_announce-keyartt-thumb-ncsa_292590.jpg)

After taking a year off in their AC release schedule, Ubisoft is releasing their latest entry in the Assassins Creed series. The game is being developed by the team responsible for Black Flag, which was one of the most enjoyable AC game in recent years. Games like Unity and Syndicate never hit those high notes that Black Flag hit.

Information:
Developer(s) :Ubisoft Montreal
Publisher : Ubisoft
US release : 27 October 2017
Genre :Historic Action-Adventure
Platform(s) :PC, PS4, Xbox One

RPG or Action Adventure?
Since the announcement of the new game, Ubisoft has been pushing the RPG angle this game seemingly has. It has quests you can pick up in a non linear fashion, and also uses skillpoints and a leveling system. The combat seems more like a Souls game, incorporating hitboxes as well. We will have to see how it turns out.

(https://eteknix-eteknixltd.netdna-ssl.com/wp-content/uploads/2017/06/acorigins10.jpg)

I'm pretty hyped for the game. Assassins Creed games havent been able to grab me since Black Flag and before that Brotherhood. I personally think Syndicate was meh and the actual streets and city were just boring as hell.

Very excited to explore their version of Egypt and see shit like the library of Alexandria.
Title: Re: Assaasins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: arrow on October 23, 2017, 06:43:14 AM
This might be the first one I try after Black Flag... it really looks like an improvement over a lot of the more recent AC releases.

But I've been bitten before, so we'll see.

Nice OT btw!
Title: Re: Assaasins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: FatalT on October 23, 2017, 06:59:30 AM
Probably going to pick this up on Friday!
Title: Re: Assaasins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: MMaRsu on October 23, 2017, 07:19:35 AM
Doh i messed up the title :(
Title: Re: Assaasins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: demi on October 23, 2017, 07:51:23 AM
I saw in leaks that this has a Modern segment again, I'll rent this one.
Title: Re: Assaasins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Mochilador on October 23, 2017, 07:56:54 AM
I still have to finish the other AC games before buying this one.

spoiler (click to show/hide)
I saw in leaks that this has a Modern segment again, I'll rent this one.
[close]

Whoa, spoilers, man.
Title: Re: Assaasins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: MMaRsu on October 23, 2017, 08:16:44 AM
I saw in leaks that this has a Modern segment again, I'll rent this one.

Black Flag had those as well, and while annoying sometimes it hardly interfered with the gameplay :). I hope it's handled better than in BF though.

@Mochilador it was in all the previews I think, they havent shown it off though. Also I was kind of expecting there to be a modern part in most AC games right? Almost all of them?
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: desert punk on October 23, 2017, 09:22:51 AM
@Mochilador it was in all the previews I think, they havent shown it off though. Also I was kind of expecting there to be a modern part in most AC games right? Almost all of them?

Haven't played the Paris one and never finished Syndicate, but in the latter there were only cutscenes for the modern part, no actual gameplay or anything.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Para-Medic on October 23, 2017, 10:26:41 AM
I have played but ended up hating every AC since 3.

I really hope Origins turns things around for me but I am so burned out on open world shit lately, especially as a trophy slut, just too many damn collectibles in these open worlds. Fellow sonybro's go nuts for Horizon but I ended up feeling it was just another openworld checklist after about 15 hours.  :-\

Oh well I've got the deluxe edition pre-ordered so I'm in regardless. I think Origins is going to pay-off for Ubisoft critically and commercially so I'm interested if they'll be hesitant about making it a yearly series again.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Para-Medic on October 23, 2017, 11:03:52 PM
How did it take 10 years to get a game set in Egypt?  Should have been done at least at the point the fucking American Revolution became a setting. If you can't dive off of pyramids, they fucked up tho.

Mhm, dunno about diving from Pyramids but you can slide down them!

(https://giant.gfycat.com/FaithfulUntimelyCopperbutterfly.gif)

Also you can pet cats.

(http://images.eurogamer.net/2017/articles/2017-10-05-10-32/MY0YlU3.gif)
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: MMaRsu on October 25, 2017, 03:57:50 AM
Here is some pc footage..

 https://youtube.com/watch?v=2t6s82LlO70

(https://i.imgur.com/h749YUF.png)
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Para-Medic on October 25, 2017, 04:12:53 AM
So is adaptive quality going to be PC's equivalence to consoles "Dynamic Resolution?"
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: MMaRsu on October 25, 2017, 04:35:20 AM
Dynamic resolution is garbage though, interested to see what this changes.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: hampster on October 25, 2017, 10:30:09 AM
I was watching some streams and was surprised how RPGish it seems, like the witcher but roach is a camel. Also, the owl from Far Cry Primal is back :)
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: SpeedStats on October 25, 2017, 01:26:48 PM
Hope this is good.  Played the last one with another person and by the end of it we were a bit burned out to the point where the WWI bit felt like a chore.

Haven't watched any streams or anything. I actually forgot this was coming out until Monday. :x
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: regenhuber on October 25, 2017, 01:38:39 PM
https://www.youtube.com/watch?v=c9gsSpM_GSY (https://www.youtube.com/watch?v=c9gsSpM_GSY)

Sterling's Jimpression kinda convinced me not to get it..... now

It's basically "Assassins Creed: Dark Souls of the Wild Egypt"

Maybe next year during the summer drought.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: MMaRsu on October 26, 2017, 05:32:03 AM
https://www.youtube.com/watch?v=c9gsSpM_GSY (https://www.youtube.com/watch?v=c9gsSpM_GSY)

Sterling's Jimpression kinda convinced me not to get it..... now

It's basically "Assassins Creed: Dark Souls of the Wild Egypt"

Maybe next year during the summer drought.

But he liked syndicate which was boring as fuck tho
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Raist on October 26, 2017, 06:52:24 AM
Assassins: Zero Dawn
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: H.I.V.E. on October 26, 2017, 07:18:30 AM
Does anyone like the modern segments. I can't believe they don't have like a bunch of data saying just drop it already. If they reboot then just do away with them. They make no sense in a video game either not like they need to save budget for all those set pieces or something and who wants to do those slow awkward dumb puzzles. At the very least just have them be cinematics in engine doesn't matter. I do like the heatseeking arrows though.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: brob on October 26, 2017, 07:28:33 AM
the future shit was always bad and I'm offended they keep insisting on it. No more of Kristen Bell's corny DNA memory machine pls. Also I hope this is good because I haven't played an AssCreed since Brotherhood and my ubisoft game refractory period is just about over.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: desert punk on October 26, 2017, 07:29:58 AM
Wait, is this a reboot now?
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Let's Cyber on October 26, 2017, 07:44:59 AM
I'll probably wait til it drops to $20. Hoping for good reviews.

The setting and time period are super appealing to me but there are a billion games on my backlog right now and 2 new ones coming out on the same day.
I just wanted a bad ass ancient egypt game. Why did it have to be Assassin's Creed? :fbm
Yeah, that what sucks about these AC games. The settings are cool but AC-ness weighs them down.

Black Flag would have been 5x better if it had just been a pirate game without the Assassin/Templar bullshit and crappy AC combat.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: FatalT on October 26, 2017, 07:46:41 AM
Pre-ordered and pre-loading now. Gonna try to play it a bit tomorrow after work but I’ll probably pass out, then I work my other job Saturday and Sunday. Mo money, mo problems.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: eleuin on October 26, 2017, 10:49:44 AM
they changed the combat, but it still seems boring  ???
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Para-Medic on October 26, 2017, 12:27:21 PM
Wait, is this a reboot now?

Sort of.

I'm trying to stay spoilerish free but I did peak a couple reviews and a few pointed out that nearly all previous lore has been tossed out the window regarding the Assassin's. Probably a good bit of Templar lore tossed out as well since the Creative Director was quoted as saying that the new enemy faction is basically a precursor to the Templar order.

That said, knowing the deeper lore regarding Assassin's and the Templars requires paying attention to the puzzles and modern stuff which started with AC2. So if the general consensus is that most people hate that shit, than how many AC fans actually care enough about the "lore" to notice the changes presented in AC:O? Time will tell.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: The Legend of Sunblade on October 26, 2017, 01:11:16 PM
I used to care a lot about the modern day story because it was slowly building up to a present day Assassin's Creed game and it would have been really cool to do all that stuff there.

Then Assassin's Creed 3 took a massive steaming shit on the entire franchise and nothing has been the same since. Frankly, I preffered the "Ubisoft are evil templars making video games" meta narrative from Black Flag and Rogue than... whatever it is Unity and Syndicate had.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: blaze on October 26, 2017, 01:40:53 PM
I was kinda hoping this would be bad so I didn't have to get it
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: SpeedStats on October 26, 2017, 02:03:10 PM
Then Assassin's Creed 3 took a massive steaming shit on the entire franchise and nothing has been the same since.

You played that hot trash three times tho.  :teehee
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: H.I.V.E. on October 26, 2017, 02:55:48 PM
Black flag was the best and wasn't that 4.

I will say this. The game is beautiful and very impressive graphically. Actually think the combat looks better but hard to know not playing.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Pwnz on October 26, 2017, 05:13:07 PM
Reviews seem acceptable. Got a 1080 ti this year so I'm going to snatch this up.

And preloading.  Didn't realize there's another 6 hours until unlock.  Tomorrow it is then.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Pwnz on October 26, 2017, 11:26:29 PM
So much soonlier.  Unlocks shortly.

Side note, every bitch in media decided to release all things good on October 27th.  Didn't they know we were bored weeks ago? 
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: benjipwns on October 26, 2017, 11:37:20 PM
Also you can pet cats.

(http://images.eurogamer.net/2017/articles/2017-10-05-10-32/MY0YlU3.gif)
woah if true
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: toku on October 26, 2017, 11:59:16 PM
damn looks good
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Pwnz on October 27, 2017, 12:06:35 AM
10 minute delay for Unzip time?! I thought this was 'merica.
 :trumps

I guess this is the penalty for not having an NVMe SSD.  Those precious 8 minutes.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Pwnz on October 27, 2017, 01:00:17 AM
Played for about 30 minutes.  Synchronized 2 vantage points.

My initial impressions are:
-Solid gameplay
-No clear compelling story yet
-Mesh textures and graphic effects make me feel like this is an Xbox One target game (I'm on a 1080 Ti)
-No in game way to set 4K downsampled, need to look into that
-Very consolely, autoassist.  Keeps telling me to do shit I don't want to yet, no manual save (which gives me paranoia)

Shows promise, but probably needs mods for non-mouth breathing folks
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Pwnz on October 27, 2017, 09:39:05 AM
Geforce Experience can force 4K DSR.  Once I get a break from work I'll try it out and look into not having a single save that can corrupt and ruin everything.

There's no Durante here, so I'll have to do.   :idont
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Para-Medic on October 27, 2017, 11:03:38 PM
Well having completed the prologue, let me also share some initial impressions.

- The Map is huge. Seriously, as soon as you can open the map and zoom all the way out to stare in amazement.
- Combat is much improved, takes some serious getting used to though. I keep hitting buttons for the old combat lol.
- Storytelling has taken a back seat. Cutscenes are abrupt and chaotic, very little hand-holding, almost feels rushed.
- Wouldn't be a Ubisoft game without some bugs. I've already had multiple side quests glitch. Nothing serious, each quest could be fixed by reloading from main menu.
- Some of the animations are ME:Andromeda level. It's very weird.
- Absolutely stunning to look at on PS4 Pro. I can only imagine the One X and PC High-Ultra would be even better.
- Characters have accents which match the area now sort of. Unlike say Unity where the game took place in France yet everyone had English/American accents.
- The modern stuff is going to get shit on so hardcore I think.
- Most importantly, there is no collectible overload. All Side-content seems to have a purpose. (EXP, Unique Gear)
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Pwnz on October 27, 2017, 11:36:11 PM
Agreed with your points so far. Draw distance after the prologue is impressive. 4K downsampledimproved the IQ quite a bit. Need to remember to turn off AA as it's FXAA and at 4K kills IQ.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: HardcoreRetro on October 28, 2017, 03:14:52 PM
How is this game for digital tourism and reading up on some egyptian/roman history?
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Rufus on October 28, 2017, 03:30:46 PM
They added a tourism mode for just that. Forget what it's called.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Para-Medic on October 28, 2017, 05:53:57 PM
How is this game for digital tourism and reading up on some egyptian/roman history?
They added a tourism mode for just that. Forget what it's called.

This tourism mode is called "Discovery Tour" and won't available until "Early 2018."

HDR should be coming in early November, and that is going to look crazy for people with TV's that support it. So far my favorite HDR implementation was Horizon because it completely elimnated color banding in water and sky among other things, FFXV's HDR was okay at best tbh, so let's hope AC:O nails it.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Pwnz on October 28, 2017, 06:09:47 PM
Seems like you need 500 deer skins to get this breastplate maxed.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Para-Medic on October 28, 2017, 06:34:17 PM
Seems like you need 500 deer skins to get this breastplate maxed.

All the upgrades get ridiculous really quick becuase they want you to buy Helix credits and then buy the shortcut packs. >_<

No lootboxes to complain about in AC:O because instead they went straight for the Microtransaction jugular. Pay up, or spend hours grinding away!

As a person who values time>money they did this to hurt me lol. I just know I'm going to crack the closer I get to finishing the game.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Let's Cyber on October 28, 2017, 06:39:51 PM
Seems like you need 500 deer skins to get this breastplate maxed.
Can you buy animals skins from vendors like in Black Flag?
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Para-Medic on October 28, 2017, 06:50:50 PM
Seems like you need 500 deer skins to get this breastplate maxed.
Can you buy animals skins from vendors like in Black Flag?

If you level up enough and take a perk you can lol.

But in-game money is sparse according to reviewers and my own experience so far. It costs a shit ton just to keep your gear leveled with you.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Pwnz on October 28, 2017, 08:09:31 PM
Seems like you need 500 deer skins to get this breastplate maxed.

All the upgrades get ridiculous really quick becuase they want you to buy Helix credits and then buy the shortcut packs. >_<

No lootboxes to complain about in AC:O because instead they went straight for the Microtransaction jugular. Pay up, or spend hours grinding away!

As a person who values time>money they did this to hurt me lol. I just know I'm going to crack the closer I get to finishing the game.

And I'm sure cheat engine won't work without an elaborate script. Dick move by Ubisoft
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Pwnz on October 28, 2017, 08:10:16 PM
Seems like you need 500 deer skins to get this breastplate maxed.
Can you buy animals skins from vendors like in Black Flag?

The perk to buy supplies usually is like 3 per vendor for some interval for refills.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Pwnz on October 29, 2017, 12:32:00 AM
I'll just brute force the hunting. Fortunately with PC you can fast travel between two spots with free arrows and animals and they seem to respawn without more than a few seconds to load.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: TVC15 on October 29, 2017, 12:39:37 AM
I only got to play for an hour or two. Feels pretty solid, but the narrative at the beginning is ???. I’ve been apartment sitting for friends out of town who just got a new kitten. Look at this screenshot.

(https://i.imgur.com/X6T5TJ9.jpg)
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Para-Medic on October 29, 2017, 03:28:44 AM
Cats are my weakness. Too cute.

Which btw, so far I have not been able to pet any cats in AC:O!? I've seen them, I've had them rub up against bayek's legs and watch them do ambient things even. But petting? How do? I forget if it was something they had to repatch in or not, because they did say they removed it after gamescom or something like that but lately reversed that decision and they were gonna bring it back.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Yeti on October 29, 2017, 10:42:25 AM
I think you have to crouch near them and he pets them automatically
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: kingv on October 29, 2017, 11:50:21 AM
Seems like you need 500 deer skins to get this breastplate maxed.

All the upgrades get ridiculous really quick becuase they want you to buy Helix credits and then buy the shortcut packs. >_<

No lootboxes to complain about in AC:O because instead they went straight for the Microtransaction jugular. Pay up, or spend hours grinding away!

As a person who values time>money they did this to hurt me lol. I just know I'm going to crack the closer I get to finishing the game.

That’s pretty disappointing. Do you think you can just blaze through the game witgout grinding?
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: toku on October 29, 2017, 12:11:16 PM
more i see of this game more it looks up my alley
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: ILikePizza on October 29, 2017, 12:17:09 PM
The opening for this game doesn't make any sense at all.  Just some jumbled cut scene, straight into another cut scene with hardly a link between the two.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Pwnz on October 29, 2017, 01:41:18 PM
The opening for this game doesn't make any sense at all.  Just some jumbled cut scene, straight into another cut scene with hardly a link between the two.

It was intentional but not done well. Things will make more sense later.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Pwnz on October 29, 2017, 01:44:40 PM
Seems like you need 500 deer skins to get this breastplate maxed.

All the upgrades get ridiculous really quick becuase they want you to buy Helix credits and then buy the shortcut packs. >_<

No lootboxes to complain about in AC:O because instead they went straight for the Microtransaction jugular. Pay up, or spend hours grinding away!

As a person who values time>money they did this to hurt me lol. I just know I'm going to crack the closer I get to finishing the game.

That’s pretty disappointing. Do you think you can just blaze through the game witgout grinding?

Maybe. You'd have to do quests in order to get leveled up for abilities and hp increases. You'd get half of the breastplate leveled by random skins you picked up
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: paprikastaude on October 29, 2017, 04:55:38 PM
I just wanted a bad ass ancient egypt game. Why did it have to be Assassin's Creed? :fbm

I appreciate that the series goes for settings that are not often seen in this medium, but I can't bring myself to deal with AC's shallow gameplay and dumb-ass story.

How did within one decade no other publisher decide to cash in on historical settings also? Everyone just sees that CoD money or what...
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: paprikastaude on October 29, 2017, 05:03:25 PM
But how would it be risky to copy one of the most successful franchises on the market right now. Well, I guess everyone's copying the goddamn Ubi-towers and loot orientated open map design, just not the actual settings.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: FatalT on October 30, 2017, 01:56:50 AM
The opening for this game doesn't make any sense at all.  Just some jumbled cut scene, straight into another cut scene with hardly a link between the two.

It was intentional but not done well. Things will make more sense later.

After the first assassination in the "tutorial oasis" everything makes sense. Kinda made me angry and upset to be honest, in a good way.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Pwnz on October 31, 2017, 06:24:33 PM
Game is growing on me. I skip all of the sidequest dialog because it's nonsense.  Gameplay is a mixture of Assassin's Creed and other modern games. Simple Cheat Engine search replace works for money btw. Need to slay those red phar* bitches wandering around the map. Total cunts.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: paprikastaude on October 31, 2017, 07:01:57 PM
People singing the praises for this game in other places make me want to jump in, but the last time I bailed out after like 3 hours. Which was part 2, i.e. what people considered to be (one of) the best AC before this one, so... I couldn't take the cringey writing, seemingly endless tutorial and shallow gameplay (button mashing worked for everything including stealth missions and rampaging in the city against the guards). The first game over I got was when I went too far ahead in one of these "walk behind the NPC"-things, which was when I basically said fuck it. Now some say that the gameplay is deeper and the writing much better? Not sure what to make of that, but at the very least I might try it when it's cheaper.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: mormapope on October 31, 2017, 08:24:08 PM
There is almost no tutorial shit at the start. Like 20 minutes of story and very basic gameplay stuff. Youre free to do all the shit in the first area afterwards.

My favorite thing about this new AC is how questing is handled. I saw a dope temple that had guards, climbed to the top, assasssinated a dude by dropping down. Dude ended up being part of the main quest, game moved forward story wise by accident. Exploration naturally leads to you completing unfound quests.

This is easily the best AC since AC2. Black Flag had some booty main quests, best stuff was everything outside of the main stuff. In Origins, Its exciting to explore and complete shit, its compelling.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Pwnz on October 31, 2017, 10:20:47 PM
People singing the praises for this game in other places make me want to jump in, but the last time I bailed out after like 3 hours. Which was part 2, i.e. what people considered to be (one of) the best AC before this one, so... I couldn't take the cringey writing, seemingly endless tutorial and shallow gameplay (button mashing worked for everything including stealth missions and rampaging in the city against the guards). The first game over I got was when I went too far ahead in one of these "walk behind the NPC"-things, which was when I basically said fuck it. Now some say that the gameplay is deeper and the writing much better? Not sure what to make of that, but at the very least I might try it when it's cheaper.

Nah, AC2 was better at its time. But this has decent gameplay and that virtual tourism vibe that old A.C. games had. Trick or treat duties ending, time to slay bitches.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Pwnz on November 01, 2017, 01:47:16 AM
Slayed the first phylakes. Bitch didn't want to go easy. More tomorrow.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: fistfulofmetal on November 01, 2017, 11:01:38 AM
My girlfriend has been playing this. She's a huge Assassin's Creed fan and has played all of them up to this point... multiple times. She's having a real hard time getting into it. So far her complaints are:

-The opening sucks. It drops you in with no context and doesn't offer much motivations. Barebones story setup.
-The side-content is bland. She compared it to the Hinterlands in Dragon Age: Inquisition. Lots of meaningless stuff, especailly compared to other AC games like Syndicate and event Unity (which she agrees is a pile of garbage
-Even the story missions are lacking. She described stumbling onto the target for one of her assassinations without realizing because the scenario wasn't particularly engaging.

She's also having trouble adjusting to the new combat.

From what I've seen it seems that they are trying to make this game more Witcher like without having the highly bespoke and quality content to back it up.

I'm actually kind of interested in the game because of the changes they've made but I doubt I'll really ever play much of it unless it's deeply discounted on PC

My favorite thing about this new AC is how questing is handled. I saw a dope temple that had guards, climbed to the top, assasssinated a dude by dropping down. Dude ended up being part of the main quest, game moved forward story wise by accident. Exploration naturally leads to you completing unfound quests.

Hmm, this is probably the same thing I mentioned above. She felt pretty underwhelmed when this happened because she didn't get any kind of dramatic encounter... it just happened.

I think it's interesting hearing her take because she's not the kind of person that plays a ton of new releases. The things she dislikes may be things I or others will enjoy.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: TVC15 on November 04, 2017, 02:30:52 AM
Digging this a lot.

Probably have about ten hours in, and aside from the shitty opening, my big complaint is that I still haven’t adjusted to the controls, and I haven’t had problems with previous games in the series. It’s not a huge deal, really, but a lot of things feel imprecise and I’m fairly sure there’s some input lag on PS4 Pro. Sometimes the controls just don’t feel intuitive to me. Weapon switching is weird. If I’m hiding in grass and I whistle to attract an enemy, the assassinate prompt seems to not work a noticeable amount of the time.

Still, even though I wrote a paragraph on control issues, so far they haven’t harmed my enjoyment of the game. It’s absolutely beautiful and worth it for the historical tourism alone.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: mormapope on November 04, 2017, 09:20:21 AM
Dont know when it was changed in the series, but parkour being mapped to face buttons feels weird as fuck.

Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Para-Medic on November 04, 2017, 09:34:49 AM
Dont know when it was changed in the series, but parkour being mapped to face buttons feels weird as fuck.



I wanna say the free-running changes started in Unity.
===========

I really like this game a lot as well though I'm also having a tough time getting used to the controls. There also times where it feels almost too big and if I think on it too long I get exceptionally demotivated just thinking about all the time which will be required to complete the game.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: paprikastaude on November 04, 2017, 09:45:00 AM
Dont know when it was changed in the series, but parkour being mapped to face buttons feels weird as fuck.



I wanna say the free-running changes started in Unity.
===========

I really like this game a lot as well though I'm also having a tough time getting used to the controls. There also times where it feels almost too big and if I think on it too long I get exceptionally demotivated just thinking about all the time which will be required to complete the game.

How did like everything except Resident Evil this year have such blatantly inflated game length? Stahp.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: MMaRsu on November 04, 2017, 11:36:15 AM
So this game doesnt run on amd x6 phenom cpu's

ffs
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: arrow on November 04, 2017, 06:26:40 PM
So this game doesnt run on amd x6 phenom cpu's

ffs

I think my toaster has one of those.

In other news, I've restarted black flag until the price comes down for the new one. I'd forgotten how much fun BF is.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Bebpo on November 04, 2017, 07:06:56 PM
Been keeping an eye on this since I used to play every AC game but bailed after Unity. Sounds like normal AC, generally good game, some major improvements, lots of bloat, bland storytelling, etc...
I'll try it at some point along with Syndicate which I haven't touched yet. I think I need a full reboot of the franchise to get me back in day 1.

How did like everything except Resident Evil this year have such blatantly inflated game length? Stahp.

RE7 is not exactly the best example of that. I felt like everything from the ship onwards was completely unnecessary.

Eh, ship went on too long but the tunnels afterwards were pretty intense.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: MMaRsu on November 04, 2017, 09:21:43 PM
So this game doesnt run on amd x6 phenom cpu's

ffs

I think my toaster has one of those.

In other news, I've restarted black flag until the price comes down for the new one. I'd forgotten how much fun BF is.

I can run any other new game just fine. A Phenom II X6 at 3.6 ghz still is faster than what is in the PS4.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: arrow on November 05, 2017, 04:54:45 AM
So this game doesnt run on amd x6 phenom cpu's

ffs

I think my toaster has one of those.

In other news, I've restarted black flag until the price comes down for the new one. I'd forgotten how much fun BF is.

I can run any other new game just fine. A Phenom II X6 at 3.6 ghz still is faster than what is in the PS4.

That probably came off as a bit flippant. I'm nearly in the same boat, my 2600k is feeling long in tooth for what I need it to do at the moment, even if OC'd to 4.2.
In terms of AC:O apparently there is some significant percentage of CPU use due to anti-piracy measures.... I read it's like a 30% overhead or something?
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: MMaRsu on November 05, 2017, 05:18:38 AM
So this game doesnt run on amd x6 phenom cpu's

ffs

I think my toaster has one of those.

In other news, I've restarted black flag until the price comes down for the new one. I'd forgotten how much fun BF is.

I can run any other new game just fine. A Phenom II X6 at 3.6 ghz still is faster than what is in the PS4.

That probably came off as a bit flippant. I'm nearly in the same boat, my 2600k is feeling long in tooth for what I need it to do at the moment, even if OC'd to 4.2.
In terms of AC:O apparently there is some significant percentage of CPU use due to anti-piracy measures.... I read it's like a 30% overhead or something?

Yeah I mean it's not the best cpu by any means and it's pretty old by now but if I can run GTAV at 60fps on mostly high/ultra ( even if it is very well optimized ) I should at least be able to play this at 30fps locked or something.

But the thing is Phantom II cpu's don't have the SSE4.1 or 4.2 instruction set in their cpu or whatever, and this game uses that so it doesn't even boot when you start it up. Which is a major bummer as there are plenty of people who bought this on those type of cpu's. Most games like Destiny 2 and Resident Evil 7 got patched so that they can be played on phenom cpu's...
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Let's Cyber on November 05, 2017, 05:22:35 AM
what is this? :kobeyuck

https://www.youtube.com/watch?v=EBiPL-e5704

I'm not sure I even understand what the fuck "punk rock" means at this point.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: arrow on November 05, 2017, 02:00:53 PM
Yeah I mean it's not the best cpu by any means and it's pretty old by now but if I can run GTAV at 60fps on mostly high/ultra ( even if it is very well optimized ) I should at least be able to play this at 30fps locked or something.

But the thing is Phantom II cpu's don't have the SSE4.1 or 4.2 instruction set in their cpu or whatever, and this game uses that so it doesn't even boot when you start it up. Which is a major bummer as there are plenty of people who bought this on those type of cpu's. Most games like Destiny 2 and Resident Evil 7 got patched so that they can be played on phenom cpu's...

Actually if its just cpu instructions-sets, probably it's as simple as someone forgot to switch off a default compiler switch or something.... then again they probably have to do a whole QA cycle again after patching something like that.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: TVC15 on November 06, 2017, 02:22:52 PM
One thing I miss from earlier games: the weird glyph puzzles from the earlier games. I think they stopped appearing after 3 or so. A lot of them were really simple and hunt-a-pixely, but I thought they added to the atmosphere of the assassin’s vs. templars history and the whole simulation angle.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: fistfulofmetal on November 13, 2017, 11:38:52 AM
I'm enjoying this game. It's just Witcher 3 made by another company.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: stufte on November 13, 2017, 01:34:06 PM
I'm now at the point where instead of hiding from the Phylakes and being overly cautious, I'm rushing bandit camps and ambushing Phylakes and destroying them. Love the leveling in this game, it's added a TON to how good the combat feels.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: desert punk on November 13, 2017, 02:27:48 PM
I'm enjoying this game. It's just Witcher 3 made by another company.

The writing that good? :dunno
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: fistfulofmetal on November 13, 2017, 04:17:38 PM
Of course not. That's where the "made by another company" part comes from  :lol
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: desert punk on November 13, 2017, 04:45:43 PM
Yeah I didn't think so :doge

But I'm trying not be too jaded, especially since Guerilla came out of nowhere with Horizon Zero Dawn this year.

You can never know. Maybe Ubisoft's gonna surprise us someday  :rollsafe
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: fistfulofmetal on November 13, 2017, 04:53:00 PM
The writing is on-par with other AC games from what I can see. The main character Bayek is pretty endearing and his plight is engaging (when you eventually get to it). I really like the little interludes after you do an assassination - they're super visually interesting.

This game kinda just shows what can be done when a talented group of developers is given more time to develop a thing.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: benjipwns on November 19, 2017, 10:56:23 PM
https://www.youtube.com/watch?v=6rjYXEYpuDo
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: HardcoreRetro on November 24, 2017, 11:17:28 AM
This game was my black friday purchase. Seems pretty solid so far. I was riding around on my camel, whacking antelopes in the head with the club I got from the first combat tutorial.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: HardcoreRetro on November 26, 2017, 04:12:13 AM
Gotta make another post for what the Discovery Tour stuff will actually be.

"Separate from the main game, Discovery Tour annotates the game world with dozens of interactive tours curated by historians and Egyptologists. Each focuses on a different subject, including the Great Pyramids, the life of Cleopatra, mummification, and more."

Cause this sounds pretty damn great and I wish they'd do Discovery Tour remasters of the older games.
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: demi on December 18, 2017, 12:14:51 AM
This game is dogshit and the combat is horrendous. Shame on me for thinking this was a new page for the series
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Let's Cyber on December 26, 2017, 11:48:45 AM
Heads up, this game is $30 on Amazon right now.

Might add it to my neverending backlog.

Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: Joe Molotov on January 23, 2018, 09:58:35 AM
I've finished exploring the first area, seems good so far. Feels closer to the Witcher 3 than the earlier AssCrud games, but I haven't played one since Black Flag (and I haven't beaten one since AC2).
Title: Re: Assassins Creed Origins - Pharaohs, Pyramids and Papyrus
Post by: HardcoreRetro on January 23, 2018, 02:40:37 PM
Seems the history mode is being released February 20. They'll also sell it as a stand alone thing for people that don't give a shit about the combat and story.