Well, truthfully, I haven't played the full game, only the demo! But from what I've read, all signs point to it being a lighthearted, traditional take on the genre, featuring a system very similar to FF5's job system. The main complaints that I see from the game are: screen tearing, a slow start, and it's pretty traditional. I personally liked how you can charge your attack/spell for a bit, it adds a slight risk/reward as you have to make decisions like "should I attack before enemy X gets his turn in, or should I charge up for a bit".