Author Topic: Screen caps from MOH:Airborne  (Read 1086 times)

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Smooth Groove

  • Both teams played hard, my man
  • Senior Member
Screen caps from MOH:Airborne
« on: August 23, 2007, 11:20:07 PM »
Captured at 1920x1200.  Game has more jaggies than shown because the caps are shrunk. 
















demi

  • cooler than willco
  • Administrator
Re: Screen caps from MOH:Airborne
« Reply #1 on: August 24, 2007, 01:00:55 AM »
lol @ small text
fat

brawndolicious

  • Nylonhilist
  • Senior Member
Re: Screen caps from MOH:Airborne
« Reply #2 on: August 25, 2007, 08:07:30 PM »
I'm downloading the 360 demo now but I have to go somewhere so I'll probably play it tomorrow.

demi

  • cooler than willco
  • Administrator
Re: Screen caps from MOH:Airborne
« Reply #3 on: August 25, 2007, 08:52:29 PM »
Played the demo earlier today.

Looked pretty nice, but the guns didn't really have any weight. I dunno. I don't normally make that complaint, but in this case it's really obvious. I like how the guns "evolve" the more you use them.
fat

Smooth Groove

  • Both teams played hard, my man
  • Senior Member
Re: Screen caps from MOH:Airborne
« Reply #4 on: August 26, 2007, 01:59:55 AM »
Is there anyway to post 1920x1200 caps at full resolution?  Those werer the first caps I've ever taken.  I've since taken some cool ones w/bioshock and Halo 2 but photobucket seems to shrink them to those sizes that you see.  Everything looks nicer though at the smaller size since it's like free anti-aliasing. 

Mondain

  • no bias
  • Senior Member
Re: Screen caps from MOH:Airborne
« Reply #5 on: August 26, 2007, 03:21:40 AM »
Based on the HD gameplay videos that have been released on Gametrailers a few weeks ago, it looks pretty dull and tame. Been there, done that. How many different methods can you use to present World War II in a game?

This series has completely dried out after Alliance Assault, EA's other studios haven't been able to make something good. But the first two DreamWorks PSOne games were pretty great.

Smooth Groove

  • Both teams played hard, my man
  • Senior Member
Re: Screen caps from MOH:Airborne
« Reply #6 on: August 26, 2007, 03:28:34 AM »
Based on the HD gameplay videos that have been released on Gametrailers a few weeks ago, it looks pretty dull and tame. Been there, done that. How many different methods can you use to present World War II in a game?

The 1st part of your comments could be true but complaining about WW2 games makes no sense.  No WW2 game has really been good enough to make you think that no further games should be made in the genre.  Besides, the WW2 presented in games like MOH is far from a realistic potrayal of WW2.  It's really just as fictional as the sci-fi settings in Halo/Killzone.  There's no reason why they can't continue doing WW2 games as long as they're good.  Company of Heroes is a great example of how a WW2 game can still be interesting. 

brawndolicious

  • Nylonhilist
  • Senior Member
Re: Screen caps from MOH:Airborne
« Reply #7 on: August 26, 2007, 05:51:12 PM »
I just played it.  I like the cover system, more realistic guns, ability to really change how you go through the level, the smart ally AI (other then some wtf moves), and the semi-recharging health system.  The controls took me a while to get used to though.