All i am sayin - I could have been the PLAY reviewer and you guys could have been IGN, Gamestop etc reviewers....Play's was out there early - he wasnt influenced by anyone. Gamespot had many motives when considering IGN's review a day before. Business driven motives not entirely in line with delivering word about this game - regardlesss of how anyone at Gamespot really felt about it.
Id like to go into details of the times I played LAIR and Two Worlds.
Two Worlds - Got home hyped as hell to play it. I loaded it up in the X360 while I got ready to play....I was making a drink and that awful title screen music started....it was ok, but when the vocals began I could barely contain my feelings of cheese for this game. Then I played it - fukks man on the topic of broken controls, please tell me why I often loop back around with my back exposed to the mob when I am trying to do one of those Symphony of the Night like fights where i slash a few times and then push the dash back button.
I played to the first objective, and thought the dungeons walls were the best gfx I had seen thus far in the game...then I fought the mobs off and reclaimed the checkpoint....so then I play more and it doesnt get better...every time there is a cutscene where my character is talking he looks like a twisted deformed shrunken leg freak with down syndrome. The production values suck, the music sucks, the combat controls wank and are not fun, the magic casting with animations touching on 10 FPS are barely worth it when mostly all of your enemies run at you like berzerkers with a bomb strapped to thair back....the gameplay is as engaging as playing Hunter The Reckoning. This game should have never been released IMO...It is THE WORST thing I have played this or last gen - and rivals many poorly crafted and broken NES experiences on those "mega play" 101 game carts. The game has nothing except some areas that look kinda cool. The enemies looked great to me in screenshots - were they great in the game? No they were like down syndrome kids with woden prostate legs running after me because they think I have some pudding.
LAIR - Was pleased to get it a day early. I played it without reading any impressions (I saw the PLAY score, but didnt read their review bcause it was done too soon and looked like one of those kikey reviews in STUFF or Maxim or something...) Upon loading the game was lovely - great music, great style - LETS go... so on first play I was very underwhelmed by everything except the GFX and the FX, etc...That poor Factor 5 design ethic where they cutscene you more times than Metal Gear Solid really get old in a flight game....Drakengard, Panzer Dragoon, etc does not inturrupt the action 9-10 imes thruout the stage wit hthis crap. You hear people talking but they dont break up the action with "scenes" every 5 minutes. LAIR should have followed suite because this crap almost made me regret the game on the first play. Then I got further along where there are decently paced stretches of gameplay without any commercial breakup and liked the game more....(1st stage feels like 30 seconds of gameplay with 3 minutes of scenes). I also started t like the controls....I am a huge fan of DDR and things like lightgun games that get you out from behind the control pad that I adore just having a different 'motion' even if it isnt tuned the best....on that note, yes i respect the quality ethics in this game as much as something like Time Crisis 2. LAIR has the depth and design ethics of a lightgun shooter - but its that very alternate mechanic that draws you to the game. You wont play these kinds of games as much as control pad games, but I think they are great for the library especially something with the style/music of LAIR. The voiceacting? hahaha fukk no - awful (but better than fukkin elebits)
Anyway, LAIR will be played occasionally, with friends, or as a drinking game with friends.....
Thats just how it played out for me. Fuck someone could have just had their girlfriend tell them to piss off and then be tasked with playing/reviewing a game that night - dont you think that the reviewers personal life can effect the scores too?
I dont even bother, I just read what you guys write - you are all as good as if not better than most reviewers....but I also like to play the games sometimes with no prior knowledge of impressions....just like back in the days before the internet

its suprising and shyt.